| Time | Thread | Level | Category | Message |
|---|---|---|---|---|
| 0 | GUI | INFO | emu | Java version: 1.6.0_22 (1.6.0_22-b04) |
| 0 | GUI | INFO | emu | Jpcsp v0.6 2012 |
| 78 | GUI | INFO | emu | UMD param.sfo : BOOTABLE = 1 CATEGORY = UG DISC_ID = ULUS10336 DISC_NUMBER = 1 DISC_TOTAL = 1 DISC_VERSION = 1.00 PARENTAL_LEVEL = 5 PSP_SYSTEM_VER = 3.90 REGION = 32768 TITLE = CRISIS CORE -FINAL FANTASY VII- probably homebrew? false |
| 93 | GUI | INFO | emu | Loading global compatibility settings |
| 93 | GUI | INFO | ge | Only GE Graphics: false |
| 93 | GUI | INFO | hle.sceMpeg | Media Engine enabled |
| 140 | GUI | INFO | ge | Using Async Vertex Cache |
| 140 | GUI | INFO | hle.sceAudio | Audio ChReserve disabled: false |
| 140 | GUI | INFO | hle.sceAudio | Audio Blocking disabled: false |
| 140 | GUI | INFO | hle.ThreadManForUser | Audio threads disabled: false |
| 140 | GUI | INFO | memory | Ignore invalid memory access: false |
| 577 | GUI | INFO | emu | Found ModuleInfo name:'CCFF7ENUS' version:0100 attr:00000000 gp:00000000 |
| 577 | GUI | INFO | emu | Found 197 imports from 22 modules |
| 577 | GUI | INFO | emu | 197 NIDS mapped |
| 592 | GUI | INFO | hle.sceDisplay | Saving GE to Textures |
| 1442 | GUI | INFO | hle.IoFileMgrForUser | pspiofilemgr - filepath disc0/ |
| 1492 | GUI | INFO | ge | Using RenderingEngineLwjgl31 |
| 1492 | GUI | INFO | ge | OpenGL version: 3.3.10243 Compatibility Profile Context FireGL |
| 1492 | GUI | INFO | ge | Shading Language version: 3.30 |
| 1492 | GUI | INFO | ge | GL_CONTEXT_FLAGS; 0x0 |
| 1492 | GUI | INFO | ge | GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT) |
| 1512 | GUI | INFO | ge | Using VBO |
| 1516 | GUI | INFO | ge | Using VAO (Vertex Array Object) |
| 1522 | GUI | INFO | ge | Using shaders with Skinning |
| 1523 | GUI | INFO | ge | Using dynamic shaders |
| 1524 | GUI | INFO | ge | Using Geometry Shader for SPRITES |
| 1525 | GUI | INFO | ge | Using Native Color Lookup Tables (CLUT) |
| 1619 | root | WARN | hle | Unsupported syscall 2062 sceKernelSetCompiledSdkVersion370 03070010 09FFFE00 00000000 |
| 1635 | user_main | INFO | hle.ThreadManForUser | sceKernelCreateFpl options: struct size=8, alignment=0x40, unk=0x0 |
| 1655 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 1709 | GUI | ERROR | ge | Shader info log: Fragment shader failed to compile with the following errors: ERROR: 0:94: error(#202) No matching overloaded function found texture2DProj ERROR: 0:94: error(#160) Cannot convert from 'const float' to 'unsigned int' ERROR: error(#273) 2 compilation errors. No code generated |
| 1710 | GUI | ERROR | ge | Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. |
| 1712 | GUI | ERROR | ge | Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. |
| 1725 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 1735 | GUI | ERROR | ge | Shader info log: Fragment shader failed to compile with the following errors: ERROR: 0:94: error(#202) No matching overloaded function found texture2DProj ERROR: 0:94: error(#160) Cannot convert from 'const float' to 'unsigned int' ERROR: error(#273) 2 compilation errors. No code generated |
| 1747 | user_main | INFO | hle.LoadExecForUser | sceKernelRegisterExitCallback SceUID=10 |
| 1766 | user_main | INFO | hle.IoFileMgrForUser | hleIoOpen filename = disc0:/PSP_GAME/USRDIR/discimg.fse flags = 1 permissions = 00 |
| 1769 | GUI | ERROR | ge | Shader info log: Geometry shader was successfully compiled to run on hardware. |
| 1770 | GUI | INFO | ge | Using Geometry Shader shader-150.geom |
| 1771 | GUI | ERROR | ge | Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. |
| 1771 | GUI | ERROR | ge | Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. |
| 1816 | user_main | INFO | hle.IoFileMgrForUser | hleIoOpen filename = umd1: flags = 1 permissions = 00 |
| 1830 | user_main | INFO | hle.scePower | scePowerRegisterCallback slot=-1 SceUID=1b |
| 1832 | user_main | INFO | hle.sceUtility | IGNORING:sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC |
| 1832 | user_main | INFO | hle.sceUtility | IGNORING:sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE |
| 1833 | user_main | INFO | hle.sceUtility | IGNORING:sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS |
| 1833 | user_main | INFO | hle.sceUtility | IGNORING:sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE |
| 1860 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 1894 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 1900 | GUI | ERROR | ge | Program info log: Fragment shader(s) linked, vertex shader(s) linked. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 1901 | GUI | ERROR | ge | Program info log: Validation warning! - Sampler value tex has not been set. Validation successful. |
