Time |
Thread |
Level |
Category |
Message |
0 |
GUI |
INFO |
emu |
Java version: 1.6.0_22 (1.6.0_22-b04) |
0 |
GUI |
INFO |
emu |
Jpcsp v0.6 2012 |
78 |
GUI |
INFO |
emu |
UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10336
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 3.90
REGION = 32768
TITLE = CRISIS CORE -FINAL FANTASY VII-
probably homebrew? false |
93 |
GUI |
INFO |
emu |
Loading global compatibility settings |
93 |
GUI |
INFO |
ge |
Only GE Graphics: false |
93 |
GUI |
INFO |
hle.sceMpeg |
Media Engine enabled |
140 |
GUI |
INFO |
ge |
Using Async Vertex Cache |
140 |
GUI |
INFO |
hle.sceAudio |
Audio ChReserve disabled: false |
140 |
GUI |
INFO |
hle.sceAudio |
Audio Blocking disabled: false |
140 |
GUI |
INFO |
hle.ThreadManForUser |
Audio threads disabled: false |
140 |
GUI |
INFO |
memory |
Ignore invalid memory access: false |
577 |
GUI |
INFO |
emu |
Found ModuleInfo name:'CCFF7ENUS' version:0100 attr:00000000 gp:00000000 |
577 |
GUI |
INFO |
emu |
Found 197 imports from 22 modules |
577 |
GUI |
INFO |
emu |
197 NIDS mapped |
592 |
GUI |
INFO |
hle.sceDisplay |
Saving GE to Textures |
1442 |
GUI |
INFO |
hle.IoFileMgrForUser |
pspiofilemgr - filepath disc0/ |
1492 |
GUI |
INFO |
ge |
Using RenderingEngineLwjgl31 |
1492 |
GUI |
INFO |
ge |
OpenGL version: 3.3.10243 Compatibility Profile Context FireGL |
1492 |
GUI |
INFO |
ge |
Shading Language version: 3.30 |
1492 |
GUI |
INFO |
ge |
GL_CONTEXT_FLAGS; 0x0 |
1492 |
GUI |
INFO |
ge |
GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT) |
1512 |
GUI |
INFO |
ge |
Using VBO |
1516 |
GUI |
INFO |
ge |
Using VAO (Vertex Array Object) |
1522 |
GUI |
INFO |
ge |
Using shaders with Skinning |
1523 |
GUI |
INFO |
ge |
Using dynamic shaders |
1524 |
GUI |
INFO |
ge |
Using Geometry Shader for SPRITES |
1525 |
GUI |
INFO |
ge |
Using Native Color Lookup Tables (CLUT) |
1619 |
root |
WARN |
hle |
Unsupported syscall 2062 sceKernelSetCompiledSdkVersion370 03070010 09FFFE00 00000000 |
1635 |
user_main |
INFO |
hle.ThreadManForUser |
sceKernelCreateFpl options: struct size=8, alignment=0x40, unk=0x0 |
1655 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
1709 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader failed to compile with the following errors:
ERROR: 0:94: error(#202) No matching overloaded function found texture2DProj
ERROR: 0:94: error(#160) Cannot convert from 'const float' to 'unsigned int'
ERROR: error(#273) 2 compilation errors. No code generated
|
1710 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
|
1712 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
|
1725 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
1735 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader failed to compile with the following errors:
ERROR: 0:94: error(#202) No matching overloaded function found texture2DProj
ERROR: 0:94: error(#160) Cannot convert from 'const float' to 'unsigned int'
ERROR: error(#273) 2 compilation errors. No code generated
|
1747 |
user_main |
INFO |
hle.LoadExecForUser |
sceKernelRegisterExitCallback SceUID=10 |
1766 |
user_main |
INFO |
hle.IoFileMgrForUser |
hleIoOpen filename = disc0:/PSP_GAME/USRDIR/discimg.fse flags = 1 permissions = 00 |
1769 |
GUI |
ERROR |
ge |
Shader info log: Geometry shader was successfully compiled to run on hardware.
