Log session start time Mon Jun 27 20:01:29 GMT+07:00 2011

Time Thread Level Category Message
0 GUI INFO ge Only GE Graphics: true
31 GUI INFO ge Using Async Vertex Cache
516 GUI INFO hle.sceDisplay Saving GE to Textures
578 GUI INFO hle Using the external audio decoder (SonicStage)
719 GUI INFO ge Using RenderingEngineLwjgl31
719 GUI INFO ge OpenGL version: 4.1.0
719 GUI INFO ge Shading Language version: 4.10 NVIDIA via Cg compiler
719 GUI INFO ge GL_CONTEXT_FLAGS; 0x0
719 GUI INFO ge GL_CONTEXT_PROFILE_MASK: 0x0
734 GUI INFO ge Using VBO
734 GUI INFO ge Using VAO (Vertex Array Object)
734 GUI INFO ge Using shaders with Skinning
734 GUI INFO ge Using dynamic shaders
734 GUI INFO ge Using Geometry Shader for SPRITES
734 GUI INFO ge Using Uniform Buffer Object (UBO)
734 GUI INFO ge Using Native Color Lookup Tables (CLUT)
734 GUI INFO ge Rendering to a texture
953 GUI INFO ge Using Geometry Shader shader-150.geom
1719 root WARN hle Unsupported syscall 2080 SysMemUserForUser_1B4217BC 06030510 09FFFE00 00000000
2156 GUI INFO ge Using Geometry Shader shader-150.geom
2187 GUI INFO ge Using Geometry Shader shader-150.geom
2625 GUI INFO ge Using Geometry Shader shader-150.geom
2797 GUI INFO ge Using Geometry Shader shader-150.geom
14469 GUI INFO ge Using Geometry Shader shader-150.geom
15250 MyThread-MovieStart INFO hle Using external audio 'G:\Jpcsp\tmp\ULES01521\Mpeg-31221760\ExtAudio.wav'
15312 GUI INFO ge Using Geometry Shader shader-150.geom
15344 GUI INFO ge Using Geometry Shader shader-150.geom
15375 GUI INFO ge Using Geometry Shader shader-150.geom
20625 GUI INFO ge Using Geometry Shader shader-150.geom
21844 MyThread-Sound-Bgm0 INFO hle AT3+ data decoded by the external decoder.
30687 MyThread-Sound-Bgm0 INFO hle AT3+ data decoded by the external decoder.
34812 MyThread-Main DEBUG hle.sceDisplay sceDisplayGetAccumulatedHcount returning 535764 (currentHcount=39)
34828 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34828 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34844 GUI DEBUG ge executeList PspGeList[id=0x1c, status=PSP_GE_LIST_DRAWING, pc=0x08B97200, stall=0x00000000]
34844 GUI DEBUG ge psm=3(PSM_8888)
34844 GUI DEBUG ge fbw fbp=0, fbw=512
34844 GUI DEBUG ge fbp fbp=88000, fbw=512
34844 GUI DEBUG ge base 08000000
34844 GUI DEBUG ge jump old PC: 0x08B97214, new PC: 0x08B97394
34844 GUI DEBUG hle.sceDisplay hleDisplaySetGeBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
34844 GUI DEBUG ge Reloading GE Memory (0x04088000-0x04110000) to screen (480x272)
34844 GUI DEBUG ge GETexture.copyTextureToScreen GETexture[0x04088000-0x04110000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
34844 GUI DEBUG ge clear mode : 7
34844 GUI DEBUG ge vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
34844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34844 GUI DEBUG ge vaddr 08b97214
34844 GUI DEBUG ge Resizing GETexture GETexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] to 512x512
34844 GUI DEBUG ge prim sprites 16x
34844 GUI DEBUG ge sceGuEnable(GU_SCISSOR_TEST)
34844 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_S)
34844 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_T)
34844 GUI DEBUG ge Flipped 2D
34844 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
34844 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34844 GUI DEBUG ge Not reading Vertex, all native at 0x08B97214
34844 GUI DEBUG ge checkMultiDraw at 0x08B973A8
34844 GUI DEBUG ge clear 0x000000 has stopped integration in MultiDrawArrays
34844 GUI DEBUG ge clear mode end
34844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34844 GUI DEBUG ge jump old PC: 0x08B973B4, new PC: 0x08B973F0
34844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34844 GUI DEBUG ge jump old PC: 0x08B973F8, new PC: 0x08B973FC
34844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34844 GUI DEBUG ge jump old PC: 0x08B97404, new PC: 0x08BA7D94
34844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34844 GUI DEBUG ge jump old PC: 0x08BA7D9C, new PC: 0x08BA7E5C
34844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34844 GUI DEBUG ge jump old PC: 0x08BA7E64, new PC: 0x08BA7E68
34844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34844 GUI DEBUG ge jump old PC: 0x08BA7E70, new PC: 0x08BA7E74
34844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34844 GUI DEBUG ge jump old PC: 0x08BA7E7C, new PC: 0x08BA7F3C
34844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34844 GUI DEBUG ge jump old PC: 0x08BA7F44, new PC: 0x08BA8004
34844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34844 GUI DEBUG ge jump old PC: 0x08BA800C, new PC: 0x08BA80CC
34844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34844 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34844 GUI DEBUG ge jump old PC: 0x08BA80D4, new PC: 0x08BA8194
34844 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34844 GUI DEBUG ge jump old PC: 0x08BA819C, new PC: 0x08BA825C
34844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34844 GUI DEBUG ge jump old PC: 0x08BA8264, new PC: 0x08BA8324
34844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34844 GUI DEBUG ge jump old PC: 0x08BA832C, new PC: 0x08BA83F0
34844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34844 GUI DEBUG ge call old PC: 0x08BA83F8, new PC: 0x08B973F8
34844 GUI DEBUG ge ret old PC: 0x08B973FC, new PC: 0x08BA83F8
34844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34844 GUI DEBUG ge call old PC: 0x08BA8400, new PC: 0x08B97404
34844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34844 GUI DEBUG ge call old PC: 0x08B9740C, new PC: 0x08A6B15C
34844 GUI DEBUG ge sceGuEnable(GU_ALPHA_TEST)
34844 GUI DEBUG ge sceGuAlphaFunc(6,0)
34844 GUI DEBUG ge sceGuDisable(GU_DEPTH_TEST)
34859 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
34859 GUI DEBUG ge sceGuDisable(GU_COLOR_TEST)
34859 GUI DEBUG ge sceGuEnable(GU_TEXTURE_2D)
34859 GUI DEBUG ge sceGuEnable(GU_BLEND)
34859 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
34859 GUI DEBUG ge sceGuDepthMask(disableWrites)
34859 GUI DEBUG ge sceGuDisable(GU_CULL_FACE)
34859 GUI DEBUG ge sceGuDisable(GU_FOG)
34859 GUI DEBUG ge sceGuStencilOp(fail=0, zfail=0, zpass=0)
34859 GUI DEBUG ge sceGuStencilFunc(func=1, ref=0, mask=255)
34859 GUI DEBUG ge sceGuTexFunc mode 000100 ALPHA
34859 GUI DEBUG ge pmska alpha mask=0x00
34859 GUI DEBUG ge sceGuColorMaterial 3
34859 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08B9740C
34859 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
34859 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34859 GUI DEBUG ge call old PC: 0x08B97418, new PC: 0x08AC9808
34859 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
34859 GUI DEBUG ge ambient light r=1.0 g=1.0 b=1.0 (FFFFFF)
34859 GUI DEBUG ge Light 0 position (0.000000, -1.000000, 0.000000)
34859 GUI DEBUG ge Light 0 position (0.000000, -1.000000, 0.000000)
34859 GUI DEBUG ge Light 0 position (0.000000, -1.000000, 0.000000)
34859 GUI DEBUG ge Light 0 type 0 kind 1
34859 GUI DEBUG ge sceGuLightColor (GU_LIGHT0, GU_DIFFUSE)
34859 GUI DEBUG ge sceGuLightColor (GU_LIGHT0, GU_SPECULAR)
34859 GUI DEBUG ge material emission r=0.0 g=0.0 b=0.0 (00000000)
34859 GUI DEBUG ge material shininess 0.0
34859 GUI DEBUG ge sceGuLightMode(GU_SEPARATE_SPECULAR_COLOR)
34859 GUI DEBUG ge sceGuEnable(GU_LIGHT0)
34859 GUI DEBUG ge sceGuDisable(GU_LIGHT1)
34859 GUI DEBUG ge vtype GU_NORMAL_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
34859 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34859 GUI DEBUG ge vaddr 08af94b0
34859 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
34859 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08B97418
34859 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
34859 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34859 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34859 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34859 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
34859 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
34859 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
34859 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
34859 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
34859 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
34859 GUI DEBUG ge zscale -32767.5
34859 GUI DEBUG ge zpos 32767.5
34859 GUI DEBUG ge sceGuDepthRange(0.0, 1.0)
34859 GUI DEBUG ge base 09000000
34859 GUI DEBUG ge call old PC: 0x08B974A8, new PC: 0x09552E78
34859 GUI DEBUG ge sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=true)
34859 GUI DEBUG ge sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
34859 GUI DEBUG ge sceGuTexImage(level=0, X, X, texBufferWidth=512, hi(pointer=0x9000000))
34859 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e13f0))
34859 GUI DEBUG ge sceGuTexImage(level=0, width=512, height=512, X, X)
34859 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
34859 GUI DEBUG ge tflush (deferring to prim)
34859 GUI DEBUG ge sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
34859 GUI DEBUG ge sceGuClutLoad(X, hi(cbp=0x9641a80))
34859 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x94213f0))
34859 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
34859 GUI DEBUG ge ret old PC: 0x09552EAC, new PC: 0x08B974A8
34859 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34859 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34859 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34859 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34859 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34859 GUI DEBUG ge sceGuBlendFunc(op=0, src=10, dst=10)
34859 GUI DEBUG ge sfix : 0xFFFFFF
34859 GUI DEBUG ge dfix : 0x000000
34859 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34859 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
34859 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34859 GUI DEBUG ge pmskc color mask=0x000000
34859 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34859 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34859 GUI DEBUG ge material ambient r=1.0 g=1.0 b=1.0 (00FFFFFF)
34859 GUI DEBUG ge material ambient a=1.0 (FF)
34859 GUI DEBUG ge material specular r=0.0 g=0.0 b=0.0 (00000000)
34859 GUI DEBUG ge base 08000000
34859 GUI DEBUG ge jump old PC: 0x08B97510, new PC: 0x08B97570
34859 GUI DEBUG ge vtype GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
34859 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34859 GUI DEBUG ge vaddr 08b97510
34875 GUI DEBUG ge Texture.hashCode: 262144 bytes
34875 GUI DEBUG ge tflush Reusing cached texture 53
34875 GUI DEBUG ge prim triangle_strips 2x
34875 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_S)
34875 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_T)
34875 GUI DEBUG ge sceGuEnable(RE_COLOR_MATERIAL)
34875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34875 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34875 GUI DEBUG ge Not reading Vertex, all native at 0x08B97510
34875 GUI DEBUG ge checkMultiDraw at 0x08B97580
34875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34875 GUI DEBUG ge jump old PC: 0x08B975DC, new PC: 0x08B97640
34875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34875 GUI DEBUG ge vaddr 08b975e0
34875 GUI DEBUG ge prim triangle_strips 2x
34875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34875 GUI DEBUG ge Not reading Vertex, all native at 0x08B975E0
34875 GUI DEBUG ge checkMultiDraw at 0x08B97650
34875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34875 GUI DEBUG ge jump old PC: 0x08B976AC, new PC: 0x08B97710
34875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34875 GUI DEBUG ge vaddr 08b976b0
34875 GUI DEBUG ge prim triangle_strips 2x
34875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34875 GUI DEBUG ge Not reading Vertex, all native at 0x08B976B0
34875 GUI DEBUG ge checkMultiDraw at 0x08B97720
34875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34875 GUI DEBUG ge jump old PC: 0x08B9777C, new PC: 0x08B977E0
34875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34875 GUI DEBUG ge vaddr 08b97780
34875 GUI DEBUG ge prim triangle_strips 2x
34875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34875 GUI DEBUG ge Not reading Vertex, all native at 0x08B97780
34875 GUI DEBUG ge checkMultiDraw at 0x08B977F0
34875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34875 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34875 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34875 GUI DEBUG ge jump old PC: 0x08B9784C, new PC: 0x08B978B0
34891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34891 GUI DEBUG ge vaddr 08b97850
34891 GUI DEBUG ge prim triangle_strips 2x
34891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34891 GUI DEBUG ge Not reading Vertex, all native at 0x08B97850
34891 GUI DEBUG ge checkMultiDraw at 0x08B978C0
34891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34891 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34891 GUI DEBUG ge jump old PC: 0x08B9791C, new PC: 0x08B97980
34891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34891 GUI DEBUG ge vaddr 08b97920
34891 GUI DEBUG ge prim triangle_strips 2x
34891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34891 GUI DEBUG ge Not reading Vertex, all native at 0x08B97920
34891 GUI DEBUG ge checkMultiDraw at 0x08B97990
34891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34891 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34891 GUI DEBUG ge jump old PC: 0x08B979EC, new PC: 0x08B97A50
34891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34891 GUI DEBUG ge vaddr 08b979f0
34891 GUI DEBUG ge prim triangle_strips 2x
34891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34891 GUI DEBUG ge Not reading Vertex, all native at 0x08B979F0
34891 GUI DEBUG ge checkMultiDraw at 0x08B97A60
34891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34891 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34891 GUI DEBUG ge jump old PC: 0x08B97ABC, new PC: 0x08B97B20
34891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34891 GUI DEBUG ge vaddr 08b97ac0
34891 GUI DEBUG ge prim triangle_strips 2x
34891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34891 GUI DEBUG ge Not reading Vertex, all native at 0x08B97AC0
34891 GUI DEBUG ge checkMultiDraw at 0x08B97B30
34891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34891 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34891 GUI DEBUG ge jump old PC: 0x08B97B8C, new PC: 0x08B97BF0
34891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34891 GUI DEBUG ge vaddr 08b97b90
34891 GUI DEBUG ge prim triangle_strips 2x
34891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34891 GUI DEBUG ge Not reading Vertex, all native at 0x08B97B90
34891 GUI DEBUG ge checkMultiDraw at 0x08B97C00
34891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34891 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34891 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34906 GUI DEBUG ge jump old PC: 0x08B97C5C, new PC: 0x08B97CC0
34906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34906 GUI DEBUG ge vaddr 08b97c60
34906 GUI DEBUG ge prim triangle_strips 2x
34906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34906 GUI DEBUG ge Not reading Vertex, all native at 0x08B97C60
34906 GUI DEBUG ge checkMultiDraw at 0x08B97CD0
34906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34906 GUI DEBUG ge jump old PC: 0x08B97D2C, new PC: 0x08B97D90
34906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34906 GUI DEBUG ge vaddr 08b97d30
34906 GUI DEBUG ge prim triangle_strips 2x
34906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34906 GUI DEBUG ge Not reading Vertex, all native at 0x08B97D30
34906 GUI DEBUG ge checkMultiDraw at 0x08B97DA0
34906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34906 GUI DEBUG ge jump old PC: 0x08B97DFC, new PC: 0x08B97E60
34906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34906 GUI DEBUG ge vaddr 08b97e00
34906 GUI DEBUG ge prim triangle_strips 2x
34906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34906 GUI DEBUG ge Not reading Vertex, all native at 0x08B97E00
34906 GUI DEBUG ge checkMultiDraw at 0x08B97E70
34906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34906 GUI DEBUG ge jump old PC: 0x08B97ECC, new PC: 0x08B97F30
34906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34906 GUI DEBUG ge vaddr 08b97ed0
34906 GUI DEBUG ge prim triangle_strips 2x
34906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34906 GUI DEBUG ge Not reading Vertex, all native at 0x08B97ED0
34906 GUI DEBUG ge checkMultiDraw at 0x08B97F40
34906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34906 GUI DEBUG ge jump old PC: 0x08B97F9C, new PC: 0x08B98000
34906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34906 GUI DEBUG ge vaddr 08b97fa0
34922 GUI DEBUG ge prim triangle_strips 2x
34922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34922 GUI DEBUG ge Not reading Vertex, all native at 0x08B97FA0
34922 GUI DEBUG ge checkMultiDraw at 0x08B98010
34922 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34922 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34922 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34922 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34922 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34922 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34922 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34922 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34922 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34922 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34922 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34922 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34922 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34922 GUI DEBUG ge jump old PC: 0x08B9806C, new PC: 0x08B980D0
34922 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34922 GUI DEBUG ge vaddr 08b98070
34922 GUI DEBUG ge prim triangle_strips 2x
34922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34922 GUI DEBUG ge Not reading Vertex, all native at 0x08B98070
34922 GUI DEBUG ge checkMultiDraw at 0x08B980E0
34922 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34922 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34922 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34922 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34922 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34922 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34922 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34922 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34922 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34922 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34922 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34922 GUI DEBUG ge jump old PC: 0x08B9813C, new PC: 0x08B981A0
34922 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34922 GUI DEBUG ge vaddr 08b98140
34922 GUI DEBUG ge prim triangle_strips 2x
34922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34922 GUI DEBUG ge Not reading Vertex, all native at 0x08B98140
34922 GUI DEBUG ge checkMultiDraw at 0x08B981B0
34922 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34922 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34922 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34922 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34922 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34922 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34922 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34922 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34922 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34922 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34922 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34922 GUI DEBUG ge jump old PC: 0x08B9820C, new PC: 0x08B98270
34922 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34922 GUI DEBUG ge vaddr 08b98210
34922 GUI DEBUG ge prim triangle_strips 2x
34922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34937 GUI DEBUG ge Not reading Vertex, all native at 0x08B98210
34937 GUI DEBUG ge checkMultiDraw at 0x08B98280
34937 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34937 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34937 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34937 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34937 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34937 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34937 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34937 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34937 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34937 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34937 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34937 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34937 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34937 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34937 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34937 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34937 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34937 GUI DEBUG ge jump old PC: 0x08B982DC, new PC: 0x08B98340
34937 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34937 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34937 GUI DEBUG ge vaddr 08b982e0
34937 GUI DEBUG ge prim triangle_strips 2x
34937 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34937 GUI DEBUG ge Not reading Vertex, all native at 0x08B982E0
34937 GUI DEBUG ge checkMultiDraw at 0x08B98350
34937 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34937 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34937 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34937 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34937 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34937 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34937 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34937 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34937 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34937 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34937 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34937 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34937 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34937 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34937 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34937 GUI DEBUG ge jump old PC: 0x08B983AC, new PC: 0x08B98410
34937 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34937 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34937 GUI DEBUG ge vaddr 08b983b0
34937 GUI DEBUG ge prim triangle_strips 2x
34937 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34937 GUI DEBUG ge Not reading Vertex, all native at 0x08B983B0
34937 GUI DEBUG ge checkMultiDraw at 0x08B98420
34937 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34937 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34937 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34937 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34937 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34937 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34937 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34937 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34937 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34937 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34937 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34937 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34937 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34937 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34937 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34937 GUI DEBUG ge jump old PC: 0x08B9847C, new PC: 0x08B984E0
34937 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34937 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34937 GUI DEBUG ge vaddr 08b98480
34937 GUI DEBUG ge prim triangle_strips 2x
34937 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34937 GUI DEBUG ge Not reading Vertex, all native at 0x08B98480
34937 GUI DEBUG ge checkMultiDraw at 0x08B984F0
34937 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34937 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34953 GUI DEBUG ge jump old PC: 0x08B9854C, new PC: 0x08B985B0
34953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34953 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34953 GUI DEBUG ge vaddr 08b98550
34953 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34953 GUI DEBUG ge prim triangle_strips 2x
34953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34953 GUI DEBUG ge Not reading Vertex, all native at 0x08B98550
34953 GUI DEBUG ge checkMultiDraw at 0x08B985C0
34953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34953 GUI DEBUG ge jump old PC: 0x08B9861C, new PC: 0x08B98680
34953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34953 GUI DEBUG ge vaddr 08b98620
34953 GUI DEBUG ge prim triangle_strips 2x
34953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34953 GUI DEBUG ge Not reading Vertex, all native at 0x08B98620
34953 GUI DEBUG ge checkMultiDraw at 0x08B98690
34953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34953 GUI DEBUG ge jump old PC: 0x08B986EC, new PC: 0x08B98750
34953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34953 GUI DEBUG ge vaddr 08b986f0
34953 GUI DEBUG ge prim triangle_strips 2x
34953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34953 GUI DEBUG ge Not reading Vertex, all native at 0x08B986F0
34953 GUI DEBUG ge checkMultiDraw at 0x08B98760
34953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34969 GUI DEBUG ge jump old PC: 0x08B987BC, new PC: 0x08B98820
34969 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34969 GUI DEBUG ge vaddr 08b987c0
34969 GUI DEBUG ge prim triangle_strips 2x
34969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34969 GUI DEBUG ge Not reading Vertex, all native at 0x08B987C0
34969 GUI DEBUG ge checkMultiDraw at 0x08B98830
34969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34969 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34969 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34969 GUI DEBUG ge jump old PC: 0x08B9888C, new PC: 0x08B988F0
34969 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34969 GUI DEBUG ge vaddr 08b98890
34969 GUI DEBUG ge prim triangle_strips 2x
34969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34969 GUI DEBUG ge Not reading Vertex, all native at 0x08B98890
34969 GUI DEBUG ge checkMultiDraw at 0x08B98900
34969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34969 GUI DEBUG ge jump old PC: 0x08B9895C, new PC: 0x08B989C0
34969 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34969 GUI DEBUG ge vaddr 08b98960
34969 GUI DEBUG ge prim triangle_strips 2x
34969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34969 GUI DEBUG ge Not reading Vertex, all native at 0x08B98960
34969 GUI DEBUG ge checkMultiDraw at 0x08B989D0
34969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34984 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34984 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34984 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34984 GUI DEBUG ge jump old PC: 0x08B98A2C, new PC: 0x08B98A90
34984 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34984 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34984 GUI DEBUG ge vaddr 08b98a30
34984 GUI DEBUG ge prim triangle_strips 2x
34984 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34984 GUI DEBUG ge Not reading Vertex, all native at 0x08B98A30
34984 GUI DEBUG ge checkMultiDraw at 0x08B98AA0
34984 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34984 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34984 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34984 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34984 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34984 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34984 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34984 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34984 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34984 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34984 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34984 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34984 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34984 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34984 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34984 GUI DEBUG ge jump old PC: 0x08B98AFC, new PC: 0x08B98B60
34984 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34984 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34984 GUI DEBUG ge vaddr 08b98b00
34984 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34984 GUI DEBUG ge prim triangle_strips 2x
34984 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34984 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34984 GUI DEBUG ge Not reading Vertex, all native at 0x08B98B00
34984 GUI DEBUG ge checkMultiDraw at 0x08B98B70
34984 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34984 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34984 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34984 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34984 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34984 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34984 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34984 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34984 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34984 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34984 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34984 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34984 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34984 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34984 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34984 GUI DEBUG ge jump old PC: 0x08B98BCC, new PC: 0x08B98C30
34984 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34984 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34984 GUI DEBUG ge vaddr 08b98bd0
34984 GUI DEBUG ge prim triangle_strips 2x
34984 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34984 GUI DEBUG ge Not reading Vertex, all native at 0x08B98BD0
34984 GUI DEBUG ge checkMultiDraw at 0x08B98C40
34984 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34984 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34984 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34984 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34984 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34984 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34984 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34984 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34984 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34984 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34984 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34984 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34984 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34984 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34984 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34984 GUI DEBUG ge jump old PC: 0x08B98C9C, new PC: 0x08B98D00
34984 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35000 GUI DEBUG ge vaddr 08b98ca0
35000 GUI DEBUG ge prim triangle_strips 2x
35000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35000 GUI DEBUG ge Not reading Vertex, all native at 0x08B98CA0
35000 GUI DEBUG ge checkMultiDraw at 0x08B98D10
35000 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
35000 GUI DEBUG ge base 09000000
35000 GUI DEBUG ge call old PC: 0x08B98D18, new PC: 0x09552F50
35000 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
35000 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
35000 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
35000 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421830))
35000 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
35000 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
35000 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
35000 GUI DEBUG ge tflush (deferring to prim)
35000 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
35000 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
35000 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461830))
35000 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
35000 GUI DEBUG ge ret old PC: 0x09552F84, new PC: 0x08B98D18
35000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35000 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35000 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35000 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
35000 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35000 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35000 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35000 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35000 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35000 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35000 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35000 GUI DEBUG ge base 08000000
35000 GUI DEBUG ge jump old PC: 0x08B98D74, new PC: 0x08B98DE0
35000 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35000 GUI DEBUG ge vaddr 08b98d80
35000 GUI DEBUG ge Texture.hashCode: 262144 bytes
35000 GUI DEBUG ge tflush Reusing cached texture 55
35000 GUI DEBUG ge prim triangle_strips 2x
35000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35000 GUI DEBUG ge Not reading Vertex, all native at 0x08B98D80
35000 GUI DEBUG ge checkMultiDraw at 0x08B98DF0
35000 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35000 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35000 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35000 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35000 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35000 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35000 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35000 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35000 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35000 GUI DEBUG ge jump old PC: 0x08B98E4C, new PC: 0x08B98EB0
35000 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35000 GUI DEBUG ge vaddr 08b98e50
35000 GUI DEBUG ge prim triangle_strips 2x
35000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35000 GUI DEBUG ge Not reading Vertex, all native at 0x08B98E50
35000 GUI DEBUG ge checkMultiDraw at 0x08B98EC0
35000 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35000 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35000 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35016 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35016 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35016 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35016 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35016 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35016 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35016 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35016 GUI DEBUG ge jump old PC: 0x08B98F1C, new PC: 0x08B98F80
35016 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35016 GUI DEBUG ge vaddr 08b98f20
35016 GUI DEBUG ge prim triangle_strips 2x
35016 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35016 GUI DEBUG ge Not reading Vertex, all native at 0x08B98F20
35016 GUI DEBUG ge checkMultiDraw at 0x08B98F90
35016 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35016 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35016 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35016 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35016 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35016 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35016 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35016 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35016 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35016 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35016 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35016 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35016 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35016 GUI DEBUG ge jump old PC: 0x08B98FEC, new PC: 0x08B99050
35016 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35016 GUI DEBUG ge vaddr 08b98ff0
35016 GUI DEBUG ge prim triangle_strips 2x
35016 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35016 GUI DEBUG ge Not reading Vertex, all native at 0x08B98FF0
35016 GUI DEBUG ge checkMultiDraw at 0x08B99060
35016 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35016 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35016 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35016 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35016 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35016 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35016 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35016 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35016 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35016 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35016 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35016 GUI DEBUG ge jump old PC: 0x08B990BC, new PC: 0x08B99120
35016 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35016 GUI DEBUG ge vaddr 08b990c0
35016 GUI DEBUG ge prim triangle_strips 2x
35016 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35016 GUI DEBUG ge Not reading Vertex, all native at 0x08B990C0
35016 GUI DEBUG ge checkMultiDraw at 0x08B99130
35016 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
35016 GUI DEBUG ge base 09000000
35016 GUI DEBUG ge call old PC: 0x08B99138, new PC: 0x095531D8
35016 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
35016 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
35016 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
35016 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x94d24f0))
35016 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
35016 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
35016 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
35031 GUI DEBUG ge tflush (deferring to prim)
35031 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
35031 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
35031 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x95124f0))
35031 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
35031 GUI DEBUG ge ret old PC: 0x0955320C, new PC: 0x08B99138
35031 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35031 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35031 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35031 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
35031 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35031 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35031 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35031 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35031 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35031 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35031 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35031 GUI DEBUG ge base 08000000
35031 GUI DEBUG ge jump old PC: 0x08B99194, new PC: 0x08B99200
35031 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35031 GUI DEBUG ge vaddr 08b991a0
35031 GUI DEBUG ge Texture.hashCode: 262144 bytes
35031 GUI DEBUG ge tflush Reusing cached texture 57
35031 GUI DEBUG ge prim triangle_strips 2x
35031 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35031 GUI DEBUG ge Not reading Vertex, all native at 0x08B991A0
35031 GUI DEBUG ge checkMultiDraw at 0x08B99210
35031 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35031 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35031 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35031 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35031 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35031 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35031 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35031 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35031 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35031 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35031 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35031 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35031 GUI DEBUG ge jump old PC: 0x08B9926C, new PC: 0x08B992D0
35031 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35031 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35031 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35031 GUI DEBUG ge vaddr 08b99270
35031 GUI DEBUG ge prim triangle_strips 2x
35031 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35031 GUI DEBUG ge Not reading Vertex, all native at 0x08B99270
35031 GUI DEBUG ge checkMultiDraw at 0x08B992E0
35031 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
35031 GUI DEBUG ge base 09000000
35031 GUI DEBUG ge call old PC: 0x08B992E8, new PC: 0x09552F50
35031 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
35031 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
35031 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
35031 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421830))
35031 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
35031 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
35031 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
35031 GUI DEBUG ge tflush (deferring to prim)
35031 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
35031 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
35031 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461830))
35031 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
35031 GUI DEBUG ge ret old PC: 0x09552F84, new PC: 0x08B992E8
35031 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35031 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35031 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35031 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
35031 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35031 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35031 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35047 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35047 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35047 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35047 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35047 GUI DEBUG ge base 08000000
35047 GUI DEBUG ge jump old PC: 0x08B99344, new PC: 0x08B993B0
35047 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35047 GUI DEBUG ge vaddr 08b99350
35047 GUI DEBUG ge tflush Reusing cached texture 55
35047 GUI DEBUG ge prim triangle_strips 2x
35047 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35047 GUI DEBUG ge Not reading Vertex, all native at 0x08B99350
35047 GUI DEBUG ge checkMultiDraw at 0x08B993C0
35047 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35047 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35047 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35047 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35047 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35047 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35047 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35047 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35047 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35047 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35047 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35047 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35047 GUI DEBUG ge jump old PC: 0x08B9941C, new PC: 0x08B99480
35047 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35047 GUI DEBUG ge vaddr 08b99420
35047 GUI DEBUG ge prim triangle_strips 2x
35047 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35047 GUI DEBUG ge Not reading Vertex, all native at 0x08B99420
35047 GUI DEBUG ge checkMultiDraw at 0x08B99490
35047 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35047 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35047 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35047 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35047 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35047 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35047 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35047 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35047 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35047 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35047 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35047 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35047 GUI DEBUG ge jump old PC: 0x08B994EC, new PC: 0x08B99550
35047 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35047 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35047 GUI DEBUG ge vaddr 08b994f0
35047 GUI DEBUG ge prim triangle_strips 2x
35047 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35047 GUI DEBUG ge Not reading Vertex, all native at 0x08B994F0
35047 GUI DEBUG ge checkMultiDraw at 0x08B99560
35047 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
35047 GUI DEBUG ge base 09000000
35047 GUI DEBUG ge call old PC: 0x08B99568, new PC: 0x09552E78
35047 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
35047 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
35047 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
35047 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e13f0))
35047 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
35047 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
35047 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
35047 GUI DEBUG ge tflush (deferring to prim)
35047 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35047 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
35047 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
35047 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x94213f0))
35047 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
35047 GUI DEBUG ge ret old PC: 0x09552EAC, new PC: 0x08B99568
35047 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35047 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35047 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35062 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35062 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35062 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
35062 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35062 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35062 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35062 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35062 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35062 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35062 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35062 GUI DEBUG ge base 08000000
35062 GUI DEBUG ge jump old PC: 0x08B995C4, new PC: 0x08B99630
35062 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35062 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35062 GUI DEBUG ge vaddr 08b995d0
35062 GUI DEBUG ge tflush Reusing cached texture 53
35062 GUI DEBUG ge prim triangle_strips 2x
35062 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35062 GUI DEBUG ge Not reading Vertex, all native at 0x08B995D0
35062 GUI DEBUG ge checkMultiDraw at 0x08B99640
35062 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35062 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35062 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35062 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35062 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35062 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35062 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35062 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35062 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35062 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35062 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35062 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35062 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35062 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35062 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35062 GUI DEBUG ge jump old PC: 0x08B9969C, new PC: 0x08B99700
35062 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35062 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35062 GUI DEBUG ge vaddr 08b996a0
35062 GUI DEBUG ge prim triangle_strips 2x
35062 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35062 GUI DEBUG ge Not reading Vertex, all native at 0x08B996A0
35062 GUI DEBUG ge checkMultiDraw at 0x08B99710
35062 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35062 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35062 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35062 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35062 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35062 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35062 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35062 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35062 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35062 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35062 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35062 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35062 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35062 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35062 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35062 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35062 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35062 GUI DEBUG ge jump old PC: 0x08B9976C, new PC: 0x08B997D0
35062 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35062 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35062 GUI DEBUG ge vaddr 08b99770
35062 GUI DEBUG ge prim triangle_strips 2x
35062 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35062 GUI DEBUG ge Not reading Vertex, all native at 0x08B99770
35062 GUI DEBUG ge checkMultiDraw at 0x08B997E0
35062 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35062 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35062 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35062 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35062 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35062 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35062 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35062 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35062 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35062 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35078 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35078 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35078 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35078 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35078 GUI DEBUG ge jump old PC: 0x08B9983C, new PC: 0x08B998A0
35078 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35078 GUI DEBUG ge vaddr 08b99840
35078 GUI DEBUG ge prim triangle_strips 2x
35078 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35078 GUI DEBUG ge Not reading Vertex, all native at 0x08B99840
35078 GUI DEBUG ge checkMultiDraw at 0x08B998B0
35078 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35078 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35078 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35078 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35078 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35078 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35078 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35078 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35078 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35078 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35078 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35078 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35078 GUI DEBUG ge jump old PC: 0x08B9990C, new PC: 0x08B99970
35078 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35078 GUI DEBUG ge vaddr 08b99910
35078 GUI DEBUG ge prim triangle_strips 2x
35078 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35078 GUI DEBUG ge Not reading Vertex, all native at 0x08B99910
35078 GUI DEBUG ge checkMultiDraw at 0x08B99980
35078 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35078 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35078 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35078 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35078 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35078 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35078 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35078 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35078 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35078 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35078 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35078 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35078 GUI DEBUG ge jump old PC: 0x08B999DC, new PC: 0x08B99A40
35078 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35078 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35078 GUI DEBUG ge vaddr 08b999e0
35078 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35078 GUI DEBUG ge prim triangle_strips 2x
35078 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35078 GUI DEBUG ge Not reading Vertex, all native at 0x08B999E0
35078 GUI DEBUG ge checkMultiDraw at 0x08B99A50
35078 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35078 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35078 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35078 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35078 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35078 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35078 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35078 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35078 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35078 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35078 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35078 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35094 GUI DEBUG ge jump old PC: 0x08B99AAC, new PC: 0x08B99B10
35094 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35094 GUI DEBUG ge vaddr 08b99ab0
35094 GUI DEBUG ge prim triangle_strips 2x
35094 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35094 GUI DEBUG ge Not reading Vertex, all native at 0x08B99AB0
35094 GUI DEBUG ge checkMultiDraw at 0x08B99B20
35094 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35094 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35094 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35094 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35094 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35094 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35094 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35094 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35094 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35094 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35094 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35094 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35094 GUI DEBUG ge jump old PC: 0x08B99B7C, new PC: 0x08B99BE0
35094 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35094 GUI DEBUG ge vaddr 08b99b80
35094 GUI DEBUG ge prim triangle_strips 2x
35094 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35094 GUI DEBUG ge Not reading Vertex, all native at 0x08B99B80
35094 GUI DEBUG ge checkMultiDraw at 0x08B99BF0
35094 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35094 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35094 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35094 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35094 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35094 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35094 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35094 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35094 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35094 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35094 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35094 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35094 GUI DEBUG ge jump old PC: 0x08B99C4C, new PC: 0x08B99CB0
35094 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35094 GUI DEBUG ge vaddr 08b99c50
35094 GUI DEBUG ge prim triangle_strips 2x
35094 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35094 GUI DEBUG ge Not reading Vertex, all native at 0x08B99C50
35094 GUI DEBUG ge checkMultiDraw at 0x08B99CC0
35094 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35094 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35094 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35094 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35094 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35094 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35094 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35094 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35094 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35094 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35094 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35094 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35094 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35094 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35094 GUI DEBUG ge jump old PC: 0x08B99D1C, new PC: 0x08B99D80
35094 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35109 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35109 GUI DEBUG ge vaddr 08b99d20
35109 GUI DEBUG ge prim triangle_strips 2x
35109 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35109 GUI DEBUG ge Not reading Vertex, all native at 0x08B99D20
35109 GUI DEBUG ge checkMultiDraw at 0x08B99D90
35109 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35109 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35109 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35109 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35109 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35109 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35109 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35109 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35109 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35109 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35109 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35109 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35109 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35109 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35109 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35109 GUI DEBUG ge jump old PC: 0x08B99DEC, new PC: 0x08B99E50
35109 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35109 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35109 GUI DEBUG ge vaddr 08b99df0
35109 GUI DEBUG ge prim triangle_strips 2x
35109 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35109 GUI DEBUG ge Not reading Vertex, all native at 0x08B99DF0
35109 GUI DEBUG ge checkMultiDraw at 0x08B99E60
35109 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35109 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35109 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35109 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35109 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35109 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35109 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35109 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35109 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35109 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35109 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35109 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35109 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35109 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35109 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35109 GUI DEBUG ge jump old PC: 0x08B99EBC, new PC: 0x08B99F20
35109 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35109 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35109 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35109 GUI DEBUG ge vaddr 08b99ec0
35109 GUI DEBUG ge prim triangle_strips 2x
35109 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35109 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35109 GUI DEBUG ge Not reading Vertex, all native at 0x08B99EC0
35109 GUI DEBUG ge checkMultiDraw at 0x08B99F30
35109 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35109 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35109 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35125 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35125 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35125 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35125 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35125 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35125 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35125 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35125 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35125 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35125 GUI DEBUG ge jump old PC: 0x08B99F8C, new PC: 0x08B99FF0
35125 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35125 GUI DEBUG ge vaddr 08b99f90
35125 GUI DEBUG ge prim triangle_strips 2x
35125 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35125 GUI DEBUG ge Not reading Vertex, all native at 0x08B99F90
35125 GUI DEBUG ge checkMultiDraw at 0x08B9A000
35125 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
35125 GUI DEBUG ge base 09000000
35125 GUI DEBUG ge call old PC: 0x08B9A008, new PC: 0x09552F50
35125 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
35125 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
35125 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
35125 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421830))
35125 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
35125 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
35125 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
35125 GUI DEBUG ge tflush (deferring to prim)
35125 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
35125 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
35125 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461830))
35125 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
35125 GUI DEBUG ge ret old PC: 0x09552F84, new PC: 0x08B9A008
35125 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35125 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35125 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35125 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
35125 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35125 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35125 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35125 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35125 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35125 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35125 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35125 GUI DEBUG ge base 08000000
35125 GUI DEBUG ge jump old PC: 0x08B9A064, new PC: 0x08B9A0D0
35125 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35125 GUI DEBUG ge vaddr 08b9a070
35125 GUI DEBUG ge tflush Reusing cached texture 55
35125 GUI DEBUG ge prim triangle_strips 2x
35125 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35125 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A070
35125 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35125 GUI DEBUG ge checkMultiDraw at 0x08B9A0E0
35125 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35125 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35125 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35125 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35141 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35141 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35141 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35141 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35141 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35141 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35141 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35141 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35141 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35141 GUI DEBUG ge jump old PC: 0x08B9A13C, new PC: 0x08B9A1A0
35141 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35141 GUI DEBUG ge vaddr 08b9a140
35141 GUI DEBUG ge prim triangle_strips 2x
35141 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35141 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A140
35141 GUI DEBUG ge checkMultiDraw at 0x08B9A1B0
35141 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
35141 GUI DEBUG ge base 09000000
35141 GUI DEBUG ge call old PC: 0x08B9A1B8, new PC: 0x095531D8
35141 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
35141 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
35141 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
35141 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x94d24f0))
35141 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
35141 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
35141 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
35141 GUI DEBUG ge tflush (deferring to prim)
35141 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
35141 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
35141 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x95124f0))
35141 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
35141 GUI DEBUG ge ret old PC: 0x0955320C, new PC: 0x08B9A1B8
35141 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35141 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35141 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35141 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
35203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35203 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35203 GUI DEBUG ge base 08000000
35203 GUI DEBUG ge jump old PC: 0x08B9A214, new PC: 0x08B9A280
35203 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35203 GUI DEBUG ge vaddr 08b9a220
35203 GUI DEBUG ge tflush Reusing cached texture 57
35203 GUI DEBUG ge prim triangle_strips 2x
35203 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35203 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A220
35203 GUI DEBUG ge checkMultiDraw at 0x08B9A290
35203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35203 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35203 GUI DEBUG ge jump old PC: 0x08B9A2EC, new PC: 0x08B9A350
35203 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35203 GUI DEBUG ge vaddr 08b9a2f0
35203 GUI DEBUG ge prim triangle_strips 2x
35203 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35203 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A2F0
35203 GUI DEBUG ge checkMultiDraw at 0x08B9A360
35203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35203 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35203 GUI DEBUG ge jump old PC: 0x08B9A3BC, new PC: 0x08B9A420
35203 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35203 GUI DEBUG ge vaddr 08b9a3c0
35203 GUI DEBUG ge prim triangle_strips 2x
35203 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35203 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A3C0
35203 GUI DEBUG ge checkMultiDraw at 0x08B9A430
35203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35203 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35203 GUI DEBUG ge jump old PC: 0x08B9A48C, new PC: 0x08B9A4F0
35203 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35203 GUI DEBUG ge vaddr 08b9a490
35203 GUI DEBUG ge prim triangle_strips 2x
35203 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35203 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A490
35203 GUI DEBUG ge checkMultiDraw at 0x08B9A500
35203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35219 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35219 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35219 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35219 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35219 GUI DEBUG ge jump old PC: 0x08B9A55C, new PC: 0x08B9A5C0
35219 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35219 GUI DEBUG ge vaddr 08b9a560
35219 GUI DEBUG ge prim triangle_strips 2x
35219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35219 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A560
35219 GUI DEBUG ge checkMultiDraw at 0x08B9A5D0
35219 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35219 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35219 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35219 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35219 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35219 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35219 GUI DEBUG ge jump old PC: 0x08B9A62C, new PC: 0x08B9A690
35219 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35219 GUI DEBUG ge vaddr 08b9a630
35219 GUI DEBUG ge prim triangle_strips 2x
35219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35219 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A630
35219 GUI DEBUG ge checkMultiDraw at 0x08B9A6A0
35219 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35219 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35219 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35219 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35219 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35219 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35219 GUI DEBUG ge jump old PC: 0x08B9A6FC, new PC: 0x08B9A760
35219 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35219 GUI DEBUG ge vaddr 08b9a700
35219 GUI DEBUG ge prim triangle_strips 2x
35219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35219 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A700
35219 GUI DEBUG ge checkMultiDraw at 0x08B9A770
35219 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35219 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35219 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35219 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35219 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35219 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35219 GUI DEBUG ge jump old PC: 0x08B9A7CC, new PC: 0x08B9A830
35219 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35219 GUI DEBUG ge vaddr 08b9a7d0
35219 GUI DEBUG ge prim triangle_strips 2x
35219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35219 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A7D0
35219 GUI DEBUG ge checkMultiDraw at 0x08B9A840
35219 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
35219 GUI DEBUG ge base 09000000
35219 GUI DEBUG ge call old PC: 0x08B9A848, new PC: 0x09552F50
35219 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
35219 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
35219 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
35219 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421830))
35219 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
35219 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
35219 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
35219 GUI DEBUG ge tflush (deferring to prim)
35234 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
35234 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
35234 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461830))
35234 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
35234 GUI DEBUG ge ret old PC: 0x09552F84, new PC: 0x08B9A848
35234 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35234 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35234 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35234 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
35234 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35234 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35234 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35234 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35234 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35234 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35234 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35234 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35234 GUI DEBUG ge base 08000000
35234 GUI DEBUG ge jump old PC: 0x08B9A8A4, new PC: 0x08B9A910
35234 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35234 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35234 GUI DEBUG ge vaddr 08b9a8b0
35234 GUI DEBUG ge tflush Reusing cached texture 55
35234 GUI DEBUG ge prim triangle_strips 2x
35234 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35234 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A8B0
35234 GUI DEBUG ge checkMultiDraw at 0x08B9A920
35234 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35234 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35234 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35234 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35234 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35234 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35234 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35234 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35234 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35234 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35234 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35234 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35234 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35234 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35234 GUI DEBUG ge jump old PC: 0x08B9A97C, new PC: 0x08B9A9E0
35234 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35234 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35234 GUI DEBUG ge vaddr 08b9a980
35234 GUI DEBUG ge prim triangle_strips 2x
35234 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35234 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A980
35234 GUI DEBUG ge checkMultiDraw at 0x08B9A9F0
35234 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
35234 GUI DEBUG ge base 09000000
35234 GUI DEBUG ge call old PC: 0x08B9A9F8, new PC: 0x09552E78
35234 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
35234 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
35234 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
35234 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e13f0))
35234 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
35234 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
35234 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
35234 GUI DEBUG ge tflush (deferring to prim)
35234 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
35234 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
35234 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x94213f0))
35234 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
35234 GUI DEBUG ge ret old PC: 0x09552EAC, new PC: 0x08B9A9F8
35234 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35234 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35234 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35234 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
35234 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35234 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35234 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35234 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35234 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35234 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35234 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35234 GUI DEBUG ge base 08000000
35234 GUI DEBUG ge jump old PC: 0x08B9AA54, new PC: 0x08B9AAC0
35234 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35234 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35234 GUI DEBUG ge vaddr 08b9aa60
35234 GUI DEBUG ge tflush Reusing cached texture 53
35234 GUI DEBUG ge prim triangle_strips 2x
35234 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35234 GUI DEBUG ge Not reading Vertex, all native at 0x08B9AA60
35234 GUI DEBUG ge checkMultiDraw at 0x08B9AAD0
35234 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35234 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35234 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35234 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35234 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35234 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35234 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35234 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35234 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35234 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35234 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35234 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35234 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35250 GUI DEBUG ge jump old PC: 0x08B9AB2C, new PC: 0x08B9AB90
35250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35250 GUI DEBUG ge vaddr 08b9ab30
35250 GUI DEBUG ge prim triangle_strips 2x
35250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35250 GUI DEBUG ge Not reading Vertex, all native at 0x08B9AB30
35250 GUI DEBUG ge checkMultiDraw at 0x08B9ABA0
35250 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35250 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35250 GUI DEBUG ge jump old PC: 0x08B9ABFC, new PC: 0x08B9AC60
35250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35250 GUI DEBUG ge vaddr 08b9ac00
35250 GUI DEBUG ge prim triangle_strips 2x
35250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35250 GUI DEBUG ge Not reading Vertex, all native at 0x08B9AC00
35250 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35250 GUI DEBUG ge checkMultiDraw at 0x08B9AC70
35250 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35250 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35250 GUI DEBUG ge jump old PC: 0x08B9ACCC, new PC: 0x08B9AD30
35250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35250 GUI DEBUG ge vaddr 08b9acd0
35250 GUI DEBUG ge prim triangle_strips 2x
35250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35250 GUI DEBUG ge Not reading Vertex, all native at 0x08B9ACD0
35250 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35250 GUI DEBUG ge checkMultiDraw at 0x08B9AD40
35250 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35250 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35250 GUI DEBUG ge jump old PC: 0x08B9AD9C, new PC: 0x08B9AE00
35250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35250 GUI DEBUG ge vaddr 08b9ada0
35250 GUI DEBUG ge prim triangle_strips 2x
35250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35250 GUI DEBUG ge Not reading Vertex, all native at 0x08B9ADA0
35250 GUI DEBUG ge checkMultiDraw at 0x08B9AE10
35250 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35250 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35250 GUI DEBUG ge jump old PC: 0x08B9AE6C, new PC: 0x08B9AED0
35250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35250 GUI DEBUG ge vaddr 08b9ae70
35250 GUI DEBUG ge prim triangle_strips 2x
35250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35250 GUI DEBUG ge Not reading Vertex, all native at 0x08B9AE70
35250 GUI DEBUG ge checkMultiDraw at 0x08B9AEE0
35250 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
35250 GUI DEBUG ge base 09000000
35266 GUI DEBUG ge call old PC: 0x08B9AEE8, new PC: 0x09552F50
35266 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
35266 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
35266 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
35266 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421830))
35266 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
35266 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
35266 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
35266 GUI DEBUG ge tflush (deferring to prim)
35266 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
35266 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
35266 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461830))
35266 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
35266 GUI DEBUG ge ret old PC: 0x09552F84, new PC: 0x08B9AEE8
35266 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35266 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35266 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35266 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
35266 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35266 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35266 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35266 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35266 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35266 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35266 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35266 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35266 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35266 GUI DEBUG ge base 08000000
35266 GUI DEBUG ge jump old PC: 0x08B9AF44, new PC: 0x08B9AFB0
35266 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35266 GUI DEBUG ge vaddr 08b9af50
35266 GUI DEBUG ge tflush Reusing cached texture 55
35266 GUI DEBUG ge prim triangle_strips 2x
35266 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35266 GUI DEBUG ge Not reading Vertex, all native at 0x08B9AF50
35266 GUI DEBUG ge checkMultiDraw at 0x08B9AFC0
35266 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35266 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35266 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35266 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35266 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35266 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35266 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35266 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35266 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35266 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35266 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35266 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35266 GUI DEBUG ge jump old PC: 0x08B9B01C, new PC: 0x08B9B080
35266 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35266 GUI DEBUG ge vaddr 08b9b020
35266 GUI DEBUG ge prim triangle_strips 2x
35266 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35266 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B020
35266 GUI DEBUG ge checkMultiDraw at 0x08B9B090
35266 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35266 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35266 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35266 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35266 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35266 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35266 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35266 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35266 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35266 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35266 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35266 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35266 GUI DEBUG ge jump old PC: 0x08B9B0EC, new PC: 0x08B9B150
35266 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35266 GUI DEBUG ge vaddr 08b9b0f0
35266 GUI DEBUG ge prim triangle_strips 2x
35266 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35266 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B0F0
35266 GUI DEBUG ge checkMultiDraw at 0x08B9B160
35266 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35266 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35266 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35266 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35266 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35266 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35266 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35266 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35266 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35266 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35266 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35266 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35266 GUI DEBUG ge jump old PC: 0x08B9B1BC, new PC: 0x08B9B220
35266 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35281 GUI DEBUG ge vaddr 08b9b1c0
35281 GUI DEBUG ge prim triangle_strips 2x
35281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35281 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B1C0
35281 GUI DEBUG ge checkMultiDraw at 0x08B9B230
35281 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
35281 GUI DEBUG ge base 09000000
35281 GUI DEBUG ge call old PC: 0x08B9B238, new PC: 0x095531D8
35281 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
35281 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
35281 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
35281 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x94d24f0))
35281 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
35281 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
35281 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
35281 GUI DEBUG ge tflush (deferring to prim)
35281 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
35281 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
35281 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x95124f0))
35281 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
35281 GUI DEBUG ge ret old PC: 0x0955320C, new PC: 0x08B9B238
35281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35281 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35281 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35281 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
35281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35281 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35281 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35281 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35281 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35281 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35281 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35281 GUI DEBUG ge base 08000000
35281 GUI DEBUG ge jump old PC: 0x08B9B294, new PC: 0x08B9B300
35281 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35281 GUI DEBUG ge vaddr 08b9b2a0
35281 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35281 GUI DEBUG ge tflush Reusing cached texture 57
35281 GUI DEBUG ge prim triangle_strips 2x
35281 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35281 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B2A0
35281 GUI DEBUG ge checkMultiDraw at 0x08B9B310
35281 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35281 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35281 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35281 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35281 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35281 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35281 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35281 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35281 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35281 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35281 GUI DEBUG ge jump old PC: 0x08B9B36C, new PC: 0x08B9B3D0
35281 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35281 GUI DEBUG ge vaddr 08b9b370
35281 GUI DEBUG ge prim triangle_strips 2x
35281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35281 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B370
35281 GUI DEBUG ge checkMultiDraw at 0x08B9B3E0
35281 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35281 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35281 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35281 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35281 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35281 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35281 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35281 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35281 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35281 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35281 GUI DEBUG ge jump old PC: 0x08B9B43C, new PC: 0x08B9B4A0
35281 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35281 GUI DEBUG ge vaddr 08b9b440
35281 GUI DEBUG ge prim triangle_strips 2x
35281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35281 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B440
35281 GUI DEBUG ge checkMultiDraw at 0x08B9B4B0
35281 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35281 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35281 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35281 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35281 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35297 GUI DEBUG ge jump old PC: 0x08B9B50C, new PC: 0x08B9B570
35297 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35297 GUI DEBUG ge vaddr 08b9b510
35297 GUI DEBUG ge prim triangle_strips 2x
35297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35297 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B510
35297 GUI DEBUG ge checkMultiDraw at 0x08B9B580
35297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35297 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35297 GUI DEBUG ge jump old PC: 0x08B9B5DC, new PC: 0x08B9B640
35297 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35297 GUI DEBUG ge vaddr 08b9b5e0
35297 GUI DEBUG ge prim triangle_strips 2x
35297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35297 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B5E0
35297 GUI DEBUG ge checkMultiDraw at 0x08B9B650
35297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35297 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35297 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35297 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35297 GUI DEBUG ge jump old PC: 0x08B9B6AC, new PC: 0x08B9B710
35297 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35297 GUI DEBUG ge vaddr 08b9b6b0
35297 GUI DEBUG ge prim triangle_strips 2x
35297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35297 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B6B0
35297 GUI DEBUG ge checkMultiDraw at 0x08B9B720
35297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35297 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35297 GUI DEBUG ge jump old PC: 0x08B9B77C, new PC: 0x08B9B7E0
35297 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35297 GUI DEBUG ge vaddr 08b9b780
35297 GUI DEBUG ge prim triangle_strips 2x
35297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35297 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B780
35297 GUI DEBUG ge checkMultiDraw at 0x08B9B7F0
35297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35297 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35312 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35312 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35312 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35312 GUI DEBUG ge jump old PC: 0x08B9B84C, new PC: 0x08B9B8B0
35312 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35312 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35312 GUI DEBUG ge vaddr 08b9b850
35312 GUI DEBUG ge prim triangle_strips 2x
35312 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35312 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B850
35312 GUI DEBUG ge checkMultiDraw at 0x08B9B8C0
35312 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35312 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35312 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35312 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35312 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35312 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35312 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35312 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35312 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35312 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35312 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35312 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35312 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35312 GUI DEBUG ge jump old PC: 0x08B9B91C, new PC: 0x08B9B980
35312 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35312 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35312 GUI DEBUG ge vaddr 08b9b920
35312 GUI DEBUG ge prim triangle_strips 2x
35312 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35312 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B920
35312 GUI DEBUG ge checkMultiDraw at 0x08B9B990
35312 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35312 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35312 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35312 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35312 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35312 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35312 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35312 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35312 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35312 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35312 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35312 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35312 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35312 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35312 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35312 GUI DEBUG ge jump old PC: 0x08B9B9EC, new PC: 0x08B9BA50
35312 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35312 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35312 GUI DEBUG ge vaddr 08b9b9f0
35312 GUI DEBUG ge prim triangle_strips 2x
35312 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35312 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B9F0
35312 GUI DEBUG ge checkMultiDraw at 0x08B9BA60
35312 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35312 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35312 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35312 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35312 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35312 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35312 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35312 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35312 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35312 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35312 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35312 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35312 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35312 GUI DEBUG ge jump old PC: 0x08B9BABC, new PC: 0x08B9BB20
35312 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35312 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35312 GUI DEBUG ge vaddr 08b9bac0
35312 GUI DEBUG ge prim triangle_strips 2x
35312 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35312 GUI DEBUG ge Not reading Vertex, all native at 0x08B9BAC0
35312 GUI DEBUG ge checkMultiDraw at 0x08B9BB30
35312 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35312 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35312 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35312 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35312 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35312 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35312 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35312 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35312 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35312 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35312 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35312 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35328 GUI DEBUG ge jump old PC: 0x08B9BB8C, new PC: 0x08B9BBF0
35328 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35328 GUI DEBUG ge vaddr 08b9bb90
35328 GUI DEBUG ge prim triangle_strips 2x
35328 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35328 GUI DEBUG ge Not reading Vertex, all native at 0x08B9BB90
35328 GUI DEBUG ge checkMultiDraw at 0x08B9BC00
35328 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
35328 GUI DEBUG ge base 09000000
35328 GUI DEBUG ge call old PC: 0x08B9BC08, new PC: 0x09552F50
35328 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
35328 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
35328 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
35328 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421830))
35328 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
35328 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
35328 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
35328 GUI DEBUG ge tflush (deferring to prim)
35328 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
35328 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
35328 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461830))
35328 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
35328 GUI DEBUG ge ret old PC: 0x09552F84, new PC: 0x08B9BC08
35328 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35328 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35328 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35328 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
35328 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35328 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35328 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35328 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35328 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35328 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35328 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35328 GUI DEBUG ge base 08000000
35328 GUI DEBUG ge jump old PC: 0x08B9BC64, new PC: 0x08B9BCD0
35328 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35328 GUI DEBUG ge vaddr 08b9bc70
35328 GUI DEBUG ge tflush Reusing cached texture 55
35328 GUI DEBUG ge prim triangle_strips 2x
35328 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35328 GUI DEBUG ge Not reading Vertex, all native at 0x08B9BC70
35328 GUI DEBUG ge checkMultiDraw at 0x08B9BCE0
35328 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35328 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35328 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35328 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35328 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35328 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35328 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35328 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35328 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35328 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35328 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35328 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35328 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35328 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35328 GUI DEBUG ge jump old PC: 0x08B9BD3C, new PC: 0x08B9BDA0
35328 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35328 GUI DEBUG ge vaddr 08b9bd40
35328 GUI DEBUG ge prim triangle_strips 2x
35328 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35328 GUI DEBUG ge Not reading Vertex, all native at 0x08B9BD40
35328 GUI DEBUG ge checkMultiDraw at 0x08B9BDB0
35328 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
35328 GUI DEBUG ge base 09000000
35328 GUI DEBUG ge call old PC: 0x08B9BDB8, new PC: 0x09552E78
35328 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
35328 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
35328 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
35328 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e13f0))
35328 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
35328 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
35328 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
35328 GUI DEBUG ge tflush (deferring to prim)
35328 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
35328 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
35328 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x94213f0))
35328 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
35328 GUI DEBUG ge ret old PC: 0x09552EAC, new PC: 0x08B9BDB8
35328 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35328 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35328 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35344 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
35344 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35344 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35344 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35344 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35344 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35344 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35344 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35344 GUI DEBUG ge base 08000000
35344 GUI DEBUG ge jump old PC: 0x08B9BE14, new PC: 0x08B9BE80
35344 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35344 GUI DEBUG ge vaddr 08b9be20
35344 GUI DEBUG ge tflush Reusing cached texture 53
35344 GUI DEBUG ge prim triangle_strips 2x
35344 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35344 GUI DEBUG ge Not reading Vertex, all native at 0x08B9BE20
35344 GUI DEBUG ge checkMultiDraw at 0x08B9BE90
35344 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35344 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35344 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35344 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35344 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35344 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35344 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35344 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35344 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35344 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35344 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35344 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35344 GUI DEBUG ge jump old PC: 0x08B9BEEC, new PC: 0x08B9BF50
35344 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35344 GUI DEBUG ge vaddr 08b9bef0
35344 GUI DEBUG ge prim triangle_strips 2x
35344 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35344 GUI DEBUG ge Not reading Vertex, all native at 0x08B9BEF0
35344 GUI DEBUG ge checkMultiDraw at 0x08B9BF60
35344 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35344 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35344 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35344 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35344 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35344 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35344 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35344 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35344 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35344 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35344 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35344 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35344 GUI DEBUG ge jump old PC: 0x08B9BFBC, new PC: 0x08B9C020
35344 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35344 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35344 GUI DEBUG ge vaddr 08b9bfc0
35344 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35344 GUI DEBUG ge prim triangle_strips 2x
35344 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35344 GUI DEBUG ge Not reading Vertex, all native at 0x08B9BFC0
35344 GUI DEBUG ge checkMultiDraw at 0x08B9C030
35344 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35344 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35344 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35344 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35344 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35344 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35344 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35344 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35344 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35344 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35344 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35344 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35344 GUI DEBUG ge jump old PC: 0x08B9C08C, new PC: 0x08B9C0F0
35344 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35344 GUI DEBUG ge vaddr 08b9c090
35344 GUI DEBUG ge prim triangle_strips 2x
35344 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35344 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C090
35344 GUI DEBUG ge checkMultiDraw at 0x08B9C100
35344 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35344 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35344 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35359 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35359 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35359 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35359 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35359 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35359 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35359 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35359 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35359 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35359 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35359 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35359 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35359 GUI DEBUG ge jump old PC: 0x08B9C15C, new PC: 0x08B9C1C0
35359 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35359 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35359 GUI DEBUG ge vaddr 08b9c160
35359 GUI DEBUG ge prim triangle_strips 2x
35359 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35359 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C160
35359 GUI DEBUG ge checkMultiDraw at 0x08B9C1D0
35359 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35359 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35359 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35359 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35359 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35359 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35359 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35359 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35359 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35359 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35359 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35359 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35359 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35359 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35359 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35359 GUI DEBUG ge jump old PC: 0x08B9C22C, new PC: 0x08B9C290
35359 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35359 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35359 GUI DEBUG ge vaddr 08b9c230
35359 GUI DEBUG ge prim triangle_strips 2x
35359 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35359 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C230
35359 GUI DEBUG ge checkMultiDraw at 0x08B9C2A0
35359 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
35359 GUI DEBUG ge base 09000000
35359 GUI DEBUG ge call old PC: 0x08B9C2A8, new PC: 0x09552F50
35359 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
35359 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
35359 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
35359 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421830))
35359 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
35359 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
35359 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
35359 GUI DEBUG ge tflush (deferring to prim)
35359 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
35359 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
35359 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461830))
35359 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
35359 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35359 GUI DEBUG ge ret old PC: 0x09552F84, new PC: 0x08B9C2A8
35359 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35359 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35359 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35359 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35359 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35359 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35359 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
35359 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35359 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35359 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35359 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35359 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35359 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35359 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35359 GUI DEBUG ge base 08000000
35359 GUI DEBUG ge jump old PC: 0x08B9C304, new PC: 0x08B9C370
35359 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35359 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35359 GUI DEBUG ge vaddr 08b9c310
35359 GUI DEBUG ge tflush Reusing cached texture 55
35359 GUI DEBUG ge prim triangle_strips 2x
35359 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35359 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C310
35359 GUI DEBUG ge checkMultiDraw at 0x08B9C380
35359 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35359 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35359 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35359 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35359 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35359 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35359 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35359 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35359 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35359 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35359 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35359 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35359 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35375 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35375 GUI DEBUG ge jump old PC: 0x08B9C3DC, new PC: 0x08B9C440
35375 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35375 GUI DEBUG ge vaddr 08b9c3e0
35375 GUI DEBUG ge prim triangle_strips 2x
35375 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35375 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C3E0
35375 GUI DEBUG ge checkMultiDraw at 0x08B9C450
35375 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35375 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35375 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35375 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35375 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35375 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35375 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35375 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35375 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35375 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35375 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35375 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35391 GUI DEBUG ge jump old PC: 0x08B9C4AC, new PC: 0x08B9C510
35391 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35391 GUI DEBUG ge vaddr 08b9c4b0
35391 GUI DEBUG ge prim triangle_strips 2x
35391 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35391 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C4B0
35391 GUI DEBUG ge checkMultiDraw at 0x08B9C520
35391 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
35391 GUI DEBUG ge base 09000000
35391 GUI DEBUG ge call old PC: 0x08B9C528, new PC: 0x095531D8
35391 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
35391 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
35391 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
35391 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x94d24f0))
35391 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
35391 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
35391 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
35391 GUI DEBUG ge tflush (deferring to prim)
35391 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
35391 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
35391 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x95124f0))
35391 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
35391 GUI DEBUG ge ret old PC: 0x0955320C, new PC: 0x08B9C528
35391 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35391 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35391 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35391 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35391 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35391 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
35391 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35391 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35391 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35391 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35391 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35391 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35391 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35391 GUI DEBUG ge base 08000000
35391 GUI DEBUG ge jump old PC: 0x08B9C584, new PC: 0x08B9C5F0
35391 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35391 GUI DEBUG ge vaddr 08b9c590
35391 GUI DEBUG ge tflush Reusing cached texture 57
35391 GUI DEBUG ge prim triangle_strips 2x
35391 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35391 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C590
35391 GUI DEBUG ge checkMultiDraw at 0x08B9C600
35391 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35391 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35391 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35391 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35391 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35391 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35391 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35391 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35391 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35391 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35391 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35391 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35391 GUI DEBUG ge jump old PC: 0x08B9C65C, new PC: 0x08B9C6C0
35391 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35391 GUI DEBUG ge vaddr 08b9c660
35391 GUI DEBUG ge prim triangle_strips 2x
35391 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35391 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C660
35391 GUI DEBUG ge checkMultiDraw at 0x08B9C6D0
35391 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35391 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35391 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35391 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35391 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35391 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35391 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35391 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35391 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35391 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35391 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35391 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35406 GUI DEBUG ge jump old PC: 0x08B9C72C, new PC: 0x08B9C790
35406 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35406 GUI DEBUG ge vaddr 08b9c730
35406 GUI DEBUG ge prim triangle_strips 2x
35406 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35406 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C730
35406 GUI DEBUG ge checkMultiDraw at 0x08B9C7A0
35406 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35406 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35406 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35406 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35406 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35406 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35406 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35406 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35406 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35406 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35406 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35406 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35406 GUI DEBUG ge jump old PC: 0x08B9C7FC, new PC: 0x08B9C860
35406 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35406 GUI DEBUG ge vaddr 08b9c800
35406 GUI DEBUG ge prim triangle_strips 2x
35406 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35406 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C800
35406 GUI DEBUG ge checkMultiDraw at 0x08B9C870
35406 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35406 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35406 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35406 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35406 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35406 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35406 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35406 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35406 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35406 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35406 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35406 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35406 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35406 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35406 GUI DEBUG ge jump old PC: 0x08B9C8CC, new PC: 0x08B9C930
35406 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35406 GUI DEBUG ge vaddr 08b9c8d0
35406 GUI DEBUG ge prim triangle_strips 2x
35406 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35406 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C8D0
35406 GUI DEBUG ge checkMultiDraw at 0x08B9C940
35406 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35406 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35406 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35406 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35406 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35406 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35406 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35406 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35406 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35406 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35406 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35406 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35406 GUI DEBUG ge jump old PC: 0x08B9C99C, new PC: 0x08B9CA00
35406 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35406 GUI DEBUG ge vaddr 08b9c9a0
35406 GUI DEBUG ge prim triangle_strips 2x
35406 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35406 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C9A0
35406 GUI DEBUG ge checkMultiDraw at 0x08B9CA10
35406 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35406 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35406 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35406 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35422 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35422 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35422 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35422 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35422 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35422 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35422 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35422 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35422 GUI DEBUG ge jump old PC: 0x08B9CA6C, new PC: 0x08B9CAD0
35422 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35422 GUI DEBUG ge vaddr 08b9ca70
35422 GUI DEBUG ge prim triangle_strips 2x
35422 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35422 GUI DEBUG ge Not reading Vertex, all native at 0x08B9CA70
35422 GUI DEBUG ge checkMultiDraw at 0x08B9CAE0
35422 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35422 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35422 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35422 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35422 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35422 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35422 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35422 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35422 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35422 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35422 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35422 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35422 GUI DEBUG ge jump old PC: 0x08B9CB3C, new PC: 0x08B9CBA0
35422 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35422 GUI DEBUG ge vaddr 08b9cb40
35422 GUI DEBUG ge prim triangle_strips 2x
35422 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35422 GUI DEBUG ge Not reading Vertex, all native at 0x08B9CB40
35422 GUI DEBUG ge checkMultiDraw at 0x08B9CBB0
35422 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35422 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35422 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35422 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35422 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35422 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35422 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35422 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35422 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35422 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35422 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35422 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35422 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35422 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35422 GUI DEBUG ge jump old PC: 0x08B9CC0C, new PC: 0x08B9CC70
35422 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35422 GUI DEBUG ge vaddr 08b9cc10
35422 GUI DEBUG ge prim triangle_strips 2x
35422 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35422 GUI DEBUG ge Not reading Vertex, all native at 0x08B9CC10
35422 GUI DEBUG ge checkMultiDraw at 0x08B9CC80
35422 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35422 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35422 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35422 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35422 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35422 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35422 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35422 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35422 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35422 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35422 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35422 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35437 GUI DEBUG ge jump old PC: 0x08B9CCDC, new PC: 0x08B9CD40
35437 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35437 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35437 GUI DEBUG ge vaddr 08b9cce0
35437 GUI DEBUG ge prim triangle_strips 2x
35437 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35437 GUI DEBUG ge Not reading Vertex, all native at 0x08B9CCE0
35437 GUI DEBUG ge checkMultiDraw at 0x08B9CD50
35437 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35437 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35437 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35437 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35437 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35437 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35437 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35437 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35437 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35437 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35437 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35437 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35437 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35437 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35437 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35437 GUI DEBUG ge jump old PC: 0x08B9CDAC, new PC: 0x08B9CE10
35437 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35437 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35437 GUI DEBUG ge vaddr 08b9cdb0
35437 GUI DEBUG ge prim triangle_strips 2x
35437 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35437 GUI DEBUG ge Not reading Vertex, all native at 0x08B9CDB0
35437 GUI DEBUG ge checkMultiDraw at 0x08B9CE20
35437 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35437 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35437 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35437 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35437 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35437 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35437 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35437 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35437 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35437 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35437 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35437 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35437 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35437 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35437 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35437 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35437 GUI DEBUG ge jump old PC: 0x08B9CE7C, new PC: 0x08B9CEE0
35437 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35437 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35437 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35437 GUI DEBUG ge vaddr 08b9ce80
35437 GUI DEBUG ge prim triangle_strips 2x
35437 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35437 GUI DEBUG ge Not reading Vertex, all native at 0x08B9CE80
35437 GUI DEBUG ge checkMultiDraw at 0x08B9CEF0
35437 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
35437 GUI DEBUG ge base 09000000
35437 GUI DEBUG ge call old PC: 0x08B9CEF8, new PC: 0x09552F50
35437 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
35437 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
35437 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
35437 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421830))
35437 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
35437 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
35437 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
35437 GUI DEBUG ge tflush (deferring to prim)
35437 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
35437 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
35437 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461830))
35437 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
35437 GUI DEBUG ge ret old PC: 0x09552F84, new PC: 0x08B9CEF8
35437 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35437 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35437 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35437 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35437 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35437 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
35437 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35453 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35453 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35453 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35453 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35453 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35453 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35453 GUI DEBUG ge base 08000000
35453 GUI DEBUG ge jump old PC: 0x08B9CF54, new PC: 0x08B9CFC0
35453 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35453 GUI DEBUG ge vaddr 08b9cf60
35453 GUI DEBUG ge tflush Reusing cached texture 55
35453 GUI DEBUG ge prim triangle_strips 2x
35453 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35453 GUI DEBUG ge Not reading Vertex, all native at 0x08B9CF60
35453 GUI DEBUG ge checkMultiDraw at 0x08B9CFD0
35453 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35453 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35453 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35453 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35453 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35453 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35453 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35453 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35453 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35453 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35453 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35453 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35453 GUI DEBUG ge jump old PC: 0x08B9D02C, new PC: 0x08B9D090
35453 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35453 GUI DEBUG ge vaddr 08b9d030
35453 GUI DEBUG ge prim triangle_strips 2x
35453 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35453 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D030
35453 GUI DEBUG ge checkMultiDraw at 0x08B9D0A0
35453 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
35453 GUI DEBUG ge base 09000000
35453 GUI DEBUG ge call old PC: 0x08B9D0A8, new PC: 0x09552E78
35453 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
35453 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
35453 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
35453 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e13f0))
35453 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
35453 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
35453 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
35453 GUI DEBUG ge tflush (deferring to prim)
35453 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35453 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
35453 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35453 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
35453 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x94213f0))
35453 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
35453 GUI DEBUG ge ret old PC: 0x09552EAC, new PC: 0x08B9D0A8
35453 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35453 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35453 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35453 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
35453 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35453 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35453 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35453 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35453 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35453 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35453 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35453 GUI DEBUG ge base 08000000
35453 GUI DEBUG ge jump old PC: 0x08B9D104, new PC: 0x08B9D170
35453 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35453 GUI DEBUG ge vaddr 08b9d110
35453 GUI DEBUG ge tflush Reusing cached texture 53
35469 GUI DEBUG ge prim triangle_strips 2x
35469 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35469 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D110
35469 GUI DEBUG ge checkMultiDraw at 0x08B9D180
35469 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35469 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35469 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35469 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35469 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35469 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35469 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35469 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35469 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35469 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35469 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35469 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35469 GUI DEBUG ge jump old PC: 0x08B9D1DC, new PC: 0x08B9D240
35469 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35469 GUI DEBUG ge vaddr 08b9d1e0
35469 GUI DEBUG ge prim triangle_strips 2x
35469 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35469 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D1E0
35469 GUI DEBUG ge checkMultiDraw at 0x08B9D250
35469 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35469 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35469 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35469 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35469 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35469 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35469 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35469 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35469 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35469 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35469 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35469 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35469 GUI DEBUG ge jump old PC: 0x08B9D2AC, new PC: 0x08B9D310
35469 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35469 GUI DEBUG ge vaddr 08b9d2b0
35469 GUI DEBUG ge prim triangle_strips 2x
35469 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35469 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D2B0
35469 GUI DEBUG ge checkMultiDraw at 0x08B9D320
35469 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35469 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35469 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35469 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35469 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35469 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35469 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35469 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35469 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35469 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35469 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35469 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35469 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35469 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35469 GUI DEBUG ge jump old PC: 0x08B9D37C, new PC: 0x08B9D3E0
35469 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35469 GUI DEBUG ge vaddr 08b9d380
35469 GUI DEBUG ge prim triangle_strips 2x
35469 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35469 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D380
35484 GUI DEBUG ge checkMultiDraw at 0x08B9D3F0
35484 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35484 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35484 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35484 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35484 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35484 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35484 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35484 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35484 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35484 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35484 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35484 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35484 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35484 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35484 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35484 GUI DEBUG ge jump old PC: 0x08B9D44C, new PC: 0x08B9D4B0
35484 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35484 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35484 GUI DEBUG ge vaddr 08b9d450
35484 GUI DEBUG ge prim triangle_strips 2x
35484 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35484 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D450
35484 GUI DEBUG ge checkMultiDraw at 0x08B9D4C0
35484 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
35484 GUI DEBUG ge base 09000000
35484 GUI DEBUG ge call old PC: 0x08B9D4C8, new PC: 0x09552F50
35484 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
35484 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
35484 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
35484 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421830))
35484 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
35484 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
35484 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
35484 GUI DEBUG ge tflush (deferring to prim)
35484 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
35484 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
35484 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461830))
35484 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
35484 GUI DEBUG ge ret old PC: 0x09552F84, new PC: 0x08B9D4C8
35484 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35484 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35484 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35484 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35484 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35484 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
35484 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35484 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35484 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35484 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35484 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35484 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35484 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35484 GUI DEBUG ge base 08000000
35484 GUI DEBUG ge jump old PC: 0x08B9D524, new PC: 0x08B9D590
35484 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35484 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35484 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35484 GUI DEBUG ge vaddr 08b9d530
35484 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35484 GUI DEBUG ge tflush Reusing cached texture 55
35484 GUI DEBUG ge prim triangle_strips 2x
35484 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35484 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D530
35484 GUI DEBUG ge checkMultiDraw at 0x08B9D5A0
35484 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35484 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35484 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35484 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35484 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35484 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35484 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35484 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35500 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35500 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35500 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35500 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35500 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35500 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35500 GUI DEBUG ge jump old PC: 0x08B9D5FC, new PC: 0x08B9D660
35500 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35500 GUI DEBUG ge vaddr 08b9d600
35500 GUI DEBUG ge prim triangle_strips 2x
35500 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35500 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D600
35500 GUI DEBUG ge checkMultiDraw at 0x08B9D670
35500 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35500 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35500 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35500 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35500 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35500 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35500 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35500 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35500 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35500 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35500 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35500 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35500 GUI DEBUG ge jump old PC: 0x08B9D6CC, new PC: 0x08B9D730
35500 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35500 GUI DEBUG ge vaddr 08b9d6d0
35500 GUI DEBUG ge prim triangle_strips 2x
35500 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35500 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D6D0
35500 GUI DEBUG ge checkMultiDraw at 0x08B9D740
35500 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
35500 GUI DEBUG ge base 09000000
35500 GUI DEBUG ge call old PC: 0x08B9D748, new PC: 0x095531D8
35500 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
35500 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
35500 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
35500 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x94d24f0))
35500 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
35500 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
35500 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
35500 GUI DEBUG ge tflush (deferring to prim)
35500 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
35500 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
35500 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x95124f0))
35500 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
35500 GUI DEBUG ge ret old PC: 0x0955320C, new PC: 0x08B9D748
35500 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35500 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35500 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35500 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
35500 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35500 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35500 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35500 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35500 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35500 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35500 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35500 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35500 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35500 GUI DEBUG ge base 08000000
35500 GUI DEBUG ge jump old PC: 0x08B9D7A4, new PC: 0x08B9D810
35500 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35516 GUI DEBUG ge vaddr 08b9d7b0
35516 GUI DEBUG ge tflush Reusing cached texture 57
35516 GUI DEBUG ge prim triangle_strips 2x
35516 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35516 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D7B0
35516 GUI DEBUG ge checkMultiDraw at 0x08B9D820
35516 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35516 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35516 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35516 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35516 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35516 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35516 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35516 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35516 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35516 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35516 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35516 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35516 GUI DEBUG ge jump old PC: 0x08B9D87C, new PC: 0x08B9D8E0
35516 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35516 GUI DEBUG ge vaddr 08b9d880
35516 GUI DEBUG ge prim triangle_strips 2x
35516 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35516 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D880
35516 GUI DEBUG ge checkMultiDraw at 0x08B9D8F0
35516 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35516 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35516 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35516 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35516 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35516 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35516 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35516 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35516 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35516 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35516 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35516 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35516 GUI DEBUG ge jump old PC: 0x08B9D94C, new PC: 0x08B9D9B0
35516 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35516 GUI DEBUG ge vaddr 08b9d950
35516 GUI DEBUG ge prim triangle_strips 2x
35516 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35516 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D950
35516 GUI DEBUG ge checkMultiDraw at 0x08B9D9C0
35516 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
35516 GUI DEBUG ge base 09000000
35516 GUI DEBUG ge call old PC: 0x08B9D9C8, new PC: 0x09552F50
35516 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
35516 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
35516 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
35516 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421830))
35516 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
35516 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
35516 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
35516 GUI DEBUG ge tflush (deferring to prim)
35516 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35516 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
35516 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35516 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
35516 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461830))
35516 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
35516 GUI DEBUG ge ret old PC: 0x09552F84, new PC: 0x08B9D9C8
35531 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35531 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35531 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35531 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
35531 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35531 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35531 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35531 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35531 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35531 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35531 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35531 GUI DEBUG ge base 08000000
35531 GUI DEBUG ge jump old PC: 0x08B9DA24, new PC: 0x08B9DA90
35531 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35531 GUI DEBUG ge vaddr 08b9da30
35531 GUI DEBUG ge tflush Reusing cached texture 55
35531 GUI DEBUG ge prim triangle_strips 2x
35531 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35531 GUI DEBUG ge Not reading Vertex, all native at 0x08B9DA30
35531 GUI DEBUG ge checkMultiDraw at 0x08B9DAA0
35531 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
35531 GUI DEBUG ge base 09000000
35531 GUI DEBUG ge call old PC: 0x08B9DAA8, new PC: 0x09552E78
35531 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
35531 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
35531 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
35531 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e13f0))
35531 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
35531 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
35531 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
35531 GUI DEBUG ge tflush (deferring to prim)
35531 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
35531 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
35531 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x94213f0))
35531 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
35531 GUI DEBUG ge ret old PC: 0x09552EAC, new PC: 0x08B9DAA8
35531 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35531 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35531 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35531 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
35531 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35531 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35531 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35531 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35531 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35531 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35531 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35531 GUI DEBUG ge base 08000000
35531 GUI DEBUG ge jump old PC: 0x08B9DB04, new PC: 0x08B9DB70
35531 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35531 GUI DEBUG ge vaddr 08b9db10
35531 GUI DEBUG ge tflush Reusing cached texture 53
35531 GUI DEBUG ge prim triangle_strips 2x
35531 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35531 GUI DEBUG ge Not reading Vertex, all native at 0x08B9DB10
35531 GUI DEBUG ge checkMultiDraw at 0x08B9DB80
35531 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35531 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35531 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35531 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35531 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35531 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35547 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35547 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35547 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35547 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35547 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35547 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35547 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35547 GUI DEBUG ge jump old PC: 0x08B9DBDC, new PC: 0x08B9DC40
35547 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35547 GUI DEBUG ge vaddr 08b9dbe0
35547 GUI DEBUG ge prim triangle_strips 2x
35547 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35547 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35547 GUI DEBUG ge Not reading Vertex, all native at 0x08B9DBE0
35547 GUI DEBUG ge checkMultiDraw at 0x08B9DC50
35547 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35547 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35547 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35547 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35547 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35547 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35547 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35547 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35547 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35547 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35547 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35547 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35547 GUI DEBUG ge jump old PC: 0x08B9DCAC, new PC: 0x08B9DD10
35547 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35547 GUI DEBUG ge vaddr 08b9dcb0
35547 GUI DEBUG ge prim triangle_strips 2x
35547 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35547 GUI DEBUG ge Not reading Vertex, all native at 0x08B9DCB0
35547 GUI DEBUG ge checkMultiDraw at 0x08B9DD20
35547 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35547 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35547 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35547 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35547 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35547 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35547 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35547 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35547 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35547 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35547 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35547 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35547 GUI DEBUG ge jump old PC: 0x08B9DD7C, new PC: 0x08B9DDE0
35547 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35547 GUI DEBUG ge vaddr 08b9dd80
35547 GUI DEBUG ge prim triangle_strips 2x
35547 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35547 GUI DEBUG ge Not reading Vertex, all native at 0x08B9DD80
35547 GUI DEBUG ge checkMultiDraw at 0x08B9DDF0
35547 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35547 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35547 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35547 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35562 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35562 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35562 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35562 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35562 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35562 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35562 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35562 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35562 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35562 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35562 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35562 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35562 GUI DEBUG ge jump old PC: 0x08B9DE4C, new PC: 0x08B9DEB0
35562 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35562 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35562 GUI DEBUG ge vaddr 08b9de50
35562 GUI DEBUG ge prim triangle_strips 2x
35562 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35562 GUI DEBUG ge Not reading Vertex, all native at 0x08B9DE50
35562 GUI DEBUG ge checkMultiDraw at 0x08B9DEC0