| 2066 | user_main | INFO | hle.sceSasCore | __sceSasInit(0x08A20140, grain=1024, maxVoices=32, outMode=0, sampleRate=44100) |
| 2151 | user_main | INFO | hle.sceMpeg | sceMpegInit |
| 3941 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 3945 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 3948 | GUI | ERROR | ge | Shader info log: Geometry shader was successfully compiled to run on hardware. |
| 3949 | GUI | INFO | ge | Using Geometry Shader shader-150.geom |
| 4044 | GUI | ERROR | ge | Program info log: Fragment shader(s) linked, vertex shader(s) linked. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 4046 | GUI | ERROR | ge | Program info log: Validation successful. |
| 4150 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 4153 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 4157 | GUI | ERROR | ge | Shader info log: Geometry shader was successfully compiled to run on hardware. |
| 4157 | GUI | INFO | ge | Using Geometry Shader shader-150.geom |
| 4169 | GUI | ERROR | ge | Program info log: Fragment shader(s) linked, vertex shader(s) linked. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 4169 | GUI | ERROR | ge | Program info log: Validation successful. |
| 4186 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 4190 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 4193 | GUI | ERROR | ge | Shader info log: Geometry shader was successfully compiled to run on hardware. |
| 4194 | GUI | INFO | ge | Using Geometry Shader shader-150.geom |
| 4205 | GUI | ERROR | ge | Program info log: Fragment shader(s) linked, vertex shader(s) linked. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 4205 | GUI | ERROR | ge | Program info log: Validation warning! - Sampler value tex has not been set. Validation successful. |
| 4222 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 4225 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 4228 | GUI | ERROR | ge | Shader info log: Geometry shader was successfully compiled to run on hardware. |
| 4229 | GUI | INFO | ge | Using Geometry Shader shader-150.geom |
| 4240 | GUI | ERROR | ge | Program info log: Fragment shader(s) linked, vertex shader(s) linked. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 4241 | GUI | ERROR | ge | Program info log: Validation successful. |
| 8334 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 8340 | GUI | ERROR | ge | Shader info log: Fragment shader failed to compile with the following errors: ERROR: 0:94: error(#202) No matching overloaded function found texture2DProj ERROR: 0:94: error(#160) Cannot convert from 'const float' to 'unsigned int' ERROR: error(#273) 2 compilation errors. No code generated |
| 8344 | GUI | ERROR | ge | Shader info log: Geometry shader was successfully compiled to run on hardware. |
| 8345 | GUI | INFO | ge | Using Geometry Shader shader-150.geom |
| 8345 | GUI | ERROR | ge | Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. |
| 8345 | GUI | ERROR | ge | Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. |
| 8355 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 8361 | GUI | ERROR | ge | Shader info log: Fragment shader failed to compile with the following errors: ERROR: 0:94: error(#202) No matching overloaded function found texture2DProj ERROR: 0:94: error(#160) Cannot convert from 'const float' to 'unsigned int' ERROR: error(#273) 2 compilation errors. No code generated |
| 8365 | GUI | ERROR | ge | Shader info log: Geometry shader was successfully compiled to run on hardware. |
| 8365 | GUI | INFO | ge | Using Geometry Shader shader-150.geom |
| 8366 | GUI | ERROR | ge | Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. |
| 8366 | GUI | ERROR | ge | Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. |
| 8373 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 8377 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 8382 | GUI | ERROR | ge | Program info log: Fragment shader(s) linked, vertex shader(s) linked. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 8383 | GUI | ERROR | ge | Program info log: Validation warning! - Sampler value tex has not been set. Validation successful. |
| 8411 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 8415 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 8418 | GUI | ERROR | ge | Shader info log: Geometry shader was successfully compiled to run on hardware. |
