Time |
Thread |
Level |
Category |
Message |
0 |
GUI |
INFO |
emu |
Java version: 1.6.0_24 (1.6.0_24-b07) |
16 |
GUI |
INFO |
emu |
Jpcsp v0.6 2203 |
16 |
GUI |
INFO |
emu |
UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10505
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
DRIVER_PATH =
GAMEDATA_ID = ULUS10505
HRKGMP_VER = 19
PARENTAL_LEVEL = 4
PSP_SYSTEM_VER = 6.20
REGION = 32768
TITLE = KINGDOM HEARTS Birth by Sleep
USE_USB = 0
probably homebrew? false |
47 |
GUI |
INFO |
emu |
Loading global compatibility settings: |
47 |
GUI |
INFO |
emu |
Configuration / Region |
47 |
GUI |
INFO |
emu |
Language [English] |
47 |
GUI |
INFO |
emu |
Button preference: ["X" for "Enter"] |
47 |
GUI |
INFO |
emu |
Daylight savings: [Off] |
47 |
GUI |
INFO |
emu |
Time zone offset in minutes (GMT+/-): [0] |
47 |
GUI |
INFO |
emu |
Time format: [24H] |
47 |
GUI |
INFO |
emu |
Date format: [YYYY-MM-DD] |
47 |
GUI |
INFO |
emu |
WLAN power saving mode: [Off] |
63 |
GUI |
INFO |
emu |
Ad hoc channel: [Auto] |
63 |
GUI |
INFO |
emu |
Nickname: [] |
63 |
GUI |
INFO |
emu |
Configuration / Video |
63 |
GUI |
INFO |
emu |
[ ] Disable VBO (automatically disabled if not supported) |
63 |
GUI |
INFO |
emu |
[X] Only GE graphics (not recommended for homebrew) |
63 |
GUI |
INFO |
emu |
[X] Use vertex cache |
63 |
GUI |
INFO |
emu |
[X] Use shaders (experimental) |
63 |
GUI |
INFO |
emu |
[X] Use a Geometry Shader for 2D rendering (only relevant when using shaders) |
63 |
GUI |
INFO |
emu |
[ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders) |
63 |
GUI |
INFO |
emu |
[X] Enable VAO (only relevant when using shaders and vertex cache) |
63 |
GUI |
INFO |
emu |
[X] Enable saving GE screen to Textures instead of Memory |
63 |
GUI |
INFO |
emu |
[X] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders) |
63 |
GUI |
INFO |
emu |
[X] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI) |
63 |
GUI |
INFO |
emu |
[ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower) |
63 |
GUI |
INFO |
emu |
[ ] Enable the shader implementation for the "Color Mask" (more accurate but slower) |
63 |
GUI |
INFO |
emu |
Configuration / Audio |
63 |
GUI |
INFO |
emu |
[ ] Disable audio threads |
63 |
GUI |
INFO |
emu |
[ ] Disable audio channels (not recommended) |
63 |
GUI |
INFO |
emu |
[ ] Disable audio blocking |
63 |
GUI |
INFO |
emu |
Configuration / Memory |
63 |
GUI |
INFO |
emu |
[X] Ignore invalid memory access (not recommended for test reports, but improves performance) |
78 |
GUI |
INFO |
emu |
[X] Ignore unmapped imports (not recommended) |
78 |
GUI |
INFO |
emu |
Configuration / Media |
78 |
GUI |
INFO |
emu |
[X] Use Media Engine |
78 |
GUI |
INFO |
emu |
[ ] Extract media files to tmp folder |
78 |
GUI |
INFO |
emu |
[X] Decode audio files with SonicStage (must be installed separately and requires Media Engine) |
78 |
GUI |
INFO |
emu |
[X] Use non-native fonts from flash0 folder |
78 |
GUI |
INFO |
emu |
Configuration / Compiler |
78 |
GUI |
INFO |
emu |
[X] Use compiler (dynarec) |
78 |
GUI |
INFO |
emu |
[ ] Output profiler info to profiler.txt (only for compiler) |
78 |
GUI |
INFO |
emu |
[1000] Maximum method size |
78 |
GUI |
INFO |
emu |
Configuration / Crypto |
78 |
GUI |
INFO |
emu |
[ ] Extract decrypted EBOOT.BIN files to the TMP folder |
78 |
GUI |
INFO |
emu |
[ ] Handle SAVEDATA in crypto mode |
78 |
GUI |
INFO |
emu |
[ ] Extract original PGD files to the TMP folder |
78 |
GUI |
INFO |
emu |
Configuration / Display |
78 |
GUI |
INFO |
emu |
Anti-aliasing: [x16] |
78 |
GUI |
INFO |
emu |
Resolution: [Native] |
78 |
GUI |
INFO |
emu |
[ ] Start JPCSP in Full-Screen Exclusive Mode in the following runs |
78 |
GUI |
INFO |
ge |
Only GE Graphics: true |
78 |
GUI |
INFO |
hle.sceMpeg |
Media Engine enabled |
125 |
GUI |
INFO |
ge |
Using Async Vertex Cache |
125 |
GUI |
INFO |