35562 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35562 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35562 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35562 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35562 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35562 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35562 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35562 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35562 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35562 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35562 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35562 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35562 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35562 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35562 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35562 GUI DEBUG ge jump old PC: 0x08B9DF1C, new PC: 0x08B9DF80
35562 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35562 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35562 GUI DEBUG ge vaddr 08b9df20
35562 GUI DEBUG ge prim triangle_strips 2x
35562 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35562 GUI DEBUG ge Not reading Vertex, all native at 0x08B9DF20
35562 GUI DEBUG ge checkMultiDraw at 0x08B9DF90
35562 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35562 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35562 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35562 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35562 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35562 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35562 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35562 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35562 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35562 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35562 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35562 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35562 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35562 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35562 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35562 GUI DEBUG ge jump old PC: 0x08B9DFEC, new PC: 0x08B9E050
35562 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35562 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35562 GUI DEBUG ge vaddr 08b9dff0
35562 GUI DEBUG ge prim triangle_strips 2x
35562 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35562 GUI DEBUG ge Not reading Vertex, all native at 0x08B9DFF0
35562 GUI DEBUG ge checkMultiDraw at 0x08B9E060
35562 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35578 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35578 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35578 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35578 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35578 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35578 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35578 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35578 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35578 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35578 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35578 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35578 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35578 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35578 GUI DEBUG ge jump old PC: 0x08B9E0BC, new PC: 0x08B9E120
35578 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35578 GUI DEBUG ge vaddr 08b9e0c0
35578 GUI DEBUG ge prim triangle_strips 2x
35578 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35578 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E0C0
35578 GUI DEBUG ge checkMultiDraw at 0x08B9E130
35578 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35578 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35578 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35578 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35578 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35578 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35578 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35578 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35578 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35578 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35578 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35578 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35578 GUI DEBUG ge jump old PC: 0x08B9E18C, new PC: 0x08B9E1F0
35578 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35578 GUI DEBUG ge vaddr 08b9e190
35578 GUI DEBUG ge prim triangle_strips 2x
35578 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35578 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E190
35578 GUI DEBUG ge checkMultiDraw at 0x08B9E200
35578 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35578 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35578 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35578 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35578 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35578 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35578 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35578 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35578 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35578 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35578 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35578 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35578 GUI DEBUG ge jump old PC: 0x08B9E25C, new PC: 0x08B9E2C0
35578 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35594 GUI DEBUG ge vaddr 08b9e260
35594 GUI DEBUG ge prim triangle_strips 2x
35594 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35594 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E260
35594 GUI DEBUG ge checkMultiDraw at 0x08B9E2D0
35594 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35594 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35594 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35594 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35594 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35594 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35594 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35594 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35594 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35594 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35594 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35594 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35594 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35594 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35594 GUI DEBUG ge jump old PC: 0x08B9E32C, new PC: 0x08B9E390
35594 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35594 GUI DEBUG ge vaddr 08b9e330
35594 GUI DEBUG ge prim triangle_strips 2x
35594 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35594 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E330
35594 GUI DEBUG ge checkMultiDraw at 0x08B9E3A0
35594 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35594 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35594 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35594 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35594 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35594 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35594 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35594 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35594 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35594 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35594 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35594 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35594 GUI DEBUG ge jump old PC: 0x08B9E3FC, new PC: 0x08B9E460
35594 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35594 GUI DEBUG ge vaddr 08b9e400
35594 GUI DEBUG ge prim triangle_strips 2x
35594 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35594 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E400
35594 GUI DEBUG ge checkMultiDraw at 0x08B9E470
35594 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35594 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35594 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35594 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35594 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35594 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35594 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35594 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35594 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35609 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35609 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35609 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35609 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35609 GUI DEBUG ge jump old PC: 0x08B9E4CC, new PC: 0x08B9E530
35609 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35609 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35609 GUI DEBUG ge vaddr 08b9e4d0
35609 GUI DEBUG ge prim triangle_strips 2x
35609 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35609 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E4D0
35609 GUI DEBUG ge checkMultiDraw at 0x08B9E540
35609 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35609 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35609 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35609 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35609 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35609 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35609 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35609 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35609 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35609 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35609 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35609 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35609 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35609 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35609 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35609 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35609 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35609 GUI DEBUG ge jump old PC: 0x08B9E59C, new PC: 0x08B9E600
35609 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35609 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35609 GUI DEBUG ge vaddr 08b9e5a0
35609 GUI DEBUG ge prim triangle_strips 2x
35609 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35609 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E5A0
35609 GUI DEBUG ge checkMultiDraw at 0x08B9E610
35609 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35609 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35609 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35609 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35609 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35609 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35609 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35609 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35609 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35609 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35609 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35609 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35609 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35609 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35609 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35609 GUI DEBUG ge jump old PC: 0x08B9E66C, new PC: 0x08B9E6D0
35609 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35609 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35609 GUI DEBUG ge vaddr 08b9e670
35609 GUI DEBUG ge prim triangle_strips 2x
35609 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35609 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E670
35609 GUI DEBUG ge checkMultiDraw at 0x08B9E6E0
35609 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
35609 GUI DEBUG ge base 09000000
35609 GUI DEBUG ge call old PC: 0x08B9E6E8, new PC: 0x09552F50
35609 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
35625 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
35625 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
35625 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421830))
35625 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
35625 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
35625 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
35625 GUI DEBUG ge tflush (deferring to prim)
35625 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
35625 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
35625 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461830))
35625 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
35625 GUI DEBUG ge ret old PC: 0x09552F84, new PC: 0x08B9E6E8
35625 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35625 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35625 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35625 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
35625 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35625 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35625 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35625 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35625 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35625 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35625 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35625 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35625 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35625 GUI DEBUG ge base 08000000
35625 GUI DEBUG ge jump old PC: 0x08B9E744, new PC: 0x08B9E7B0
35625 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35625 GUI DEBUG ge vaddr 08b9e750
35625 GUI DEBUG ge tflush Reusing cached texture 55
35625 GUI DEBUG ge prim triangle_strips 2x
35625 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35625 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E750
35625 GUI DEBUG ge checkMultiDraw at 0x08B9E7C0
35625 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35625 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35625 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35625 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35625 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35625 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35625 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35625 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35625 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35625 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35625 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35625 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35625 GUI DEBUG ge jump old PC: 0x08B9E81C, new PC: 0x08B9E880
35625 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35625 GUI DEBUG ge vaddr 08b9e820
35625 GUI DEBUG ge prim triangle_strips 2x
35625 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35625 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E820
35625 GUI DEBUG ge checkMultiDraw at 0x08B9E890
35625 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35625 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35625 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35641 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35641 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35641 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35641 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35641 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35641 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35641 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35641 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35641 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35641 GUI DEBUG ge jump old PC: 0x08B9E8EC, new PC: 0x08B9E950
35641 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35641 GUI DEBUG ge vaddr 08b9e8f0
35641 GUI DEBUG ge prim triangle_strips 2x
35641 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35641 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E8F0
35641 GUI DEBUG ge checkMultiDraw at 0x08B9E960
35641 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35641 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35641 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35641 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35641 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35641 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35641 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35641 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35641 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35641 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35641 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35641 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35641 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35641 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35641 GUI DEBUG ge jump old PC: 0x08B9E9BC, new PC: 0x08B9EA20
35641 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35641 GUI DEBUG ge vaddr 08b9e9c0
35641 GUI DEBUG ge prim triangle_strips 2x
35641 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35641 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E9C0
35641 GUI DEBUG ge checkMultiDraw at 0x08B9EA30
35641 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35641 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35641 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35641 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35641 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35641 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35641 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35641 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35641 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35641 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35641 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35641 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35656 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35672 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35672 GUI DEBUG ge jump old PC: 0x08B9EA8C, new PC: 0x08B9EAF0
35672 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35672 GUI DEBUG ge vaddr 08b9ea90
35672 GUI DEBUG ge prim triangle_strips 2x
35672 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35672 GUI DEBUG ge Not reading Vertex, all native at 0x08B9EA90
35672 GUI DEBUG ge checkMultiDraw at 0x08B9EB00
35672 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
35672 GUI DEBUG ge base 09000000
35672 GUI DEBUG ge call old PC: 0x08B9EB08, new PC: 0x09552E78
35672 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
35672 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
35672 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
35672 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e13f0))
35672 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
35672 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
35672 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
35672 GUI DEBUG ge tflush (deferring to prim)
35672 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
35672 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
35672 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x94213f0))
35672 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
35672 GUI DEBUG ge ret old PC: 0x09552EAC, new PC: 0x08B9EB08
35672 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35672 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35672 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35672 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
35672 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35672 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35672 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35672 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35672 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35672 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35672 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35672 GUI DEBUG ge base 08000000
35672 GUI DEBUG ge jump old PC: 0x08B9EB64, new PC: 0x08B9EBD0
35672 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35672 GUI DEBUG ge vaddr 08b9eb70
35672 GUI DEBUG ge tflush Reusing cached texture 53
35672 GUI DEBUG ge prim triangle_strips 2x
35672 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35672 GUI DEBUG ge Not reading Vertex, all native at 0x08B9EB70
35672 GUI DEBUG ge checkMultiDraw at 0x08B9EBE0
35672 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35672 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35672 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35672 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35672 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35672 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35672 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35672 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35672 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35672 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35687 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35687 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35687 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35687 GUI DEBUG ge jump old PC: 0x08B9EC3C, new PC: 0x08B9ECA0
35687 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35687 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35687 GUI DEBUG ge vaddr 08b9ec40
35687 GUI DEBUG ge prim triangle_strips 2x
35687 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35687 GUI DEBUG ge Not reading Vertex, all native at 0x08B9EC40
35687 GUI DEBUG ge checkMultiDraw at 0x08B9ECB0
35687 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35687 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35687 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35687 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35687 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35687 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35687 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35687 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35687 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35687 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35687 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35687 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35687 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35687 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35687 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35687 GUI DEBUG ge jump old PC: 0x08B9ED0C, new PC: 0x08B9ED70
35687 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35687 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35687 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35687 GUI DEBUG ge vaddr 08b9ed10
35687 GUI DEBUG ge prim triangle_strips 2x
35687 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35687 GUI DEBUG ge Not reading Vertex, all native at 0x08B9ED10
35687 GUI DEBUG ge checkMultiDraw at 0x08B9ED80
35687 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35687 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35687 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35687 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35687 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35687 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35687 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35687 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35687 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35687 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35687 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35687 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35687 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35687 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35687 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35687 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35687 GUI DEBUG ge jump old PC: 0x08B9EDDC, new PC: 0x08B9EE40
35687 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35687 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35687 GUI DEBUG ge vaddr 08b9ede0
35687 GUI DEBUG ge prim triangle_strips 2x
35687 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35687 GUI DEBUG ge Not reading Vertex, all native at 0x08B9EDE0
35687 GUI DEBUG ge checkMultiDraw at 0x08B9EE50
35687 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35687 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35687 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35687 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35687 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35687 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35687 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35687 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35687 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35687 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35687 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35687 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35687 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35687 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35687 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35687 GUI DEBUG ge jump old PC: 0x08B9EEAC, new PC: 0x08B9EF10
35687 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35687 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35687 GUI DEBUG ge vaddr 08b9eeb0
35687 GUI DEBUG ge prim triangle_strips 2x
35687 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35687 GUI DEBUG ge Not reading Vertex, all native at 0x08B9EEB0
35687 GUI DEBUG ge checkMultiDraw at 0x08B9EF20
35687 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35687 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35687 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35687 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35687 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35687 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35687 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35687 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35687 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35687 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35687 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35687 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35687 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35687 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35687 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35687 GUI DEBUG ge jump old PC: 0x08B9EF7C, new PC: 0x08B9EFE0
35687 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35687 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35687 GUI DEBUG ge vaddr 08b9ef80
35687 GUI DEBUG ge prim triangle_strips 2x
35687 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35687 GUI DEBUG ge Not reading Vertex, all native at 0x08B9EF80
35687 GUI DEBUG ge checkMultiDraw at 0x08B9EFF0
35687 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35687 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35687 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35687 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35687 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35687 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35687 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35703 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35703 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35703 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35703 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35703 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35703 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35703 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35703 GUI DEBUG ge jump old PC: 0x08B9F04C, new PC: 0x08B9F0B0
35703 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35703 GUI DEBUG ge vaddr 08b9f050
35703 GUI DEBUG ge prim triangle_strips 2x
35703 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35703 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F050
35703 GUI DEBUG ge checkMultiDraw at 0x08B9F0C0
35703 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35703 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35703 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35703 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35703 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35703 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35703 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35703 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35703 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35703 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35703 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35703 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35703 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35703 GUI DEBUG ge jump old PC: 0x08B9F11C, new PC: 0x08B9F180
35703 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35703 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35703 GUI DEBUG ge vaddr 08b9f120
35703 GUI DEBUG ge prim triangle_strips 2x
35703 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35703 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F120
35703 GUI DEBUG ge checkMultiDraw at 0x08B9F190
35703 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35703 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35703 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35703 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35703 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35703 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35703 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35703 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35703 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35703 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35703 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35703 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35703 GUI DEBUG ge jump old PC: 0x08B9F1EC, new PC: 0x08B9F250
35703 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35703 GUI DEBUG ge vaddr 08b9f1f0
35703 GUI DEBUG ge prim triangle_strips 2x
35703 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35703 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F1F0
35703 GUI DEBUG ge checkMultiDraw at 0x08B9F260
35703 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35703 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35703 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35703 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35703 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35703 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35703 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35703 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35703 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35703 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35703 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35703 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35703 GUI DEBUG ge jump old PC: 0x08B9F2BC, new PC: 0x08B9F320
35703 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35703 GUI DEBUG ge vaddr 08b9f2c0
35703 GUI DEBUG ge prim triangle_strips 2x
35703 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35703 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F2C0
35703 GUI DEBUG ge checkMultiDraw at 0x08B9F330
35703 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35703 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35703 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35703 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35703 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35703 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35703 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35703 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35703 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35703 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35703 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35703 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35703 GUI DEBUG ge jump old PC: 0x08B9F38C, new PC: 0x08B9F3F0
35703 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35703 GUI DEBUG ge vaddr 08b9f390
35703 GUI DEBUG ge prim triangle_strips 2x
35703 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35703 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F390
35703 GUI DEBUG ge checkMultiDraw at 0x08B9F400
35703 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35703 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35703 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35703 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35703 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35703 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35703 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35703 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35719 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35719 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35719 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35719 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35719 GUI DEBUG ge jump old PC: 0x08B9F45C, new PC: 0x08B9F4C0
35719 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35719 GUI DEBUG ge vaddr 08b9f460
35719 GUI DEBUG ge prim triangle_strips 2x
35719 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35719 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F460
35719 GUI DEBUG ge checkMultiDraw at 0x08B9F4D0
35719 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35719 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35719 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35719 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35719 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35719 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35719 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35719 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35719 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35719 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35719 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35719 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35719 GUI DEBUG ge jump old PC: 0x08B9F52C, new PC: 0x08B9F590
35719 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35719 GUI DEBUG ge vaddr 08b9f530
35719 GUI DEBUG ge prim triangle_strips 2x
35719 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35719 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F530
35719 GUI DEBUG ge checkMultiDraw at 0x08B9F5A0
35719 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35719 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35719 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35719 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35719 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35719 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35719 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35719 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35719 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35719 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35719 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35719 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35719 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35719 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35719 GUI DEBUG ge jump old PC: 0x08B9F5FC, new PC: 0x08B9F660
35719 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35719 GUI DEBUG ge vaddr 08b9f600
35719 GUI DEBUG ge prim triangle_strips 2x
35719 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35719 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F600
35719 GUI DEBUG ge checkMultiDraw at 0x08B9F670
35719 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35719 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35719 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35719 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35719 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35719 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35719 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35719 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35719 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35719 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35719 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35719 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35719 GUI DEBUG ge jump old PC: 0x08B9F6CC, new PC: 0x08B9F730
35719 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35719 GUI DEBUG ge vaddr 08b9f6d0
35719 GUI DEBUG ge prim triangle_strips 2x
35719 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35719 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F6D0
35719 GUI DEBUG ge checkMultiDraw at 0x08B9F740
35719 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35719 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35719 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35719 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35719 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35719 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35719 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35719 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35719 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35719 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35719 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35719 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35719 GUI DEBUG ge jump old PC: 0x08B9F79C, new PC: 0x08B9F800
35719 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35719 GUI DEBUG ge vaddr 08b9f7a0
35719 GUI DEBUG ge prim triangle_strips 2x
35719 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35719 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F7A0
35719 GUI DEBUG ge checkMultiDraw at 0x08B9F810
35719 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
35719 GUI DEBUG ge base 09000000
35719 GUI DEBUG ge call old PC: 0x08B9F818, new PC: 0x09552F50
35719 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
35719 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
35719 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
35719 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421830))
35719 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
35734 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
35734 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
35734 GUI DEBUG ge tflush (deferring to prim)
35734 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
35734 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
35734 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461830))
35734 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
35734 GUI DEBUG ge ret old PC: 0x09552F84, new PC: 0x08B9F818
35734 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35734 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35734 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35734 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35734 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35734 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
35734 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35734 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35734 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35734 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35734 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35734 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35734 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35734 GUI DEBUG ge base 08000000
35734 GUI DEBUG ge jump old PC: 0x08B9F874, new PC: 0x08B9F8E0
35734 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35734 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35734 GUI DEBUG ge vaddr 08b9f880
35734 GUI DEBUG ge tflush Reusing cached texture 55
35734 GUI DEBUG ge prim triangle_strips 2x
35734 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35734 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F880
35734 GUI DEBUG ge checkMultiDraw at 0x08B9F8F0
35734 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35734 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35734 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35734 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35734 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35734 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35734 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35734 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35734 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35734 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35734 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35734 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35734 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35734 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35734 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35734 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35734 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35734 GUI DEBUG ge jump old PC: 0x08B9F94C, new PC: 0x08B9F9B0
35734 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35734 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35734 GUI DEBUG ge vaddr 08b9f950
35734 GUI DEBUG ge prim triangle_strips 2x
35734 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35734 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F950
35734 GUI DEBUG ge checkMultiDraw at 0x08B9F9C0
35734 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35734 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35734 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35734 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35734 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35734 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35734 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35734 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35734 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35734 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35734 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35734 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35734 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35734 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35734 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35734 GUI DEBUG ge jump old PC: 0x08B9FA1C, new PC: 0x08B9FA80
35734 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35734 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35734 GUI DEBUG ge vaddr 08b9fa20
35734 GUI DEBUG ge prim triangle_strips 2x
35734 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35734 GUI DEBUG ge Not reading Vertex, all native at 0x08B9FA20
35734 GUI DEBUG ge checkMultiDraw at 0x08B9FA90
35734 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
35734 GUI DEBUG ge base 09000000
35734 GUI DEBUG ge call old PC: 0x08B9FA98, new PC: 0x09552E78
35734 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
35734 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
35734 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
35734 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e13f0))
35734 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
35734 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
35734 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
35734 GUI DEBUG ge tflush (deferring to prim)
35734 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
35734 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
35734 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x94213f0))
35734 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
35734 GUI DEBUG ge ret old PC: 0x09552EAC, new PC: 0x08B9FA98
35734 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35734 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35734 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35734 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35734 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35734 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
35734 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35734 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35734 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35734 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35734 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35734 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35734 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35734 GUI DEBUG ge base 08000000
35734 GUI DEBUG ge jump old PC: 0x08B9FAF4, new PC: 0x08B9FB60
35750 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35750 GUI DEBUG ge vaddr 08b9fb00
35750 GUI DEBUG ge tflush Reusing cached texture 53
35750 GUI DEBUG ge prim triangle_strips 2x
35750 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35750 GUI DEBUG ge Not reading Vertex, all native at 0x08B9FB00
35750 GUI DEBUG ge checkMultiDraw at 0x08B9FB70
35750 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35750 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35750 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35750 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35750 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35750 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35750 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35750 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35750 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35750 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35750 GUI DEBUG ge jump old PC: 0x08B9FBCC, new PC: 0x08B9FC30
35750 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35750 GUI DEBUG ge vaddr 08b9fbd0
35750 GUI DEBUG ge prim triangle_strips 2x
35750 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35750 GUI DEBUG ge Not reading Vertex, all native at 0x08B9FBD0
35750 GUI DEBUG ge checkMultiDraw at 0x08B9FC40
35750 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35750 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35750 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35750 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35750 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35750 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35750 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35750 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35750 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35750 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35750 GUI DEBUG ge jump old PC: 0x08B9FC9C, new PC: 0x08B9FD00
35750 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35750 GUI DEBUG ge vaddr 08b9fca0
35750 GUI DEBUG ge prim triangle_strips 2x
35750 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35750 GUI DEBUG ge Not reading Vertex, all native at 0x08B9FCA0
35750 GUI DEBUG ge checkMultiDraw at 0x08B9FD10
35750 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35750 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35750 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35750 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35750 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35750 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35750 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35750 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35750 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35750 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35750 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35750 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35750 GUI DEBUG ge jump old PC: 0x08B9FD6C, new PC: 0x08B9FDD0
35750 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35750 GUI DEBUG ge vaddr 08b9fd70
35750 GUI DEBUG ge prim triangle_strips 2x
35750 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35750 GUI DEBUG ge Not reading Vertex, all native at 0x08B9FD70
35750 GUI DEBUG ge checkMultiDraw at 0x08B9FDE0
35750 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35750 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35750 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35750 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35750 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35750 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35750 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35750 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35750 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35750 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35750 GUI DEBUG ge jump old PC: 0x08B9FE3C, new PC: 0x08B9FEA0
35750 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35750 GUI DEBUG ge vaddr 08b9fe40
35750 GUI DEBUG ge prim triangle_strips 2x
35750 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35750 GUI DEBUG ge Not reading Vertex, all native at 0x08B9FE40
35750 GUI DEBUG ge checkMultiDraw at 0x08B9FEB0
35750 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35766 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35766 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35766 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35766 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35766 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35766 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35766 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35766 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35766 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35766 GUI DEBUG ge jump old PC: 0x08B9FF0C, new PC: 0x08B9FF70
35766 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35766 GUI DEBUG ge vaddr 08b9ff10
35766 GUI DEBUG ge prim triangle_strips 2x
35766 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35766 GUI DEBUG ge Not reading Vertex, all native at 0x08B9FF10
35766 GUI DEBUG ge checkMultiDraw at 0x08B9FF80
35766 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35766 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35766 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35766 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35766 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35766 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35766 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35766 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35766 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35766 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35766 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35766 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35766 GUI DEBUG ge jump old PC: 0x08B9FFDC, new PC: 0x08BA0040
35766 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35766 GUI DEBUG ge vaddr 08b9ffe0
35766 GUI DEBUG ge prim triangle_strips 2x
35766 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35766 GUI DEBUG ge Not reading Vertex, all native at 0x08B9FFE0
35766 GUI DEBUG ge checkMultiDraw at 0x08BA0050
35766 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35766 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35766 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35766 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35766 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35766 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35766 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35766 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35766 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35766 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35766 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35766 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35766 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35766 GUI DEBUG ge jump old PC: 0x08BA00AC, new PC: 0x08BA0110
35766 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35766 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35766 GUI DEBUG ge vaddr 08ba00b0
35766 GUI DEBUG ge prim triangle_strips 2x
35766 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35766 GUI DEBUG ge Not reading Vertex, all native at 0x08BA00B0
35766 GUI DEBUG ge checkMultiDraw at 0x08BA0120
35766 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35766 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35766 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35766 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35766 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35766 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35766 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35766 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35766 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35766 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35766 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35766 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35766 GUI DEBUG ge jump old PC: 0x08BA017C, new PC: 0x08BA01E0
35766 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35766 GUI DEBUG ge vaddr 08ba0180
35766 GUI DEBUG ge prim triangle_strips 2x
35766 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35766 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0180
35766 GUI DEBUG ge checkMultiDraw at 0x08BA01F0
35766 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35766 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35766 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35766 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35766 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35766 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35766 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35781 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35781 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35781 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35781 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35781 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35781 GUI DEBUG ge jump old PC: 0x08BA024C, new PC: 0x08BA02B0
35781 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35781 GUI DEBUG ge vaddr 08ba0250
35781 GUI DEBUG ge prim triangle_strips 2x
35781 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35781 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0250
35781 GUI DEBUG ge checkMultiDraw at 0x08BA02C0
35781 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35781 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35781 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35781 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35781 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35781 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35781 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35781 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35781 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35781 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35781 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35781 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35781 GUI DEBUG ge jump old PC: 0x08BA031C, new PC: 0x08BA0380
35781 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35781 GUI DEBUG ge vaddr 08ba0320
35781 GUI DEBUG ge prim triangle_strips 2x
35781 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35781 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0320
35781 GUI DEBUG ge checkMultiDraw at 0x08BA0390
35781 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35781 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35781 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35781 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35781 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35781 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35781 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35781 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35781 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35781 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35781 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35781 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35781 GUI DEBUG ge jump old PC: 0x08BA03EC, new PC: 0x08BA0450
35781 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35781 GUI DEBUG ge vaddr 08ba03f0
35781 GUI DEBUG ge prim triangle_strips 2x
35781 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35781 GUI DEBUG ge Not reading Vertex, all native at 0x08BA03F0
35781 GUI DEBUG ge checkMultiDraw at 0x08BA0460
35781 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35781 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35781 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35781 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35781 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35781 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35781 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35781 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35781 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35781 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35781 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35781 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35781 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35781 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35781 GUI DEBUG ge jump old PC: 0x08BA04BC, new PC: 0x08BA0520
35781 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35781 GUI DEBUG ge vaddr 08ba04c0
35781 GUI DEBUG ge prim triangle_strips 2x
35781 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35781 GUI DEBUG ge Not reading Vertex, all native at 0x08BA04C0
35781 GUI DEBUG ge checkMultiDraw at 0x08BA0530
35781 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35781 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35781 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35781 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35781 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35781 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35781 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35781 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35781 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35781 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35797 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35797 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35797 GUI DEBUG ge jump old PC: 0x08BA058C, new PC: 0x08BA05F0
35797 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35797 GUI DEBUG ge vaddr 08ba0590
35797 GUI DEBUG ge prim triangle_strips 2x
35797 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35797 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0590
35797 GUI DEBUG ge checkMultiDraw at 0x08BA0600
35797 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35797 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35797 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35797 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35797 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35797 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35797 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35797 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35797 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35797 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35797 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35797 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35797 GUI DEBUG ge jump old PC: 0x08BA065C, new PC: 0x08BA06C0
35797 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35797 GUI DEBUG ge vaddr 08ba0660
35797 GUI DEBUG ge prim triangle_strips 2x
35797 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35797 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0660
35797 GUI DEBUG ge checkMultiDraw at 0x08BA06D0
35797 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35797 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35797 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35797 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35797 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35797 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35797 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35797 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35797 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35797 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35797 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35797 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35797 GUI DEBUG ge jump old PC: 0x08BA072C, new PC: 0x08BA0790
35797 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35797 GUI DEBUG ge vaddr 08ba0730
35797 GUI DEBUG ge prim triangle_strips 2x
35797 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35797 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0730
35797 GUI DEBUG ge checkMultiDraw at 0x08BA07A0
35797 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35797 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35797 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35797 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35797 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35797 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35797 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35797 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35797 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35797 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35797 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35797 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35797 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35797 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35797 GUI DEBUG ge jump old PC: 0x08BA07FC, new PC: 0x08BA0860
35797 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35797 GUI DEBUG ge vaddr 08ba0800
35797 GUI DEBUG ge prim triangle_strips 2x
35797 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35797 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0800
35797 GUI DEBUG ge checkMultiDraw at 0x08BA0870
35797 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
35797 GUI DEBUG ge base 09000000
35797 GUI DEBUG ge call old PC: 0x08BA0878, new PC: 0x09552F50
35797 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
35797 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
35797 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
35797 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421830))
35797 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
35797 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
35797 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
35812 GUI DEBUG ge tflush (deferring to prim)
35812 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
35812 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
35812 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461830))
35812 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
35812 GUI DEBUG ge ret old PC: 0x09552F84, new PC: 0x08BA0878
35812 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35812 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35812 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35812 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35812 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35812 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
35812 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35812 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35812 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35812 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35812 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35812 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35812 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35812 GUI DEBUG ge base 08000000
35812 GUI DEBUG ge jump old PC: 0x08BA08D4, new PC: 0x08BA0940
35812 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35812 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35812 GUI DEBUG ge vaddr 08ba08e0
35812 GUI DEBUG ge tflush Reusing cached texture 55
35812 GUI DEBUG ge prim triangle_strips 2x
35812 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35812 GUI DEBUG ge Not reading Vertex, all native at 0x08BA08E0
35812 GUI DEBUG ge checkMultiDraw at 0x08BA0950
35812 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35812 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35812 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35812 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35812 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35812 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35812 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35812 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35812 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35812 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35812 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35812 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35812 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35812 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35812 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35812 GUI DEBUG ge jump old PC: 0x08BA09AC, new PC: 0x08BA0A10
35812 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35812 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35812 GUI DEBUG ge vaddr 08ba09b0
35812 GUI DEBUG ge prim triangle_strips 2x
35812 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35812 GUI DEBUG ge Not reading Vertex, all native at 0x08BA09B0
35812 GUI DEBUG ge checkMultiDraw at 0x08BA0A20
35812 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
35812 GUI DEBUG ge base 09000000
35812 GUI DEBUG ge call old PC: 0x08BA0A28, new PC: 0x09552E78
35812 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
35812 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
35812 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
35812 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e13f0))
35812 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
35812 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
35812 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
35812 GUI DEBUG ge tflush (deferring to prim)
35812 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
35812 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
35812 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x94213f0))
35812 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
35812 GUI DEBUG ge ret old PC: 0x09552EAC, new PC: 0x08BA0A28
35812 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35812 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35812 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35812 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35812 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35812 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35812 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35812 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
35812 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35812 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35812 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35812 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35812 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35812 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35812 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35812 GUI DEBUG ge base 08000000
35812 GUI DEBUG ge jump old PC: 0x08BA0A84, new PC: 0x08BA0AF0
35812 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35812 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35812 GUI DEBUG ge vaddr 08ba0a90
35812 GUI DEBUG ge tflush Reusing cached texture 53
35828 GUI DEBUG ge prim triangle_strips 2x
35828 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35828 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0A90
35828 GUI DEBUG ge checkMultiDraw at 0x08BA0B00
35828 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35828 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35828 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35828 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35828 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35828 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35828 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35828 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35828 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35828 GUI DEBUG ge jump old PC: 0x08BA0B5C, new PC: 0x08BA0BC0
35828 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35828 GUI DEBUG ge vaddr 08ba0b60
35828 GUI DEBUG ge prim triangle_strips 2x
35828 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35828 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0B60
35828 GUI DEBUG ge checkMultiDraw at 0x08BA0BD0
35828 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35828 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35828 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35828 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35828 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35828 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35828 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35828 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35828 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35828 GUI DEBUG ge jump old PC: 0x08BA0C2C, new PC: 0x08BA0C90
35828 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35828 GUI DEBUG ge vaddr 08ba0c30
35828 GUI DEBUG ge prim triangle_strips 2x
35828 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35828 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0C30
35828 GUI DEBUG ge checkMultiDraw at 0x08BA0CA0
35828 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35828 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35828 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35828 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35828 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35828 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35828 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35828 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35828 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35828 GUI DEBUG ge jump old PC: 0x08BA0CFC, new PC: 0x08BA0D60
35828 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35828 GUI DEBUG ge vaddr 08ba0d00
35828 GUI DEBUG ge prim triangle_strips 2x
35828 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35828 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0D00
35828 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35828 GUI DEBUG ge checkMultiDraw at 0x08BA0D70
35828 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35828 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35828 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35828 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35828 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35828 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35828 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35844 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35844 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35844 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35844 GUI DEBUG ge jump old PC: 0x08BA0DCC, new PC: 0x08BA0E30
35844 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35844 GUI DEBUG ge vaddr 08ba0dd0
35844 GUI DEBUG ge prim triangle_strips 2x
35844 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35844 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0DD0
35844 GUI DEBUG ge checkMultiDraw at 0x08BA0E40
35844 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35844 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35844 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35844 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35844 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35844 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35844 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35844 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35844 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35844 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35844 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35844 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35844 GUI DEBUG ge jump old PC: 0x08BA0E9C, new PC: 0x08BA0F00
35844 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35844 GUI DEBUG ge vaddr 08ba0ea0
35844 GUI DEBUG ge prim triangle_strips 2x
35844 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35844 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0EA0
35844 GUI DEBUG ge checkMultiDraw at 0x08BA0F10
35844 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35844 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35844 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35844 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35844 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35844 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35844 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35844 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35844 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35844 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35844 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35844 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35844 GUI DEBUG ge jump old PC: 0x08BA0F6C, new PC: 0x08BA0FD0
35844 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35844 GUI DEBUG ge vaddr 08ba0f70
35844 GUI DEBUG ge prim triangle_strips 2x
35844 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35844 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0F70
35844 GUI DEBUG ge checkMultiDraw at 0x08BA0FE0
35844 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35844 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35844 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35844 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35844 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35844 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35844 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35844 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35844 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35844 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35844 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35844 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35844 GUI DEBUG ge jump old PC: 0x08BA103C, new PC: 0x08BA10A0
35844 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35844 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35844 GUI DEBUG ge vaddr 08ba1040
35844 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35844 GUI DEBUG ge prim triangle_strips 2x
35844 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35844 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1040
35844 GUI DEBUG ge checkMultiDraw at 0x08BA10B0
35844 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35859 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35859 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35859 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35859 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35859 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35859 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35859 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35859 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35859 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35859 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35859 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35859 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35859 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35859 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35859 GUI DEBUG ge jump old PC: 0x08BA110C, new PC: 0x08BA1170
35859 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35859 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35859 GUI DEBUG ge vaddr 08ba1110
35859 GUI DEBUG ge prim triangle_strips 2x
35859 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35859 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1110
35859 GUI DEBUG ge checkMultiDraw at 0x08BA1180
35859 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35859 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35859 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35859 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35859 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35859 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35859 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35859 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35859 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35859 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35859 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35859 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35859 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35859 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35859 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35859 GUI DEBUG ge jump old PC: 0x08BA11DC, new PC: 0x08BA1240
35859 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35859 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35859 GUI DEBUG ge vaddr 08ba11e0
35859 GUI DEBUG ge prim triangle_strips 2x
35859 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35859 GUI DEBUG ge Not reading Vertex, all native at 0x08BA11E0
35859 GUI DEBUG ge checkMultiDraw at 0x08BA1250
35859 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35859 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35859 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35859 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35859 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35859 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35859 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35859 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35859 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35859 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35859 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35859 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35859 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35859 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35859 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35859 GUI DEBUG ge jump old PC: 0x08BA12AC, new PC: 0x08BA1310
35859 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35859 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35859 GUI DEBUG ge vaddr 08ba12b0
35859 GUI DEBUG ge prim triangle_strips 2x
35859 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35859 GUI DEBUG ge Not reading Vertex, all native at 0x08BA12B0
35859 GUI DEBUG ge checkMultiDraw at 0x08BA1320
35859 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35859 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35859 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35859 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35859 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35859 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35859 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35859 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35859 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35859 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35859 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35859 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35859 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35875 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35875 GUI DEBUG ge jump old PC: 0x08BA137C, new PC: 0x08BA13E0
35875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35875 GUI DEBUG ge vaddr 08ba1380
35875 GUI DEBUG ge prim triangle_strips 2x
35875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35875 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1380
35875 GUI DEBUG ge checkMultiDraw at 0x08BA13F0
35875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35875 GUI DEBUG ge jump old PC: 0x08BA144C, new PC: 0x08BA14B0
35875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35875 GUI DEBUG ge vaddr 08ba1450
35875 GUI DEBUG ge prim triangle_strips 2x
35875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35875 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1450
35875 GUI DEBUG ge checkMultiDraw at 0x08BA14C0
35875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35875 GUI DEBUG ge jump old PC: 0x08BA151C, new PC: 0x08BA1580
35875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35875 GUI DEBUG ge vaddr 08ba1520
35875 GUI DEBUG ge prim triangle_strips 2x
35875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35875 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1520
35875 GUI DEBUG ge checkMultiDraw at 0x08BA1590
35875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35875 GUI DEBUG ge jump old PC: 0x08BA15EC, new PC: 0x08BA1650
35875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35875 GUI DEBUG ge vaddr 08ba15f0
35875 GUI DEBUG ge prim triangle_strips 2x
35875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35875 GUI DEBUG ge Not reading Vertex, all native at 0x08BA15F0
35891 GUI DEBUG ge checkMultiDraw at 0x08BA1660
35891 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35891 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35891 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35891 GUI DEBUG ge jump old PC: 0x08BA16BC, new PC: 0x08BA1720
35891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35891 GUI DEBUG ge vaddr 08ba16c0
35891 GUI DEBUG ge prim triangle_strips 2x
35891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35891 GUI DEBUG ge Not reading Vertex, all native at 0x08BA16C0
35891 GUI DEBUG ge checkMultiDraw at 0x08BA1730
35891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35891 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35891 GUI DEBUG ge jump old PC: 0x08BA178C, new PC: 0x08BA17F0
35891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35891 GUI DEBUG ge vaddr 08ba1790
35891 GUI DEBUG ge prim triangle_strips 2x
35891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35891 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1790
35891 GUI DEBUG ge checkMultiDraw at 0x08BA1800
35891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35891 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35891 GUI DEBUG ge jump old PC: 0x08BA185C, new PC: 0x08BA18C0
35891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35891 GUI DEBUG ge vaddr 08ba1860
35891 GUI DEBUG ge prim triangle_strips 2x
35891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35891 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1860
35891 GUI DEBUG ge checkMultiDraw at 0x08BA18D0
35891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35906 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35906 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35906 GUI DEBUG ge jump old PC: 0x08BA192C, new PC: 0x08BA1990
35906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35906 GUI DEBUG ge vaddr 08ba1930
35906 GUI DEBUG ge prim triangle_strips 2x
35906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35906 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1930
35906 GUI DEBUG ge checkMultiDraw at 0x08BA19A0
35906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35906 GUI DEBUG ge jump old PC: 0x08BA19FC, new PC: 0x08BA1A60
35906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35906 GUI DEBUG ge vaddr 08ba1a00
35906 GUI DEBUG ge prim triangle_strips 2x
35906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35906 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1A00
35906 GUI DEBUG ge checkMultiDraw at 0x08BA1A70
35906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35906 GUI DEBUG ge jump old PC: 0x08BA1ACC, new PC: 0x08BA1B30
35906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35906 GUI DEBUG ge vaddr 08ba1ad0
35906 GUI DEBUG ge prim triangle_strips 2x
35906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35906 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1AD0
35906 GUI DEBUG ge checkMultiDraw at 0x08BA1B40
35906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35922 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35922 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35922 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35922 GUI DEBUG ge jump old PC: 0x08BA1B9C, new PC: 0x08BA1C00
35922 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35922 GUI DEBUG ge vaddr 08ba1ba0
35922 GUI DEBUG ge prim triangle_strips 2x
35922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35922 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35922 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1BA0
35922 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35922 GUI DEBUG ge checkMultiDraw at 0x08BA1C10
35922 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35922 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35922 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35922 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35922 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35922 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35922 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35922 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35922 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35922 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35922 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35922 GUI DEBUG ge jump old PC: 0x08BA1C6C, new PC: 0x08BA1CD0
35922 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35922 GUI DEBUG ge vaddr 08ba1c70
35922 GUI DEBUG ge prim triangle_strips 2x
35922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35922 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1C70
35922 GUI DEBUG ge checkMultiDraw at 0x08BA1CE0
35922 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35922 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35922 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35922 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35922 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35922 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35922 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35922 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35922 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35922 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35922 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35922 GUI DEBUG ge jump old PC: 0x08BA1D3C, new PC: 0x08BA1DA0
35922 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35922 GUI DEBUG ge vaddr 08ba1d40
35922 GUI DEBUG ge prim triangle_strips 2x
35922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35922 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1D40
35922 GUI DEBUG ge checkMultiDraw at 0x08BA1DB0
35922 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35922 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35922 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35922 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35922 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35922 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35922 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35922 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35922 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35922 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35922 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35937 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35937 GUI DEBUG ge jump old PC: 0x08BA1E0C, new PC: 0x08BA1E70
35937 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35937 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35937 GUI DEBUG ge vaddr 08ba1e10
35937 GUI DEBUG ge prim triangle_strips 2x
35937 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35937 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1E10
35937 GUI DEBUG ge checkMultiDraw at 0x08BA1E80
35937 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35937 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35937 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35937 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35937 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35937 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35937 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35937 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35937 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35937 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35937 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35937 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35937 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35937 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35937 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35937 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35937 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35937 GUI DEBUG ge jump old PC: 0x08BA1EDC, new PC: 0x08BA1F40
35937 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35937 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35937 GUI DEBUG ge vaddr 08ba1ee0
35937 GUI DEBUG ge prim triangle_strips 2x
35937 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35937 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1EE0
35937 GUI DEBUG ge checkMultiDraw at 0x08BA1F50
35937 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35937 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35937 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35937 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35937 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35937 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35937 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35937 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35937 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35937 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35937 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35937 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35937 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35937 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35937 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35937 GUI DEBUG ge jump old PC: 0x08BA1FAC, new PC: 0x08BA2010
35937 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35937 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35937 GUI DEBUG ge vaddr 08ba1fb0
35937 GUI DEBUG ge prim triangle_strips 2x
35937 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35937 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1FB0
35937 GUI DEBUG ge checkMultiDraw at 0x08BA2020
35937 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35937 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35937 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35937 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35937 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35937 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35937 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35937 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35937 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35937 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35937 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35937 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35937 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35937 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35937 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35937 GUI DEBUG ge jump old PC: 0x08BA207C, new PC: 0x08BA20E0
35953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35953 GUI DEBUG ge vaddr 08ba2080
35953 GUI DEBUG ge prim triangle_strips 2x
35953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35953 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2080
35953 GUI DEBUG ge checkMultiDraw at 0x08BA20F0
35953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35953 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35953 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35953 GUI DEBUG ge jump old PC: 0x08BA214C, new PC: 0x08BA21B0
35953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35953 GUI DEBUG ge vaddr 08ba2150
35953 GUI DEBUG ge prim triangle_strips 2x
35953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35953 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2150
35953 GUI DEBUG ge checkMultiDraw at 0x08BA21C0
35953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35953 GUI DEBUG ge jump old PC: 0x08BA221C, new PC: 0x08BA2280
35953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35953 GUI DEBUG ge vaddr 08ba2220
35953 GUI DEBUG ge prim triangle_strips 2x
35953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35953 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2220
35953 GUI DEBUG ge checkMultiDraw at 0x08BA2290
35953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35953 GUI DEBUG ge jump old PC: 0x08BA22EC, new PC: 0x08BA2350
35953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35969 GUI DEBUG ge vaddr 08ba22f0
35969 GUI DEBUG ge prim triangle_strips 2x
35969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35969 GUI DEBUG ge Not reading Vertex, all native at 0x08BA22F0
35969 GUI DEBUG ge checkMultiDraw at 0x08BA2360
35969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35969 GUI DEBUG ge jump old PC: 0x08BA23BC, new PC: 0x08BA2420
35969 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35969 GUI DEBUG ge vaddr 08ba23c0
35969 GUI DEBUG ge prim triangle_strips 2x
35969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35969 GUI DEBUG ge Not reading Vertex, all native at 0x08BA23C0
35969 GUI DEBUG ge checkMultiDraw at 0x08BA2430
35969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35969 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35969 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35969 GUI DEBUG ge jump old PC: 0x08BA248C, new PC: 0x08BA24F0
35969 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35969 GUI DEBUG ge vaddr 08ba2490
35969 GUI DEBUG ge prim triangle_strips 2x
35969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35969 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2490
35969 GUI DEBUG ge checkMultiDraw at 0x08BA2500
35969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35969 GUI DEBUG ge jump old PC: 0x08BA255C, new PC: 0x08BA25C0
35984 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35984 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35984 GUI DEBUG ge vaddr 08ba2560
35984 GUI DEBUG ge prim triangle_strips 2x
35984 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35984 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2560
35984 GUI DEBUG ge checkMultiDraw at 0x08BA25D0
35984 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35984 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35984 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35984 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35984 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35984 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35984 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35984 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35984 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35984 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35984 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35984 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35984 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35984 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35984 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35984 GUI DEBUG ge jump old PC: 0x08BA262C, new PC: 0x08BA2690
35984 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35984 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35984 GUI DEBUG ge vaddr 08ba2630
35984 GUI DEBUG ge prim triangle_strips 2x
35984 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35984 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2630
35984 GUI DEBUG ge checkMultiDraw at 0x08BA26A0
35984 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35984 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35984 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35984 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35984 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35984 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35984 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35984 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35984 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35984 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35984 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35984 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35984 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35984 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35984 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35984 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35984 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35984 GUI DEBUG ge jump old PC: 0x08BA26FC, new PC: 0x08BA2760
35984 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35984 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35984 GUI DEBUG ge vaddr 08ba2700
35984 GUI DEBUG ge prim triangle_strips 2x
35984 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35984 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2700
35984 GUI DEBUG ge checkMultiDraw at 0x08BA2770
35984 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35984 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35984 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35984 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35984 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35984 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35984 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35984 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35984 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35984 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35984 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35984 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35984 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36000 GUI DEBUG ge jump old PC: 0x08BA27CC, new PC: 0x08BA2830
36000 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36000 GUI DEBUG ge vaddr 08ba27d0
36000 GUI DEBUG ge prim triangle_strips 2x
36000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36000 GUI DEBUG ge Not reading Vertex, all native at 0x08BA27D0
36000 GUI DEBUG ge checkMultiDraw at 0x08BA2840
36000 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36000 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36000 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36000 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36000 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36000 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36000 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36000 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36000 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36000 GUI DEBUG ge jump old PC: 0x08BA289C, new PC: 0x08BA2900
36000 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36000 GUI DEBUG ge vaddr 08ba28a0
36000 GUI DEBUG ge prim triangle_strips 2x
36000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36000 GUI DEBUG ge Not reading Vertex, all native at 0x08BA28A0
36000 GUI DEBUG ge checkMultiDraw at 0x08BA2910
36000 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36000 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36000 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36000 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36000 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36000 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36000 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36000 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36000 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36000 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36000 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36000 GUI DEBUG ge jump old PC: 0x08BA296C, new PC: 0x08BA29D0
36000 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36000 GUI DEBUG ge vaddr 08ba2970
36000 GUI DEBUG ge prim triangle_strips 2x
36000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36000 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2970
36000 GUI DEBUG ge checkMultiDraw at 0x08BA29E0
36000 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36000 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36000 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36000 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36000 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36000 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36000 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36016 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36016 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36016 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36016 GUI DEBUG ge jump old PC: 0x08BA2A3C, new PC: 0x08BA2AA0
36016 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36016 GUI DEBUG ge vaddr 08ba2a40
36016 GUI DEBUG ge prim triangle_strips 2x
36016 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36016 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2A40
36016 GUI DEBUG ge checkMultiDraw at 0x08BA2AB0
36016 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36016 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36016 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36016 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36016 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36016 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36016 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36016 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36016 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36016 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36016 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36016 GUI DEBUG ge jump old PC: 0x08BA2B0C, new PC: 0x08BA2B70
36016 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36016 GUI DEBUG ge vaddr 08ba2b10
36016 GUI DEBUG ge prim triangle_strips 2x
36016 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36016 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2B10
36016 GUI DEBUG ge checkMultiDraw at 0x08BA2B80
36016 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36016 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36016 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36016 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36016 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36016 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36016 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36016 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36016 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36016 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36016 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36016 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36016 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36016 GUI DEBUG ge jump old PC: 0x08BA2BDC, new PC: 0x08BA2C40
36016 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36016 GUI DEBUG ge vaddr 08ba2be0
36016 GUI DEBUG ge prim triangle_strips 2x
36016 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36016 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2BE0
36016 GUI DEBUG ge checkMultiDraw at 0x08BA2C50
36016 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36016 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36016 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36016 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36031 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36031 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36031 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36031 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36031 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36031 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36031 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36031 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36031 GUI DEBUG ge jump old PC: 0x08BA2CAC, new PC: 0x08BA2D10
36031 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36031 GUI DEBUG ge vaddr 08ba2cb0
36031 GUI DEBUG ge prim triangle_strips 2x
36031 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36031 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2CB0
36031 GUI DEBUG ge checkMultiDraw at 0x08BA2D20
36031 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36031 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36031 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36031 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36031 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36031 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36031 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36031 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36031 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36031 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36031 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36031 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36031 GUI DEBUG ge jump old PC: 0x08BA2D7C, new PC: 0x08BA2DE0
36031 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36031 GUI DEBUG ge vaddr 08ba2d80
36031 GUI DEBUG ge prim triangle_strips 2x
36031 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36031 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2D80
36031 GUI DEBUG ge checkMultiDraw at 0x08BA2DF0
36031 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36031 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36031 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36031 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36031 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36031 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36031 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36031 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36031 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36031 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36031 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36031 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36031 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36031 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36031 GUI DEBUG ge jump old PC: 0x08BA2E4C, new PC: 0x08BA2EB0
36031 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36031 GUI DEBUG ge vaddr 08ba2e50
36031 GUI DEBUG ge prim triangle_strips 2x
36031 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36031 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2E50
36047 GUI DEBUG ge checkMultiDraw at 0x08BA2EC0
36047 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36047 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36047 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36047 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36047 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36047 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36047 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36047 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36047 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36047 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36047 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36047 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36047 GUI DEBUG ge jump old PC: 0x08BA2F1C, new PC: 0x08BA2F80
36047 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36047 GUI DEBUG ge vaddr 08ba2f20
36047 GUI DEBUG ge prim triangle_strips 2x
36047 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36047 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2F20
36047 GUI DEBUG ge checkMultiDraw at 0x08BA2F90
36047 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36047 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36047 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36047 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36047 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36047 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36047 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36047 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36047 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36047 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36047 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36047 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36047 GUI DEBUG ge jump old PC: 0x08BA2FEC, new PC: 0x08BA3050
36047 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36047 GUI DEBUG ge vaddr 08ba2ff0
36047 GUI DEBUG ge prim triangle_strips 2x
36047 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36047 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2FF0
36047 GUI DEBUG ge checkMultiDraw at 0x08BA3060
36047 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36047 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36047 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36047 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36047 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36047 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36047 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36047 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36047 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36047 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36047 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36047 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36047 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36047 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36047 GUI DEBUG ge jump old PC: 0x08BA30BC, new PC: 0x08BA3120
36062 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36062 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36062 GUI DEBUG ge vaddr 08ba30c0
36062 GUI DEBUG ge prim triangle_strips 2x
36062 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36062 GUI DEBUG ge Not reading Vertex, all native at 0x08BA30C0
36062 GUI DEBUG ge checkMultiDraw at 0x08BA3130
36062 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36062 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36062 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36062 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36062 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36062 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36062 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36062 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36062 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36062 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36062 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36062 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36062 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36062 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36062 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36062 GUI DEBUG ge jump old PC: 0x08BA318C, new PC: 0x08BA31F0
36062 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36062 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36062 GUI DEBUG ge vaddr 08ba3190
36062 GUI DEBUG ge prim triangle_strips 2x
36062 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36062 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3190
36062 GUI DEBUG ge checkMultiDraw at 0x08BA3200
36062 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36062 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36062 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36062 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36062 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36062 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36062 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36062 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36062 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36062 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36062 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36062 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36062 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36062 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36062 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36062 GUI DEBUG ge jump old PC: 0x08BA325C, new PC: 0x08BA32C0
36062 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36062 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36062 GUI DEBUG ge vaddr 08ba3260
36062 GUI DEBUG ge prim triangle_strips 2x
36062 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36062 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3260
36062 GUI DEBUG ge checkMultiDraw at 0x08BA32D0
36062 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36062 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36062 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36062 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36062 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36062 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36062 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36062 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36062 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36062 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36062 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36078 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36078 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36078 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36078 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36078 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36078 GUI DEBUG ge jump old PC: 0x08BA332C, new PC: 0x08BA3390
36078 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36078 GUI DEBUG ge vaddr 08ba3330
36078 GUI DEBUG ge prim triangle_strips 2x
36078 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36078 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3330
36078 GUI DEBUG ge checkMultiDraw at 0x08BA33A0
36078 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36078 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36078 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36078 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36078 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36078 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36078 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36078 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36078 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36078 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36078 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36078 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36078 GUI DEBUG ge jump old PC: 0x08BA33FC, new PC: 0x08BA3460
36078 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36078 GUI DEBUG ge vaddr 08ba3400
36078 GUI DEBUG ge prim triangle_strips 2x
36078 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36078 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3400
36078 GUI DEBUG ge checkMultiDraw at 0x08BA3470
36078 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36078 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36078 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36078 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36078 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36078 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36078 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36078 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36078 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36078 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36078 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36078 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36078 GUI DEBUG ge jump old PC: 0x08BA34CC, new PC: 0x08BA3530
36078 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36078 GUI DEBUG ge vaddr 08ba34d0
36078 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36078 GUI DEBUG ge prim triangle_strips 2x
36078 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36078 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36078 GUI DEBUG ge Not reading Vertex, all native at 0x08BA34D0
36078 GUI DEBUG ge checkMultiDraw at 0x08BA3540
36094 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36094 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36094 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36094 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36094 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36094 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36094 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36094 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36094 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36094 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36094 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36094 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36094 GUI DEBUG ge jump old PC: 0x08BA359C, new PC: 0x08BA3600
36094 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36094 GUI DEBUG ge vaddr 08ba35a0
36094 GUI DEBUG ge prim triangle_strips 2x
36094 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36094 GUI DEBUG ge Not reading Vertex, all native at 0x08BA35A0
36094 GUI DEBUG ge checkMultiDraw at 0x08BA3610
36094 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36094 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36094 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36094 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36094 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36094 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36094 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36094 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36094 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36094 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36094 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36094 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36094 GUI DEBUG ge jump old PC: 0x08BA366C, new PC: 0x08BA36D0
36094 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36094 GUI DEBUG ge vaddr 08ba3670
36094 GUI DEBUG ge prim triangle_strips 2x
36094 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36094 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3670
36094 GUI DEBUG ge checkMultiDraw at 0x08BA36E0
36094 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36094 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36094 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36094 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36094 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36094 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36094 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36094 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36094 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36094 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36094 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36094 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36094 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36094 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36109 GUI DEBUG ge jump old PC: 0x08BA373C, new PC: 0x08BA37A0
36109 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36109 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36109 GUI DEBUG ge vaddr 08ba3740
36109 GUI DEBUG ge prim triangle_strips 2x
36109 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36109 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3740
36109 GUI DEBUG ge checkMultiDraw at 0x08BA37B0
36109 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36109 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36109 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36109 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36109 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36125 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36125 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36125 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36125 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36125 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36125 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36125 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36125 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36125 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36125 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36125 GUI DEBUG ge jump old PC: 0x08BA380C, new PC: 0x08BA3870
36125 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36125 GUI DEBUG ge vaddr 08ba3810
36125 GUI DEBUG ge prim triangle_strips 2x
36125 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36125 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3810
36125 GUI DEBUG ge checkMultiDraw at 0x08BA3880
36125 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36125 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36125 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36125 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36125 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36125 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36125 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36125 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36125 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36125 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36125 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36125 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36125 GUI DEBUG ge jump old PC: 0x08BA38DC, new PC: 0x08BA3940
36125 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36125 GUI DEBUG ge vaddr 08ba38e0
36125 GUI DEBUG ge prim triangle_strips 2x
36125 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36125 GUI DEBUG ge Not reading Vertex, all native at 0x08BA38E0
36125 GUI DEBUG ge checkMultiDraw at 0x08BA3950
36125 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36125 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36125 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36125 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36125 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36125 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36125 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36125 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36125 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36125 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36141 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36141 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36141 GUI DEBUG ge jump old PC: 0x08BA39AC, new PC: 0x08BA3A10
36141 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36141 GUI DEBUG ge vaddr 08ba39b0
36141 GUI DEBUG ge prim triangle_strips 2x
36141 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36141 GUI DEBUG ge Not reading Vertex, all native at 0x08BA39B0
36141 GUI DEBUG ge checkMultiDraw at 0x08BA3A20
36141 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36141 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36141 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36141 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36141 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36141 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36141 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36141 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36141 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36141 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36141 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36141 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36141 GUI DEBUG ge jump old PC: 0x08BA3A7C, new PC: 0x08BA3AE0
36141 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36141 GUI DEBUG ge vaddr 08ba3a80
36141 GUI DEBUG ge prim triangle_strips 2x
36141 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36141 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3A80
36141 GUI DEBUG ge checkMultiDraw at 0x08BA3AF0
36141 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36141 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36141 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36141 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36141 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36141 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36141 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36141 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36141 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36141 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36141 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36141 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36141 GUI DEBUG ge jump old PC: 0x08BA3B4C, new PC: 0x08BA3BB0
36141 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36141 GUI DEBUG ge vaddr 08ba3b50
36141 GUI DEBUG ge prim triangle_strips 2x
36141 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36141 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3B50
36141 GUI DEBUG ge checkMultiDraw at 0x08BA3BC0
36141 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36141 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36141 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36141 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36141 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36141 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36141 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36141 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36141 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36141 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36141 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36141 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36141 GUI DEBUG ge jump old PC: 0x08BA3C1C, new PC: 0x08BA3C80
36141 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36141 GUI DEBUG ge vaddr 08ba3c20
36141 GUI DEBUG ge prim triangle_strips 2x
36141 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36141 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36141 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3C20
36141 GUI DEBUG ge checkMultiDraw at 0x08BA3C90
36141 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36141 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36141 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36156 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36156 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36156 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36156 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36156 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36156 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36156 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36156 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36156 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36156 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36156 GUI DEBUG ge jump old PC: 0x08BA3CEC, new PC: 0x08BA3D50
36156 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36156 GUI DEBUG ge vaddr 08ba3cf0
36156 GUI DEBUG ge prim triangle_strips 2x
36156 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36156 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3CF0
36156 GUI DEBUG ge checkMultiDraw at 0x08BA3D60
36156 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36156 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36156 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36156 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36156 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36156 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36156 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36156 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36156 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36156 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36156 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36156 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36156 GUI DEBUG ge jump old PC: 0x08BA3DBC, new PC: 0x08BA3E20
36156 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36156 GUI DEBUG ge vaddr 08ba3dc0
36156 GUI DEBUG ge prim triangle_strips 2x
36156 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36156 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3DC0
36156 GUI DEBUG ge checkMultiDraw at 0x08BA3E30
36156 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36156 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36156 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36156 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36156 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36156 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36156 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36156 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36156 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36156 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36156 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36156 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36156 GUI DEBUG ge jump old PC: 0x08BA3E8C, new PC: 0x08BA3EF0
36156 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36156 GUI DEBUG ge vaddr 08ba3e90
36156 GUI DEBUG ge prim triangle_strips 2x
36156 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36156 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3E90
36156 GUI DEBUG ge checkMultiDraw at 0x08BA3F00
36156 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36156 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36156 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36156 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36156 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36156 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36156 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36156 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36156 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36156 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36156 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36156 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36156 GUI DEBUG ge jump old PC: 0x08BA3F5C, new PC: 0x08BA3FC0
36156 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36156 GUI DEBUG ge vaddr 08ba3f60
36156 GUI DEBUG ge prim triangle_strips 2x
36156 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36156 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3F60
36156 GUI DEBUG ge checkMultiDraw at 0x08BA3FD0
36156 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36156 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36156 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36156 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36156 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36156 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36156 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36156 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36156 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36156 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36156 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36156 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36156 GUI DEBUG ge jump old PC: 0x08BA402C, new PC: 0x08BA4090
36156 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36156 GUI DEBUG ge vaddr 08ba4030
36156 GUI DEBUG ge prim triangle_strips 2x
36156 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36156 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4030
36156 GUI DEBUG ge checkMultiDraw at 0x08BA40A0
36156 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36156 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36156 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36156 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36156 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36156 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36156 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36156 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36172 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36172 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36172 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36172 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36172 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36172 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36172 GUI DEBUG ge jump old PC: 0x08BA40FC, new PC: 0x08BA4160
36172 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36172 GUI DEBUG ge vaddr 08ba4100
36172 GUI DEBUG ge prim triangle_strips 2x
36172 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36172 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4100
36172 GUI DEBUG ge checkMultiDraw at 0x08BA4170
36172 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36172 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36172 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36172 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36172 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36172 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36172 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36172 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36172 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36172 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36172 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36172 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36172 GUI DEBUG ge jump old PC: 0x08BA41CC, new PC: 0x08BA4230
36172 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36172 GUI DEBUG ge vaddr 08ba41d0
36172 GUI DEBUG ge prim triangle_strips 2x
36172 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36172 GUI DEBUG ge Not reading Vertex, all native at 0x08BA41D0
36172 GUI DEBUG ge checkMultiDraw at 0x08BA4240
36172 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36172 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36172 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36172 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36172 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36172 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36172 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36172 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36172 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36172 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36172 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36172 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36172 GUI DEBUG ge jump old PC: 0x08BA429C, new PC: 0x08BA4300
36172 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36172 GUI DEBUG ge vaddr 08ba42a0
36172 GUI DEBUG ge prim triangle_strips 2x
36172 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36172 GUI DEBUG ge Not reading Vertex, all native at 0x08BA42A0
36172 GUI DEBUG ge checkMultiDraw at 0x08BA4310
36172 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36172 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36172 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36172 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36172 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36172 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36172 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36172 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36172 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36172 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36172 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36172 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36172 GUI DEBUG ge jump old PC: 0x08BA436C, new PC: 0x08BA43D0
36172 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36172 GUI DEBUG ge vaddr 08ba4370
36172 GUI DEBUG ge prim triangle_strips 2x
36172 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36172 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4370
36172 GUI DEBUG ge checkMultiDraw at 0x08BA43E0
36172 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36172 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36172 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36172 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36172 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36172 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36172 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36172 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36172 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36172 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36172 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36172 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36172 GUI DEBUG ge jump old PC: 0x08BA443C, new PC: 0x08BA44A0
36172 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36172 GUI DEBUG ge vaddr 08ba4440
36172 GUI DEBUG ge prim triangle_strips 2x
36172 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36172 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4440
36172 GUI DEBUG ge checkMultiDraw at 0x08BA44B0
36172 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36172 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36172 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36172 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36172 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36172 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36172 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36172 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36172 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36172 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36187 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36187 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36187 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36187 GUI DEBUG ge jump old PC: 0x08BA450C, new PC: 0x08BA4570
36187 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36187 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36187 GUI DEBUG ge vaddr 08ba4510
36187 GUI DEBUG ge prim triangle_strips 2x
36187 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36187 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36187 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36187 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4510
36187 GUI DEBUG ge checkMultiDraw at 0x08BA4580
36187 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36187 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36187 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36187 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36187 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36187 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36187 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36187 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36187 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36187 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36187 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36187 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36187 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36187 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36187 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36187 GUI DEBUG ge jump old PC: 0x08BA45DC, new PC: 0x08BA4640
36187 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36187 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36187 GUI DEBUG ge vaddr 08ba45e0
36187 GUI DEBUG ge prim triangle_strips 2x
36187 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36187 GUI DEBUG ge Not reading Vertex, all native at 0x08BA45E0
36187 GUI DEBUG ge checkMultiDraw at 0x08BA4650
36187 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36187 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36187 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36187 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36187 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36187 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36187 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36187 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36187 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36187 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36187 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36187 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36187 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36187 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36187 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36187 GUI DEBUG ge jump old PC: 0x08BA46AC, new PC: 0x08BA4710
36187 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36187 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36187 GUI DEBUG ge vaddr 08ba46b0
36187 GUI DEBUG ge prim triangle_strips 2x
36187 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36187 GUI DEBUG ge Not reading Vertex, all native at 0x08BA46B0
36187 GUI DEBUG ge checkMultiDraw at 0x08BA4720
36187 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36187 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36187 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36187 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36187 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36187 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36187 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36187 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36187 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36187 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36187 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36187 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36187 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36187 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36187 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36187 GUI DEBUG ge jump old PC: 0x08BA477C, new PC: 0x08BA47E0
36187 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36187 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36187 GUI DEBUG ge vaddr 08ba4780
36187 GUI DEBUG ge prim triangle_strips 2x
36187 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36187 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4780
36187 GUI DEBUG ge checkMultiDraw at 0x08BA47F0
36187 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36187 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36187 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36187 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36187 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36187 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36203 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36203 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36203 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36203 GUI DEBUG ge jump old PC: 0x08BA484C, new PC: 0x08BA48B0
36203 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36203 GUI DEBUG ge vaddr 08ba4850
36203 GUI DEBUG ge prim triangle_strips 2x
36203 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36203 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4850
36203 GUI DEBUG ge checkMultiDraw at 0x08BA48C0
36203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36203 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36203 GUI DEBUG ge jump old PC: 0x08BA491C, new PC: 0x08BA4980
36203 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36203 GUI DEBUG ge vaddr 08ba4920
36203 GUI DEBUG ge prim triangle_strips 2x
36203 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36203 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4920
36203 GUI DEBUG ge checkMultiDraw at 0x08BA4990
36203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36203 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36203 GUI DEBUG ge jump old PC: 0x08BA49EC, new PC: 0x08BA4A50
36203 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36203 GUI DEBUG ge vaddr 08ba49f0
36203 GUI DEBUG ge prim triangle_strips 2x
36203 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36203 GUI DEBUG ge Not reading Vertex, all native at 0x08BA49F0
36203 GUI DEBUG ge checkMultiDraw at 0x08BA4A60
36203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36203 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36203 GUI DEBUG ge jump old PC: 0x08BA4ABC, new PC: 0x08BA4B20
36203 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36203 GUI DEBUG ge vaddr 08ba4ac0
36203 GUI DEBUG ge prim triangle_strips 2x
36219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36219 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4AC0
36219 GUI DEBUG ge checkMultiDraw at 0x08BA4B30
36219 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36219 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36219 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36219 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36219 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36219 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36219 GUI DEBUG ge jump old PC: 0x08BA4B8C, new PC: 0x08BA4BF0
36219 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36219 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36219 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36219 GUI DEBUG ge vaddr 08ba4b90
36219 GUI DEBUG ge prim triangle_strips 2x
36219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36219 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4B90
36219 GUI DEBUG ge checkMultiDraw at 0x08BA4C00
36219 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36219 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36219 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36219 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36219 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36219 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36219 GUI DEBUG ge jump old PC: 0x08BA4C5C, new PC: 0x08BA4CC0
36219 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36219 GUI DEBUG ge vaddr 08ba4c60
36219 GUI DEBUG ge prim triangle_strips 2x
36219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36219 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4C60
36219 GUI DEBUG ge checkMultiDraw at 0x08BA4CD0
36219 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36219 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36219 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36219 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36219 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36219 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36219 GUI DEBUG ge jump old PC: 0x08BA4D2C, new PC: 0x08BA4D90
36219 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36219 GUI DEBUG ge vaddr 08ba4d30
36219 GUI DEBUG ge prim triangle_strips 2x
36219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36219 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4D30
36219 GUI DEBUG ge checkMultiDraw at 0x08BA4DA0
36219 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36219 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36219 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36219 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36219 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36219 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36219 GUI DEBUG ge jump old PC: 0x08BA4DFC, new PC: 0x08BA4E60
36219 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36234 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36234 GUI DEBUG ge vaddr 08ba4e00
36234 GUI DEBUG ge prim triangle_strips 2x
36234 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36234 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4E00
36234 GUI DEBUG ge checkMultiDraw at 0x08BA4E70
36234 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36234 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36234 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36234 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36234 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36234 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36234 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36234 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36234 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36234 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36234 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36234 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36234 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36234 GUI DEBUG ge jump old PC: 0x08BA4ECC, new PC: 0x08BA4F30
36234 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36234 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36234 GUI DEBUG ge vaddr 08ba4ed0
36234 GUI DEBUG ge prim triangle_strips 2x
36234 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36234 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36234 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4ED0
36234 GUI DEBUG ge checkMultiDraw at 0x08BA4F40
36234 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36234 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36234 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36234 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36234 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36234 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36234 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36234 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36234 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36234 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36234 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36234 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36234 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36234 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36234 GUI DEBUG ge jump old PC: 0x08BA4F9C, new PC: 0x08BA5000
36234 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36234 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36234 GUI DEBUG ge vaddr 08ba4fa0
36234 GUI DEBUG ge prim triangle_strips 2x
36234 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36234 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4FA0
36234 GUI DEBUG ge checkMultiDraw at 0x08BA5010
36234 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36234 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36234 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36234 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36234 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36234 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36234 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36234 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36234 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36234 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36234 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36234 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36234 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36234 GUI DEBUG ge jump old PC: 0x08BA506C, new PC: 0x08BA50D0
36234 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36234 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36234 GUI DEBUG ge vaddr 08ba5070
36234 GUI DEBUG ge prim triangle_strips 2x
36234 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36234 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5070
36234 GUI DEBUG ge checkMultiDraw at 0x08BA50E0
36234 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36234 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36234 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36234 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36234 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36234 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36234 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36234 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36234 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36234 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36234 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36234 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36234 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36234 GUI DEBUG ge jump old PC: 0x08BA513C, new PC: 0x08BA51A0
36234 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36234 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36234 GUI DEBUG ge vaddr 08ba5140
36234 GUI DEBUG ge prim triangle_strips 2x
36234 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36234 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5140
36234 GUI DEBUG ge checkMultiDraw at 0x08BA51B0
36234 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36234 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36234 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36250 GUI DEBUG ge jump old PC: 0x08BA520C, new PC: 0x08BA5270
36250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36250 GUI DEBUG ge vaddr 08ba5210
36250 GUI DEBUG ge prim triangle_strips 2x
36250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36250 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5210
36250 GUI DEBUG ge checkMultiDraw at 0x08BA5280
36250 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36250 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36250 GUI DEBUG ge jump old PC: 0x08BA52DC, new PC: 0x08BA5340
36250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36250 GUI DEBUG ge vaddr 08ba52e0
36250 GUI DEBUG ge prim triangle_strips 2x
36250 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36250 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36250 GUI DEBUG ge Not reading Vertex, all native at 0x08BA52E0
36250 GUI DEBUG ge checkMultiDraw at 0x08BA5350
36250 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36250 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36250 GUI DEBUG ge jump old PC: 0x08BA53AC, new PC: 0x08BA5410
36250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36250 GUI DEBUG ge vaddr 08ba53b0
36250 GUI DEBUG ge prim triangle_strips 2x
36250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36250 GUI DEBUG ge Not reading Vertex, all native at 0x08BA53B0
36250 GUI DEBUG ge checkMultiDraw at 0x08BA5420
36250 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36250 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36250 GUI DEBUG ge jump old PC: 0x08BA547C, new PC: 0x08BA54E0
36250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36250 GUI DEBUG ge vaddr 08ba5480
36250 GUI DEBUG ge prim triangle_strips 2x
36250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36250 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5480