| 8418 | GUI | INFO | ge | Using Geometry Shader shader-150.geom |
| 8428 | GUI | ERROR | ge | Program info log: Fragment shader(s) linked, vertex shader(s) linked. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 8429 | GUI | ERROR | ge | Program info log: Validation successful. |
| 8442 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 8445 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 8448 | GUI | ERROR | ge | Shader info log: Geometry shader was successfully compiled to run on hardware. |
| 8448 | GUI | INFO | ge | Using Geometry Shader shader-150.geom |
| 8459 | GUI | ERROR | ge | Program info log: Fragment shader(s) linked, vertex shader(s) linked. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 8459 | GUI | ERROR | ge | Program info log: Validation successful. |
| 11291 | SQEXTEC Movie Streaming | INFO | hle.IoFileMgrForUser | hleIoOpen filename = umd0: flags = 1 permissions = 0777 |
| 11325 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 11330 | GUI | ERROR | ge | Shader info log: Fragment shader failed to compile with the following errors: ERROR: 0:94: error(#202) No matching overloaded function found texture2DProj ERROR: 0:94: error(#160) Cannot convert from 'const float' to 'unsigned int' ERROR: error(#273) 2 compilation errors. No code generated |
| 11333 | GUI | ERROR | ge | Shader info log: Geometry shader was successfully compiled to run on hardware. |
| 11333 | GUI | INFO | ge | Using Geometry Shader shader-150.geom |
| 11334 | GUI | ERROR | ge | Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. |
| 11334 | GUI | ERROR | ge | Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. |
| 11461 | SQEXTEC Movie Decode | INFO | hle | Using external audio 'tmp\ULUS10336\Mpeg-22994944\ExtAudio.wav' |
| 11528 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 11535 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 11539 | GUI | ERROR | ge | Program info log: Fragment shader(s) linked, vertex shader(s) linked. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 11539 | GUI | ERROR | ge | Program info log: Validation warning! - Sampler value tex has not been set. Validation successful. |
| 11555 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 11558 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 11562 | GUI | ERROR | ge | Program info log: Fragment shader(s) linked, vertex shader(s) linked. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 11563 | GUI | ERROR | ge | Program info log: Validation warning! - Sampler value tex has not been set. Validation successful. |
| 11568 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 11568 | GUI | ERROR | ge | Shader info log: Fragment shader failed to compile with the following errors: ERROR: 0:94: error(#202) No matching overloaded function found texture2DProj ERROR: 0:94: error(#160) Cannot convert from 'const float' to 'unsigned int' ERROR: error(#273) 2 compilation errors. No code generated |
| 11568 | GUI | ERROR | ge | Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. |
| 11568 | GUI | ERROR | ge | Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. |
| 15011 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 15019 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 15024 | GUI | ERROR | ge | Shader info log: Geometry shader was successfully compiled to run on hardware. |
| 15025 | GUI | INFO | ge | Using Geometry Shader shader-150.geom |
| 15035 | GUI | ERROR | ge | Program info log: Fragment shader(s) linked, vertex shader(s) linked. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 15035 | GUI | ERROR | ge | Program info log: Validation successful. |
| 17334 | SQEXTEC Movie Streaming | WARN | hle.ThreadManForUser | checkThreadID not found thread ffffffff (uid<0) caller:'ThreadManForUser.hleKernelWaitThreadEnd' |
| 17703 | user_main | INFO | hle.sceUtility | sceUtilitySavedataInitStart Address 0x08A26770, mode=4, gameName=ULUS10336, saveName=, fileName=CCFF7DAT.BIN |
| 21996 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 21999 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 22003 | GUI | ERROR | ge | Program info log: Fragment shader(s) linked, vertex shader(s) linked. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 22004 | GUI | ERROR | ge | Program info log: Validation successful. |
| 22018 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 22021 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 22026 | GUI | ERROR | ge | Program info log: Fragment shader(s) linked, vertex shader(s) linked. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 22027 | GUI | ERROR | ge | Program info log: Validation successful. |