|
1770 |
GUI |
INFO |
ge |
Using Geometry Shader shader-150.geom |
1771 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
|
1771 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
|
1816 |
user_main |
INFO |
hle.IoFileMgrForUser |
hleIoOpen filename = umd1: flags = 1 permissions = 00 |
1830 |
user_main |
INFO |
hle.scePower |
scePowerRegisterCallback slot=-1 SceUID=1b |
1832 |
user_main |
INFO |
hle.sceUtility |
IGNORING:sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC |
1832 |
user_main |
INFO |
hle.sceUtility |
IGNORING:sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE |
1833 |
user_main |
INFO |
hle.sceUtility |
IGNORING:sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS |
1833 |
user_main |
INFO |
hle.sceUtility |
IGNORING:sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE |
1860 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
1894 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
1900 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) linked, vertex shader(s) linked.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj'
|
1901 |
GUI |
ERROR |
ge |
Program info log: Validation warning! - Sampler value tex has not been set.
Validation successful.
|
2066 |
user_main |
INFO |
hle.sceSasCore |
__sceSasInit(0x08A20140, grain=1024, maxVoices=32, outMode=0, sampleRate=44100) |
2151 |
user_main |
INFO |
hle.sceMpeg |
sceMpegInit |
3941 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
3945 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
3948 |
GUI |
ERROR |
ge |
Shader info log: Geometry shader was successfully compiled to run on hardware.
|
3949 |
GUI |
INFO |
ge |
Using Geometry Shader shader-150.geom |
4044 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) linked, vertex shader(s) linked.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj'
|
4046 |
GUI |
ERROR |
ge |
Program info log: Validation successful.
|
4150 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
4153 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
4157 |
GUI |
ERROR |
ge |
Shader info log: Geometry shader was successfully compiled to run on hardware.
|
4157 |
GUI |
INFO |
ge |
Using Geometry Shader shader-150.geom |
4169 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) linked, vertex shader(s) linked.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj'
|
4169 |
GUI |
ERROR |
ge |
Program info log: Validation successful.
|
4186 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
4190 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
4193 |
GUI |
ERROR |
ge |
Shader info log: Geometry shader was successfully compiled to run on hardware.
|
4194 |
GUI |
INFO |
ge |
Using Geometry Shader shader-150.geom |
4205 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) linked, vertex shader(s) linked.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj'
|
4205 |
GUI |
ERROR |
ge |
Program info log: Validation warning! - Sampler value tex has not been set.
Validation successful.
|
4222 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
4225 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
4228 |
GUI |
ERROR |
ge |
Shader info log: Geometry shader was successfully compiled to run on hardware.
|
4229 |
GUI |
INFO |
ge |
Using Geometry Shader shader-150.geom |
4240 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) linked, vertex shader(s) linked.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj'
|
4241 |
GUI |
ERROR |
ge |
Program info log: Validation successful.
|
8334 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
8340 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader failed to compile with the following errors:
ERROR: 0:94: error(#202) No matching overloaded function found texture2DProj
ERROR: 0:94: error(#160) Cannot convert from 'const float' to 'unsigned int'
ERROR: error(#273) 2 compilation errors. No code generated
|
8344 |
GUI |
ERROR |
ge |
Shader info log: Geometry shader was successfully compiled to run on hardware.
|
8345 |
GUI |
INFO |
ge |
Using Geometry Shader shader-150.geom |
8345 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
|
8345 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
|
8355 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
8361 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader failed to compile with the following errors:
ERROR: 0:94: error(#202) No matching overloaded function found texture2DProj
ERROR: 0:94: error(#160) Cannot convert from 'const float' to 'unsigned int'
ERROR: error(#273) 2 compilation errors. No code generated
|
8365 |
GUI |
ERROR |
ge |
Shader info log: Geometry shader was successfully compiled to run on hardware.
|
8365 |
GUI |
INFO |
ge |
Using Geometry Shader shader-150.geom |
8366 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
|
8366 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
|
8373 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
8377 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
8382 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) linked, vertex shader(s) linked.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj'
|
8383 |
GUI |
ERROR |
ge |
Program info log: Validation warning! - Sampler value tex has not been set.