36250 GUI DEBUG ge checkMultiDraw at 0x08BA54F0
36250 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36250 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36266 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36266 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36266 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36266 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36266 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36266 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36266 GUI DEBUG ge jump old PC: 0x08BA554C, new PC: 0x08BA55B0
36266 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36266 GUI DEBUG ge vaddr 08ba5550
36266 GUI DEBUG ge prim triangle_strips 2x
36266 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36266 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5550
36266 GUI DEBUG ge checkMultiDraw at 0x08BA55C0
36266 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36266 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36266 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36266 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36266 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36266 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36266 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36266 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36266 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36266 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36266 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36266 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36266 GUI DEBUG ge jump old PC: 0x08BA561C, new PC: 0x08BA5680
36266 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36266 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36266 GUI DEBUG ge vaddr 08ba5620
36266 GUI DEBUG ge prim triangle_strips 2x
36266 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36266 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5620
36266 GUI DEBUG ge checkMultiDraw at 0x08BA5690
36266 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36266 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36266 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36266 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36266 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36266 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36266 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36266 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36266 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36266 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36266 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36266 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36266 GUI DEBUG ge jump old PC: 0x08BA56EC, new PC: 0x08BA5750
36266 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36266 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36266 GUI DEBUG ge vaddr 08ba56f0
36266 GUI DEBUG ge prim triangle_strips 2x
36266 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36266 GUI DEBUG ge Not reading Vertex, all native at 0x08BA56F0
36266 GUI DEBUG ge checkMultiDraw at 0x08BA5760
36266 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36266 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36266 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36266 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36266 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36266 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36266 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36266 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36266 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36266 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36266 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36266 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36266 GUI DEBUG ge jump old PC: 0x08BA57BC, new PC: 0x08BA5820
36266 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36266 GUI DEBUG ge vaddr 08ba57c0
36266 GUI DEBUG ge prim triangle_strips 2x
36266 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36266 GUI DEBUG ge Not reading Vertex, all native at 0x08BA57C0
36266 GUI DEBUG ge checkMultiDraw at 0x08BA5830
36266 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36266 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36266 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36266 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36266 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36266 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36266 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36281 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36281 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36281 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36281 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36281 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36281 GUI DEBUG ge jump old PC: 0x08BA588C, new PC: 0x08BA58F0
36281 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36281 GUI DEBUG ge vaddr 08ba5890
36281 GUI DEBUG ge prim triangle_strips 2x
36281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36281 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5890
36281 GUI DEBUG ge checkMultiDraw at 0x08BA5900
36281 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36281 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36281 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36281 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36281 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36281 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36281 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36281 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36281 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36281 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36281 GUI DEBUG ge jump old PC: 0x08BA595C, new PC: 0x08BA59C0
36281 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36281 GUI DEBUG ge vaddr 08ba5960
36281 GUI DEBUG ge prim triangle_strips 2x
36281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36281 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5960
36281 GUI DEBUG ge checkMultiDraw at 0x08BA59D0
36281 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36281 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36281 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36281 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36281 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36281 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36281 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36281 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36281 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36281 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36281 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36281 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36281 GUI DEBUG ge jump old PC: 0x08BA5A2C, new PC: 0x08BA5A90
36281 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36281 GUI DEBUG ge vaddr 08ba5a30
36281 GUI DEBUG ge prim triangle_strips 2x
36281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36281 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5A30
36281 GUI DEBUG ge checkMultiDraw at 0x08BA5AA0
36281 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36281 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36281 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36281 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36281 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36281 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36281 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36281 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36281 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36281 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36281 GUI DEBUG ge jump old PC: 0x08BA5AFC, new PC: 0x08BA5B60
36281 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36281 GUI DEBUG ge vaddr 08ba5b00
36281 GUI DEBUG ge prim triangle_strips 2x
36281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36281 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5B00
36281 GUI DEBUG ge checkMultiDraw at 0x08BA5B70
36281 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36281 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36281 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36281 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36297 GUI DEBUG ge jump old PC: 0x08BA5BCC, new PC: 0x08BA5C30
36297 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36297 GUI DEBUG ge vaddr 08ba5bd0
36297 GUI DEBUG ge prim triangle_strips 2x
36297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36297 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5BD0
36297 GUI DEBUG ge checkMultiDraw at 0x08BA5C40
36297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36297 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36297 GUI DEBUG ge jump old PC: 0x08BA5C9C, new PC: 0x08BA5D00
36297 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36297 GUI DEBUG ge vaddr 08ba5ca0
36297 GUI DEBUG ge prim triangle_strips 2x
36297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36297 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5CA0
36297 GUI DEBUG ge checkMultiDraw at 0x08BA5D10
36297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36297 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36297 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36297 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36297 GUI DEBUG ge jump old PC: 0x08BA5D6C, new PC: 0x08BA5DD0
36297 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36297 GUI DEBUG ge vaddr 08ba5d70
36297 GUI DEBUG ge prim triangle_strips 2x
36297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36297 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5D70
36297 GUI DEBUG ge checkMultiDraw at 0x08BA5DE0
36297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36297 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36297 GUI DEBUG ge jump old PC: 0x08BA5E3C, new PC: 0x08BA5EA0
36297 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36297 GUI DEBUG ge vaddr 08ba5e40
36297 GUI DEBUG ge prim triangle_strips 2x
36297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36297 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5E40
36297 GUI DEBUG ge checkMultiDraw at 0x08BA5EB0
36297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36312 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36312 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36312 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36312 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36312 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36312 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36312 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36312 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36312 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36312 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36312 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36312 GUI DEBUG ge jump old PC: 0x08BA5F0C, new PC: 0x08BA5F70
36312 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36312 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36312 GUI DEBUG ge vaddr 08ba5f10
36312 GUI DEBUG ge prim triangle_strips 2x
36312 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36312 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5F10
36312 GUI DEBUG ge checkMultiDraw at 0x08BA5F80
36312 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36312 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36312 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36312 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36312 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36312 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36312 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36312 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36312 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36312 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36312 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36312 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36312 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36312 GUI DEBUG ge jump old PC: 0x08BA5FDC, new PC: 0x08BA6040
36312 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36312 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36312 GUI DEBUG ge vaddr 08ba5fe0
36312 GUI DEBUG ge prim triangle_strips 2x
36312 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36312 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5FE0
36312 GUI DEBUG ge checkMultiDraw at 0x08BA6050
36312 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36312 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36312 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36312 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36312 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36312 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36312 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36312 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36312 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36312 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36312 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36312 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36312 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36312 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36312 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36312 GUI DEBUG ge jump old PC: 0x08BA60AC, new PC: 0x08BA6110
36312 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36312 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36312 GUI DEBUG ge vaddr 08ba60b0
36312 GUI DEBUG ge prim triangle_strips 2x
36312 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36312 GUI DEBUG ge Not reading Vertex, all native at 0x08BA60B0
36312 GUI DEBUG ge checkMultiDraw at 0x08BA6120
36312 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36312 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36312 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36312 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36312 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36312 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36312 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36312 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36312 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36312 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36312 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36312 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36312 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36312 GUI DEBUG ge jump old PC: 0x08BA617C, new PC: 0x08BA61E0
36312 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36312 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36312 GUI DEBUG ge vaddr 08ba6180
36328 GUI DEBUG ge prim triangle_strips 2x
36328 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36328 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6180
36328 GUI DEBUG ge checkMultiDraw at 0x08BA61F0
36328 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36328 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36328 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36328 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36328 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36328 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36328 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36328 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36328 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36328 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36328 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36328 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36328 GUI DEBUG ge jump old PC: 0x08BA624C, new PC: 0x08BA62B0
36328 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36328 GUI DEBUG ge vaddr 08ba6250
36328 GUI DEBUG ge prim triangle_strips 2x
36328 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36328 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6250
36328 GUI DEBUG ge checkMultiDraw at 0x08BA62C0
36328 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36328 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36328 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36328 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36328 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36328 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36328 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36328 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36328 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36328 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36328 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36328 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36328 GUI DEBUG ge jump old PC: 0x08BA631C, new PC: 0x08BA6380
36328 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36328 GUI DEBUG ge vaddr 08ba6320
36328 GUI DEBUG ge prim triangle_strips 2x
36328 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36328 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6320
36328 GUI DEBUG ge checkMultiDraw at 0x08BA6390
36328 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36328 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36328 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36328 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36328 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36328 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36328 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36328 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36328 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36328 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36328 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36328 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36328 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36328 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36328 GUI DEBUG ge jump old PC: 0x08BA63EC, new PC: 0x08BA6450
36328 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36328 GUI DEBUG ge vaddr 08ba63f0
36328 GUI DEBUG ge prim triangle_strips 2x
36328 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36328 GUI DEBUG ge Not reading Vertex, all native at 0x08BA63F0
36328 GUI DEBUG ge checkMultiDraw at 0x08BA6460
36328 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36328 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36328 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36328 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36328 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36328 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36328 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36328 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36344 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36344 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36344 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36344 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36344 GUI DEBUG ge jump old PC: 0x08BA64BC, new PC: 0x08BA6520
36344 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36344 GUI DEBUG ge vaddr 08ba64c0
36344 GUI DEBUG ge prim triangle_strips 2x
36344 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36344 GUI DEBUG ge Not reading Vertex, all native at 0x08BA64C0
36344 GUI DEBUG ge checkMultiDraw at 0x08BA6530
36344 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36344 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36344 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36344 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36344 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36344 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36344 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36344 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36344 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36344 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36344 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36344 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36344 GUI DEBUG ge jump old PC: 0x08BA658C, new PC: 0x08BA65F0
36344 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36344 GUI DEBUG ge vaddr 08ba6590
36344 GUI DEBUG ge prim triangle_strips 2x
36344 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36344 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6590
36344 GUI DEBUG ge checkMultiDraw at 0x08BA6600
36344 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36344 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36344 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36344 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36344 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36344 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36344 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36344 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36344 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36344 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36344 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36344 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36344 GUI DEBUG ge jump old PC: 0x08BA665C, new PC: 0x08BA66C0
36344 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36344 GUI DEBUG ge vaddr 08ba6660
36344 GUI DEBUG ge prim triangle_strips 2x
36344 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36344 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6660
36344 GUI DEBUG ge checkMultiDraw at 0x08BA66D0
36344 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36344 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36344 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36344 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36344 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36344 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36344 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36344 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36344 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36344 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36344 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36344 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36344 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36344 GUI DEBUG ge jump old PC: 0x08BA672C, new PC: 0x08BA6790
36344 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36344 GUI DEBUG ge vaddr 08ba6730
36344 GUI DEBUG ge prim triangle_strips 2x
36344 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36344 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6730
36344 GUI DEBUG ge checkMultiDraw at 0x08BA67A0
36359 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36359 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36359 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36359 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36359 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36359 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36359 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36359 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36359 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36359 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36359 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36359 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36359 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36359 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36359 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36359 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36359 GUI DEBUG ge jump old PC: 0x08BA67FC, new PC: 0x08BA6860
36359 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36359 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36359 GUI DEBUG ge vaddr 08ba6800
36359 GUI DEBUG ge prim triangle_strips 2x
36359 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36359 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6800
36359 GUI DEBUG ge checkMultiDraw at 0x08BA6870
36359 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36359 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36359 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36359 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36359 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36359 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36359 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36359 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36359 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36359 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36359 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36359 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36359 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36359 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36359 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36359 GUI DEBUG ge jump old PC: 0x08BA68CC, new PC: 0x08BA6930
36359 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36359 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36359 GUI DEBUG ge vaddr 08ba68d0
36359 GUI DEBUG ge prim triangle_strips 2x
36359 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36359 GUI DEBUG ge Not reading Vertex, all native at 0x08BA68D0
36359 GUI DEBUG ge checkMultiDraw at 0x08BA6940
36359 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36359 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36359 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36359 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36359 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36359 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36359 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36359 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36359 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36359 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36359 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36359 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36359 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36359 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36359 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36359 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36359 GUI DEBUG ge jump old PC: 0x08BA699C, new PC: 0x08BA6A00
36359 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36359 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36359 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36359 GUI DEBUG ge vaddr 08ba69a0
36359 GUI DEBUG ge prim triangle_strips 2x
36359 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36359 GUI DEBUG ge Not reading Vertex, all native at 0x08BA69A0
36359 GUI DEBUG ge checkMultiDraw at 0x08BA6A10
36359 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36359 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36359 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36359 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36359 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36359 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36359 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36359 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36375 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36375 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36375 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36375 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36375 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36375 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36375 GUI DEBUG ge jump old PC: 0x08BA6A6C, new PC: 0x08BA6AD0
36375 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36375 GUI DEBUG ge vaddr 08ba6a70
36375 GUI DEBUG ge prim triangle_strips 2x
36375 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36375 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6A70
36375 GUI DEBUG ge checkMultiDraw at 0x08BA6AE0
36375 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36375 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36375 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36375 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36375 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36375 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36375 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36375 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36375 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36375 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36375 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36375 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36375 GUI DEBUG ge jump old PC: 0x08BA6B3C, new PC: 0x08BA6BA0
36375 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36375 GUI DEBUG ge vaddr 08ba6b40
36375 GUI DEBUG ge prim triangle_strips 2x
36375 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36375 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6B40
36375 GUI DEBUG ge checkMultiDraw at 0x08BA6BB0
36375 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36375 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36375 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36375 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36375 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36375 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36375 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36375 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36375 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36375 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36375 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36375 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36375 GUI DEBUG ge jump old PC: 0x08BA6C0C, new PC: 0x08BA6C70
36375 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36375 GUI DEBUG ge vaddr 08ba6c10
36375 GUI DEBUG ge prim triangle_strips 2x
36375 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36375 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6C10
36375 GUI DEBUG ge checkMultiDraw at 0x08BA6C80
36375 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36375 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36375 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36375 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36375 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36375 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36375 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36375 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36375 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36375 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36375 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36375 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36375 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36375 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36375 GUI DEBUG ge jump old PC: 0x08BA6CDC, new PC: 0x08BA6D40
36391 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36391 GUI DEBUG ge vaddr 08ba6ce0
36391 GUI DEBUG ge prim triangle_strips 2x
36391 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36391 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6CE0
36391 GUI DEBUG ge checkMultiDraw at 0x08BA6D50
36391 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36391 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36391 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36391 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36391 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36391 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36391 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36391 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36391 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36391 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36391 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36391 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36391 GUI DEBUG ge jump old PC: 0x08BA6DAC, new PC: 0x08BA6E10
36391 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36391 GUI DEBUG ge vaddr 08ba6db0
36391 GUI DEBUG ge prim triangle_strips 2x
36391 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36391 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6DB0
36391 GUI DEBUG ge checkMultiDraw at 0x08BA6E20
36391 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36391 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36391 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36391 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36391 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36391 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36391 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36391 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36391 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36391 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36391 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36391 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36391 GUI DEBUG ge jump old PC: 0x08BA6E7C, new PC: 0x08BA6EE0
36391 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36391 GUI DEBUG ge vaddr 08ba6e80
36391 GUI DEBUG ge prim triangle_strips 2x
36391 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36391 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6E80
36391 GUI DEBUG ge checkMultiDraw at 0x08BA6EF0
36391 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
36391 GUI DEBUG ge base 09000000
36391 GUI DEBUG ge call old PC: 0x08BA6EF8, new PC: 0x09552DA0
36391 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
36391 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
36391 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
36391 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93c0fb0))
36391 GUI DEBUG ge sceGuTexImage(level=0, width=512, height=256, X, X)
36391 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
36391 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
36391 GUI DEBUG ge tflush (deferring to prim)
36391 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
36391 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
36391 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x93e0fb0))
36391 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
36391 GUI DEBUG ge ret old PC: 0x09552DD4, new PC: 0x08BA6EF8
36391 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36391 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36391 GUI DEBUG ge glLoadMatrixf 1024.0 0.0 0.0 0.0
36391 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36391 GUI DEBUG ge glLoadMatrixf 0.0 512.0 0.0 0.0
36391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36391 GUI DEBUG ge glLoadMatrixf 95.0 -44.3 400.0 1.0
36391 GUI DEBUG ge sceGuBlendFunc(op=0, src=2, dst=3)
36406 GUI DEBUG ge sfix : 0x000000
36406 GUI DEBUG ge dfix 0x000000 redundant pure state cmd ignored
36406 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
36406 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36406 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36406 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36406 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36406 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36406 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36406 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36406 GUI DEBUG ge base 08000000
36406 GUI DEBUG ge jump old PC: 0x08BA6F60, new PC: 0x08BA6F90
36406 GUI DEBUG ge vtype GU_TEXTURE_32BITF|GU_VERTEX_8BIT|GU_TRANSFORM_3D size=12
36406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36406 GUI DEBUG ge vaddr 08ba6f60
36406 GUI DEBUG ge Texture.hashCode: 131072 bytes
36406 GUI DEBUG ge tflush Reusing cached texture 43
36406 GUI DEBUG ge prim triangle_strips 2x
36406 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
36406 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36406 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6F60
36406 GUI DEBUG ge checkMultiDraw at 0x08BA6FA0
36406 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36406 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36406 GUI DEBUG ge glLoadMatrixf 1024.0 0.0 0.0 0.0
36406 GUI DEBUG ge glLoadMatrixf 0.0 512.0 0.0 0.0
36406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36406 GUI DEBUG ge glLoadMatrixf -417.0 -44.3 400.0 1.0
36406 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36406 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36406 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36406 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36406 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36406 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36406 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36406 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36406 GUI DEBUG ge jump old PC: 0x08BA6FFC, new PC: 0x08BA7030
36406 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
36406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36406 GUI DEBUG ge vaddr 08ba7000
36406 GUI DEBUG ge prim triangle_strips 2x
36406 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
36406 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36406 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7000
36406 GUI DEBUG ge checkMultiDraw at 0x08BA7040
36406 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
36406 GUI DEBUG ge base 09000000
36406 GUI DEBUG ge call old PC: 0x08BA7048, new PC: 0x091C93E8
36406 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
36406 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
36406 GUI DEBUG ge sceGuTexImage(level=0, X, X, texBufferWidth=256, hi(pointer=0x93c0fb0))
36406 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x963fa80))
36406 GUI DEBUG ge sceGuTexImage(level=0, width=256, height=32, X, X)
36406 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
36406 GUI DEBUG ge tflush (deferring to prim)
36406 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
36406 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
36406 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9641a80))
36406 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
36406 GUI DEBUG ge ret old PC: 0x091C941C, new PC: 0x08BA7048
36406 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36406 GUI DEBUG ge glLoadMatrixf 63.6 0.0 0.0 0.0
36406 GUI DEBUG ge glLoadMatrixf 0.0 63.6 0.0 0.0
36406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36406 GUI DEBUG ge glLoadMatrixf 224.1 113.7 200.0 1.0
36406 GUI DEBUG ge tflt 0x000101 redundant pure state cmd ignored
36406 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36406 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36406 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36406 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36406 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36406 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36406 GUI DEBUG ge material ambient a=0.5 (7F)
36406 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36406 GUI DEBUG ge material specular r=0.1 g=0.1 b=0.1 (00131313)
36422 GUI DEBUG ge base 08000000
36422 GUI DEBUG ge jump old PC: 0x08BA70A4, new PC: 0x08BA70E0
36422 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
36422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36422 GUI DEBUG ge vaddr 08ba70b0
36422 GUI DEBUG ge Texture.hashCode: 8192 bytes
36422 GUI DEBUG ge tflush Reusing cached texture 51
36422 GUI DEBUG ge prim triangle_strips 2x
36422 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
36422 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36422 GUI DEBUG ge Not reading Vertex, all native at 0x08BA70B0
36422 GUI DEBUG ge checkMultiDraw at 0x08BA70F0
36422 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36422 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36422 GUI DEBUG ge glLoadMatrixf 70.5 0.0 0.0 0.0
36422 GUI DEBUG ge glLoadMatrixf 0.0 70.5 0.0 0.0
36422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36422 GUI DEBUG ge glLoadMatrixf 292.9 153.6 200.0 1.0
36422 GUI DEBUG ge tflt 0x000101 redundant pure state cmd ignored
36422 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36422 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36422 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36422 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36422 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36422 GUI DEBUG ge ama 0x00007F redundant pure state cmd ignored
36422 GUI DEBUG ge material specular r=0.0 g=0.0 b=0.0 (00000000)
36422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36422 GUI DEBUG ge jump old PC: 0x08BA714C, new PC: 0x08BA7180
36422 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
36422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36422 GUI DEBUG ge vaddr 08ba7150
36422 GUI DEBUG ge prim triangle_strips 2x
36422 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
36422 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36422 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7150
36422 GUI DEBUG ge checkMultiDraw at 0x08BA7190
36422 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36422 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36422 GUI DEBUG ge glLoadMatrixf 70.5 0.0 0.0 0.0
36422 GUI DEBUG ge glLoadMatrixf 0.0 70.5 0.0 0.0
36422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36422 GUI DEBUG ge glLoadMatrixf 151.9 153.6 200.0 1.0
36422 GUI DEBUG ge tflt 0x000101 redundant pure state cmd ignored
36422 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36422 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36422 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36422 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36422 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36422 GUI DEBUG ge ama 0x00007F redundant pure state cmd ignored
36422 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36422 GUI DEBUG ge jump old PC: 0x08BA71EC, new PC: 0x08BA7220
36422 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
36422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36422 GUI DEBUG ge vaddr 08ba71f0
36422 GUI DEBUG ge prim triangle_strips 2x
36422 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
36422 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36422 GUI DEBUG ge Not reading Vertex, all native at 0x08BA71F0
36422 GUI DEBUG ge checkMultiDraw at 0x08BA7230
36422 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36422 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36422 GUI DEBUG ge glLoadMatrixf 66.9 0.0 0.0 0.0
36422 GUI DEBUG ge glLoadMatrixf 0.0 66.9 0.0 0.0
36422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36422 GUI DEBUG ge glLoadMatrixf 189.8 132.7 200.0 1.0
36422 GUI DEBUG ge tflt 0x000101 redundant pure state cmd ignored
36422 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36422 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36422 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36422 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36422 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36437 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36437 GUI DEBUG ge ama 0x00007F redundant pure state cmd ignored
36437 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36437 GUI DEBUG ge material specular r=0.0 g=0.0 b=0.0 (00070707)
36437 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36437 GUI DEBUG ge jump old PC: 0x08BA728C, new PC: 0x08BA72C0
36437 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
36437 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36437 GUI DEBUG ge vaddr 08ba7290
36437 GUI DEBUG ge prim triangle_strips 2x
36437 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
36437 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36437 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7290
36437 GUI DEBUG ge checkMultiDraw at 0x08BA72D0
36437 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36437 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36437 GUI DEBUG ge glLoadMatrixf 66.9 0.0 0.0 0.0
36437 GUI DEBUG ge glLoadMatrixf 0.0 66.9 0.0 0.0
36437 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36437 GUI DEBUG ge glLoadMatrixf 256.7 132.7 200.0 1.0
36437 GUI DEBUG ge tflt 0x000101 redundant pure state cmd ignored
36437 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36437 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36437 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36437 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36437 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36437 GUI DEBUG ge ama 0x00007F redundant pure state cmd ignored
36437 GUI DEBUG ge smc 0x070707 redundant pure state cmd ignored
36437 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36437 GUI DEBUG ge jump old PC: 0x08BA732C, new PC: 0x08BA7360
36437 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
36437 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36437 GUI DEBUG ge vaddr 08ba7330
36437 GUI DEBUG ge prim triangle_strips 2x
36437 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
36437 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36437 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7330
36437 GUI DEBUG ge checkMultiDraw at 0x08BA7370
36437 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
36437 GUI DEBUG ge base 09000000
36437 GUI DEBUG ge call old PC: 0x08BA7378, new PC: 0x091C74B0
36437 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
36437 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
36437 GUI DEBUG ge tbw0 0x090100 redundant pure state cmd ignored
36437 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9585e80))
36437 GUI DEBUG ge sceGuTexImage(level=0, width=256, height=128, X, X)
36437 GUI DEBUG ge tflt 0x000101 redundant pure state cmd ignored
36437 GUI DEBUG ge tflush (deferring to prim)
36437 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
36437 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
36437 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x958be80))
36437 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
36437 GUI DEBUG ge ret old PC: 0x091C74E4, new PC: 0x08BA7378
36437 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36437 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36437 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36437 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36437 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
36437 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
36437 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36437 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36437 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36437 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36437 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36437 GUI DEBUG ge material ambient a=1.0 (FF)
36437 GUI DEBUG ge material specular r=0.0 g=0.0 b=0.0 (00000000)
36437 GUI DEBUG ge base 08000000
36437 GUI DEBUG ge jump old PC: 0x08BA73D4, new PC: 0x08BA7410
36437 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
36437 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36437 GUI DEBUG ge vaddr 08ba73e0
36453 GUI DEBUG ge Texture.hashCode: 32768 bytes
36453 GUI DEBUG ge tflush Reusing cached texture 49
36453 GUI DEBUG ge prim triangle_strips 2x
36453 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
36453 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36453 GUI DEBUG ge Not reading Vertex, all native at 0x08BA73E0
36453 GUI DEBUG ge checkMultiDraw at 0x08BA7420
36453 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36453 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36453 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36453 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36453 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
36453 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36453 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36453 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36453 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36453 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36453 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36453 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36453 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36453 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36453 GUI DEBUG ge jump old PC: 0x08BA747C, new PC: 0x08BA74B0
36453 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
36453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36453 GUI DEBUG ge vaddr 08ba7480
36453 GUI DEBUG ge prim triangle_strips 2x
36453 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
36453 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36453 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7480
36453 GUI DEBUG ge checkMultiDraw at 0x08BA74C0
36453 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36453 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36453 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36453 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
36453 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36453 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36453 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36453 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36453 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36453 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36453 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36453 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36453 GUI DEBUG ge jump old PC: 0x08BA751C, new PC: 0x08BA7550
36453 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
36453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36453 GUI DEBUG ge vaddr 08ba7520
36453 GUI DEBUG ge prim triangle_strips 2x
36453 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
36453 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36453 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7520
36453 GUI DEBUG ge checkMultiDraw at 0x08BA7560
36453 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36453 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36453 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36453 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
36453 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36453 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36453 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36453 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36453 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36453 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36453 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36453 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36469 GUI DEBUG ge jump old PC: 0x08BA75BC, new PC: 0x08BA75F0
36469 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
36469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36469 GUI DEBUG ge vaddr 08ba75c0
36469 GUI DEBUG ge prim triangle_strips 2x
36469 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
36469 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36469 GUI DEBUG ge Not reading Vertex, all native at 0x08BA75C0
36469 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36469 GUI DEBUG ge checkMultiDraw at 0x08BA7600
36469 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36469 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36469 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36469 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36469 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
36469 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36469 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36469 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36469 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36469 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36469 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36469 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36469 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36469 GUI DEBUG ge jump old PC: 0x08BA765C, new PC: 0x08BA7690
36469 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
36469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36469 GUI DEBUG ge vaddr 08ba7660
36469 GUI DEBUG ge prim triangle_strips 2x
36469 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
36469 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36469 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7660
36469 GUI DEBUG ge checkMultiDraw at 0x08BA76A0
36469 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36469 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36469 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36469 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
36469 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36469 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36469 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36469 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36469 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36469 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36469 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36469 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36469 GUI DEBUG ge jump old PC: 0x08BA76FC, new PC: 0x08BA7730
36469 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
36469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36469 GUI DEBUG ge vaddr 08ba7700
36469 GUI DEBUG ge prim triangle_strips 2x
36469 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
36469 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36469 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7700
36469 GUI DEBUG ge checkMultiDraw at 0x08BA7740
36469 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36469 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36469 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36469 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
36469 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36469 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36469 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36484 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36484 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36484 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36484 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36484 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36484 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36484 GUI DEBUG ge jump old PC: 0x08BA779C, new PC: 0x08BA77D0
36484 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
36484 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36484 GUI DEBUG ge vaddr 08ba77a0
36484 GUI DEBUG ge prim triangle_strips 2x
36484 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
36484 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36484 GUI DEBUG ge Not reading Vertex, all native at 0x08BA77A0
36484 GUI DEBUG ge checkMultiDraw at 0x08BA77E0
36484 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36484 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36484 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36484 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36484 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36484 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
36484 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36484 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36484 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36484 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36484 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36484 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36484 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36484 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36484 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36484 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36484 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36484 GUI DEBUG ge jump old PC: 0x08BA783C, new PC: 0x08BA7870
36484 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
36484 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36484 GUI DEBUG ge vaddr 08ba7840
36484 GUI DEBUG ge prim triangle_strips 2x
36484 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
36484 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36484 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7840
36484 GUI DEBUG ge checkMultiDraw at 0x08BA7880
36484 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36484 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36484 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36484 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36484 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36484 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
36484 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36484 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36484 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36484 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36484 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36484 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36484 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36484 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36484 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36484 GUI DEBUG ge jump old PC: 0x08BA78DC, new PC: 0x08BA7910
36484 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
36484 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36484 GUI DEBUG ge vaddr 08ba78e0
36484 GUI DEBUG ge prim triangle_strips 2x
36484 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
36484 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36484 GUI DEBUG ge Not reading Vertex, all native at 0x08BA78E0
36484 GUI DEBUG ge checkMultiDraw at 0x08BA7920
36484 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36484 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36484 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36500 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
36500 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36500 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36500 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36500 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36500 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36500 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36500 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36500 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36500 GUI DEBUG ge jump old PC: 0x08BA797C, new PC: 0x08BA79B0
36500 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
36500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36500 GUI DEBUG ge vaddr 08ba7980
36500 GUI DEBUG ge prim triangle_strips 2x
36500 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
36500 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36500 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7980
36500 GUI DEBUG ge checkMultiDraw at 0x08BA79C0
36500 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36500 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36500 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36500 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36500 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
36500 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36500 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36500 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36500 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36500 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36500 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36500 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36500 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36500 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36500 GUI DEBUG ge jump old PC: 0x08BA7A1C, new PC: 0x08BA7A50
36500 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
36500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36500 GUI DEBUG ge vaddr 08ba7a20
36500 GUI DEBUG ge prim triangle_strips 2x
36500 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
36500 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36500 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7A20
36500 GUI DEBUG ge checkMultiDraw at 0x08BA7A60
36500 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
36500 GUI DEBUG ge base 09000000
36500 GUI DEBUG ge call old PC: 0x08BA7A68, new PC: 0x091C93E8
36500 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
36500 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
36500 GUI DEBUG ge tbw0 0x090100 redundant pure state cmd ignored
36500 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x963fa80))
36500 GUI DEBUG ge sceGuTexImage(level=0, width=256, height=32, X, X)
36500 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
36500 GUI DEBUG ge tflush (deferring to prim)
36500 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
36500 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
36500 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9641a80))
36500 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
36500 GUI DEBUG ge ret old PC: 0x091C941C, new PC: 0x08BA7A68
36500 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36500 GUI DEBUG ge glLoadMatrixf 62.1 0.0 0.0 0.0
36500 GUI DEBUG ge glLoadMatrixf 0.0 62.1 0.0 0.0
36500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36500 GUI DEBUG ge glLoadMatrixf 224.5 81.7 -113.5 1.0
36516 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
36516 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36516 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36516 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36516 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36516 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36516 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36516 GUI DEBUG ge material specular r=0.1 g=0.1 b=0.1 (00191919)
36516 GUI DEBUG ge base 08000000
36516 GUI DEBUG ge jump old PC: 0x08BA7AC4, new PC: 0x08BA7B00
36516 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
36516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36516 GUI DEBUG ge vaddr 08ba7ad0
36516 GUI DEBUG ge tflush Reusing cached texture 51
36516 GUI DEBUG ge prim triangle_strips 2x
36516 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
36516 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36516 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7AD0
36516 GUI DEBUG ge checkMultiDraw at 0x08BA7B10
36516 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36516 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36516 GUI DEBUG ge glLoadMatrixf 65.2 0.0 0.0 0.0
36516 GUI DEBUG ge glLoadMatrixf 0.0 65.2 0.0 0.0
36516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36516 GUI DEBUG ge glLoadMatrixf 191.1 98.5 -133.9 1.0
36516 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36516 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36516 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36516 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36516 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36516 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36516 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36516 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36516 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36516 GUI DEBUG ge material specular r=0.1 g=0.1 b=0.1 (000D0D0D)
36516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36516 GUI DEBUG ge jump old PC: 0x08BA7B6C, new PC: 0x08BA7BA0
36516 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
36516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36516 GUI DEBUG ge vaddr 08ba7b70
36516 GUI DEBUG ge prim triangle_strips 2x
36516 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
36516 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36516 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7B70
36516 GUI DEBUG ge checkMultiDraw at 0x08BA7BB0
36516 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36516 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36516 GUI DEBUG ge glLoadMatrixf 65.2 0.0 0.0 0.0
36516 GUI DEBUG ge glLoadMatrixf 0.0 65.2 0.0 0.0
36516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36516 GUI DEBUG ge glLoadMatrixf 256.3 98.5 -133.9 1.0
36516 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36516 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36516 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36516 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36516 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36516 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36516 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36516 GUI DEBUG ge smc 0x0D0D0D redundant pure state cmd ignored
36516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36516 GUI DEBUG ge jump old PC: 0x08BA7C0C, new PC: 0x08BA7C40
36516 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
36516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36516 GUI DEBUG ge vaddr 08ba7c10
36516 GUI DEBUG ge prim triangle_strips 2x
36531 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
36531 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36531 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7C10
36531 GUI DEBUG ge checkMultiDraw at 0x08BA7C50
36531 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36531 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36531 GUI DEBUG ge glLoadMatrixf 68.6 0.0 0.0 0.0
36531 GUI DEBUG ge glLoadMatrixf 0.0 68.6 0.0 0.0
36531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36531 GUI DEBUG ge glLoadMatrixf 154.2 117.1 -156.3 1.0
36531 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36531 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36531 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36531 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36531 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36531 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36531 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36531 GUI DEBUG ge material specular r=0.0 g=0.0 b=0.0 (00010101)
36531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36531 GUI DEBUG ge jump old PC: 0x08BA7CAC, new PC: 0x08BA7CE0
36531 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
36531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36531 GUI DEBUG ge vaddr 08ba7cb0
36531 GUI DEBUG ge prim triangle_strips 2x
36531 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
36531 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36531 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7CB0
36531 GUI DEBUG ge checkMultiDraw at 0x08BA7CF0
36531 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36531 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36531 GUI DEBUG ge glLoadMatrixf 68.6 0.0 0.0 0.0
36531 GUI DEBUG ge glLoadMatrixf 0.0 68.6 0.0 0.0
36531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36531 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36531 GUI DEBUG ge glLoadMatrixf 291.5 117.1 -156.3 1.0
36531 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36531 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36531 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36531 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36531 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36531 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36531 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36531 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36531 GUI DEBUG ge smc 0x010101 redundant pure state cmd ignored
36531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36531 GUI DEBUG ge jump old PC: 0x08BA7D4C, new PC: 0x08BA7D80
36531 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
36531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36531 GUI DEBUG ge vaddr 08ba7d50
36531 GUI DEBUG ge prim triangle_strips 2x
36531 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
36531 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36531 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7D50
36531 GUI DEBUG ge checkMultiDraw at 0x08BA7D90
36531 GUI DEBUG ge ret 0x000000 has stopped integration in MultiDrawArrays
36531 GUI DEBUG ge ret old PC: 0x08BA7D94, new PC: 0x08BA8400
36531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36531 GUI DEBUG ge call old PC: 0x08BA8408, new PC: 0x08BA7D9C
36531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36531 GUI DEBUG ge call old PC: 0x08BA7DA4, new PC: 0x08A6B15C
36531 GUI DEBUG ge ate 0x000001 redundant pure state cmd ignored
36531 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36531 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
36531 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
36547 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
36547 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
36547 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
36547 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
36547 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
36547 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
36547 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
36547 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36547 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36547 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
36547 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
36547 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
36547 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BA7DA4
36547 GUI DEBUG ge sceGuOffset(x=1808,y=1912)
36547 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
36547 GUI DEBUG ge sceGuTexOffset(u=0.0, v=0.0)
36547 GUI DEBUG ge sceGuTexScale(u=1.0, v=1.0)
36547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36547 GUI DEBUG ge call old PC: 0x08BA7DC8, new PC: 0x08AC9808
36547 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
36547 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
36547 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
36547 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
36547 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
36547 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
36547 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
36547 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
36547 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
36547 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
36547 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
36547 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
36547 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
36547 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
36547 GUI DEBUG ge vtype GU_NORMAL_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
36547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36547 GUI DEBUG ge vaddr 08af94b0
36547 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36547 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
36547 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36547 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BA7DC8
36547 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
36547 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36547 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36547 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
36547 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
36547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
36547 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
36547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
36547 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
36547 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
36547 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
36547 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
36547 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
36547 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
36547 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
36547 GUI DEBUG ge ret old PC: 0x08BA7E5C, new PC: 0x08BA8408
36547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36547 GUI DEBUG ge call old PC: 0x08BA8410, new PC: 0x08B973B4
36547 GUI DEBUG ge sceGuDisable(GU_TEXTURE_2D)
36547 GUI DEBUG ge sceGuDisable(GU_ALPHA_TEST)
36547 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
36562 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
36562 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
36562 GUI DEBUG ge alpha 0x000032 redundant pure state cmd ignored
36562 GUI DEBUG ge sfix 0x000000 redundant pure state cmd ignored
36562 GUI DEBUG ge dfix 0x000000 redundant pure state cmd ignored
36562 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36562 GUI DEBUG ge material ambient a=0.3 (49)
36562 GUI DEBUG ge vtype GU_VERTEX_16BIT|GU_TRANSFORM_2D size=6
36562 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36562 GUI DEBUG ge vaddr 08a6b246
36562 GUI DEBUG ge prim sprites 1x
36562 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_S)
36562 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_T)
36562 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
36562 GUI DEBUG ge Not reading Vertex, all native at 0x08A6B246
36562 GUI DEBUG ge checkMultiDraw at 0x08B973EC
36562 GUI DEBUG ge ret 0x000000 has stopped integration in MultiDrawArrays
36562 GUI DEBUG ge ret old PC: 0x08B973F0, new PC: 0x08BA8410
36562 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36562 GUI DEBUG ge call old PC: 0x08BA8418, new PC: 0x08BA832C
36562 GUI DEBUG ge sceGuEnable(GU_TEXTURE_2D)
36562 GUI DEBUG ge ate 0x000000 redundant pure state cmd ignored
36562 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
36562 GUI DEBUG ge ste 0x000000 redundant pure state cmd ignored
36562 GUI DEBUG ge sceGuDisable(GU_BLEND)
36562 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36562 GUI DEBUG ge material ambient a=1.0 (FF)
36562 GUI DEBUG ge sceGuOffset(x=0,y=0)
36562 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
36562 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
36578 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
36578 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36594 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
36594 GUI DEBUG ge psm=0(PSM_5650)
36594 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36594 GUI DEBUG ge fbw fbp=4088000, fbw=256
36594 GUI DEBUG ge fbp fbp=4154000, fbw=256
36594 GUI DEBUG ge sceGuViewport(cx=2048, cy=2048, w=128, h=-128)
36594 GUI DEBUG ge sceGuViewport(cx=0, cy=0, w=128, h=-128)
36594 GUI DEBUG ge sceGuScissor(0,0,256,256)
36594 GUI DEBUG ge drawRegion(0,0,256,256)
36594 GUI DEBUG ge sceGuTexImage(level=0, X, X, texBufferWidth=512, hi(pointer=0x463fa80))
36594 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x4088000))
36594 GUI DEBUG ge sceGuTexImage(level=0, width=512, height=512, X, X)
36594 GUI DEBUG ge tflush (deferring to prim)
36594 GUI DEBUG ge sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
36594 GUI DEBUG ge sceGuTexMode(tpsm=3(PSM_8888), X, X, X)
36594 GUI DEBUG ge tflush (deferring to prim)
36594 GUI DEBUG ge vtype GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=10
36594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36594 GUI DEBUG ge vaddr 08ac9854
36594 GUI DEBUG hle.sceDisplay hleDisplaySetGeBuf topaddr=0x04154000, bufferwidth=256, pixelformat=0, copyGE=true, with=480, height=272
36594 GUI DEBUG ge Copy GE Screen to Memory 0x04088000-0x04110000
36594 GUI DEBUG ge GETexture.copyScreenToTexture GETexture[0x04088000-0x04110000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)]
36594 GUI DEBUG ge Reloading GE Memory (0x04154000-0x04176000) to screen (480x272)
36594 GUI DEBUG ge GETexture.copyTextureToScreen GETexture[0x04154000-0x04176000, 480x272, bufferWidth=256, pixelFormat=0(PSM_5650)] at 0x0
36594 GUI DEBUG ge Resizing GETexture GETexture[0x04088000-0x04110000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] to 512x512
36594 GUI DEBUG ge GETexture.copyTextureToScreen GETexture[0x04088000-0x04110000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x240
36594 GUI DEBUG ge prim sprites 4x
36594 GUI DEBUG ge sceGuEnable(GU_SCISSOR_TEST)
36594 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36594 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_S)
36594 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36594 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_T)
36594 GUI DEBUG ge Flipped 2D
36594 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
36609 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36609 GUI DEBUG ge Not reading Vertex, all native at 0x08AC9854
36609 GUI DEBUG ge checkMultiDraw at 0x08BA83B8
36609 GUI DEBUG ge offsetx 0x007100 pure state cmd has stopped integration in MultiDrawArrays
36609 GUI DEBUG ge sceGuOffset(x=1808,y=1912)
36609 GUI DEBUG ge sceGuViewport(cx=0, cy=0, w=240, h=-136)
36609 GUI DEBUG ge sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
36609 GUI DEBUG ge scissor1 0x000000 redundant pure state cmd ignored
36609 GUI DEBUG ge sceGuScissor(0,0,480,272)
36609 GUI DEBUG ge region1 0x000000 redundant pure state cmd ignored
36609 GUI DEBUG ge drawRegion(0,0,480,272)
36609 GUI DEBUG ge psm=3(PSM_8888)
36609 GUI DEBUG ge fbw fbp=154000, fbw=512
36609 GUI DEBUG ge fbp fbp=88000, fbw=512
36609 GUI DEBUG ge ret old PC: 0x08BA83F0, new PC: 0x08BA8418
36609 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36609 GUI DEBUG ge call old PC: 0x08BA8420, new PC: 0x08BA819C
36609 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36609 GUI DEBUG ge call old PC: 0x08BA81A4, new PC: 0x08A6B15C
36609 GUI DEBUG ge sceGuEnable(GU_ALPHA_TEST)
36609 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36609 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
36609 GUI DEBUG ge ste 0x000000 redundant pure state cmd ignored
36609 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
36609 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
36609 GUI DEBUG ge sceGuEnable(GU_BLEND)
36609 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
36609 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
36609 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
36609 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
36609 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36609 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36609 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
36609 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
36609 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
36609 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BA81A4
36609 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
36609 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
36609 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
36609 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
36609 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
36609 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
36609 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
36609 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36609 GUI DEBUG ge call old PC: 0x08BA81C8, new PC: 0x08AC9808
36609 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
36609 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
36609 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
36609 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
36609 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
36609 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
36609 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
36609 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
36609 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
36609 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
36609 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
36609 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
36609 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
36609 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
36609 GUI DEBUG ge vtype GU_NORMAL_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
36609 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36609 GUI DEBUG ge vaddr 08af94b0
36609 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
36609 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BA81C8
36609 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
36609 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36609 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36609 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36609 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
36609 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
36609 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
36609 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
36609 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
36609 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
36609 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
36609 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
36609 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
36609 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
36609 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
36609 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
36609 GUI DEBUG ge ret old PC: 0x08BA825C, new PC: 0x08BA8420
36609 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36609 GUI DEBUG ge call old PC: 0x08BA8428, new PC: 0x08BA8264
36609 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36609 GUI DEBUG ge call old PC: 0x08BA826C, new PC: 0x08A6B15C
36609 GUI DEBUG ge ate 0x000001 redundant pure state cmd ignored
36609 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36609 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
36609 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
36609 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
36609 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
36609 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
36609 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
36609 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
36609 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
36609 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
36609 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36609 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36609 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
36609 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
36609 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
36609 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BA826C
36609 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
36609 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
36609 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
36609 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
36609 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
36609 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
36609 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
36609 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36609 GUI DEBUG ge call old PC: 0x08BA8290, new PC: 0x08AC9808
36609 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
36609 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
36609 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
36609 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
36609 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
36609 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
36609 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
36609 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
36609 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
36609 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
36609 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
36609 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
36609 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
36609 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
36609 GUI DEBUG ge vtype 0x0001E0 redundant pure state cmd ignored
36609 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36609 GUI DEBUG ge vaddr 08af94b0
36609 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
36609 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BA8290
36625 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
36625 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36625 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36625 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
36625 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
36625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
36625 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
36625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
36625 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
36625 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36625 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
36625 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36625 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
36625 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
36625 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
36625 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
36625 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
36625 GUI DEBUG ge ret old PC: 0x08BA8324, new PC: 0x08BA8428
36625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36625 GUI DEBUG ge call old PC: 0x08BA8430, new PC: 0x08BA80D4
36625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36625 GUI DEBUG ge call old PC: 0x08BA80DC, new PC: 0x08A6B15C
36625 GUI DEBUG ge ate 0x000001 redundant pure state cmd ignored
36625 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36625 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
36625 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
36625 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
36625 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
36625 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
36625 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
36625 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
36625 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
36625 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
36625 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36625 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36625 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
36625 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
36625 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
36625 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BA80DC
36625 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
36625 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
36625 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
36625 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
36625 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
36625 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
36625 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
36625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36625 GUI DEBUG ge call old PC: 0x08BA8100, new PC: 0x08AC9808
36625 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
36625 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
36625 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
36625 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
36625 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
36625 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
36625 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
36625 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
36625 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
36625 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
36625 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
36625 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
36625 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
36625 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
36625 GUI DEBUG ge vtype 0x0001E0 redundant pure state cmd ignored
36625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36625 GUI DEBUG ge vaddr 08af94b0
36625 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
36625 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BA8100
36625 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
36625 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36625 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36625 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
36625 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
36625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
36625 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
36625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
36625 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
36625 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
36625 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
36625 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
36625 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
36625 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
36625 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
36625 GUI DEBUG ge ret old PC: 0x08BA8194, new PC: 0x08BA8430
36625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36625 GUI DEBUG ge call old PC: 0x08BA8438, new PC: 0x08BA800C
36625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36625 GUI DEBUG ge call old PC: 0x08BA8014, new PC: 0x08A6B15C
36625 GUI DEBUG ge ate 0x000001 redundant pure state cmd ignored
36625 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36625 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
36625 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
36625 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
36625 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
36625 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
36625 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
36625 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
36625 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
36625 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
36625 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36625 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36625 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
36625 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
36625 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
36625 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BA8014
36625 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
36625 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
36625 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
36625 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
36625 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
36625 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
36625 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
36625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36625 GUI DEBUG ge call old PC: 0x08BA8038, new PC: 0x08AC9808
36625 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
36625 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
36625 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
36625 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
36625 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
36641 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
36641 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
36641 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
36641 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
36641 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
36641 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
36641 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
36641 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
36641 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
36641 GUI DEBUG ge vtype 0x0001E0 redundant pure state cmd ignored
36641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36641 GUI DEBUG ge vaddr 08af94b0
36641 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
36641 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BA8038
36641 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
36641 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36641 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36641 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36641 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36641 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
36641 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
36641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
36641 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
36641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
36641 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
36641 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
36641 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
36641 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
36641 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
36641 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
36641 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
36641 GUI DEBUG ge ret old PC: 0x08BA80CC, new PC: 0x08BA8438
36641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36641 GUI DEBUG ge call old PC: 0x08BA8440, new PC: 0x08BA7F44
36641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36641 GUI DEBUG ge call old PC: 0x08BA7F4C, new PC: 0x08A6B15C
36641 GUI DEBUG ge ate 0x000001 redundant pure state cmd ignored
36641 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36641 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
36641 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
36641 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
36641 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
36641 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
36641 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
36641 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
36641 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
36641 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
36641 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36641 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36641 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
36641 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
36641 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
36641 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BA7F4C
36641 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
36641 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
36641 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
36641 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
36641 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
36641 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
36641 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
36641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36641 GUI DEBUG ge call old PC: 0x08BA7F70, new PC: 0x08AC9808
36641 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
36641 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
36641 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
36641 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
36641 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
36641 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
36641 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
36641 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
36641 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
36641 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
36641 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
36641 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
36641 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
36641 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
36641 GUI DEBUG ge vtype 0x0001E0 redundant pure state cmd ignored
36641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36641 GUI DEBUG ge vaddr 08af94b0
36641 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
36641 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BA7F70
36641 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
36641 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36641 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36641 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
36641 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
36641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
36641 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
36641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
36641 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
36641 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
36641 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
36641 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
36641 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
36641 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
36641 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
36641 GUI DEBUG ge ret old PC: 0x08BA8004, new PC: 0x08BA8440
36641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36641 GUI DEBUG ge call old PC: 0x08BA8448, new PC: 0x08BA7E64
36641 GUI DEBUG ge ret old PC: 0x08BA7E68, new PC: 0x08BA8448
36641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36641 GUI DEBUG ge call old PC: 0x08BA8450, new PC: 0x08BA7E70
36641 GUI DEBUG ge ret old PC: 0x08BA7E74, new PC: 0x08BA8450
36641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36641 GUI DEBUG ge call old PC: 0x08BA8458, new PC: 0x08BA7E7C
36641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36641 GUI DEBUG ge call old PC: 0x08BA7E84, new PC: 0x08A6B15C
36641 GUI DEBUG ge ate 0x000001 redundant pure state cmd ignored
36641 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36641 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
36641 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
36656 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
36656 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
36656 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
36656 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
36656 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
36656 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
36656 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
36656 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36656 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36656 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
36656 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
36656 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
36656 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BA7E84
36656 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
36656 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36656 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
36656 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
36656 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
36656 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36656 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
36656 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
36656 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
36656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36656 GUI DEBUG ge call old PC: 0x08BA7EA8, new PC: 0x08AC9808
36656 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
36656 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
36656 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
36656 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
36656 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
36656 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
36656 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
36656 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
36656 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
36656 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
36656 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
36656 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
36656 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
36656 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
36656 GUI DEBUG ge vtype 0x0001E0 redundant pure state cmd ignored
36656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36656 GUI DEBUG ge vaddr 08af94b0
36656 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
36656 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BA7EA8
36656 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
36656 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36656 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36656 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
36656 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
36656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
36656 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
36656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
36656 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
36656 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
36656 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
36656 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
36656 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
36656 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
36656 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
36656 GUI DEBUG ge ret old PC: 0x08BA7F3C, new PC: 0x08BA8458
36656 GUI DEBUG ge finish (0)
36656 GUI DEBUG ge end pc=0x8ba8460
36656 GUI DEBUG hle.sceDisplay hleDisplaySetGeBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3, copyGE=true, with=480, height=272
36656 GUI DEBUG ge Copy GE Screen to Memory 0x04154000-0x04176000
36656 GUI DEBUG ge GETexture.copyScreenToTexture GETexture[0x04154000-0x04176000, 480x272, bufferWidth=256, pixelFormat=0(PSM_5650)]
36656 GUI DEBUG ge Reloading GE Memory (0x04088000-0x04110000) to screen (480x272)
36656 GUI DEBUG ge GETexture.copyTextureToScreen GETexture[0x04088000-0x04110000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
36656 MyThread-Sound-Sub0 DEBUG hle.sceDisplay sceDisplayGetAccumulatedHcount returning 565875 (currentHcount=150)
36656 GUI DEBUG ge FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x1c, status=PSP_GE_LIST_DRAWING, pc=0x08BA8460, stall=0x00000000])
36656 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_S)
36656 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_T)
36656 GUI DEBUG ge GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
36656 MyThread-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartMultiCB cycleNum=1
36672 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36687 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36687 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36687 MyThread-Main DEBUG hle.sceDisplay sceDisplaySetFrameBuf(topaddr=0x04088000, bufferwidth=512, pixelformat=3, syncType=0)
36687 MyThread-Main DEBUG hle.sceDisplay sceDisplayGetAccumulatedHcount returning 566319 (currentHcount=22)
36687 MyThread-Main DEBUG hle.sceDisplay sceDisplayGetAccumulatedHcount returning 566360 (currentHcount=63)
36703 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36703 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36734 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36734 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36750 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36750 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36766 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36766 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36781 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36781 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36797 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36797 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36812 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36812 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36828 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36828 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36844 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36844 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36859 GUI DEBUG ge executeList PspGeList[id=0x1d, status=PSP_GE_LIST_DRAWING, pc=0x08BC7200, stall=0x00000000]
36859 GUI DEBUG ge psm=3(PSM_8888)
36859 GUI DEBUG ge fbw fbp=88000, fbw=512
36859 GUI DEBUG ge fbp fbp=0, fbw=512
36859 GUI DEBUG ge base 08000000
36859 GUI DEBUG ge jump old PC: 0x08BC7214, new PC: 0x08BC7394
36859 GUI DEBUG hle.sceDisplay hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
36859 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36859 GUI DEBUG ge Reloading GE Memory (0x04000000-0x04088000) to screen (480x272)
36859 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36859 GUI DEBUG ge GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
36859 GUI DEBUG ge clear mode : 7
36859 GUI DEBUG ge vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
36859 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36859 GUI DEBUG ge vaddr 08bc7214
36859 GUI DEBUG ge Resizing GETexture GETexture[0x04088000-0x04110000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] to 512x512
36859 GUI DEBUG ge prim sprites 16x
36859 GUI DEBUG ge sceGuEnable(GU_SCISSOR_TEST)
36859 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_S)
36859 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_T)
36859 GUI DEBUG ge Flipped 2D
36859 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
36859 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36859 GUI DEBUG ge Not reading Vertex, all native at 0x08BC7214
36859 GUI DEBUG ge checkMultiDraw at 0x08BC73A8
36859 GUI DEBUG ge clear 0x000000 has stopped integration in MultiDrawArrays
36859 GUI DEBUG ge clear mode end
36859 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36875 GUI DEBUG ge jump old PC: 0x08BC73B4, new PC: 0x08BC73F0
36875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36875 GUI DEBUG ge jump old PC: 0x08BC73F8, new PC: 0x08BC73FC
36875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36875 GUI DEBUG ge jump old PC: 0x08BC7404, new PC: 0x08BD7BF4
36875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36875 GUI DEBUG ge jump old PC: 0x08BD7BFC, new PC: 0x08BD7CBC
36875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36875 GUI DEBUG ge jump old PC: 0x08BD7CC4, new PC: 0x08BD7CC8
36875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36875 GUI DEBUG ge jump old PC: 0x08BD7CD0, new PC: 0x08BD7CD4
36875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36875 GUI DEBUG ge jump old PC: 0x08BD7CDC, new PC: 0x08BD7D9C
36875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36875 GUI DEBUG ge jump old PC: 0x08BD7DA4, new PC: 0x08BD7E64
36875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36875 GUI DEBUG ge jump old PC: 0x08BD7E6C, new PC: 0x08BD7F2C
36875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36875 GUI DEBUG ge jump old PC: 0x08BD7F34, new PC: 0x08BD7FF4
36875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36875 GUI DEBUG ge jump old PC: 0x08BD7FFC, new PC: 0x08BD80BC
36875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36875 GUI DEBUG ge jump old PC: 0x08BD80C4, new PC: 0x08BD8184
36875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36875 GUI DEBUG ge jump old PC: 0x08BD818C, new PC: 0x08BD8250
36875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36875 GUI DEBUG ge call old PC: 0x08BD8258, new PC: 0x08BC73F8
36875 GUI DEBUG ge ret old PC: 0x08BC73FC, new PC: 0x08BD8258
36875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36875 GUI DEBUG ge call old PC: 0x08BD8260, new PC: 0x08BC7404
36875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36875 GUI DEBUG ge call old PC: 0x08BC740C, new PC: 0x08A6B15C
36875 GUI DEBUG ge sceGuEnable(GU_ALPHA_TEST)
36875 GUI DEBUG ge sceGuAlphaFunc(6,0)
36875 GUI DEBUG ge sceGuDisable(GU_DEPTH_TEST)
36875 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
36875 GUI DEBUG ge sceGuDisable(GU_COLOR_TEST)
36875 GUI DEBUG ge sceGuEnable(GU_TEXTURE_2D)
36875 GUI DEBUG ge sceGuEnable(GU_BLEND)
36875 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
36875 GUI DEBUG ge sceGuDepthMask(disableWrites)
36875 GUI DEBUG ge sceGuDisable(GU_CULL_FACE)
36875 GUI DEBUG ge sceGuDisable(GU_FOG)
36875 GUI DEBUG ge sceGuStencilOp(fail=0, zfail=0, zpass=0)
36875 GUI DEBUG ge sceGuStencilFunc(func=1, ref=0, mask=255)
36875 GUI DEBUG ge sceGuTexFunc mode 000100 ALPHA
36875 GUI DEBUG ge pmska alpha mask=0x00
36875 GUI DEBUG ge sceGuColorMaterial 3
36875 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BC740C
36875 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
36875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36875 GUI DEBUG ge call old PC: 0x08BC7418, new PC: 0x08AC9808
36875 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
36875 GUI DEBUG ge ambient light r=1.0 g=1.0 b=1.0 (FFFFFF)
36875 GUI DEBUG ge Light 0 position (0.000000, -1.000000, 0.000000)
36875 GUI DEBUG ge Light 0 position (0.000000, -1.000000, 0.000000)
36875 GUI DEBUG ge Light 0 position (0.000000, -1.000000, 0.000000)
36875 GUI DEBUG ge Light 0 type 0 kind 1
36875 GUI DEBUG ge sceGuLightColor (GU_LIGHT0, GU_DIFFUSE)
36875 GUI DEBUG ge sceGuLightColor (GU_LIGHT0, GU_SPECULAR)
36875 GUI DEBUG ge material emission r=0.0 g=0.0 b=0.0 (00000000)
36875 GUI DEBUG ge material shininess 0.0
36875 GUI DEBUG ge sceGuLightMode(GU_SEPARATE_SPECULAR_COLOR)
36875 GUI DEBUG ge sceGuEnable(GU_LIGHT0)
36875 GUI DEBUG ge sceGuDisable(GU_LIGHT1)
36875 GUI DEBUG ge vtype GU_NORMAL_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
36875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36875 GUI DEBUG ge vaddr 08af94b0
36875 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
36875 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BC7418
36875 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
36875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36875 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
36875 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
36875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
36875 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
36875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
36875 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
36875 GUI DEBUG ge zscale -32767.5
36875 GUI DEBUG ge zpos 32767.5
36875 GUI DEBUG ge sceGuDepthRange(0.0, 1.0)
36875 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36875 GUI DEBUG ge base 09000000
36875 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36875 GUI DEBUG ge call old PC: 0x08BC74A8, new PC: 0x09552E78
36875 GUI DEBUG ge sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=true)
36875 GUI DEBUG ge sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
36875 GUI DEBUG ge sceGuTexImage(level=0, X, X, texBufferWidth=512, hi(pointer=0x9088000))
36875 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e13f0))
36875 GUI DEBUG ge sceGuTexImage(level=0, width=512, height=512, X, X)
36875 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
36875 GUI DEBUG ge tflush (deferring to prim)
36875 GUI DEBUG ge sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
36875 GUI DEBUG ge sceGuClutLoad(X, hi(cbp=0x9641a80))
36875 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x94213f0))
36875 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
36875 GUI DEBUG ge ret old PC: 0x09552EAC, new PC: 0x08BC74A8
36875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36891 GUI DEBUG ge sceGuBlendFunc(op=0, src=10, dst=10)
36891 GUI DEBUG ge sfix : 0xFFFFFF
36891 GUI DEBUG ge dfix : 0x000000
36891 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
36891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36891 GUI DEBUG ge pmskc color mask=0x000000
36891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36891 GUI DEBUG ge material ambient r=1.0 g=1.0 b=1.0 (00FFFFFF)
36891 GUI DEBUG ge material ambient a=1.0 (FF)
36891 GUI DEBUG ge material specular r=0.0 g=0.0 b=0.0 (00000000)
36891 GUI DEBUG ge base 08000000
36891 GUI DEBUG ge jump old PC: 0x08BC7510, new PC: 0x08BC7570
36891 GUI DEBUG ge vtype GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
36891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36891 GUI DEBUG ge vaddr 08bc7510
36891 GUI DEBUG ge Texture.hashCode: 262144 bytes
36891 GUI DEBUG ge tflush Reusing cached texture 53
36891 GUI DEBUG ge prim triangle_strips 2x
36891 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_S)
36891 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_T)
36891 GUI DEBUG ge sceGuEnable(RE_COLOR_MATERIAL)
36891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36891 GUI DEBUG ge Not reading Vertex, all native at 0x08BC7510
36891 GUI DEBUG ge checkMultiDraw at 0x08BC7580
36891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36891 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36891 GUI DEBUG ge jump old PC: 0x08BC75DC, new PC: 0x08BC7640
36891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36891 GUI DEBUG ge vaddr 08bc75e0
36891 GUI DEBUG ge prim triangle_strips 2x
36891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36891 GUI DEBUG ge Not reading Vertex, all native at 0x08BC75E0
36891 GUI DEBUG ge checkMultiDraw at 0x08BC7650
36891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36891 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36891 GUI DEBUG ge jump old PC: 0x08BC76AC, new PC: 0x08BC7710
36891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36891 GUI DEBUG ge vaddr 08bc76b0
36891 GUI DEBUG ge prim triangle_strips 2x
36891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36891 GUI DEBUG ge Not reading Vertex, all native at 0x08BC76B0
36891 GUI DEBUG ge checkMultiDraw at 0x08BC7720
36891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36891 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36891 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36891 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36891 GUI DEBUG ge jump old PC: 0x08BC777C, new PC: 0x08BC77E0
36891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36891 GUI DEBUG ge vaddr 08bc7780
36891 GUI DEBUG ge prim triangle_strips 2x
36891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36906 GUI DEBUG ge Not reading Vertex, all native at 0x08BC7780
36906 GUI DEBUG ge checkMultiDraw at 0x08BC77F0
36906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36906 GUI DEBUG ge jump old PC: 0x08BC784C, new PC: 0x08BC78B0
36906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36906 GUI DEBUG ge vaddr 08bc7850
36906 GUI DEBUG ge prim triangle_strips 2x
36906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36906 GUI DEBUG ge Not reading Vertex, all native at 0x08BC7850
36906 GUI DEBUG ge checkMultiDraw at 0x08BC78C0
36906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36906 GUI DEBUG ge jump old PC: 0x08BC791C, new PC: 0x08BC7980
36906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36906 GUI DEBUG ge vaddr 08bc7920
36906 GUI DEBUG ge prim triangle_strips 2x
36906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36906 GUI DEBUG ge Not reading Vertex, all native at 0x08BC7920
36906 GUI DEBUG ge checkMultiDraw at 0x08BC7990
36906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36906 GUI DEBUG ge jump old PC: 0x08BC79EC, new PC: 0x08BC7A50
36906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36906 GUI DEBUG ge vaddr 08bc79f0
36906 GUI DEBUG ge prim triangle_strips 2x
36906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36906 GUI DEBUG ge Not reading Vertex, all native at 0x08BC79F0
36906 GUI DEBUG ge checkMultiDraw at 0x08BC7A60
36906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36906 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36906 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36906 GUI DEBUG ge jump old PC: 0x08BC7ABC, new PC: 0x08BC7B20
36906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36906 GUI DEBUG ge vaddr 08bc7ac0
36906 GUI DEBUG ge prim triangle_strips 2x
36906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36922 GUI DEBUG ge Not reading Vertex, all native at 0x08BC7AC0
36922 GUI DEBUG ge checkMultiDraw at 0x08BC7B30
36922 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36922 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36922 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36922 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36922 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36922 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36922 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36922 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36922 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36922 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36922 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36922 GUI DEBUG ge jump old PC: 0x08BC7B8C, new PC: 0x08BC7BF0
36922 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36922 GUI DEBUG ge vaddr 08bc7b90
36922 GUI DEBUG ge prim triangle_strips 2x
36922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36922 GUI DEBUG ge Not reading Vertex, all native at 0x08BC7B90
36922 GUI DEBUG ge checkMultiDraw at 0x08BC7C00
36922 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36922 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36922 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36922 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36922 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36922 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36922 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36922 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36922 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36922 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36922 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36922 GUI DEBUG ge jump old PC: 0x08BC7C5C, new PC: 0x08BC7CC0
36922 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36922 GUI DEBUG ge vaddr 08bc7c60
36922 GUI DEBUG ge prim triangle_strips 2x
36922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36922 GUI DEBUG ge Not reading Vertex, all native at 0x08BC7C60
36922 GUI DEBUG ge checkMultiDraw at 0x08BC7CD0
36922 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36922 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36922 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36922 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36922 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36922 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36922 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36922 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36922 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36922 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36922 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36922 GUI DEBUG ge jump old PC: 0x08BC7D2C, new PC: 0x08BC7D90
36922 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36922 GUI DEBUG ge vaddr 08bc7d30
36922 GUI DEBUG ge prim triangle_strips 2x
36922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36922 GUI DEBUG ge Not reading Vertex, all native at 0x08BC7D30
36922 GUI DEBUG ge checkMultiDraw at 0x08BC7DA0
36922 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36922 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36922 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36922 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36922 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36922 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36922 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36922 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36922 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36922 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36922 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36922 GUI DEBUG ge jump old PC: 0x08BC7DFC, new PC: 0x08BC7E60
36922 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36922 GUI DEBUG ge vaddr 08bc7e00
36922 GUI DEBUG ge prim triangle_strips 2x
36922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36937 GUI DEBUG ge Not reading Vertex, all native at 0x08BC7E00
36937 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36937 GUI DEBUG ge checkMultiDraw at 0x08BC7E70
36937 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36937 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36937 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36937 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36937 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36937 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36937 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36937 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36937 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36937 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36937 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36937 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36937 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36937 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36937 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36937 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36937 GUI DEBUG ge jump old PC: 0x08BC7ECC, new PC: 0x08BC7F30
36937 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36937 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36937 GUI DEBUG ge vaddr 08bc7ed0
36937 GUI DEBUG ge prim triangle_strips 2x
36937 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36937 GUI DEBUG ge Not reading Vertex, all native at 0x08BC7ED0
36937 GUI DEBUG ge checkMultiDraw at 0x08BC7F40
36937 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36937 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36937 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36937 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36937 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36937 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36937 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36937 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36937 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36937 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36937 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36937 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36937 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36937 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36937 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36937 GUI DEBUG ge jump old PC: 0x08BC7F9C, new PC: 0x08BC8000
36937 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36937 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36937 GUI DEBUG ge vaddr 08bc7fa0
36937 GUI DEBUG ge prim triangle_strips 2x
36937 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36937 GUI DEBUG ge Not reading Vertex, all native at 0x08BC7FA0
36937 GUI DEBUG ge checkMultiDraw at 0x08BC8010
36937 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36937 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36937 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36937 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36937 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36937 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36937 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36937 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36937 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36937 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36937 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36937 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36937 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36937 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36937 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36937 GUI DEBUG ge jump old PC: 0x08BC806C, new PC: 0x08BC80D0
36937 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36937 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36937 GUI DEBUG ge vaddr 08bc8070
36937 GUI DEBUG ge prim triangle_strips 2x
36937 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36937 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8070
36937 GUI DEBUG ge checkMultiDraw at 0x08BC80E0
36937 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36937 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36937 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36937 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36937 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36937 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36937 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36937 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36937 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36937 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36937 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36937 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36937 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36937 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36937 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36937 GUI DEBUG ge jump old PC: 0x08BC813C, new PC: 0x08BC81A0
36953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36953 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36953 GUI DEBUG ge vaddr 08bc8140
36953 GUI DEBUG ge prim triangle_strips 2x
36953 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36953 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8140
36953 GUI DEBUG ge checkMultiDraw at 0x08BC81B0
36953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36953 GUI DEBUG ge jump old PC: 0x08BC820C, new PC: 0x08BC8270
36953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36953 GUI DEBUG ge vaddr 08bc8210
36953 GUI DEBUG ge prim triangle_strips 2x
36953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36953 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8210
36953 GUI DEBUG ge checkMultiDraw at 0x08BC8280
36953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36953 GUI DEBUG ge jump old PC: 0x08BC82DC, new PC: 0x08BC8340
36953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36953 GUI DEBUG ge vaddr 08bc82e0
36953 GUI DEBUG ge prim triangle_strips 2x
36953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36953 GUI DEBUG ge Not reading Vertex, all native at 0x08BC82E0
36953 GUI DEBUG ge checkMultiDraw at 0x08BC8350
36953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36953 GUI DEBUG ge jump old PC: 0x08BC83AC, new PC: 0x08BC8410
36953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36953 GUI DEBUG ge vaddr 08bc83b0
36953 GUI DEBUG ge prim triangle_strips 2x
36953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36953 GUI DEBUG ge Not reading Vertex, all native at 0x08BC83B0
36953 GUI DEBUG ge checkMultiDraw at 0x08BC8420
36953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36969 GUI DEBUG ge jump old PC: 0x08BC847C, new PC: 0x08BC84E0
36969 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36969 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36969 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36969 GUI DEBUG ge vaddr 08bc8480
36969 GUI DEBUG ge prim triangle_strips 2x
36969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36969 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8480
36969 GUI DEBUG ge checkMultiDraw at 0x08BC84F0
36969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36969 GUI DEBUG ge jump old PC: 0x08BC854C, new PC: 0x08BC85B0
36969 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36969 GUI DEBUG ge vaddr 08bc8550
36969 GUI DEBUG ge prim triangle_strips 2x
36969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36969 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8550
36969 GUI DEBUG ge checkMultiDraw at 0x08BC85C0
36969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36969 GUI DEBUG ge jump old PC: 0x08BC861C, new PC: 0x08BC8680
36969 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36969 GUI DEBUG ge vaddr 08bc8620
36969 GUI DEBUG ge prim triangle_strips 2x
36969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36969 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8620
36969 GUI DEBUG ge checkMultiDraw at 0x08BC8690
36969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36969 GUI DEBUG ge jump old PC: 0x08BC86EC, new PC: 0x08BC8750
36969 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36969 GUI DEBUG ge vaddr 08bc86f0
36969 GUI DEBUG ge prim triangle_strips 2x
36969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36969 GUI DEBUG ge Not reading Vertex, all native at 0x08BC86F0
36969 GUI DEBUG ge checkMultiDraw at 0x08BC8760
36984 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36984 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36984 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36984 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36984 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36984 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36984 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36984 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36984 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36984 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36984 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36984 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36984 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36984 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36984 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36984 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36984 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36984 GUI DEBUG ge jump old PC: 0x08BC87BC, new PC: 0x08BC8820
36984 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36984 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36984 GUI DEBUG ge vaddr 08bc87c0
36984 GUI DEBUG ge prim triangle_strips 2x
36984 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36984 GUI DEBUG ge Not reading Vertex, all native at 0x08BC87C0
36984 GUI DEBUG ge checkMultiDraw at 0x08BC8830
36984 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36984 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36984 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36984 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36984 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36984 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36984 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36984 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36984 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36984 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36984 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36984 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36984 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36984 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36984 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36984 GUI DEBUG ge jump old PC: 0x08BC888C, new PC: 0x08BC88F0
36984 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36984 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36984 GUI DEBUG ge vaddr 08bc8890
36984 GUI DEBUG ge prim triangle_strips 2x
36984 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36984 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8890
36984 GUI DEBUG ge checkMultiDraw at 0x08BC8900
36984 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36984 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36984 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36984 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36984 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36984 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36984 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36984 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36984 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36984 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36984 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36984 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36984 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36984 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36984 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36984 GUI DEBUG ge jump old PC: 0x08BC895C, new PC: 0x08BC89C0
36984 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
36984 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36984 GUI DEBUG ge vaddr 08bc8960
36984 GUI DEBUG ge prim triangle_strips 2x
36984 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36984 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8960
36984 GUI DEBUG ge checkMultiDraw at 0x08BC89D0
36984 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36984 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36984 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36984 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36984 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36984 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
36984 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36984 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36984 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36984 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36984 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37000 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37000 GUI DEBUG ge jump old PC: 0x08BC8A2C, new PC: 0x08BC8A90
37000 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37000 GUI DEBUG ge vaddr 08bc8a30
37000 GUI DEBUG ge prim triangle_strips 2x
37000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37000 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8A30
37000 GUI DEBUG ge checkMultiDraw at 0x08BC8AA0
37000 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37000 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37000 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37000 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37000 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37000 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37000 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37000 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37000 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37000 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37000 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37000 GUI DEBUG ge jump old PC: 0x08BC8AFC, new PC: 0x08BC8B60
37000 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37000 GUI DEBUG ge vaddr 08bc8b00
37000 GUI DEBUG ge prim triangle_strips 2x
37000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37000 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8B00
37000 GUI DEBUG ge checkMultiDraw at 0x08BC8B70
37000 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37000 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37000 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37000 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37000 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37000 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37000 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37000 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37000 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37000 GUI DEBUG ge jump old PC: 0x08BC8BCC, new PC: 0x08BC8C30
37000 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37000 GUI DEBUG ge vaddr 08bc8bd0
37000 GUI DEBUG ge prim triangle_strips 2x
37000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37000 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8BD0
37000 GUI DEBUG ge checkMultiDraw at 0x08BC8C40
37000 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37000 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37000 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37000 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37000 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37000 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37000 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37000 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37000 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37000 GUI DEBUG ge jump old PC: 0x08BC8C9C, new PC: 0x08BC8D00
37000 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37000 GUI DEBUG ge vaddr 08bc8ca0
37016 GUI DEBUG ge prim triangle_strips 2x
37016 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37016 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8CA0
37016 GUI DEBUG ge checkMultiDraw at 0x08BC8D10
37016 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
37016 GUI DEBUG ge base 09000000
37016 GUI DEBUG ge call old PC: 0x08BC8D18, new PC: 0x09552F50
37016 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
37016 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
37016 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
37016 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421830))
37016 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
37016 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
37016 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
37016 GUI DEBUG ge tflush (deferring to prim)
37016 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
37016 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
37016 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461830))
37016 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
37016 GUI DEBUG ge ret old PC: 0x09552F84, new PC: 0x08BC8D18
37016 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37016 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37016 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37016 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
37016 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37016 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37016 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37016 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37016 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37016 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37016 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37016 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37016 GUI DEBUG ge base 08000000
37016 GUI DEBUG ge jump old PC: 0x08BC8D74, new PC: 0x08BC8DE0
37016 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37016 GUI DEBUG ge vaddr 08bc8d80
37016 GUI DEBUG ge Texture.hashCode: 262144 bytes
37016 GUI DEBUG ge tflush Reusing cached texture 55
37016 GUI DEBUG ge prim triangle_strips 2x
37016 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37016 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8D80
37016 GUI DEBUG ge checkMultiDraw at 0x08BC8DF0
37016 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37016 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37016 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37016 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37016 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37016 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37016 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37016 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37016 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37016 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37016 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37016 GUI DEBUG ge jump old PC: 0x08BC8E4C, new PC: 0x08BC8EB0
37016 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37016 GUI DEBUG ge vaddr 08bc8e50
37016 GUI DEBUG ge prim triangle_strips 2x
37016 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37016 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8E50
37016 GUI DEBUG ge checkMultiDraw at 0x08BC8EC0
37016 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37016 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37016 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37016 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37016 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37016 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37031 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37031 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37031 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37031 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37031 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37031 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37031 GUI DEBUG ge jump old PC: 0x08BC8F1C, new PC: 0x08BC8F80
37031 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37031 GUI DEBUG ge vaddr 08bc8f20
37031 GUI DEBUG ge prim triangle_strips 2x
37031 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37031 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8F20
37031 GUI DEBUG ge checkMultiDraw at 0x08BC8F90
37031 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37031 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37031 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37031 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37031 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37031 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37031 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37031 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37031 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37031 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37031 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37031 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37031 GUI DEBUG ge jump old PC: 0x08BC8FEC, new PC: 0x08BC9050
37031 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37031 GUI DEBUG ge vaddr 08bc8ff0
37031 GUI DEBUG ge prim triangle_strips 2x
37031 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37031 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37031 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37031 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8FF0
37031 GUI DEBUG ge checkMultiDraw at 0x08BC9060
37031 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37031 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37031 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37031 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37031 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37031 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37031 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37031 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37031 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37031 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37031 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37031 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37031 GUI DEBUG ge jump old PC: 0x08BC90BC, new PC: 0x08BC9120
37031 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37031 GUI DEBUG ge vaddr 08bc90c0
37031 GUI DEBUG ge prim triangle_strips 2x
37031 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37031 GUI DEBUG ge Not reading Vertex, all native at 0x08BC90C0
37031 GUI DEBUG ge checkMultiDraw at 0x08BC9130
37031 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
37031 GUI DEBUG ge base 09000000
37031 GUI DEBUG ge call old PC: 0x08BC9138, new PC: 0x095531D8
37031 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
37031 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
37031 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
37031 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x94d24f0))
37031 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
37031 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
37031 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
37031 GUI DEBUG ge tflush (deferring to prim)
37031 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
37031 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
37031 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x95124f0))
37047 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
37047 GUI DEBUG ge ret old PC: 0x0955320C, new PC: 0x08BC9138
37047 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37047 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37047 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37047 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
37047 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37047 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37047 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37047 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37047 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37047 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37047 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37047 GUI DEBUG ge base 08000000
37047 GUI DEBUG ge jump old PC: 0x08BC9194, new PC: 0x08BC9200
37047 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37047 GUI DEBUG ge vaddr 08bc91a0
37047 GUI DEBUG ge Texture.hashCode: 262144 bytes
37047 GUI DEBUG ge tflush Reusing cached texture 57
37047 GUI DEBUG ge prim triangle_strips 2x
37047 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37047 GUI DEBUG ge Not reading Vertex, all native at 0x08BC91A0
37047 GUI DEBUG ge checkMultiDraw at 0x08BC9210
37047 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37047 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37047 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37047 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37047 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37047 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37047 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37047 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37047 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37047 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37047 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37047 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37047 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37047 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37047 GUI DEBUG ge jump old PC: 0x08BC926C, new PC: 0x08BC92D0
37047 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37047 GUI DEBUG ge vaddr 08bc9270
37047 GUI DEBUG ge prim triangle_strips 2x
37047 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37047 GUI DEBUG ge Not reading Vertex, all native at 0x08BC9270
37047 GUI DEBUG ge checkMultiDraw at 0x08BC92E0
37047 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
37047 GUI DEBUG ge base 09000000
37047 GUI DEBUG ge call old PC: 0x08BC92E8, new PC: 0x09552F50
37047 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
37047 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
37047 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
37047 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421830))
37047 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
37047 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
37047 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
37047 GUI DEBUG ge tflush (deferring to prim)
37047 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
37047 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
37047 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461830))
37047 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
37047 GUI DEBUG ge ret old PC: 0x09552F84, new PC: 0x08BC92E8
37047 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37047 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37047 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37047 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
37047 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37062 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37062 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37062 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37062 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37062 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37062 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37062 GUI DEBUG ge base 08000000
37062 GUI DEBUG ge jump old PC: 0x08BC9344, new PC: 0x08BC93B0
37062 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37062 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37062 GUI DEBUG ge vaddr 08bc9350
37062 GUI DEBUG ge tflush Reusing cached texture 55
37062 GUI DEBUG ge prim triangle_strips 2x
37062 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37062 GUI DEBUG ge Not reading Vertex, all native at 0x08BC9350
37062 GUI DEBUG ge checkMultiDraw at 0x08BC93C0
37062 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37062 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37062 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37062 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37062 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37062 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37062 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37062 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37062 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37062 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37062 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37062 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37062 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37062 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37062 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37062 GUI DEBUG ge jump old PC: 0x08BC941C, new PC: 0x08BC9480
37062 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37062 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37062 GUI DEBUG ge vaddr 08bc9420
37062 GUI DEBUG ge prim triangle_strips 2x
37062 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37062 GUI DEBUG ge Not reading Vertex, all native at 0x08BC9420
37062 GUI DEBUG ge checkMultiDraw at 0x08BC9490
37062 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37062 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37062 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37062 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37062 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37062 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37062 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37062 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37062 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37062 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37062 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37062 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37062 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37062 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37062 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37062 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37062 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37062 GUI DEBUG ge jump old PC: 0x08BC94EC, new PC: 0x08BC9550
37062 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37062 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37062 GUI DEBUG ge vaddr 08bc94f0
37062 GUI DEBUG ge prim triangle_strips 2x
37062 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37062 GUI DEBUG ge Not reading Vertex, all native at 0x08BC94F0
37062 GUI DEBUG ge checkMultiDraw at 0x08BC9560
37062 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
37062 GUI DEBUG ge base 09000000
37062 GUI DEBUG ge call old PC: 0x08BC9568, new PC: 0x09552E78
37062 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
37062 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
37062 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
37062 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e13f0))
37062 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
37062 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
37062 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
37078 GUI DEBUG ge tflush (deferring to prim)
37078 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
37078 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
37078 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x94213f0))
37078 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
37078 GUI DEBUG ge ret old PC: 0x09552EAC, new PC: 0x08BC9568
37078 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37078 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37078 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37078 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
37078 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37078 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37078 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37078 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37078 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37078 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37078 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37078 GUI DEBUG ge base 08000000
37078 GUI DEBUG ge jump old PC: 0x08BC95C4, new PC: 0x08BC9630
37078 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37078 GUI DEBUG ge vaddr 08bc95d0
37078 GUI DEBUG ge tflush Reusing cached texture 53
37078 GUI DEBUG ge prim triangle_strips 2x
37078 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37078 GUI DEBUG ge Not reading Vertex, all native at 0x08BC95D0
37078 GUI DEBUG ge checkMultiDraw at 0x08BC9640
37078 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37078 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37078 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37078 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37078 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37078 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37078 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37078 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37078 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37078 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37078 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37078 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37078 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37078 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37078 GUI DEBUG ge jump old PC: 0x08BC969C, new PC: 0x08BC9700
37078 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37078 GUI DEBUG ge vaddr 08bc96a0
37078 GUI DEBUG ge prim triangle_strips 2x
37078 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37078 GUI DEBUG ge Not reading Vertex, all native at 0x08BC96A0
37078 GUI DEBUG ge checkMultiDraw at 0x08BC9710
37078 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37078 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37078 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37078 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37078 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37078 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37078 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37078 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37078 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37078 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37078 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37078 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37078 GUI DEBUG ge jump old PC: 0x08BC976C, new PC: 0x08BC97D0
37078 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37094 GUI DEBUG ge vaddr 08bc9770
37094 GUI DEBUG ge prim triangle_strips 2x