| 22041 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 22044 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 22050 | GUI | ERROR | ge | Program info log: Fragment shader(s) linked, vertex shader(s) linked. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 22051 | GUI | ERROR | ge | Program info log: Validation successful. |
| 22063 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 22066 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 22073 | GUI | ERROR | ge | Program info log: Fragment shader(s) linked, vertex shader(s) linked. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 22074 | GUI | ERROR | ge | Program info log: Validation successful. |
| 22169 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 22169 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 22185 | GUI | ERROR | ge | Program info log: Fragment shader(s) linked, vertex shader(s) linked. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 22186 | GUI | ERROR | ge | Program info log: Validation successful. |
| 22199 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 22202 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 22208 | GUI | ERROR | ge | Program info log: Fragment shader(s) linked, vertex shader(s) linked. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 22209 | GUI | ERROR | ge | Program info log: Validation successful. |
| 22222 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 22225 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 22232 | GUI | ERROR | ge | Program info log: Fragment shader(s) linked, vertex shader(s) linked. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 22232 | GUI | ERROR | ge | Program info log: Validation successful. |
| 22256 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 22259 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 22264 | GUI | ERROR | ge | Program info log: Fragment shader(s) linked, vertex shader(s) linked. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 22265 | GUI | ERROR | ge | Program info log: Validation warning! - Sampler value tex has not been set. Validation successful. |
| 22269 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 22272 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 22276 | GUI | ERROR | ge | Program info log: Fragment shader(s) linked, vertex shader(s) linked. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 22277 | GUI | ERROR | ge | Program info log: Validation warning! - Sampler value tex has not been set. Validation successful. |
| 22299 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 22303 | GUI | ERROR | ge | Shader info log: Fragment shader failed to compile with the following errors: ERROR: 0:94: error(#202) No matching overloaded function found texture2DProj ERROR: 0:94: error(#160) Cannot convert from 'const float' to 'unsigned int' ERROR: error(#273) 2 compilation errors. No code generated |
| 22303 | GUI | ERROR | ge | Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. |
| 22304 | GUI | ERROR | ge | Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. |
| 22335 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 22339 | GUI | ERROR | ge | Shader info log: Fragment shader failed to compile with the following errors: ERROR: 0:94: error(#202) No matching overloaded function found texture2DProj ERROR: 0:94: error(#160) Cannot convert from 'const float' to 'unsigned int' ERROR: error(#273) 2 compilation errors. No code generated |
| 22340 | GUI | ERROR | ge | Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. |
| 22340 | GUI | ERROR | ge | Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. |
| 22346 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 22349 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 22354 | GUI | ERROR | ge | Program info log: Fragment shader(s) linked, vertex shader(s) linked. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 22354 | GUI | ERROR | ge | Program info log: Validation warning! - Sampler value tex has not been set. Validation successful. |
| 22362 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 22366 | GUI | ERROR | ge | Shader info log: Fragment shader failed to compile with the following errors: ERROR: 0:94: error(#202) No matching overloaded function found texture2DProj ERROR: 0:94: error(#160) Cannot convert from 'const float' to 'unsigned int' ERROR: error(#273) 2 compilation errors. No code generated |
| 22367 | GUI | ERROR | ge | Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. |