Validation successful.
|
8411 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
8415 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
8418 |
GUI |
ERROR |
ge |
Shader info log: Geometry shader was successfully compiled to run on hardware.
|
8418 |
GUI |
INFO |
ge |
Using Geometry Shader shader-150.geom |
8428 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) linked, vertex shader(s) linked.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj'
|
8429 |
GUI |
ERROR |
ge |
Program info log: Validation successful.
|
8442 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
8445 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
8448 |
GUI |
ERROR |
ge |
Shader info log: Geometry shader was successfully compiled to run on hardware.
|
8448 |
GUI |
INFO |
ge |
Using Geometry Shader shader-150.geom |
8459 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) linked, vertex shader(s) linked.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj'
|
8459 |
GUI |
ERROR |
ge |
Program info log: Validation successful.
|
11291 |
SQEXTEC Movie Streaming |
INFO |
hle.IoFileMgrForUser |
hleIoOpen filename = umd0: flags = 1 permissions = 0777 |
11325 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
11330 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader failed to compile with the following errors:
ERROR: 0:94: error(#202) No matching overloaded function found texture2DProj
ERROR: 0:94: error(#160) Cannot convert from 'const float' to 'unsigned int'
ERROR: error(#273) 2 compilation errors. No code generated
|
11333 |
GUI |
ERROR |
ge |
Shader info log: Geometry shader was successfully compiled to run on hardware.
|
11333 |
GUI |
INFO |
ge |
Using Geometry Shader shader-150.geom |
11334 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
|
11334 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
|
11461 |
SQEXTEC Movie Decode |
INFO |
hle |
Using external audio 'tmp\ULUS10336\Mpeg-22994944\ExtAudio.wav' |
11528 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
11535 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
11539 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) linked, vertex shader(s) linked.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj'
|
11539 |
GUI |
ERROR |
ge |
Program info log: Validation warning! - Sampler value tex has not been set.
Validation successful.
|
11555 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
11558 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
11562 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) linked, vertex shader(s) linked.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj'
|
11563 |
GUI |
ERROR |
ge |
Program info log: Validation warning! - Sampler value tex has not been set.
Validation successful.
|
11568 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
11568 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader failed to compile with the following errors:
ERROR: 0:94: error(#202) No matching overloaded function found texture2DProj
ERROR: 0:94: error(#160) Cannot convert from 'const float' to 'unsigned int'
ERROR: error(#273) 2 compilation errors. No code generated
|
11568 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
|
11568 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
|
15011 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
15019 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
15024 |
GUI |
ERROR |
ge |
Shader info log: Geometry shader was successfully compiled to run on hardware.
|
15025 |
GUI |
INFO |
ge |
Using Geometry Shader shader-150.geom |
15035 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) linked, vertex shader(s) linked.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj'
|
15035 |
GUI |
ERROR |
ge |
Program info log: Validation successful.
|
17334 |
SQEXTEC Movie Streaming |
WARN |
hle.ThreadManForUser |
checkThreadID not found thread ffffffff (uid<0) caller:'ThreadManForUser.hleKernelWaitThreadEnd' |
17703 |
user_main |
INFO |
hle.sceUtility |
sceUtilitySavedataInitStart Address 0x08A26770, mode=4, gameName=ULUS10336, saveName=, fileName=CCFF7DAT.BIN |
21996 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
21999 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
22003 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) linked, vertex shader(s) linked.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj'
|
22004 |
GUI |
ERROR |
ge |
Program info log: Validation successful.
|
22018 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
22021 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
22026 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) linked, vertex shader(s) linked.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj'
|
22027 |
GUI |
ERROR |
ge |
Program info log: Validation successful.
|
22041 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
22044 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
22050 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) linked, vertex shader(s) linked.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj'
|
22051 |
GUI |
ERROR |
ge |
Program info log: Validation successful.
|
22063 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
22066 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
22073 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) linked, vertex shader(s) linked.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj'
|
22074 |
GUI |
ERROR |
ge |
Program info log: Validation successful.