37094 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37094 GUI DEBUG ge Not reading Vertex, all native at 0x08BC9770
37094 GUI DEBUG ge checkMultiDraw at 0x08BC97E0
37094 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37094 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37094 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37094 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37094 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37094 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37094 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37094 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37094 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37094 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37094 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37094 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37094 GUI DEBUG ge jump old PC: 0x08BC983C, new PC: 0x08BC98A0
37094 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37094 GUI DEBUG ge vaddr 08bc9840
37094 GUI DEBUG ge prim triangle_strips 2x
37094 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37094 GUI DEBUG ge Not reading Vertex, all native at 0x08BC9840
37094 GUI DEBUG ge checkMultiDraw at 0x08BC98B0
37094 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37094 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37094 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37094 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37094 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37094 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37094 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37094 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37094 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37094 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37094 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37094 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37094 GUI DEBUG ge jump old PC: 0x08BC990C, new PC: 0x08BC9970
37094 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37094 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37094 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37094 GUI DEBUG ge vaddr 08bc9910
37094 GUI DEBUG ge prim triangle_strips 2x
37094 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37094 GUI DEBUG ge Not reading Vertex, all native at 0x08BC9910
37094 GUI DEBUG ge checkMultiDraw at 0x08BC9980
37094 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37094 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37094 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37094 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37094 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37094 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37094 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37094 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37094 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37094 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37094 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37094 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37094 GUI DEBUG ge jump old PC: 0x08BC99DC, new PC: 0x08BC9A40
37094 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37109 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37109 GUI DEBUG ge vaddr 08bc99e0
37109 GUI DEBUG ge prim triangle_strips 2x
37109 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37109 GUI DEBUG ge Not reading Vertex, all native at 0x08BC99E0
37109 GUI DEBUG ge checkMultiDraw at 0x08BC9A50
37109 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37109 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37109 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37109 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37109 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37109 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37109 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37109 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37109 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37109 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37109 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37109 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37109 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37109 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37109 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37109 GUI DEBUG ge jump old PC: 0x08BC9AAC, new PC: 0x08BC9B10
37109 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37109 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37109 GUI DEBUG ge vaddr 08bc9ab0
37109 GUI DEBUG ge prim triangle_strips 2x
37109 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37109 GUI DEBUG ge Not reading Vertex, all native at 0x08BC9AB0
37109 GUI DEBUG ge checkMultiDraw at 0x08BC9B20
37109 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37109 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37109 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37109 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37109 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37109 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37109 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37109 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37109 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37109 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37109 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37109 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37109 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37109 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37109 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37109 GUI DEBUG ge jump old PC: 0x08BC9B7C, new PC: 0x08BC9BE0
37109 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37109 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37109 GUI DEBUG ge vaddr 08bc9b80
37109 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37109 GUI DEBUG ge prim triangle_strips 2x
37109 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37109 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37109 GUI DEBUG ge Not reading Vertex, all native at 0x08BC9B80
37109 GUI DEBUG ge checkMultiDraw at 0x08BC9BF0
37109 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37109 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37109 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37109 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37109 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37109 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37109 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37109 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37109 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37109 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37109 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37109 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37109 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37109 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37109 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37125 GUI DEBUG ge jump old PC: 0x08BC9C4C, new PC: 0x08BC9CB0
37125 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37125 GUI DEBUG ge vaddr 08bc9c50
37125 GUI DEBUG ge prim triangle_strips 2x
37125 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37125 GUI DEBUG ge Not reading Vertex, all native at 0x08BC9C50
37125 GUI DEBUG ge checkMultiDraw at 0x08BC9CC0
37125 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37125 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37125 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37125 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37125 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37125 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37125 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37125 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37125 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37125 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37125 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37125 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37125 GUI DEBUG ge jump old PC: 0x08BC9D1C, new PC: 0x08BC9D80
37125 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37125 GUI DEBUG ge vaddr 08bc9d20
37125 GUI DEBUG ge prim triangle_strips 2x
37125 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37125 GUI DEBUG ge Not reading Vertex, all native at 0x08BC9D20
37125 GUI DEBUG ge checkMultiDraw at 0x08BC9D90
37125 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37125 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37125 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37125 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37125 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37125 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37125 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37125 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37125 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37125 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37125 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37125 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37125 GUI DEBUG ge jump old PC: 0x08BC9DEC, new PC: 0x08BC9E50
37125 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37125 GUI DEBUG ge vaddr 08bc9df0
37125 GUI DEBUG ge prim triangle_strips 2x
37125 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37125 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37125 GUI DEBUG ge Not reading Vertex, all native at 0x08BC9DF0
37125 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37125 GUI DEBUG ge checkMultiDraw at 0x08BC9E60
37125 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37125 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37125 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37125 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37125 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37125 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37125 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37125 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37125 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37125 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37141 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37141 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37141 GUI DEBUG ge jump old PC: 0x08BC9EBC, new PC: 0x08BC9F20
37141 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37141 GUI DEBUG ge vaddr 08bc9ec0
37141 GUI DEBUG ge prim triangle_strips 2x
37141 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37141 GUI DEBUG ge Not reading Vertex, all native at 0x08BC9EC0
37141 GUI DEBUG ge checkMultiDraw at 0x08BC9F30
37141 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37141 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37141 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37141 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37141 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37141 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37141 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37141 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37141 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37141 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37141 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37141 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37141 GUI DEBUG ge jump old PC: 0x08BC9F8C, new PC: 0x08BC9FF0
37141 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37141 GUI DEBUG ge vaddr 08bc9f90
37141 GUI DEBUG ge prim triangle_strips 2x
37141 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37141 GUI DEBUG ge Not reading Vertex, all native at 0x08BC9F90
37141 GUI DEBUG ge checkMultiDraw at 0x08BCA000
37141 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
37141 GUI DEBUG ge base 09000000
37141 GUI DEBUG ge call old PC: 0x08BCA008, new PC: 0x09552F50
37141 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
37141 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
37141 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
37141 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421830))
37141 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
37141 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
37141 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
37141 GUI DEBUG ge tflush (deferring to prim)
37141 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
37141 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
37141 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461830))
37141 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
37141 GUI DEBUG ge ret old PC: 0x09552F84, new PC: 0x08BCA008
37141 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37141 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37141 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37141 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
37141 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37141 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37141 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37141 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37141 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37141 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37141 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37141 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37141 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37141 GUI DEBUG ge base 08000000
37156 GUI DEBUG ge jump old PC: 0x08BCA064, new PC: 0x08BCA0D0
37156 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37156 GUI DEBUG ge vaddr 08bca070
37156 GUI DEBUG ge tflush Reusing cached texture 55
37156 GUI DEBUG ge prim triangle_strips 2x
37156 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37156 GUI DEBUG ge Not reading Vertex, all native at 0x08BCA070
37156 GUI DEBUG ge checkMultiDraw at 0x08BCA0E0
37156 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37156 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37156 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37156 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37156 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37156 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37156 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37156 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37156 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37156 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37156 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37156 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37156 GUI DEBUG ge jump old PC: 0x08BCA13C, new PC: 0x08BCA1A0
37156 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37156 GUI DEBUG ge vaddr 08bca140
37156 GUI DEBUG ge prim triangle_strips 2x
37156 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37156 GUI DEBUG ge Not reading Vertex, all native at 0x08BCA140
37156 GUI DEBUG ge checkMultiDraw at 0x08BCA1B0
37156 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
37156 GUI DEBUG ge base 09000000
37156 GUI DEBUG ge call old PC: 0x08BCA1B8, new PC: 0x095531D8
37156 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
37156 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
37156 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
37156 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x94d24f0))
37156 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
37156 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
37156 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
37156 GUI DEBUG ge tflush (deferring to prim)
37156 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
37156 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
37156 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x95124f0))
37156 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
37156 GUI DEBUG ge ret old PC: 0x0955320C, new PC: 0x08BCA1B8
37156 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37156 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37156 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37156 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
37156 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37156 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37156 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37156 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37156 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37156 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37156 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37156 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37156 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37156 GUI DEBUG ge base 08000000
37156 GUI DEBUG ge jump old PC: 0x08BCA214, new PC: 0x08BCA280
37156 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37172 GUI DEBUG ge vaddr 08bca220
37172 GUI DEBUG ge tflush Reusing cached texture 57
37172 GUI DEBUG ge prim triangle_strips 2x
37172 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37172 GUI DEBUG ge Not reading Vertex, all native at 0x08BCA220
37172 GUI DEBUG ge checkMultiDraw at 0x08BCA290
37172 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37172 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37172 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37172 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37172 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37172 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37172 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37172 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37172 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37172 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37172 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37172 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37172 GUI DEBUG ge jump old PC: 0x08BCA2EC, new PC: 0x08BCA350
37172 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37172 GUI DEBUG ge vaddr 08bca2f0
37172 GUI DEBUG ge prim triangle_strips 2x
37172 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37172 GUI DEBUG ge Not reading Vertex, all native at 0x08BCA2F0
37172 GUI DEBUG ge checkMultiDraw at 0x08BCA360
37172 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37172 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37172 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37172 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37172 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37172 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37172 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37172 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37172 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37172 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37172 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37172 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37172 GUI DEBUG ge jump old PC: 0x08BCA3BC, new PC: 0x08BCA420
37172 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37172 GUI DEBUG ge vaddr 08bca3c0
37172 GUI DEBUG ge prim triangle_strips 2x
37172 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37172 GUI DEBUG ge Not reading Vertex, all native at 0x08BCA3C0
37172 GUI DEBUG ge checkMultiDraw at 0x08BCA430
37172 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37172 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37172 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37172 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37172 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37172 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37172 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37172 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37172 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37172 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37187 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37187 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37187 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37187 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37187 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37187 GUI DEBUG ge jump old PC: 0x08BCA48C, new PC: 0x08BCA4F0
37187 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37187 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37187 GUI DEBUG ge vaddr 08bca490
37187 GUI DEBUG ge prim triangle_strips 2x
37187 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37187 GUI DEBUG ge Not reading Vertex, all native at 0x08BCA490
37187 GUI DEBUG ge checkMultiDraw at 0x08BCA500
37187 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37187 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37187 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37187 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37187 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37187 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37187 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37187 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37187 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37187 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37187 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37187 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37187 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37187 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37187 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37187 GUI DEBUG ge jump old PC: 0x08BCA55C, new PC: 0x08BCA5C0
37187 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37187 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37187 GUI DEBUG ge vaddr 08bca560
37187 GUI DEBUG ge prim triangle_strips 2x
37187 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37187 GUI DEBUG ge Not reading Vertex, all native at 0x08BCA560
37187 GUI DEBUG ge checkMultiDraw at 0x08BCA5D0
37187 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37187 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37187 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37187 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37187 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37187 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37187 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37187 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37187 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37187 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37187 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37187 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37187 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37187 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37187 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37187 GUI DEBUG ge jump old PC: 0x08BCA62C, new PC: 0x08BCA690
37187 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37187 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37187 GUI DEBUG ge vaddr 08bca630
37187 GUI DEBUG ge prim triangle_strips 2x
37187 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37187 GUI DEBUG ge Not reading Vertex, all native at 0x08BCA630
37187 GUI DEBUG ge checkMultiDraw at 0x08BCA6A0
37187 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37187 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37187 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37187 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37203 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37203 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37203 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37203 GUI DEBUG ge jump old PC: 0x08BCA6FC, new PC: 0x08BCA760
37203 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37203 GUI DEBUG ge vaddr 08bca700
37203 GUI DEBUG ge prim triangle_strips 2x
37203 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37203 GUI DEBUG ge Not reading Vertex, all native at 0x08BCA700
37203 GUI DEBUG ge checkMultiDraw at 0x08BCA770
37203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37203 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37203 GUI DEBUG ge jump old PC: 0x08BCA7CC, new PC: 0x08BCA830
37203 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37203 GUI DEBUG ge vaddr 08bca7d0
37203 GUI DEBUG ge prim triangle_strips 2x
37203 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37203 GUI DEBUG ge Not reading Vertex, all native at 0x08BCA7D0
37203 GUI DEBUG ge checkMultiDraw at 0x08BCA840
37203 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
37203 GUI DEBUG ge base 09000000
37203 GUI DEBUG ge call old PC: 0x08BCA848, new PC: 0x09552F50
37203 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
37203 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
37203 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
37203 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421830))
37203 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
37203 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
37203 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
37203 GUI DEBUG ge tflush (deferring to prim)
37203 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
37203 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
37203 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461830))
37203 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
37203 GUI DEBUG ge ret old PC: 0x09552F84, new PC: 0x08BCA848
37203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37219 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37219 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
37219 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37219 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37219 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37219 GUI DEBUG ge base 08000000
37219 GUI DEBUG ge jump old PC: 0x08BCA8A4, new PC: 0x08BCA910
37219 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37219 GUI DEBUG ge vaddr 08bca8b0
37219 GUI DEBUG ge tflush Reusing cached texture 55
37219 GUI DEBUG ge prim triangle_strips 2x
37219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37219 GUI DEBUG ge Not reading Vertex, all native at 0x08BCA8B0
37219 GUI DEBUG ge checkMultiDraw at 0x08BCA920
37219 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37219 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37219 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37219 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37219 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37219 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37219 GUI DEBUG ge jump old PC: 0x08BCA97C, new PC: 0x08BCA9E0
37219 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37219 GUI DEBUG ge vaddr 08bca980
37219 GUI DEBUG ge prim triangle_strips 2x
37219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37219 GUI DEBUG ge Not reading Vertex, all native at 0x08BCA980
37219 GUI DEBUG ge checkMultiDraw at 0x08BCA9F0
37219 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
37219 GUI DEBUG ge base 09000000
37219 GUI DEBUG ge call old PC: 0x08BCA9F8, new PC: 0x09552E78
37219 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
37219 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
37219 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
37219 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e13f0))
37219 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
37219 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
37219 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
37219 GUI DEBUG ge tflush (deferring to prim)
37219 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
37219 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
37219 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x94213f0))
37219 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
37219 GUI DEBUG ge ret old PC: 0x09552EAC, new PC: 0x08BCA9F8
37219 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37219 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37219 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37219 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
37234 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37234 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37234 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37234 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37234 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37234 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37234 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37234 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37234 GUI DEBUG ge base 08000000
37234 GUI DEBUG ge jump old PC: 0x08BCAA54, new PC: 0x08BCAAC0
37234 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37234 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37234 GUI DEBUG ge vaddr 08bcaa60
37234 GUI DEBUG ge tflush Reusing cached texture 53
37234 GUI DEBUG ge prim triangle_strips 2x
37234 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37234 GUI DEBUG ge Not reading Vertex, all native at 0x08BCAA60
37234 GUI DEBUG ge checkMultiDraw at 0x08BCAAD0
37234 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37234 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37234 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37234 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37234 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37234 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37234 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37234 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37234 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37234 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37234 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37234 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37234 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37234 GUI DEBUG ge jump old PC: 0x08BCAB2C, new PC: 0x08BCAB90
37234 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37234 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37234 GUI DEBUG ge vaddr 08bcab30
37234 GUI DEBUG ge prim triangle_strips 2x
37234 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37234 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37234 GUI DEBUG ge Not reading Vertex, all native at 0x08BCAB30
37234 GUI DEBUG ge checkMultiDraw at 0x08BCABA0
37234 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37234 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37234 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37234 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37234 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37234 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37234 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37234 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37250 GUI DEBUG ge jump old PC: 0x08BCABFC, new PC: 0x08BCAC60
37250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37250 GUI DEBUG ge vaddr 08bcac00
37250 GUI DEBUG ge prim triangle_strips 2x
37250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37250 GUI DEBUG ge Not reading Vertex, all native at 0x08BCAC00
37250 GUI DEBUG ge checkMultiDraw at 0x08BCAC70
37250 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37250 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37250 GUI DEBUG ge jump old PC: 0x08BCACCC, new PC: 0x08BCAD30
37250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37250 GUI DEBUG ge vaddr 08bcacd0
37250 GUI DEBUG ge prim triangle_strips 2x
37250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37250 GUI DEBUG ge Not reading Vertex, all native at 0x08BCACD0
37250 GUI DEBUG ge checkMultiDraw at 0x08BCAD40
37250 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37250 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37250 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37250 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37250 GUI DEBUG ge jump old PC: 0x08BCAD9C, new PC: 0x08BCAE00
37250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37250 GUI DEBUG ge vaddr 08bcada0
37250 GUI DEBUG ge prim triangle_strips 2x
37250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37250 GUI DEBUG ge Not reading Vertex, all native at 0x08BCADA0
37250 GUI DEBUG ge checkMultiDraw at 0x08BCAE10
37250 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37250 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37250 GUI DEBUG ge jump old PC: 0x08BCAE6C, new PC: 0x08BCAED0
37250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37250 GUI DEBUG ge vaddr 08bcae70
37250 GUI DEBUG ge prim triangle_strips 2x
37250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37250 GUI DEBUG ge Not reading Vertex, all native at 0x08BCAE70
37250 GUI DEBUG ge checkMultiDraw at 0x08BCAEE0
37250 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
37250 GUI DEBUG ge base 09000000
37250 GUI DEBUG ge call old PC: 0x08BCAEE8, new PC: 0x09552F50
37250 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
37250 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
37250 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
37250 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421830))
37250 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
37250 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
37250 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
37250 GUI DEBUG ge tflush (deferring to prim)
37250 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
37250 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
37250 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461830))
37250 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
37250 GUI DEBUG ge ret old PC: 0x09552F84, new PC: 0x08BCAEE8
37250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37250 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37250 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
37250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37250 GUI DEBUG ge base 08000000
37250 GUI DEBUG ge jump old PC: 0x08BCAF44, new PC: 0x08BCAFB0
37250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37250 GUI DEBUG ge vaddr 08bcaf50
37250 GUI DEBUG ge tflush Reusing cached texture 55
37250 GUI DEBUG ge prim triangle_strips 2x
37250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37250 GUI DEBUG ge Not reading Vertex, all native at 0x08BCAF50
37250 GUI DEBUG ge checkMultiDraw at 0x08BCAFC0
37250 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37266 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37266 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37266 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37266 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37266 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37266 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37266 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37266 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37266 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37266 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37266 GUI DEBUG ge jump old PC: 0x08BCB01C, new PC: 0x08BCB080
37266 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37266 GUI DEBUG ge vaddr 08bcb020
37266 GUI DEBUG ge prim triangle_strips 2x
37266 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37266 GUI DEBUG ge Not reading Vertex, all native at 0x08BCB020
37266 GUI DEBUG ge checkMultiDraw at 0x08BCB090
37266 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37266 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37266 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37266 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37266 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37266 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37266 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37266 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37266 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37266 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37266 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37266 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37266 GUI DEBUG ge jump old PC: 0x08BCB0EC, new PC: 0x08BCB150
37266 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37266 GUI DEBUG ge vaddr 08bcb0f0
37266 GUI DEBUG ge prim triangle_strips 2x
37266 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37266 GUI DEBUG ge Not reading Vertex, all native at 0x08BCB0F0
37266 GUI DEBUG ge checkMultiDraw at 0x08BCB160
37266 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37266 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37266 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37266 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37266 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37266 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37266 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37266 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37266 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37266 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37266 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37266 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37266 GUI DEBUG ge jump old PC: 0x08BCB1BC, new PC: 0x08BCB220
37266 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37266 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37266 GUI DEBUG ge vaddr 08bcb1c0
37266 GUI DEBUG ge prim triangle_strips 2x
37266 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37266 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37266 GUI DEBUG ge Not reading Vertex, all native at 0x08BCB1C0
37266 GUI DEBUG ge checkMultiDraw at 0x08BCB230
37266 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
37266 GUI DEBUG ge base 09000000
37266 GUI DEBUG ge call old PC: 0x08BCB238, new PC: 0x095531D8
37266 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
37266 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
37266 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
37266 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x94d24f0))
37266 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
37266 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
37266 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
37266 GUI DEBUG ge tflush (deferring to prim)
37266 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
37266 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
37266 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x95124f0))
37266 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
37266 GUI DEBUG ge ret old PC: 0x0955320C, new PC: 0x08BCB238
37266 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37266 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37266 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37266 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
37266 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37266 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37266 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37266 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37266 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37266 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37266 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37266 GUI DEBUG ge base 08000000
37266 GUI DEBUG ge jump old PC: 0x08BCB294, new PC: 0x08BCB300
37266 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37266 GUI DEBUG ge vaddr 08bcb2a0
37266 GUI DEBUG ge tflush Reusing cached texture 57
37266 GUI DEBUG ge prim triangle_strips 2x
37266 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37266 GUI DEBUG ge Not reading Vertex, all native at 0x08BCB2A0
37266 GUI DEBUG ge checkMultiDraw at 0x08BCB310
37266 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37266 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37266 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37266 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37266 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37266 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37266 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37266 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37266 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37281 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37281 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37281 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37281 GUI DEBUG ge jump old PC: 0x08BCB36C, new PC: 0x08BCB3D0
37281 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37281 GUI DEBUG ge vaddr 08bcb370
37281 GUI DEBUG ge prim triangle_strips 2x
37281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37281 GUI DEBUG ge Not reading Vertex, all native at 0x08BCB370
37281 GUI DEBUG ge checkMultiDraw at 0x08BCB3E0
37281 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37281 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37281 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37281 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37281 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37281 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37281 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37281 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37281 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37281 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37281 GUI DEBUG ge jump old PC: 0x08BCB43C, new PC: 0x08BCB4A0
37281 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37281 GUI DEBUG ge vaddr 08bcb440
37281 GUI DEBUG ge prim triangle_strips 2x
37281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37281 GUI DEBUG ge Not reading Vertex, all native at 0x08BCB440
37281 GUI DEBUG ge checkMultiDraw at 0x08BCB4B0
37281 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37281 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37281 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37281 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37281 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37281 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37281 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37281 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37281 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37281 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37281 GUI DEBUG ge jump old PC: 0x08BCB50C, new PC: 0x08BCB570
37281 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37281 GUI DEBUG ge vaddr 08bcb510
37281 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37281 GUI DEBUG ge prim triangle_strips 2x
37281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37281 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37281 GUI DEBUG ge Not reading Vertex, all native at 0x08BCB510
37281 GUI DEBUG ge checkMultiDraw at 0x08BCB580
37281 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37281 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37281 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37281 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37281 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37281 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37281 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37281 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37281 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37281 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37281 GUI DEBUG ge jump old PC: 0x08BCB5DC, new PC: 0x08BCB640
37281 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37281 GUI DEBUG ge vaddr 08bcb5e0
37281 GUI DEBUG ge prim triangle_strips 2x
37281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37281 GUI DEBUG ge Not reading Vertex, all native at 0x08BCB5E0
37281 GUI DEBUG ge checkMultiDraw at 0x08BCB650
37281 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37281 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37281 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37281 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37297 GUI DEBUG ge jump old PC: 0x08BCB6AC, new PC: 0x08BCB710
37297 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37297 GUI DEBUG ge vaddr 08bcb6b0
37297 GUI DEBUG ge prim triangle_strips 2x
37297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37297 GUI DEBUG ge Not reading Vertex, all native at 0x08BCB6B0
37297 GUI DEBUG ge checkMultiDraw at 0x08BCB720
37297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37297 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37297 GUI DEBUG ge jump old PC: 0x08BCB77C, new PC: 0x08BCB7E0
37297 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37297 GUI DEBUG ge vaddr 08bcb780
37297 GUI DEBUG ge prim triangle_strips 2x
37297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37297 GUI DEBUG ge Not reading Vertex, all native at 0x08BCB780
37297 GUI DEBUG ge checkMultiDraw at 0x08BCB7F0
37297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37297 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37297 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37297 GUI DEBUG ge jump old PC: 0x08BCB84C, new PC: 0x08BCB8B0
37297 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37297 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37297 GUI DEBUG ge vaddr 08bcb850
37297 GUI DEBUG ge prim triangle_strips 2x
37297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37297 GUI DEBUG ge Not reading Vertex, all native at 0x08BCB850
37297 GUI DEBUG ge checkMultiDraw at 0x08BCB8C0
37297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37297 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37297 GUI DEBUG ge jump old PC: 0x08BCB91C, new PC: 0x08BCB980
37297 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37297 GUI DEBUG ge vaddr 08bcb920
37297 GUI DEBUG ge prim triangle_strips 2x
37297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37297 GUI DEBUG ge Not reading Vertex, all native at 0x08BCB920
37297 GUI DEBUG ge checkMultiDraw at 0x08BCB990
37297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37312 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37312 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37312 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37312 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37312 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37312 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37312 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37312 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37312 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37312 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37312 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37312 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37312 GUI DEBUG ge jump old PC: 0x08BCB9EC, new PC: 0x08BCBA50
37312 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37312 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37312 GUI DEBUG ge vaddr 08bcb9f0
37312 GUI DEBUG ge prim triangle_strips 2x
37312 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37312 GUI DEBUG ge Not reading Vertex, all native at 0x08BCB9F0
37312 GUI DEBUG ge checkMultiDraw at 0x08BCBA60
37312 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37312 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37312 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37312 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37312 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37312 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37312 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37312 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37312 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37312 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37312 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37312 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37312 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37312 GUI DEBUG ge jump old PC: 0x08BCBABC, new PC: 0x08BCBB20
37312 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37312 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37312 GUI DEBUG ge vaddr 08bcbac0
37312 GUI DEBUG ge prim triangle_strips 2x
37312 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37312 GUI DEBUG ge Not reading Vertex, all native at 0x08BCBAC0
37312 GUI DEBUG ge checkMultiDraw at 0x08BCBB30
37312 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37312 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37312 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37312 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37312 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37312 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37312 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37312 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37312 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37312 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37312 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37312 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37312 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37312 GUI DEBUG ge jump old PC: 0x08BCBB8C, new PC: 0x08BCBBF0
37312 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37312 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37312 GUI DEBUG ge vaddr 08bcbb90
37312 GUI DEBUG ge prim triangle_strips 2x
37312 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37312 GUI DEBUG ge Not reading Vertex, all native at 0x08BCBB90
37312 GUI DEBUG ge checkMultiDraw at 0x08BCBC00
37312 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
37312 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37312 GUI DEBUG ge base 09000000
37312 GUI DEBUG ge call old PC: 0x08BCBC08, new PC: 0x09552F50
37312 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37312 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
37312 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
37312 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
37312 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421830))
37312 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
37312 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
37312 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
37312 GUI DEBUG ge tflush (deferring to prim)
37312 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
37312 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
37312 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461830))
37312 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
37312 GUI DEBUG ge ret old PC: 0x09552F84, new PC: 0x08BCBC08
37312 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37312 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37312 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37312 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
37312 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37312 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37328 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37328 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37328 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37328 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37328 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37328 GUI DEBUG ge base 08000000
37328 GUI DEBUG ge jump old PC: 0x08BCBC64, new PC: 0x08BCBCD0
37328 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37328 GUI DEBUG ge vaddr 08bcbc70
37328 GUI DEBUG ge tflush Reusing cached texture 55
37328 GUI DEBUG ge prim triangle_strips 2x
37328 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37328 GUI DEBUG ge Not reading Vertex, all native at 0x08BCBC70
37328 GUI DEBUG ge checkMultiDraw at 0x08BCBCE0
37328 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37328 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37328 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37328 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37328 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37328 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37328 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37328 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37328 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37328 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37328 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37328 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37328 GUI DEBUG ge jump old PC: 0x08BCBD3C, new PC: 0x08BCBDA0
37328 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37328 GUI DEBUG ge vaddr 08bcbd40
37328 GUI DEBUG ge prim triangle_strips 2x
37328 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37328 GUI DEBUG ge Not reading Vertex, all native at 0x08BCBD40
37328 GUI DEBUG ge checkMultiDraw at 0x08BCBDB0
37328 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
37328 GUI DEBUG ge base 09000000
37328 GUI DEBUG ge call old PC: 0x08BCBDB8, new PC: 0x09552E78
37328 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
37328 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
37328 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
37328 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e13f0))
37328 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
37328 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
37328 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
37328 GUI DEBUG ge tflush (deferring to prim)
37328 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
37328 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
37328 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x94213f0))
37328 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
37328 GUI DEBUG ge ret old PC: 0x09552EAC, new PC: 0x08BCBDB8
37328 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37328 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37328 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37328 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
37328 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37328 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37328 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37328 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37328 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37328 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37328 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37328 GUI DEBUG ge base 08000000
37328 GUI DEBUG ge jump old PC: 0x08BCBE14, new PC: 0x08BCBE80
37328 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37328 GUI DEBUG ge vaddr 08bcbe20
37328 GUI DEBUG ge tflush Reusing cached texture 53
37328 GUI DEBUG ge prim triangle_strips 2x
37328 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37328 GUI DEBUG ge Not reading Vertex, all native at 0x08BCBE20
37328 GUI DEBUG ge checkMultiDraw at 0x08BCBE90
37328 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37328 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37328 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37328 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37328 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37328 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37328 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37328 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37328 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37328 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37328 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37328 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37328 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37328 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37328 GUI DEBUG ge jump old PC: 0x08BCBEEC, new PC: 0x08BCBF50
37328 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37328 GUI DEBUG ge vaddr 08bcbef0
37328 GUI DEBUG ge prim triangle_strips 2x
37328 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37328 GUI DEBUG ge Not reading Vertex, all native at 0x08BCBEF0
37328 GUI DEBUG ge checkMultiDraw at 0x08BCBF60
37328 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37344 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37344 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37344 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37344 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37344 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37344 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37344 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37344 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37344 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37344 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37344 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37344 GUI DEBUG ge jump old PC: 0x08BCBFBC, new PC: 0x08BCC020
37344 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37344 GUI DEBUG ge vaddr 08bcbfc0
37344 GUI DEBUG ge prim triangle_strips 2x
37344 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37344 GUI DEBUG ge Not reading Vertex, all native at 0x08BCBFC0
37344 GUI DEBUG ge checkMultiDraw at 0x08BCC030
37344 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37344 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37344 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37344 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37344 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37344 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37344 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37344 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37344 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37344 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37344 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37344 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37344 GUI DEBUG ge jump old PC: 0x08BCC08C, new PC: 0x08BCC0F0
37344 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37344 GUI DEBUG ge vaddr 08bcc090
37344 GUI DEBUG ge prim triangle_strips 2x
37344 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37344 GUI DEBUG ge Not reading Vertex, all native at 0x08BCC090
37344 GUI DEBUG ge checkMultiDraw at 0x08BCC100
37344 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37344 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37344 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37344 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37344 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37344 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37344 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37344 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37344 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37344 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37344 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37344 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37344 GUI DEBUG ge jump old PC: 0x08BCC15C, new PC: 0x08BCC1C0
37344 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37344 GUI DEBUG ge vaddr 08bcc160
37344 GUI DEBUG ge prim triangle_strips 2x
37344 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37344 GUI DEBUG ge Not reading Vertex, all native at 0x08BCC160
37344 GUI DEBUG ge checkMultiDraw at 0x08BCC1D0
37344 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37344 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37344 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37344 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37344 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37344 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37344 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37344 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37344 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37344 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37344 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37344 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37344 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37344 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37344 GUI DEBUG ge jump old PC: 0x08BCC22C, new PC: 0x08BCC290
37344 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37344 GUI DEBUG ge vaddr 08bcc230
37344 GUI DEBUG ge prim triangle_strips 2x
37344 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37344 GUI DEBUG ge Not reading Vertex, all native at 0x08BCC230
37344 GUI DEBUG ge checkMultiDraw at 0x08BCC2A0
37344 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
37344 GUI DEBUG ge base 09000000
37344 GUI DEBUG ge call old PC: 0x08BCC2A8, new PC: 0x09552F50
37344 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
37344 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
37344 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
37359 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421830))
37359 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
37359 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
37359 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
37359 GUI DEBUG ge tflush (deferring to prim)
37359 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
37359 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
37359 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461830))
37359 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
37359 GUI DEBUG ge ret old PC: 0x09552F84, new PC: 0x08BCC2A8
37359 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37359 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37359 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37359 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37359 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37359 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
37359 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37359 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37359 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37359 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37359 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37359 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37359 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37359 GUI DEBUG ge base 08000000
37359 GUI DEBUG ge jump old PC: 0x08BCC304, new PC: 0x08BCC370
37359 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37359 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37359 GUI DEBUG ge vaddr 08bcc310
37359 GUI DEBUG ge tflush Reusing cached texture 55
37359 GUI DEBUG ge prim triangle_strips 2x
37359 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37359 GUI DEBUG ge Not reading Vertex, all native at 0x08BCC310
37359 GUI DEBUG ge checkMultiDraw at 0x08BCC380
37359 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37359 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37359 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37359 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37359 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37359 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37359 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37359 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37359 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37359 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37359 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37359 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37359 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37359 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37359 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37359 GUI DEBUG ge jump old PC: 0x08BCC3DC, new PC: 0x08BCC440
37359 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37359 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37359 GUI DEBUG ge vaddr 08bcc3e0
37359 GUI DEBUG ge prim triangle_strips 2x
37359 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37359 GUI DEBUG ge Not reading Vertex, all native at 0x08BCC3E0
37359 GUI DEBUG ge checkMultiDraw at 0x08BCC450
37359 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37359 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37359 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37359 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37359 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37359 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37359 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37359 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37359 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37359 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37359 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37359 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37359 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37359 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37359 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37359 GUI DEBUG ge jump old PC: 0x08BCC4AC, new PC: 0x08BCC510
37359 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37359 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37359 GUI DEBUG ge vaddr 08bcc4b0
37359 GUI DEBUG ge prim triangle_strips 2x
37359 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37359 GUI DEBUG ge Not reading Vertex, all native at 0x08BCC4B0
37359 GUI DEBUG ge checkMultiDraw at 0x08BCC520
37359 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
37359 GUI DEBUG ge base 09000000
37359 GUI DEBUG ge call old PC: 0x08BCC528, new PC: 0x095531D8
37359 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
37359 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
37359 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
37359 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x94d24f0))
37359 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
37359 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
37359 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
37359 GUI DEBUG ge tflush (deferring to prim)
37359 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
37359 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
37359 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x95124f0))
37359 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37359 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
37359 GUI DEBUG ge ret old PC: 0x0955320C, new PC: 0x08BCC528
37375 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37375 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37375 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37375 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37375 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
37375 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37375 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37375 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37375 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37375 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37375 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37375 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37375 GUI DEBUG ge base 08000000
37375 GUI DEBUG ge jump old PC: 0x08BCC584, new PC: 0x08BCC5F0
37375 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37375 GUI DEBUG ge vaddr 08bcc590
37375 GUI DEBUG ge tflush Reusing cached texture 57
37375 GUI DEBUG ge prim triangle_strips 2x
37375 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37375 GUI DEBUG ge Not reading Vertex, all native at 0x08BCC590
37375 GUI DEBUG ge checkMultiDraw at 0x08BCC600
37375 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37375 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37375 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37375 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37375 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37375 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37375 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37375 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37375 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37375 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37375 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37375 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37375 GUI DEBUG ge jump old PC: 0x08BCC65C, new PC: 0x08BCC6C0
37375 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37375 GUI DEBUG ge vaddr 08bcc660
37375 GUI DEBUG ge prim triangle_strips 2x
37375 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37375 GUI DEBUG ge Not reading Vertex, all native at 0x08BCC660
37375 GUI DEBUG ge checkMultiDraw at 0x08BCC6D0
37375 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37375 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37375 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37375 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37375 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37375 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37375 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37375 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37375 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37375 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37375 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37375 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37375 GUI DEBUG ge jump old PC: 0x08BCC72C, new PC: 0x08BCC790
37375 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37375 GUI DEBUG ge vaddr 08bcc730
37375 GUI DEBUG ge prim triangle_strips 2x
37375 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37375 GUI DEBUG ge Not reading Vertex, all native at 0x08BCC730
37375 GUI DEBUG ge checkMultiDraw at 0x08BCC7A0
37375 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37375 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37375 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37375 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37375 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37375 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37375 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37375 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37375 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37375 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37375 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37375 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37375 GUI DEBUG ge jump old PC: 0x08BCC7FC, new PC: 0x08BCC860
37375 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37375 GUI DEBUG ge vaddr 08bcc800
37375 GUI DEBUG ge prim triangle_strips 2x
37375 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37375 GUI DEBUG ge Not reading Vertex, all native at 0x08BCC800
37375 GUI DEBUG ge checkMultiDraw at 0x08BCC870
37391 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37391 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37391 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37391 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37391 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37391 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37391 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37391 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37391 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37391 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37391 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37391 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37391 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37391 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37391 GUI DEBUG ge jump old PC: 0x08BCC8CC, new PC: 0x08BCC930
37391 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37391 GUI DEBUG ge vaddr 08bcc8d0
37391 GUI DEBUG ge prim triangle_strips 2x
37391 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37391 GUI DEBUG ge Not reading Vertex, all native at 0x08BCC8D0
37391 GUI DEBUG ge checkMultiDraw at 0x08BCC940
37391 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37391 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37391 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37391 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37391 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37391 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37391 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37391 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37391 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37391 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37391 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37391 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37391 GUI DEBUG ge jump old PC: 0x08BCC99C, new PC: 0x08BCCA00
37391 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37391 GUI DEBUG ge vaddr 08bcc9a0
37391 GUI DEBUG ge prim triangle_strips 2x
37391 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37391 GUI DEBUG ge Not reading Vertex, all native at 0x08BCC9A0
37391 GUI DEBUG ge checkMultiDraw at 0x08BCCA10
37391 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37391 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37391 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37391 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37391 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37391 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37391 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37391 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37391 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37391 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37391 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37391 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37391 GUI DEBUG ge jump old PC: 0x08BCCA6C, new PC: 0x08BCCAD0
37391 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37391 GUI DEBUG ge vaddr 08bcca70
37391 GUI DEBUG ge prim triangle_strips 2x
37391 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37391 GUI DEBUG ge Not reading Vertex, all native at 0x08BCCA70
37391 GUI DEBUG ge checkMultiDraw at 0x08BCCAE0
37391 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37391 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37391 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37391 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37391 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37391 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37391 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37391 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37391 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37391 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37391 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37391 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37391 GUI DEBUG ge jump old PC: 0x08BCCB3C, new PC: 0x08BCCBA0
37391 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37406 GUI DEBUG ge vaddr 08bccb40
37406 GUI DEBUG ge prim triangle_strips 2x
37406 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37406 GUI DEBUG ge Not reading Vertex, all native at 0x08BCCB40
37406 GUI DEBUG ge checkMultiDraw at 0x08BCCBB0
37406 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37406 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37406 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37406 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37406 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37406 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37406 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37406 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37406 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37406 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37406 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37406 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37406 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37406 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37406 GUI DEBUG ge jump old PC: 0x08BCCC0C, new PC: 0x08BCCC70
37406 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37406 GUI DEBUG ge vaddr 08bccc10
37406 GUI DEBUG ge prim triangle_strips 2x
37406 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37406 GUI DEBUG ge Not reading Vertex, all native at 0x08BCCC10
37406 GUI DEBUG ge checkMultiDraw at 0x08BCCC80
37406 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37406 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37406 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37406 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37406 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37406 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37406 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37406 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37406 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37406 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37406 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37406 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37406 GUI DEBUG ge jump old PC: 0x08BCCCDC, new PC: 0x08BCCD40
37406 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37406 GUI DEBUG ge vaddr 08bccce0
37406 GUI DEBUG ge prim triangle_strips 2x
37406 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37406 GUI DEBUG ge Not reading Vertex, all native at 0x08BCCCE0
37406 GUI DEBUG ge checkMultiDraw at 0x08BCCD50
37406 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37406 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37406 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37406 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37406 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37406 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37406 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37406 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37406 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37406 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37406 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37406 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37406 GUI DEBUG ge jump old PC: 0x08BCCDAC, new PC: 0x08BCCE10
37406 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37406 GUI DEBUG ge vaddr 08bccdb0
37406 GUI DEBUG ge prim triangle_strips 2x
37406 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37406 GUI DEBUG ge Not reading Vertex, all native at 0x08BCCDB0
37406 GUI DEBUG ge checkMultiDraw at 0x08BCCE20
37406 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37406 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37406 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37406 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37406 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37406 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37406 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37406 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37406 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37422 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37422 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37422 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37422 GUI DEBUG ge jump old PC: 0x08BCCE7C, new PC: 0x08BCCEE0
37422 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37422 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37422 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37422 GUI DEBUG ge vaddr 08bcce80
37422 GUI DEBUG ge prim triangle_strips 2x
37422 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37422 GUI DEBUG ge Not reading Vertex, all native at 0x08BCCE80
37422 GUI DEBUG ge checkMultiDraw at 0x08BCCEF0
37422 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
37422 GUI DEBUG ge base 09000000
37422 GUI DEBUG ge call old PC: 0x08BCCEF8, new PC: 0x09552F50
37422 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
37422 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
37422 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
37422 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421830))
37422 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
37422 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
37422 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
37422 GUI DEBUG ge tflush (deferring to prim)
37422 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
37422 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
37422 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461830))
37422 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
37422 GUI DEBUG ge ret old PC: 0x09552F84, new PC: 0x08BCCEF8
37422 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37422 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37422 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37422 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
37422 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37422 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37422 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37422 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37422 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37422 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37422 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37422 GUI DEBUG ge base 08000000
37422 GUI DEBUG ge jump old PC: 0x08BCCF54, new PC: 0x08BCCFC0
37422 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37422 GUI DEBUG ge vaddr 08bccf60
37422 GUI DEBUG ge tflush Reusing cached texture 55
37422 GUI DEBUG ge prim triangle_strips 2x
37422 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37422 GUI DEBUG ge Not reading Vertex, all native at 0x08BCCF60
37422 GUI DEBUG ge checkMultiDraw at 0x08BCCFD0
37422 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37422 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37422 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37422 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37422 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37422 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37422 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37422 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37422 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37422 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37422 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37422 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37422 GUI DEBUG ge jump old PC: 0x08BCD02C, new PC: 0x08BCD090
37422 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37422 GUI DEBUG ge vaddr 08bcd030
37422 GUI DEBUG ge prim triangle_strips 2x
37422 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37422 GUI DEBUG ge Not reading Vertex, all native at 0x08BCD030
37422 GUI DEBUG ge checkMultiDraw at 0x08BCD0A0
37422 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
37422 GUI DEBUG ge base 09000000
37422 GUI DEBUG ge call old PC: 0x08BCD0A8, new PC: 0x09552E78
37422 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
37422 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
37422 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
37422 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e13f0))
37422 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
37437 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
37437 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
37437 GUI DEBUG ge tflush (deferring to prim)
37437 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
37437 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
37437 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x94213f0))
37437 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
37437 GUI DEBUG ge ret old PC: 0x09552EAC, new PC: 0x08BCD0A8
37437 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37437 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37437 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37437 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37437 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37437 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
37437 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37437 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37437 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37437 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37437 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37437 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37437 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37437 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37437 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37437 GUI DEBUG ge base 08000000
37437 GUI DEBUG ge jump old PC: 0x08BCD104, new PC: 0x08BCD170
37437 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37437 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37437 GUI DEBUG ge vaddr 08bcd110
37437 GUI DEBUG ge tflush Reusing cached texture 53
37437 GUI DEBUG ge prim triangle_strips 2x
37437 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37437 GUI DEBUG ge Not reading Vertex, all native at 0x08BCD110
37437 GUI DEBUG ge checkMultiDraw at 0x08BCD180
37437 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37437 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37437 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37437 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37437 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37437 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37437 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37437 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37437 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37437 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37437 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37437 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37437 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37437 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37437 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37437 GUI DEBUG ge jump old PC: 0x08BCD1DC, new PC: 0x08BCD240
37437 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37437 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37437 GUI DEBUG ge vaddr 08bcd1e0
37437 GUI DEBUG ge prim triangle_strips 2x
37437 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37437 GUI DEBUG ge Not reading Vertex, all native at 0x08BCD1E0
37437 GUI DEBUG ge checkMultiDraw at 0x08BCD250
37437 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37437 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37437 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37437 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37437 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37437 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37437 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37437 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37437 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37437 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37437 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37437 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37437 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37437 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37437 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37437 GUI DEBUG ge jump old PC: 0x08BCD2AC, new PC: 0x08BCD310
37437 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37437 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37437 GUI DEBUG ge vaddr 08bcd2b0
37437 GUI DEBUG ge prim triangle_strips 2x
37437 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37437 GUI DEBUG ge Not reading Vertex, all native at 0x08BCD2B0
37437 GUI DEBUG ge checkMultiDraw at 0x08BCD320
37437 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37437 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37437 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37437 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37437 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37453 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37453 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37453 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37453 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37453 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37453 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37453 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37453 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37453 GUI DEBUG ge jump old PC: 0x08BCD37C, new PC: 0x08BCD3E0
37453 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37453 GUI DEBUG ge vaddr 08bcd380
37453 GUI DEBUG ge prim triangle_strips 2x
37453 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37453 GUI DEBUG ge Not reading Vertex, all native at 0x08BCD380
37453 GUI DEBUG ge checkMultiDraw at 0x08BCD3F0
37453 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37453 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37453 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37453 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37453 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37453 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37453 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37453 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37453 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37453 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37453 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37453 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37453 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37453 GUI DEBUG ge jump old PC: 0x08BCD44C, new PC: 0x08BCD4B0
37453 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37453 GUI DEBUG ge vaddr 08bcd450
37453 GUI DEBUG ge prim triangle_strips 2x
37453 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37453 GUI DEBUG ge Not reading Vertex, all native at 0x08BCD450
37453 GUI DEBUG ge checkMultiDraw at 0x08BCD4C0
37453 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37453 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
37453 GUI DEBUG ge base 09000000
37453 GUI DEBUG ge call old PC: 0x08BCD4C8, new PC: 0x09552F50
37453 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
37453 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
37453 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
37453 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421830))
37453 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
37453 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
37453 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
37453 GUI DEBUG ge tflush (deferring to prim)
37453 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
37453 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
37453 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461830))
37453 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
37453 GUI DEBUG ge ret old PC: 0x09552F84, new PC: 0x08BCD4C8
37453 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37453 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37453 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37453 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
37453 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37453 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37453 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37453 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37453 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37453 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37453 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37453 GUI DEBUG ge base 08000000
37453 GUI DEBUG ge jump old PC: 0x08BCD524, new PC: 0x08BCD590
37453 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37453 GUI DEBUG ge vaddr 08bcd530
37453 GUI DEBUG ge tflush Reusing cached texture 55
37453 GUI DEBUG ge prim triangle_strips 2x
37453 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37453 GUI DEBUG ge Not reading Vertex, all native at 0x08BCD530
37469 GUI DEBUG ge checkMultiDraw at 0x08BCD5A0
37469 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37469 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37469 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37469 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37469 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37469 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37469 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37469 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37469 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37469 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37469 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37469 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37469 GUI DEBUG ge jump old PC: 0x08BCD5FC, new PC: 0x08BCD660
37469 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37469 GUI DEBUG ge vaddr 08bcd600
37469 GUI DEBUG ge prim triangle_strips 2x
37469 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37469 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37469 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37469 GUI DEBUG ge Not reading Vertex, all native at 0x08BCD600
37469 GUI DEBUG ge checkMultiDraw at 0x08BCD670
37469 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37469 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37469 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37469 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37469 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37469 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37469 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37469 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37469 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37469 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37469 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37469 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37469 GUI DEBUG ge jump old PC: 0x08BCD6CC, new PC: 0x08BCD730
37469 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37469 GUI DEBUG ge vaddr 08bcd6d0
37469 GUI DEBUG ge prim triangle_strips 2x
37469 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37469 GUI DEBUG ge Not reading Vertex, all native at 0x08BCD6D0
37469 GUI DEBUG ge checkMultiDraw at 0x08BCD740
37469 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
37469 GUI DEBUG ge base 09000000
37469 GUI DEBUG ge call old PC: 0x08BCD748, new PC: 0x095531D8
37469 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
37469 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
37469 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
37469 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x94d24f0))
37469 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
37469 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
37469 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
37469 GUI DEBUG ge tflush (deferring to prim)
37469 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
37469 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
37469 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x95124f0))
37469 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
37469 GUI DEBUG ge ret old PC: 0x0955320C, new PC: 0x08BCD748
37469 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37469 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37469 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37469 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
37469 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37469 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37469 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37469 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37469 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37469 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37469 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37469 GUI DEBUG ge base 08000000
37484 GUI DEBUG ge jump old PC: 0x08BCD7A4, new PC: 0x08BCD810
37484 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37484 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37484 GUI DEBUG ge vaddr 08bcd7b0
37484 GUI DEBUG ge tflush Reusing cached texture 57
37484 GUI DEBUG ge prim triangle_strips 2x
37484 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37484 GUI DEBUG ge Not reading Vertex, all native at 0x08BCD7B0
37484 GUI DEBUG ge checkMultiDraw at 0x08BCD820
37484 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37484 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37484 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37484 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37484 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37484 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37484 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37484 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37484 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37484 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37484 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37484 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37484 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37484 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37484 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37484 GUI DEBUG ge jump old PC: 0x08BCD87C, new PC: 0x08BCD8E0
37484 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37484 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37484 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37484 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37484 GUI DEBUG ge vaddr 08bcd880
37484 GUI DEBUG ge prim triangle_strips 2x
37484 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37484 GUI DEBUG ge Not reading Vertex, all native at 0x08BCD880
37484 GUI DEBUG ge checkMultiDraw at 0x08BCD8F0
37484 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37484 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37484 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37484 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37484 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37484 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37484 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37484 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37484 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37484 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37484 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37484 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37484 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37484 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37484 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37484 GUI DEBUG ge jump old PC: 0x08BCD94C, new PC: 0x08BCD9B0
37484 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37484 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37484 GUI DEBUG ge vaddr 08bcd950
37484 GUI DEBUG ge prim triangle_strips 2x
37484 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37484 GUI DEBUG ge Not reading Vertex, all native at 0x08BCD950
37484 GUI DEBUG ge checkMultiDraw at 0x08BCD9C0
37484 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
37484 GUI DEBUG ge base 09000000
37484 GUI DEBUG ge call old PC: 0x08BCD9C8, new PC: 0x09552F50
37484 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
37484 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
37484 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
37484 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421830))
37484 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
37484 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
37484 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
37484 GUI DEBUG ge tflush (deferring to prim)
37484 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
37484 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
37484 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461830))
37484 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
37484 GUI DEBUG ge ret old PC: 0x09552F84, new PC: 0x08BCD9C8
37484 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37484 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37484 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37484 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37500 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
37500 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37500 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37500 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37500 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37500 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37500 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37500 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37500 GUI DEBUG ge base 08000000
37500 GUI DEBUG ge jump old PC: 0x08BCDA24, new PC: 0x08BCDA90
37500 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37500 GUI DEBUG ge vaddr 08bcda30
37500 GUI DEBUG ge tflush Reusing cached texture 55
37500 GUI DEBUG ge prim triangle_strips 2x
37500 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37500 GUI DEBUG ge Not reading Vertex, all native at 0x08BCDA30
37500 GUI DEBUG ge checkMultiDraw at 0x08BCDAA0
37500 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
37500 GUI DEBUG ge base 09000000
37500 GUI DEBUG ge call old PC: 0x08BCDAA8, new PC: 0x09552E78
37500 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
37500 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
37500 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
37500 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e13f0))
37500 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
37500 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
37500 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
37500 GUI DEBUG ge tflush (deferring to prim)
37500 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37500 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
37500 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37500 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
37500 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x94213f0))
37500 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
37500 GUI DEBUG ge ret old PC: 0x09552EAC, new PC: 0x08BCDAA8
37500 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37500 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37500 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37500 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
37500 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37500 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37500 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37500 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37500 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37500 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37500 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37500 GUI DEBUG ge base 08000000
37500 GUI DEBUG ge jump old PC: 0x08BCDB04, new PC: 0x08BCDB70
37500 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37500 GUI DEBUG ge vaddr 08bcdb10
37500 GUI DEBUG ge tflush Reusing cached texture 53
37500 GUI DEBUG ge prim triangle_strips 2x
37500 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37500 GUI DEBUG ge Not reading Vertex, all native at 0x08BCDB10
37500 GUI DEBUG ge checkMultiDraw at 0x08BCDB80
37500 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37500 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37500 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37500 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37500 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37500 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37500 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37500 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37500 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37500 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37500 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37500 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37516 GUI DEBUG ge jump old PC: 0x08BCDBDC, new PC: 0x08BCDC40
37516 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37516 GUI DEBUG ge vaddr 08bcdbe0
37516 GUI DEBUG ge prim triangle_strips 2x
37516 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37516 GUI DEBUG ge Not reading Vertex, all native at 0x08BCDBE0
37516 GUI DEBUG ge checkMultiDraw at 0x08BCDC50
37516 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37516 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37516 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37516 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37516 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37516 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37516 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37516 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37516 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37516 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37516 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37516 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37516 GUI DEBUG ge jump old PC: 0x08BCDCAC, new PC: 0x08BCDD10
37516 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37516 GUI DEBUG ge vaddr 08bcdcb0
37516 GUI DEBUG ge prim triangle_strips 2x
37516 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37516 GUI DEBUG ge Not reading Vertex, all native at 0x08BCDCB0
37516 GUI DEBUG ge checkMultiDraw at 0x08BCDD20
37516 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37516 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37516 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37516 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37516 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37516 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37516 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37516 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37516 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37516 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37516 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37516 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37516 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37516 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37516 GUI DEBUG ge jump old PC: 0x08BCDD7C, new PC: 0x08BCDDE0
37516 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37516 GUI DEBUG ge vaddr 08bcdd80
37516 GUI DEBUG ge prim triangle_strips 2x
37516 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37516 GUI DEBUG ge Not reading Vertex, all native at 0x08BCDD80
37516 GUI DEBUG ge checkMultiDraw at 0x08BCDDF0
37516 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37516 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37516 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37516 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37516 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37516 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37516 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37516 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37516 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37516 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37516 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37516 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37516 GUI DEBUG ge jump old PC: 0x08BCDE4C, new PC: 0x08BCDEB0
37516 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37531 GUI DEBUG ge vaddr 08bcde50
37531 GUI DEBUG ge prim triangle_strips 2x
37531 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37531 GUI DEBUG ge Not reading Vertex, all native at 0x08BCDE50
37531 GUI DEBUG ge checkMultiDraw at 0x08BCDEC0
37531 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37531 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37531 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37531 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37531 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37531 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37531 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37531 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37531 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37531 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37531 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37531 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37531 GUI DEBUG ge jump old PC: 0x08BCDF1C, new PC: 0x08BCDF80
37531 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37531 GUI DEBUG ge vaddr 08bcdf20
37531 GUI DEBUG ge prim triangle_strips 2x
37531 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37531 GUI DEBUG ge Not reading Vertex, all native at 0x08BCDF20
37531 GUI DEBUG ge checkMultiDraw at 0x08BCDF90
37531 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37531 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37531 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37531 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37531 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37531 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37531 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37531 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37531 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37531 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37531 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37531 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37531 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37531 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37531 GUI DEBUG ge jump old PC: 0x08BCDFEC, new PC: 0x08BCE050
37531 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37531 GUI DEBUG ge vaddr 08bcdff0
37531 GUI DEBUG ge prim triangle_strips 2x
37531 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37531 GUI DEBUG ge Not reading Vertex, all native at 0x08BCDFF0
37531 GUI DEBUG ge checkMultiDraw at 0x08BCE060
37531 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37531 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37531 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37531 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37531 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37531 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37531 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37531 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37531 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37531 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37531 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37531 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37531 GUI DEBUG ge jump old PC: 0x08BCE0BC, new PC: 0x08BCE120
37531 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37531 GUI DEBUG ge vaddr 08bce0c0
37547 GUI DEBUG ge prim triangle_strips 2x
37547 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37547 GUI DEBUG ge Not reading Vertex, all native at 0x08BCE0C0
37547 GUI DEBUG ge checkMultiDraw at 0x08BCE130
37547 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37547 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37547 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37547 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37547 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37547 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37547 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37547 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37547 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37547 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37547 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37547 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37547 GUI DEBUG ge jump old PC: 0x08BCE18C, new PC: 0x08BCE1F0
37547 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37547 GUI DEBUG ge vaddr 08bce190
37547 GUI DEBUG ge prim triangle_strips 2x
37547 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37547 GUI DEBUG ge Not reading Vertex, all native at 0x08BCE190
37547 GUI DEBUG ge checkMultiDraw at 0x08BCE200
37547 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37547 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37547 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37547 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37547 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37547 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37547 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37547 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37547 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37547 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37547 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37547 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37547 GUI DEBUG ge jump old PC: 0x08BCE25C, new PC: 0x08BCE2C0
37547 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37547 GUI DEBUG ge vaddr 08bce260
37547 GUI DEBUG ge prim triangle_strips 2x
37547 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37547 GUI DEBUG ge Not reading Vertex, all native at 0x08BCE260
37547 GUI DEBUG ge checkMultiDraw at 0x08BCE2D0
37547 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37547 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37547 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37547 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37547 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37547 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37547 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37547 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37547 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37547 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37547 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37547 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37547 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37547 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37547 GUI DEBUG ge jump old PC: 0x08BCE32C, new PC: 0x08BCE390
37547 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37562 GUI DEBUG ge vaddr 08bce330
37562 GUI DEBUG ge prim triangle_strips 2x
37562 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37562 GUI DEBUG ge Not reading Vertex, all native at 0x08BCE330
37562 GUI DEBUG ge checkMultiDraw at 0x08BCE3A0
37562 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37562 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37562 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37562 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37562 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37562 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37562 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37562 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37562 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37562 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37562 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37562 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37562 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37562 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37562 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37562 GUI DEBUG ge jump old PC: 0x08BCE3FC, new PC: 0x08BCE460
37562 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37562 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37562 GUI DEBUG ge vaddr 08bce400
37562 GUI DEBUG ge prim triangle_strips 2x
37562 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37562 GUI DEBUG ge Not reading Vertex, all native at 0x08BCE400
37562 GUI DEBUG ge checkMultiDraw at 0x08BCE470
37562 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37562 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37562 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37562 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37562 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37562 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37562 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37562 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37562 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37562 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37562 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37562 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37562 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37562 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37562 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37562 GUI DEBUG ge jump old PC: 0x08BCE4CC, new PC: 0x08BCE530
37562 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37562 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37562 GUI DEBUG ge vaddr 08bce4d0
37562 GUI DEBUG ge prim triangle_strips 2x
37562 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37562 GUI DEBUG ge Not reading Vertex, all native at 0x08BCE4D0
37562 GUI DEBUG ge checkMultiDraw at 0x08BCE540
37562 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37562 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37562 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37562 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37562 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37562 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37562 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37562 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37562 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37562 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37562 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37562 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37562 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37562 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37562 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37562 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37562 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37562 GUI DEBUG ge jump old PC: 0x08BCE59C, new PC: 0x08BCE600
37562 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37578 GUI DEBUG ge vaddr 08bce5a0
37578 GUI DEBUG ge prim triangle_strips 2x
37578 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37578 GUI DEBUG ge Not reading Vertex, all native at 0x08BCE5A0
37578 GUI DEBUG ge checkMultiDraw at 0x08BCE610
37578 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37578 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37578 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37578 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37578 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37578 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37578 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37578 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37578 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37578 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37578 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37578 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37578 GUI DEBUG ge jump old PC: 0x08BCE66C, new PC: 0x08BCE6D0
37578 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37578 GUI DEBUG ge vaddr 08bce670
37578 GUI DEBUG ge prim triangle_strips 2x
37578 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37578 GUI DEBUG ge Not reading Vertex, all native at 0x08BCE670
37578 GUI DEBUG ge checkMultiDraw at 0x08BCE6E0
37578 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
37578 GUI DEBUG ge base 09000000
37578 GUI DEBUG ge call old PC: 0x08BCE6E8, new PC: 0x09552F50
37578 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
37578 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
37578 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
37578 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421830))
37578 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
37578 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
37578 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
37578 GUI DEBUG ge tflush (deferring to prim)
37578 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
37578 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
37578 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461830))
37578 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
37578 GUI DEBUG ge ret old PC: 0x09552F84, new PC: 0x08BCE6E8
37578 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37578 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37578 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37578 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
37578 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37578 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37578 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37578 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37578 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37578 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37578 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37578 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37578 GUI DEBUG ge base 08000000
37578 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37578 GUI DEBUG ge jump old PC: 0x08BCE744, new PC: 0x08BCE7B0
37578 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37578 GUI DEBUG ge vaddr 08bce750
37578 GUI DEBUG ge tflush Reusing cached texture 55
37578 GUI DEBUG ge prim triangle_strips 2x
37578 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37578 GUI DEBUG ge Not reading Vertex, all native at 0x08BCE750
37594 GUI DEBUG ge checkMultiDraw at 0x08BCE7C0
37594 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37594 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37594 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37594 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37594 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37594 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37594 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37594 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37594 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37594 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37594 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37594 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37594 GUI DEBUG ge jump old PC: 0x08BCE81C, new PC: 0x08BCE880
37594 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37594 GUI DEBUG ge vaddr 08bce820
37594 GUI DEBUG ge prim triangle_strips 2x
37594 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37594 GUI DEBUG ge Not reading Vertex, all native at 0x08BCE820
37594 GUI DEBUG ge checkMultiDraw at 0x08BCE890
37594 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37594 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37594 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37594 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37594 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37594 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37594 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37594 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37594 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37594 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37594 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37594 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37594 GUI DEBUG ge jump old PC: 0x08BCE8EC, new PC: 0x08BCE950
37594 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37594 GUI DEBUG ge vaddr 08bce8f0
37594 GUI DEBUG ge prim triangle_strips 2x
37594 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37594 GUI DEBUG ge Not reading Vertex, all native at 0x08BCE8F0
37594 GUI DEBUG ge checkMultiDraw at 0x08BCE960
37594 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37594 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37594 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37594 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37594 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37594 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37594 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37594 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37594 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37594 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37594 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37594 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37594 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37594 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37594 GUI DEBUG ge jump old PC: 0x08BCE9BC, new PC: 0x08BCEA20
37594 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37609 GUI DEBUG ge vaddr 08bce9c0
37609 GUI DEBUG ge prim triangle_strips 2x
37609 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37609 GUI DEBUG ge Not reading Vertex, all native at 0x08BCE9C0
37609 GUI DEBUG ge checkMultiDraw at 0x08BCEA30
37609 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37609 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37609 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37609 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37609 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37609 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37609 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37609 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37609 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37609 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37609 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37609 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37609 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37609 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37609 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37609 GUI DEBUG ge jump old PC: 0x08BCEA8C, new PC: 0x08BCEAF0
37609 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37609 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37609 GUI DEBUG ge vaddr 08bcea90
37609 GUI DEBUG ge prim triangle_strips 2x
37609 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37609 GUI DEBUG ge Not reading Vertex, all native at 0x08BCEA90
37609 GUI DEBUG ge checkMultiDraw at 0x08BCEB00
37609 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
37609 GUI DEBUG ge base 09000000
37609 GUI DEBUG ge call old PC: 0x08BCEB08, new PC: 0x09552E78
37609 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
37609 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
37609 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
37609 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e13f0))
37609 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
37609 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
37609 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
37609 GUI DEBUG ge tflush (deferring to prim)
37609 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
37609 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
37609 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x94213f0))
37609 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
37609 GUI DEBUG ge ret old PC: 0x09552EAC, new PC: 0x08BCEB08
37609 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37609 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37609 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37609 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37609 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37609 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
37609 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37609 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37609 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37609 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37609 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37609 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37609 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37609 GUI DEBUG ge base 08000000
37609 GUI DEBUG ge jump old PC: 0x08BCEB64, new PC: 0x08BCEBD0
37609 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37609 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37609 GUI DEBUG ge vaddr 08bceb70
37609 GUI DEBUG ge tflush Reusing cached texture 53
37609 GUI DEBUG ge prim triangle_strips 2x
37609 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37609 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37609 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37625 GUI DEBUG ge Not reading Vertex, all native at 0x08BCEB70
37625 GUI DEBUG ge checkMultiDraw at 0x08BCEBE0
37625 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37625 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37625 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37625 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37625 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37625 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37625 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37625 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37625 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37625 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37625 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37625 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37625 GUI DEBUG ge jump old PC: 0x08BCEC3C, new PC: 0x08BCECA0
37625 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37625 GUI DEBUG ge vaddr 08bcec40
37625 GUI DEBUG ge prim triangle_strips 2x
37625 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37625 GUI DEBUG ge Not reading Vertex, all native at 0x08BCEC40
37625 GUI DEBUG ge checkMultiDraw at 0x08BCECB0
37625 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37625 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37625 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37625 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37625 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37625 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37625 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37625 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37625 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37625 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37625 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37625 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37625 GUI DEBUG ge jump old PC: 0x08BCED0C, new PC: 0x08BCED70
37625 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37625 GUI DEBUG ge vaddr 08bced10
37625 GUI DEBUG ge prim triangle_strips 2x
37625 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37625 GUI DEBUG ge Not reading Vertex, all native at 0x08BCED10
37625 GUI DEBUG ge checkMultiDraw at 0x08BCED80
37625 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37625 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37625 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37625 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37625 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37625 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37625 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37625 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37625 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37625 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37625 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37625 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37625 GUI DEBUG ge jump old PC: 0x08BCEDDC, new PC: 0x08BCEE40
37625 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37641 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37641 GUI DEBUG ge vaddr 08bcede0
37641 GUI DEBUG ge prim triangle_strips 2x
37641 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37641 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37641 GUI DEBUG ge Not reading Vertex, all native at 0x08BCEDE0
37641 GUI DEBUG ge checkMultiDraw at 0x08BCEE50
37641 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37641 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37641 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37641 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37641 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37641 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37641 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37641 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37641 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37641 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37641 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37641 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37641 GUI DEBUG ge jump old PC: 0x08BCEEAC, new PC: 0x08BCEF10
37641 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37641 GUI DEBUG ge vaddr 08bceeb0
37641 GUI DEBUG ge prim triangle_strips 2x
37641 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37641 GUI DEBUG ge Not reading Vertex, all native at 0x08BCEEB0
37641 GUI DEBUG ge checkMultiDraw at 0x08BCEF20
37641 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37641 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37641 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37641 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37641 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37641 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37641 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37641 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37641 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37641 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37641 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37641 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37641 GUI DEBUG ge jump old PC: 0x08BCEF7C, new PC: 0x08BCEFE0
37641 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37641 GUI DEBUG ge vaddr 08bcef80
37641 GUI DEBUG ge prim triangle_strips 2x
37641 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37641 GUI DEBUG ge Not reading Vertex, all native at 0x08BCEF80
37641 GUI DEBUG ge checkMultiDraw at 0x08BCEFF0
37641 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37641 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37641 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37641 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37641 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37641 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37641 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37656 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37656 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37656 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37656 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37656 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37656 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37656 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37656 GUI DEBUG ge jump old PC: 0x08BCF04C, new PC: 0x08BCF0B0
37656 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37656 GUI DEBUG ge vaddr 08bcf050
37656 GUI DEBUG ge prim triangle_strips 2x
37656 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37656 GUI DEBUG ge Not reading Vertex, all native at 0x08BCF050
37656 GUI DEBUG ge checkMultiDraw at 0x08BCF0C0
37656 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37656 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37656 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37656 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37656 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37656 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37656 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37656 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37656 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37656 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37656 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37656 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37656 GUI DEBUG ge jump old PC: 0x08BCF11C, new PC: 0x08BCF180
37656 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37656 GUI DEBUG ge vaddr 08bcf120
37656 GUI DEBUG ge prim triangle_strips 2x
37656 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37656 GUI DEBUG ge Not reading Vertex, all native at 0x08BCF120
37656 GUI DEBUG ge checkMultiDraw at 0x08BCF190
37656 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37656 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37656 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37656 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37656 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37656 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37656 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37656 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37656 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37656 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37656 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37656 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37656 GUI DEBUG ge jump old PC: 0x08BCF1EC, new PC: 0x08BCF250
37656 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37687 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37687 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37687 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37687 GUI DEBUG ge vaddr 08bcf1f0
37687 GUI DEBUG ge prim triangle_strips 2x
37687 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37687 GUI DEBUG ge Not reading Vertex, all native at 0x08BCF1F0
37687 GUI DEBUG ge checkMultiDraw at 0x08BCF260
37687 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37687 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37687 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37687 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37687 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37687 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37687 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37687 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37687 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37687 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37687 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37687 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37687 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37687 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37687 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37687 GUI DEBUG ge jump old PC: 0x08BCF2BC, new PC: 0x08BCF320
37687 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37687 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37687 GUI DEBUG ge vaddr 08bcf2c0
37687 GUI DEBUG ge prim triangle_strips 2x
37687 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37687 GUI DEBUG ge Not reading Vertex, all native at 0x08BCF2C0
37687 GUI DEBUG ge checkMultiDraw at 0x08BCF330
37687 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37687 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37687 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37687 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37687 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37687 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37687 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37687 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37687 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37687 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37687 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37687 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37687 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37687 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37687 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37687 GUI DEBUG ge jump old PC: 0x08BCF38C, new PC: 0x08BCF3F0
37687 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37687 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37687 GUI DEBUG ge vaddr 08bcf390
37687 GUI DEBUG ge prim triangle_strips 2x
37687 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37687 GUI DEBUG ge Not reading Vertex, all native at 0x08BCF390
37687 GUI DEBUG ge checkMultiDraw at 0x08BCF400
37687 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37687 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37687 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37687 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37687 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37687 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37687 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37687 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37687 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37687 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37687 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37687 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37687 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37687 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37687 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37687 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37687 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37687 GUI DEBUG ge jump old PC: 0x08BCF45C, new PC: 0x08BCF4C0
37687 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37687 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37687 GUI DEBUG ge vaddr 08bcf460
37687 GUI DEBUG ge prim triangle_strips 2x
37687 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37687 GUI DEBUG ge Not reading Vertex, all native at 0x08BCF460
37687 GUI DEBUG ge checkMultiDraw at 0x08BCF4D0
37687 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37687 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37687 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37687 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37687 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37687 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37687 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37687 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37687 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37687 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37687 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37687 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37687 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37687 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37687 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37687 GUI DEBUG ge jump old PC: 0x08BCF52C, new PC: 0x08BCF590
37687 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37687 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37687 GUI DEBUG ge vaddr 08bcf530
37687 GUI DEBUG ge prim triangle_strips 2x
37687 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37687 GUI DEBUG ge Not reading Vertex, all native at 0x08BCF530
37687 GUI DEBUG ge checkMultiDraw at 0x08BCF5A0
37687 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37687 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37687 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37687 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37687 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37687 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37687 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37687 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37687 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37687 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37687 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37687 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37687 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37687 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37687 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37687 GUI DEBUG ge jump old PC: 0x08BCF5FC, new PC: 0x08BCF660
37687 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37687 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37687 GUI DEBUG ge vaddr 08bcf600
37687 GUI DEBUG ge prim triangle_strips 2x
37687 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37687 GUI DEBUG ge Not reading Vertex, all native at 0x08BCF600
37687 GUI DEBUG ge checkMultiDraw at 0x08BCF670
37687 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37687 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37687 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37703 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37703 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37703 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37703 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37703 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37703 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37703 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37703 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37703 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37703 GUI DEBUG ge jump old PC: 0x08BCF6CC, new PC: 0x08BCF730
37703 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37703 GUI DEBUG ge vaddr 08bcf6d0
37703 GUI DEBUG ge prim triangle_strips 2x
37703 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37703 GUI DEBUG ge Not reading Vertex, all native at 0x08BCF6D0
37703 GUI DEBUG ge checkMultiDraw at 0x08BCF740
37703 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37703 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37703 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37703 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37703 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37703 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37703 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37703 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37703 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37703 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37703 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37703 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37703 GUI DEBUG ge jump old PC: 0x08BCF79C, new PC: 0x08BCF800
37703 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37703 GUI DEBUG ge vaddr 08bcf7a0
37703 GUI DEBUG ge prim triangle_strips 2x
37703 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37703 GUI DEBUG ge Not reading Vertex, all native at 0x08BCF7A0
37703 GUI DEBUG ge checkMultiDraw at 0x08BCF810
37703 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
37703 GUI DEBUG ge base 09000000
37703 GUI DEBUG ge call old PC: 0x08BCF818, new PC: 0x09552F50
37703 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
37703 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
37703 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
37703 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421830))
37703 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
37703 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
37703 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
37703 GUI DEBUG ge tflush (deferring to prim)
37703 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
37703 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
37703 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461830))
37703 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
37703 GUI DEBUG ge ret old PC: 0x09552F84, new PC: 0x08BCF818
37703 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37703 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37703 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37703 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
37703 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37703 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37703 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37703 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37703 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37703 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37703 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37703 GUI DEBUG ge base 08000000
37703 GUI DEBUG ge jump old PC: 0x08BCF874, new PC: 0x08BCF8E0
37703 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37703 GUI DEBUG ge vaddr 08bcf880
37703 GUI DEBUG ge tflush Reusing cached texture 55
37703 GUI DEBUG ge prim triangle_strips 2x
37703 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37703 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37703 GUI DEBUG ge Not reading Vertex, all native at 0x08BCF880
37703 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37703 GUI DEBUG ge checkMultiDraw at 0x08BCF8F0
37703 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37703 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37703 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37703 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37703 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37703 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37703 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37703 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37703 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37703 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37703 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37703 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37703 GUI DEBUG ge jump old PC: 0x08BCF94C, new PC: 0x08BCF9B0
37703 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37703 GUI DEBUG ge vaddr 08bcf950
37703 GUI DEBUG ge prim triangle_strips 2x
37703 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37703 GUI DEBUG ge Not reading Vertex, all native at 0x08BCF950
37703 GUI DEBUG ge checkMultiDraw at 0x08BCF9C0
37703 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37703 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37703 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37703 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37703 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37703 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37703 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37703 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37703 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37703 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37703 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37703 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37703 GUI DEBUG ge jump old PC: 0x08BCFA1C, new PC: 0x08BCFA80
37703 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37719 GUI DEBUG ge vaddr 08bcfa20
37719 GUI DEBUG ge prim triangle_strips 2x
37719 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37719 GUI DEBUG ge Not reading Vertex, all native at 0x08BCFA20
37719 GUI DEBUG ge checkMultiDraw at 0x08BCFA90
37719 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
37719 GUI DEBUG ge base 09000000
37719 GUI DEBUG ge call old PC: 0x08BCFA98, new PC: 0x09552E78
37719 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
37719 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
37719 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
37719 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e13f0))
37719 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
37719 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
37719 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
37719 GUI DEBUG ge tflush (deferring to prim)
37719 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
37719 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
37719 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x94213f0))
37719 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
37719 GUI DEBUG ge ret old PC: 0x09552EAC, new PC: 0x08BCFA98
37719 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37719 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37719 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37719 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
37719 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37719 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37719 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37719 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37719 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37719 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37719 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37719 GUI DEBUG ge base 08000000
37719 GUI DEBUG ge jump old PC: 0x08BCFAF4, new PC: 0x08BCFB60
37719 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37719 GUI DEBUG ge vaddr 08bcfb00
37719 GUI DEBUG ge tflush Reusing cached texture 53
37719 GUI DEBUG ge prim triangle_strips 2x
37719 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37719 GUI DEBUG ge Not reading Vertex, all native at 0x08BCFB00
37719 GUI DEBUG ge checkMultiDraw at 0x08BCFB70
37719 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37719 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37719 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37719 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37719 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37719 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37719 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37719 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37719 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37719 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37719 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37719 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37719 GUI DEBUG ge jump old PC: 0x08BCFBCC, new PC: 0x08BCFC30
37719 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37719 GUI DEBUG ge vaddr 08bcfbd0
37719 GUI DEBUG ge prim triangle_strips 2x
37719 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37719 GUI DEBUG ge Not reading Vertex, all native at 0x08BCFBD0
37719 GUI DEBUG ge checkMultiDraw at 0x08BCFC40
37719 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37719 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37719 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37719 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37719 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37719 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37719 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37719 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37719 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37719 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37719 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37719 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37719 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37719 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37719 GUI DEBUG ge jump old PC: 0x08BCFC9C, new PC: 0x08BCFD00
37719 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37719 GUI DEBUG ge vaddr 08bcfca0
37719 GUI DEBUG ge prim triangle_strips 2x
37719 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37719 GUI DEBUG ge Not reading Vertex, all native at 0x08BCFCA0
37719 GUI DEBUG ge checkMultiDraw at 0x08BCFD10
37719 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37719 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37719 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37719 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37719 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37719 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37719 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37719 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37719 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37719 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37719 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37719 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37719 GUI DEBUG ge jump old PC: 0x08BCFD6C, new PC: 0x08BCFDD0