| 22367 | GUI | ERROR | ge | Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. |
| 22388 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 22388 | GUI | ERROR | ge | Shader info log: Fragment shader failed to compile with the following errors: ERROR: 0:94: error(#202) No matching overloaded function found texture2DProj ERROR: 0:94: error(#160) Cannot convert from 'const float' to 'unsigned int' ERROR: error(#273) 2 compilation errors. No code generated |
| 22398 | GUI | ERROR | ge | Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. |
| 22398 | GUI | ERROR | ge | Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. |
| 22408 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 22412 | GUI | ERROR | ge | Shader info log: Fragment shader failed to compile with the following errors: ERROR: 0:94: error(#202) No matching overloaded function found texture2DProj ERROR: 0:94: error(#160) Cannot convert from 'const float' to 'unsigned int' ERROR: error(#273) 2 compilation errors. No code generated |
| 22412 | GUI | ERROR | ge | Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. |
| 22412 | GUI | ERROR | ge | Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. |
| 22419 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 22423 | GUI | ERROR | ge | Shader info log: Fragment shader failed to compile with the following errors: ERROR: 0:94: error(#202) No matching overloaded function found texture2DProj ERROR: 0:94: error(#160) Cannot convert from 'const float' to 'unsigned int' ERROR: error(#273) 2 compilation errors. No code generated |
| 22423 | GUI | ERROR | ge | Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. |
| 22423 | GUI | ERROR | ge | Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. |
| 22431 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 22434 | GUI | ERROR | ge | Shader info log: Fragment shader failed to compile with the following errors: ERROR: 0:94: error(#202) No matching overloaded function found texture2DProj ERROR: 0:94: error(#160) Cannot convert from 'const float' to 'unsigned int' ERROR: error(#273) 2 compilation errors. No code generated |
| 22435 | GUI | ERROR | ge | Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. |
| 22435 | GUI | ERROR | ge | Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. |
| 22451 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 22455 | GUI | ERROR | ge | Shader info log: Fragment shader failed to compile with the following errors: ERROR: 0:94: error(#202) No matching overloaded function found texture2DProj ERROR: 0:94: error(#160) Cannot convert from 'const float' to 'unsigned int' ERROR: error(#273) 2 compilation errors. No code generated |
| 22455 | GUI | ERROR | ge | Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. |
| 22456 | GUI | ERROR | ge | Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. |
| 22463 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 22467 | GUI | ERROR | ge | Shader info log: Fragment shader failed to compile with the following errors: ERROR: 0:94: error(#202) No matching overloaded function found texture2DProj ERROR: 0:94: error(#160) Cannot convert from 'const float' to 'unsigned int' ERROR: error(#273) 2 compilation errors. No code generated |
| 22467 | GUI | ERROR | ge | Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. |
| 22467 | GUI | ERROR | ge | Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. |
| 22475 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 22479 | GUI | ERROR | ge | Shader info log: Fragment shader failed to compile with the following errors: ERROR: 0:94: error(#202) No matching overloaded function found texture2DProj ERROR: 0:94: error(#160) Cannot convert from 'const float' to 'unsigned int' ERROR: error(#273) 2 compilation errors. No code generated |
| 22479 | GUI | ERROR | ge | Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. |
| 22479 | GUI | ERROR | ge | Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. |
| 22489 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 22493 | GUI | ERROR | ge | Shader info log: Fragment shader failed to compile with the following errors: ERROR: 0:94: error(#202) No matching overloaded function found texture2DProj ERROR: 0:94: error(#160) Cannot convert from 'const float' to 'unsigned int' ERROR: error(#273) 2 compilation errors. No code generated |
| 22493 | GUI | ERROR | ge | Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. |
| 22494 | GUI | ERROR | ge | Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. |