|
22169 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
22169 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
22185 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) linked, vertex shader(s) linked.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj'
|
22186 |
GUI |
ERROR |
ge |
Program info log: Validation successful.
|
22199 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
22202 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
22208 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) linked, vertex shader(s) linked.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj'
|
22209 |
GUI |
ERROR |
ge |
Program info log: Validation successful.
|
22222 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
22225 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
22232 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) linked, vertex shader(s) linked.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj'
|
22232 |
GUI |
ERROR |
ge |
Program info log: Validation successful.
|
22256 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
22259 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
22264 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) linked, vertex shader(s) linked.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj'
|
22265 |
GUI |
ERROR |
ge |
Program info log: Validation warning! - Sampler value tex has not been set.
Validation successful.
|
22269 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
22272 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
22276 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) linked, vertex shader(s) linked.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj'
|
22277 |
GUI |
ERROR |
ge |
Program info log: Validation warning! - Sampler value tex has not been set.
Validation successful.
|
22299 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
22303 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader failed to compile with the following errors:
ERROR: 0:94: error(#202) No matching overloaded function found texture2DProj
ERROR: 0:94: error(#160) Cannot convert from 'const float' to 'unsigned int'
ERROR: error(#273) 2 compilation errors. No code generated
|
22303 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
|
22304 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
|
22335 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
22339 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader failed to compile with the following errors:
ERROR: 0:94: error(#202) No matching overloaded function found texture2DProj
ERROR: 0:94: error(#160) Cannot convert from 'const float' to 'unsigned int'
ERROR: error(#273) 2 compilation errors. No code generated
|
22340 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
|
22340 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
|
22346 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
22349 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
22354 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) linked, vertex shader(s) linked.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj'
|
22354 |
GUI |
ERROR |
ge |
Program info log: Validation warning! - Sampler value tex has not been set.
Validation successful.
|
22362 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
22366 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader failed to compile with the following errors:
ERROR: 0:94: error(#202) No matching overloaded function found texture2DProj
ERROR: 0:94: error(#160) Cannot convert from 'const float' to 'unsigned int'
ERROR: error(#273) 2 compilation errors. No code generated
|
22367 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
|
22367 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
|
22388 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
22388 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader failed to compile with the following errors:
ERROR: 0:94: error(#202) No matching overloaded function found texture2DProj
ERROR: 0:94: error(#160) Cannot convert from 'const float' to 'unsigned int'
ERROR: error(#273) 2 compilation errors. No code generated
|
22398 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
|
22398 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
|
22408 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
22412 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader failed to compile with the following errors:
ERROR: 0:94: error(#202) No matching overloaded function found texture2DProj
ERROR: 0:94: error(#160) Cannot convert from 'const float' to 'unsigned int'
ERROR: error(#273) 2 compilation errors. No code generated
|
22412 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
|
22412 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
|
22419 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
22423 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader failed to compile with the following errors:
ERROR: 0:94: error(#202) No matching overloaded function found texture2DProj
ERROR: 0:94: error(#160) Cannot convert from 'const float' to 'unsigned int'
ERROR: error(#273) 2 compilation errors. No code generated
|
22423 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
|
22423 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
|
22431 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
22434 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader failed to compile with the following errors:
ERROR: 0:94: error(#202) No matching overloaded function found texture2DProj