37719 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37719 GUI DEBUG ge vaddr 08bcfd70
37719 GUI DEBUG ge prim triangle_strips 2x
37719 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37719 GUI DEBUG ge Not reading Vertex, all native at 0x08BCFD70
37719 GUI DEBUG ge checkMultiDraw at 0x08BCFDE0
37719 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37719 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37734 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37734 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37734 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37734 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37734 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37734 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37734 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37734 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37734 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37734 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37734 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37734 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37734 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37734 GUI DEBUG ge jump old PC: 0x08BCFE3C, new PC: 0x08BCFEA0
37734 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37734 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37734 GUI DEBUG ge vaddr 08bcfe40
37734 GUI DEBUG ge prim triangle_strips 2x
37734 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37734 GUI DEBUG ge Not reading Vertex, all native at 0x08BCFE40
37734 GUI DEBUG ge checkMultiDraw at 0x08BCFEB0
37734 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37734 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37734 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37734 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37734 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37734 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37734 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37734 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37734 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37734 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37734 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37734 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37734 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37734 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37734 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37734 GUI DEBUG ge jump old PC: 0x08BCFF0C, new PC: 0x08BCFF70
37734 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37734 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37734 GUI DEBUG ge vaddr 08bcff10
37734 GUI DEBUG ge prim triangle_strips 2x
37734 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37734 GUI DEBUG ge Not reading Vertex, all native at 0x08BCFF10
37734 GUI DEBUG ge checkMultiDraw at 0x08BCFF80
37734 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37734 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37734 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37734 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37734 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37734 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37734 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37734 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37734 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37734 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37734 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37734 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37734 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37734 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37734 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37734 GUI DEBUG ge jump old PC: 0x08BCFFDC, new PC: 0x08BD0040
37734 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37734 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37734 GUI DEBUG ge vaddr 08bcffe0
37734 GUI DEBUG ge prim triangle_strips 2x
37734 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37734 GUI DEBUG ge Not reading Vertex, all native at 0x08BCFFE0
37734 GUI DEBUG ge checkMultiDraw at 0x08BD0050
37734 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37734 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37734 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37734 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37734 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37734 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37734 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37734 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37734 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37734 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37734 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37734 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37734 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37734 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37734 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37734 GUI DEBUG ge jump old PC: 0x08BD00AC, new PC: 0x08BD0110
37734 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37734 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37734 GUI DEBUG ge vaddr 08bd00b0
37734 GUI DEBUG ge prim triangle_strips 2x
37734 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37734 GUI DEBUG ge Not reading Vertex, all native at 0x08BD00B0
37734 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37734 GUI DEBUG ge checkMultiDraw at 0x08BD0120
37734 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37734 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37734 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37734 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37734 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37734 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37734 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37734 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37734 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37734 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37734 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37734 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37734 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37734 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37734 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37734 GUI DEBUG ge jump old PC: 0x08BD017C, new PC: 0x08BD01E0
37734 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37734 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37734 GUI DEBUG ge vaddr 08bd0180
37734 GUI DEBUG ge prim triangle_strips 2x
37734 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37750 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0180
37750 GUI DEBUG ge checkMultiDraw at 0x08BD01F0
37750 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37750 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37750 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37750 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37750 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37750 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37750 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37750 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37750 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37750 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37750 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37750 GUI DEBUG ge jump old PC: 0x08BD024C, new PC: 0x08BD02B0
37750 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37750 GUI DEBUG ge vaddr 08bd0250
37750 GUI DEBUG ge prim triangle_strips 2x
37750 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37750 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0250
37750 GUI DEBUG ge checkMultiDraw at 0x08BD02C0
37750 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37750 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37750 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37750 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37750 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37750 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37750 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37750 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37750 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37750 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37750 GUI DEBUG ge jump old PC: 0x08BD031C, new PC: 0x08BD0380
37750 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37750 GUI DEBUG ge vaddr 08bd0320
37750 GUI DEBUG ge prim triangle_strips 2x
37750 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37750 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0320
37750 GUI DEBUG ge checkMultiDraw at 0x08BD0390
37750 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37750 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37750 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37750 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37750 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37750 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37750 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37750 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37750 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37750 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37750 GUI DEBUG ge jump old PC: 0x08BD03EC, new PC: 0x08BD0450
37750 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37750 GUI DEBUG ge vaddr 08bd03f0
37750 GUI DEBUG ge prim triangle_strips 2x
37750 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37750 GUI DEBUG ge Not reading Vertex, all native at 0x08BD03F0
37750 GUI DEBUG ge checkMultiDraw at 0x08BD0460
37750 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37750 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37750 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37750 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37750 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37750 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37750 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37750 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37750 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37750 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37750 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37750 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37750 GUI DEBUG ge jump old PC: 0x08BD04BC, new PC: 0x08BD0520
37750 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37750 GUI DEBUG ge vaddr 08bd04c0
37750 GUI DEBUG ge prim triangle_strips 2x
37750 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37750 GUI DEBUG ge Not reading Vertex, all native at 0x08BD04C0
37750 GUI DEBUG ge checkMultiDraw at 0x08BD0530
37750 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37750 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37750 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37750 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37750 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37766 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37766 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37766 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37766 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37766 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37766 GUI DEBUG ge jump old PC: 0x08BD058C, new PC: 0x08BD05F0
37766 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37766 GUI DEBUG ge vaddr 08bd0590
37766 GUI DEBUG ge prim triangle_strips 2x
37766 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37766 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0590
37766 GUI DEBUG ge checkMultiDraw at 0x08BD0600
37766 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37766 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37766 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37766 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37766 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37766 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37766 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37766 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37766 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37766 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37766 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37766 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37766 GUI DEBUG ge jump old PC: 0x08BD065C, new PC: 0x08BD06C0
37766 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37766 GUI DEBUG ge vaddr 08bd0660
37766 GUI DEBUG ge prim triangle_strips 2x
37766 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37766 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0660
37766 GUI DEBUG ge checkMultiDraw at 0x08BD06D0
37766 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37766 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37766 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37766 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37766 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37766 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37766 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37766 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37766 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37766 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37766 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37766 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37766 GUI DEBUG ge jump old PC: 0x08BD072C, new PC: 0x08BD0790
37766 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37766 GUI DEBUG ge vaddr 08bd0730
37766 GUI DEBUG ge prim triangle_strips 2x
37766 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37766 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0730
37766 GUI DEBUG ge checkMultiDraw at 0x08BD07A0
37766 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37766 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37766 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37766 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37766 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37766 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37766 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37766 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37766 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37766 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37766 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37766 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37766 GUI DEBUG ge jump old PC: 0x08BD07FC, new PC: 0x08BD0860
37766 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37766 GUI DEBUG ge vaddr 08bd0800
37766 GUI DEBUG ge prim triangle_strips 2x
37766 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37766 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0800
37766 GUI DEBUG ge checkMultiDraw at 0x08BD0870
37766 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
37766 GUI DEBUG ge base 09000000
37766 GUI DEBUG ge call old PC: 0x08BD0878, new PC: 0x09552F50
37766 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
37766 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
37766 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
37766 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421830))
37766 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
37766 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
37766 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37766 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
37766 GUI DEBUG ge tflush (deferring to prim)
37766 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37766 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
37766 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
37766 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461830))
37766 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
37766 GUI DEBUG ge ret old PC: 0x09552F84, new PC: 0x08BD0878
37766 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37766 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37781 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37781 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
37781 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37781 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37781 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37781 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37781 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37781 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37781 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37781 GUI DEBUG ge base 08000000
37781 GUI DEBUG ge jump old PC: 0x08BD08D4, new PC: 0x08BD0940
37781 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37781 GUI DEBUG ge vaddr 08bd08e0
37781 GUI DEBUG ge tflush Reusing cached texture 55
37781 GUI DEBUG ge prim triangle_strips 2x
37781 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37781 GUI DEBUG ge Not reading Vertex, all native at 0x08BD08E0
37781 GUI DEBUG ge checkMultiDraw at 0x08BD0950
37781 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37781 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37781 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37781 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37781 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37781 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37781 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37781 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37781 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37781 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37781 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37781 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37781 GUI DEBUG ge jump old PC: 0x08BD09AC, new PC: 0x08BD0A10
37781 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37781 GUI DEBUG ge vaddr 08bd09b0
37781 GUI DEBUG ge prim triangle_strips 2x
37781 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37781 GUI DEBUG ge Not reading Vertex, all native at 0x08BD09B0
37781 GUI DEBUG ge checkMultiDraw at 0x08BD0A20
37781 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
37781 GUI DEBUG ge base 09000000
37781 GUI DEBUG ge call old PC: 0x08BD0A28, new PC: 0x09552E78
37781 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
37781 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
37781 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
37781 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e13f0))
37781 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
37781 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
37781 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
37781 GUI DEBUG ge tflush (deferring to prim)
37781 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
37781 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
37781 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x94213f0))
37781 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
37781 GUI DEBUG ge ret old PC: 0x09552EAC, new PC: 0x08BD0A28
37781 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37781 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37781 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37781 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
37781 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37781 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37781 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37781 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37781 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37781 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37781 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37781 GUI DEBUG ge base 08000000
37781 GUI DEBUG ge jump old PC: 0x08BD0A84, new PC: 0x08BD0AF0
37781 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37781 GUI DEBUG ge vaddr 08bd0a90
37781 GUI DEBUG ge tflush Reusing cached texture 53
37781 GUI DEBUG ge prim triangle_strips 2x
37781 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37781 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0A90
37781 GUI DEBUG ge checkMultiDraw at 0x08BD0B00
37781 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37781 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37781 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37781 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37781 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37781 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37781 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37781 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37781 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37781 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37781 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37781 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37781 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37781 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37797 GUI DEBUG ge jump old PC: 0x08BD0B5C, new PC: 0x08BD0BC0
37797 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37797 GUI DEBUG ge vaddr 08bd0b60
37797 GUI DEBUG ge prim triangle_strips 2x
37797 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37797 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0B60
37797 GUI DEBUG ge checkMultiDraw at 0x08BD0BD0
37797 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37797 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37797 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37797 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37797 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37797 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37797 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37797 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37797 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37797 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37797 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37797 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37797 GUI DEBUG ge jump old PC: 0x08BD0C2C, new PC: 0x08BD0C90
37797 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37797 GUI DEBUG ge vaddr 08bd0c30
37797 GUI DEBUG ge prim triangle_strips 2x
37797 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37797 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0C30
37797 GUI DEBUG ge checkMultiDraw at 0x08BD0CA0
37797 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37797 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37797 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37797 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37797 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37797 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37797 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37797 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37797 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37797 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37797 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37797 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37797 GUI DEBUG ge jump old PC: 0x08BD0CFC, new PC: 0x08BD0D60
37797 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37797 GUI DEBUG ge vaddr 08bd0d00
37797 GUI DEBUG ge prim triangle_strips 2x
37797 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37797 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0D00
37797 GUI DEBUG ge checkMultiDraw at 0x08BD0D70
37797 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37797 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37797 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37797 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37797 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37797 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37797 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37797 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37797 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37797 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37797 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37797 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37797 GUI DEBUG ge jump old PC: 0x08BD0DCC, new PC: 0x08BD0E30
37797 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37797 GUI DEBUG ge vaddr 08bd0dd0
37797 GUI DEBUG ge prim triangle_strips 2x
37797 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37797 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0DD0
37797 GUI DEBUG ge checkMultiDraw at 0x08BD0E40
37797 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37797 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37797 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37797 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37797 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37797 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37797 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37797 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37797 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37797 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37797 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37812 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37812 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37812 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37812 GUI DEBUG ge jump old PC: 0x08BD0E9C, new PC: 0x08BD0F00
37812 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37812 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37812 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37812 GUI DEBUG ge vaddr 08bd0ea0
37812 GUI DEBUG ge prim triangle_strips 2x
37812 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37812 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0EA0
37812 GUI DEBUG ge checkMultiDraw at 0x08BD0F10
37812 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37812 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37812 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37812 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37812 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37812 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37812 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37812 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37812 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37812 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37812 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37812 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37812 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37812 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37812 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37812 GUI DEBUG ge jump old PC: 0x08BD0F6C, new PC: 0x08BD0FD0
37812 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37812 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37812 GUI DEBUG ge vaddr 08bd0f70
37812 GUI DEBUG ge prim triangle_strips 2x
37812 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37812 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0F70
37812 GUI DEBUG ge checkMultiDraw at 0x08BD0FE0
37812 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37812 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37812 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37812 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37812 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37812 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37812 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37812 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37812 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37812 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37812 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37812 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37812 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37812 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37812 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37812 GUI DEBUG ge jump old PC: 0x08BD103C, new PC: 0x08BD10A0
37812 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37812 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37812 GUI DEBUG ge vaddr 08bd1040
37812 GUI DEBUG ge prim triangle_strips 2x
37812 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37812 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1040
37812 GUI DEBUG ge checkMultiDraw at 0x08BD10B0
37812 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37812 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37812 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37812 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37812 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37812 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37812 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37812 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37812 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37812 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37812 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37812 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37812 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37812 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37812 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37812 GUI DEBUG ge jump old PC: 0x08BD110C, new PC: 0x08BD1170
37812 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37812 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37812 GUI DEBUG ge vaddr 08bd1110
37812 GUI DEBUG ge prim triangle_strips 2x
37812 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37812 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1110
37812 GUI DEBUG ge checkMultiDraw at 0x08BD1180
37812 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37812 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37812 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37812 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37812 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37812 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37828 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37828 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37828 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37828 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37828 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37828 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37828 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37828 GUI DEBUG ge jump old PC: 0x08BD11DC, new PC: 0x08BD1240
37828 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37828 GUI DEBUG ge vaddr 08bd11e0
37828 GUI DEBUG ge prim triangle_strips 2x
37828 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37828 GUI DEBUG ge Not reading Vertex, all native at 0x08BD11E0
37828 GUI DEBUG ge checkMultiDraw at 0x08BD1250
37828 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37828 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37828 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37828 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37828 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37828 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37828 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37828 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37828 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37828 GUI DEBUG ge jump old PC: 0x08BD12AC, new PC: 0x08BD1310
37828 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37828 GUI DEBUG ge vaddr 08bd12b0
37828 GUI DEBUG ge prim triangle_strips 2x
37828 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37828 GUI DEBUG ge Not reading Vertex, all native at 0x08BD12B0
37828 GUI DEBUG ge checkMultiDraw at 0x08BD1320
37828 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37828 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37828 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37828 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37828 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37828 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37828 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37828 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37828 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37828 GUI DEBUG ge jump old PC: 0x08BD137C, new PC: 0x08BD13E0
37828 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37828 GUI DEBUG ge vaddr 08bd1380
37828 GUI DEBUG ge prim triangle_strips 2x
37828 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37828 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1380
37828 GUI DEBUG ge checkMultiDraw at 0x08BD13F0
37828 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37828 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37828 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37828 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37828 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37828 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37828 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37828 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37828 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37828 GUI DEBUG ge jump old PC: 0x08BD144C, new PC: 0x08BD14B0
37828 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37828 GUI DEBUG ge vaddr 08bd1450
37828 GUI DEBUG ge prim triangle_strips 2x
37828 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37828 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1450
37828 GUI DEBUG ge checkMultiDraw at 0x08BD14C0
37828 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37828 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37844 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37844 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37844 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37844 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37844 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37844 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37844 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37844 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37844 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37844 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37844 GUI DEBUG ge jump old PC: 0x08BD151C, new PC: 0x08BD1580
37844 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37844 GUI DEBUG ge vaddr 08bd1520
37844 GUI DEBUG ge prim triangle_strips 2x
37844 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37844 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37844 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37844 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1520
37844 GUI DEBUG ge checkMultiDraw at 0x08BD1590
37844 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37844 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37844 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37844 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37844 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37844 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37844 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37844 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37844 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37844 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37844 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37844 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37844 GUI DEBUG ge jump old PC: 0x08BD15EC, new PC: 0x08BD1650
37844 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37844 GUI DEBUG ge vaddr 08bd15f0
37844 GUI DEBUG ge prim triangle_strips 2x
37844 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37844 GUI DEBUG ge Not reading Vertex, all native at 0x08BD15F0
37844 GUI DEBUG ge checkMultiDraw at 0x08BD1660
37844 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37844 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37844 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37844 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37844 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37844 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37844 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37844 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37844 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37844 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37844 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37844 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37844 GUI DEBUG ge jump old PC: 0x08BD16BC, new PC: 0x08BD1720
37844 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37844 GUI DEBUG ge vaddr 08bd16c0
37844 GUI DEBUG ge prim triangle_strips 2x
37844 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37844 GUI DEBUG ge Not reading Vertex, all native at 0x08BD16C0
37844 GUI DEBUG ge checkMultiDraw at 0x08BD1730
37844 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37844 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37844 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37844 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37844 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37844 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37844 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37844 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37844 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37844 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37844 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37844 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37844 GUI DEBUG ge jump old PC: 0x08BD178C, new PC: 0x08BD17F0
37844 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37844 GUI DEBUG ge vaddr 08bd1790
37859 GUI DEBUG ge prim triangle_strips 2x
37859 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37859 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1790
37859 GUI DEBUG ge checkMultiDraw at 0x08BD1800
37859 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37859 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37859 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37859 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37859 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37859 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37859 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37859 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37859 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37859 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37859 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37859 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37859 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37859 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37859 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37859 GUI DEBUG ge jump old PC: 0x08BD185C, new PC: 0x08BD18C0
37859 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37859 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37859 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37859 GUI DEBUG ge vaddr 08bd1860
37859 GUI DEBUG ge prim triangle_strips 2x
37859 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37859 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37859 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1860
37859 GUI DEBUG ge checkMultiDraw at 0x08BD18D0
37859 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37859 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37859 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37859 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37859 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37859 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37859 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37859 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37859 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37859 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37859 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37859 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37859 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37859 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37859 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37859 GUI DEBUG ge jump old PC: 0x08BD192C, new PC: 0x08BD1990
37859 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37859 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37859 GUI DEBUG ge vaddr 08bd1930
37859 GUI DEBUG ge prim triangle_strips 2x
37859 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37859 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1930
37859 GUI DEBUG ge checkMultiDraw at 0x08BD19A0
37859 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37859 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37859 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37859 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37859 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37859 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37859 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37859 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37859 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37859 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37859 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37859 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37859 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37859 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37859 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37859 GUI DEBUG ge jump old PC: 0x08BD19FC, new PC: 0x08BD1A60
37859 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37859 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37859 GUI DEBUG ge vaddr 08bd1a00
37859 GUI DEBUG ge prim triangle_strips 2x
37859 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37859 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1A00
37859 GUI DEBUG ge checkMultiDraw at 0x08BD1A70
37859 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37859 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37859 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37859 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37859 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37859 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37859 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37859 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37859 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37859 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37875 GUI DEBUG ge jump old PC: 0x08BD1ACC, new PC: 0x08BD1B30
37875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37875 GUI DEBUG ge vaddr 08bd1ad0
37875 GUI DEBUG ge prim triangle_strips 2x
37875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37875 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1AD0
37875 GUI DEBUG ge checkMultiDraw at 0x08BD1B40
37875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37875 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37875 GUI DEBUG ge jump old PC: 0x08BD1B9C, new PC: 0x08BD1C00
37875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37875 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37875 GUI DEBUG ge vaddr 08bd1ba0
37875 GUI DEBUG ge prim triangle_strips 2x
37875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37875 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1BA0
37875 GUI DEBUG ge checkMultiDraw at 0x08BD1C10
37875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37875 GUI DEBUG ge jump old PC: 0x08BD1C6C, new PC: 0x08BD1CD0
37875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37875 GUI DEBUG ge vaddr 08bd1c70
37875 GUI DEBUG ge prim triangle_strips 2x
37875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37875 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1C70
37875 GUI DEBUG ge checkMultiDraw at 0x08BD1CE0
37875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37875 GUI DEBUG ge jump old PC: 0x08BD1D3C, new PC: 0x08BD1DA0
37875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37875 GUI DEBUG ge vaddr 08bd1d40
37875 GUI DEBUG ge prim triangle_strips 2x
37875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37875 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1D40
37875 GUI DEBUG ge checkMultiDraw at 0x08BD1DB0
37891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37891 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37891 GUI DEBUG ge jump old PC: 0x08BD1E0C, new PC: 0x08BD1E70
37891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37891 GUI DEBUG ge vaddr 08bd1e10
37891 GUI DEBUG ge prim triangle_strips 2x
37891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37891 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1E10
37891 GUI DEBUG ge checkMultiDraw at 0x08BD1E80
37891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37891 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37891 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37891 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37891 GUI DEBUG ge jump old PC: 0x08BD1EDC, new PC: 0x08BD1F40
37891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37891 GUI DEBUG ge vaddr 08bd1ee0
37891 GUI DEBUG ge prim triangle_strips 2x
37891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37891 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1EE0
37891 GUI DEBUG ge checkMultiDraw at 0x08BD1F50
37891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37891 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37891 GUI DEBUG ge jump old PC: 0x08BD1FAC, new PC: 0x08BD2010
37891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37891 GUI DEBUG ge vaddr 08bd1fb0
37891 GUI DEBUG ge prim triangle_strips 2x
37891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37891 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1FB0
37891 GUI DEBUG ge checkMultiDraw at 0x08BD2020
37891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37891 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37906 GUI DEBUG ge jump old PC: 0x08BD207C, new PC: 0x08BD20E0
37906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37906 GUI DEBUG ge vaddr 08bd2080
37906 GUI DEBUG ge prim triangle_strips 2x
37906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37906 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2080
37906 GUI DEBUG ge checkMultiDraw at 0x08BD20F0
37906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37906 GUI DEBUG ge jump old PC: 0x08BD214C, new PC: 0x08BD21B0
37906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37906 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37906 GUI DEBUG ge vaddr 08bd2150
37906 GUI DEBUG ge prim triangle_strips 2x
37906 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37906 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2150
37906 GUI DEBUG ge checkMultiDraw at 0x08BD21C0
37906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37906 GUI DEBUG ge jump old PC: 0x08BD221C, new PC: 0x08BD2280
37906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37906 GUI DEBUG ge vaddr 08bd2220
37906 GUI DEBUG ge prim triangle_strips 2x
37906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37906 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2220
37906 GUI DEBUG ge checkMultiDraw at 0x08BD2290
37906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37906 GUI DEBUG ge jump old PC: 0x08BD22EC, new PC: 0x08BD2350
37906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37922 GUI DEBUG ge vaddr 08bd22f0
37922 GUI DEBUG ge prim triangle_strips 2x
37922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37922 GUI DEBUG ge Not reading Vertex, all native at 0x08BD22F0
37922 GUI DEBUG ge checkMultiDraw at 0x08BD2360
37922 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37922 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37922 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37922 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37922 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37922 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37922 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37922 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37922 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37922 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37922 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37922 GUI DEBUG ge jump old PC: 0x08BD23BC, new PC: 0x08BD2420
37922 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37922 GUI DEBUG ge vaddr 08bd23c0
37922 GUI DEBUG ge prim triangle_strips 2x
37922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37922 GUI DEBUG ge Not reading Vertex, all native at 0x08BD23C0
37922 GUI DEBUG ge checkMultiDraw at 0x08BD2430
37922 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37922 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37922 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37922 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37922 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37922 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37922 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37922 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37922 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37922 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37922 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37922 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37922 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37922 GUI DEBUG ge jump old PC: 0x08BD248C, new PC: 0x08BD24F0
37922 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37922 GUI DEBUG ge vaddr 08bd2490
37922 GUI DEBUG ge prim triangle_strips 2x
37922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37922 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2490
37922 GUI DEBUG ge checkMultiDraw at 0x08BD2500
37922 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37922 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37922 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37922 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37922 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37922 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37922 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37922 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37922 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37922 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37922 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37922 GUI DEBUG ge jump old PC: 0x08BD255C, new PC: 0x08BD25C0
37922 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37922 GUI DEBUG ge vaddr 08bd2560
37922 GUI DEBUG ge prim triangle_strips 2x
37922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37922 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2560
37922 GUI DEBUG ge checkMultiDraw at 0x08BD25D0
37937 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37937 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37937 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37937 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37937 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37937 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37937 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37937 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37937 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37937 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37937 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37937 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37937 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37937 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37937 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37937 GUI DEBUG ge jump old PC: 0x08BD262C, new PC: 0x08BD2690
37937 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37937 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37937 GUI DEBUG ge vaddr 08bd2630
37937 GUI DEBUG ge prim triangle_strips 2x
37937 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37937 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2630
37937 GUI DEBUG ge checkMultiDraw at 0x08BD26A0
37937 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37937 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37937 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37937 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37937 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37937 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37937 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37937 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37937 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37937 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37937 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37937 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37937 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37937 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37937 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37937 GUI DEBUG ge jump old PC: 0x08BD26FC, new PC: 0x08BD2760
37937 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37937 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37937 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37937 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37937 GUI DEBUG ge vaddr 08bd2700
37937 GUI DEBUG ge prim triangle_strips 2x
37937 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37937 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2700
37937 GUI DEBUG ge checkMultiDraw at 0x08BD2770
37937 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37937 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37937 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37937 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37937 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37937 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37937 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37937 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37937 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37937 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37937 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37937 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37937 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37937 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37937 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37937 GUI DEBUG ge jump old PC: 0x08BD27CC, new PC: 0x08BD2830
37937 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37937 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37937 GUI DEBUG ge vaddr 08bd27d0
37937 GUI DEBUG ge prim triangle_strips 2x
37937 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37937 GUI DEBUG ge Not reading Vertex, all native at 0x08BD27D0
37937 GUI DEBUG ge checkMultiDraw at 0x08BD2840
37937 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37937 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37937 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37937 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37937 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37953 GUI DEBUG ge jump old PC: 0x08BD289C, new PC: 0x08BD2900
37953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37953 GUI DEBUG ge vaddr 08bd28a0
37953 GUI DEBUG ge prim triangle_strips 2x
37953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37953 GUI DEBUG ge Not reading Vertex, all native at 0x08BD28A0
37953 GUI DEBUG ge checkMultiDraw at 0x08BD2910
37953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37953 GUI DEBUG ge jump old PC: 0x08BD296C, new PC: 0x08BD29D0
37953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37953 GUI DEBUG ge vaddr 08bd2970
37953 GUI DEBUG ge prim triangle_strips 2x
37953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37953 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2970
37953 GUI DEBUG ge checkMultiDraw at 0x08BD29E0
37953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37953 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37953 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37953 GUI DEBUG ge jump old PC: 0x08BD2A3C, new PC: 0x08BD2AA0
37953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37953 GUI DEBUG ge vaddr 08bd2a40
37953 GUI DEBUG ge prim triangle_strips 2x
37953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37953 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2A40
37953 GUI DEBUG ge checkMultiDraw at 0x08BD2AB0
37953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37969 GUI DEBUG ge jump old PC: 0x08BD2B0C, new PC: 0x08BD2B70
37969 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37969 GUI DEBUG ge vaddr 08bd2b10
37969 GUI DEBUG ge prim triangle_strips 2x
37969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37969 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2B10
37969 GUI DEBUG ge checkMultiDraw at 0x08BD2B80
37969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37969 GUI DEBUG ge jump old PC: 0x08BD2BDC, new PC: 0x08BD2C40
37969 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37969 GUI DEBUG ge vaddr 08bd2be0
37969 GUI DEBUG ge prim triangle_strips 2x
37969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37969 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2BE0
37969 GUI DEBUG ge checkMultiDraw at 0x08BD2C50
37969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37969 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37969 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37969 GUI DEBUG ge jump old PC: 0x08BD2CAC, new PC: 0x08BD2D10
37969 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37969 GUI DEBUG ge vaddr 08bd2cb0
37969 GUI DEBUG ge prim triangle_strips 2x
37969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37969 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2CB0
37969 GUI DEBUG ge checkMultiDraw at 0x08BD2D20
37969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37984 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37984 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37984 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37984 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37984 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37984 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37984 GUI DEBUG ge jump old PC: 0x08BD2D7C, new PC: 0x08BD2DE0
37984 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37984 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37984 GUI DEBUG ge vaddr 08bd2d80
37984 GUI DEBUG ge prim triangle_strips 2x
37984 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37984 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2D80
37984 GUI DEBUG ge checkMultiDraw at 0x08BD2DF0
37984 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37984 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37984 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37984 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37984 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37984 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37984 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37984 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37984 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37984 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37984 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37984 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37984 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37984 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37984 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37984 GUI DEBUG ge jump old PC: 0x08BD2E4C, new PC: 0x08BD2EB0
37984 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37984 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37984 GUI DEBUG ge vaddr 08bd2e50
37984 GUI DEBUG ge prim triangle_strips 2x
37984 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37984 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2E50
37984 GUI DEBUG ge checkMultiDraw at 0x08BD2EC0
37984 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37984 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37984 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37984 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37984 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37984 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37984 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37984 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37984 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
37984 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
37984 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
37984 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
37984 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
37984 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37984 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
37984 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
37984 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37984 GUI DEBUG ge jump old PC: 0x08BD2F1C, new PC: 0x08BD2F80
37984 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
37984 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
37984 GUI DEBUG ge vaddr 08bd2f20
37984 GUI DEBUG ge prim triangle_strips 2x
37984 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
37984 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2F20
37984 GUI DEBUG ge checkMultiDraw at 0x08BD2F90
37984 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
37984 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
37984 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
37984 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
37984 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
37984 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
37984 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
37984 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
37984 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38000 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38000 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38000 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38000 GUI DEBUG ge jump old PC: 0x08BD2FEC, new PC: 0x08BD3050
38000 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38000 GUI DEBUG ge vaddr 08bd2ff0
38000 GUI DEBUG ge prim triangle_strips 2x
38000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38000 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2FF0
38000 GUI DEBUG ge checkMultiDraw at 0x08BD3060
38000 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38000 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38000 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38000 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38000 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38000 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38000 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38000 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38000 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38000 GUI DEBUG ge jump old PC: 0x08BD30BC, new PC: 0x08BD3120
38000 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38000 GUI DEBUG ge vaddr 08bd30c0
38000 GUI DEBUG ge prim triangle_strips 2x
38000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38000 GUI DEBUG ge Not reading Vertex, all native at 0x08BD30C0
38000 GUI DEBUG ge checkMultiDraw at 0x08BD3130
38000 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38000 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38000 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38000 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38000 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38000 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38000 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38000 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38000 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38000 GUI DEBUG ge jump old PC: 0x08BD318C, new PC: 0x08BD31F0
38000 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38000 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38000 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38000 GUI DEBUG ge vaddr 08bd3190
38000 GUI DEBUG ge prim triangle_strips 2x
38000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38000 GUI DEBUG ge Not reading Vertex, all native at 0x08BD3190
38000 GUI DEBUG ge checkMultiDraw at 0x08BD3200
38000 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38000 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38000 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38000 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38016 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38016 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38016 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38016 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38016 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38016 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38016 GUI DEBUG ge jump old PC: 0x08BD325C, new PC: 0x08BD32C0
38016 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38016 GUI DEBUG ge vaddr 08bd3260
38016 GUI DEBUG ge prim triangle_strips 2x
38016 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38016 GUI DEBUG ge Not reading Vertex, all native at 0x08BD3260
38016 GUI DEBUG ge checkMultiDraw at 0x08BD32D0
38016 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38016 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38016 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38016 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38016 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38016 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38016 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38016 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38016 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38016 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38016 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38016 GUI DEBUG ge jump old PC: 0x08BD332C, new PC: 0x08BD3390
38016 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38016 GUI DEBUG ge vaddr 08bd3330
38016 GUI DEBUG ge prim triangle_strips 2x
38016 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38016 GUI DEBUG ge Not reading Vertex, all native at 0x08BD3330
38016 GUI DEBUG ge checkMultiDraw at 0x08BD33A0
38016 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38016 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38016 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38016 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38016 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38016 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38016 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38016 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38016 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38016 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38016 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38016 GUI DEBUG ge jump old PC: 0x08BD33FC, new PC: 0x08BD3460
38016 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38016 GUI DEBUG ge vaddr 08bd3400
38016 GUI DEBUG ge prim triangle_strips 2x
38016 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38016 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38016 GUI DEBUG ge Not reading Vertex, all native at 0x08BD3400
38016 GUI DEBUG ge checkMultiDraw at 0x08BD3470
38016 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38016 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38016 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38016 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38031 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38031 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38031 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38031 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38031 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38031 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38031 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38031 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38031 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38031 GUI DEBUG ge jump old PC: 0x08BD34CC, new PC: 0x08BD3530
38031 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38031 GUI DEBUG ge vaddr 08bd34d0
38031 GUI DEBUG ge prim triangle_strips 2x
38031 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38031 GUI DEBUG ge Not reading Vertex, all native at 0x08BD34D0
38031 GUI DEBUG ge checkMultiDraw at 0x08BD3540
38031 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38031 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38031 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38031 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38031 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38031 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38031 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38031 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38031 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38031 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38031 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38031 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38031 GUI DEBUG ge jump old PC: 0x08BD359C, new PC: 0x08BD3600
38031 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38031 GUI DEBUG ge vaddr 08bd35a0
38031 GUI DEBUG ge prim triangle_strips 2x
38031 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38031 GUI DEBUG ge Not reading Vertex, all native at 0x08BD35A0
38031 GUI DEBUG ge checkMultiDraw at 0x08BD3610
38031 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38031 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38031 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38031 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38031 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38031 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38031 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38031 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38031 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38031 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38031 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38031 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38031 GUI DEBUG ge jump old PC: 0x08BD366C, new PC: 0x08BD36D0
38031 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38031 GUI DEBUG ge vaddr 08bd3670
38031 GUI DEBUG ge prim triangle_strips 2x
38031 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38031 GUI DEBUG ge Not reading Vertex, all native at 0x08BD3670
38031 GUI DEBUG ge checkMultiDraw at 0x08BD36E0
38031 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38031 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38031 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38047 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38047 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38047 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38047 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38047 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38047 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38047 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38047 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38047 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38047 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38047 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38047 GUI DEBUG ge jump old PC: 0x08BD373C, new PC: 0x08BD37A0
38047 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38047 GUI DEBUG ge vaddr 08bd3740
38047 GUI DEBUG ge prim triangle_strips 2x
38047 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38047 GUI DEBUG ge Not reading Vertex, all native at 0x08BD3740
38047 GUI DEBUG ge checkMultiDraw at 0x08BD37B0
38047 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38047 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38047 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38047 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38047 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38047 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38047 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38047 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38047 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38047 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38047 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38047 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38047 GUI DEBUG ge jump old PC: 0x08BD380C, new PC: 0x08BD3870
38047 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38047 GUI DEBUG ge vaddr 08bd3810
38047 GUI DEBUG ge prim triangle_strips 2x
38047 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38047 GUI DEBUG ge Not reading Vertex, all native at 0x08BD3810
38047 GUI DEBUG ge checkMultiDraw at 0x08BD3880
38047 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38047 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38047 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38047 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38047 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38047 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38047 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38047 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38047 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38047 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38047 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38047 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38047 GUI DEBUG ge jump old PC: 0x08BD38DC, new PC: 0x08BD3940
38047 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38047 GUI DEBUG ge vaddr 08bd38e0
38047 GUI DEBUG ge prim triangle_strips 2x
38047 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38062 GUI DEBUG ge Not reading Vertex, all native at 0x08BD38E0
38062 GUI DEBUG ge checkMultiDraw at 0x08BD3950
38062 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38062 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38062 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38062 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38062 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38062 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38062 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38062 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38062 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38062 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38062 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38062 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38062 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38062 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38062 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38062 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38062 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38062 GUI DEBUG ge jump old PC: 0x08BD39AC, new PC: 0x08BD3A10
38062 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38062 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38062 GUI DEBUG ge vaddr 08bd39b0
38062 GUI DEBUG ge prim triangle_strips 2x
38062 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38062 GUI DEBUG ge Not reading Vertex, all native at 0x08BD39B0
38062 GUI DEBUG ge checkMultiDraw at 0x08BD3A20
38062 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38062 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38062 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38062 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38062 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38062 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38062 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38062 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38062 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38062 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38062 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38062 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38062 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38062 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38062 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38062 GUI DEBUG ge jump old PC: 0x08BD3A7C, new PC: 0x08BD3AE0
38062 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38062 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38062 GUI DEBUG ge vaddr 08bd3a80
38062 GUI DEBUG ge prim triangle_strips 2x
38062 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38062 GUI DEBUG ge Not reading Vertex, all native at 0x08BD3A80
38062 GUI DEBUG ge checkMultiDraw at 0x08BD3AF0
38062 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38062 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38062 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38062 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38062 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38062 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38062 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38062 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38062 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38062 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38062 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38062 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38062 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38062 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38062 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38078 GUI DEBUG ge jump old PC: 0x08BD3B4C, new PC: 0x08BD3BB0
38078 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38078 GUI DEBUG ge vaddr 08bd3b50
38078 GUI DEBUG ge prim triangle_strips 2x
38078 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38078 GUI DEBUG ge Not reading Vertex, all native at 0x08BD3B50
38078 GUI DEBUG ge checkMultiDraw at 0x08BD3BC0
38078 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38078 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38078 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38078 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38078 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38078 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38078 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38078 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38078 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38078 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38078 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38078 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38078 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38078 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38078 GUI DEBUG ge jump old PC: 0x08BD3C1C, new PC: 0x08BD3C80
38078 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38078 GUI DEBUG ge vaddr 08bd3c20
38078 GUI DEBUG ge prim triangle_strips 2x
38078 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38078 GUI DEBUG ge Not reading Vertex, all native at 0x08BD3C20
38078 GUI DEBUG ge checkMultiDraw at 0x08BD3C90
38078 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38078 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38078 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38078 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38078 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38078 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38078 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38078 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38078 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38078 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38078 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38078 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38078 GUI DEBUG ge jump old PC: 0x08BD3CEC, new PC: 0x08BD3D50
38078 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38078 GUI DEBUG ge vaddr 08bd3cf0
38078 GUI DEBUG ge prim triangle_strips 2x
38078 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38078 GUI DEBUG ge Not reading Vertex, all native at 0x08BD3CF0
38078 GUI DEBUG ge checkMultiDraw at 0x08BD3D60
38078 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38078 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38078 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38078 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38078 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38078 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38094 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38094 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38094 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38094 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38094 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38094 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38094 GUI DEBUG ge jump old PC: 0x08BD3DBC, new PC: 0x08BD3E20
38094 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38094 GUI DEBUG ge vaddr 08bd3dc0
38094 GUI DEBUG ge prim triangle_strips 2x
38094 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38094 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38094 GUI DEBUG ge Not reading Vertex, all native at 0x08BD3DC0
38094 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38094 GUI DEBUG ge checkMultiDraw at 0x08BD3E30
38094 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38094 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38094 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38094 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38094 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38094 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38094 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38094 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38094 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38094 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38094 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38094 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38094 GUI DEBUG ge jump old PC: 0x08BD3E8C, new PC: 0x08BD3EF0
38094 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38094 GUI DEBUG ge vaddr 08bd3e90
38094 GUI DEBUG ge prim triangle_strips 2x
38094 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38094 GUI DEBUG ge Not reading Vertex, all native at 0x08BD3E90
38094 GUI DEBUG ge checkMultiDraw at 0x08BD3F00
38094 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38094 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38094 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38094 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38094 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38094 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38094 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38094 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38094 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38094 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38094 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38094 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38094 GUI DEBUG ge jump old PC: 0x08BD3F5C, new PC: 0x08BD3FC0
38094 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38094 GUI DEBUG ge vaddr 08bd3f60
38094 GUI DEBUG ge prim triangle_strips 2x
38094 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38094 GUI DEBUG ge Not reading Vertex, all native at 0x08BD3F60
38094 GUI DEBUG ge checkMultiDraw at 0x08BD3FD0
38109 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38109 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38109 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38109 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38109 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38109 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38109 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38125 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38125 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38141 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38141 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38141 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38141 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38141 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38141 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38141 GUI DEBUG ge jump old PC: 0x08BD402C, new PC: 0x08BD4090
38141 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38141 GUI DEBUG ge vaddr 08bd4030
38141 GUI DEBUG ge prim triangle_strips 2x
38141 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38141 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4030
38141 GUI DEBUG ge checkMultiDraw at 0x08BD40A0
38141 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38141 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38141 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38141 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38141 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38141 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38141 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38141 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38141 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38141 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38141 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38141 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38141 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38141 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38141 GUI DEBUG ge jump old PC: 0x08BD40FC, new PC: 0x08BD4160
38141 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38141 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38141 GUI DEBUG ge vaddr 08bd4100
38141 GUI DEBUG ge prim triangle_strips 2x
38141 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38141 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4100
38141 GUI DEBUG ge checkMultiDraw at 0x08BD4170
38141 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38141 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38141 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38141 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38141 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38141 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38141 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38141 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38141 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38141 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38141 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38141 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38141 GUI DEBUG ge jump old PC: 0x08BD41CC, new PC: 0x08BD4230
38141 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38141 GUI DEBUG ge vaddr 08bd41d0
38141 GUI DEBUG ge prim triangle_strips 2x
38141 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38141 GUI DEBUG ge Not reading Vertex, all native at 0x08BD41D0
38141 GUI DEBUG ge checkMultiDraw at 0x08BD4240
38141 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38141 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38141 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38141 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38141 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38141 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38141 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38141 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38141 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38141 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38141 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38141 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38141 GUI DEBUG ge jump old PC: 0x08BD429C, new PC: 0x08BD4300
38141 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38141 GUI DEBUG ge vaddr 08bd42a0
38141 GUI DEBUG ge prim triangle_strips 2x
38141 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38141 GUI DEBUG ge Not reading Vertex, all native at 0x08BD42A0
38141 GUI DEBUG ge checkMultiDraw at 0x08BD4310
38141 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38141 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38141 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38141 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38141 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38141 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38141 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38141 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38141 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38141 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38141 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38156 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38156 GUI DEBUG ge jump old PC: 0x08BD436C, new PC: 0x08BD43D0
38156 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38156 GUI DEBUG ge vaddr 08bd4370
38156 GUI DEBUG ge prim triangle_strips 2x
38156 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38156 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4370
38156 GUI DEBUG ge checkMultiDraw at 0x08BD43E0
38156 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38156 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38156 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38156 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38156 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38156 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38156 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38156 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38156 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38156 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38156 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38156 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38156 GUI DEBUG ge jump old PC: 0x08BD443C, new PC: 0x08BD44A0
38156 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38156 GUI DEBUG ge vaddr 08bd4440
38156 GUI DEBUG ge prim triangle_strips 2x
38156 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38156 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4440
38156 GUI DEBUG ge checkMultiDraw at 0x08BD44B0
38156 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38156 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38156 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38156 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38156 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38156 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38156 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38156 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38156 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38156 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38156 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38156 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38156 GUI DEBUG ge jump old PC: 0x08BD450C, new PC: 0x08BD4570
38156 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38156 GUI DEBUG ge vaddr 08bd4510
38156 GUI DEBUG ge prim triangle_strips 2x
38156 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38156 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4510
38156 GUI DEBUG ge checkMultiDraw at 0x08BD4580
38156 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38156 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38156 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38156 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38156 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38156 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38156 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38156 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38156 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38156 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38156 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38156 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38156 GUI DEBUG ge jump old PC: 0x08BD45DC, new PC: 0x08BD4640
38156 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38156 GUI DEBUG ge vaddr 08bd45e0
38156 GUI DEBUG ge prim triangle_strips 2x
38156 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38156 GUI DEBUG ge Not reading Vertex, all native at 0x08BD45E0
38156 GUI DEBUG ge checkMultiDraw at 0x08BD4650
38156 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38156 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38156 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38156 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38156 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38156 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38156 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38156 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38156 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38156 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38156 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38156 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38156 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38156 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38156 GUI DEBUG ge jump old PC: 0x08BD46AC, new PC: 0x08BD4710
38156 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38156 GUI DEBUG ge vaddr 08bd46b0
38156 GUI DEBUG ge prim triangle_strips 2x
38156 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38156 GUI DEBUG ge Not reading Vertex, all native at 0x08BD46B0
38156 GUI DEBUG ge checkMultiDraw at 0x08BD4720
38156 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38156 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38156 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38156 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38156 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38156 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38156 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38156 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38156 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38156 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38156 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38156 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38156 GUI DEBUG ge jump old PC: 0x08BD477C, new PC: 0x08BD47E0
38156 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38156 GUI DEBUG ge vaddr 08bd4780
38156 GUI DEBUG ge prim triangle_strips 2x
38156 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38172 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4780
38172 GUI DEBUG ge checkMultiDraw at 0x08BD47F0
38172 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38172 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38172 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38172 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38172 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38172 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38172 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38172 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38172 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38172 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38172 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38172 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38172 GUI DEBUG ge jump old PC: 0x08BD484C, new PC: 0x08BD48B0
38172 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38172 GUI DEBUG ge vaddr 08bd4850
38172 GUI DEBUG ge prim triangle_strips 2x
38172 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38172 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4850
38172 GUI DEBUG ge checkMultiDraw at 0x08BD48C0
38172 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38172 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38172 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38172 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38172 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38172 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38172 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38172 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38172 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38172 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38172 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38172 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38172 GUI DEBUG ge jump old PC: 0x08BD491C, new PC: 0x08BD4980
38172 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38172 GUI DEBUG ge vaddr 08bd4920
38172 GUI DEBUG ge prim triangle_strips 2x
38172 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38172 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4920
38172 GUI DEBUG ge checkMultiDraw at 0x08BD4990
38172 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38172 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38172 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38172 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38172 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38172 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38172 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38172 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38172 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38172 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38172 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38172 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38172 GUI DEBUG ge jump old PC: 0x08BD49EC, new PC: 0x08BD4A50
38172 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38172 GUI DEBUG ge vaddr 08bd49f0
38172 GUI DEBUG ge prim triangle_strips 2x
38172 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38172 GUI DEBUG ge Not reading Vertex, all native at 0x08BD49F0
38172 GUI DEBUG ge checkMultiDraw at 0x08BD4A60
38172 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38172 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38172 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38172 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38172 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38172 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38172 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38172 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38172 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38172 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38172 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38172 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38172 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38172 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38172 GUI DEBUG ge jump old PC: 0x08BD4ABC, new PC: 0x08BD4B20
38172 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38172 GUI DEBUG ge vaddr 08bd4ac0
38172 GUI DEBUG ge prim triangle_strips 2x
38172 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38172 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4AC0
38172 GUI DEBUG ge checkMultiDraw at 0x08BD4B30
38172 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38172 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38172 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38172 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38172 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38172 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38172 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38172 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38172 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38172 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38172 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38172 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38172 GUI DEBUG ge jump old PC: 0x08BD4B8C, new PC: 0x08BD4BF0
38172 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38172 GUI DEBUG ge vaddr 08bd4b90
38172 GUI DEBUG ge prim triangle_strips 2x
38172 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38172 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4B90
38172 GUI DEBUG ge checkMultiDraw at 0x08BD4C00
38172 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38187 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38187 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38187 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38187 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38187 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38187 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38187 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38187 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38187 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38187 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38187 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38187 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38187 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38187 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38187 GUI DEBUG ge jump old PC: 0x08BD4C5C, new PC: 0x08BD4CC0
38187 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38187 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38187 GUI DEBUG ge vaddr 08bd4c60
38187 GUI DEBUG ge prim triangle_strips 2x
38187 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38187 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4C60
38187 GUI DEBUG ge checkMultiDraw at 0x08BD4CD0
38187 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38187 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38187 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38187 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38187 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38187 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38187 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38187 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38187 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38187 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38187 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38187 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38187 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38187 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38187 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38187 GUI DEBUG ge jump old PC: 0x08BD4D2C, new PC: 0x08BD4D90
38187 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38187 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38187 GUI DEBUG ge vaddr 08bd4d30
38187 GUI DEBUG ge prim triangle_strips 2x
38187 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38187 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4D30
38187 GUI DEBUG ge checkMultiDraw at 0x08BD4DA0
38187 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38187 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38187 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38187 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38187 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38187 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38187 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38187 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38187 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38187 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38187 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38187 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38187 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38187 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38187 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38187 GUI DEBUG ge jump old PC: 0x08BD4DFC, new PC: 0x08BD4E60
38187 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38187 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38187 GUI DEBUG ge vaddr 08bd4e00
38187 GUI DEBUG ge prim triangle_strips 2x
38187 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38187 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4E00
38187 GUI DEBUG ge checkMultiDraw at 0x08BD4E70
38187 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38187 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38187 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38187 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38187 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38187 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38187 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38187 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38187 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38187 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38187 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38187 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38187 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38187 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38187 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38187 GUI DEBUG ge jump old PC: 0x08BD4ECC, new PC: 0x08BD4F30
38187 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38187 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38187 GUI DEBUG ge vaddr 08bd4ed0
38187 GUI DEBUG ge prim triangle_strips 2x
38187 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38187 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38187 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38187 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4ED0
38187 GUI DEBUG ge checkMultiDraw at 0x08BD4F40
38187 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38187 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38187 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38187 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38187 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38187 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38187 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38187 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38187 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38187 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38187 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38187 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38187 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38187 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38187 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38187 GUI DEBUG ge jump old PC: 0x08BD4F9C, new PC: 0x08BD5000
38187 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38187 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38187 GUI DEBUG ge vaddr 08bd4fa0
38187 GUI DEBUG ge prim triangle_strips 2x
38187 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38203 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4FA0
38203 GUI DEBUG ge checkMultiDraw at 0x08BD5010
38203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38203 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38203 GUI DEBUG ge jump old PC: 0x08BD506C, new PC: 0x08BD50D0
38203 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38203 GUI DEBUG ge vaddr 08bd5070
38203 GUI DEBUG ge prim triangle_strips 2x
38203 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38203 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5070
38203 GUI DEBUG ge checkMultiDraw at 0x08BD50E0
38203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38203 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38203 GUI DEBUG ge jump old PC: 0x08BD513C, new PC: 0x08BD51A0
38203 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38203 GUI DEBUG ge vaddr 08bd5140
38203 GUI DEBUG ge prim triangle_strips 2x
38203 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38203 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5140
38203 GUI DEBUG ge checkMultiDraw at 0x08BD51B0
38203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38203 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38203 GUI DEBUG ge jump old PC: 0x08BD520C, new PC: 0x08BD5270
38203 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38203 GUI DEBUG ge vaddr 08bd5210
38203 GUI DEBUG ge prim triangle_strips 2x
38203 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38203 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5210
38203 GUI DEBUG ge checkMultiDraw at 0x08BD5280
38203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38203 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38203 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38203 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38203 GUI DEBUG ge jump old PC: 0x08BD52DC, new PC: 0x08BD5340
38203 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38203 GUI DEBUG ge vaddr 08bd52e0
38203 GUI DEBUG ge prim triangle_strips 2x
38203 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38203 GUI DEBUG ge Not reading Vertex, all native at 0x08BD52E0
38203 GUI DEBUG ge checkMultiDraw at 0x08BD5350
38203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38203 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38219 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38219 GUI DEBUG ge jump old PC: 0x08BD53AC, new PC: 0x08BD5410
38219 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38219 GUI DEBUG ge vaddr 08bd53b0
38219 GUI DEBUG ge prim triangle_strips 2x
38219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38219 GUI DEBUG ge Not reading Vertex, all native at 0x08BD53B0
38219 GUI DEBUG ge checkMultiDraw at 0x08BD5420
38219 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38219 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38219 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38219 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38219 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38219 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38219 GUI DEBUG ge jump old PC: 0x08BD547C, new PC: 0x08BD54E0
38219 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38219 GUI DEBUG ge vaddr 08bd5480
38219 GUI DEBUG ge prim triangle_strips 2x
38219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38219 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5480
38219 GUI DEBUG ge checkMultiDraw at 0x08BD54F0
38219 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38219 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38219 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38219 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38219 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38219 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38219 GUI DEBUG ge jump old PC: 0x08BD554C, new PC: 0x08BD55B0
38219 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38219 GUI DEBUG ge vaddr 08bd5550
38219 GUI DEBUG ge prim triangle_strips 2x
38219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38219 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5550
38219 GUI DEBUG ge checkMultiDraw at 0x08BD55C0
38219 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38219 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38219 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38219 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38219 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38219 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38219 GUI DEBUG ge jump old PC: 0x08BD561C, new PC: 0x08BD5680
38219 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38219 GUI DEBUG ge vaddr 08bd5620
38219 GUI DEBUG ge prim triangle_strips 2x
38219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38219 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5620
38219 GUI DEBUG ge checkMultiDraw at 0x08BD5690
38219 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38219 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38219 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38219 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38219 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38219 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38219 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38219 GUI DEBUG ge jump old PC: 0x08BD56EC, new PC: 0x08BD5750
38219 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38219 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38219 GUI DEBUG ge vaddr 08bd56f0
38219 GUI DEBUG ge prim triangle_strips 2x
38219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38219 GUI DEBUG ge Not reading Vertex, all native at 0x08BD56F0
38219 GUI DEBUG ge checkMultiDraw at 0x08BD5760
38234 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38234 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38234 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38234 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38234 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38234 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38234 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38234 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38234 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38234 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38234 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38234 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38234 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38234 GUI DEBUG ge jump old PC: 0x08BD57BC, new PC: 0x08BD5820
38234 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38234 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38234 GUI DEBUG ge vaddr 08bd57c0
38234 GUI DEBUG ge prim triangle_strips 2x
38234 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38234 GUI DEBUG ge Not reading Vertex, all native at 0x08BD57C0
38234 GUI DEBUG ge checkMultiDraw at 0x08BD5830
38234 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38234 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38234 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38234 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38234 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38234 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38234 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38234 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38234 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38234 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38234 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38234 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38234 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38234 GUI DEBUG ge jump old PC: 0x08BD588C, new PC: 0x08BD58F0
38234 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38234 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38234 GUI DEBUG ge vaddr 08bd5890
38234 GUI DEBUG ge prim triangle_strips 2x
38234 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38234 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5890
38234 GUI DEBUG ge checkMultiDraw at 0x08BD5900
38234 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38234 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38234 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38234 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38234 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38234 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38234 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38234 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38234 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38234 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38234 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38234 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38234 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38234 GUI DEBUG ge jump old PC: 0x08BD595C, new PC: 0x08BD59C0
38234 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38234 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38234 GUI DEBUG ge vaddr 08bd5960
38234 GUI DEBUG ge prim triangle_strips 2x
38234 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38234 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5960
38234 GUI DEBUG ge checkMultiDraw at 0x08BD59D0
38234 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38234 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38234 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38234 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38234 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38234 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38234 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38234 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38234 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38234 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38234 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38234 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38234 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38234 GUI DEBUG ge jump old PC: 0x08BD5A2C, new PC: 0x08BD5A90
38234 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38234 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38234 GUI DEBUG ge vaddr 08bd5a30
38234 GUI DEBUG ge prim triangle_strips 2x
38234 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38234 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5A30
38234 GUI DEBUG ge checkMultiDraw at 0x08BD5AA0
38234 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38234 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38234 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38234 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38234 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38234 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38234 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38250 GUI DEBUG ge jump old PC: 0x08BD5AFC, new PC: 0x08BD5B60
38250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38250 GUI DEBUG ge vaddr 08bd5b00
38250 GUI DEBUG ge prim triangle_strips 2x
38250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38250 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5B00
38250 GUI DEBUG ge checkMultiDraw at 0x08BD5B70
38250 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38250 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38250 GUI DEBUG ge jump old PC: 0x08BD5BCC, new PC: 0x08BD5C30
38250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38250 GUI DEBUG ge vaddr 08bd5bd0
38250 GUI DEBUG ge prim triangle_strips 2x
38250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38250 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5BD0
38250 GUI DEBUG ge checkMultiDraw at 0x08BD5C40
38250 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38250 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38250 GUI DEBUG ge jump old PC: 0x08BD5C9C, new PC: 0x08BD5D00
38250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38250 GUI DEBUG ge vaddr 08bd5ca0
38250 GUI DEBUG ge prim triangle_strips 2x
38250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38250 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5CA0
38250 GUI DEBUG ge checkMultiDraw at 0x08BD5D10
38250 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38250 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38250 GUI DEBUG ge jump old PC: 0x08BD5D6C, new PC: 0x08BD5DD0
38250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38250 GUI DEBUG ge vaddr 08bd5d70
38250 GUI DEBUG ge prim triangle_strips 2x
38250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38250 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5D70
38250 GUI DEBUG ge checkMultiDraw at 0x08BD5DE0
38250 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38250 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38250 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38250 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38266 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38266 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38266 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38266 GUI DEBUG ge jump old PC: 0x08BD5E3C, new PC: 0x08BD5EA0
38266 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38266 GUI DEBUG ge vaddr 08bd5e40
38266 GUI DEBUG ge prim triangle_strips 2x
38266 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38266 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5E40
38266 GUI DEBUG ge checkMultiDraw at 0x08BD5EB0
38266 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38266 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38266 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38266 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38266 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38266 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38266 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38266 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38266 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38266 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38266 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38266 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38266 GUI DEBUG ge jump old PC: 0x08BD5F0C, new PC: 0x08BD5F70
38266 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38266 GUI DEBUG ge vaddr 08bd5f10
38266 GUI DEBUG ge prim triangle_strips 2x
38266 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38266 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5F10
38266 GUI DEBUG ge checkMultiDraw at 0x08BD5F80
38266 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38266 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38266 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38266 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38266 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38266 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38266 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38266 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38266 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38266 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38266 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38266 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38266 GUI DEBUG ge jump old PC: 0x08BD5FDC, new PC: 0x08BD6040
38266 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38266 GUI DEBUG ge vaddr 08bd5fe0
38266 GUI DEBUG ge prim triangle_strips 2x
38266 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38266 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5FE0
38266 GUI DEBUG ge checkMultiDraw at 0x08BD6050
38266 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38266 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38266 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38266 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38266 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38266 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38266 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38266 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38266 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38266 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38266 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38266 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38266 GUI DEBUG ge jump old PC: 0x08BD60AC, new PC: 0x08BD6110
38266 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38266 GUI DEBUG ge vaddr 08bd60b0
38266 GUI DEBUG ge prim triangle_strips 2x
38266 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38266 GUI DEBUG ge Not reading Vertex, all native at 0x08BD60B0
38266 GUI DEBUG ge checkMultiDraw at 0x08BD6120
38266 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38266 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38266 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38266 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38266 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38266 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38266 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38266 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38266 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38266 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38266 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38281 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38281 GUI DEBUG ge jump old PC: 0x08BD617C, new PC: 0x08BD61E0
38281 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38281 GUI DEBUG ge vaddr 08bd6180
38281 GUI DEBUG ge prim triangle_strips 2x
38281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38281 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38281 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6180
38281 GUI DEBUG ge checkMultiDraw at 0x08BD61F0
38281 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38281 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38281 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38281 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38281 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38281 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38281 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38281 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38281 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38281 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38281 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38281 GUI DEBUG ge jump old PC: 0x08BD624C, new PC: 0x08BD62B0
38281 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38281 GUI DEBUG ge vaddr 08bd6250
38281 GUI DEBUG ge prim triangle_strips 2x
38281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38281 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6250
38281 GUI DEBUG ge checkMultiDraw at 0x08BD62C0
38281 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38281 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38281 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38281 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38281 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38281 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38281 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38281 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38281 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38281 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38281 GUI DEBUG ge jump old PC: 0x08BD631C, new PC: 0x08BD6380
38281 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38281 GUI DEBUG ge vaddr 08bd6320
38281 GUI DEBUG ge prim triangle_strips 2x
38281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38281 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6320
38281 GUI DEBUG ge checkMultiDraw at 0x08BD6390
38281 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38281 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38281 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38281 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38281 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38281 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38281 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38281 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38281 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38281 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38281 GUI DEBUG ge jump old PC: 0x08BD63EC, new PC: 0x08BD6450
38281 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38281 GUI DEBUG ge vaddr 08bd63f0
38281 GUI DEBUG ge prim triangle_strips 2x
38281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38281 GUI DEBUG ge Not reading Vertex, all native at 0x08BD63F0
38281 GUI DEBUG ge checkMultiDraw at 0x08BD6460
38281 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38281 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38281 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38281 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38281 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38281 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38281 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38297 GUI DEBUG ge jump old PC: 0x08BD64BC, new PC: 0x08BD6520
38297 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38297 GUI DEBUG ge vaddr 08bd64c0
38297 GUI DEBUG ge prim triangle_strips 2x
38297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38297 GUI DEBUG ge Not reading Vertex, all native at 0x08BD64C0
38297 GUI DEBUG ge checkMultiDraw at 0x08BD6530
38297 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38297 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38297 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38297 GUI DEBUG ge jump old PC: 0x08BD658C, new PC: 0x08BD65F0
38297 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38297 GUI DEBUG ge vaddr 08bd6590
38297 GUI DEBUG ge prim triangle_strips 2x
38297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38297 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6590
38297 GUI DEBUG ge checkMultiDraw at 0x08BD6600
38297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38297 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38297 GUI DEBUG ge jump old PC: 0x08BD665C, new PC: 0x08BD66C0
38297 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38297 GUI DEBUG ge vaddr 08bd6660
38297 GUI DEBUG ge prim triangle_strips 2x
38297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38297 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6660
38297 GUI DEBUG ge checkMultiDraw at 0x08BD66D0
38297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38297 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38297 GUI DEBUG ge jump old PC: 0x08BD672C, new PC: 0x08BD6790
38297 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38297 GUI DEBUG ge vaddr 08bd6730
38297 GUI DEBUG ge prim triangle_strips 2x
38297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38297 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6730
38297 GUI DEBUG ge checkMultiDraw at 0x08BD67A0
38297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38312 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38312 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38312 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38312 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38312 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38312 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38312 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38312 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38312 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38312 GUI DEBUG ge jump old PC: 0x08BD67FC, new PC: 0x08BD6860
38312 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38312 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38312 GUI DEBUG ge vaddr 08bd6800
38312 GUI DEBUG ge prim triangle_strips 2x
38312 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38312 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6800
38312 GUI DEBUG ge checkMultiDraw at 0x08BD6870
38312 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38312 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38312 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38312 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38312 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38312 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38312 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38312 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38312 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38312 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38312 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38312 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38312 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38312 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38312 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38312 GUI DEBUG ge jump old PC: 0x08BD68CC, new PC: 0x08BD6930
38312 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38312 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38312 GUI DEBUG ge vaddr 08bd68d0
38312 GUI DEBUG ge prim triangle_strips 2x
38312 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38312 GUI DEBUG ge Not reading Vertex, all native at 0x08BD68D0
38312 GUI DEBUG ge checkMultiDraw at 0x08BD6940
38312 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38312 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38312 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38312 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38312 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38312 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38312 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38312 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38312 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38312 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38312 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38312 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38312 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38312 GUI DEBUG ge jump old PC: 0x08BD699C, new PC: 0x08BD6A00
38312 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38312 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38312 GUI DEBUG ge vaddr 08bd69a0
38312 GUI DEBUG ge prim triangle_strips 2x
38312 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38312 GUI DEBUG ge Not reading Vertex, all native at 0x08BD69A0
38312 GUI DEBUG ge checkMultiDraw at 0x08BD6A10
38312 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38312 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38312 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38312 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38312 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38312 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38312 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38312 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38312 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38312 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38312 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38312 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38312 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38312 GUI DEBUG ge jump old PC: 0x08BD6A6C, new PC: 0x08BD6AD0
38312 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38312 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38312 GUI DEBUG ge vaddr 08bd6a70
38312 GUI DEBUG ge prim triangle_strips 2x
38312 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38328 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6A70
38328 GUI DEBUG ge checkMultiDraw at 0x08BD6AE0
38328 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38328 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38328 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38328 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38328 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38328 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38328 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38328 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38328 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38328 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38328 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38328 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38328 GUI DEBUG ge jump old PC: 0x08BD6B3C, new PC: 0x08BD6BA0
38328 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38328 GUI DEBUG ge vaddr 08bd6b40
38328 GUI DEBUG ge prim triangle_strips 2x
38328 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38328 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6B40
38328 GUI DEBUG ge checkMultiDraw at 0x08BD6BB0
38328 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38328 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38328 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38328 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38328 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38328 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38328 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38328 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38328 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38328 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38328 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38328 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38328 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38328 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38328 GUI DEBUG ge jump old PC: 0x08BD6C0C, new PC: 0x08BD6C70
38328 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38328 GUI DEBUG ge vaddr 08bd6c10
38328 GUI DEBUG ge prim triangle_strips 2x
38328 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38328 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6C10
38328 GUI DEBUG ge checkMultiDraw at 0x08BD6C80
38328 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38328 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38328 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38328 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38328 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38328 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38328 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38328 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38328 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38328 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38328 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38328 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38328 GUI DEBUG ge jump old PC: 0x08BD6CDC, new PC: 0x08BD6D40
38328 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38328 GUI DEBUG ge vaddr 08bd6ce0
38328 GUI DEBUG ge prim triangle_strips 2x
38328 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38328 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6CE0
38328 GUI DEBUG ge checkMultiDraw at 0x08BD6D50
38328 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
38328 GUI DEBUG ge base 09000000
38328 GUI DEBUG ge call old PC: 0x08BD6D58, new PC: 0x09552DA0
38328 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
38328 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
38328 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
38328 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93c0fb0))
38328 GUI DEBUG ge sceGuTexImage(level=0, width=512, height=256, X, X)
38328 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
38328 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
38328 GUI DEBUG ge tflush (deferring to prim)
38328 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
38344 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
38344 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x93e0fb0))
38344 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
38344 GUI DEBUG ge ret old PC: 0x09552DD4, new PC: 0x08BD6D58
38344 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38344 GUI DEBUG ge glLoadMatrixf 1024.0 0.0 0.0 0.0
38344 GUI DEBUG ge glLoadMatrixf 0.0 512.0 0.0 0.0
38344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38344 GUI DEBUG ge glLoadMatrixf -417.0 -44.3 400.0 1.0
38344 GUI DEBUG ge sceGuBlendFunc(op=0, src=2, dst=3)
38344 GUI DEBUG ge sfix : 0x000000
38344 GUI DEBUG ge dfix 0x000000 redundant pure state cmd ignored
38344 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
38344 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38344 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38344 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38344 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38344 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38344 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38344 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38344 GUI DEBUG ge base 08000000
38344 GUI DEBUG ge jump old PC: 0x08BD6DC0, new PC: 0x08BD6DF0
38344 GUI DEBUG ge vtype GU_TEXTURE_32BITF|GU_VERTEX_8BIT|GU_TRANSFORM_3D size=12
38344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38344 GUI DEBUG ge vaddr 08bd6dc0
38344 GUI DEBUG ge Texture.hashCode: 131072 bytes
38344 GUI DEBUG ge tflush Reusing cached texture 43
38344 GUI DEBUG ge prim triangle_strips 2x
38344 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
38344 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38344 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6DC0
38344 GUI DEBUG ge checkMultiDraw at 0x08BD6E00
38344 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38344 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38344 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38344 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38344 GUI DEBUG ge glLoadMatrixf 1024.0 0.0 0.0 0.0
38344 GUI DEBUG ge glLoadMatrixf 0.0 512.0 0.0 0.0
38344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38344 GUI DEBUG ge glLoadMatrixf 95.0 -44.3 400.0 1.0
38344 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38344 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38344 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38344 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38344 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38344 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38344 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38344 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38344 GUI DEBUG ge jump old PC: 0x08BD6E5C, new PC: 0x08BD6E90
38344 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
38344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38344 GUI DEBUG ge vaddr 08bd6e60
38344 GUI DEBUG ge prim triangle_strips 2x
38344 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
38344 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38344 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6E60
38344 GUI DEBUG ge checkMultiDraw at 0x08BD6EA0
38344 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
38344 GUI DEBUG ge base 09000000
38344 GUI DEBUG ge call old PC: 0x08BD6EA8, new PC: 0x091C93E8
38344 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
38344 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
38344 GUI DEBUG ge sceGuTexImage(level=0, X, X, texBufferWidth=256, hi(pointer=0x93c0fb0))
38344 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x963fa80))
38344 GUI DEBUG ge sceGuTexImage(level=0, width=256, height=32, X, X)
38344 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
38344 GUI DEBUG ge tflush (deferring to prim)
38344 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
38344 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
38344 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9641a80))
38344 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
38344 GUI DEBUG ge ret old PC: 0x091C941C, new PC: 0x08BD6EA8
38344 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38344 GUI DEBUG ge glLoadMatrixf 70.5 0.0 0.0 0.0
38344 GUI DEBUG ge glLoadMatrixf 0.0 70.5 0.0 0.0
38344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38344 GUI DEBUG ge glLoadMatrixf 151.9 153.6 200.0 1.0
38344 GUI DEBUG ge tflt 0x000101 redundant pure state cmd ignored
38344 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38344 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38359 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38359 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38359 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38359 GUI DEBUG ge material ambient a=0.5 (7F)
38359 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38359 GUI DEBUG ge base 08000000
38359 GUI DEBUG ge jump old PC: 0x08BD6F04, new PC: 0x08BD6F40
38359 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
38359 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38359 GUI DEBUG ge vaddr 08bd6f10
38359 GUI DEBUG ge Texture.hashCode: 8192 bytes
38359 GUI DEBUG ge tflush Reusing cached texture 51
38359 GUI DEBUG ge prim triangle_strips 2x
38359 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
38359 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38359 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6F10
38359 GUI DEBUG ge checkMultiDraw at 0x08BD6F50
38359 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38359 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38359 GUI DEBUG ge glLoadMatrixf 63.6 0.0 0.0 0.0
38359 GUI DEBUG ge glLoadMatrixf 0.0 63.6 0.0 0.0
38359 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38359 GUI DEBUG ge glLoadMatrixf 224.1 113.7 200.0 1.0
38359 GUI DEBUG ge tflt 0x000101 redundant pure state cmd ignored
38359 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38359 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38359 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38359 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38359 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38359 GUI DEBUG ge ama 0x00007F redundant pure state cmd ignored
38359 GUI DEBUG ge material specular r=0.1 g=0.1 b=0.1 (00131313)
38359 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38359 GUI DEBUG ge jump old PC: 0x08BD6FAC, new PC: 0x08BD6FE0
38359 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
38359 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38359 GUI DEBUG ge vaddr 08bd6fb0
38359 GUI DEBUG ge prim triangle_strips 2x
38359 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38359 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
38359 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38359 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38359 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6FB0
38359 GUI DEBUG ge checkMultiDraw at 0x08BD6FF0
38359 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38359 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38359 GUI DEBUG ge glLoadMatrixf 70.5 0.0 0.0 0.0
38359 GUI DEBUG ge glLoadMatrixf 0.0 70.5 0.0 0.0
38359 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38359 GUI DEBUG ge glLoadMatrixf 292.9 153.6 200.0 1.0
38359 GUI DEBUG ge tflt 0x000101 redundant pure state cmd ignored
38359 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38359 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38359 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38359 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38359 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38359 GUI DEBUG ge ama 0x00007F redundant pure state cmd ignored
38359 GUI DEBUG ge material specular r=0.0 g=0.0 b=0.0 (00000000)
38359 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38359 GUI DEBUG ge jump old PC: 0x08BD704C, new PC: 0x08BD7080
38359 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
38359 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38359 GUI DEBUG ge vaddr 08bd7050
38359 GUI DEBUG ge prim triangle_strips 2x
38359 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
38359 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38359 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7050
38359 GUI DEBUG ge checkMultiDraw at 0x08BD7090
38359 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38359 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38359 GUI DEBUG ge glLoadMatrixf 66.9 0.0 0.0 0.0
38359 GUI DEBUG ge glLoadMatrixf 0.0 66.9 0.0 0.0
38359 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38359 GUI DEBUG ge glLoadMatrixf 189.8 132.7 200.0 1.0
38359 GUI DEBUG ge tflt 0x000101 redundant pure state cmd ignored
38359 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38359 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38359 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38359 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38359 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38375 GUI DEBUG ge ama 0x00007F redundant pure state cmd ignored
38375 GUI DEBUG ge material specular r=0.0 g=0.0 b=0.0 (00070707)
38375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38375 GUI DEBUG ge jump old PC: 0x08BD70EC, new PC: 0x08BD7120
38375 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
38375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38375 GUI DEBUG ge vaddr 08bd70f0
38375 GUI DEBUG ge prim triangle_strips 2x
38375 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
38375 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38375 GUI DEBUG ge Not reading Vertex, all native at 0x08BD70F0
38375 GUI DEBUG ge checkMultiDraw at 0x08BD7130
38375 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38375 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38375 GUI DEBUG ge glLoadMatrixf 66.9 0.0 0.0 0.0
38375 GUI DEBUG ge glLoadMatrixf 0.0 66.9 0.0 0.0
38375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38375 GUI DEBUG ge glLoadMatrixf 256.7 132.7 200.0 1.0
38375 GUI DEBUG ge tflt 0x000101 redundant pure state cmd ignored
38375 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38375 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38375 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38375 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38375 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38375 GUI DEBUG ge ama 0x00007F redundant pure state cmd ignored
38375 GUI DEBUG ge smc 0x070707 redundant pure state cmd ignored
38375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38375 GUI DEBUG ge jump old PC: 0x08BD718C, new PC: 0x08BD71C0
38375 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
38375 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38375 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38375 GUI DEBUG ge vaddr 08bd7190
38375 GUI DEBUG ge prim triangle_strips 2x
38375 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
38375 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38375 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7190
38375 GUI DEBUG ge checkMultiDraw at 0x08BD71D0
38375 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
38375 GUI DEBUG ge base 09000000
38375 GUI DEBUG ge call old PC: 0x08BD71D8, new PC: 0x091C74B0
38375 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
38375 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
38375 GUI DEBUG ge tbw0 0x090100 redundant pure state cmd ignored
38375 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9585e80))
38375 GUI DEBUG ge sceGuTexImage(level=0, width=256, height=128, X, X)
38375 GUI DEBUG ge tflt 0x000101 redundant pure state cmd ignored
38375 GUI DEBUG ge tflush (deferring to prim)
38375 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
38375 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
38375 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x958be80))
38375 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
38375 GUI DEBUG ge ret old PC: 0x091C74E4, new PC: 0x08BD71D8
38375 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38375 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38375 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
38391 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
38391 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38391 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38391 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38391 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38391 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38391 GUI DEBUG ge material ambient a=1.0 (FF)
38391 GUI DEBUG ge material specular r=0.0 g=0.0 b=0.0 (00000000)
38391 GUI DEBUG ge base 08000000
38391 GUI DEBUG ge jump old PC: 0x08BD7234, new PC: 0x08BD7270
38391 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
38391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38391 GUI DEBUG ge vaddr 08bd7240
38391 GUI DEBUG ge Texture.hashCode: 32768 bytes
38391 GUI DEBUG ge tflush Reusing cached texture 49
38391 GUI DEBUG ge prim triangle_strips 2x
38391 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
38391 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38391 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7240
38391 GUI DEBUG ge checkMultiDraw at 0x08BD7280
38391 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38391 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38391 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38391 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
38391 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38391 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38391 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38391 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38391 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38391 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38391 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38391 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38391 GUI DEBUG ge jump old PC: 0x08BD72DC, new PC: 0x08BD7310
38391 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38391 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
38391 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38391 GUI DEBUG ge vaddr 08bd72e0
38391 GUI DEBUG ge prim triangle_strips 2x
38391 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
38391 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38391 GUI DEBUG ge Not reading Vertex, all native at 0x08BD72E0
38391 GUI DEBUG ge checkMultiDraw at 0x08BD7320
38391 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38391 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38391 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38391 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
38391 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38391 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38391 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38391 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38391 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38391 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38391 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38391 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38391 GUI DEBUG ge jump old PC: 0x08BD737C, new PC: 0x08BD73B0
38391 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
38391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38406 GUI DEBUG ge vaddr 08bd7380
38406 GUI DEBUG ge prim triangle_strips 2x
38406 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
38406 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38406 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7380
38406 GUI DEBUG ge checkMultiDraw at 0x08BD73C0
38406 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38406 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38406 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38406 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
38406 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38406 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38406 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38406 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38406 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38406 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38406 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38406 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38406 GUI DEBUG ge jump old PC: 0x08BD741C, new PC: 0x08BD7450