| 22502 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 22506 | GUI | ERROR | ge | Shader info log: Fragment shader failed to compile with the following errors: ERROR: 0:94: error(#202) No matching overloaded function found texture2DProj ERROR: 0:94: error(#160) Cannot convert from 'const float' to 'unsigned int' ERROR: error(#273) 2 compilation errors. No code generated |
| 22507 | GUI | ERROR | ge | Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. |
| 22508 | GUI | ERROR | ge | Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. |
| 22513 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 22517 | GUI | ERROR | ge | Shader info log: Fragment shader failed to compile with the following errors: ERROR: 0:94: error(#202) No matching overloaded function found texture2DProj ERROR: 0:94: error(#160) Cannot convert from 'const float' to 'unsigned int' ERROR: error(#273) 2 compilation errors. No code generated |
| 22519 | GUI | ERROR | ge | Shader info log: Geometry shader was successfully compiled to run on hardware. |
| 22520 | GUI | INFO | ge | Using Geometry Shader shader-150.geom |
| 22520 | GUI | ERROR | ge | Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. |
| 22521 | GUI | ERROR | ge | Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. |
| 22528 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 22532 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 22537 | GUI | ERROR | ge | Program info log: Fragment shader(s) linked, vertex shader(s) linked. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 22538 | GUI | ERROR | ge | Program info log: Validation warning! - Sampler value tex has not been set. Validation successful. |
| 22663 | user_main | INFO | hle.sceAtrac3plus | hleAtracSetData atracID=50, bufferSize=0x10c484, fileSize=0x10c484 |
| 22670 | user_main | INFO | hle | AT3+ data decoded by the external decoder. |
| 22677 | user_main | INFO | emu | 2011-03-10 23:32:22,278 [user_main] DEBUG c.x.xuggler.io.FileProtocolHandler - Initializing file protocol handler: tmp\ULUS10336\Atrac\Atrac-0010C484-0947FA40.wav |
| 22680 | user_main | INFO | emu | 2011-03-10 23:32:22,286 [user_main] DEBUG c.x.xuggler.io.FileProtocolHandler - url->filename: tmp\ULUS10336\Atrac\Atrac-0010C484-0947FA40.wav->tmp\ULUS10336\Atrac\Atrac-0010C484-0947FA40.wav |
| 22681 | user_main | INFO | emu | 2011-03-10 23:32:22,287 [user_main] DEBUG c.x.xuggler.io.FileProtocolHandler - attempting to open xuggler:9a465ed7-8989-4783-8a01-4719922dc864-com.xuggle.xuggler.io.FileProtocolHandler-199ae9c with flags 0 |
| 22682 | user_main | INFO | emu | 2011-03-10 23:32:22,288 [user_main] DEBUG c.x.xuggler.io.FileProtocolHandler - Opening file: tmp\ULUS10336\Atrac\Atrac-0010C484-0947FA40.wav |
| 22683 | user_main | INFO | emu | 2011-03-10 23:32:22,289 [user_main] DEBUG c.x.xuggler.io.FileProtocolHandler - read mode "r" for file: tmp\ULUS10336\Atrac\Atrac-0010C484-0947FA40.wav |
| 22685 | user_main | INFO | emu | 2011-03-10 23:32:22,291 [user_main] DEBUG c.x.xuggler.io.FileProtocolHandler - Opened file: tmp\ULUS10336\Atrac\Atrac-0010C484-0947FA40.wav |
| 22835 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 22839 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 22841 | GUI | ERROR | ge | Shader info log: Geometry shader was successfully compiled to run on hardware. |
| 22842 | GUI | INFO | ge | Using Geometry Shader shader-150.geom |
| 22852 | GUI | ERROR | ge | Program info log: Fragment shader(s) linked, vertex shader(s) linked. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 22853 | GUI | ERROR | ge | Program info log: Validation successful. |
| 22872 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 22875 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 22879 | GUI | ERROR | ge | Program info log: Fragment shader(s) linked, vertex shader(s) linked. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 22880 | GUI | ERROR | ge | Program info log: Validation successful. |
| 22890 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 22893 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 22898 | GUI | ERROR | ge | Program info log: Fragment shader(s) linked, vertex shader(s) linked. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 22898 | GUI | ERROR | ge | Program info log: Validation successful. |
| 22908 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 22911 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 22917 | GUI | ERROR | ge | Program info log: Fragment shader(s) linked, vertex shader(s) linked. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 22917 | GUI | ERROR | ge | Program info log: Validation successful. |