ERROR: 0:94: error(#160) Cannot convert from 'const float' to 'unsigned int'
ERROR: error(#273) 2 compilation errors. No code generated
|
22435 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
|
22435 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
|
22451 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
22455 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader failed to compile with the following errors:
ERROR: 0:94: error(#202) No matching overloaded function found texture2DProj
ERROR: 0:94: error(#160) Cannot convert from 'const float' to 'unsigned int'
ERROR: error(#273) 2 compilation errors. No code generated
|
22455 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
|
22456 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
|
22463 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
22467 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader failed to compile with the following errors:
ERROR: 0:94: error(#202) No matching overloaded function found texture2DProj
ERROR: 0:94: error(#160) Cannot convert from 'const float' to 'unsigned int'
ERROR: error(#273) 2 compilation errors. No code generated
|
22467 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
|
22467 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
|
22475 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
22479 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader failed to compile with the following errors:
ERROR: 0:94: error(#202) No matching overloaded function found texture2DProj
ERROR: 0:94: error(#160) Cannot convert from 'const float' to 'unsigned int'
ERROR: error(#273) 2 compilation errors. No code generated
|
22479 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
|
22479 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
|
22489 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
22493 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader failed to compile with the following errors:
ERROR: 0:94: error(#202) No matching overloaded function found texture2DProj
ERROR: 0:94: error(#160) Cannot convert from 'const float' to 'unsigned int'
ERROR: error(#273) 2 compilation errors. No code generated
|
22493 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
|
22494 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
|
22502 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
22506 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader failed to compile with the following errors:
ERROR: 0:94: error(#202) No matching overloaded function found texture2DProj
ERROR: 0:94: error(#160) Cannot convert from 'const float' to 'unsigned int'
ERROR: error(#273) 2 compilation errors. No code generated
|
22507 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
|
22508 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
|
22513 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
22517 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader failed to compile with the following errors:
ERROR: 0:94: error(#202) No matching overloaded function found texture2DProj
ERROR: 0:94: error(#160) Cannot convert from 'const float' to 'unsigned int'
ERROR: error(#273) 2 compilation errors. No code generated
|
22519 |
GUI |
ERROR |
ge |
Shader info log: Geometry shader was successfully compiled to run on hardware.
|
22520 |
GUI |
INFO |
ge |
Using Geometry Shader shader-150.geom |
22520 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
|
22521 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
|
22528 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
22532 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
22537 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) linked, vertex shader(s) linked.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj'
|
22538 |
GUI |
ERROR |
ge |
Program info log: Validation warning! - Sampler value tex has not been set.
Validation successful.
|
22663 |
user_main |
INFO |
hle.sceAtrac3plus |
hleAtracSetData atracID=50, bufferSize=0x10c484, fileSize=0x10c484 |
22670 |
user_main |
INFO |
hle |
AT3+ data decoded by the external decoder. |
22677 |
user_main |
INFO |
emu |
2011-03-10 23:32:22,278 [user_main] DEBUG c.x.xuggler.io.FileProtocolHandler - Initializing file protocol handler: tmp\ULUS10336\Atrac\Atrac-0010C484-0947FA40.wav |
22680 |
user_main |
INFO |
emu |
2011-03-10 23:32:22,286 [user_main] DEBUG c.x.xuggler.io.FileProtocolHandler - url->filename: tmp\ULUS10336\Atrac\Atrac-0010C484-0947FA40.wav->tmp\ULUS10336\Atrac\Atrac-0010C484-0947FA40.wav |
22681 |
user_main |
INFO |
emu |
2011-03-10 23:32:22,287 [user_main] DEBUG c.x.xuggler.io.FileProtocolHandler - attempting to open xuggler:9a465ed7-8989-4783-8a01-4719922dc864-com.xuggle.xuggler.io.FileProtocolHandler-199ae9c with flags 0 |
22682 |
user_main |
INFO |
emu |
2011-03-10 23:32:22,288 [user_main] DEBUG c.x.xuggler.io.FileProtocolHandler - Opening file: tmp\ULUS10336\Atrac\Atrac-0010C484-0947FA40.wav |
22683 |
user_main |
INFO |
emu |
2011-03-10 23:32:22,289 [user_main] DEBUG c.x.xuggler.io.FileProtocolHandler - read mode "r" for file: tmp\ULUS10336\Atrac\Atrac-0010C484-0947FA40.wav |
22685 |
user_main |
INFO |
emu |
2011-03-10 23:32:22,291 [user_main] DEBUG c.x.xuggler.io.FileProtocolHandler - Opened file: tmp\ULUS10336\Atrac\Atrac-0010C484-0947FA40.wav |
22835 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
22839 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
22841 |
GUI |
ERROR |
ge |
Shader info log: Geometry shader was successfully compiled to run on hardware.