38406 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
38406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38406 GUI DEBUG ge vaddr 08bd7420
38406 GUI DEBUG ge prim triangle_strips 2x
38406 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
38406 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38406 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7420
38406 GUI DEBUG ge checkMultiDraw at 0x08BD7460
38406 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38406 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38406 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38406 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
38406 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38406 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38406 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38406 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38406 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38406 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38406 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38406 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38406 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38406 GUI DEBUG ge jump old PC: 0x08BD74BC, new PC: 0x08BD74F0
38406 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38406 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
38406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38406 GUI DEBUG ge vaddr 08bd74c0
38406 GUI DEBUG ge prim triangle_strips 2x
38406 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
38406 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38406 GUI DEBUG ge Not reading Vertex, all native at 0x08BD74C0
38406 GUI DEBUG ge checkMultiDraw at 0x08BD7500
38406 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38406 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38406 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38406 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
38406 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38406 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38406 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38406 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38406 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38406 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38406 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38406 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38422 GUI DEBUG ge jump old PC: 0x08BD755C, new PC: 0x08BD7590
38422 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
38422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38422 GUI DEBUG ge vaddr 08bd7560
38422 GUI DEBUG ge prim triangle_strips 2x
38422 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
38422 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38422 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7560
38422 GUI DEBUG ge checkMultiDraw at 0x08BD75A0
38422 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38422 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38422 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38422 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
38422 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38422 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38422 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38422 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38422 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38422 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38422 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38422 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38422 GUI DEBUG ge jump old PC: 0x08BD75FC, new PC: 0x08BD7630
38422 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
38422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38422 GUI DEBUG ge vaddr 08bd7600
38422 GUI DEBUG ge prim triangle_strips 2x
38422 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
38422 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38422 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7600
38422 GUI DEBUG ge checkMultiDraw at 0x08BD7640
38422 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38422 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38422 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38422 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
38422 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38422 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38422 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38422 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38422 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38422 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38422 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38422 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38422 GUI DEBUG ge jump old PC: 0x08BD769C, new PC: 0x08BD76D0
38422 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
38422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38422 GUI DEBUG ge vaddr 08bd76a0
38422 GUI DEBUG ge prim triangle_strips 2x
38422 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38422 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
38422 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38422 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38422 GUI DEBUG ge Not reading Vertex, all native at 0x08BD76A0
38422 GUI DEBUG ge checkMultiDraw at 0x08BD76E0
38422 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38422 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38422 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38422 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
38422 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38422 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38422 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38422 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38422 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38422 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38422 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38422 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38437 GUI DEBUG ge jump old PC: 0x08BD773C, new PC: 0x08BD7770
38437 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
38437 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38437 GUI DEBUG ge vaddr 08bd7740
38437 GUI DEBUG ge prim triangle_strips 2x
38437 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
38437 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38437 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7740
38437 GUI DEBUG ge checkMultiDraw at 0x08BD7780
38437 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38437 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38437 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38437 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38437 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38437 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
38437 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38437 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38437 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38437 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38437 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38437 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38437 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38437 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38437 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38437 GUI DEBUG ge jump old PC: 0x08BD77DC, new PC: 0x08BD7810
38437 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
38437 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38437 GUI DEBUG ge vaddr 08bd77e0
38437 GUI DEBUG ge prim triangle_strips 2x
38437 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
38437 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38437 GUI DEBUG ge Not reading Vertex, all native at 0x08BD77E0
38437 GUI DEBUG ge checkMultiDraw at 0x08BD7820
38437 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38437 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38437 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38437 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38437 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38437 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
38437 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38437 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38437 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38437 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38437 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38437 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38437 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38437 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38437 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38437 GUI DEBUG ge jump old PC: 0x08BD787C, new PC: 0x08BD78B0
38437 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
38437 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38437 GUI DEBUG ge vaddr 08bd7880
38437 GUI DEBUG ge prim triangle_strips 2x
38437 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
38437 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38437 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7880
38437 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38437 GUI DEBUG ge checkMultiDraw at 0x08BD78C0
38437 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38437 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
38437 GUI DEBUG ge base 09000000
38437 GUI DEBUG ge call old PC: 0x08BD78C8, new PC: 0x091C93E8
38437 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
38437 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
38437 GUI DEBUG ge tbw0 0x090100 redundant pure state cmd ignored
38437 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x963fa80))
38437 GUI DEBUG ge sceGuTexImage(level=0, width=256, height=32, X, X)
38437 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
38437 GUI DEBUG ge tflush (deferring to prim)
38437 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
38437 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
38437 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9641a80))
38437 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
38453 GUI DEBUG ge ret old PC: 0x091C941C, new PC: 0x08BD78C8
38453 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38453 GUI DEBUG ge glLoadMatrixf 62.1 0.0 0.0 0.0
38453 GUI DEBUG ge glLoadMatrixf 0.0 62.1 0.0 0.0
38453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38453 GUI DEBUG ge glLoadMatrixf 224.5 81.7 -113.5 1.0
38453 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
38453 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38453 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38453 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38453 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38453 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38453 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38453 GUI DEBUG ge material specular r=0.1 g=0.1 b=0.1 (00191919)
38453 GUI DEBUG ge base 08000000
38453 GUI DEBUG ge jump old PC: 0x08BD7924, new PC: 0x08BD7960
38453 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
38453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38453 GUI DEBUG ge vaddr 08bd7930
38453 GUI DEBUG ge tflush Reusing cached texture 51
38453 GUI DEBUG ge prim triangle_strips 2x
38453 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
38453 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38453 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7930
38453 GUI DEBUG ge checkMultiDraw at 0x08BD7970
38453 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38453 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38453 GUI DEBUG ge glLoadMatrixf 65.2 0.0 0.0 0.0
38453 GUI DEBUG ge glLoadMatrixf 0.0 65.2 0.0 0.0
38453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38453 GUI DEBUG ge glLoadMatrixf 191.1 98.5 -133.9 1.0
38453 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38453 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38453 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38453 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38453 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38453 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38453 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38453 GUI DEBUG ge material specular r=0.1 g=0.1 b=0.1 (000D0D0D)
38453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38453 GUI DEBUG ge jump old PC: 0x08BD79CC, new PC: 0x08BD7A00
38453 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
38453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38453 GUI DEBUG ge vaddr 08bd79d0
38453 GUI DEBUG ge prim triangle_strips 2x
38453 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
38453 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38453 GUI DEBUG ge Not reading Vertex, all native at 0x08BD79D0
38453 GUI DEBUG ge checkMultiDraw at 0x08BD7A10
38453 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38453 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38453 GUI DEBUG ge glLoadMatrixf 65.2 0.0 0.0 0.0
38453 GUI DEBUG ge glLoadMatrixf 0.0 65.2 0.0 0.0
38453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38453 GUI DEBUG ge glLoadMatrixf 256.3 98.5 -133.9 1.0
38453 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38453 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38453 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38453 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38453 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38453 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38453 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38453 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38453 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38453 GUI DEBUG ge smc 0x0D0D0D redundant pure state cmd ignored
38453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38453 GUI DEBUG ge jump old PC: 0x08BD7A6C, new PC: 0x08BD7AA0
38453 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
38453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38453 GUI DEBUG ge vaddr 08bd7a70
38453 GUI DEBUG ge prim triangle_strips 2x
38469 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
38469 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38469 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7A70
38469 GUI DEBUG ge checkMultiDraw at 0x08BD7AB0
38469 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38469 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38469 GUI DEBUG ge glLoadMatrixf 68.6 0.0 0.0 0.0
38469 GUI DEBUG ge glLoadMatrixf 0.0 68.6 0.0 0.0
38469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38469 GUI DEBUG ge glLoadMatrixf 154.2 117.1 -156.3 1.0
38469 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38469 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38469 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38469 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38469 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38469 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38469 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38469 GUI DEBUG ge material specular r=0.0 g=0.0 b=0.0 (00010101)
38469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38469 GUI DEBUG ge jump old PC: 0x08BD7B0C, new PC: 0x08BD7B40
38469 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
38469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38469 GUI DEBUG ge vaddr 08bd7b10
38469 GUI DEBUG ge prim triangle_strips 2x
38469 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
38469 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38469 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7B10
38469 GUI DEBUG ge checkMultiDraw at 0x08BD7B50
38469 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38469 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38469 GUI DEBUG ge glLoadMatrixf 68.6 0.0 0.0 0.0
38469 GUI DEBUG ge glLoadMatrixf 0.0 68.6 0.0 0.0
38469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38469 GUI DEBUG ge glLoadMatrixf 291.5 117.1 -156.3 1.0
38469 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38469 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38469 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38469 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38469 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38469 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38469 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38469 GUI DEBUG ge smc 0x010101 redundant pure state cmd ignored
38469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38469 GUI DEBUG ge jump old PC: 0x08BD7BAC, new PC: 0x08BD7BE0
38469 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
38469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38469 GUI DEBUG ge vaddr 08bd7bb0
38469 GUI DEBUG ge prim triangle_strips 2x
38469 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
38469 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38469 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7BB0
38469 GUI DEBUG ge checkMultiDraw at 0x08BD7BF0
38469 GUI DEBUG ge ret 0x000000 has stopped integration in MultiDrawArrays
38469 GUI DEBUG ge ret old PC: 0x08BD7BF4, new PC: 0x08BD8260
38469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38469 GUI DEBUG ge call old PC: 0x08BD8268, new PC: 0x08BD7BFC
38469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38469 GUI DEBUG ge call old PC: 0x08BD7C04, new PC: 0x08A6B15C
38469 GUI DEBUG ge ate 0x000001 redundant pure state cmd ignored
38469 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38469 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
38469 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38469 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
38469 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
38469 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38469 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
38469 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
38469 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
38469 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
38484 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
38484 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
38484 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38484 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38484 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
38484 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
38484 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
38484 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BD7C04
38484 GUI DEBUG ge sceGuOffset(x=1808,y=1912)
38484 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
38484 GUI DEBUG ge sceGuTexOffset(u=0.0, v=0.0)
38484 GUI DEBUG ge sceGuTexScale(u=1.0, v=1.0)
38484 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38484 GUI DEBUG ge call old PC: 0x08BD7C28, new PC: 0x08AC9808
38484 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
38484 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
38484 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
38484 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
38484 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
38484 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
38484 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
38484 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
38484 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
38484 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
38484 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
38484 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
38484 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
38484 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
38484 GUI DEBUG ge vtype GU_NORMAL_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
38484 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38484 GUI DEBUG ge vaddr 08af94b0
38484 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
38484 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BD7C28
38484 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
38484 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38484 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38484 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38484 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
38484 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
38484 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
38484 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
38484 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
38484 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
38484 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
38484 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
38484 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
38484 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
38484 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
38484 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
38484 GUI DEBUG ge ret old PC: 0x08BD7CBC, new PC: 0x08BD8268
38484 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38484 GUI DEBUG ge call old PC: 0x08BD8270, new PC: 0x08BC73B4
38484 GUI DEBUG ge sceGuDisable(GU_TEXTURE_2D)
38484 GUI DEBUG ge sceGuDisable(GU_ALPHA_TEST)
38484 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
38484 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
38484 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
38484 GUI DEBUG ge alpha 0x000032 redundant pure state cmd ignored
38484 GUI DEBUG ge sfix 0x000000 redundant pure state cmd ignored
38484 GUI DEBUG ge dfix 0x000000 redundant pure state cmd ignored
38484 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38484 GUI DEBUG ge material ambient a=0.3 (47)
38484 GUI DEBUG ge vtype GU_VERTEX_16BIT|GU_TRANSFORM_2D size=6
38484 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38484 GUI DEBUG ge vaddr 08a6b246
38484 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38484 GUI DEBUG ge prim sprites 1x
38484 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38484 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_S)
38500 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_T)
38500 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
38500 GUI DEBUG ge Not reading Vertex, all native at 0x08A6B246
38500 GUI DEBUG ge checkMultiDraw at 0x08BC73EC
38500 GUI DEBUG ge ret 0x000000 has stopped integration in MultiDrawArrays
38500 GUI DEBUG ge ret old PC: 0x08BC73F0, new PC: 0x08BD8270
38500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38500 GUI DEBUG ge call old PC: 0x08BD8278, new PC: 0x08BD818C
38500 GUI DEBUG ge sceGuEnable(GU_TEXTURE_2D)
38500 GUI DEBUG ge ate 0x000000 redundant pure state cmd ignored
38500 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
38500 GUI DEBUG ge ste 0x000000 redundant pure state cmd ignored
38500 GUI DEBUG ge sceGuDisable(GU_BLEND)
38500 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38500 GUI DEBUG ge material ambient a=1.0 (FF)
38500 GUI DEBUG ge sceGuOffset(x=0,y=0)
38500 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
38500 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
38500 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
38500 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
38500 GUI DEBUG ge psm=0(PSM_5650)
38500 GUI DEBUG ge fbw fbp=4000000, fbw=256
38500 GUI DEBUG ge fbp fbp=4154000, fbw=256
38500 GUI DEBUG ge sceGuViewport(cx=2048, cy=2048, w=128, h=-128)
38500 GUI DEBUG ge sceGuViewport(cx=0, cy=0, w=128, h=-128)
38500 GUI DEBUG ge sceGuScissor(0,0,256,256)
38500 GUI DEBUG ge drawRegion(0,0,256,256)
38500 GUI DEBUG ge sceGuTexImage(level=0, X, X, texBufferWidth=512, hi(pointer=0x463fa80))
38500 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x4000000))
38500 GUI DEBUG ge sceGuTexImage(level=0, width=512, height=512, X, X)
38500 GUI DEBUG ge tflush (deferring to prim)
38500 GUI DEBUG ge sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
38500 GUI DEBUG ge sceGuTexMode(tpsm=3(PSM_8888), X, X, X)
38500 GUI DEBUG ge tflush (deferring to prim)
38500 GUI DEBUG ge vtype GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=10
38500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38500 GUI DEBUG ge vaddr 08ac9854
38500 GUI DEBUG hle.sceDisplay hleDisplaySetGeBuf topaddr=0x04154000, bufferwidth=256, pixelformat=0, copyGE=true, with=480, height=272
38500 GUI DEBUG ge Copy GE Screen to Memory 0x04000000-0x04088000
38500 GUI DEBUG ge GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)]
38500 GUI DEBUG ge Reloading GE Memory (0x04154000-0x04176000) to screen (480x272)
38500 GUI DEBUG ge GETexture.copyTextureToScreen GETexture[0x04154000-0x04176000, 480x272, bufferWidth=256, pixelFormat=0(PSM_5650)] at 0x0
38500 GUI DEBUG ge Resizing GETexture GETexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] to 512x512
38500 GUI DEBUG ge GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x240
38500 GUI DEBUG ge prim sprites 4x
38500 GUI DEBUG ge sceGuEnable(GU_SCISSOR_TEST)
38500 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_S)
38500 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_T)
38500 GUI DEBUG ge Flipped 2D
38500 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
38500 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38500 GUI DEBUG ge Not reading Vertex, all native at 0x08AC9854
38500 GUI DEBUG ge checkMultiDraw at 0x08BD8218
38500 GUI DEBUG ge offsetx 0x007100 pure state cmd has stopped integration in MultiDrawArrays
38500 GUI DEBUG ge sceGuOffset(x=1808,y=1912)
38500 GUI DEBUG ge sceGuViewport(cx=0, cy=0, w=240, h=-136)
38500 GUI DEBUG ge sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
38500 GUI DEBUG ge scissor1 0x000000 redundant pure state cmd ignored
38500 GUI DEBUG ge sceGuScissor(0,0,480,272)
38500 GUI DEBUG ge region1 0x000000 redundant pure state cmd ignored
38500 GUI DEBUG ge drawRegion(0,0,480,272)
38500 GUI DEBUG ge psm=3(PSM_8888)
38500 GUI DEBUG ge fbw fbp=154000, fbw=512
38500 GUI DEBUG ge fbp fbp=0, fbw=512
38500 GUI DEBUG ge ret old PC: 0x08BD8250, new PC: 0x08BD8278
38500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38516 GUI DEBUG ge call old PC: 0x08BD8280, new PC: 0x08BD7FFC
38516 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38516 GUI DEBUG ge call old PC: 0x08BD8004, new PC: 0x08A6B15C
38516 GUI DEBUG ge sceGuEnable(GU_ALPHA_TEST)
38516 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38516 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
38516 GUI DEBUG ge ste 0x000000 redundant pure state cmd ignored
38516 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
38516 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38516 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
38516 GUI DEBUG ge sceGuEnable(GU_BLEND)
38516 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
38516 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
38516 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
38516 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
38516 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38516 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38516 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
38516 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
38516 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
38516 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BD8004
38516 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
38516 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
38516 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
38516 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
38516 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
38516 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
38516 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
38516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38516 GUI DEBUG ge call old PC: 0x08BD8028, new PC: 0x08AC9808
38516 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
38516 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
38516 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
38516 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
38516 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
38516 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
38516 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
38516 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
38516 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
38516 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
38516 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
38516 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
38516 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
38516 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
38516 GUI DEBUG ge vtype GU_NORMAL_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
38516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38516 GUI DEBUG ge vaddr 08af94b0
38516 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
38516 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BD8028
38516 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
38516 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38516 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38516 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
38516 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
38516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
38516 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
38516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
38516 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
38516 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
38516 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
38516 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
38516 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
38516 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
38516 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
38531 GUI DEBUG ge ret old PC: 0x08BD80BC, new PC: 0x08BD8280
38531 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38531 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38531 GUI DEBUG ge call old PC: 0x08BD8288, new PC: 0x08BD80C4
38531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38531 GUI DEBUG ge call old PC: 0x08BD80CC, new PC: 0x08A6B15C
38531 GUI DEBUG ge ate 0x000001 redundant pure state cmd ignored
38531 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38531 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
38531 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
38531 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
38531 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
38531 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
38531 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
38531 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
38531 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
38531 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
38531 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38531 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38531 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
38531 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
38531 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
38531 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BD80CC
38531 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
38531 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
38531 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
38531 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
38531 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
38531 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
38531 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
38531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38531 GUI DEBUG ge call old PC: 0x08BD80F0, new PC: 0x08AC9808
38531 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
38531 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
38531 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
38531 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
38531 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
38531 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
38531 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
38531 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
38531 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
38531 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
38531 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
38531 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
38531 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
38531 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
38531 GUI DEBUG ge vtype 0x0001E0 redundant pure state cmd ignored
38531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38531 GUI DEBUG ge vaddr 08af94b0
38531 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
38531 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BD80F0
38531 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
38531 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38531 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38531 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
38531 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
38531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
38531 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
38531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
38531 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
38531 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
38531 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
38531 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
38547 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
38547 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
38547 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
38547 GUI DEBUG ge ret old PC: 0x08BD8184, new PC: 0x08BD8288
38547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38547 GUI DEBUG ge call old PC: 0x08BD8290, new PC: 0x08BD7F34
38547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38547 GUI DEBUG ge call old PC: 0x08BD7F3C, new PC: 0x08A6B15C
38547 GUI DEBUG ge ate 0x000001 redundant pure state cmd ignored
38547 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38547 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
38547 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
38547 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
38547 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38547 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
38547 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38547 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
38547 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
38547 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
38547 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
38547 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
38547 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38547 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38547 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
38547 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
38547 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
38547 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BD7F3C
38547 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
38547 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
38547 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
38547 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
38547 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
38547 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
38547 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
38547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38547 GUI DEBUG ge call old PC: 0x08BD7F60, new PC: 0x08AC9808
38547 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
38547 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
38547 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
38547 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
38547 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
38547 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
38547 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
38547 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
38547 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
38547 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
38547 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
38547 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
38547 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
38547 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
38547 GUI DEBUG ge vtype 0x0001E0 redundant pure state cmd ignored
38547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38547 GUI DEBUG ge vaddr 08af94b0
38547 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
38547 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BD7F60
38547 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
38547 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38547 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38547 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
38547 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
38547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
38547 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
38562 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
38562 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
38562 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
38562 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
38562 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
38562 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
38562 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
38562 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
38562 GUI DEBUG ge ret old PC: 0x08BD7FF4, new PC: 0x08BD8290
38562 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38562 GUI DEBUG ge call old PC: 0x08BD8298, new PC: 0x08BD7E6C
38562 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38562 GUI DEBUG ge call old PC: 0x08BD7E74, new PC: 0x08A6B15C
38562 GUI DEBUG ge ate 0x000001 redundant pure state cmd ignored
38562 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38562 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
38562 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
38562 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38562 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
38578 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38578 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
38594 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
38594 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38594 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
38594 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38594 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
38594 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
38594 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
38594 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38594 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38594 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
38594 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
38594 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
38594 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BD7E74
38594 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
38594 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
38594 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
38594 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
38594 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
38594 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
38594 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
38594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38594 GUI DEBUG ge call old PC: 0x08BD7E98, new PC: 0x08AC9808
38594 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
38594 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
38594 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
38594 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
38594 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
38594 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
38594 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
38594 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
38594 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
38594 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
38594 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
38594 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
38594 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
38594 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
38594 GUI DEBUG ge vtype 0x0001E0 redundant pure state cmd ignored
38594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38594 GUI DEBUG ge vaddr 08af94b0
38594 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
38594 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BD7E98
38594 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
38594 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38594 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38594 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
38594 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
38594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
38594 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
38594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
38594 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
38594 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
38594 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
38594 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
38594 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
38594 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
38594 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
38594 GUI DEBUG ge ret old PC: 0x08BD7F2C, new PC: 0x08BD8298
38594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38594 GUI DEBUG ge call old PC: 0x08BD82A0, new PC: 0x08BD7DA4
38594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38594 GUI DEBUG ge call old PC: 0x08BD7DAC, new PC: 0x08A6B15C
38594 GUI DEBUG ge ate 0x000001 redundant pure state cmd ignored
38594 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38594 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
38594 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
38594 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
38594 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
38594 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
38594 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
38594 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
38594 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
38594 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
38594 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38594 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38594 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
38594 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
38594 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
38609 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BD7DAC
38609 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
38609 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
38609 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
38609 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
38609 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
38609 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
38609 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
38609 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38609 GUI DEBUG ge call old PC: 0x08BD7DD0, new PC: 0x08AC9808
38609 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
38609 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
38609 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
38609 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
38609 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
38609 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
38609 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
38609 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
38609 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
38609 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
38609 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
38609 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
38609 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
38609 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
38609 GUI DEBUG ge vtype 0x0001E0 redundant pure state cmd ignored
38609 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38609 GUI DEBUG ge vaddr 08af94b0
38609 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
38609 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BD7DD0
38609 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
38609 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38609 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38609 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38609 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
38609 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
38609 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
38609 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
38609 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
38609 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
38609 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
38609 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
38609 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
38609 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
38609 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
38609 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
38609 GUI DEBUG ge ret old PC: 0x08BD7E64, new PC: 0x08BD82A0
38609 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38609 GUI DEBUG ge call old PC: 0x08BD82A8, new PC: 0x08BD7CC4
38609 GUI DEBUG ge ret old PC: 0x08BD7CC8, new PC: 0x08BD82A8
38609 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38609 GUI DEBUG ge call old PC: 0x08BD82B0, new PC: 0x08BD7CD0
38609 GUI DEBUG ge ret old PC: 0x08BD7CD4, new PC: 0x08BD82B0
38609 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38609 GUI DEBUG ge call old PC: 0x08BD82B8, new PC: 0x08BD7CDC
38609 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38609 GUI DEBUG ge call old PC: 0x08BD7CE4, new PC: 0x08A6B15C
38609 GUI DEBUG ge ate 0x000001 redundant pure state cmd ignored
38609 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38609 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
38609 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
38609 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
38609 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
38609 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
38609 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
38609 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
38609 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
38609 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
38609 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38609 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38609 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
38609 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
38609 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
38609 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BD7CE4
38609 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
38609 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
38609 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
38609 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38609 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
38609 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38609 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
38609 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
38609 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
38609 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38609 GUI DEBUG ge call old PC: 0x08BD7D08, new PC: 0x08AC9808
38609 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
38609 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
38609 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
38609 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
38609 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
38609 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
38609 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
38609 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
38609 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
38609 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
38609 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
38609 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
38609 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
38609 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
38609 GUI DEBUG ge vtype 0x0001E0 redundant pure state cmd ignored
38609 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38609 GUI DEBUG ge vaddr 08af94b0
38609 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
38609 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BD7D08
38609 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
38609 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38609 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38609 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38609 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
38609 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
38609 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
38609 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
38609 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
38609 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
38609 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
38609 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
38609 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
38609 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
38609 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
38609 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
38609 GUI DEBUG ge ret old PC: 0x08BD7D9C, new PC: 0x08BD82B8
38609 GUI DEBUG ge finish (0)
38609 GUI DEBUG ge end pc=0x8bd82c0
38609 GUI DEBUG hle.sceDisplay hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=3, copyGE=true, with=480, height=272
38609 GUI DEBUG ge Copy GE Screen to Memory 0x04154000-0x04176000
38609 GUI DEBUG ge GETexture.copyScreenToTexture GETexture[0x04154000-0x04176000, 480x272, bufferWidth=256, pixelFormat=0(PSM_5650)]
38625 GUI DEBUG ge Reloading GE Memory (0x04000000-0x04088000) to screen (480x272)
38625 GUI DEBUG ge GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
38625 GUI DEBUG ge FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x1d, status=PSP_GE_LIST_DRAWING, pc=0x08BD82C0, stall=0x00000000])
38625 MyThread-Sound-Sub0 DEBUG hle.sceDisplay sceDisplayGetAccumulatedHcount returning 598431 (currentHcount=134)
38625 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_S)
38625 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_T)
38625 MyThread-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartMultiCB cycleNum=1
38625 GUI DEBUG ge GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
38625 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38641 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38641 MyThread-Main DEBUG hle.sceDisplay sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=3, syncType=0)
38641 MyThread-Main DEBUG hle.sceDisplay sceDisplayGetAccumulatedHcount returning 598756 (currentHcount=173)
38641 MyThread-Main DEBUG hle.sceDisplay sceDisplayGetAccumulatedHcount returning 598796 (currentHcount=213)
38641 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38641 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38656 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38656 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38672 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38672 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38687 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38687 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38703 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38703 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38734 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38734 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38750 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38750 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38766 GUI DEBUG ge executeList PspGeList[id=0x1e, status=PSP_GE_LIST_DRAWING, pc=0x08B97200, stall=0x00000000]
38766 GUI DEBUG ge psm=3(PSM_8888)
38766 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38766 GUI DEBUG ge fbw fbp=0, fbw=512
38766 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38766 GUI DEBUG ge fbp fbp=88000, fbw=512
38766 GUI DEBUG ge base 08000000
38766 GUI DEBUG ge jump old PC: 0x08B97214, new PC: 0x08B97394
38766 GUI DEBUG hle.sceDisplay hleDisplaySetGeBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
38766 GUI DEBUG ge Reloading GE Memory (0x04088000-0x04110000) to screen (480x272)
38766 GUI DEBUG ge GETexture.copyTextureToScreen GETexture[0x04088000-0x04110000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
38766 GUI DEBUG ge clear mode : 7
38766 GUI DEBUG ge vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
38766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38766 GUI DEBUG ge vaddr 08b97214
38766 GUI DEBUG ge Resizing GETexture GETexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] to 512x512
38766 GUI DEBUG ge prim sprites 16x
38766 GUI DEBUG ge sceGuEnable(GU_SCISSOR_TEST)
38766 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_S)
38766 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_T)
38766 GUI DEBUG ge Flipped 2D
38766 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
38766 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38766 GUI DEBUG ge Not reading Vertex, all native at 0x08B97214
38766 GUI DEBUG ge checkMultiDraw at 0x08B973A8
38766 GUI DEBUG ge clear 0x000000 has stopped integration in MultiDrawArrays
38766 GUI DEBUG ge clear mode end
38766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38766 GUI DEBUG ge jump old PC: 0x08B973B4, new PC: 0x08B973F0
38766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38766 GUI DEBUG ge jump old PC: 0x08B973F8, new PC: 0x08B973FC
38766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38766 GUI DEBUG ge jump old PC: 0x08B97404, new PC: 0x08BA7A54
38766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38766 GUI DEBUG ge jump old PC: 0x08BA7A5C, new PC: 0x08BA7B1C
38766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38766 GUI DEBUG ge jump old PC: 0x08BA7B24, new PC: 0x08BA7B28
38766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38766 GUI DEBUG ge jump old PC: 0x08BA7B30, new PC: 0x08BA7B34
38766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38766 GUI DEBUG ge jump old PC: 0x08BA7B3C, new PC: 0x08BA7BFC
38766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38766 GUI DEBUG ge jump old PC: 0x08BA7C04, new PC: 0x08BA7CC4
38766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38766 GUI DEBUG ge jump old PC: 0x08BA7CCC, new PC: 0x08BA7D8C
38766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38766 GUI DEBUG ge jump old PC: 0x08BA7D94, new PC: 0x08BA7E54
38766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38766 GUI DEBUG ge jump old PC: 0x08BA7E5C, new PC: 0x08BA7F1C
38766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38766 GUI DEBUG ge jump old PC: 0x08BA7F24, new PC: 0x08BA7FE4
38766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38766 GUI DEBUG ge jump old PC: 0x08BA7FEC, new PC: 0x08BA80B0
38766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38766 GUI DEBUG ge call old PC: 0x08BA80B8, new PC: 0x08B973F8
38766 GUI DEBUG ge ret old PC: 0x08B973FC, new PC: 0x08BA80B8
38766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38766 GUI DEBUG ge call old PC: 0x08BA80C0, new PC: 0x08B97404
38766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38766 GUI DEBUG ge call old PC: 0x08B9740C, new PC: 0x08A6B15C
38766 GUI DEBUG ge sceGuEnable(GU_ALPHA_TEST)
38766 GUI DEBUG ge sceGuAlphaFunc(6,0)
38766 GUI DEBUG ge sceGuDisable(GU_DEPTH_TEST)
38766 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
38766 GUI DEBUG ge sceGuDisable(GU_COLOR_TEST)
38766 GUI DEBUG ge sceGuEnable(GU_TEXTURE_2D)
38766 GUI DEBUG ge sceGuEnable(GU_BLEND)
38766 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
38766 GUI DEBUG ge sceGuDepthMask(disableWrites)
38766 GUI DEBUG ge sceGuDisable(GU_CULL_FACE)
38766 GUI DEBUG ge sceGuDisable(GU_FOG)
38766 GUI DEBUG ge sceGuStencilOp(fail=0, zfail=0, zpass=0)
38766 GUI DEBUG ge sceGuStencilFunc(func=1, ref=0, mask=255)
38766 GUI DEBUG ge sceGuTexFunc mode 000100 ALPHA
38766 GUI DEBUG ge pmska alpha mask=0x00
38766 GUI DEBUG ge sceGuColorMaterial 3
38766 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08B9740C
38766 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
38766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38766 GUI DEBUG ge call old PC: 0x08B97418, new PC: 0x08AC9808
38766 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
38766 GUI DEBUG ge ambient light r=1.0 g=1.0 b=1.0 (FFFFFF)
38766 GUI DEBUG ge Light 0 position (0.000000, -1.000000, 0.000000)
38766 GUI DEBUG ge Light 0 position (0.000000, -1.000000, 0.000000)
38766 GUI DEBUG ge Light 0 position (0.000000, -1.000000, 0.000000)
38766 GUI DEBUG ge Light 0 type 0 kind 1
38766 GUI DEBUG ge sceGuLightColor (GU_LIGHT0, GU_DIFFUSE)
38766 GUI DEBUG ge sceGuLightColor (GU_LIGHT0, GU_SPECULAR)
38766 GUI DEBUG ge material emission r=0.0 g=0.0 b=0.0 (00000000)
38766 GUI DEBUG ge material shininess 0.0
38766 GUI DEBUG ge sceGuLightMode(GU_SEPARATE_SPECULAR_COLOR)
38766 GUI DEBUG ge sceGuEnable(GU_LIGHT0)
38766 GUI DEBUG ge sceGuDisable(GU_LIGHT1)
38766 GUI DEBUG ge vtype GU_NORMAL_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
38766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38766 GUI DEBUG ge vaddr 08af94b0
38766 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
38766 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08B97418
38766 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
38781 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38781 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38781 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
38781 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
38781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
38781 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
38781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
38781 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
38781 GUI DEBUG ge zscale -32767.5
38781 GUI DEBUG ge zpos 32767.5
38781 GUI DEBUG ge sceGuDepthRange(0.0, 1.0)
38781 GUI DEBUG ge base 09000000
38781 GUI DEBUG ge call old PC: 0x08B974A8, new PC: 0x09552E78
38781 GUI DEBUG ge sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=true)
38781 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38781 GUI DEBUG ge sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
38781 GUI DEBUG ge sceGuTexImage(level=0, X, X, texBufferWidth=512, hi(pointer=0x9000000))
38781 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e13f0))
38781 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38781 GUI DEBUG ge sceGuTexImage(level=0, width=512, height=512, X, X)
38781 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
38781 GUI DEBUG ge tflush (deferring to prim)
38781 GUI DEBUG ge sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
38781 GUI DEBUG ge sceGuClutLoad(X, hi(cbp=0x9641a80))
38781 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x94213f0))
38781 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
38781 GUI DEBUG ge ret old PC: 0x09552EAC, new PC: 0x08B974A8
38781 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38781 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38781 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38781 GUI DEBUG ge sceGuBlendFunc(op=0, src=10, dst=10)
38781 GUI DEBUG ge sfix : 0xFFFFFF
38781 GUI DEBUG ge dfix : 0x000000
38781 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
38781 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38781 GUI DEBUG ge pmskc color mask=0x000000
38781 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38781 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38781 GUI DEBUG ge material ambient r=1.0 g=1.0 b=1.0 (00FFFFFF)
38781 GUI DEBUG ge material ambient a=1.0 (FF)
38781 GUI DEBUG ge material specular r=0.0 g=0.0 b=0.0 (00000000)
38781 GUI DEBUG ge base 08000000
38781 GUI DEBUG ge jump old PC: 0x08B97510, new PC: 0x08B97570
38781 GUI DEBUG ge vtype GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
38781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38781 GUI DEBUG ge vaddr 08b97510
38781 GUI DEBUG ge Texture.hashCode: 262144 bytes
38781 GUI DEBUG ge tflush Reusing cached texture 53
38781 GUI DEBUG ge prim triangle_strips 2x
38781 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_S)
38781 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_T)
38781 GUI DEBUG ge sceGuEnable(RE_COLOR_MATERIAL)
38781 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38781 GUI DEBUG ge Not reading Vertex, all native at 0x08B97510
38781 GUI DEBUG ge checkMultiDraw at 0x08B97580
38781 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38781 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38781 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38781 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38781 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38781 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38781 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38781 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38781 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38781 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38781 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38781 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38781 GUI DEBUG ge jump old PC: 0x08B975DC, new PC: 0x08B97640
38781 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38781 GUI DEBUG ge vaddr 08b975e0
38781 GUI DEBUG ge prim triangle_strips 2x
38781 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38781 GUI DEBUG ge Not reading Vertex, all native at 0x08B975E0
38781 GUI DEBUG ge checkMultiDraw at 0x08B97650
38781 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38781 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38781 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38781 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38781 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38781 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38781 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38781 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38781 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38781 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38781 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38781 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38781 GUI DEBUG ge jump old PC: 0x08B976AC, new PC: 0x08B97710
38781 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38781 GUI DEBUG ge vaddr 08b976b0
38781 GUI DEBUG ge prim triangle_strips 2x
38781 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38781 GUI DEBUG ge Not reading Vertex, all native at 0x08B976B0
38781 GUI DEBUG ge checkMultiDraw at 0x08B97720
38781 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38781 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38781 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38781 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38797 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38797 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38797 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38797 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38797 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38797 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38797 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38797 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38797 GUI DEBUG ge jump old PC: 0x08B9777C, new PC: 0x08B977E0
38797 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38797 GUI DEBUG ge vaddr 08b97780
38797 GUI DEBUG ge prim triangle_strips 2x
38797 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38797 GUI DEBUG ge Not reading Vertex, all native at 0x08B97780
38797 GUI DEBUG ge checkMultiDraw at 0x08B977F0
38797 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38797 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38797 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38797 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38797 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38797 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38797 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38797 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38797 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38797 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38797 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38797 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38797 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38797 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38797 GUI DEBUG ge jump old PC: 0x08B9784C, new PC: 0x08B978B0
38797 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38797 GUI DEBUG ge vaddr 08b97850
38797 GUI DEBUG ge prim triangle_strips 2x
38797 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38797 GUI DEBUG ge Not reading Vertex, all native at 0x08B97850
38797 GUI DEBUG ge checkMultiDraw at 0x08B978C0
38797 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38797 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38797 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38797 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38797 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38797 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38797 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38797 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38797 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38797 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38797 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38797 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38797 GUI DEBUG ge jump old PC: 0x08B9791C, new PC: 0x08B97980
38797 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38797 GUI DEBUG ge vaddr 08b97920
38797 GUI DEBUG ge prim triangle_strips 2x
38797 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38797 GUI DEBUG ge Not reading Vertex, all native at 0x08B97920
38797 GUI DEBUG ge checkMultiDraw at 0x08B97990
38797 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38797 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38797 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38797 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38797 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38797 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38797 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38797 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38797 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38797 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38797 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38797 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38797 GUI DEBUG ge jump old PC: 0x08B979EC, new PC: 0x08B97A50
38797 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38797 GUI DEBUG ge vaddr 08b979f0
38797 GUI DEBUG ge prim triangle_strips 2x
38797 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38797 GUI DEBUG ge Not reading Vertex, all native at 0x08B979F0
38797 GUI DEBUG ge checkMultiDraw at 0x08B97A60
38797 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38797 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38797 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38797 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38797 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38797 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38797 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38797 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38797 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38797 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38797 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38797 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38797 GUI DEBUG ge jump old PC: 0x08B97ABC, new PC: 0x08B97B20
38797 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38812 GUI DEBUG ge vaddr 08b97ac0
38812 GUI DEBUG ge prim triangle_strips 2x
38812 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38812 GUI DEBUG ge Not reading Vertex, all native at 0x08B97AC0
38812 GUI DEBUG ge checkMultiDraw at 0x08B97B30
38812 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38812 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38812 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38812 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38812 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38812 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38812 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38812 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38812 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38812 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38812 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38812 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38812 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38812 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38812 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38812 GUI DEBUG ge jump old PC: 0x08B97B8C, new PC: 0x08B97BF0
38812 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38812 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38812 GUI DEBUG ge vaddr 08b97b90
38812 GUI DEBUG ge prim triangle_strips 2x
38812 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38812 GUI DEBUG ge Not reading Vertex, all native at 0x08B97B90
38812 GUI DEBUG ge checkMultiDraw at 0x08B97C00
38812 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38812 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38812 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38812 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38812 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38812 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38812 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38812 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38812 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38812 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38812 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38812 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38812 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38812 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38812 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38812 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38812 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38812 GUI DEBUG ge jump old PC: 0x08B97C5C, new PC: 0x08B97CC0
38812 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38812 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38812 GUI DEBUG ge vaddr 08b97c60
38812 GUI DEBUG ge prim triangle_strips 2x
38812 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38812 GUI DEBUG ge Not reading Vertex, all native at 0x08B97C60
38812 GUI DEBUG ge checkMultiDraw at 0x08B97CD0
38812 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38812 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38812 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38812 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38812 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38812 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38812 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38812 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38812 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38812 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38812 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38812 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38812 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38812 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38812 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38812 GUI DEBUG ge jump old PC: 0x08B97D2C, new PC: 0x08B97D90
38812 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38812 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38812 GUI DEBUG ge vaddr 08b97d30
38812 GUI DEBUG ge prim triangle_strips 2x
38812 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38812 GUI DEBUG ge Not reading Vertex, all native at 0x08B97D30
38812 GUI DEBUG ge checkMultiDraw at 0x08B97DA0
38812 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38812 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38812 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38812 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38812 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38812 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38812 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38812 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38812 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38812 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38812 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38812 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38812 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38812 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38812 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38812 GUI DEBUG ge jump old PC: 0x08B97DFC, new PC: 0x08B97E60
38812 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38812 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38812 GUI DEBUG ge vaddr 08b97e00
38812 GUI DEBUG ge prim triangle_strips 2x
38812 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38812 GUI DEBUG ge Not reading Vertex, all native at 0x08B97E00
38812 GUI DEBUG ge checkMultiDraw at 0x08B97E70
38812 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38812 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38812 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38812 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38828 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38828 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38828 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38828 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38828 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38828 GUI DEBUG ge jump old PC: 0x08B97ECC, new PC: 0x08B97F30
38828 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38828 GUI DEBUG ge vaddr 08b97ed0
38828 GUI DEBUG ge prim triangle_strips 2x
38828 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38828 GUI DEBUG ge Not reading Vertex, all native at 0x08B97ED0
38828 GUI DEBUG ge checkMultiDraw at 0x08B97F40
38828 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38828 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38828 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38828 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38828 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38828 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38828 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38828 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38828 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38828 GUI DEBUG ge jump old PC: 0x08B97F9C, new PC: 0x08B98000
38828 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38828 GUI DEBUG ge vaddr 08b97fa0
38828 GUI DEBUG ge prim triangle_strips 2x
38828 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38828 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38828 GUI DEBUG ge Not reading Vertex, all native at 0x08B97FA0
38828 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38828 GUI DEBUG ge checkMultiDraw at 0x08B98010
38828 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38828 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38828 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38828 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38828 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38828 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38828 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38828 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38828 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38828 GUI DEBUG ge jump old PC: 0x08B9806C, new PC: 0x08B980D0
38828 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38828 GUI DEBUG ge vaddr 08b98070
38828 GUI DEBUG ge prim triangle_strips 2x
38828 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38828 GUI DEBUG ge Not reading Vertex, all native at 0x08B98070
38828 GUI DEBUG ge checkMultiDraw at 0x08B980E0
38828 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38828 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38828 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38828 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38828 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38828 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38828 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38828 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38828 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38828 GUI DEBUG ge jump old PC: 0x08B9813C, new PC: 0x08B981A0
38828 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38828 GUI DEBUG ge vaddr 08b98140
38828 GUI DEBUG ge prim triangle_strips 2x
38828 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38828 GUI DEBUG ge Not reading Vertex, all native at 0x08B98140
38828 GUI DEBUG ge checkMultiDraw at 0x08B981B0
38828 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38828 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38828 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38828 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38828 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38828 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38844 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38844 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38844 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38844 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38844 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38844 GUI DEBUG ge jump old PC: 0x08B9820C, new PC: 0x08B98270
38844 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38844 GUI DEBUG ge vaddr 08b98210
38844 GUI DEBUG ge prim triangle_strips 2x
38844 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38844 GUI DEBUG ge Not reading Vertex, all native at 0x08B98210
38844 GUI DEBUG ge checkMultiDraw at 0x08B98280
38844 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38844 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38844 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38844 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38844 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38844 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38844 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38844 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38844 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38844 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38844 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38844 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38844 GUI DEBUG ge jump old PC: 0x08B982DC, new PC: 0x08B98340
38844 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38844 GUI DEBUG ge vaddr 08b982e0
38844 GUI DEBUG ge prim triangle_strips 2x
38844 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38844 GUI DEBUG ge Not reading Vertex, all native at 0x08B982E0
38844 GUI DEBUG ge checkMultiDraw at 0x08B98350
38844 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38844 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38844 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38844 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38844 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38844 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38844 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38844 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38844 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38844 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38844 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38844 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38844 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38844 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38844 GUI DEBUG ge jump old PC: 0x08B983AC, new PC: 0x08B98410
38844 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38844 GUI DEBUG ge vaddr 08b983b0
38844 GUI DEBUG ge prim triangle_strips 2x
38844 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38844 GUI DEBUG ge Not reading Vertex, all native at 0x08B983B0
38844 GUI DEBUG ge checkMultiDraw at 0x08B98420
38844 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38844 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38844 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38844 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38844 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38844 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38844 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38844 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38844 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38844 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38844 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38844 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38844 GUI DEBUG ge jump old PC: 0x08B9847C, new PC: 0x08B984E0
38844 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38844 GUI DEBUG ge vaddr 08b98480
38844 GUI DEBUG ge prim triangle_strips 2x
38844 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38844 GUI DEBUG ge Not reading Vertex, all native at 0x08B98480
38844 GUI DEBUG ge checkMultiDraw at 0x08B984F0
38844 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38844 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38844 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38844 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38844 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38844 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38844 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38844 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38844 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38859 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38859 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38859 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38859 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38859 GUI DEBUG ge jump old PC: 0x08B9854C, new PC: 0x08B985B0
38859 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38859 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38859 GUI DEBUG ge vaddr 08b98550
38859 GUI DEBUG ge prim triangle_strips 2x
38859 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38859 GUI DEBUG ge Not reading Vertex, all native at 0x08B98550
38859 GUI DEBUG ge checkMultiDraw at 0x08B985C0
38859 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38859 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38859 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38859 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38859 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38859 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38859 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38859 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38859 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38859 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38859 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38859 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38859 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38859 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38859 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38859 GUI DEBUG ge jump old PC: 0x08B9861C, new PC: 0x08B98680
38859 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38859 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38859 GUI DEBUG ge vaddr 08b98620
38859 GUI DEBUG ge prim triangle_strips 2x
38859 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38859 GUI DEBUG ge Not reading Vertex, all native at 0x08B98620
38859 GUI DEBUG ge checkMultiDraw at 0x08B98690
38859 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38859 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38859 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38859 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38859 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38859 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38859 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38859 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38859 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38859 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38859 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38859 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38859 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38859 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38859 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38859 GUI DEBUG ge jump old PC: 0x08B986EC, new PC: 0x08B98750
38859 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38859 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38859 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38859 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38859 GUI DEBUG ge vaddr 08b986f0
38859 GUI DEBUG ge prim triangle_strips 2x
38859 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38859 GUI DEBUG ge Not reading Vertex, all native at 0x08B986F0
38859 GUI DEBUG ge checkMultiDraw at 0x08B98760
38859 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38859 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38859 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38859 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38859 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38859 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38859 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38859 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38859 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38859 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38859 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38859 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38859 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38859 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38859 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38859 GUI DEBUG ge jump old PC: 0x08B987BC, new PC: 0x08B98820
38859 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38859 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38859 GUI DEBUG ge vaddr 08b987c0
38859 GUI DEBUG ge prim triangle_strips 2x
38859 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38859 GUI DEBUG ge Not reading Vertex, all native at 0x08B987C0
38859 GUI DEBUG ge checkMultiDraw at 0x08B98830
38859 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38859 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38859 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38859 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38859 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38859 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38875 GUI DEBUG ge jump old PC: 0x08B9888C, new PC: 0x08B988F0
38875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38875 GUI DEBUG ge vaddr 08b98890
38875 GUI DEBUG ge prim triangle_strips 2x
38875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38875 GUI DEBUG ge Not reading Vertex, all native at 0x08B98890
38875 GUI DEBUG ge checkMultiDraw at 0x08B98900
38875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38875 GUI DEBUG ge jump old PC: 0x08B9895C, new PC: 0x08B989C0
38875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38875 GUI DEBUG ge vaddr 08b98960
38875 GUI DEBUG ge prim triangle_strips 2x
38875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38875 GUI DEBUG ge Not reading Vertex, all native at 0x08B98960
38875 GUI DEBUG ge checkMultiDraw at 0x08B989D0
38875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38875 GUI DEBUG ge jump old PC: 0x08B98A2C, new PC: 0x08B98A90
38875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38875 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38875 GUI DEBUG ge vaddr 08b98a30
38875 GUI DEBUG ge prim triangle_strips 2x
38875 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38875 GUI DEBUG ge Not reading Vertex, all native at 0x08B98A30
38875 GUI DEBUG ge checkMultiDraw at 0x08B98AA0
38875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38875 GUI DEBUG ge jump old PC: 0x08B98AFC, new PC: 0x08B98B60
38875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38875 GUI DEBUG ge vaddr 08b98b00
38875 GUI DEBUG ge prim triangle_strips 2x
38875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38875 GUI DEBUG ge Not reading Vertex, all native at 0x08B98B00
38875 GUI DEBUG ge checkMultiDraw at 0x08B98B70
38875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38891 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38891 GUI DEBUG ge jump old PC: 0x08B98BCC, new PC: 0x08B98C30
38891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38891 GUI DEBUG ge vaddr 08b98bd0
38891 GUI DEBUG ge prim triangle_strips 2x
38891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38891 GUI DEBUG ge Not reading Vertex, all native at 0x08B98BD0
38891 GUI DEBUG ge checkMultiDraw at 0x08B98C40
38891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38891 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38891 GUI DEBUG ge jump old PC: 0x08B98C9C, new PC: 0x08B98D00
38891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38891 GUI DEBUG ge vaddr 08b98ca0
38891 GUI DEBUG ge prim triangle_strips 2x
38891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38891 GUI DEBUG ge Not reading Vertex, all native at 0x08B98CA0
38891 GUI DEBUG ge checkMultiDraw at 0x08B98D10
38891 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
38891 GUI DEBUG ge base 09000000
38891 GUI DEBUG ge call old PC: 0x08B98D18, new PC: 0x09552F50
38891 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
38891 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
38891 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
38891 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421830))
38891 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
38891 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
38891 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
38891 GUI DEBUG ge tflush (deferring to prim)
38891 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
38891 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
38891 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461830))
38891 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
38891 GUI DEBUG ge ret old PC: 0x09552F84, new PC: 0x08B98D18
38891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38891 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38891 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38891 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
38891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38891 GUI DEBUG ge base 08000000
38891 GUI DEBUG ge jump old PC: 0x08B98D74, new PC: 0x08B98DE0
38891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38891 GUI DEBUG ge vaddr 08b98d80
38891 GUI DEBUG ge Texture.hashCode: 262144 bytes
38891 GUI DEBUG ge tflush Reusing cached texture 55
38891 GUI DEBUG ge prim triangle_strips 2x
38891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38891 GUI DEBUG ge Not reading Vertex, all native at 0x08B98D80
38891 GUI DEBUG ge checkMultiDraw at 0x08B98DF0
38891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38906 GUI DEBUG ge jump old PC: 0x08B98E4C, new PC: 0x08B98EB0
38906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38906 GUI DEBUG ge vaddr 08b98e50
38906 GUI DEBUG ge prim triangle_strips 2x
38906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38906 GUI DEBUG ge Not reading Vertex, all native at 0x08B98E50
38906 GUI DEBUG ge checkMultiDraw at 0x08B98EC0
38906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38906 GUI DEBUG ge jump old PC: 0x08B98F1C, new PC: 0x08B98F80
38906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38906 GUI DEBUG ge vaddr 08b98f20
38906 GUI DEBUG ge prim triangle_strips 2x
38906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38906 GUI DEBUG ge Not reading Vertex, all native at 0x08B98F20
38906 GUI DEBUG ge checkMultiDraw at 0x08B98F90
38906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38906 GUI DEBUG ge jump old PC: 0x08B98FEC, new PC: 0x08B99050
38906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38906 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38906 GUI DEBUG ge vaddr 08b98ff0
38906 GUI DEBUG ge prim triangle_strips 2x
38906 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38906 GUI DEBUG ge Not reading Vertex, all native at 0x08B98FF0
38906 GUI DEBUG ge checkMultiDraw at 0x08B99060
38906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38906 GUI DEBUG ge jump old PC: 0x08B990BC, new PC: 0x08B99120
38906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38922 GUI DEBUG ge vaddr 08b990c0
38922 GUI DEBUG ge prim triangle_strips 2x
38922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38922 GUI DEBUG ge Not reading Vertex, all native at 0x08B990C0
38922 GUI DEBUG ge checkMultiDraw at 0x08B99130
38922 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
38922 GUI DEBUG ge base 09000000
38922 GUI DEBUG ge call old PC: 0x08B99138, new PC: 0x095531D8
38922 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
38922 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
38922 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
38922 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x94d24f0))
38922 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
38922 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
38922 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
38922 GUI DEBUG ge tflush (deferring to prim)
38922 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
38922 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
38922 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x95124f0))
38922 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
38922 GUI DEBUG ge ret old PC: 0x0955320C, new PC: 0x08B99138
38922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38922 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38922 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38922 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
38922 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38922 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38922 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38922 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38922 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38922 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38922 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38922 GUI DEBUG ge base 08000000
38922 GUI DEBUG ge jump old PC: 0x08B99194, new PC: 0x08B99200
38922 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38922 GUI DEBUG ge vaddr 08b991a0
38922 GUI DEBUG ge Texture.hashCode: 262144 bytes
38922 GUI DEBUG ge tflush Reusing cached texture 57
38922 GUI DEBUG ge prim triangle_strips 2x
38922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38922 GUI DEBUG ge Not reading Vertex, all native at 0x08B991A0
38922 GUI DEBUG ge checkMultiDraw at 0x08B99210
38922 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38922 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38922 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38922 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38922 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38922 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38922 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38922 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38922 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38922 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38922 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38922 GUI DEBUG ge jump old PC: 0x08B9926C, new PC: 0x08B992D0
38922 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38922 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38922 GUI DEBUG ge vaddr 08b99270
38922 GUI DEBUG ge prim triangle_strips 2x
38922 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38922 GUI DEBUG ge Not reading Vertex, all native at 0x08B99270
38922 GUI DEBUG ge checkMultiDraw at 0x08B992E0
38922 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
38922 GUI DEBUG ge base 09000000
38922 GUI DEBUG ge call old PC: 0x08B992E8, new PC: 0x09552F50
38922 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
38922 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
38922 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
38922 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421830))
38922 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
38922 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
38922 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
38922 GUI DEBUG ge tflush (deferring to prim)
38922 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
38937 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
38937 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461830))
38937 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
38937 GUI DEBUG ge ret old PC: 0x09552F84, new PC: 0x08B992E8
38937 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38937 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38937 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38937 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38937 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38937 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
38937 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38937 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38937 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38937 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38937 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38937 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38937 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38937 GUI DEBUG ge base 08000000
38937 GUI DEBUG ge jump old PC: 0x08B99344, new PC: 0x08B993B0
38937 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38937 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38937 GUI DEBUG ge vaddr 08b99350
38937 GUI DEBUG ge tflush Reusing cached texture 55
38937 GUI DEBUG ge prim triangle_strips 2x
38937 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38937 GUI DEBUG ge Not reading Vertex, all native at 0x08B99350
38937 GUI DEBUG ge checkMultiDraw at 0x08B993C0
38937 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38937 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38937 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38937 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38937 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38937 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38937 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38937 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38937 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38937 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38937 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38937 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38937 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38937 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38937 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38937 GUI DEBUG ge jump old PC: 0x08B9941C, new PC: 0x08B99480
38937 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38937 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38937 GUI DEBUG ge vaddr 08b99420
38937 GUI DEBUG ge prim triangle_strips 2x
38937 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38937 GUI DEBUG ge Not reading Vertex, all native at 0x08B99420
38937 GUI DEBUG ge checkMultiDraw at 0x08B99490
38937 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38937 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38937 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38937 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38937 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38937 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38937 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38937 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38937 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38937 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38937 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38937 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38937 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38937 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38937 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38937 GUI DEBUG ge jump old PC: 0x08B994EC, new PC: 0x08B99550
38937 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38937 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38937 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38937 GUI DEBUG ge vaddr 08b994f0
38937 GUI DEBUG ge prim triangle_strips 2x
38937 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38937 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38937 GUI DEBUG ge Not reading Vertex, all native at 0x08B994F0
38937 GUI DEBUG ge checkMultiDraw at 0x08B99560
38937 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
38937 GUI DEBUG ge base 09000000
38937 GUI DEBUG ge call old PC: 0x08B99568, new PC: 0x09552E78
38937 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
38937 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
38937 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
38937 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e13f0))
38953 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
38953 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
38953 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
38953 GUI DEBUG ge tflush (deferring to prim)
38953 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
38953 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
38953 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x94213f0))
38953 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
38953 GUI DEBUG ge ret old PC: 0x09552EAC, new PC: 0x08B99568
38953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38953 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
38953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38953 GUI DEBUG ge base 08000000
38953 GUI DEBUG ge jump old PC: 0x08B995C4, new PC: 0x08B99630
38953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38953 GUI DEBUG ge vaddr 08b995d0
38953 GUI DEBUG ge tflush Reusing cached texture 53
38953 GUI DEBUG ge prim triangle_strips 2x
38953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38953 GUI DEBUG ge Not reading Vertex, all native at 0x08B995D0
38953 GUI DEBUG ge checkMultiDraw at 0x08B99640
38953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38953 GUI DEBUG ge jump old PC: 0x08B9969C, new PC: 0x08B99700
38953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38953 GUI DEBUG ge vaddr 08b996a0
38953 GUI DEBUG ge prim triangle_strips 2x
38953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38953 GUI DEBUG ge Not reading Vertex, all native at 0x08B996A0
38953 GUI DEBUG ge checkMultiDraw at 0x08B99710
38953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38953 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38953 GUI DEBUG ge jump old PC: 0x08B9976C, new PC: 0x08B997D0
38953 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38953 GUI DEBUG ge vaddr 08b99770
38953 GUI DEBUG ge prim triangle_strips 2x
38953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38953 GUI DEBUG ge Not reading Vertex, all native at 0x08B99770
38969 GUI DEBUG ge checkMultiDraw at 0x08B997E0
38969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38969 GUI DEBUG ge jump old PC: 0x08B9983C, new PC: 0x08B998A0
38969 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38969 GUI DEBUG ge vaddr 08b99840
38969 GUI DEBUG ge prim triangle_strips 2x
38969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38969 GUI DEBUG ge Not reading Vertex, all native at 0x08B99840
38969 GUI DEBUG ge checkMultiDraw at 0x08B998B0
38969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38969 GUI DEBUG ge jump old PC: 0x08B9990C, new PC: 0x08B99970
38969 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38969 GUI DEBUG ge vaddr 08b99910
38969 GUI DEBUG ge prim triangle_strips 2x
38969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38969 GUI DEBUG ge Not reading Vertex, all native at 0x08B99910
38969 GUI DEBUG ge checkMultiDraw at 0x08B99980
38969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38969 GUI DEBUG ge jump old PC: 0x08B999DC, new PC: 0x08B99A40
38969 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38969 GUI DEBUG ge vaddr 08b999e0
38969 GUI DEBUG ge prim triangle_strips 2x
38969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38969 GUI DEBUG ge Not reading Vertex, all native at 0x08B999E0
38969 GUI DEBUG ge checkMultiDraw at 0x08B99A50
38969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38984 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38984 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38984 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38984 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
38984 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38984 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38984 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38984 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38984 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38984 GUI DEBUG ge jump old PC: 0x08B99AAC, new PC: 0x08B99B10
38984 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38984 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38984 GUI DEBUG ge vaddr 08b99ab0
38984 GUI DEBUG ge prim triangle_strips 2x
38984 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38984 GUI DEBUG ge Not reading Vertex, all native at 0x08B99AB0
38984 GUI DEBUG ge checkMultiDraw at 0x08B99B20
38984 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38984 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38984 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38984 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38984 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38984 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38984 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38984 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38984 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38984 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38984 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38984 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38984 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38984 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38984 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38984 GUI DEBUG ge jump old PC: 0x08B99B7C, new PC: 0x08B99BE0
38984 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38984 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38984 GUI DEBUG ge vaddr 08b99b80
38984 GUI DEBUG ge prim triangle_strips 2x
38984 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38984 GUI DEBUG ge Not reading Vertex, all native at 0x08B99B80
38984 GUI DEBUG ge checkMultiDraw at 0x08B99BF0
38984 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38984 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38984 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38984 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38984 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38984 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38984 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38984 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38984 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38984 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38984 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38984 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
38984 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
38984 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
38984 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38984 GUI DEBUG ge jump old PC: 0x08B99C4C, new PC: 0x08B99CB0
38984 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
38984 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
38984 GUI DEBUG ge vaddr 08b99c50
38984 GUI DEBUG ge prim triangle_strips 2x
38984 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
38984 GUI DEBUG ge Not reading Vertex, all native at 0x08B99C50
38984 GUI DEBUG ge checkMultiDraw at 0x08B99CC0
38984 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
38984 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
38984 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
38984 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
38984 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
38984 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
38984 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
38984 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
38984 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
38984 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
38984 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
38984 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39000 GUI DEBUG ge jump old PC: 0x08B99D1C, new PC: 0x08B99D80
39000 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39000 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39000 GUI DEBUG ge vaddr 08b99d20
39000 GUI DEBUG ge prim triangle_strips 2x
39000 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39000 GUI DEBUG ge Not reading Vertex, all native at 0x08B99D20
39000 GUI DEBUG ge checkMultiDraw at 0x08B99D90
39000 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39000 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39000 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39000 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39000 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39000 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39000 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39000 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39000 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39000 GUI DEBUG ge jump old PC: 0x08B99DEC, new PC: 0x08B99E50
39000 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39000 GUI DEBUG ge vaddr 08b99df0
39000 GUI DEBUG ge prim triangle_strips 2x
39000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39000 GUI DEBUG ge Not reading Vertex, all native at 0x08B99DF0
39000 GUI DEBUG ge checkMultiDraw at 0x08B99E60
39000 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39000 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39000 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39000 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39000 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39000 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39000 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39000 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39000 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39000 GUI DEBUG ge jump old PC: 0x08B99EBC, new PC: 0x08B99F20
39000 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39000 GUI DEBUG ge vaddr 08b99ec0
39000 GUI DEBUG ge prim triangle_strips 2x
39000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39000 GUI DEBUG ge Not reading Vertex, all native at 0x08B99EC0
39000 GUI DEBUG ge checkMultiDraw at 0x08B99F30
39000 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39000 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39000 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39000 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39000 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39000 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39000 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39000 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39000 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39016 GUI DEBUG ge jump old PC: 0x08B99F8C, new PC: 0x08B99FF0
39016 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39016 GUI DEBUG ge vaddr 08b99f90
39016 GUI DEBUG ge prim triangle_strips 2x
39016 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39016 GUI DEBUG ge Not reading Vertex, all native at 0x08B99F90
39016 GUI DEBUG ge checkMultiDraw at 0x08B9A000
39016 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
39016 GUI DEBUG ge base 09000000
39016 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39016 GUI DEBUG ge call old PC: 0x08B9A008, new PC: 0x09552F50
39016 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
39016 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39016 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
39016 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
39016 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421830))
39016 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
39016 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
39016 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
39016 GUI DEBUG ge tflush (deferring to prim)
39016 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
39016 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
39016 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461830))
39016 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
39016 GUI DEBUG ge ret old PC: 0x09552F84, new PC: 0x08B9A008
39016 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39016 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39016 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39016 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
39016 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39016 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39016 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39016 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39016 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39016 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39016 GUI DEBUG ge base 08000000
39016 GUI DEBUG ge jump old PC: 0x08B9A064, new PC: 0x08B9A0D0
39016 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39016 GUI DEBUG ge vaddr 08b9a070
39016 GUI DEBUG ge tflush Reusing cached texture 55
39016 GUI DEBUG ge prim triangle_strips 2x
39016 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39016 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A070
39016 GUI DEBUG ge checkMultiDraw at 0x08B9A0E0
39016 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39016 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39016 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39016 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39016 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39016 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39016 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39016 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39016 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39016 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39016 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39016 GUI DEBUG ge jump old PC: 0x08B9A13C, new PC: 0x08B9A1A0
39016 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39016 GUI DEBUG ge vaddr 08b9a140
39016 GUI DEBUG ge prim triangle_strips 2x
39016 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39016 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A140
39016 GUI DEBUG ge checkMultiDraw at 0x08B9A1B0
39016 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
39031 GUI DEBUG ge base 09000000
39031 GUI DEBUG ge call old PC: 0x08B9A1B8, new PC: 0x095531D8
39031 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
39031 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
39031 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
39031 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x94d24f0))
39031 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
39031 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
39031 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
39031 GUI DEBUG ge tflush (deferring to prim)
39031 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
39031 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
39031 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x95124f0))
39031 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
39031 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39031 GUI DEBUG ge ret old PC: 0x0955320C, new PC: 0x08B9A1B8
39031 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39031 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39031 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39031 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39031 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
39031 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39031 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39031 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39031 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39031 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39031 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39031 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39031 GUI DEBUG ge base 08000000
39031 GUI DEBUG ge jump old PC: 0x08B9A214, new PC: 0x08B9A280
39031 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39031 GUI DEBUG ge vaddr 08b9a220
39031 GUI DEBUG ge tflush Reusing cached texture 57
39031 GUI DEBUG ge prim triangle_strips 2x
39031 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39031 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A220
39031 GUI DEBUG ge checkMultiDraw at 0x08B9A290
39031 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39031 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39031 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39031 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39031 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39031 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39031 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39031 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39031 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39031 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39031 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39031 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39031 GUI DEBUG ge jump old PC: 0x08B9A2EC, new PC: 0x08B9A350
39031 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39031 GUI DEBUG ge vaddr 08b9a2f0
39031 GUI DEBUG ge prim triangle_strips 2x
39031 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39031 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A2F0
39031 GUI DEBUG ge checkMultiDraw at 0x08B9A360
39031 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39031 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39031 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39031 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39031 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39031 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39047 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39047 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39047 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39047 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39047 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39047 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39047 GUI DEBUG ge jump old PC: 0x08B9A3BC, new PC: 0x08B9A420
39047 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39047 GUI DEBUG ge vaddr 08b9a3c0
39047 GUI DEBUG ge prim triangle_strips 2x
39047 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39047 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A3C0
39047 GUI DEBUG ge checkMultiDraw at 0x08B9A430
39047 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39047 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39047 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39047 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39047 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39047 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39047 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39047 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39047 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39047 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39047 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39047 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39047 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39047 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39047 GUI DEBUG ge jump old PC: 0x08B9A48C, new PC: 0x08B9A4F0
39047 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39047 GUI DEBUG ge vaddr 08b9a490
39047 GUI DEBUG ge prim triangle_strips 2x
39047 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39047 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A490
39047 GUI DEBUG ge checkMultiDraw at 0x08B9A500
39047 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39047 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39047 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39047 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39047 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39047 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39047 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39047 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39047 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39047 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39047 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39047 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39047 GUI DEBUG ge jump old PC: 0x08B9A55C, new PC: 0x08B9A5C0
39047 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39047 GUI DEBUG ge vaddr 08b9a560
39047 GUI DEBUG ge prim triangle_strips 2x
39047 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39047 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A560
39047 GUI DEBUG ge checkMultiDraw at 0x08B9A5D0
39047 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39047 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39047 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39047 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39047 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39062 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39062 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39062 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39062 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39062 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39062 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39062 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39062 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39062 GUI DEBUG ge jump old PC: 0x08B9A62C, new PC: 0x08B9A690
39062 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39062 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39062 GUI DEBUG ge vaddr 08b9a630
39062 GUI DEBUG ge prim triangle_strips 2x
39062 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39062 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A630
39062 GUI DEBUG ge checkMultiDraw at 0x08B9A6A0
39062 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39062 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39062 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39062 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39062 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39062 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39062 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39062 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39062 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39062 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39062 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39062 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39062 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39062 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39062 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39062 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39062 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39062 GUI DEBUG ge jump old PC: 0x08B9A6FC, new PC: 0x08B9A760
39062 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39062 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39062 GUI DEBUG ge vaddr 08b9a700
39062 GUI DEBUG ge prim triangle_strips 2x
39062 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39062 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A700
39062 GUI DEBUG ge checkMultiDraw at 0x08B9A770
39062 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39062 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39062 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39062 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39062 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39062 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39062 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39062 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39062 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39062 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39062 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39062 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39062 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39062 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39062 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39062 GUI DEBUG ge jump old PC: 0x08B9A7CC, new PC: 0x08B9A830
39062 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39062 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39062 GUI DEBUG ge vaddr 08b9a7d0
39062 GUI DEBUG ge prim triangle_strips 2x
39062 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39062 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A7D0
39062 GUI DEBUG ge checkMultiDraw at 0x08B9A840
39062 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
39062 GUI DEBUG ge base 09000000
39062 GUI DEBUG ge call old PC: 0x08B9A848, new PC: 0x09552F50
39062 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
39078 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
39078 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
39078 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421830))
39078 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
39078 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
39078 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
39078 GUI DEBUG ge tflush (deferring to prim)
39078 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
39078 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
39078 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461830))
39078 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
39078 GUI DEBUG ge ret old PC: 0x09552F84, new PC: 0x08B9A848
39078 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39078 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39078 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39078 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
39078 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39078 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39078 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39078 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39078 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39078 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39078 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39078 GUI DEBUG ge base 08000000
39078 GUI DEBUG ge jump old PC: 0x08B9A8A4, new PC: 0x08B9A910
39078 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39078 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39078 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39078 GUI DEBUG ge vaddr 08b9a8b0
39078 GUI DEBUG ge tflush Reusing cached texture 55
39078 GUI DEBUG ge prim triangle_strips 2x
39078 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39078 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A8B0
39078 GUI DEBUG ge checkMultiDraw at 0x08B9A920
39078 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39078 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39078 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39078 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39078 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39078 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39078 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39078 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39078 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39078 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39078 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39078 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39078 GUI DEBUG ge jump old PC: 0x08B9A97C, new PC: 0x08B9A9E0
39078 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39078 GUI DEBUG ge vaddr 08b9a980
39078 GUI DEBUG ge prim triangle_strips 2x
39078 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39078 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A980
39078 GUI DEBUG ge checkMultiDraw at 0x08B9A9F0
39078 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
39078 GUI DEBUG ge base 09000000
39078 GUI DEBUG ge call old PC: 0x08B9A9F8, new PC: 0x09552E78
39078 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
39078 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
39078 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
39078 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e13f0))
39078 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
39094 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
39094 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
39094 GUI DEBUG ge tflush (deferring to prim)
39094 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
39094 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
39094 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x94213f0))
39094 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
39094 GUI DEBUG ge ret old PC: 0x09552EAC, new PC: 0x08B9A9F8
39094 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39094 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39094 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39094 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
39094 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39094 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39094 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39094 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39094 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39094 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39094 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39094 GUI DEBUG ge base 08000000
39094 GUI DEBUG ge jump old PC: 0x08B9AA54, new PC: 0x08B9AAC0
39094 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39094 GUI DEBUG ge vaddr 08b9aa60
39094 GUI DEBUG ge tflush Reusing cached texture 53
39094 GUI DEBUG ge prim triangle_strips 2x
39094 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39094 GUI DEBUG ge Not reading Vertex, all native at 0x08B9AA60
39094 GUI DEBUG ge checkMultiDraw at 0x08B9AAD0
39094 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39094 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39094 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39094 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39094 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39094 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39094 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39094 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39094 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39094 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39094 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39094 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39094 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39094 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39094 GUI DEBUG ge jump old PC: 0x08B9AB2C, new PC: 0x08B9AB90
39094 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39094 GUI DEBUG ge vaddr 08b9ab30
39094 GUI DEBUG ge prim triangle_strips 2x
39094 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39094 GUI DEBUG ge Not reading Vertex, all native at 0x08B9AB30
39094 GUI DEBUG ge checkMultiDraw at 0x08B9ABA0
39094 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39094 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39094 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39094 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39094 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39094 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39094 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39094 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39109 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39109 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39109 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39109 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39109 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39109 GUI DEBUG ge jump old PC: 0x08B9ABFC, new PC: 0x08B9AC60
39109 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39109 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39109 GUI DEBUG ge vaddr 08b9ac00
39109 GUI DEBUG ge prim triangle_strips 2x
39109 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39109 GUI DEBUG ge Not reading Vertex, all native at 0x08B9AC00
39109 GUI DEBUG ge checkMultiDraw at 0x08B9AC70
39109 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39109 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39109 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39109 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39109 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39109 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39109 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39109 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39109 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39109 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39109 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39109 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39109 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39109 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39109 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39109 GUI DEBUG ge jump old PC: 0x08B9ACCC, new PC: 0x08B9AD30
39109 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39109 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39109 GUI DEBUG ge vaddr 08b9acd0
39109 GUI DEBUG ge prim triangle_strips 2x
39109 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39109 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39109 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39109 GUI DEBUG ge Not reading Vertex, all native at 0x08B9ACD0
39109 GUI DEBUG ge checkMultiDraw at 0x08B9AD40
39109 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39109 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39109 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39109 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39109 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39109 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39109 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39109 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39109 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39109 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39109 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39109 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39109 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39109 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39109 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39109 GUI DEBUG ge jump old PC: 0x08B9AD9C, new PC: 0x08B9AE00
39109 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39109 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39109 GUI DEBUG ge vaddr 08b9ada0
39109 GUI DEBUG ge prim triangle_strips 2x
39109 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39109 GUI DEBUG ge Not reading Vertex, all native at 0x08B9ADA0
39109 GUI DEBUG ge checkMultiDraw at 0x08B9AE10
39109 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39109 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39109 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39125 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39125 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39125 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39125 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39125 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39125 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39125 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39125 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39125 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39125 GUI DEBUG ge jump old PC: 0x08B9AE6C, new PC: 0x08B9AED0
39125 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39125 GUI DEBUG ge vaddr 08b9ae70
39125 GUI DEBUG ge prim triangle_strips 2x
39125 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39125 GUI DEBUG ge Not reading Vertex, all native at 0x08B9AE70
39125 GUI DEBUG ge checkMultiDraw at 0x08B9AEE0
39125 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
39125 GUI DEBUG ge base 09000000
39125 GUI DEBUG ge call old PC: 0x08B9AEE8, new PC: 0x09552F50
39125 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
39125 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
39125 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
39125 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421830))
39125 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
39125 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
39125 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
39125 GUI DEBUG ge tflush (deferring to prim)
39125 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
39125 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
39125 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461830))
39125 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
39125 GUI DEBUG ge ret old PC: 0x09552F84, new PC: 0x08B9AEE8
39125 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39125 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39125 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39125 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39125 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39125 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
39125 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39125 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39125 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39125 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39125 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39125 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39125 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39125 GUI DEBUG ge base 08000000
39125 GUI DEBUG ge jump old PC: 0x08B9AF44, new PC: 0x08B9AFB0
39125 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39125 GUI DEBUG ge vaddr 08b9af50
39125 GUI DEBUG ge tflush Reusing cached texture 55
39125 GUI DEBUG ge prim triangle_strips 2x
39125 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39125 GUI DEBUG ge Not reading Vertex, all native at 0x08B9AF50
39125 GUI DEBUG ge checkMultiDraw at 0x08B9AFC0
39125 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39125 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39125 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39141 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39141 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39141 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39141 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39141 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39141 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39141 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39141 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39141 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39141 GUI DEBUG ge jump old PC: 0x08B9B01C, new PC: 0x08B9B080
39141 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39141 GUI DEBUG ge vaddr 08b9b020
39141 GUI DEBUG ge prim triangle_strips 2x
39141 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39141 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B020
39141 GUI DEBUG ge checkMultiDraw at 0x08B9B090
39141 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39141 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39141 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39141 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39141 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39141 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39141 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39141 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39141 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39141 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39141 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39141 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39141 GUI DEBUG ge jump old PC: 0x08B9B0EC, new PC: 0x08B9B150
39141 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39141 GUI DEBUG ge vaddr 08b9b0f0
39141 GUI DEBUG ge prim triangle_strips 2x
39141 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39141 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39141 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B0F0
39141 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39141 GUI DEBUG ge checkMultiDraw at 0x08B9B160
39141 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
39141 GUI DEBUG ge base 09000000
39141 GUI DEBUG ge call old PC: 0x08B9B168, new PC: 0x095531D8
39141 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
39141 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
39156 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
39156 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x94d24f0))
39156 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
39156 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
39156 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
39156 GUI DEBUG ge tflush (deferring to prim)
39156 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
39156 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
39156 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x95124f0))
39156 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
39156 GUI DEBUG ge ret old PC: 0x0955320C, new PC: 0x08B9B168
39156 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39156 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39156 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39156 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
39156 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39156 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39156 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39156 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39156 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39156 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39156 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39156 GUI DEBUG ge base 08000000
39156 GUI DEBUG ge jump old PC: 0x08B9B1C4, new PC: 0x08B9B230
39156 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39156 GUI DEBUG ge vaddr 08b9b1d0
39156 GUI DEBUG ge tflush Reusing cached texture 57
39156 GUI DEBUG ge prim triangle_strips 2x
39156 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39156 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B1D0
39156 GUI DEBUG ge checkMultiDraw at 0x08B9B240
39156 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39156 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39156 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39156 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39156 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39156 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39156 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39156 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39156 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39156 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39156 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39156 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39156 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39156 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39156 GUI DEBUG ge jump old PC: 0x08B9B29C, new PC: 0x08B9B300
39156 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39156 GUI DEBUG ge vaddr 08b9b2a0
39156 GUI DEBUG ge prim triangle_strips 2x
39156 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39156 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B2A0
39156 GUI DEBUG ge checkMultiDraw at 0x08B9B310
39156 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39156 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39156 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39156 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39172 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39172 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39172 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39172 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39172 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39172 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39172 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39172 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39172 GUI DEBUG ge jump old PC: 0x08B9B36C, new PC: 0x08B9B3D0
39172 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39172 GUI DEBUG ge vaddr 08b9b370
39172 GUI DEBUG ge prim triangle_strips 2x
39172 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39172 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B370
39172 GUI DEBUG ge checkMultiDraw at 0x08B9B3E0
39172 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39172 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39172 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39172 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39172 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39172 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39172 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39172 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39172 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39172 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39172 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39172 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39172 GUI DEBUG ge jump old PC: 0x08B9B43C, new PC: 0x08B9B4A0
39172 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39172 GUI DEBUG ge vaddr 08b9b440
39172 GUI DEBUG ge prim triangle_strips 2x
39172 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39172 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B440
39172 GUI DEBUG ge checkMultiDraw at 0x08B9B4B0
39172 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39172 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39172 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39172 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39172 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39172 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39172 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39172 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39172 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39172 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39172 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39172 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39172 GUI DEBUG ge jump old PC: 0x08B9B50C, new PC: 0x08B9B570
39172 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39172 GUI DEBUG ge vaddr 08b9b510
39172 GUI DEBUG ge prim triangle_strips 2x
39172 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39172 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B510
39172 GUI DEBUG ge checkMultiDraw at 0x08B9B580
39172 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39172 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39172 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39172 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39172 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39172 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39172 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39172 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39172 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39172 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39172 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39172 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39172 GUI DEBUG ge jump old PC: 0x08B9B5DC, new PC: 0x08B9B640
39172 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39172 GUI DEBUG ge vaddr 08b9b5e0
39172 GUI DEBUG ge prim triangle_strips 2x
39172 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39172 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B5E0
39172 GUI DEBUG ge checkMultiDraw at 0x08B9B650
39172 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39172 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39172 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39172 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39172 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39172 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39172 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39172 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39172 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39172 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39172 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39172 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39172 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39172 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39172 GUI DEBUG ge jump old PC: 0x08B9B6AC, new PC: 0x08B9B710
39172 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39172 GUI DEBUG ge vaddr 08b9b6b0
39172 GUI DEBUG ge prim triangle_strips 2x
39172 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39172 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B6B0
39172 GUI DEBUG ge checkMultiDraw at 0x08B9B720
39172 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39172 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39172 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39172 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39172 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39172 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39172 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39172 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39172 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39172 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39172 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39172 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39187 GUI DEBUG ge jump old PC: 0x08B9B77C, new PC: 0x08B9B7E0
39187 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39187 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39187 GUI DEBUG ge vaddr 08b9b780
39187 GUI DEBUG ge prim triangle_strips 2x
39187 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39187 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B780
39187 GUI DEBUG ge checkMultiDraw at 0x08B9B7F0
39187 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39187 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39187 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39187 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39187 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39187 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39187 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39187 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39187 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39187 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39187 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39187 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39187 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39187 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39187 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39187 GUI DEBUG ge jump old PC: 0x08B9B84C, new PC: 0x08B9B8B0
39187 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39187 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39187 GUI DEBUG ge vaddr 08b9b850
39187 GUI DEBUG ge prim triangle_strips 2x
39187 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39187 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B850
39187 GUI DEBUG ge checkMultiDraw at 0x08B9B8C0
39187 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39187 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39187 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39187 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39187 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39187 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39187 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39187 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39187 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39187 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39187 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39187 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39187 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39187 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39187 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39187 GUI DEBUG ge jump old PC: 0x08B9B91C, new PC: 0x08B9B980