hle.sceAudio |
Audio ChReserve disabled: false |
125 |
GUI |
INFO |
hle.sceAudio |
Audio Blocking disabled: false |
141 |
GUI |
INFO |
hle.ThreadManForUser |
Audio threads disabled: false |
141 |
GUI |
INFO |
memory |
Ignore invalid memory access: true |
141 |
GUI |
INFO |
hle |
Ignore Unmapped Imports enabled |
749 |
GUI |
INFO |
hle.sceDisplay |
Saving GE to Textures |
890 |
GUI |
INFO |
hle |
Using the external audio decoder (SonicStage) |
1437 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular' |
1447 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular' |
1457 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic' |
1467 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic' |
1477 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold' |
1487 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold' |
1497 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic' |
1507 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic' |
1517 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular' |
1527 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular' |
1537 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic' |
1547 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic' |
1557 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold' |
1567 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold' |
1577 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic' |
1587 |
GUI |
INFO |
hle.sceFont |
Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic' |
1587 |
GUI |
INFO |
hle.IoFileMgrForUser |
pspiofilemgr - filepath disc0/ |
1687 |
GUI |
INFO |
ge |
Using RenderingEngineLwjgl31 |
1687 |
GUI |
INFO |
ge |
OpenGL version: 3.3.0 |
1697 |
GUI |
INFO |
ge |
Shading Language version: 3.30 NVIDIA via Cg compiler |
1697 |
GUI |
INFO |
ge |
GL_CONTEXT_FLAGS; 0x0 |
1697 |
GUI |
INFO |
ge |
GL_CONTEXT_PROFILE_MASK: 0x0 |
1707 |
GUI |
INFO |
ge |
Using VBO |
1717 |
GUI |
INFO |
ge |
Using VAO (Vertex Array Object) |
1717 |
GUI |
INFO |
ge |
Using shaders with Skinning |
1717 |
GUI |
INFO |
ge |
Using dynamic shaders |
1717 |
GUI |
INFO |
ge |
Using Geometry Shader for SPRITES |
1717 |
GUI |
INFO |
ge |
Using Uniform Buffer Object (UBO) |
1717 |
GUI |
INFO |
ge |
Using Native Color Lookup Tables (CLUT) |
2065 |
GUI |
INFO |
ge |
Using Geometry Shader shader-150.geom |
9767 |
root |
WARN |
hle |
Unsupported syscall 207E SysMemUserForUser_35669D4C 06020010 09FFFE00 00000000 |
10075 |
user_main |
INFO |
hle.LoadExecForUser |
sceKernelRegisterExitCallback SceUID=10 |
10079 |
user_main |
INFO |
hle.scePower |
scePowerRegisterCallback slot=-1, SceUID=0x12 |
10134 |
DiscInfoBind |
INFO |
hle.IoFileMgrForUser |
hleIoOpen filename = umd1: flags = 1 permissions = 00 |
10169 |
DiscInfoBind |
INFO |
hle.IoFileMgrForUser |
hleIoOpen filename = disc0:/PSP_GAME/USRDIR/BBS1.DAT flags = 40000001 permissions = 00 |
10182 |
DiscInfoBind |
INFO |
hle |
Using decrypted file tmp\ULUS10505\PGD\File-352993\PGDfile.raw.decrypted |
10196 |
DiscInfoBind |
INFO |
hle.IoFileMgrForUser |
hleIoOpen filename = disc0:/PSP_GAME/USRDIR/BBS2.DAT flags = 40000001 permissions = 00 |
10205 |
DiscInfoBind |
INFO |
hle |
Using decrypted file tmp\ULUS10505\PGD\File-455239\PGDfile.raw.decrypted |
10230 |
DiscInfoBind |
INFO |
hle.IoFileMgrForUser |
hleIoOpen filename = disc0:/PSP_GAME/USRDIR/BBS3.DAT flags = 40000001 permissions = 00 |
10239 |
DiscInfoBind |
INFO |
hle |
Using decrypted file tmp\ULUS10505\PGD\File-557534\PGDfile.raw.decrypted |
10303 |
user_main |
INFO |
hle.sceUtility |
IGNORING: sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC |
10304 |
user_main |
INFO |
hle.sceUtility |
sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded |
10305 |
user_main |
INFO |
hle.sceUtility |
sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded |
10307 |
user_main |
INFO |
hle.sceUtility |