|
22842 |
GUI |
INFO |
ge |
Using Geometry Shader shader-150.geom |
22852 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) linked, vertex shader(s) linked.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj'
|
22853 |
GUI |
ERROR |
ge |
Program info log: Validation successful.
|
22872 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
22875 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
22879 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) linked, vertex shader(s) linked.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj'
|
22880 |
GUI |
ERROR |
ge |
Program info log: Validation successful.
|
22890 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
22893 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
22898 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) linked, vertex shader(s) linked.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj'
|
22898 |
GUI |
ERROR |
ge |
Program info log: Validation successful.
|
22908 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
22911 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
22917 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) linked, vertex shader(s) linked.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj'
|
22917 |
GUI |
ERROR |
ge |
Program info log: Validation successful.
|
22928 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
22931 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
22937 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) linked, vertex shader(s) linked.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj'
|
22938 |
GUI |
ERROR |
ge |
Program info log: Validation successful.
|
22954 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
22957 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
22965 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) linked, vertex shader(s) linked.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj'
|
22965 |
GUI |
ERROR |
ge |
Program info log: Validation successful.
|
22978 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
22981 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
22988 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) linked, vertex shader(s) linked.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj'
|
22989 |
GUI |
ERROR |
ge |
Program info log: Validation successful.
|
23000 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
23003 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
23011 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) linked, vertex shader(s) linked.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj'
|
23011 |
GUI |
ERROR |
ge |
Program info log: Validation successful.
|
23026 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
23029 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
23035 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) linked, vertex shader(s) linked.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj'
|
23035 |
GUI |
ERROR |
ge |
Program info log: Validation warning! - Sampler value tex has not been set.
Validation successful.
|
23039 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
23042 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
23047 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) linked, vertex shader(s) linked.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj'
|
23047 |
GUI |
ERROR |
ge |
Program info log: Validation warning! - Sampler value tex has not been set.
Validation successful.
|
23060 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
23063 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader failed to compile with the following errors:
ERROR: 0:94: error(#202) No matching overloaded function found texture2DProj
ERROR: 0:94: error(#160) Cannot convert from 'const float' to 'unsigned int'
ERROR: error(#273) 2 compilation errors. No code generated
|
23064 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
|
23064 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
|
23071 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
23074 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
23078 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) linked, vertex shader(s) linked.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj'
|
23079 |
GUI |
ERROR |
ge |
Program info log: Validation warning! - Sampler value tex has not been set.
Validation successful.
|
23101 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
23105 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader failed to compile with the following errors:
ERROR: 0:94: error(#202) No matching overloaded function found texture2DProj
ERROR: 0:94: error(#160) Cannot convert from 'const float' to 'unsigned int'
ERROR: error(#273) 2 compilation errors. No code generated
|
23106 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
|
23106 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
|
23110 |
GUI |
ERROR |
ge |
Shader info log: Vertex shader was successfully compiled to run on hardware.
|
23113 |
GUI |
ERROR |
ge |
Shader info log: Fragment shader was successfully compiled to run on hardware.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj' |
23116 |
GUI |
ERROR |
ge |
Shader info log: Geometry shader was successfully compiled to run on hardware.
|
23116 |
GUI |
INFO |
ge |
Using Geometry Shader shader-150.geom |
23127 |
GUI |
ERROR |
ge |
Program info log: Fragment shader(s) linked, vertex shader(s) linked.
WARNING: 0:232: deprecated130(#55) 'texture2DProj' is deprecated since GLSL1.3, we suggest to use 'textureProj'
|
23128 |
GUI |
ERROR |
ge |
Program info log: Validation warning! - Sampler value tex has not been set.
Validation successful.
|
30839 |
GUI |
INFO |
hle.ThreadManForUser |
----------------------------- ThreadMan exit ----------------------------- |
30852 |
user_main |
WARN |
hle.ThreadManForUser |
sceKernelWakeupThread SceUID=24 unknown thread |