39187 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39187 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39187 GUI DEBUG ge vaddr 08b9b920
39187 GUI DEBUG ge prim triangle_strips 2x
39187 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39187 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B920
39187 GUI DEBUG ge checkMultiDraw at 0x08B9B990
39187 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39187 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39187 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39187 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39187 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39187 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39187 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39187 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39187 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39187 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39187 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39187 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39187 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39187 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39187 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39187 GUI DEBUG ge jump old PC: 0x08B9B9EC, new PC: 0x08B9BA50
39187 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39187 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39187 GUI DEBUG ge vaddr 08b9b9f0
39187 GUI DEBUG ge prim triangle_strips 2x
39187 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39187 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B9F0
39187 GUI DEBUG ge checkMultiDraw at 0x08B9BA60
39187 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39187 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39187 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39187 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39187 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39187 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39187 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39187 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39187 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39187 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39187 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39187 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39187 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39187 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39187 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39187 GUI DEBUG ge jump old PC: 0x08B9BABC, new PC: 0x08B9BB20
39187 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39187 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39187 GUI DEBUG ge vaddr 08b9bac0
39187 GUI DEBUG ge prim triangle_strips 2x
39187 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39187 GUI DEBUG ge Not reading Vertex, all native at 0x08B9BAC0
39187 GUI DEBUG ge checkMultiDraw at 0x08B9BB30
39187 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
39187 GUI DEBUG ge base 09000000
39187 GUI DEBUG ge call old PC: 0x08B9BB38, new PC: 0x09552F50
39187 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
39187 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
39187 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
39187 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421830))
39187 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
39187 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
39187 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39187 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
39187 GUI DEBUG ge tflush (deferring to prim)
39187 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39187 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
39187 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
39187 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461830))
39187 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
39187 GUI DEBUG ge ret old PC: 0x09552F84, new PC: 0x08B9BB38
39187 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39187 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39187 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39187 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39203 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
39203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39203 GUI DEBUG ge base 08000000
39203 GUI DEBUG ge jump old PC: 0x08B9BB94, new PC: 0x08B9BC00
39203 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39203 GUI DEBUG ge vaddr 08b9bba0
39203 GUI DEBUG ge tflush Reusing cached texture 55
39203 GUI DEBUG ge prim triangle_strips 2x
39203 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39203 GUI DEBUG ge Not reading Vertex, all native at 0x08B9BBA0
39203 GUI DEBUG ge checkMultiDraw at 0x08B9BC10
39203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39203 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39203 GUI DEBUG ge jump old PC: 0x08B9BC6C, new PC: 0x08B9BCD0
39203 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39203 GUI DEBUG ge vaddr 08b9bc70
39203 GUI DEBUG ge prim triangle_strips 2x
39203 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39203 GUI DEBUG ge Not reading Vertex, all native at 0x08B9BC70
39203 GUI DEBUG ge checkMultiDraw at 0x08B9BCE0
39203 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
39203 GUI DEBUG ge base 09000000
39203 GUI DEBUG ge call old PC: 0x08B9BCE8, new PC: 0x09552E78
39203 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
39203 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
39203 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
39203 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e13f0))
39203 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
39203 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
39203 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
39203 GUI DEBUG ge tflush (deferring to prim)
39203 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
39203 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
39203 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x94213f0))
39203 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
39203 GUI DEBUG ge ret old PC: 0x09552EAC, new PC: 0x08B9BCE8
39203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39203 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
39203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39203 GUI DEBUG ge base 08000000
39203 GUI DEBUG ge jump old PC: 0x08B9BD44, new PC: 0x08B9BDB0
39203 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39203 GUI DEBUG ge vaddr 08b9bd50
39203 GUI DEBUG ge tflush Reusing cached texture 53
39203 GUI DEBUG ge prim triangle_strips 2x
39203 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39203 GUI DEBUG ge Not reading Vertex, all native at 0x08B9BD50
39203 GUI DEBUG ge checkMultiDraw at 0x08B9BDC0
39203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39203 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39203 GUI DEBUG ge jump old PC: 0x08B9BE1C, new PC: 0x08B9BE80
39203 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39203 GUI DEBUG ge vaddr 08b9be20
39203 GUI DEBUG ge prim triangle_strips 2x
39203 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39203 GUI DEBUG ge Not reading Vertex, all native at 0x08B9BE20
39203 GUI DEBUG ge checkMultiDraw at 0x08B9BE90
39203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39203 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39203 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39203 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39219 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39219 GUI DEBUG ge jump old PC: 0x08B9BEEC, new PC: 0x08B9BF50
39219 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39219 GUI DEBUG ge vaddr 08b9bef0
39219 GUI DEBUG ge prim triangle_strips 2x
39219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39219 GUI DEBUG ge Not reading Vertex, all native at 0x08B9BEF0
39219 GUI DEBUG ge checkMultiDraw at 0x08B9BF60
39219 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39219 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39219 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39219 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39219 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39219 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39219 GUI DEBUG ge jump old PC: 0x08B9BFBC, new PC: 0x08B9C020
39219 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39219 GUI DEBUG ge vaddr 08b9bfc0
39219 GUI DEBUG ge prim triangle_strips 2x
39219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39219 GUI DEBUG ge Not reading Vertex, all native at 0x08B9BFC0
39219 GUI DEBUG ge checkMultiDraw at 0x08B9C030
39219 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39219 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39219 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39219 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39219 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39219 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39219 GUI DEBUG ge jump old PC: 0x08B9C08C, new PC: 0x08B9C0F0
39219 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39219 GUI DEBUG ge vaddr 08b9c090
39219 GUI DEBUG ge prim triangle_strips 2x
39219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39219 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C090
39219 GUI DEBUG ge checkMultiDraw at 0x08B9C100
39219 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
39219 GUI DEBUG ge base 09000000
39219 GUI DEBUG ge call old PC: 0x08B9C108, new PC: 0x09552F50
39219 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
39219 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
39219 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
39219 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421830))
39219 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
39219 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
39219 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
39219 GUI DEBUG ge tflush (deferring to prim)
39219 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
39219 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
39219 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461830))
39219 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
39219 GUI DEBUG ge ret old PC: 0x09552F84, new PC: 0x08B9C108
39219 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39219 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39219 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39219 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
39219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39219 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39219 GUI DEBUG ge base 08000000
39219 GUI DEBUG ge jump old PC: 0x08B9C164, new PC: 0x08B9C1D0
39219 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39219 GUI DEBUG ge vaddr 08b9c170
39219 GUI DEBUG ge tflush Reusing cached texture 55
39219 GUI DEBUG ge prim triangle_strips 2x
39219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39219 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C170
39219 GUI DEBUG ge checkMultiDraw at 0x08B9C1E0
39219 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39219 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39219 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39219 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39219 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39234 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39234 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39234 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39234 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39234 GUI DEBUG ge jump old PC: 0x08B9C23C, new PC: 0x08B9C2A0
39234 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39234 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39234 GUI DEBUG ge vaddr 08b9c240
39234 GUI DEBUG ge prim triangle_strips 2x
39234 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39234 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C240
39234 GUI DEBUG ge checkMultiDraw at 0x08B9C2B0
39234 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39234 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39234 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39234 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39234 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39234 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39234 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39234 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39234 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39234 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39234 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39234 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39234 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39234 GUI DEBUG ge jump old PC: 0x08B9C30C, new PC: 0x08B9C370
39234 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39234 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39234 GUI DEBUG ge vaddr 08b9c310
39234 GUI DEBUG ge prim triangle_strips 2x
39234 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39234 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C310
39234 GUI DEBUG ge checkMultiDraw at 0x08B9C380
39234 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
39234 GUI DEBUG ge base 09000000
39234 GUI DEBUG ge call old PC: 0x08B9C388, new PC: 0x095531D8
39234 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
39234 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
39234 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
39234 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x94d24f0))
39234 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
39234 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
39234 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
39234 GUI DEBUG ge tflush (deferring to prim)
39234 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
39234 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
39234 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x95124f0))
39234 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
39234 GUI DEBUG ge ret old PC: 0x0955320C, new PC: 0x08B9C388
39234 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39234 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39234 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39234 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
39234 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39234 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39234 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39234 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39234 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39234 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39234 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39234 GUI DEBUG ge base 08000000
39234 GUI DEBUG ge jump old PC: 0x08B9C3E4, new PC: 0x08B9C450
39234 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39234 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39234 GUI DEBUG ge vaddr 08b9c3f0
39234 GUI DEBUG ge tflush Reusing cached texture 57
39234 GUI DEBUG ge prim triangle_strips 2x
39234 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39234 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C3F0
39234 GUI DEBUG ge checkMultiDraw at 0x08B9C460
39234 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39234 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39234 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39234 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39234 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39234 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39234 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39234 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39234 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39234 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39234 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39234 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39234 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39234 GUI DEBUG ge jump old PC: 0x08B9C4BC, new PC: 0x08B9C520
39234 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39234 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39234 GUI DEBUG ge vaddr 08b9c4c0
39234 GUI DEBUG ge prim triangle_strips 2x
39234 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39234 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C4C0
39234 GUI DEBUG ge checkMultiDraw at 0x08B9C530
39234 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39234 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39234 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39234 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39250 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39250 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39250 GUI DEBUG ge jump old PC: 0x08B9C58C, new PC: 0x08B9C5F0
39250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39250 GUI DEBUG ge vaddr 08b9c590
39250 GUI DEBUG ge prim triangle_strips 2x
39250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39250 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C590
39250 GUI DEBUG ge checkMultiDraw at 0x08B9C600
39250 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39250 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39250 GUI DEBUG ge jump old PC: 0x08B9C65C, new PC: 0x08B9C6C0
39250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39250 GUI DEBUG ge vaddr 08b9c660
39250 GUI DEBUG ge prim triangle_strips 2x
39250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39250 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C660
39250 GUI DEBUG ge checkMultiDraw at 0x08B9C6D0
39250 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39250 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39250 GUI DEBUG ge jump old PC: 0x08B9C72C, new PC: 0x08B9C790
39250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39250 GUI DEBUG ge vaddr 08b9c730
39250 GUI DEBUG ge prim triangle_strips 2x
39250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39250 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C730
39250 GUI DEBUG ge checkMultiDraw at 0x08B9C7A0
39250 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39250 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39250 GUI DEBUG ge jump old PC: 0x08B9C7FC, new PC: 0x08B9C860
39250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39250 GUI DEBUG ge vaddr 08b9c800
39250 GUI DEBUG ge prim triangle_strips 2x
39250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39250 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C800
39250 GUI DEBUG ge checkMultiDraw at 0x08B9C870
39250 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39250 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39266 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39266 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39266 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39266 GUI DEBUG ge jump old PC: 0x08B9C8CC, new PC: 0x08B9C930
39266 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39266 GUI DEBUG ge vaddr 08b9c8d0
39266 GUI DEBUG ge prim triangle_strips 2x
39266 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39266 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C8D0
39266 GUI DEBUG ge checkMultiDraw at 0x08B9C940
39266 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39266 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39266 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39266 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39266 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39266 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39266 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39266 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39266 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39266 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39266 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39266 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39266 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39266 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39266 GUI DEBUG ge jump old PC: 0x08B9C99C, new PC: 0x08B9CA00
39266 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39266 GUI DEBUG ge vaddr 08b9c9a0
39266 GUI DEBUG ge prim triangle_strips 2x
39266 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39266 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C9A0
39266 GUI DEBUG ge checkMultiDraw at 0x08B9CA10
39266 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39266 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39266 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39266 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39266 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39266 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39266 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39266 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39266 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39266 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39266 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39266 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39266 GUI DEBUG ge jump old PC: 0x08B9CA6C, new PC: 0x08B9CAD0
39266 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39266 GUI DEBUG ge vaddr 08b9ca70
39266 GUI DEBUG ge prim triangle_strips 2x
39266 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39266 GUI DEBUG ge Not reading Vertex, all native at 0x08B9CA70
39266 GUI DEBUG ge checkMultiDraw at 0x08B9CAE0
39266 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39266 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39266 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39266 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39266 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39266 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39266 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39266 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39266 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39266 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39266 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39266 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39266 GUI DEBUG ge jump old PC: 0x08B9CB3C, new PC: 0x08B9CBA0
39266 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39266 GUI DEBUG ge vaddr 08b9cb40
39266 GUI DEBUG ge prim triangle_strips 2x
39266 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39266 GUI DEBUG ge Not reading Vertex, all native at 0x08B9CB40
39266 GUI DEBUG ge checkMultiDraw at 0x08B9CBB0
39266 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39266 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39266 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39266 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39266 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39266 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39266 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39266 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39266 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39266 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39281 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39281 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39281 GUI DEBUG ge jump old PC: 0x08B9CC0C, new PC: 0x08B9CC70
39281 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39281 GUI DEBUG ge vaddr 08b9cc10
39281 GUI DEBUG ge prim triangle_strips 2x
39281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39281 GUI DEBUG ge Not reading Vertex, all native at 0x08B9CC10
39281 GUI DEBUG ge checkMultiDraw at 0x08B9CC80
39281 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39281 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39281 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39281 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39281 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39281 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39281 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39281 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39281 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39281 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39281 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39281 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39281 GUI DEBUG ge jump old PC: 0x08B9CCDC, new PC: 0x08B9CD40
39281 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39281 GUI DEBUG ge vaddr 08b9cce0
39281 GUI DEBUG ge prim triangle_strips 2x
39281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39281 GUI DEBUG ge Not reading Vertex, all native at 0x08B9CCE0
39281 GUI DEBUG ge checkMultiDraw at 0x08B9CD50
39281 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
39281 GUI DEBUG ge base 09000000
39281 GUI DEBUG ge call old PC: 0x08B9CD58, new PC: 0x09552F50
39281 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
39281 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
39281 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
39281 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421830))
39281 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
39281 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
39281 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
39281 GUI DEBUG ge tflush (deferring to prim)
39281 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
39281 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
39281 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461830))
39281 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
39281 GUI DEBUG ge ret old PC: 0x09552F84, new PC: 0x08B9CD58
39281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39281 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39281 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39281 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
39281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39281 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39281 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39281 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39281 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39281 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39281 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39281 GUI DEBUG ge base 08000000
39281 GUI DEBUG ge jump old PC: 0x08B9CDB4, new PC: 0x08B9CE20
39281 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39281 GUI DEBUG ge vaddr 08b9cdc0
39281 GUI DEBUG ge tflush Reusing cached texture 55
39281 GUI DEBUG ge prim triangle_strips 2x
39281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39281 GUI DEBUG ge Not reading Vertex, all native at 0x08B9CDC0
39281 GUI DEBUG ge checkMultiDraw at 0x08B9CE30
39281 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39281 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39281 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39281 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39281 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39281 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39281 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39281 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39281 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39281 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39281 GUI DEBUG ge jump old PC: 0x08B9CE8C, new PC: 0x08B9CEF0
39281 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39297 GUI DEBUG ge vaddr 08b9ce90
39297 GUI DEBUG ge prim triangle_strips 2x
39297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39297 GUI DEBUG ge Not reading Vertex, all native at 0x08B9CE90
39297 GUI DEBUG ge checkMultiDraw at 0x08B9CF00
39297 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
39297 GUI DEBUG ge base 09000000
39297 GUI DEBUG ge call old PC: 0x08B9CF08, new PC: 0x09552E78
39297 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
39297 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
39297 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
39297 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e13f0))
39297 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
39297 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
39297 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
39297 GUI DEBUG ge tflush (deferring to prim)
39297 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
39297 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
39297 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x94213f0))
39297 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
39297 GUI DEBUG ge ret old PC: 0x09552EAC, new PC: 0x08B9CF08
39297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39297 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39297 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39297 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
39297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39297 GUI DEBUG ge base 08000000
39297 GUI DEBUG ge jump old PC: 0x08B9CF64, new PC: 0x08B9CFD0
39297 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39297 GUI DEBUG ge vaddr 08b9cf70
39297 GUI DEBUG ge tflush Reusing cached texture 53
39297 GUI DEBUG ge prim triangle_strips 2x
39297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39297 GUI DEBUG ge Not reading Vertex, all native at 0x08B9CF70
39297 GUI DEBUG ge checkMultiDraw at 0x08B9CFE0
39297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39297 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39297 GUI DEBUG ge jump old PC: 0x08B9D03C, new PC: 0x08B9D0A0
39297 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39297 GUI DEBUG ge vaddr 08b9d040
39297 GUI DEBUG ge prim triangle_strips 2x
39297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39297 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D040
39297 GUI DEBUG ge checkMultiDraw at 0x08B9D0B0
39297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39297 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39297 GUI DEBUG ge jump old PC: 0x08B9D10C, new PC: 0x08B9D170
39297 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39297 GUI DEBUG ge vaddr 08b9d110
39297 GUI DEBUG ge prim triangle_strips 2x
39297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39312 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D110
39312 GUI DEBUG ge checkMultiDraw at 0x08B9D180
39312 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39312 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39312 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39312 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39312 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39312 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39312 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39312 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39312 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39312 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39312 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39312 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39312 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39312 GUI DEBUG ge jump old PC: 0x08B9D1DC, new PC: 0x08B9D240
39312 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39312 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39312 GUI DEBUG ge vaddr 08b9d1e0
39312 GUI DEBUG ge prim triangle_strips 2x
39312 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39312 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D1E0
39312 GUI DEBUG ge checkMultiDraw at 0x08B9D250
39312 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39312 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39312 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39312 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39312 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39312 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39312 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39312 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39312 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39312 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39312 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39312 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39312 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39312 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39312 GUI DEBUG ge jump old PC: 0x08B9D2AC, new PC: 0x08B9D310
39312 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39312 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39312 GUI DEBUG ge vaddr 08b9d2b0
39312 GUI DEBUG ge prim triangle_strips 2x
39312 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39312 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D2B0
39312 GUI DEBUG ge checkMultiDraw at 0x08B9D320
39312 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
39312 GUI DEBUG ge base 09000000
39312 GUI DEBUG ge call old PC: 0x08B9D328, new PC: 0x09552F50
39312 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
39312 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
39312 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
39312 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421830))
39312 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39312 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
39312 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
39312 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
39312 GUI DEBUG ge tflush (deferring to prim)
39312 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
39312 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
39312 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461830))
39312 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
39312 GUI DEBUG ge ret old PC: 0x09552F84, new PC: 0x08B9D328
39312 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39312 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39312 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39312 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
39312 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39312 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39312 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39312 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39312 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39312 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39312 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39312 GUI DEBUG ge base 08000000
39312 GUI DEBUG ge jump old PC: 0x08B9D384, new PC: 0x08B9D3F0
39312 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39312 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39312 GUI DEBUG ge vaddr 08b9d390
39312 GUI DEBUG ge tflush Reusing cached texture 55
39312 GUI DEBUG ge prim triangle_strips 2x
39312 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39328 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D390
39328 GUI DEBUG ge checkMultiDraw at 0x08B9D400
39328 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39328 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39328 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39328 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39328 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39328 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39328 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39328 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39328 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39328 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39328 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39328 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39328 GUI DEBUG ge jump old PC: 0x08B9D45C, new PC: 0x08B9D4C0
39328 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39328 GUI DEBUG ge vaddr 08b9d460
39328 GUI DEBUG ge prim triangle_strips 2x
39328 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39328 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D460
39328 GUI DEBUG ge checkMultiDraw at 0x08B9D4D0
39328 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39328 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39328 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39328 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39328 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39328 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39328 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39328 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39328 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39328 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39328 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39328 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39328 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39328 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39328 GUI DEBUG ge jump old PC: 0x08B9D52C, new PC: 0x08B9D590
39328 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39328 GUI DEBUG ge vaddr 08b9d530
39328 GUI DEBUG ge prim triangle_strips 2x
39328 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39328 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D530
39328 GUI DEBUG ge checkMultiDraw at 0x08B9D5A0
39328 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
39328 GUI DEBUG ge base 09000000
39328 GUI DEBUG ge call old PC: 0x08B9D5A8, new PC: 0x095531D8
39328 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
39328 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
39328 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
39328 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x94d24f0))
39328 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
39328 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
39328 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
39328 GUI DEBUG ge tflush (deferring to prim)
39328 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
39328 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
39328 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x95124f0))
39328 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
39328 GUI DEBUG ge ret old PC: 0x0955320C, new PC: 0x08B9D5A8
39328 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39328 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39328 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39328 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
39328 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39328 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39328 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39328 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39328 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39328 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39328 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39328 GUI DEBUG ge base 08000000
39328 GUI DEBUG ge jump old PC: 0x08B9D604, new PC: 0x08B9D670
39328 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39328 GUI DEBUG ge vaddr 08b9d610
39328 GUI DEBUG ge tflush Reusing cached texture 57
39344 GUI DEBUG ge prim triangle_strips 2x
39344 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39344 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D610
39344 GUI DEBUG ge checkMultiDraw at 0x08B9D680
39344 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39344 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39344 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39344 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39344 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39344 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39344 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39344 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39344 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39344 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39344 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39344 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39344 GUI DEBUG ge jump old PC: 0x08B9D6DC, new PC: 0x08B9D740
39344 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39344 GUI DEBUG ge vaddr 08b9d6e0
39344 GUI DEBUG ge prim triangle_strips 2x
39344 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39344 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D6E0
39344 GUI DEBUG ge checkMultiDraw at 0x08B9D750
39344 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39344 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39344 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39344 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39344 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39344 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39344 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39344 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39344 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39344 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39344 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39344 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39344 GUI DEBUG ge jump old PC: 0x08B9D7AC, new PC: 0x08B9D810
39344 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39344 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39344 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39344 GUI DEBUG ge vaddr 08b9d7b0
39344 GUI DEBUG ge prim triangle_strips 2x
39344 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39344 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D7B0
39344 GUI DEBUG ge checkMultiDraw at 0x08B9D820
39344 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
39344 GUI DEBUG ge base 09000000
39344 GUI DEBUG ge call old PC: 0x08B9D828, new PC: 0x09552F50
39344 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
39344 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
39344 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
39344 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421830))
39344 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
39344 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
39344 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
39344 GUI DEBUG ge tflush (deferring to prim)
39344 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
39344 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
39344 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461830))
39344 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
39344 GUI DEBUG ge ret old PC: 0x09552F84, new PC: 0x08B9D828
39344 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39344 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39344 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39344 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
39344 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39344 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39344 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39344 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39344 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39344 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39344 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39344 GUI DEBUG ge base 08000000
39359 GUI DEBUG ge jump old PC: 0x08B9D884, new PC: 0x08B9D8F0
39359 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39359 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39359 GUI DEBUG ge vaddr 08b9d890
39359 GUI DEBUG ge tflush Reusing cached texture 55
39359 GUI DEBUG ge prim triangle_strips 2x
39359 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39359 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D890
39359 GUI DEBUG ge checkMultiDraw at 0x08B9D900
39359 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
39359 GUI DEBUG ge base 09000000
39359 GUI DEBUG ge call old PC: 0x08B9D908, new PC: 0x09552E78
39359 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
39359 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
39359 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
39359 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e13f0))
39359 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
39359 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
39359 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
39359 GUI DEBUG ge tflush (deferring to prim)
39359 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
39359 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
39359 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x94213f0))
39359 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
39359 GUI DEBUG ge ret old PC: 0x09552EAC, new PC: 0x08B9D908
39359 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39359 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39359 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39359 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39359 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39359 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
39359 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39359 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39359 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39359 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39359 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39359 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39359 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39359 GUI DEBUG ge base 08000000
39359 GUI DEBUG ge jump old PC: 0x08B9D964, new PC: 0x08B9D9D0
39359 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39359 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39359 GUI DEBUG ge vaddr 08b9d970
39359 GUI DEBUG ge tflush Reusing cached texture 53
39359 GUI DEBUG ge prim triangle_strips 2x
39359 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39359 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39359 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D970
39359 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39359 GUI DEBUG ge checkMultiDraw at 0x08B9D9E0
39359 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39359 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39359 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39359 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39359 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39359 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39359 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39359 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39359 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39359 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39359 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39359 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39359 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39359 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39359 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39359 GUI DEBUG ge jump old PC: 0x08B9DA3C, new PC: 0x08B9DAA0
39359 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39359 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39359 GUI DEBUG ge vaddr 08b9da40
39359 GUI DEBUG ge prim triangle_strips 2x
39359 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39359 GUI DEBUG ge Not reading Vertex, all native at 0x08B9DA40
39359 GUI DEBUG ge checkMultiDraw at 0x08B9DAB0
39359 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39359 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39359 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39359 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39359 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39359 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39359 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39375 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39375 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39375 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39375 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39375 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39375 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39375 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39375 GUI DEBUG ge jump old PC: 0x08B9DB0C, new PC: 0x08B9DB70
39375 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39375 GUI DEBUG ge vaddr 08b9db10
39375 GUI DEBUG ge prim triangle_strips 2x
39375 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39375 GUI DEBUG ge Not reading Vertex, all native at 0x08B9DB10
39375 GUI DEBUG ge checkMultiDraw at 0x08B9DB80
39375 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39375 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39375 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39375 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39375 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39375 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39375 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39375 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39375 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39375 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39375 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39375 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39375 GUI DEBUG ge jump old PC: 0x08B9DBDC, new PC: 0x08B9DC40
39375 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39375 GUI DEBUG ge vaddr 08b9dbe0
39375 GUI DEBUG ge prim triangle_strips 2x
39375 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39375 GUI DEBUG ge Not reading Vertex, all native at 0x08B9DBE0
39375 GUI DEBUG ge checkMultiDraw at 0x08B9DC50
39375 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39375 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39375 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39375 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39375 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39375 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39375 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39375 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39375 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39375 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39375 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39375 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39375 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39375 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39375 GUI DEBUG ge jump old PC: 0x08B9DCAC, new PC: 0x08B9DD10
39375 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39375 GUI DEBUG ge vaddr 08b9dcb0
39375 GUI DEBUG ge prim triangle_strips 2x
39375 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39375 GUI DEBUG ge Not reading Vertex, all native at 0x08B9DCB0
39375 GUI DEBUG ge checkMultiDraw at 0x08B9DD20
39375 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39375 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39375 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39375 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39375 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39375 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39375 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39375 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39375 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39375 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39375 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39375 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39391 GUI DEBUG ge jump old PC: 0x08B9DD7C, new PC: 0x08B9DDE0
39391 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39391 GUI DEBUG ge vaddr 08b9dd80
39391 GUI DEBUG ge prim triangle_strips 2x
39391 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39391 GUI DEBUG ge Not reading Vertex, all native at 0x08B9DD80
39391 GUI DEBUG ge checkMultiDraw at 0x08B9DDF0
39391 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39391 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39391 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39391 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39391 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39391 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39391 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39391 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39391 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39391 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39391 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39391 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39391 GUI DEBUG ge jump old PC: 0x08B9DE4C, new PC: 0x08B9DEB0
39391 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39391 GUI DEBUG ge vaddr 08b9de50
39391 GUI DEBUG ge prim triangle_strips 2x
39391 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39391 GUI DEBUG ge Not reading Vertex, all native at 0x08B9DE50
39391 GUI DEBUG ge checkMultiDraw at 0x08B9DEC0
39391 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39391 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39391 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39391 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39391 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39391 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39391 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39391 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39391 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39391 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39391 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39391 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39391 GUI DEBUG ge jump old PC: 0x08B9DF1C, new PC: 0x08B9DF80
39391 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39391 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39391 GUI DEBUG ge vaddr 08b9df20
39391 GUI DEBUG ge prim triangle_strips 2x
39391 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39391 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39391 GUI DEBUG ge Not reading Vertex, all native at 0x08B9DF20
39391 GUI DEBUG ge checkMultiDraw at 0x08B9DF90
39391 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39391 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39391 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39391 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39391 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39391 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39391 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39391 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39391 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39391 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39391 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39391 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39391 GUI DEBUG ge jump old PC: 0x08B9DFEC, new PC: 0x08B9E050
39391 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39391 GUI DEBUG ge vaddr 08b9dff0
39391 GUI DEBUG ge prim triangle_strips 2x
39391 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39406 GUI DEBUG ge Not reading Vertex, all native at 0x08B9DFF0
39406 GUI DEBUG ge checkMultiDraw at 0x08B9E060
39406 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39406 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39406 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39406 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39406 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39406 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39406 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39406 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39406 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39406 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39406 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39406 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39406 GUI DEBUG ge jump old PC: 0x08B9E0BC, new PC: 0x08B9E120
39406 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39406 GUI DEBUG ge vaddr 08b9e0c0
39406 GUI DEBUG ge prim triangle_strips 2x
39406 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39406 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E0C0
39406 GUI DEBUG ge checkMultiDraw at 0x08B9E130
39406 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39406 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39406 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39406 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39406 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39406 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39406 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39406 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39406 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39406 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39406 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39406 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39406 GUI DEBUG ge jump old PC: 0x08B9E18C, new PC: 0x08B9E1F0
39406 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39406 GUI DEBUG ge vaddr 08b9e190
39406 GUI DEBUG ge prim triangle_strips 2x
39406 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39406 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E190
39406 GUI DEBUG ge checkMultiDraw at 0x08B9E200
39406 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39406 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39406 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39406 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39406 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39406 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39406 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39406 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39406 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39406 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39406 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39406 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39406 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39406 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39406 GUI DEBUG ge jump old PC: 0x08B9E25C, new PC: 0x08B9E2C0
39406 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39406 GUI DEBUG ge vaddr 08b9e260
39406 GUI DEBUG ge prim triangle_strips 2x
39406 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39406 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E260
39406 GUI DEBUG ge checkMultiDraw at 0x08B9E2D0
39406 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39406 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39406 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39422 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39422 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39422 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39422 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39422 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39422 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39422 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39422 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39422 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39422 GUI DEBUG ge jump old PC: 0x08B9E32C, new PC: 0x08B9E390
39422 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39422 GUI DEBUG ge vaddr 08b9e330
39422 GUI DEBUG ge prim triangle_strips 2x
39422 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39422 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E330
39422 GUI DEBUG ge checkMultiDraw at 0x08B9E3A0
39422 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39422 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39422 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39422 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39422 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39422 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39422 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39422 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39422 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39422 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39422 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39422 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39422 GUI DEBUG ge jump old PC: 0x08B9E3FC, new PC: 0x08B9E460
39422 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39422 GUI DEBUG ge vaddr 08b9e400
39422 GUI DEBUG ge prim triangle_strips 2x
39422 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39422 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E400
39422 GUI DEBUG ge checkMultiDraw at 0x08B9E470
39422 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39422 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39422 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39422 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39422 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39422 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39422 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39422 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39422 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39422 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39422 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39422 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39422 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39422 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39422 GUI DEBUG ge jump old PC: 0x08B9E4CC, new PC: 0x08B9E530
39422 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39422 GUI DEBUG ge vaddr 08b9e4d0
39422 GUI DEBUG ge prim triangle_strips 2x
39422 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39422 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E4D0
39422 GUI DEBUG ge checkMultiDraw at 0x08B9E540
39422 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
39422 GUI DEBUG ge base 09000000
39422 GUI DEBUG ge call old PC: 0x08B9E548, new PC: 0x09552F50
39422 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
39422 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
39437 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
39437 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421830))
39437 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
39437 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
39437 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
39437 GUI DEBUG ge tflush (deferring to prim)
39437 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
39437 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
39437 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461830))
39437 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
39437 GUI DEBUG ge ret old PC: 0x09552F84, new PC: 0x08B9E548
39437 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39437 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39437 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39437 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39437 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39437 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
39437 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39437 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39437 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39437 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39437 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39437 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39437 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39437 GUI DEBUG ge base 08000000
39437 GUI DEBUG ge jump old PC: 0x08B9E5A4, new PC: 0x08B9E610
39437 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39437 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39437 GUI DEBUG ge vaddr 08b9e5b0
39437 GUI DEBUG ge tflush Reusing cached texture 55
39437 GUI DEBUG ge prim triangle_strips 2x
39437 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39437 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E5B0
39437 GUI DEBUG ge checkMultiDraw at 0x08B9E620
39437 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39437 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39437 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39437 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39437 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39437 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39437 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39437 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39437 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39437 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39437 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39437 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39437 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39437 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39437 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39437 GUI DEBUG ge jump old PC: 0x08B9E67C, new PC: 0x08B9E6E0
39437 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39437 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39437 GUI DEBUG ge vaddr 08b9e680
39437 GUI DEBUG ge prim triangle_strips 2x
39437 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39437 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E680
39437 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39437 GUI DEBUG ge checkMultiDraw at 0x08B9E6F0
39437 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39437 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39437 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39437 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39437 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39437 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39453 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39453 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39453 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39453 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39453 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39453 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39453 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39453 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39453 GUI DEBUG ge jump old PC: 0x08B9E74C, new PC: 0x08B9E7B0
39453 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39453 GUI DEBUG ge vaddr 08b9e750
39453 GUI DEBUG ge prim triangle_strips 2x
39453 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39453 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E750
39453 GUI DEBUG ge checkMultiDraw at 0x08B9E7C0
39453 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39453 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39453 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39453 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39453 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39453 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39453 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39453 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39453 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39453 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39453 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39453 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39453 GUI DEBUG ge jump old PC: 0x08B9E81C, new PC: 0x08B9E880
39453 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39453 GUI DEBUG ge vaddr 08b9e820
39453 GUI DEBUG ge prim triangle_strips 2x
39453 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39453 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E820
39453 GUI DEBUG ge checkMultiDraw at 0x08B9E890
39453 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39453 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39453 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39453 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39453 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39453 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39469 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39469 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39469 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39469 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39469 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39469 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39469 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39469 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39469 GUI DEBUG ge jump old PC: 0x08B9E8EC, new PC: 0x08B9E950
39469 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39469 GUI DEBUG ge vaddr 08b9e8f0
39469 GUI DEBUG ge prim triangle_strips 2x
39469 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39469 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E8F0
39469 GUI DEBUG ge checkMultiDraw at 0x08B9E960
39469 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
39469 GUI DEBUG ge base 09000000
39469 GUI DEBUG ge call old PC: 0x08B9E968, new PC: 0x09552E78
39469 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
39469 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
39469 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
39469 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e13f0))
39469 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
39469 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
39469 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
39469 GUI DEBUG ge tflush (deferring to prim)
39469 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
39469 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
39469 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x94213f0))
39469 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
39469 GUI DEBUG ge ret old PC: 0x09552EAC, new PC: 0x08B9E968
39469 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39469 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39469 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39469 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
39469 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39469 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39469 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39469 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39469 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39469 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39469 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39469 GUI DEBUG ge base 08000000
39469 GUI DEBUG ge jump old PC: 0x08B9E9C4, new PC: 0x08B9EA30
39469 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39469 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39469 GUI DEBUG ge vaddr 08b9e9d0
39469 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39469 GUI DEBUG ge tflush Reusing cached texture 53
39484 GUI DEBUG ge prim triangle_strips 2x
39484 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39484 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E9D0
39484 GUI DEBUG ge checkMultiDraw at 0x08B9EA40
39484 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39484 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39484 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39484 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39484 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39484 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39484 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39484 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39484 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39484 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39484 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39484 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39484 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39484 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39484 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39484 GUI DEBUG ge jump old PC: 0x08B9EA9C, new PC: 0x08B9EB00
39484 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39484 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39484 GUI DEBUG ge vaddr 08b9eaa0
39484 GUI DEBUG ge prim triangle_strips 2x
39484 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39484 GUI DEBUG ge Not reading Vertex, all native at 0x08B9EAA0
39484 GUI DEBUG ge checkMultiDraw at 0x08B9EB10
39484 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39484 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39484 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39484 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39484 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39484 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39484 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39484 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39484 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39484 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39484 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39484 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39484 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39484 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39484 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39484 GUI DEBUG ge jump old PC: 0x08B9EB6C, new PC: 0x08B9EBD0
39484 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39484 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39484 GUI DEBUG ge vaddr 08b9eb70
39484 GUI DEBUG ge prim triangle_strips 2x
39484 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39484 GUI DEBUG ge Not reading Vertex, all native at 0x08B9EB70
39484 GUI DEBUG ge checkMultiDraw at 0x08B9EBE0
39484 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39484 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39484 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39484 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39484 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39484 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39484 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39484 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39484 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39484 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39484 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39484 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39484 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39484 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39484 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39484 GUI DEBUG ge jump old PC: 0x08B9EC3C, new PC: 0x08B9ECA0
39484 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39500 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39500 GUI DEBUG ge vaddr 08b9ec40
39500 GUI DEBUG ge prim triangle_strips 2x
39500 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39500 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39500 GUI DEBUG ge Not reading Vertex, all native at 0x08B9EC40
39500 GUI DEBUG ge checkMultiDraw at 0x08B9ECB0
39500 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39500 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39500 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39500 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39500 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39500 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39500 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39500 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39500 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39500 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39500 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39500 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39500 GUI DEBUG ge jump old PC: 0x08B9ED0C, new PC: 0x08B9ED70
39500 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39500 GUI DEBUG ge vaddr 08b9ed10
39500 GUI DEBUG ge prim triangle_strips 2x
39500 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39500 GUI DEBUG ge Not reading Vertex, all native at 0x08B9ED10
39500 GUI DEBUG ge checkMultiDraw at 0x08B9ED80
39500 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39500 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39500 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39500 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39500 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39500 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39500 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39500 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39500 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39500 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39500 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39500 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39500 GUI DEBUG ge jump old PC: 0x08B9EDDC, new PC: 0x08B9EE40
39500 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39500 GUI DEBUG ge vaddr 08b9ede0
39500 GUI DEBUG ge prim triangle_strips 2x
39500 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39500 GUI DEBUG ge Not reading Vertex, all native at 0x08B9EDE0
39500 GUI DEBUG ge checkMultiDraw at 0x08B9EE50
39500 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39500 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39500 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39500 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39500 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39500 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39500 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39500 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39500 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39500 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39500 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39500 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39516 GUI DEBUG ge jump old PC: 0x08B9EEAC, new PC: 0x08B9EF10
39516 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39516 GUI DEBUG ge vaddr 08b9eeb0
39516 GUI DEBUG ge prim triangle_strips 2x
39516 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39516 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39516 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39516 GUI DEBUG ge Not reading Vertex, all native at 0x08B9EEB0
39516 GUI DEBUG ge checkMultiDraw at 0x08B9EF20
39516 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39516 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39516 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39516 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39516 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39516 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39516 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39516 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39516 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39516 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39516 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39516 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39516 GUI DEBUG ge jump old PC: 0x08B9EF7C, new PC: 0x08B9EFE0
39516 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39516 GUI DEBUG ge vaddr 08b9ef80
39516 GUI DEBUG ge prim triangle_strips 2x
39516 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39516 GUI DEBUG ge Not reading Vertex, all native at 0x08B9EF80
39516 GUI DEBUG ge checkMultiDraw at 0x08B9EFF0
39516 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39516 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39516 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39516 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39516 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39516 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39516 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39516 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39516 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39516 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39516 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39516 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39516 GUI DEBUG ge jump old PC: 0x08B9F04C, new PC: 0x08B9F0B0
39516 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39516 GUI DEBUG ge vaddr 08b9f050
39516 GUI DEBUG ge prim triangle_strips 2x
39516 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39516 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F050
39516 GUI DEBUG ge checkMultiDraw at 0x08B9F0C0
39516 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39516 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39516 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39516 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39516 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39516 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39516 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39516 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39531 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39531 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39531 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39531 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39531 GUI DEBUG ge jump old PC: 0x08B9F11C, new PC: 0x08B9F180
39531 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39531 GUI DEBUG ge vaddr 08b9f120
39531 GUI DEBUG ge prim triangle_strips 2x
39531 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39531 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39531 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39531 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F120
39531 GUI DEBUG ge checkMultiDraw at 0x08B9F190
39531 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39531 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39531 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39531 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39531 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39531 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39531 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39531 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39531 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39531 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39531 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39531 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39531 GUI DEBUG ge jump old PC: 0x08B9F1EC, new PC: 0x08B9F250
39531 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39531 GUI DEBUG ge vaddr 08b9f1f0
39531 GUI DEBUG ge prim triangle_strips 2x
39531 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39531 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F1F0
39531 GUI DEBUG ge checkMultiDraw at 0x08B9F260
39531 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39531 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39531 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39531 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39531 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39531 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39531 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39531 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39531 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39531 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39531 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39531 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39531 GUI DEBUG ge jump old PC: 0x08B9F2BC, new PC: 0x08B9F320
39531 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39531 GUI DEBUG ge vaddr 08b9f2c0
39531 GUI DEBUG ge prim triangle_strips 2x
39531 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39531 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F2C0
39531 GUI DEBUG ge checkMultiDraw at 0x08B9F330
39531 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39531 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39531 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39531 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39547 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39547 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39547 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39547 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39547 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39547 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39547 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39547 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39547 GUI DEBUG ge jump old PC: 0x08B9F38C, new PC: 0x08B9F3F0
39547 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39547 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39547 GUI DEBUG ge vaddr 08b9f390
39547 GUI DEBUG ge prim triangle_strips 2x
39547 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39547 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39547 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F390
39547 GUI DEBUG ge checkMultiDraw at 0x08B9F400
39547 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39547 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39547 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39547 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39547 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39547 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39547 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39547 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39547 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39547 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39547 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39547 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39547 GUI DEBUG ge jump old PC: 0x08B9F45C, new PC: 0x08B9F4C0
39547 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39547 GUI DEBUG ge vaddr 08b9f460
39547 GUI DEBUG ge prim triangle_strips 2x
39547 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39547 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F460
39547 GUI DEBUG ge checkMultiDraw at 0x08B9F4D0
39547 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39547 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39547 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39547 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39547 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39547 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39547 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39547 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39547 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39547 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39547 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39547 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39547 GUI DEBUG ge jump old PC: 0x08B9F52C, new PC: 0x08B9F590
39547 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39547 GUI DEBUG ge vaddr 08b9f530
39547 GUI DEBUG ge prim triangle_strips 2x
39547 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39562 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F530
39562 GUI DEBUG ge checkMultiDraw at 0x08B9F5A0
39562 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39562 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39562 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39562 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39562 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39562 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39562 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39562 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39562 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39562 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39562 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39562 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39562 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39562 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39562 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39562 GUI DEBUG ge jump old PC: 0x08B9F5FC, new PC: 0x08B9F660
39562 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39562 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39562 GUI DEBUG ge vaddr 08b9f600
39562 GUI DEBUG ge prim triangle_strips 2x
39562 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39562 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F600
39562 GUI DEBUG ge checkMultiDraw at 0x08B9F670
39562 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39562 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
39562 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39562 GUI DEBUG ge base 09000000
39562 GUI DEBUG ge call old PC: 0x08B9F678, new PC: 0x09552F50
39562 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
39562 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
39562 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
39562 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421830))
39562 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
39562 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
39562 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
39562 GUI DEBUG ge tflush (deferring to prim)
39562 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
39562 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
39562 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461830))
39562 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
39562 GUI DEBUG ge ret old PC: 0x09552F84, new PC: 0x08B9F678
39562 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39562 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39562 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39562 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39562 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39562 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
39562 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39562 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39562 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39562 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39562 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39562 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39562 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39562 GUI DEBUG ge base 08000000
39562 GUI DEBUG ge jump old PC: 0x08B9F6D4, new PC: 0x08B9F740
39562 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39562 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39562 GUI DEBUG ge vaddr 08b9f6e0
39562 GUI DEBUG ge tflush Reusing cached texture 55
39562 GUI DEBUG ge prim triangle_strips 2x
39578 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39578 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F6E0
39578 GUI DEBUG ge checkMultiDraw at 0x08B9F750
39578 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39578 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39578 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39578 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39578 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39578 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39578 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39578 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39578 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39578 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39578 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39578 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39578 GUI DEBUG ge jump old PC: 0x08B9F7AC, new PC: 0x08B9F810
39578 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39578 GUI DEBUG ge vaddr 08b9f7b0
39578 GUI DEBUG ge prim triangle_strips 2x
39578 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39578 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F7B0
39578 GUI DEBUG ge checkMultiDraw at 0x08B9F820
39578 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39578 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39578 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39578 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39578 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39578 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39578 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39578 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39578 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39578 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39578 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39578 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39578 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39578 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39578 GUI DEBUG ge jump old PC: 0x08B9F87C, new PC: 0x08B9F8E0
39578 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39578 GUI DEBUG ge vaddr 08b9f880
39578 GUI DEBUG ge prim triangle_strips 2x
39578 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39578 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F880
39578 GUI DEBUG ge checkMultiDraw at 0x08B9F8F0
39578 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
39578 GUI DEBUG ge base 09000000
39578 GUI DEBUG ge call old PC: 0x08B9F8F8, new PC: 0x09552E78
39578 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
39578 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
39578 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
39578 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e13f0))
39578 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
39578 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
39578 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
39578 GUI DEBUG ge tflush (deferring to prim)
39578 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
39594 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
39594 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x94213f0))
39594 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
39594 GUI DEBUG ge ret old PC: 0x09552EAC, new PC: 0x08B9F8F8
39594 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39594 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39594 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39594 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
39594 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39594 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39594 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39594 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39594 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39594 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39594 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39594 GUI DEBUG ge base 08000000
39594 GUI DEBUG ge jump old PC: 0x08B9F954, new PC: 0x08B9F9C0
39594 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39594 GUI DEBUG ge vaddr 08b9f960
39594 GUI DEBUG ge tflush Reusing cached texture 53
39594 GUI DEBUG ge prim triangle_strips 2x
39594 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39594 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F960
39594 GUI DEBUG ge checkMultiDraw at 0x08B9F9D0
39594 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39594 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39594 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39594 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39594 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39609 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39609 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39609 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39609 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39609 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39609 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39609 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39609 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39609 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39609 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39609 GUI DEBUG ge jump old PC: 0x08B9FA2C, new PC: 0x08B9FA90
39625 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39625 GUI DEBUG ge vaddr 08b9fa30
39625 GUI DEBUG ge prim triangle_strips 2x
39625 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39625 GUI DEBUG ge Not reading Vertex, all native at 0x08B9FA30
39625 GUI DEBUG ge checkMultiDraw at 0x08B9FAA0
39625 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39625 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39625 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39625 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39625 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39625 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39625 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39625 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39625 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39625 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39625 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39625 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39625 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39625 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39625 GUI DEBUG ge jump old PC: 0x08B9FAFC, new PC: 0x08B9FB60
39625 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39625 GUI DEBUG ge vaddr 08b9fb00
39625 GUI DEBUG ge prim triangle_strips 2x
39625 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39625 GUI DEBUG ge Not reading Vertex, all native at 0x08B9FB00
39625 GUI DEBUG ge checkMultiDraw at 0x08B9FB70
39625 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39625 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39625 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39625 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39625 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39625 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39625 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39625 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39625 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39625 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39625 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39641 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39641 GUI DEBUG ge jump old PC: 0x08B9FBCC, new PC: 0x08B9FC30
39641 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39641 GUI DEBUG ge vaddr 08b9fbd0
39641 GUI DEBUG ge prim triangle_strips 2x
39641 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39641 GUI DEBUG ge Not reading Vertex, all native at 0x08B9FBD0
39641 GUI DEBUG ge checkMultiDraw at 0x08B9FC40
39641 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39641 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39641 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39641 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39641 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39641 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39641 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39641 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39641 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39641 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39641 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39641 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39641 GUI DEBUG ge jump old PC: 0x08B9FC9C, new PC: 0x08B9FD00
39641 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39641 GUI DEBUG ge vaddr 08b9fca0
39641 GUI DEBUG ge prim triangle_strips 2x
39641 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39641 GUI DEBUG ge Not reading Vertex, all native at 0x08B9FCA0
39641 GUI DEBUG ge checkMultiDraw at 0x08B9FD10
39641 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39641 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39641 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39641 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39641 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39641 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39641 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39641 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39641 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39641 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39641 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39641 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39641 GUI DEBUG ge jump old PC: 0x08B9FD6C, new PC: 0x08B9FDD0
39641 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39641 GUI DEBUG ge vaddr 08b9fd70
39641 GUI DEBUG ge prim triangle_strips 2x
39641 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39641 GUI DEBUG ge Not reading Vertex, all native at 0x08B9FD70
39641 GUI DEBUG ge checkMultiDraw at 0x08B9FDE0
39641 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39641 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39641 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39641 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39641 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39641 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39641 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39641 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39641 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39641 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39641 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39641 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39641 GUI DEBUG ge jump old PC: 0x08B9FE3C, new PC: 0x08B9FEA0
39641 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39641 GUI DEBUG ge vaddr 08b9fe40
39641 GUI DEBUG ge prim triangle_strips 2x
39641 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39641 GUI DEBUG ge Not reading Vertex, all native at 0x08B9FE40
39641 GUI DEBUG ge checkMultiDraw at 0x08B9FEB0
39641 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39641 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39641 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39641 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39641 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39641 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39641 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39641 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39641 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39641 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39641 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39641 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39641 GUI DEBUG ge jump old PC: 0x08B9FF0C, new PC: 0x08B9FF70
39641 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39641 GUI DEBUG ge vaddr 08b9ff10
39641 GUI DEBUG ge prim triangle_strips 2x
39641 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39641 GUI DEBUG ge Not reading Vertex, all native at 0x08B9FF10
39641 GUI DEBUG ge checkMultiDraw at 0x08B9FF80
39641 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39641 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39641 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39641 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39641 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39641 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39641 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39641 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39641 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39641 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39641 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39641 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39641 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39641 GUI DEBUG ge jump old PC: 0x08B9FFDC, new PC: 0x08BA0040
39641 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39641 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39641 GUI DEBUG ge vaddr 08b9ffe0
39641 GUI DEBUG ge prim triangle_strips 2x
39641 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39641 GUI DEBUG ge Not reading Vertex, all native at 0x08B9FFE0
39641 GUI DEBUG ge checkMultiDraw at 0x08BA0050
39656 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39656 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39656 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39656 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39656 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39656 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39656 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39656 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39656 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39656 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39656 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39656 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39656 GUI DEBUG ge jump old PC: 0x08BA00AC, new PC: 0x08BA0110
39656 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39656 GUI DEBUG ge vaddr 08ba00b0
39656 GUI DEBUG ge prim triangle_strips 2x
39656 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39656 GUI DEBUG ge Not reading Vertex, all native at 0x08BA00B0
39656 GUI DEBUG ge checkMultiDraw at 0x08BA0120
39656 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39656 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39656 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39656 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39656 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39656 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39656 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39656 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39656 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39656 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39656 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39656 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39656 GUI DEBUG ge jump old PC: 0x08BA017C, new PC: 0x08BA01E0
39656 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39656 GUI DEBUG ge vaddr 08ba0180
39656 GUI DEBUG ge prim triangle_strips 2x
39656 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39656 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0180
39656 GUI DEBUG ge checkMultiDraw at 0x08BA01F0
39656 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39656 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39656 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39656 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39656 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39656 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39656 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39656 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39656 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39656 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39656 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39656 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39656 GUI DEBUG ge jump old PC: 0x08BA024C, new PC: 0x08BA02B0
39656 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39656 GUI DEBUG ge vaddr 08ba0250
39656 GUI DEBUG ge prim triangle_strips 2x
39656 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39656 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0250
39656 GUI DEBUG ge checkMultiDraw at 0x08BA02C0
39656 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39656 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39656 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39656 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39656 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39656 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39656 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39656 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39656 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39656 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39656 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39656 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39656 GUI DEBUG ge jump old PC: 0x08BA031C, new PC: 0x08BA0380
39656 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39656 GUI DEBUG ge vaddr 08ba0320
39656 GUI DEBUG ge prim triangle_strips 2x
39656 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39656 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0320
39656 GUI DEBUG ge checkMultiDraw at 0x08BA0390
39656 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39656 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39656 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39656 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39656 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39656 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39656 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39656 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39656 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39656 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39656 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39656 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39656 GUI DEBUG ge jump old PC: 0x08BA03EC, new PC: 0x08BA0450
39656 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39656 GUI DEBUG ge vaddr 08ba03f0
39656 GUI DEBUG ge prim triangle_strips 2x
39656 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39656 GUI DEBUG ge Not reading Vertex, all native at 0x08BA03F0
39656 GUI DEBUG ge checkMultiDraw at 0x08BA0460
39656 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39656 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39656 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39656 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39656 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39656 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39672 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39672 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39672 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39672 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39672 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39672 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39672 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39672 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39672 GUI DEBUG ge jump old PC: 0x08BA04BC, new PC: 0x08BA0520
39672 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39672 GUI DEBUG ge vaddr 08ba04c0
39672 GUI DEBUG ge prim triangle_strips 2x
39672 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39672 GUI DEBUG ge Not reading Vertex, all native at 0x08BA04C0
39672 GUI DEBUG ge checkMultiDraw at 0x08BA0530
39672 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39672 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39672 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39672 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39672 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39672 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39672 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39672 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39672 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39672 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39672 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39672 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39672 GUI DEBUG ge jump old PC: 0x08BA058C, new PC: 0x08BA05F0
39672 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39672 GUI DEBUG ge vaddr 08ba0590
39672 GUI DEBUG ge prim triangle_strips 2x
39672 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39672 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0590
39672 GUI DEBUG ge checkMultiDraw at 0x08BA0600
39672 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39672 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39672 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39672 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39672 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39672 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39672 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39672 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39672 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39672 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39672 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39672 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39672 GUI DEBUG ge jump old PC: 0x08BA065C, new PC: 0x08BA06C0
39672 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39672 GUI DEBUG ge vaddr 08ba0660
39672 GUI DEBUG ge prim triangle_strips 2x
39672 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39672 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0660
39672 GUI DEBUG ge checkMultiDraw at 0x08BA06D0
39672 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
39672 GUI DEBUG ge base 09000000
39672 GUI DEBUG ge call old PC: 0x08BA06D8, new PC: 0x09552F50
39672 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
39672 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
39672 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
39672 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421830))
39672 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
39672 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
39672 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
39672 GUI DEBUG ge tflush (deferring to prim)
39672 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
39672 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
39672 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461830))
39672 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
39672 GUI DEBUG ge ret old PC: 0x09552F84, new PC: 0x08BA06D8
39672 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39672 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39672 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39672 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
39672 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39672 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39672 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39672 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39672 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39672 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39672 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39672 GUI DEBUG ge base 08000000
39672 GUI DEBUG ge jump old PC: 0x08BA0734, new PC: 0x08BA07A0
39672 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39672 GUI DEBUG ge vaddr 08ba0740
39672 GUI DEBUG ge tflush Reusing cached texture 55
39672 GUI DEBUG ge prim triangle_strips 2x
39672 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39672 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0740
39672 GUI DEBUG ge checkMultiDraw at 0x08BA07B0
39672 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39672 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39672 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39672 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39672 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39672 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39672 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39672 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39672 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39672 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39687 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39687 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39687 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39687 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39687 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39687 GUI DEBUG ge jump old PC: 0x08BA080C, new PC: 0x08BA0870
39687 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39687 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39687 GUI DEBUG ge vaddr 08ba0810
39687 GUI DEBUG ge prim triangle_strips 2x
39687 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39687 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0810
39687 GUI DEBUG ge checkMultiDraw at 0x08BA0880
39687 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
39687 GUI DEBUG ge base 09000000
39687 GUI DEBUG ge call old PC: 0x08BA0888, new PC: 0x09552E78
39687 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
39687 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
39687 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
39687 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e13f0))
39687 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
39687 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
39687 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
39687 GUI DEBUG ge tflush (deferring to prim)
39687 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
39687 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
39687 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x94213f0))
39687 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
39687 GUI DEBUG ge ret old PC: 0x09552EAC, new PC: 0x08BA0888
39687 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39687 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39687 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39687 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39687 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39687 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
39687 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39687 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39687 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39687 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39687 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39687 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39687 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39687 GUI DEBUG ge base 08000000
39687 GUI DEBUG ge jump old PC: 0x08BA08E4, new PC: 0x08BA0950
39687 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39687 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39687 GUI DEBUG ge vaddr 08ba08f0
39687 GUI DEBUG ge tflush Reusing cached texture 53
39687 GUI DEBUG ge prim triangle_strips 2x
39687 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39687 GUI DEBUG ge Not reading Vertex, all native at 0x08BA08F0
39687 GUI DEBUG ge checkMultiDraw at 0x08BA0960
39687 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39687 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39687 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39687 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39687 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39687 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39687 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39687 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39687 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39687 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39687 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39687 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39687 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39687 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39687 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39687 GUI DEBUG ge jump old PC: 0x08BA09BC, new PC: 0x08BA0A20
39687 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39687 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39687 GUI DEBUG ge vaddr 08ba09c0
39687 GUI DEBUG ge prim triangle_strips 2x
39687 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39687 GUI DEBUG ge Not reading Vertex, all native at 0x08BA09C0
39687 GUI DEBUG ge checkMultiDraw at 0x08BA0A30
39687 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39687 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39687 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39687 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39687 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39687 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39687 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39687 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39687 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39687 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39687 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39687 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39687 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39687 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39687 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39687 GUI DEBUG ge jump old PC: 0x08BA0A8C, new PC: 0x08BA0AF0
39687 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39687 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39687 GUI DEBUG ge vaddr 08ba0a90
39687 GUI DEBUG ge prim triangle_strips 2x
39687 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39687 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0A90
39687 GUI DEBUG ge checkMultiDraw at 0x08BA0B00
39687 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39687 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39687 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39687 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39687 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39687 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39687 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39687 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39687 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39687 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39687 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39687 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39703 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39703 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39703 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39703 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39703 GUI DEBUG ge jump old PC: 0x08BA0B5C, new PC: 0x08BA0BC0
39703 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39703 GUI DEBUG ge vaddr 08ba0b60
39703 GUI DEBUG ge prim triangle_strips 2x
39703 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39703 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0B60
39703 GUI DEBUG ge checkMultiDraw at 0x08BA0BD0
39703 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39703 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39703 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39703 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39703 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39703 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39703 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39703 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39703 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39703 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39703 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39703 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39703 GUI DEBUG ge jump old PC: 0x08BA0C2C, new PC: 0x08BA0C90
39703 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39703 GUI DEBUG ge vaddr 08ba0c30
39703 GUI DEBUG ge prim triangle_strips 2x
39703 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39703 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0C30
39703 GUI DEBUG ge checkMultiDraw at 0x08BA0CA0
39703 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39703 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39703 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39703 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39703 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39703 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39703 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39703 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39703 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39703 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39703 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39703 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39703 GUI DEBUG ge jump old PC: 0x08BA0CFC, new PC: 0x08BA0D60
39703 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39703 GUI DEBUG ge vaddr 08ba0d00
39703 GUI DEBUG ge prim triangle_strips 2x
39703 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39703 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0D00
39703 GUI DEBUG ge checkMultiDraw at 0x08BA0D70
39703 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39703 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39703 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39703 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39703 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39703 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39703 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39703 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39703 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39703 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39703 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39703 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39703 GUI DEBUG ge jump old PC: 0x08BA0DCC, new PC: 0x08BA0E30
39703 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39703 GUI DEBUG ge vaddr 08ba0dd0
39703 GUI DEBUG ge prim triangle_strips 2x
39703 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39703 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0DD0
39703 GUI DEBUG ge checkMultiDraw at 0x08BA0E40
39703 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39703 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39703 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39703 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39703 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39703 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39703 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39703 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39703 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39703 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39703 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39703 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39703 GUI DEBUG ge jump old PC: 0x08BA0E9C, new PC: 0x08BA0F00
39703 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39703 GUI DEBUG ge vaddr 08ba0ea0
39703 GUI DEBUG ge prim triangle_strips 2x
39703 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39703 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0EA0
39703 GUI DEBUG ge checkMultiDraw at 0x08BA0F10
39719 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39719 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39719 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39719 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39719 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39719 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39719 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39719 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39719 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39719 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39719 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39719 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39719 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39719 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39719 GUI DEBUG ge jump old PC: 0x08BA0F6C, new PC: 0x08BA0FD0
39719 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39719 GUI DEBUG ge vaddr 08ba0f70
39719 GUI DEBUG ge prim triangle_strips 2x
39719 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39719 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0F70
39719 GUI DEBUG ge checkMultiDraw at 0x08BA0FE0
39719 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39719 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39719 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39719 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39719 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39719 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39719 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39719 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39719 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39719 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39719 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39719 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39719 GUI DEBUG ge jump old PC: 0x08BA103C, new PC: 0x08BA10A0
39719 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39719 GUI DEBUG ge vaddr 08ba1040
39719 GUI DEBUG ge prim triangle_strips 2x
39719 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39719 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1040
39719 GUI DEBUG ge checkMultiDraw at 0x08BA10B0
39719 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39719 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39719 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39719 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39719 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39719 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39719 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39719 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39719 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39719 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39719 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39719 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39719 GUI DEBUG ge jump old PC: 0x08BA110C, new PC: 0x08BA1170
39719 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39719 GUI DEBUG ge vaddr 08ba1110
39719 GUI DEBUG ge prim triangle_strips 2x
39719 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39719 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1110
39719 GUI DEBUG ge checkMultiDraw at 0x08BA1180
39719 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39719 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39719 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39719 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39719 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39719 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39719 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39719 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39719 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39719 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39719 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39719 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39719 GUI DEBUG ge jump old PC: 0x08BA11DC, new PC: 0x08BA1240
39719 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39719 GUI DEBUG ge vaddr 08ba11e0
39719 GUI DEBUG ge prim triangle_strips 2x
39719 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39719 GUI DEBUG ge Not reading Vertex, all native at 0x08BA11E0
39719 GUI DEBUG ge checkMultiDraw at 0x08BA1250
39719 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39719 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39719 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39719 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39719 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39719 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39734 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39734 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39734 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39734 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39734 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39734 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39734 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39734 GUI DEBUG ge jump old PC: 0x08BA12AC, new PC: 0x08BA1310
39734 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39734 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39734 GUI DEBUG ge vaddr 08ba12b0
39734 GUI DEBUG ge prim triangle_strips 2x
39734 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39734 GUI DEBUG ge Not reading Vertex, all native at 0x08BA12B0
39734 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39734 GUI DEBUG ge checkMultiDraw at 0x08BA1320
39734 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39734 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39734 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39734 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39734 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39734 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39734 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39734 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39734 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39734 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39734 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39734 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39734 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39734 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39734 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39734 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39734 GUI DEBUG ge jump old PC: 0x08BA137C, new PC: 0x08BA13E0
39734 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39734 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39734 GUI DEBUG ge vaddr 08ba1380
39734 GUI DEBUG ge prim triangle_strips 2x
39734 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39734 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1380
39734 GUI DEBUG ge checkMultiDraw at 0x08BA13F0
39734 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39734 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39734 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39734 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39734 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39734 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39734 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39734 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39734 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39734 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39734 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39734 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39734 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39734 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39734 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39734 GUI DEBUG ge jump old PC: 0x08BA144C, new PC: 0x08BA14B0
39734 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39734 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39734 GUI DEBUG ge vaddr 08ba1450
39734 GUI DEBUG ge prim triangle_strips 2x
39734 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39734 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1450
39734 GUI DEBUG ge checkMultiDraw at 0x08BA14C0
39734 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39734 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39734 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39734 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39734 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39734 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39734 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39734 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39734 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39734 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39734 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39734 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39734 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39734 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39734 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39734 GUI DEBUG ge jump old PC: 0x08BA151C, new PC: 0x08BA1580
39734 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39734 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39734 GUI DEBUG ge vaddr 08ba1520
39734 GUI DEBUG ge prim triangle_strips 2x
39734 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39734 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1520
39734 GUI DEBUG ge checkMultiDraw at 0x08BA1590
39734 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39734 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39734 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39734 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39734 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39734 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39734 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39734 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39734 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39734 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39734 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39734 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39750 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39750 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39750 GUI DEBUG ge jump old PC: 0x08BA15EC, new PC: 0x08BA1650
39750 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39750 GUI DEBUG ge vaddr 08ba15f0
39750 GUI DEBUG ge prim triangle_strips 2x
39750 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39750 GUI DEBUG ge Not reading Vertex, all native at 0x08BA15F0
39750 GUI DEBUG ge checkMultiDraw at 0x08BA1660
39750 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39750 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39750 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39750 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39750 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39750 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39750 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39750 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39750 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39750 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39750 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39750 GUI DEBUG ge jump old PC: 0x08BA16BC, new PC: 0x08BA1720
39750 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39750 GUI DEBUG ge vaddr 08ba16c0
39750 GUI DEBUG ge prim triangle_strips 2x
39750 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39750 GUI DEBUG ge Not reading Vertex, all native at 0x08BA16C0
39750 GUI DEBUG ge checkMultiDraw at 0x08BA1730
39750 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39750 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39750 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39750 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39750 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39750 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39750 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39750 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39750 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39750 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39750 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39750 GUI DEBUG ge jump old PC: 0x08BA178C, new PC: 0x08BA17F0
39750 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39750 GUI DEBUG ge vaddr 08ba1790
39750 GUI DEBUG ge prim triangle_strips 2x
39750 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39750 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1790
39750 GUI DEBUG ge checkMultiDraw at 0x08BA1800
39750 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39750 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39750 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39750 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39750 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39750 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39750 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39750 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39750 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39750 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39750 GUI DEBUG ge jump old PC: 0x08BA185C, new PC: 0x08BA18C0
39750 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39750 GUI DEBUG ge vaddr 08ba1860
39750 GUI DEBUG ge prim triangle_strips 2x
39750 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39750 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1860
39750 GUI DEBUG ge checkMultiDraw at 0x08BA18D0
39750 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39750 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39750 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39750 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39750 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39750 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39750 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39766 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39766 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39766 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39766 GUI DEBUG ge jump old PC: 0x08BA192C, new PC: 0x08BA1990
39766 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39766 GUI DEBUG ge vaddr 08ba1930
39766 GUI DEBUG ge prim triangle_strips 2x
39766 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39766 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1930
39766 GUI DEBUG ge checkMultiDraw at 0x08BA19A0
39766 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39766 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39766 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39766 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39766 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39766 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39766 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39766 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39766 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39766 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39766 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39766 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39766 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39766 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39766 GUI DEBUG ge jump old PC: 0x08BA19FC, new PC: 0x08BA1A60
39766 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39766 GUI DEBUG ge vaddr 08ba1a00
39766 GUI DEBUG ge prim triangle_strips 2x
39766 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39766 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1A00
39766 GUI DEBUG ge checkMultiDraw at 0x08BA1A70
39766 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39766 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39766 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39766 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39766 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39766 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39766 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39766 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39766 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39766 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39766 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39766 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39766 GUI DEBUG ge jump old PC: 0x08BA1ACC, new PC: 0x08BA1B30
39766 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39766 GUI DEBUG ge vaddr 08ba1ad0
39766 GUI DEBUG ge prim triangle_strips 2x
39766 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39766 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1AD0
39766 GUI DEBUG ge checkMultiDraw at 0x08BA1B40
39766 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39766 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39766 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39766 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39766 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39766 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39766 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39766 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39766 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39766 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39766 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39766 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39766 GUI DEBUG ge jump old PC: 0x08BA1B9C, new PC: 0x08BA1C00
39766 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39766 GUI DEBUG ge vaddr 08ba1ba0
39766 GUI DEBUG ge prim triangle_strips 2x
39766 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39766 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1BA0
39766 GUI DEBUG ge checkMultiDraw at 0x08BA1C10
39766 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39766 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39766 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39766 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39766 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39766 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39781 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39781 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39781 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39781 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39781 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39781 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39781 GUI DEBUG ge jump old PC: 0x08BA1C6C, new PC: 0x08BA1CD0
39781 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39781 GUI DEBUG ge vaddr 08ba1c70
39781 GUI DEBUG ge prim triangle_strips 2x
39781 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39781 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1C70
39781 GUI DEBUG ge checkMultiDraw at 0x08BA1CE0
39781 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39781 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39781 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39781 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39781 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39781 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39781 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39781 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39781 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39781 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39781 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39781 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39781 GUI DEBUG ge jump old PC: 0x08BA1D3C, new PC: 0x08BA1DA0
39781 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39781 GUI DEBUG ge vaddr 08ba1d40
39781 GUI DEBUG ge prim triangle_strips 2x
39781 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39781 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39781 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39781 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1D40
39781 GUI DEBUG ge checkMultiDraw at 0x08BA1DB0
39781 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39781 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39781 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39781 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39781 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39781 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39781 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39781 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39781 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39781 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39781 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39781 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39781 GUI DEBUG ge jump old PC: 0x08BA1E0C, new PC: 0x08BA1E70
39781 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39781 GUI DEBUG ge vaddr 08ba1e10
39781 GUI DEBUG ge prim triangle_strips 2x
39781 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39781 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1E10
39781 GUI DEBUG ge checkMultiDraw at 0x08BA1E80
39781 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39781 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39781 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39781 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39781 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39781 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39781 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39781 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39781 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39781 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39781 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39781 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39781 GUI DEBUG ge jump old PC: 0x08BA1EDC, new PC: 0x08BA1F40
39781 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39781 GUI DEBUG ge vaddr 08ba1ee0
39781 GUI DEBUG ge prim triangle_strips 2x
39781 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39781 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1EE0
39781 GUI DEBUG ge checkMultiDraw at 0x08BA1F50
39781 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39781 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39781 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39797 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39797 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39797 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39797 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39797 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39797 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39797 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39797 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39797 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39797 GUI DEBUG ge jump old PC: 0x08BA1FAC, new PC: 0x08BA2010
39797 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39797 GUI DEBUG ge vaddr 08ba1fb0
39797 GUI DEBUG ge prim triangle_strips 2x
39797 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39797 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1FB0
39797 GUI DEBUG ge checkMultiDraw at 0x08BA2020
39797 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39797 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39797 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39797 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39797 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39797 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39797 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39797 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39797 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39797 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39797 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39797 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39797 GUI DEBUG ge jump old PC: 0x08BA207C, new PC: 0x08BA20E0
39797 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39797 GUI DEBUG ge vaddr 08ba2080
39797 GUI DEBUG ge prim triangle_strips 2x
39797 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39797 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39797 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39797 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2080
39797 GUI DEBUG ge checkMultiDraw at 0x08BA20F0
39797 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39797 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39797 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39797 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39797 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39797 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39797 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39797 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39797 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39797 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39797 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39797 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39797 GUI DEBUG ge jump old PC: 0x08BA214C, new PC: 0x08BA21B0
39797 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39797 GUI DEBUG ge vaddr 08ba2150
39797 GUI DEBUG ge prim triangle_strips 2x
39797 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39797 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2150
39797 GUI DEBUG ge checkMultiDraw at 0x08BA21C0
39797 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39797 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39797 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39797 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39797 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39797 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39797 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39797 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39797 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39797 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39797 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39797 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39797 GUI DEBUG ge jump old PC: 0x08BA221C, new PC: 0x08BA2280
39797 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39812 GUI DEBUG ge vaddr 08ba2220
39812 GUI DEBUG ge prim triangle_strips 2x
39812 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39812 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2220
39812 GUI DEBUG ge checkMultiDraw at 0x08BA2290
39812 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39812 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39812 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39812 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39812 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39812 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39812 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39812 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39812 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39812 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39812 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39812 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39812 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39812 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39812 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39812 GUI DEBUG ge jump old PC: 0x08BA22EC, new PC: 0x08BA2350
39812 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39812 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39812 GUI DEBUG ge vaddr 08ba22f0
39812 GUI DEBUG ge prim triangle_strips 2x
39812 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39812 GUI DEBUG ge Not reading Vertex, all native at 0x08BA22F0
39812 GUI DEBUG ge checkMultiDraw at 0x08BA2360
39812 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39812 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39812 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39812 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39812 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39812 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39812 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39812 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39812 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39812 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39812 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39812 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39812 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39812 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39812 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39812 GUI DEBUG ge jump old PC: 0x08BA23BC, new PC: 0x08BA2420