| 22928 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 22931 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 22937 | GUI | ERROR | ge | Program info log: Fragment shader(s) linked, vertex shader(s) linked. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 22938 | GUI | ERROR | ge | Program info log: Validation successful. |
| 22954 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 22957 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 22965 | GUI | ERROR | ge | Program info log: Fragment shader(s) linked, vertex shader(s) linked. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 22965 | GUI | ERROR | ge | Program info log: Validation successful. |
| 22978 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 22981 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 22988 | GUI | ERROR | ge | Program info log: Fragment shader(s) linked, vertex shader(s) linked. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 22989 | GUI | ERROR | ge | Program info log: Validation successful. |
| 23000 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 23003 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 23011 | GUI | ERROR | ge | Program info log: Fragment shader(s) linked, vertex shader(s) linked. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 23011 | GUI | ERROR | ge | Program info log: Validation successful. |
| 23026 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 23029 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 23035 | GUI | ERROR | ge | Program info log: Fragment shader(s) linked, vertex shader(s) linked. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 23035 | GUI | ERROR | ge | Program info log: Validation warning! - Sampler value tex has not been set. Validation successful. |
| 23039 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 23042 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 23047 | GUI | ERROR | ge | Program info log: Fragment shader(s) linked, vertex shader(s) linked. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 23047 | GUI | ERROR | ge | Program info log: Validation warning! - Sampler value tex has not been set. Validation successful. |
| 23060 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 23063 | GUI | ERROR | ge | Shader info log: Fragment shader failed to compile with the following errors: ERROR: 0:94: error(#202) No matching overloaded function found texture2DProj ERROR: 0:94: error(#160) Cannot convert from 'const float' to 'unsigned int' ERROR: error(#273) 2 compilation errors. No code generated |
| 23064 | GUI | ERROR | ge | Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. |
| 23064 | GUI | ERROR | ge | Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. |
| 23071 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 23074 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 23078 | GUI | ERROR | ge | Program info log: Fragment shader(s) linked, vertex shader(s) linked. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 23079 | GUI | ERROR | ge | Program info log: Validation warning! - Sampler value tex has not been set. Validation successful. |
| 23101 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 23105 | GUI | ERROR | ge | Shader info log: Fragment shader failed to compile with the following errors: ERROR: 0:94: error(#202) No matching overloaded function found texture2DProj ERROR: 0:94: error(#160) Cannot convert from 'const float' to 'unsigned int' ERROR: error(#273) 2 compilation errors. No code generated |
| 23106 | GUI | ERROR | ge | Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. |
| 23106 | GUI | ERROR | ge | Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. |
| 23110 | GUI | ERROR | ge | Shader info log: Vertex shader was successfully compiled to run on hardware. |
| 23113 | GUI | ERROR | ge | Shader info log: Fragment shader was successfully compiled to run on hardware. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 23116 | GUI | ERROR | ge | Shader info log: Geometry shader was successfully compiled to run on hardware. |
| 23116 | GUI | INFO | ge | Using Geometry Shader shader-150.geom |
| 23127 | GUI | ERROR | ge | Program info log: Fragment shader(s) linked, vertex shader(s) linked. WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
| 23128 | GUI | ERROR | ge | Program info log: Validation warning! - Sampler value tex has not been set. Validation successful. |
| 30839 | GUI | INFO | hle.ThreadManForUser | ----------------------------- ThreadMan exit ----------------------------- |
| 30852 | user_main | WARN | hle.ThreadManForUser | sceKernelWakeupThread SceUID=24 unknown thread |