sceUtilityLoadModule(module=0x0100) PSP_MODULE_NET_COMMON loaded |
10308 |
user_main |
INFO |
hle.sceUtility |
sceUtilityLoadModule(module=0x0101) PSP_MODULE_NET_ADHOC loaded |
10395 |
user_main |
INFO |
hle.sceSasCore |
__sceSasInit(0x09F3C980, grain=512, maxVoices=32, outMode=0, sampleRate=44100) |
11046 |
GUI |
INFO |
ge |
Using Geometry Shader shader-150.geom |
11823 |
GUI |
INFO |
ge |
Using Geometry Shader shader-150.geom |
11978 |
GUI |
INFO |
ge |
Using Geometry Shader shader-150.geom |
13538 |
user_main |
INFO |
hle.sceUtility |
sceUtilitySavedataInitStart Address 0x09947FF0, mode=8(SIZES), gameName=ULUS10505, saveName=<>, fileName=SYSTEM.DAT |
13664 |
user_main |
INFO |
hle.sceUtility |
sceUtilitySavedataInitStart Address 0x09947FF0, mode=8(SIZES), gameName=ULUS10505, saveName=, fileName=SAVEDATA.DAT, saveNameList=[0000, 0001, 0002, 0003, 0004, 0005, 0006, 0007, 0008, 0009, 0010, 0011, 0012, 0013, 0014, 0015, 0016, 0017, 0018, 0019, 0020, 0021, 0022, 0023, 0024, 0025, 0026, 0027, 0028, 0029, 0030, 0031, 0032, 0033, 0034, 0035, 0036, 0037, 0038, 0039, 0040, 0041, 0042, 0043, 0044, 0045, 0046, 0047, 0048, 0049, 0050, 0051, 0052, 0053, 0054, 0055, 0056, 0057, 0058, 0059, 0060, 0061, 0062, 0063, 0064, 0065, 0066, 0067, 0068, 0069, 0070, 0071, 0072, 0073, 0074, 0075, 0076, 0077, 0078, 0079, 0080, 0081, 0082, 0083, 0084, 0085, 0086, 0087, 0088, 0089, 0090, 0091, 0092, 0093, 0094, 0095, 0096, 0097, 0098, 0099, 0100, 0101, 0102, 0103, 0104, 0105, 0106, 0107, 0108, 0109, 0110, 0111, 0112, 0113, 0114, 0115, 0116, 0117, 0118, 0119, 0120, 0121, 0122, 0123, 0124, 0125, 0126, 0127, 0128, 0129, 0130, 0131, 0132, 0133, 0134, 0135, 0136, 0137, 0138, 0139, 0140, 0141, 0142, 0143, 0144, 0145, 0146, 0147, 0148, 0149, 0150, 0151, 0152, 0153, 0154, 0155, 0156, 0157, 0158, 0159, 0160, 0161, 0162, 0163, 0164, 0165, 0166, 0167, 0168, 0169, 0170, 0171, 0172, 0173, 0174, 0175, 0176, 0177, 0178, 0179, 0180, 0181, 0182, 0183, 0184, 0185, 0186, 0187, 0188, 0189, 0190, 0191, 0192, 0193, 0194, 0195, 0196, 0197, 0198, 0199] |
14506 |
user_main |
INFO |
hle.sceUtility |
sceUtilitySavedataInitStart Address 0x09947FF0, mode=0(AUTOLOAD), gameName=ULUS10505, saveName=<>, fileName=SYSTEM.DAT |
17322 |
AsyncFileAccess |
INFO |
hle.IoFileMgrForUser |
hleIoOpen filename = disc0:/PSP_GAME/USRDIR/MODULE/TITLE.ELF flags = 1 permissions = 00 |
17364 |
AsyncFileAccess |
INFO |
hle.UtilsForUser |
sceKernelIcacheInvalidateRange addr=0x8b8bf08, size=16384 |
18008 |
GUI |
INFO |
ge |
Using Geometry Shader shader-150.geom |
31873 |
GUI |
INFO |
ge |
Using Geometry Shader shader-150.geom |
32034 |
GUI |
INFO |
ge |
Using Geometry Shader shader-150.geom |
32077 |
user_main |
INFO |
hle.sceUtility |
sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE loaded |
32079 |
user_main |
INFO |
hle.sceMpeg |
sceMpegInit |
32089 |
user_main |
INFO |
hle.IoFileMgrForUser |
hleIoOpen filename = umd1: flags = 1 permissions = 00 |
32825 |
user_main |
INFO |
hle |
Using external audio 'tmp\ULUS10505\Mpeg-25864192\ExtAudio.wav' |
35752 |
user_main |
INFO |
hle.sceMpeg |
sceMpegFinish |
35754 |
user_main |
INFO |
hle.sceUtility |
sceUtilityUnloadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE unloaded |
35906 |
user_main |
INFO |
hle.sceAtrac3plus |
hleAtracSetData atracID=0, buffer=0x09D65FB0, bufferSize=0x150048, fileSize=0x150048 |
35919 |
user_main |
INFO |
hle |
AT3+ data decoded by the external decoder. |
42973 |
user_main |
INFO |
hle.sceAtrac3plus |
hleAtracSetData atracID=1, buffer=0x08E35DB0, bufferSize=0xFD0C, fileSize=0xFD0C |
42976 |
user_main |
INFO |
hle |
Decodable AT3 data detected. |
50395 |
user_main |
INFO |
hle.sceUtility |
sceUtilityUnloadModule(module=0x0101) PSP_MODULE_NET_ADHOC unloaded |
50396 |
user_main |
INFO |
hle.sceUtility |
sceUtilityUnloadModule(module=0x0100) PSP_MODULE_NET_COMMON unloaded |