39812 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39812 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39812 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39812 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39812 GUI DEBUG ge vaddr 08ba23c0
39812 GUI DEBUG ge prim triangle_strips 2x
39812 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39812 GUI DEBUG ge Not reading Vertex, all native at 0x08BA23C0
39812 GUI DEBUG ge checkMultiDraw at 0x08BA2430
39812 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39812 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39812 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39812 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39812 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39812 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39812 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39812 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39812 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39812 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39812 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39812 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39812 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39812 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39812 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39812 GUI DEBUG ge jump old PC: 0x08BA248C, new PC: 0x08BA24F0
39812 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39812 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39812 GUI DEBUG ge vaddr 08ba2490
39812 GUI DEBUG ge prim triangle_strips 2x
39812 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39812 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2490
39812 GUI DEBUG ge checkMultiDraw at 0x08BA2500
39812 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39812 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39812 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39812 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39812 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39812 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39812 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39812 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39828 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39828 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39828 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39828 GUI DEBUG ge jump old PC: 0x08BA255C, new PC: 0x08BA25C0
39828 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39828 GUI DEBUG ge vaddr 08ba2560
39828 GUI DEBUG ge prim triangle_strips 2x
39828 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39828 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2560
39828 GUI DEBUG ge checkMultiDraw at 0x08BA25D0
39828 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39828 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39828 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39828 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39828 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39828 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39828 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39828 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39828 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39828 GUI DEBUG ge jump old PC: 0x08BA262C, new PC: 0x08BA2690
39828 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39828 GUI DEBUG ge vaddr 08ba2630
39828 GUI DEBUG ge prim triangle_strips 2x
39828 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39828 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2630
39828 GUI DEBUG ge checkMultiDraw at 0x08BA26A0
39828 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39828 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39828 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39828 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39828 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39828 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39828 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39828 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39828 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39828 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39828 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39828 GUI DEBUG ge jump old PC: 0x08BA26FC, new PC: 0x08BA2760
39828 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39828 GUI DEBUG ge vaddr 08ba2700
39828 GUI DEBUG ge prim triangle_strips 2x
39828 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39828 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2700
39828 GUI DEBUG ge checkMultiDraw at 0x08BA2770
39828 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39828 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39828 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39828 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39828 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39828 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39828 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39828 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39828 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39828 GUI DEBUG ge jump old PC: 0x08BA27CC, new PC: 0x08BA2830
39828 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39828 GUI DEBUG ge vaddr 08ba27d0
39844 GUI DEBUG ge prim triangle_strips 2x
39844 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39844 GUI DEBUG ge Not reading Vertex, all native at 0x08BA27D0
39844 GUI DEBUG ge checkMultiDraw at 0x08BA2840
39844 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39844 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39844 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39844 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39844 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39844 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39844 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39844 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39844 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39844 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39844 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39844 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39844 GUI DEBUG ge jump old PC: 0x08BA289C, new PC: 0x08BA2900
39844 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39844 GUI DEBUG ge vaddr 08ba28a0
39844 GUI DEBUG ge prim triangle_strips 2x
39844 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39844 GUI DEBUG ge Not reading Vertex, all native at 0x08BA28A0
39844 GUI DEBUG ge checkMultiDraw at 0x08BA2910
39844 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39844 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39844 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39844 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39844 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39844 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39844 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39844 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39844 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39844 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39844 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39844 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39844 GUI DEBUG ge jump old PC: 0x08BA296C, new PC: 0x08BA29D0
39844 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39844 GUI DEBUG ge vaddr 08ba2970
39844 GUI DEBUG ge prim triangle_strips 2x
39844 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39844 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2970
39844 GUI DEBUG ge checkMultiDraw at 0x08BA29E0
39844 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39844 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39844 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39844 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39844 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39844 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39844 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39844 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39844 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39844 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39844 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39844 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39844 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39844 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39844 GUI DEBUG ge jump old PC: 0x08BA2A3C, new PC: 0x08BA2AA0
39844 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39844 GUI DEBUG ge vaddr 08ba2a40
39844 GUI DEBUG ge prim triangle_strips 2x
39844 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39844 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2A40
39844 GUI DEBUG ge checkMultiDraw at 0x08BA2AB0
39844 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39844 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39844 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39844 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39859 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39859 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39859 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39859 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39859 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39859 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39859 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39859 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39859 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39859 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39859 GUI DEBUG ge jump old PC: 0x08BA2B0C, new PC: 0x08BA2B70
39859 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39859 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39859 GUI DEBUG ge vaddr 08ba2b10
39859 GUI DEBUG ge prim triangle_strips 2x
39859 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39859 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2B10
39859 GUI DEBUG ge checkMultiDraw at 0x08BA2B80
39859 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39859 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39859 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39859 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39859 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39859 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39859 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39859 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39859 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39859 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39859 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39859 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39859 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39859 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39859 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39859 GUI DEBUG ge jump old PC: 0x08BA2BDC, new PC: 0x08BA2C40
39859 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39859 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39859 GUI DEBUG ge vaddr 08ba2be0
39859 GUI DEBUG ge prim triangle_strips 2x
39859 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39859 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2BE0
39859 GUI DEBUG ge checkMultiDraw at 0x08BA2C50
39859 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39859 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39859 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39859 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39859 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39859 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39859 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39859 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39859 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39859 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39859 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39859 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39859 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39859 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39875 GUI DEBUG ge jump old PC: 0x08BA2CAC, new PC: 0x08BA2D10
39875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39875 GUI DEBUG ge vaddr 08ba2cb0
39875 GUI DEBUG ge prim triangle_strips 2x
39875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39875 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2CB0
39875 GUI DEBUG ge checkMultiDraw at 0x08BA2D20
39875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39875 GUI DEBUG ge jump old PC: 0x08BA2D7C, new PC: 0x08BA2DE0
39875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39875 GUI DEBUG ge vaddr 08ba2d80
39875 GUI DEBUG ge prim triangle_strips 2x
39875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39875 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2D80
39875 GUI DEBUG ge checkMultiDraw at 0x08BA2DF0
39875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39875 GUI DEBUG ge jump old PC: 0x08BA2E4C, new PC: 0x08BA2EB0
39875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39875 GUI DEBUG ge vaddr 08ba2e50
39875 GUI DEBUG ge prim triangle_strips 2x
39875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39875 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2E50
39875 GUI DEBUG ge checkMultiDraw at 0x08BA2EC0
39875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39875 GUI DEBUG ge jump old PC: 0x08BA2F1C, new PC: 0x08BA2F80
39875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39891 GUI DEBUG ge vaddr 08ba2f20
39891 GUI DEBUG ge prim triangle_strips 2x
39891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39891 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2F20
39891 GUI DEBUG ge checkMultiDraw at 0x08BA2F90
39891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39891 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39891 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39891 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39906 GUI DEBUG ge jump old PC: 0x08BA2FEC, new PC: 0x08BA3050
39906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39906 GUI DEBUG ge vaddr 08ba2ff0
39906 GUI DEBUG ge prim triangle_strips 2x
39906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39906 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2FF0
39906 GUI DEBUG ge checkMultiDraw at 0x08BA3060
39906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39906 GUI DEBUG ge jump old PC: 0x08BA30BC, new PC: 0x08BA3120
39906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39906 GUI DEBUG ge vaddr 08ba30c0
39906 GUI DEBUG ge prim triangle_strips 2x
39906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39906 GUI DEBUG ge Not reading Vertex, all native at 0x08BA30C0
39906 GUI DEBUG ge checkMultiDraw at 0x08BA3130
39906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39906 GUI DEBUG ge jump old PC: 0x08BA318C, new PC: 0x08BA31F0
39906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39906 GUI DEBUG ge vaddr 08ba3190
39906 GUI DEBUG ge prim triangle_strips 2x
39906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39906 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3190
39906 GUI DEBUG ge checkMultiDraw at 0x08BA3200
39906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39906 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39906 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39922 GUI DEBUG ge jump old PC: 0x08BA325C, new PC: 0x08BA32C0
39922 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39922 GUI DEBUG ge vaddr 08ba3260
39922 GUI DEBUG ge prim triangle_strips 2x
39922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39922 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3260
39922 GUI DEBUG ge checkMultiDraw at 0x08BA32D0
39922 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39922 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39922 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39922 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39922 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39922 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39922 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39922 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39922 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39922 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39922 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39922 GUI DEBUG ge jump old PC: 0x08BA332C, new PC: 0x08BA3390
39922 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39922 GUI DEBUG ge vaddr 08ba3330
39922 GUI DEBUG ge prim triangle_strips 2x
39922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39922 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3330
39922 GUI DEBUG ge checkMultiDraw at 0x08BA33A0
39922 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39922 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39922 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39922 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39922 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39922 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39922 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39922 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39922 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39922 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39922 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39922 GUI DEBUG ge jump old PC: 0x08BA33FC, new PC: 0x08BA3460
39922 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39922 GUI DEBUG ge vaddr 08ba3400
39922 GUI DEBUG ge prim triangle_strips 2x
39922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39922 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3400
39922 GUI DEBUG ge checkMultiDraw at 0x08BA3470
39922 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39922 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39922 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39922 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39922 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39922 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39953 GUI DEBUG ge jump old PC: 0x08BA34CC, new PC: 0x08BA3530
39953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39953 GUI DEBUG ge vaddr 08ba34d0
39953 GUI DEBUG ge prim triangle_strips 2x
39953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39953 GUI DEBUG ge Not reading Vertex, all native at 0x08BA34D0
39953 GUI DEBUG ge checkMultiDraw at 0x08BA3540
39953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39953 GUI DEBUG ge jump old PC: 0x08BA359C, new PC: 0x08BA3600
39953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39953 GUI DEBUG ge vaddr 08ba35a0
39953 GUI DEBUG ge prim triangle_strips 2x
39953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39953 GUI DEBUG ge Not reading Vertex, all native at 0x08BA35A0
39953 GUI DEBUG ge checkMultiDraw at 0x08BA3610
39953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39969 GUI DEBUG ge jump old PC: 0x08BA366C, new PC: 0x08BA36D0
39969 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39969 GUI DEBUG ge vaddr 08ba3670
39969 GUI DEBUG ge prim triangle_strips 2x
39969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39969 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3670
39969 GUI DEBUG ge checkMultiDraw at 0x08BA36E0
39969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39969 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39969 GUI DEBUG ge jump old PC: 0x08BA373C, new PC: 0x08BA37A0
39969 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39969 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39969 GUI DEBUG ge vaddr 08ba3740
39969 GUI DEBUG ge prim triangle_strips 2x
39969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39969 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3740
39969 GUI DEBUG ge checkMultiDraw at 0x08BA37B0
39969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39969 GUI DEBUG ge jump old PC: 0x08BA380C, new PC: 0x08BA3870
39969 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39969 GUI DEBUG ge vaddr 08ba3810
39969 GUI DEBUG ge prim triangle_strips 2x
39969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39969 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3810
39969 GUI DEBUG ge checkMultiDraw at 0x08BA3880
39969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39984 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39984 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39984 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39984 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39984 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39984 GUI DEBUG ge jump old PC: 0x08BA38DC, new PC: 0x08BA3940
39984 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39984 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39984 GUI DEBUG ge vaddr 08ba38e0
39984 GUI DEBUG ge prim triangle_strips 2x
39984 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39984 GUI DEBUG ge Not reading Vertex, all native at 0x08BA38E0
39984 GUI DEBUG ge checkMultiDraw at 0x08BA3950
39984 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39984 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39984 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39984 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39984 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39984 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39984 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39984 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39984 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39984 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39984 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39984 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39984 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39984 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39984 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39984 GUI DEBUG ge jump old PC: 0x08BA39AC, new PC: 0x08BA3A10
39984 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39984 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39984 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39984 GUI DEBUG ge vaddr 08ba39b0
39984 GUI DEBUG ge prim triangle_strips 2x
39984 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
39984 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39984 GUI DEBUG ge Not reading Vertex, all native at 0x08BA39B0
39984 GUI DEBUG ge checkMultiDraw at 0x08BA3A20
39984 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39984 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39984 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39984 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39984 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39984 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39984 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39984 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
39984 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
39984 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
39984 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
39984 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
39984 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
39984 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
39984 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39984 GUI DEBUG ge jump old PC: 0x08BA3A7C, new PC: 0x08BA3AE0
39984 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
39984 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
39984 GUI DEBUG ge vaddr 08ba3a80
39984 GUI DEBUG ge prim triangle_strips 2x
39984 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
39984 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3A80
39984 GUI DEBUG ge checkMultiDraw at 0x08BA3AF0
39984 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
39984 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
39984 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
39984 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
39984 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
39984 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
39984 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
39984 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40000 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40000 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40000 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40000 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40000 GUI DEBUG ge jump old PC: 0x08BA3B4C, new PC: 0x08BA3BB0
40000 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40000 GUI DEBUG ge vaddr 08ba3b50
40000 GUI DEBUG ge prim triangle_strips 2x
40000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40000 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3B50
40000 GUI DEBUG ge checkMultiDraw at 0x08BA3BC0
40000 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40000 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40000 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40000 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40000 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40000 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40000 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40000 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40000 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40000 GUI DEBUG ge jump old PC: 0x08BA3C1C, new PC: 0x08BA3C80
40000 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40000 GUI DEBUG ge vaddr 08ba3c20
40000 GUI DEBUG ge prim triangle_strips 2x
40000 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40000 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40000 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3C20
40000 GUI DEBUG ge checkMultiDraw at 0x08BA3C90
40000 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40000 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40000 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40000 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40000 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40000 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40000 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40000 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40000 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40000 GUI DEBUG ge jump old PC: 0x08BA3CEC, new PC: 0x08BA3D50
40000 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40000 GUI DEBUG ge vaddr 08ba3cf0
40000 GUI DEBUG ge prim triangle_strips 2x
40000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40000 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3CF0
40000 GUI DEBUG ge checkMultiDraw at 0x08BA3D60
40000 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40000 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40000 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40016 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40016 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40016 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40016 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40016 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40016 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40016 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40016 GUI DEBUG ge jump old PC: 0x08BA3DBC, new PC: 0x08BA3E20
40016 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40016 GUI DEBUG ge vaddr 08ba3dc0
40016 GUI DEBUG ge prim triangle_strips 2x
40016 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40016 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3DC0
40016 GUI DEBUG ge checkMultiDraw at 0x08BA3E30
40016 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40016 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40016 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40016 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40016 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40016 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40016 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40016 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40016 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40016 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40016 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40016 GUI DEBUG ge jump old PC: 0x08BA3E8C, new PC: 0x08BA3EF0
40016 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40016 GUI DEBUG ge vaddr 08ba3e90
40016 GUI DEBUG ge prim triangle_strips 2x
40016 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40016 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3E90
40016 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40016 GUI DEBUG ge checkMultiDraw at 0x08BA3F00
40016 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40016 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40016 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40016 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40016 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40016 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40016 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40016 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40016 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40016 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40016 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40016 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40016 GUI DEBUG ge jump old PC: 0x08BA3F5C, new PC: 0x08BA3FC0
40016 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40016 GUI DEBUG ge vaddr 08ba3f60
40016 GUI DEBUG ge prim triangle_strips 2x
40016 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40016 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3F60
40016 GUI DEBUG ge checkMultiDraw at 0x08BA3FD0
40031 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40031 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40031 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40031 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40031 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40031 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40031 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40031 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40031 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40031 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40031 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40031 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40031 GUI DEBUG ge jump old PC: 0x08BA402C, new PC: 0x08BA4090
40031 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40031 GUI DEBUG ge vaddr 08ba4030
40031 GUI DEBUG ge prim triangle_strips 2x
40031 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40031 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4030
40031 GUI DEBUG ge checkMultiDraw at 0x08BA40A0
40031 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40031 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40031 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40031 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40031 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40031 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40031 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40031 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40031 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40031 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40031 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40031 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40031 GUI DEBUG ge jump old PC: 0x08BA40FC, new PC: 0x08BA4160
40031 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40031 GUI DEBUG ge vaddr 08ba4100
40031 GUI DEBUG ge prim triangle_strips 2x
40031 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40031 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40031 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40031 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4100
40031 GUI DEBUG ge checkMultiDraw at 0x08BA4170
40031 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40031 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40031 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40031 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40031 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40031 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40031 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40031 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40031 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40031 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40031 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40031 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40031 GUI DEBUG ge jump old PC: 0x08BA41CC, new PC: 0x08BA4230
40031 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40047 GUI DEBUG ge vaddr 08ba41d0
40047 GUI DEBUG ge prim triangle_strips 2x
40047 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40047 GUI DEBUG ge Not reading Vertex, all native at 0x08BA41D0
40047 GUI DEBUG ge checkMultiDraw at 0x08BA4240
40047 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40047 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40047 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40047 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40047 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40047 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40047 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40047 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40047 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40047 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40047 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40047 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40047 GUI DEBUG ge jump old PC: 0x08BA429C, new PC: 0x08BA4300
40047 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40047 GUI DEBUG ge vaddr 08ba42a0
40047 GUI DEBUG ge prim triangle_strips 2x
40047 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40047 GUI DEBUG ge Not reading Vertex, all native at 0x08BA42A0
40047 GUI DEBUG ge checkMultiDraw at 0x08BA4310
40047 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40047 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40047 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40047 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40047 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40047 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40047 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40047 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40047 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40047 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40047 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40047 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40047 GUI DEBUG ge jump old PC: 0x08BA436C, new PC: 0x08BA43D0
40047 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40047 GUI DEBUG ge vaddr 08ba4370
40047 GUI DEBUG ge prim triangle_strips 2x
40047 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40047 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40047 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40047 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4370
40047 GUI DEBUG ge checkMultiDraw at 0x08BA43E0
40047 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40047 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40047 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40047 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40047 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40047 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40047 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40047 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40047 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40047 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40062 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40062 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40062 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40062 GUI DEBUG ge jump old PC: 0x08BA443C, new PC: 0x08BA44A0
40062 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40062 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40062 GUI DEBUG ge vaddr 08ba4440
40062 GUI DEBUG ge prim triangle_strips 2x
40062 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40062 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4440
40062 GUI DEBUG ge checkMultiDraw at 0x08BA44B0
40062 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40062 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40062 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40062 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40062 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40062 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40062 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40062 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40062 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40062 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40062 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40062 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40062 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40062 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40062 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40062 GUI DEBUG ge jump old PC: 0x08BA450C, new PC: 0x08BA4570
40062 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40062 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40062 GUI DEBUG ge vaddr 08ba4510
40062 GUI DEBUG ge prim triangle_strips 2x
40062 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40062 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4510
40062 GUI DEBUG ge checkMultiDraw at 0x08BA4580
40062 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40062 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40062 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40062 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40062 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40062 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40062 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40062 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40062 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40062 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40062 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40062 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40062 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40062 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40062 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40062 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40062 GUI DEBUG ge jump old PC: 0x08BA45DC, new PC: 0x08BA4640
40062 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40062 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40062 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40062 GUI DEBUG ge vaddr 08ba45e0
40062 GUI DEBUG ge prim triangle_strips 2x
40062 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40062 GUI DEBUG ge Not reading Vertex, all native at 0x08BA45E0
40062 GUI DEBUG ge checkMultiDraw at 0x08BA4650
40062 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40062 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40062 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40062 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40078 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40078 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40078 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40078 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40078 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40078 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40078 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40078 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40078 GUI DEBUG ge jump old PC: 0x08BA46AC, new PC: 0x08BA4710
40078 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40078 GUI DEBUG ge vaddr 08ba46b0
40078 GUI DEBUG ge prim triangle_strips 2x
40078 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40078 GUI DEBUG ge Not reading Vertex, all native at 0x08BA46B0
40078 GUI DEBUG ge checkMultiDraw at 0x08BA4720
40078 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40078 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40078 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40078 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40078 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40078 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40078 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40078 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40078 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40078 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40078 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40078 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40078 GUI DEBUG ge jump old PC: 0x08BA477C, new PC: 0x08BA47E0
40078 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40078 GUI DEBUG ge vaddr 08ba4780
40078 GUI DEBUG ge prim triangle_strips 2x
40078 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40078 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4780
40078 GUI DEBUG ge checkMultiDraw at 0x08BA47F0
40078 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40078 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40078 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40078 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40078 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40078 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40078 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40078 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40078 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40078 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40078 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40078 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40078 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40078 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40078 GUI DEBUG ge jump old PC: 0x08BA484C, new PC: 0x08BA48B0
40078 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40078 GUI DEBUG ge vaddr 08ba4850
40094 GUI DEBUG ge prim triangle_strips 2x
40094 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40094 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4850
40094 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40094 GUI DEBUG ge checkMultiDraw at 0x08BA48C0
40094 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40094 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40094 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40094 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40094 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40094 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40094 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40094 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40094 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40094 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40109 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40109 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40109 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40109 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40109 GUI DEBUG ge jump old PC: 0x08BA491C, new PC: 0x08BA4980
40109 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40109 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40109 GUI DEBUG ge vaddr 08ba4920
40109 GUI DEBUG ge prim triangle_strips 2x
40109 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40109 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4920
40109 GUI DEBUG ge checkMultiDraw at 0x08BA4990
40109 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40109 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40109 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40109 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40109 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40109 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40109 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40109 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40109 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40109 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40109 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40109 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40109 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40109 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40109 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40109 GUI DEBUG ge jump old PC: 0x08BA49EC, new PC: 0x08BA4A50
40109 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40109 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40109 GUI DEBUG ge vaddr 08ba49f0
40109 GUI DEBUG ge prim triangle_strips 2x
40109 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40109 GUI DEBUG ge Not reading Vertex, all native at 0x08BA49F0
40109 GUI DEBUG ge checkMultiDraw at 0x08BA4A60
40109 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40109 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40109 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40109 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40109 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40109 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40109 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40109 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40109 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40109 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40109 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40109 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40109 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40109 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40109 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40109 GUI DEBUG ge jump old PC: 0x08BA4ABC, new PC: 0x08BA4B20
40109 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40109 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40109 GUI DEBUG ge vaddr 08ba4ac0
40109 GUI DEBUG ge prim triangle_strips 2x
40109 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40109 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4AC0
40109 GUI DEBUG ge checkMultiDraw at 0x08BA4B30
40109 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40109 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40109 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40109 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40109 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40109 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40109 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40109 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40109 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40109 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40109 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40109 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40109 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40109 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40109 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40109 GUI DEBUG ge jump old PC: 0x08BA4B8C, new PC: 0x08BA4BF0
40109 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40109 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40109 GUI DEBUG ge vaddr 08ba4b90
40109 GUI DEBUG ge prim triangle_strips 2x
40109 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40109 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4B90
40109 GUI DEBUG ge checkMultiDraw at 0x08BA4C00
40109 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40109 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40109 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40109 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40109 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40109 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40109 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40109 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40109 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40109 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40109 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40109 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40109 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40109 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40109 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40109 GUI DEBUG ge jump old PC: 0x08BA4C5C, new PC: 0x08BA4CC0
40109 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40109 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40109 GUI DEBUG ge vaddr 08ba4c60
40109 GUI DEBUG ge prim triangle_strips 2x
40109 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40109 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4C60
40109 GUI DEBUG ge checkMultiDraw at 0x08BA4CD0
40125 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40125 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40125 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40125 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40125 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40125 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40125 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40125 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40125 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40125 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40125 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40125 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40125 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40125 GUI DEBUG ge jump old PC: 0x08BA4D2C, new PC: 0x08BA4D90
40125 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40125 GUI DEBUG ge vaddr 08ba4d30
40125 GUI DEBUG ge prim triangle_strips 2x
40125 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40125 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4D30
40125 GUI DEBUG ge checkMultiDraw at 0x08BA4DA0
40125 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40125 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40125 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40125 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40125 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40125 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40125 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40125 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40125 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40125 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40125 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40125 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40125 GUI DEBUG ge jump old PC: 0x08BA4DFC, new PC: 0x08BA4E60
40125 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40125 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40125 GUI DEBUG ge vaddr 08ba4e00
40125 GUI DEBUG ge prim triangle_strips 2x
40125 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40125 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4E00
40125 GUI DEBUG ge checkMultiDraw at 0x08BA4E70
40125 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40125 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40125 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40125 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40125 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40125 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40125 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40125 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40125 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40125 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40125 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40125 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40125 GUI DEBUG ge jump old PC: 0x08BA4ECC, new PC: 0x08BA4F30
40125 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40125 GUI DEBUG ge vaddr 08ba4ed0
40125 GUI DEBUG ge prim triangle_strips 2x
40125 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40125 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4ED0
40125 GUI DEBUG ge checkMultiDraw at 0x08BA4F40
40125 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40125 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40125 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40125 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40125 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40125 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40125 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40125 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40125 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40125 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40125 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40125 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40125 GUI DEBUG ge jump old PC: 0x08BA4F9C, new PC: 0x08BA5000
40125 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40125 GUI DEBUG ge vaddr 08ba4fa0
40125 GUI DEBUG ge prim triangle_strips 2x
40125 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40125 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4FA0
40125 GUI DEBUG ge checkMultiDraw at 0x08BA5010
40125 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40125 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40125 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40125 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40125 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40125 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40125 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40125 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40125 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40125 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40125 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40125 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40125 GUI DEBUG ge jump old PC: 0x08BA506C, new PC: 0x08BA50D0
40125 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40125 GUI DEBUG ge vaddr 08ba5070
40125 GUI DEBUG ge prim triangle_strips 2x
40125 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40125 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5070
40125 GUI DEBUG ge checkMultiDraw at 0x08BA50E0
40125 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40125 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40125 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40125 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40125 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40141 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40141 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40141 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40141 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40141 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40141 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40141 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40141 GUI DEBUG ge jump old PC: 0x08BA513C, new PC: 0x08BA51A0
40141 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40141 GUI DEBUG ge vaddr 08ba5140
40141 GUI DEBUG ge prim triangle_strips 2x
40141 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40141 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5140
40141 GUI DEBUG ge checkMultiDraw at 0x08BA51B0
40141 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40141 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40141 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40141 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40141 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40141 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40141 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40141 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40141 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40141 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40141 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40141 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40141 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40141 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40141 GUI DEBUG ge jump old PC: 0x08BA520C, new PC: 0x08BA5270
40141 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40141 GUI DEBUG ge vaddr 08ba5210
40141 GUI DEBUG ge prim triangle_strips 2x
40141 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40141 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5210
40141 GUI DEBUG ge checkMultiDraw at 0x08BA5280
40141 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40141 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40141 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40141 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40141 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40141 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40141 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40141 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40141 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40141 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40141 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40141 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40141 GUI DEBUG ge jump old PC: 0x08BA52DC, new PC: 0x08BA5340
40141 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40141 GUI DEBUG ge vaddr 08ba52e0
40141 GUI DEBUG ge prim triangle_strips 2x
40141 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40141 GUI DEBUG ge Not reading Vertex, all native at 0x08BA52E0
40141 GUI DEBUG ge checkMultiDraw at 0x08BA5350
40141 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40141 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40141 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40141 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40141 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40141 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40141 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40141 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40141 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40141 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40141 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40141 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40141 GUI DEBUG ge jump old PC: 0x08BA53AC, new PC: 0x08BA5410
40141 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40141 GUI DEBUG ge vaddr 08ba53b0
40141 GUI DEBUG ge prim triangle_strips 2x
40141 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40141 GUI DEBUG ge Not reading Vertex, all native at 0x08BA53B0
40141 GUI DEBUG ge checkMultiDraw at 0x08BA5420
40141 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40141 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40141 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40141 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40141 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40141 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40141 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40141 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40141 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40141 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40141 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40141 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40141 GUI DEBUG ge jump old PC: 0x08BA547C, new PC: 0x08BA54E0
40141 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40141 GUI DEBUG ge vaddr 08ba5480
40141 GUI DEBUG ge prim triangle_strips 2x
40141 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40141 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5480
40141 GUI DEBUG ge checkMultiDraw at 0x08BA54F0
40141 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40141 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40141 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40141 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40141 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40141 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40141 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40156 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40156 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40156 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40156 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40156 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40156 GUI DEBUG ge jump old PC: 0x08BA554C, new PC: 0x08BA55B0
40156 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40156 GUI DEBUG ge vaddr 08ba5550
40156 GUI DEBUG ge prim triangle_strips 2x
40156 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40156 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5550
40156 GUI DEBUG ge checkMultiDraw at 0x08BA55C0
40156 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40156 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40156 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40156 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40156 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40156 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40156 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40156 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40156 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40156 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40156 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40156 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40156 GUI DEBUG ge jump old PC: 0x08BA561C, new PC: 0x08BA5680
40156 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40156 GUI DEBUG ge vaddr 08ba5620
40156 GUI DEBUG ge prim triangle_strips 2x
40156 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40156 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5620
40156 GUI DEBUG ge checkMultiDraw at 0x08BA5690
40156 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40156 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40156 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40156 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40156 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40156 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40156 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40156 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40156 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40156 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40156 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40156 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40156 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40156 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40156 GUI DEBUG ge jump old PC: 0x08BA56EC, new PC: 0x08BA5750
40156 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40156 GUI DEBUG ge vaddr 08ba56f0
40156 GUI DEBUG ge prim triangle_strips 2x
40156 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40156 GUI DEBUG ge Not reading Vertex, all native at 0x08BA56F0
40156 GUI DEBUG ge checkMultiDraw at 0x08BA5760
40156 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40156 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40156 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40156 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40156 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40156 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40156 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40156 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40156 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40156 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40156 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40156 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40156 GUI DEBUG ge jump old PC: 0x08BA57BC, new PC: 0x08BA5820
40156 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40156 GUI DEBUG ge vaddr 08ba57c0
40156 GUI DEBUG ge prim triangle_strips 2x
40156 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40156 GUI DEBUG ge Not reading Vertex, all native at 0x08BA57C0
40156 GUI DEBUG ge checkMultiDraw at 0x08BA5830
40156 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40156 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40156 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40156 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40156 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40156 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40156 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40156 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40156 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40156 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40156 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40156 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40156 GUI DEBUG ge jump old PC: 0x08BA588C, new PC: 0x08BA58F0
40156 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40156 GUI DEBUG ge vaddr 08ba5890
40156 GUI DEBUG ge prim triangle_strips 2x
40156 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40156 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5890
40156 GUI DEBUG ge checkMultiDraw at 0x08BA5900
40156 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40156 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40156 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40156 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40172 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40172 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40172 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40172 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40172 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40172 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40172 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40172 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40172 GUI DEBUG ge jump old PC: 0x08BA595C, new PC: 0x08BA59C0
40172 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40172 GUI DEBUG ge vaddr 08ba5960
40172 GUI DEBUG ge prim triangle_strips 2x
40172 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40172 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5960
40172 GUI DEBUG ge checkMultiDraw at 0x08BA59D0
40172 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40172 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40172 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40172 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40172 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40172 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40172 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40172 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40172 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40172 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40172 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40172 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40172 GUI DEBUG ge jump old PC: 0x08BA5A2C, new PC: 0x08BA5A90
40172 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40172 GUI DEBUG ge vaddr 08ba5a30
40172 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40172 GUI DEBUG ge prim triangle_strips 2x
40172 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40172 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40172 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5A30
40172 GUI DEBUG ge checkMultiDraw at 0x08BA5AA0
40172 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40172 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40172 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40172 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40172 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40172 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40172 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40172 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40172 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40172 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40172 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40172 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40172 GUI DEBUG ge jump old PC: 0x08BA5AFC, new PC: 0x08BA5B60
40172 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40172 GUI DEBUG ge vaddr 08ba5b00
40172 GUI DEBUG ge prim triangle_strips 2x
40172 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40172 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5B00
40172 GUI DEBUG ge checkMultiDraw at 0x08BA5B70
40172 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40172 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40172 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40172 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40172 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40172 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40172 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40172 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40172 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40172 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40172 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40172 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40172 GUI DEBUG ge jump old PC: 0x08BA5BCC, new PC: 0x08BA5C30
40172 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40172 GUI DEBUG ge vaddr 08ba5bd0
40172 GUI DEBUG ge prim triangle_strips 2x
40172 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40172 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5BD0
40172 GUI DEBUG ge checkMultiDraw at 0x08BA5C40
40172 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40172 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40172 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40172 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40172 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40172 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40172 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40172 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40172 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40172 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40172 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40172 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40172 GUI DEBUG ge jump old PC: 0x08BA5C9C, new PC: 0x08BA5D00
40172 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40172 GUI DEBUG ge vaddr 08ba5ca0
40172 GUI DEBUG ge prim triangle_strips 2x
40172 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40187 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5CA0
40187 GUI DEBUG ge checkMultiDraw at 0x08BA5D10
40187 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40187 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40187 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40187 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40187 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40187 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40187 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40187 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40187 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40187 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40187 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40187 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40187 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40187 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40187 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40187 GUI DEBUG ge jump old PC: 0x08BA5D6C, new PC: 0x08BA5DD0
40187 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40187 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40187 GUI DEBUG ge vaddr 08ba5d70
40187 GUI DEBUG ge prim triangle_strips 2x
40187 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40187 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5D70
40187 GUI DEBUG ge checkMultiDraw at 0x08BA5DE0
40187 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40187 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40187 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40187 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40187 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40187 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40187 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40187 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40187 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40187 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40187 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40187 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40187 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40187 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40187 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40187 GUI DEBUG ge jump old PC: 0x08BA5E3C, new PC: 0x08BA5EA0
40187 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40187 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40187 GUI DEBUG ge vaddr 08ba5e40
40187 GUI DEBUG ge prim triangle_strips 2x
40187 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40187 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40187 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5E40
40187 GUI DEBUG ge checkMultiDraw at 0x08BA5EB0
40187 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40187 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40187 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40187 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40187 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40187 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40187 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40187 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40187 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40187 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40187 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40187 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40187 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40187 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40187 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40187 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40187 GUI DEBUG ge jump old PC: 0x08BA5F0C, new PC: 0x08BA5F70
40187 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40187 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40187 GUI DEBUG ge vaddr 08ba5f10
40187 GUI DEBUG ge prim triangle_strips 2x
40187 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40187 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5F10
40187 GUI DEBUG ge checkMultiDraw at 0x08BA5F80
40187 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40187 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40187 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40187 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40187 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40187 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40187 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40187 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40187 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40187 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40187 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40187 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40187 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40187 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40187 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40187 GUI DEBUG ge jump old PC: 0x08BA5FDC, new PC: 0x08BA6040
40187 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40187 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40187 GUI DEBUG ge vaddr 08ba5fe0
40187 GUI DEBUG ge prim triangle_strips 2x
40187 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40187 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5FE0
40187 GUI DEBUG ge checkMultiDraw at 0x08BA6050
40187 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40187 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40187 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40187 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40187 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40187 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40187 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40187 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40203 GUI DEBUG ge jump old PC: 0x08BA60AC, new PC: 0x08BA6110
40203 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40203 GUI DEBUG ge vaddr 08ba60b0
40203 GUI DEBUG ge prim triangle_strips 2x
40203 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40203 GUI DEBUG ge Not reading Vertex, all native at 0x08BA60B0
40203 GUI DEBUG ge checkMultiDraw at 0x08BA6120
40203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40203 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40203 GUI DEBUG ge jump old PC: 0x08BA617C, new PC: 0x08BA61E0
40203 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40203 GUI DEBUG ge vaddr 08ba6180
40203 GUI DEBUG ge prim triangle_strips 2x
40203 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40203 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6180
40203 GUI DEBUG ge checkMultiDraw at 0x08BA61F0
40203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40203 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40203 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40203 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40203 GUI DEBUG ge jump old PC: 0x08BA624C, new PC: 0x08BA62B0
40203 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40203 GUI DEBUG ge vaddr 08ba6250
40203 GUI DEBUG ge prim triangle_strips 2x
40203 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40203 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6250
40203 GUI DEBUG ge checkMultiDraw at 0x08BA62C0
40203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40203 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40203 GUI DEBUG ge jump old PC: 0x08BA631C, new PC: 0x08BA6380
40203 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40203 GUI DEBUG ge vaddr 08ba6320
40203 GUI DEBUG ge prim triangle_strips 2x
40203 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40203 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6320
40203 GUI DEBUG ge checkMultiDraw at 0x08BA6390
40203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40203 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40219 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40219 GUI DEBUG ge jump old PC: 0x08BA63EC, new PC: 0x08BA6450
40219 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40219 GUI DEBUG ge vaddr 08ba63f0
40219 GUI DEBUG ge prim triangle_strips 2x
40219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40219 GUI DEBUG ge Not reading Vertex, all native at 0x08BA63F0
40219 GUI DEBUG ge checkMultiDraw at 0x08BA6460
40219 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40219 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40219 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40219 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40219 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40219 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40219 GUI DEBUG ge jump old PC: 0x08BA64BC, new PC: 0x08BA6520
40219 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40219 GUI DEBUG ge vaddr 08ba64c0
40219 GUI DEBUG ge prim triangle_strips 2x
40219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40219 GUI DEBUG ge Not reading Vertex, all native at 0x08BA64C0
40219 GUI DEBUG ge checkMultiDraw at 0x08BA6530
40219 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40219 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40219 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40219 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40219 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40219 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40219 GUI DEBUG ge jump old PC: 0x08BA658C, new PC: 0x08BA65F0
40219 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40219 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40219 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40219 GUI DEBUG ge vaddr 08ba6590
40219 GUI DEBUG ge prim triangle_strips 2x
40219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40219 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6590
40219 GUI DEBUG ge checkMultiDraw at 0x08BA6600
40219 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40219 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40219 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40219 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40219 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40219 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40219 GUI DEBUG ge jump old PC: 0x08BA665C, new PC: 0x08BA66C0
40219 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40219 GUI DEBUG ge vaddr 08ba6660
40219 GUI DEBUG ge prim triangle_strips 2x
40219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40219 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6660
40219 GUI DEBUG ge checkMultiDraw at 0x08BA66D0
40219 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40219 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40219 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40219 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40219 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40219 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40219 GUI DEBUG ge jump old PC: 0x08BA672C, new PC: 0x08BA6790
40219 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40234 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40234 GUI DEBUG ge vaddr 08ba6730
40234 GUI DEBUG ge prim triangle_strips 2x
40234 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40234 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6730
40234 GUI DEBUG ge checkMultiDraw at 0x08BA67A0
40234 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40234 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40234 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40234 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40234 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40234 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40234 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40234 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40234 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40234 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40234 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40234 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40234 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40234 GUI DEBUG ge jump old PC: 0x08BA67FC, new PC: 0x08BA6860
40234 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40234 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40234 GUI DEBUG ge vaddr 08ba6800
40234 GUI DEBUG ge prim triangle_strips 2x
40234 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40234 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6800
40234 GUI DEBUG ge checkMultiDraw at 0x08BA6870
40234 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40234 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40234 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40234 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40234 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40234 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40234 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40234 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40234 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40234 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40234 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40234 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40234 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40234 GUI DEBUG ge jump old PC: 0x08BA68CC, new PC: 0x08BA6930
40234 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40234 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40234 GUI DEBUG ge vaddr 08ba68d0
40234 GUI DEBUG ge prim triangle_strips 2x
40234 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40234 GUI DEBUG ge Not reading Vertex, all native at 0x08BA68D0
40234 GUI DEBUG ge checkMultiDraw at 0x08BA6940
40234 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40234 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40234 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40234 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40234 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40234 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40234 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40234 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40234 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40234 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40234 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40234 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40234 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40234 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40234 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40234 GUI DEBUG ge jump old PC: 0x08BA699C, new PC: 0x08BA6A00
40234 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40234 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40234 GUI DEBUG ge vaddr 08ba69a0
40234 GUI DEBUG ge prim triangle_strips 2x
40234 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40234 GUI DEBUG ge Not reading Vertex, all native at 0x08BA69A0
40234 GUI DEBUG ge checkMultiDraw at 0x08BA6A10
40234 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40234 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40234 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40234 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40234 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40234 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40234 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40234 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40234 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40234 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40234 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40234 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40234 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40234 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40234 GUI DEBUG ge jump old PC: 0x08BA6A6C, new PC: 0x08BA6AD0
40234 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40250 GUI DEBUG ge vaddr 08ba6a70
40250 GUI DEBUG ge prim triangle_strips 2x
40250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40250 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6A70
40250 GUI DEBUG ge checkMultiDraw at 0x08BA6AE0
40250 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40250 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
40250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40250 GUI DEBUG ge jump old PC: 0x08BA6B3C, new PC: 0x08BA6BA0
40250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
40250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40250 GUI DEBUG ge vaddr 08ba6b40
40250 GUI DEBUG ge prim triangle_strips 2x
40250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40250 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6B40
40250 GUI DEBUG ge checkMultiDraw at 0x08BA6BB0
40250 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
40250 GUI DEBUG ge base 09000000
40250 GUI DEBUG ge call old PC: 0x08BA6BB8, new PC: 0x09552DA0
40250 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
40250 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
40250 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
40250 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93c0fb0))
40250 GUI DEBUG ge sceGuTexImage(level=0, width=512, height=256, X, X)
40250 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
40250 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
40250 GUI DEBUG ge tflush (deferring to prim)
40250 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
40250 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
40250 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x93e0fb0))
40250 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
40250 GUI DEBUG ge ret old PC: 0x09552DD4, new PC: 0x08BA6BB8
40250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40250 GUI DEBUG ge glLoadMatrixf 1024.0 0.0 0.0 0.0
40250 GUI DEBUG ge glLoadMatrixf 0.0 512.0 0.0 0.0
40250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40250 GUI DEBUG ge glLoadMatrixf -417.0 -44.3 400.0 1.0
40250 GUI DEBUG ge sceGuBlendFunc(op=0, src=2, dst=3)
40250 GUI DEBUG ge sfix : 0x000000
40250 GUI DEBUG ge dfix 0x000000 redundant pure state cmd ignored
40250 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
40250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40250 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40250 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40250 GUI DEBUG ge base 08000000
40250 GUI DEBUG ge jump old PC: 0x08BA6C20, new PC: 0x08BA6C50
40250 GUI DEBUG ge vtype GU_TEXTURE_32BITF|GU_VERTEX_8BIT|GU_TRANSFORM_3D size=12
40250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40250 GUI DEBUG ge vaddr 08ba6c20
40250 GUI DEBUG ge Texture.hashCode: 131072 bytes
40250 GUI DEBUG ge tflush Reusing cached texture 43
40250 GUI DEBUG ge prim triangle_strips 2x
40250 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
40250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40250 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6C20
40250 GUI DEBUG ge checkMultiDraw at 0x08BA6C60
40250 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40250 GUI DEBUG ge glLoadMatrixf 1024.0 0.0 0.0 0.0
40250 GUI DEBUG ge glLoadMatrixf 0.0 512.0 0.0 0.0
40250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40250 GUI DEBUG ge glLoadMatrixf 95.0 -44.3 400.0 1.0
40250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40250 GUI DEBUG ge jump old PC: 0x08BA6CBC, new PC: 0x08BA6CF0
40266 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
40266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40266 GUI DEBUG ge vaddr 08ba6cc0
40266 GUI DEBUG ge prim triangle_strips 2x
40266 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
40266 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40266 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6CC0
40266 GUI DEBUG ge checkMultiDraw at 0x08BA6D00
40266 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
40266 GUI DEBUG ge base 09000000
40266 GUI DEBUG ge call old PC: 0x08BA6D08, new PC: 0x091C93E8
40266 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
40266 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
40266 GUI DEBUG ge sceGuTexImage(level=0, X, X, texBufferWidth=256, hi(pointer=0x93c0fb0))
40266 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x963fa80))
40266 GUI DEBUG ge sceGuTexImage(level=0, width=256, height=32, X, X)
40266 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
40266 GUI DEBUG ge tflush (deferring to prim)
40266 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
40266 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
40266 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9641a80))
40266 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
40266 GUI DEBUG ge ret old PC: 0x091C941C, new PC: 0x08BA6D08
40266 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40266 GUI DEBUG ge glLoadMatrixf 70.5 0.0 0.0 0.0
40266 GUI DEBUG ge glLoadMatrixf 0.0 70.5 0.0 0.0
40266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40266 GUI DEBUG ge glLoadMatrixf 151.9 153.6 200.0 1.0
40266 GUI DEBUG ge tflt 0x000101 redundant pure state cmd ignored
40266 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40266 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40266 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40266 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40266 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40266 GUI DEBUG ge material ambient a=0.5 (7F)
40266 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40266 GUI DEBUG ge base 08000000
40266 GUI DEBUG ge jump old PC: 0x08BA6D64, new PC: 0x08BA6DA0
40266 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
40266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40266 GUI DEBUG ge vaddr 08ba6d70
40266 GUI DEBUG ge Texture.hashCode: 8192 bytes
40266 GUI DEBUG ge tflush Reusing cached texture 51
40266 GUI DEBUG ge prim triangle_strips 2x
40266 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
40266 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40266 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6D70
40266 GUI DEBUG ge checkMultiDraw at 0x08BA6DB0
40266 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40266 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40266 GUI DEBUG ge glLoadMatrixf 63.6 0.0 0.0 0.0
40266 GUI DEBUG ge glLoadMatrixf 0.0 63.6 0.0 0.0
40266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40266 GUI DEBUG ge glLoadMatrixf 224.1 113.7 200.0 1.0
40266 GUI DEBUG ge tflt 0x000101 redundant pure state cmd ignored
40266 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40266 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40266 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40266 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40266 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40266 GUI DEBUG ge ama 0x00007F redundant pure state cmd ignored
40266 GUI DEBUG ge material specular r=0.1 g=0.1 b=0.1 (00131313)
40266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40266 GUI DEBUG ge jump old PC: 0x08BA6E0C, new PC: 0x08BA6E40
40266 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
40266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40266 GUI DEBUG ge vaddr 08ba6e10
40266 GUI DEBUG ge prim triangle_strips 2x
40266 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
40266 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40266 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40266 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40266 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6E10
40266 GUI DEBUG ge checkMultiDraw at 0x08BA6E50
40266 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40266 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40266 GUI DEBUG ge glLoadMatrixf 70.5 0.0 0.0 0.0
40266 GUI DEBUG ge glLoadMatrixf 0.0 70.5 0.0 0.0
40266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40266 GUI DEBUG ge glLoadMatrixf 292.9 153.6 200.0 1.0
40266 GUI DEBUG ge tflt 0x000101 redundant pure state cmd ignored
40266 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40266 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40266 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40266 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40266 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40266 GUI DEBUG ge ama 0x00007F redundant pure state cmd ignored
40266 GUI DEBUG ge material specular r=0.0 g=0.0 b=0.0 (00000000)
40281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40281 GUI DEBUG ge jump old PC: 0x08BA6EAC, new PC: 0x08BA6EE0
40281 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
40281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40281 GUI DEBUG ge vaddr 08ba6eb0
40281 GUI DEBUG ge prim triangle_strips 2x
40281 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
40281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40281 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6EB0
40281 GUI DEBUG ge checkMultiDraw at 0x08BA6EF0
40281 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40281 GUI DEBUG ge glLoadMatrixf 66.9 0.0 0.0 0.0
40281 GUI DEBUG ge glLoadMatrixf 0.0 66.9 0.0 0.0
40281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40281 GUI DEBUG ge glLoadMatrixf 189.8 132.7 200.0 1.0
40281 GUI DEBUG ge tflt 0x000101 redundant pure state cmd ignored
40281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40281 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40281 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40281 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40281 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40281 GUI DEBUG ge ama 0x00007F redundant pure state cmd ignored
40281 GUI DEBUG ge material specular r=0.0 g=0.0 b=0.0 (00070707)
40281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40281 GUI DEBUG ge jump old PC: 0x08BA6F4C, new PC: 0x08BA6F80
40281 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
40281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40281 GUI DEBUG ge vaddr 08ba6f50
40281 GUI DEBUG ge prim triangle_strips 2x
40281 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
40281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40281 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6F50
40281 GUI DEBUG ge checkMultiDraw at 0x08BA6F90
40281 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40281 GUI DEBUG ge glLoadMatrixf 66.9 0.0 0.0 0.0
40281 GUI DEBUG ge glLoadMatrixf 0.0 66.9 0.0 0.0
40281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40281 GUI DEBUG ge glLoadMatrixf 256.7 132.7 200.0 1.0
40281 GUI DEBUG ge tflt 0x000101 redundant pure state cmd ignored
40281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40281 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40281 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40281 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40281 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40281 GUI DEBUG ge ama 0x00007F redundant pure state cmd ignored
40281 GUI DEBUG ge smc 0x070707 redundant pure state cmd ignored
40281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40281 GUI DEBUG ge jump old PC: 0x08BA6FEC, new PC: 0x08BA7020
40281 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
40281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40281 GUI DEBUG ge vaddr 08ba6ff0
40281 GUI DEBUG ge prim triangle_strips 2x
40281 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
40281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40281 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6FF0
40281 GUI DEBUG ge checkMultiDraw at 0x08BA7030
40281 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
40281 GUI DEBUG ge base 09000000
40281 GUI DEBUG ge call old PC: 0x08BA7038, new PC: 0x091C74B0
40281 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
40281 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
40281 GUI DEBUG ge tbw0 0x090100 redundant pure state cmd ignored
40281 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9585e80))
40281 GUI DEBUG ge sceGuTexImage(level=0, width=256, height=128, X, X)
40281 GUI DEBUG ge tflt 0x000101 redundant pure state cmd ignored
40281 GUI DEBUG ge tflush (deferring to prim)
40281 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
40281 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
40281 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x958be80))
40281 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
40281 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40281 GUI DEBUG ge ret old PC: 0x091C74E4, new PC: 0x08BA7038
40281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40281 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40281 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40281 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
40281 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
40281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40281 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40281 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40281 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40281 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40281 GUI DEBUG ge material ambient a=1.0 (FF)
40297 GUI DEBUG ge material specular r=0.0 g=0.0 b=0.0 (00000000)
40297 GUI DEBUG ge base 08000000
40297 GUI DEBUG ge jump old PC: 0x08BA7094, new PC: 0x08BA70D0
40297 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
40297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40297 GUI DEBUG ge vaddr 08ba70a0
40297 GUI DEBUG ge Texture.hashCode: 32768 bytes
40297 GUI DEBUG ge tflush Reusing cached texture 49
40297 GUI DEBUG ge prim triangle_strips 2x
40297 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
40297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40297 GUI DEBUG ge Not reading Vertex, all native at 0x08BA70A0
40297 GUI DEBUG ge checkMultiDraw at 0x08BA70E0
40297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
40297 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40297 GUI DEBUG ge jump old PC: 0x08BA713C, new PC: 0x08BA7170
40297 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
40297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40297 GUI DEBUG ge vaddr 08ba7140
40297 GUI DEBUG ge prim triangle_strips 2x
40297 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
40297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40297 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7140
40297 GUI DEBUG ge checkMultiDraw at 0x08BA7180
40297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
40297 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40297 GUI DEBUG ge jump old PC: 0x08BA71DC, new PC: 0x08BA7210
40297 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
40297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40297 GUI DEBUG ge vaddr 08ba71e0
40297 GUI DEBUG ge prim triangle_strips 2x
40297 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
40297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40297 GUI DEBUG ge Not reading Vertex, all native at 0x08BA71E0
40297 GUI DEBUG ge checkMultiDraw at 0x08BA7220
40297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
40297 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40297 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40297 GUI DEBUG ge jump old PC: 0x08BA727C, new PC: 0x08BA72B0
40297 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40297 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
40297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40297 GUI DEBUG ge vaddr 08ba7280
40297 GUI DEBUG ge prim triangle_strips 2x
40312 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
40312 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40312 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7280
40312 GUI DEBUG ge checkMultiDraw at 0x08BA72C0
40312 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40312 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40312 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40312 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
40312 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40312 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40312 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40312 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40312 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40312 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40312 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40312 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40312 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40312 GUI DEBUG ge jump old PC: 0x08BA731C, new PC: 0x08BA7350
40312 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
40312 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40312 GUI DEBUG ge vaddr 08ba7320
40312 GUI DEBUG ge prim triangle_strips 2x
40312 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
40312 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40312 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7320
40312 GUI DEBUG ge checkMultiDraw at 0x08BA7360
40312 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40312 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40312 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40312 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
40312 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40312 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40312 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40312 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40312 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40312 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40312 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40312 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40312 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40312 GUI DEBUG ge jump old PC: 0x08BA73BC, new PC: 0x08BA73F0
40312 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
40312 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40312 GUI DEBUG ge vaddr 08ba73c0
40312 GUI DEBUG ge prim triangle_strips 2x
40312 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
40312 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40312 GUI DEBUG ge Not reading Vertex, all native at 0x08BA73C0
40312 GUI DEBUG ge checkMultiDraw at 0x08BA7400
40312 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40312 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40312 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40312 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
40312 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40312 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40312 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40312 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40312 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40312 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40312 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40312 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40312 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40312 GUI DEBUG ge jump old PC: 0x08BA745C, new PC: 0x08BA7490
40312 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
40312 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40312 GUI DEBUG ge vaddr 08ba7460
40312 GUI DEBUG ge prim triangle_strips 2x
40312 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
40312 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40312 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7460
40312 GUI DEBUG ge checkMultiDraw at 0x08BA74A0
40312 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40312 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40312 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40312 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40312 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40312 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40312 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
40328 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40328 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40328 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40328 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40328 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40328 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40328 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40328 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40328 GUI DEBUG ge jump old PC: 0x08BA74FC, new PC: 0x08BA7530
40328 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
40328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40328 GUI DEBUG ge vaddr 08ba7500
40328 GUI DEBUG ge prim triangle_strips 2x
40328 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
40328 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40328 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7500
40328 GUI DEBUG ge checkMultiDraw at 0x08BA7540
40328 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40328 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40328 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40328 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
40328 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40328 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40328 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40328 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40328 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40328 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40328 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40328 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40328 GUI DEBUG ge jump old PC: 0x08BA759C, new PC: 0x08BA75D0
40328 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
40328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40328 GUI DEBUG ge vaddr 08ba75a0
40328 GUI DEBUG ge prim triangle_strips 2x
40328 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
40328 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40328 GUI DEBUG ge Not reading Vertex, all native at 0x08BA75A0
40328 GUI DEBUG ge checkMultiDraw at 0x08BA75E0
40328 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40328 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40328 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40328 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
40328 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40328 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40328 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40328 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40328 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40328 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40328 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40328 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40328 GUI DEBUG ge jump old PC: 0x08BA763C, new PC: 0x08BA7670
40328 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
40328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40328 GUI DEBUG ge vaddr 08ba7640
40328 GUI DEBUG ge prim triangle_strips 2x
40328 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
40328 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40328 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7640
40328 GUI DEBUG ge checkMultiDraw at 0x08BA7680
40328 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40328 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40328 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40328 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
40328 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40328 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40328 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40328 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40328 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40328 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40328 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40344 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
40344 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40344 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40344 GUI DEBUG ge jump old PC: 0x08BA76DC, new PC: 0x08BA7710
40344 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
40344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40344 GUI DEBUG ge vaddr 08ba76e0
40344 GUI DEBUG ge prim triangle_strips 2x
40344 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
40344 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40344 GUI DEBUG ge Not reading Vertex, all native at 0x08BA76E0
40344 GUI DEBUG ge checkMultiDraw at 0x08BA7720
40344 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
40344 GUI DEBUG ge base 09000000
40344 GUI DEBUG ge call old PC: 0x08BA7728, new PC: 0x091C93E8
40344 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
40344 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
40344 GUI DEBUG ge tbw0 0x090100 redundant pure state cmd ignored
40344 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x963fa80))
40344 GUI DEBUG ge sceGuTexImage(level=0, width=256, height=32, X, X)
40344 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
40344 GUI DEBUG ge tflush (deferring to prim)
40344 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
40344 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
40344 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9641a80))
40344 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
40344 GUI DEBUG ge ret old PC: 0x091C941C, new PC: 0x08BA7728
40344 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40344 GUI DEBUG ge glLoadMatrixf 62.1 0.0 0.0 0.0
40344 GUI DEBUG ge glLoadMatrixf 0.0 62.1 0.0 0.0
40344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40344 GUI DEBUG ge glLoadMatrixf 224.5 81.7 -113.5 1.0
40344 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
40344 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40344 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40344 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40344 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40344 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40344 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40344 GUI DEBUG ge material specular r=0.1 g=0.1 b=0.1 (00191919)
40344 GUI DEBUG ge base 08000000
40344 GUI DEBUG ge jump old PC: 0x08BA7784, new PC: 0x08BA77C0
40344 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
40344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40344 GUI DEBUG ge vaddr 08ba7790
40344 GUI DEBUG ge tflush Reusing cached texture 51
40344 GUI DEBUG ge prim triangle_strips 2x
40344 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
40344 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40344 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7790
40344 GUI DEBUG ge checkMultiDraw at 0x08BA77D0
40344 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40344 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40344 GUI DEBUG ge glLoadMatrixf 65.2 0.0 0.0 0.0
40344 GUI DEBUG ge glLoadMatrixf 0.0 65.2 0.0 0.0
40344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40344 GUI DEBUG ge glLoadMatrixf 191.1 98.5 -133.9 1.0
40344 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40344 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40344 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40344 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40344 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40344 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40344 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40344 GUI DEBUG ge material specular r=0.1 g=0.1 b=0.1 (000D0D0D)
40344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40344 GUI DEBUG ge jump old PC: 0x08BA782C, new PC: 0x08BA7860
40344 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
40344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40344 GUI DEBUG ge vaddr 08ba7830
40344 GUI DEBUG ge prim triangle_strips 2x
40344 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
40344 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40344 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7830
40344 GUI DEBUG ge checkMultiDraw at 0x08BA7870
40344 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40359 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40359 GUI DEBUG ge glLoadMatrixf 65.2 0.0 0.0 0.0
40359 GUI DEBUG ge glLoadMatrixf 0.0 65.2 0.0 0.0
40359 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40359 GUI DEBUG ge glLoadMatrixf 256.3 98.5 -133.9 1.0
40359 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40359 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40359 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40359 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40359 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40359 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40359 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40359 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40359 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40359 GUI DEBUG ge smc 0x0D0D0D redundant pure state cmd ignored
40359 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40359 GUI DEBUG ge jump old PC: 0x08BA78CC, new PC: 0x08BA7900
40359 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
40359 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40359 GUI DEBUG ge vaddr 08ba78d0
40359 GUI DEBUG ge prim triangle_strips 2x
40359 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
40359 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40359 GUI DEBUG ge Not reading Vertex, all native at 0x08BA78D0
40359 GUI DEBUG ge checkMultiDraw at 0x08BA7910
40359 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40359 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40359 GUI DEBUG ge glLoadMatrixf 68.6 0.0 0.0 0.0
40359 GUI DEBUG ge glLoadMatrixf 0.0 68.6 0.0 0.0
40359 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40359 GUI DEBUG ge glLoadMatrixf 154.2 117.1 -156.3 1.0
40359 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40359 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40359 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40359 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40359 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40359 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40359 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40359 GUI DEBUG ge material specular r=0.0 g=0.0 b=0.0 (00010101)
40359 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40359 GUI DEBUG ge jump old PC: 0x08BA796C, new PC: 0x08BA79A0
40359 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
40359 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40359 GUI DEBUG ge vaddr 08ba7970
40359 GUI DEBUG ge prim triangle_strips 2x
40359 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
40359 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40359 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7970
40359 GUI DEBUG ge checkMultiDraw at 0x08BA79B0
40359 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
40359 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
40359 GUI DEBUG ge glLoadMatrixf 68.6 0.0 0.0 0.0
40359 GUI DEBUG ge glLoadMatrixf 0.0 68.6 0.0 0.0
40359 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40359 GUI DEBUG ge glLoadMatrixf 291.5 117.1 -156.3 1.0
40359 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
40359 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40359 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
40359 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40359 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40359 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40359 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
40359 GUI DEBUG ge smc 0x010101 redundant pure state cmd ignored
40359 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40359 GUI DEBUG ge jump old PC: 0x08BA7A0C, new PC: 0x08BA7A40
40359 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
40359 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40359 GUI DEBUG ge vaddr 08ba7a10
40359 GUI DEBUG ge prim triangle_strips 2x
40359 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
40359 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40359 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7A10
40359 GUI DEBUG ge checkMultiDraw at 0x08BA7A50
40359 GUI DEBUG ge ret 0x000000 has stopped integration in MultiDrawArrays
40359 GUI DEBUG ge ret old PC: 0x08BA7A54, new PC: 0x08BA80C0
40359 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40375 GUI DEBUG ge call old PC: 0x08BA80C8, new PC: 0x08BA7A5C
40375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40375 GUI DEBUG ge call old PC: 0x08BA7A64, new PC: 0x08A6B15C
40375 GUI DEBUG ge ate 0x000001 redundant pure state cmd ignored
40375 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40375 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
40375 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
40375 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
40375 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
40375 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
40375 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40375 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
40375 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
40375 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40375 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
40375 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
40375 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40375 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40375 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
40375 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
40375 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
40375 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BA7A64
40375 GUI DEBUG ge sceGuOffset(x=1808,y=1912)
40375 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
40375 GUI DEBUG ge sceGuTexOffset(u=0.0, v=0.0)
40375 GUI DEBUG ge sceGuTexScale(u=1.0, v=1.0)
40375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40375 GUI DEBUG ge call old PC: 0x08BA7A88, new PC: 0x08AC9808
40375 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
40375 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
40375 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
40375 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
40375 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
40375 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
40375 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
40375 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
40375 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
40375 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
40375 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
40375 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
40375 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
40375 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
40375 GUI DEBUG ge vtype GU_NORMAL_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
40375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40375 GUI DEBUG ge vaddr 08af94b0
40375 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
40375 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BA7A88
40375 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
40375 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40375 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40375 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
40375 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
40375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
40375 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
40375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
40375 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
40375 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
40375 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
40375 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
40375 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
40375 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
40375 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
40375 GUI DEBUG ge ret old PC: 0x08BA7B1C, new PC: 0x08BA80C8
40375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40375 GUI DEBUG ge call old PC: 0x08BA80D0, new PC: 0x08B973B4
40375 GUI DEBUG ge sceGuDisable(GU_TEXTURE_2D)
40375 GUI DEBUG ge sceGuDisable(GU_ALPHA_TEST)
40375 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
40375 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
40375 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
40375 GUI DEBUG ge alpha 0x000032 redundant pure state cmd ignored
40375 GUI DEBUG ge sfix 0x000000 redundant pure state cmd ignored
40375 GUI DEBUG ge dfix 0x000000 redundant pure state cmd ignored
40391 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40391 GUI DEBUG ge material ambient a=0.3 (45)
40391 GUI DEBUG ge vtype GU_VERTEX_16BIT|GU_TRANSFORM_2D size=6
40391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40391 GUI DEBUG ge vaddr 08a6b246
40391 GUI DEBUG ge prim sprites 1x
40391 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_S)
40391 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_T)
40391 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
40391 GUI DEBUG ge Not reading Vertex, all native at 0x08A6B246
40391 GUI DEBUG ge checkMultiDraw at 0x08B973EC
40391 GUI DEBUG ge ret 0x000000 has stopped integration in MultiDrawArrays
40391 GUI DEBUG ge ret old PC: 0x08B973F0, new PC: 0x08BA80D0
40391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40391 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40391 GUI DEBUG ge call old PC: 0x08BA80D8, new PC: 0x08BA7FEC
40391 GUI DEBUG ge sceGuEnable(GU_TEXTURE_2D)
40391 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40391 GUI DEBUG ge ate 0x000000 redundant pure state cmd ignored
40391 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
40391 GUI DEBUG ge ste 0x000000 redundant pure state cmd ignored
40391 GUI DEBUG ge sceGuDisable(GU_BLEND)
40391 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
40391 GUI DEBUG ge material ambient a=1.0 (FF)
40391 GUI DEBUG ge sceGuOffset(x=0,y=0)
40391 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
40391 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
40391 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
40391 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
40391 GUI DEBUG ge psm=0(PSM_5650)
40391 GUI DEBUG ge fbw fbp=4088000, fbw=256
40391 GUI DEBUG ge fbp fbp=4154000, fbw=256
40391 GUI DEBUG ge sceGuViewport(cx=2048, cy=2048, w=128, h=-128)
40391 GUI DEBUG ge sceGuViewport(cx=0, cy=0, w=128, h=-128)
40391 GUI DEBUG ge sceGuScissor(0,0,256,256)
40391 GUI DEBUG ge drawRegion(0,0,256,256)
40391 GUI DEBUG ge sceGuTexImage(level=0, X, X, texBufferWidth=512, hi(pointer=0x463fa80))
40391 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x4088000))
40391 GUI DEBUG ge sceGuTexImage(level=0, width=512, height=512, X, X)
40391 GUI DEBUG ge tflush (deferring to prim)
40391 GUI DEBUG ge sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
40391 GUI DEBUG ge sceGuTexMode(tpsm=3(PSM_8888), X, X, X)
40391 GUI DEBUG ge tflush (deferring to prim)
40391 GUI DEBUG ge vtype GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=10
40391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40391 GUI DEBUG ge vaddr 08ac9854
40391 GUI DEBUG hle.sceDisplay hleDisplaySetGeBuf topaddr=0x04154000, bufferwidth=256, pixelformat=0, copyGE=true, with=480, height=272
40391 GUI DEBUG ge Copy GE Screen to Memory 0x04088000-0x04110000
40391 GUI DEBUG ge GETexture.copyScreenToTexture GETexture[0x04088000-0x04110000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)]
40391 GUI DEBUG ge Reloading GE Memory (0x04154000-0x04176000) to screen (480x272)
40391 GUI DEBUG ge GETexture.copyTextureToScreen GETexture[0x04154000-0x04176000, 480x272, bufferWidth=256, pixelFormat=0(PSM_5650)] at 0x0
40391 GUI DEBUG ge Resizing GETexture GETexture[0x04088000-0x04110000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] to 512x512
40391 GUI DEBUG ge GETexture.copyTextureToScreen GETexture[0x04088000-0x04110000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x240
40391 GUI DEBUG ge prim sprites 4x
40391 GUI DEBUG ge sceGuEnable(GU_SCISSOR_TEST)
40391 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_S)
40391 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_T)
40391 GUI DEBUG ge Flipped 2D
40391 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
40391 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
40391 GUI DEBUG ge Not reading Vertex, all native at 0x08AC9854
40391 GUI DEBUG ge checkMultiDraw at 0x08BA8078
40391 GUI DEBUG ge offsetx 0x007100 pure state cmd has stopped integration in MultiDrawArrays
40391 GUI DEBUG ge sceGuOffset(x=1808,y=1912)
40391 GUI DEBUG ge sceGuViewport(cx=0, cy=0, w=240, h=-136)
40391 GUI DEBUG ge sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
40391 GUI DEBUG ge scissor1 0x000000 redundant pure state cmd ignored
40391 GUI DEBUG ge sceGuScissor(0,0,480,272)
40391 GUI DEBUG ge region1 0x000000 redundant pure state cmd ignored
40391 GUI DEBUG ge drawRegion(0,0,480,272)
40391 GUI DEBUG ge psm=3(PSM_8888)
40391 GUI DEBUG ge fbw fbp=154000, fbw=512
40406 GUI DEBUG ge fbp fbp=88000, fbw=512
40406 GUI DEBUG ge ret old PC: 0x08BA80B0, new PC: 0x08BA80D8
40406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40406 GUI DEBUG ge call old PC: 0x08BA80E0, new PC: 0x08BA7E5C
40406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40406 GUI DEBUG ge call old PC: 0x08BA7E64, new PC: 0x08A6B15C
40406 GUI DEBUG ge sceGuEnable(GU_ALPHA_TEST)
40406 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40406 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
40406 GUI DEBUG ge ste 0x000000 redundant pure state cmd ignored
40406 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
40406 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
40406 GUI DEBUG ge sceGuEnable(GU_BLEND)
40406 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
40406 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
40406 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
40406 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
40406 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40406 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40406 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40406 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
40406 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40406 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
40406 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
40406 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BA7E64
40406 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
40406 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
40406 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
40406 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
40406 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
40406 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
40406 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
40406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40406 GUI DEBUG ge call old PC: 0x08BA7E88, new PC: 0x08AC9808
40406 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
40406 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
40406 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
40406 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
40406 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
40406 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
40406 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
40406 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
40406 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
40406 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
40406 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
40406 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
40406 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
40406 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
40406 GUI DEBUG ge vtype GU_NORMAL_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
40406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40406 GUI DEBUG ge vaddr 08af94b0
40406 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
40406 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BA7E88
40406 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
40406 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40406 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40406 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
40406 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
40406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
40406 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
40406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
40406 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
40406 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
40406 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
40406 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
40406 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
40406 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
40406 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
40406 GUI DEBUG ge ret old PC: 0x08BA7F1C, new PC: 0x08BA80E0
40406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40406 GUI DEBUG ge call old PC: 0x08BA80E8, new PC: 0x08BA7F24
40422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40422 GUI DEBUG ge call old PC: 0x08BA7F2C, new PC: 0x08A6B15C
40422 GUI DEBUG ge ate 0x000001 redundant pure state cmd ignored
40422 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40422 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
40422 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
40422 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
40422 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
40422 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
40422 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
40422 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
40422 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
40422 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
40422 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40422 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40422 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
40422 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
40422 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
40422 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BA7F2C
40422 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
40422 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
40422 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
40422 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
40422 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40422 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
40422 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40422 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
40422 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
40422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40422 GUI DEBUG ge call old PC: 0x08BA7F50, new PC: 0x08AC9808
40422 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
40422 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
40422 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
40422 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
40422 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
40422 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
40422 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
40422 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
40422 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
40422 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
40422 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
40422 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
40422 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
40422 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
40422 GUI DEBUG ge vtype 0x0001E0 redundant pure state cmd ignored
40422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40422 GUI DEBUG ge vaddr 08af94b0
40422 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
40422 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BA7F50
40422 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
40422 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40422 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40422 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
40422 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
40422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
40422 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
40422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
40422 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
40422 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
40422 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
40422 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
40422 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
40422 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
40422 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
40422 GUI DEBUG ge ret old PC: 0x08BA7FE4, new PC: 0x08BA80E8
40422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40422 GUI DEBUG ge call old PC: 0x08BA80F0, new PC: 0x08BA7D94
40422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40422 GUI DEBUG ge call old PC: 0x08BA7D9C, new PC: 0x08A6B15C
40437 GUI DEBUG ge ate 0x000001 redundant pure state cmd ignored
40437 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40437 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
40437 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
40437 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
40437 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
40437 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
40437 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
40437 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
40437 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
40437 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
40437 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40437 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40437 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
40437 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
40437 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
40437 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BA7D9C
40437 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
40437 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
40437 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
40437 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
40437 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
40437 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
40437 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
40437 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40437 GUI DEBUG ge call old PC: 0x08BA7DC0, new PC: 0x08AC9808
40437 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
40437 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40437 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
40437 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40437 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
40437 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
40437 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
40437 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
40437 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
40437 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
40437 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
40437 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
40437 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
40437 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
40437 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
40437 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
40437 GUI DEBUG ge vtype 0x0001E0 redundant pure state cmd ignored
40437 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40437 GUI DEBUG ge vaddr 08af94b0
40437 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
40437 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BA7DC0
40437 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
40437 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40437 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40437 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40437 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
40437 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
40437 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
40437 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
40437 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
40437 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
40437 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
40437 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
40437 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
40437 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
40437 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
40437 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
40437 GUI DEBUG ge ret old PC: 0x08BA7E54, new PC: 0x08BA80F0
40437 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40437 GUI DEBUG ge call old PC: 0x08BA80F8, new PC: 0x08BA7CCC
40437 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40437 GUI DEBUG ge call old PC: 0x08BA7CD4, new PC: 0x08A6B15C
40453 GUI DEBUG ge ate 0x000001 redundant pure state cmd ignored
40453 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40453 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
40453 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
40453 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
40453 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
40453 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
40453 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
40453 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
40453 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
40453 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
40453 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40453 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40453 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
40453 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
40453 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
40453 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BA7CD4
40453 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
40453 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
40453 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
40453 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
40453 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
40453 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
40453 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
40453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40453 GUI DEBUG ge call old PC: 0x08BA7CF8, new PC: 0x08AC9808
40453 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
40453 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
40453 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
40453 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
40453 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
40453 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40453 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
40453 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
40453 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40453 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
40453 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
40453 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
40453 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
40453 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
40453 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
40453 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
40453 GUI DEBUG ge vtype 0x0001E0 redundant pure state cmd ignored
40453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40453 GUI DEBUG ge vaddr 08af94b0
40453 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
40453 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BA7CF8
40453 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
40453 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40453 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40453 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
40453 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
40453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
40453 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
40453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
40453 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
40453 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
40453 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
40453 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
40453 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
40453 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
40453 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
40453 GUI DEBUG ge ret old PC: 0x08BA7D8C, new PC: 0x08BA80F8
40453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40453 GUI DEBUG ge call old PC: 0x08BA8100, new PC: 0x08BA7C04
40453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40453 GUI DEBUG ge call old PC: 0x08BA7C0C, new PC: 0x08A6B15C
40469 GUI DEBUG ge ate 0x000001 redundant pure state cmd ignored
40469 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40469 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
40469 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
40469 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
40469 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
40469 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
40469 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
40469 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
40469 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
40469 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
40469 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40469 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40469 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
40469 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
40469 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
40469 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BA7C0C
40469 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
40469 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
40469 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
40469 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
40469 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
40469 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
40469 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
40469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40469 GUI DEBUG ge call old PC: 0x08BA7C30, new PC: 0x08AC9808
40469 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
40469 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
40469 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
40469 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
40469 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
40469 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
40469 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
40469 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
40469 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
40469 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40469 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
40469 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40469 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
40469 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
40469 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
40469 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
40469 GUI DEBUG ge vtype 0x0001E0 redundant pure state cmd ignored
40469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40469 GUI DEBUG ge vaddr 08af94b0
40469 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
40469 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BA7C30
40469 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
40469 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40469 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40469 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
40469 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
40469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
40469 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
40469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
40469 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
40469 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
40469 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
40469 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
40469 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
40469 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
40469 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
40469 GUI DEBUG ge ret old PC: 0x08BA7CC4, new PC: 0x08BA8100
40469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40469 GUI DEBUG ge call old PC: 0x08BA8108, new PC: 0x08BA7B24
40484 GUI DEBUG ge ret old PC: 0x08BA7B28, new PC: 0x08BA8108
40484 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40484 GUI DEBUG ge call old PC: 0x08BA8110, new PC: 0x08BA7B30
40484 GUI DEBUG ge ret old PC: 0x08BA7B34, new PC: 0x08BA8110
40484 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40484 GUI DEBUG ge call old PC: 0x08BA8118, new PC: 0x08BA7B3C
40484 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40484 GUI DEBUG ge call old PC: 0x08BA7B44, new PC: 0x08A6B15C
40484 GUI DEBUG ge ate 0x000001 redundant pure state cmd ignored
40484 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
40484 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
40484 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
40484 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
40484 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
40484 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
40484 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
40484 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
40484 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
40484 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
40484 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
40484 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
40484 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
40484 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
40484 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
40484 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BA7B44
40484 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
40484 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
40484 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
40484 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
40484 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
40484 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
40484 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
40484 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40484 GUI DEBUG ge call old PC: 0x08BA7B68, new PC: 0x08AC9808
40484 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
40484 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
40484 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
40484 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
40484 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
40484 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40484 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
40484 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40484 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
40484 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
40484 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
40484 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
40484 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
40484 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
40484 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
40484 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
40484 GUI DEBUG ge vtype 0x0001E0 redundant pure state cmd ignored
40484 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
40484 GUI DEBUG ge vaddr 08af94b0
40484 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
40484 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BA7B68
40484 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
40484 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
40484 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
40484 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
40484 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
40484 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
40484 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
40484 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
40484 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
40484 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
40484 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
40500 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
40500 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
40500 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
40500 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
40500 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
40500 GUI DEBUG ge ret old PC: 0x08BA7BFC, new PC: 0x08BA8118
40500 GUI DEBUG ge finish (0)
40500 GUI DEBUG ge end pc=0x8ba8120
40500 MyThread-Sound-Sub0 DEBUG hle.sceDisplay sceDisplayGetAccumulatedHcount returning 629592 (currentHcount=151)
40500 GUI DEBUG hle.sceDisplay hleDisplaySetGeBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3, copyGE=true, with=480, height=272
40500 GUI DEBUG ge Copy GE Screen to Memory 0x04154000-0x04176000
40500 GUI DEBUG ge GETexture.copyScreenToTexture GETexture[0x04154000-0x04176000, 480x272, bufferWidth=256, pixelFormat=0(PSM_5650)]
40500 GUI DEBUG ge Reloading GE Memory (0x04088000-0x04110000) to screen (480x272)
40500 GUI DEBUG ge GETexture.copyTextureToScreen GETexture[0x04088000-0x04110000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
40500 GUI DEBUG ge FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x1e, status=PSP_GE_LIST_DRAWING, pc=0x08BA8120, stall=0x00000000])
40500 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_S)
40500 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_T)
40500 GUI DEBUG ge GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
40500 MyThread-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartMultiCB cycleNum=1
40500 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40500 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40500 MyThread-Main DEBUG hle.sceDisplay sceDisplaySetFrameBuf(topaddr=0x04088000, bufferwidth=512, pixelformat=3, syncType=0)
40516 MyThread-Main DEBUG hle.sceDisplay sceDisplayGetAccumulatedHcount returning 629901 (currentHcount=175)
40516 MyThread-Main DEBUG hle.sceDisplay sceDisplayGetAccumulatedHcount returning 629942 (currentHcount=216)
40516 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40516 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40531 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40531 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40547 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
40547 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB