Log session start time Mon Jun 27 20:03:42 GMT+07:00 2011

Time Thread Level Category Message
0 GUI INFO ge Only GE Graphics: true
16 GUI INFO ge Using Async Vertex Cache
578 GUI INFO hle Using the external audio decoder (SonicStage)
719 GUI INFO ge Using RenderingEngineLwjgl31
719 GUI INFO ge OpenGL version: 4.1.0
719 GUI INFO ge Shading Language version: 4.10 NVIDIA via Cg compiler
719 GUI INFO ge GL_CONTEXT_FLAGS; 0x0
719 GUI INFO ge GL_CONTEXT_PROFILE_MASK: 0x0
719 GUI INFO ge Using VBO
719 GUI INFO ge Using VAO (Vertex Array Object)
719 GUI INFO ge Using shaders with Skinning
719 GUI INFO ge Using dynamic shaders
719 GUI INFO ge Using Geometry Shader for SPRITES
719 GUI INFO ge Using Uniform Buffer Object (UBO)
719 GUI INFO ge Using Native Color Lookup Tables (CLUT)
719 GUI INFO ge Rendering to a texture
938 GUI INFO ge Using Geometry Shader shader-150.geom
1594 root WARN hle Unsupported syscall 2080 SysMemUserForUser_1B4217BC 06030510 09FFFE00 00000000
2016 GUI INFO ge Using Geometry Shader shader-150.geom
2063 GUI INFO ge Using Geometry Shader shader-150.geom
2469 GUI INFO ge Using Geometry Shader shader-150.geom
2625 GUI INFO ge Using Geometry Shader shader-150.geom
10985 GUI INFO ge Using Geometry Shader shader-150.geom
11766 MyThread-MovieStart INFO hle Using external audio 'G:\Jpcsp\tmp\ULES01521\Mpeg-31221760\ExtAudio.wav'
11828 GUI INFO ge Using Geometry Shader shader-150.geom
11875 GUI INFO ge Using Geometry Shader shader-150.geom
11891 GUI INFO ge Using Geometry Shader shader-150.geom
14000 GUI INFO ge Using Geometry Shader shader-150.geom
15172 MyThread-Sound-Bgm0 INFO hle AT3+ data decoded by the external decoder.
24156 MyThread-Sound-Bgm0 INFO hle AT3+ data decoded by the external decoder.
28641 MyThread-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartMultiCB cycleNum=1
28641 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
28656 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
28656 MyThread-Main DEBUG hle.sceDisplay sceDisplaySetFrameBuf(topaddr=0x04088000, bufferwidth=512, pixelformat=3, syncType=0)
28656 MyThread-Main DEBUG hle.sceDisplay sceDisplayGetAccumulatedHcount returning 437836 (currentHcount=113)
28656 MyThread-Main DEBUG hle.sceDisplay sceDisplayGetAccumulatedHcount returning 437879 (currentHcount=156)
28656 GUI DEBUG ge executeList PspGeList[id=0xb, status=PSP_GE_LIST_DRAWING, pc=0x08BC7200, stall=0x00000000]
28656 GUI DEBUG ge psm=3(PSM_8888)
28656 GUI DEBUG ge fbw fbp=88000, fbw=512
28656 GUI DEBUG ge fbp fbp=0, fbw=512
28656 GUI DEBUG ge base 08000000
28656 GUI DEBUG ge jump old PC: 0x08BC7214, new PC: 0x08BC7394
28656 GUI DEBUG hle.sceDisplay hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
28656 GUI DEBUG ge Reloading GE Memory (0x04000000-0x04088000) to screen (480x272)
28672 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
28672 GUI DEBUG ge clear mode : 7
28672 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
28672 GUI DEBUG ge vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
28672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28672 GUI DEBUG ge vaddr 08bc7214
28672 GUI DEBUG ge tflush 0x04088000, buffer_width=512 (512,512)
28672 GUI DEBUG ge tflush texture_storage=0x3(PSM_8888), tex_clut_mode=0x3, tex_clut_addr=0x09641AC0, texture_swizzle=false
28672 GUI DEBUG ge prim sprites 16x
28672 GUI DEBUG ge sceGuEnable(GU_SCISSOR_TEST)
28672 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_S)
28672 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_T)
28672 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
28672 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28672 GUI DEBUG ge Not reading Vertex, all native at 0x08BC7214
28672 GUI DEBUG ge checkMultiDraw at 0x08BC73A8
28672 GUI DEBUG ge clear 0x000000 has stopped integration in MultiDrawArrays
28672 GUI DEBUG ge clear mode end
28672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28672 GUI DEBUG ge jump old PC: 0x08BC73B4, new PC: 0x08BC73F0
28672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28672 GUI DEBUG ge jump old PC: 0x08BC73F8, new PC: 0x08BC73FC
28672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28672 GUI DEBUG ge jump old PC: 0x08BC7404, new PC: 0x08BD89D4
28672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28672 GUI DEBUG ge jump old PC: 0x08BD89DC, new PC: 0x08BD8A9C
28672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28672 GUI DEBUG ge jump old PC: 0x08BD8AA4, new PC: 0x08BD8AA8
28672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28672 GUI DEBUG ge jump old PC: 0x08BD8AB0, new PC: 0x08BD8AB4
28672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28672 GUI DEBUG ge jump old PC: 0x08BD8ABC, new PC: 0x08BD8B7C
28672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28672 GUI DEBUG ge jump old PC: 0x08BD8B84, new PC: 0x08BD8C44
28672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28672 GUI DEBUG ge jump old PC: 0x08BD8C4C, new PC: 0x08BD8D0C
28672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28672 GUI DEBUG ge jump old PC: 0x08BD8D14, new PC: 0x08BD8DD4
28672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28672 GUI DEBUG ge jump old PC: 0x08BD8DDC, new PC: 0x08BD8E9C
28672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28672 GUI DEBUG ge jump old PC: 0x08BD8EA4, new PC: 0x08BD8F64
28672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28672 GUI DEBUG ge jump old PC: 0x08BD8F6C, new PC: 0x08BD9030
28672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28672 GUI DEBUG ge call old PC: 0x08BD9038, new PC: 0x08BC73F8
28672 GUI DEBUG ge ret old PC: 0x08BC73FC, new PC: 0x08BD9038
28672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28672 GUI DEBUG ge call old PC: 0x08BD9040, new PC: 0x08BC7404
28672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28672 GUI DEBUG ge call old PC: 0x08BC740C, new PC: 0x08A6B15C
28672 GUI DEBUG ge sceGuEnable(GU_ALPHA_TEST)
28672 GUI DEBUG ge sceGuAlphaFunc(6,0)
28672 GUI DEBUG ge sceGuDisable(GU_DEPTH_TEST)
28672 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
28672 GUI DEBUG ge sceGuDisable(GU_COLOR_TEST)
28672 GUI DEBUG ge sceGuEnable(GU_TEXTURE_2D)
28672 GUI DEBUG ge sceGuEnable(GU_BLEND)
28672 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
28672 GUI DEBUG ge sceGuDepthMask(disableWrites)
28672 GUI DEBUG ge sceGuDisable(GU_CULL_FACE)
28672 GUI DEBUG ge sceGuDisable(GU_FOG)
28672 GUI DEBUG ge sceGuStencilOp(fail=0, zfail=0, zpass=0)
28672 GUI DEBUG ge sceGuStencilFunc(func=1, ref=0, mask=255)
28672 GUI DEBUG ge sceGuTexFunc mode 000100 ALPHA
28672 GUI DEBUG ge pmska alpha mask=0x00
28672 GUI DEBUG ge sceGuColorMaterial 3
28672 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BC740C
28672 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
28672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28672 GUI DEBUG ge call old PC: 0x08BC7418, new PC: 0x08AC9808
28672 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
28672 GUI DEBUG ge ambient light r=1.0 g=1.0 b=1.0 (FFFFFF)
28672 GUI DEBUG ge Light 0 position (0.000000, -1.000000, 0.000000)
28672 GUI DEBUG ge Light 0 position (0.000000, -1.000000, 0.000000)
28672 GUI DEBUG ge Light 0 position (0.000000, -1.000000, 0.000000)
28672 GUI DEBUG ge Light 0 type 0 kind 1
28672 GUI DEBUG ge sceGuLightColor (GU_LIGHT0, GU_DIFFUSE)
28672 GUI DEBUG ge sceGuLightColor (GU_LIGHT0, GU_SPECULAR)
28688 GUI DEBUG ge material emission r=0.0 g=0.0 b=0.0 (00000000)
28688 GUI DEBUG ge material shininess 0.0
28688 GUI DEBUG ge sceGuLightMode(GU_SEPARATE_SPECULAR_COLOR)
28688 GUI DEBUG ge sceGuEnable(GU_LIGHT0)
28688 GUI DEBUG ge sceGuDisable(GU_LIGHT1)
28688 GUI DEBUG ge vtype GU_NORMAL_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
28688 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28688 GUI DEBUG ge vaddr 08af94b0
28688 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
28688 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BC7418
28688 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
28688 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28688 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
28688 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28688 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
28688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28688 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
28688 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
28688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
28688 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
28688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
28688 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
28688 GUI DEBUG ge zscale -32767.5
28688 GUI DEBUG ge zpos 32767.5
28688 GUI DEBUG ge sceGuDepthRange(0.0, 1.0)
28688 GUI DEBUG ge base 09000000
28688 GUI DEBUG ge call old PC: 0x08BC74A8, new PC: 0x09552E98
28688 GUI DEBUG ge sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=true)
28688 GUI DEBUG ge sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
28688 GUI DEBUG ge sceGuTexImage(level=0, X, X, texBufferWidth=512, hi(pointer=0x9088000))
28688 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e1410))
28688 GUI DEBUG ge sceGuTexImage(level=0, width=512, height=512, X, X)
28688 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
28688 GUI DEBUG ge tflush (deferring to prim)
28688 GUI DEBUG ge sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
28688 GUI DEBUG ge sceGuClutLoad(X, hi(cbp=0x9641ac0))
28688 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9421410))
28688 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
28688 GUI DEBUG ge ret old PC: 0x09552ECC, new PC: 0x08BC74A8
28688 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28688 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28688 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28688 GUI DEBUG ge sceGuBlendFunc(op=0, src=10, dst=10)
28688 GUI DEBUG ge sfix : 0xFFFFFF
28688 GUI DEBUG ge dfix : 0x000000
28688 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
28688 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28688 GUI DEBUG ge pmskc color mask=0x000000
28688 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28688 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28688 GUI DEBUG ge material ambient r=1.0 g=1.0 b=1.0 (00FFFFFF)
28688 GUI DEBUG ge material ambient a=1.0 (FF)
28688 GUI DEBUG ge material specular r=0.0 g=0.0 b=0.0 (00000000)
28688 GUI DEBUG ge base 08000000
28688 GUI DEBUG ge jump old PC: 0x08BC7510, new PC: 0x08BC7570
28688 GUI DEBUG ge vtype GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
28688 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28688 GUI DEBUG ge vaddr 08bc7510
28688 GUI DEBUG ge Texture.hashCode: 262144 bytes
28688 GUI DEBUG ge tflush Reusing cached texture 48
28688 GUI DEBUG ge prim triangle_strips 2x
28688 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_S)
28688 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_T)
28688 GUI DEBUG ge sceGuEnable(RE_COLOR_MATERIAL)
28688 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28688 GUI DEBUG ge Not reading Vertex, all native at 0x08BC7510
28688 GUI DEBUG ge checkMultiDraw at 0x08BC7580
28688 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28688 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28688 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28688 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28688 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28688 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28688 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28688 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28688 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28688 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28688 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28688 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28688 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28688 GUI DEBUG ge jump old PC: 0x08BC75DC, new PC: 0x08BC7640
28688 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28688 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28688 GUI DEBUG ge vaddr 08bc75e0
28688 GUI DEBUG ge prim triangle_strips 2x
28703 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28703 GUI DEBUG ge Not reading Vertex, all native at 0x08BC75E0
28703 GUI DEBUG ge checkMultiDraw at 0x08BC7650
28703 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28703 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28703 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28703 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28703 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28703 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28703 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28703 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28703 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
28703 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28703 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28703 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
28703 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28703 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28703 GUI DEBUG ge jump old PC: 0x08BC76AC, new PC: 0x08BC7710
28703 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28703 GUI DEBUG ge vaddr 08bc76b0
28703 GUI DEBUG ge prim triangle_strips 2x
28703 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28703 GUI DEBUG ge Not reading Vertex, all native at 0x08BC76B0
28703 GUI DEBUG ge checkMultiDraw at 0x08BC7720
28703 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28703 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28703 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28703 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28703 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28703 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28703 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28703 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28703 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28703 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28703 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28703 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28703 GUI DEBUG ge jump old PC: 0x08BC777C, new PC: 0x08BC77E0
28703 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28703 GUI DEBUG ge vaddr 08bc7780
28703 GUI DEBUG ge prim triangle_strips 2x
28703 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28703 GUI DEBUG ge Not reading Vertex, all native at 0x08BC7780
28703 GUI DEBUG ge checkMultiDraw at 0x08BC77F0
28703 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28703 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28703 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28703 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28703 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28703 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28703 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28703 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28703 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28703 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28703 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28703 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28703 GUI DEBUG ge jump old PC: 0x08BC784C, new PC: 0x08BC78B0
28703 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28703 GUI DEBUG ge vaddr 08bc7850
28703 GUI DEBUG ge prim triangle_strips 2x
28703 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28703 GUI DEBUG ge Not reading Vertex, all native at 0x08BC7850
28703 GUI DEBUG ge checkMultiDraw at 0x08BC78C0
28703 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28703 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28703 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28703 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28703 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28703 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28703 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28703 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28703 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28703 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28703 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28703 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28703 GUI DEBUG ge jump old PC: 0x08BC791C, new PC: 0x08BC7980
28703 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28703 GUI DEBUG ge vaddr 08bc7920
28703 GUI DEBUG ge prim triangle_strips 2x
28703 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28703 GUI DEBUG ge Not reading Vertex, all native at 0x08BC7920
28703 GUI DEBUG ge checkMultiDraw at 0x08BC7990
28703 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28703 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28703 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28703 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28719 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28719 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28719 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28719 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28719 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28719 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28719 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28719 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28719 GUI DEBUG ge jump old PC: 0x08BC79EC, new PC: 0x08BC7A50
28719 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28719 GUI DEBUG ge vaddr 08bc79f0
28719 GUI DEBUG ge prim triangle_strips 2x
28719 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28719 GUI DEBUG ge Not reading Vertex, all native at 0x08BC79F0
28719 GUI DEBUG ge checkMultiDraw at 0x08BC7A60
28719 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28719 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28719 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28719 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28719 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28719 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28719 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28719 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28719 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
28719 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28719 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
28719 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28719 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28719 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28719 GUI DEBUG ge jump old PC: 0x08BC7ABC, new PC: 0x08BC7B20
28719 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28719 GUI DEBUG ge vaddr 08bc7ac0
28719 GUI DEBUG ge prim triangle_strips 2x
28719 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28719 GUI DEBUG ge Not reading Vertex, all native at 0x08BC7AC0
28719 GUI DEBUG ge checkMultiDraw at 0x08BC7B30
28719 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28719 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28719 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28719 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28719 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28719 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28719 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28719 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28719 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28719 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28719 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28719 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28719 GUI DEBUG ge jump old PC: 0x08BC7B8C, new PC: 0x08BC7BF0
28719 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28719 GUI DEBUG ge vaddr 08bc7b90
28719 GUI DEBUG ge prim triangle_strips 2x
28719 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28719 GUI DEBUG ge Not reading Vertex, all native at 0x08BC7B90
28719 GUI DEBUG ge checkMultiDraw at 0x08BC7C00
28719 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28719 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28719 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28719 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28719 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28719 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28719 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28719 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28719 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28719 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28719 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28719 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28719 GUI DEBUG ge jump old PC: 0x08BC7C5C, new PC: 0x08BC7CC0
28719 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28719 GUI DEBUG ge vaddr 08bc7c60
28719 GUI DEBUG ge prim triangle_strips 2x
28719 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28719 GUI DEBUG ge Not reading Vertex, all native at 0x08BC7C60
28719 GUI DEBUG ge checkMultiDraw at 0x08BC7CD0
28719 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28719 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28719 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28719 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28719 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28719 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28719 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28719 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28719 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28719 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28719 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28719 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28719 GUI DEBUG ge jump old PC: 0x08BC7D2C, new PC: 0x08BC7D90
28719 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28719 GUI DEBUG ge vaddr 08bc7d30
28719 GUI DEBUG ge prim triangle_strips 2x
28719 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28719 GUI DEBUG ge Not reading Vertex, all native at 0x08BC7D30
28719 GUI DEBUG ge checkMultiDraw at 0x08BC7DA0
28735 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28735 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28735 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28735 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28735 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28735 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28735 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28735 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28735 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28735 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28735 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28735 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28735 GUI DEBUG ge jump old PC: 0x08BC7DFC, new PC: 0x08BC7E60
28735 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28735 GUI DEBUG ge vaddr 08bc7e00
28735 GUI DEBUG ge prim triangle_strips 2x
28735 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28735 GUI DEBUG ge Not reading Vertex, all native at 0x08BC7E00
28735 GUI DEBUG ge checkMultiDraw at 0x08BC7E70
28735 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28735 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28735 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28735 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28735 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28735 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28735 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28735 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28735 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
28735 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28735 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28735 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28735 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28735 GUI DEBUG ge jump old PC: 0x08BC7ECC, new PC: 0x08BC7F30
28735 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28735 GUI DEBUG ge vaddr 08bc7ed0
28735 GUI DEBUG ge prim triangle_strips 2x
28735 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28735 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
28735 GUI DEBUG ge Not reading Vertex, all native at 0x08BC7ED0
28735 GUI DEBUG ge checkMultiDraw at 0x08BC7F40
28735 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28735 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28735 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28735 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28735 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28735 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28735 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28735 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28735 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28735 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28735 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28735 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28735 GUI DEBUG ge jump old PC: 0x08BC7F9C, new PC: 0x08BC8000
28735 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28735 GUI DEBUG ge vaddr 08bc7fa0
28735 GUI DEBUG ge prim triangle_strips 2x
28735 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28735 GUI DEBUG ge Not reading Vertex, all native at 0x08BC7FA0
28735 GUI DEBUG ge checkMultiDraw at 0x08BC8010
28735 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28735 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28735 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28735 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28735 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28735 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28735 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28735 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28735 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28735 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28735 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28735 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28750 GUI DEBUG ge jump old PC: 0x08BC806C, new PC: 0x08BC80D0
28750 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28750 GUI DEBUG ge vaddr 08bc8070
28750 GUI DEBUG ge prim triangle_strips 2x
28750 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28750 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8070
28750 GUI DEBUG ge checkMultiDraw at 0x08BC80E0
28750 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28750 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28750 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28750 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28750 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28750 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28750 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28750 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28750 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28750 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28750 GUI DEBUG ge jump old PC: 0x08BC813C, new PC: 0x08BC81A0
28750 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28750 GUI DEBUG ge vaddr 08bc8140
28750 GUI DEBUG ge prim triangle_strips 2x
28750 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28750 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
28750 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8140
28750 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
28750 GUI DEBUG ge checkMultiDraw at 0x08BC81B0
28750 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28750 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28750 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28750 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28750 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28750 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28750 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28750 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28750 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28750 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28750 GUI DEBUG ge jump old PC: 0x08BC820C, new PC: 0x08BC8270
28750 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28750 GUI DEBUG ge vaddr 08bc8210
28750 GUI DEBUG ge prim triangle_strips 2x
28750 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28750 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8210
28750 GUI DEBUG ge checkMultiDraw at 0x08BC8280
28750 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28750 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28750 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28750 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28750 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28750 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28750 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28750 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28750 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28750 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28750 GUI DEBUG ge jump old PC: 0x08BC82DC, new PC: 0x08BC8340
28750 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28750 GUI DEBUG ge vaddr 08bc82e0
28766 GUI DEBUG ge prim triangle_strips 2x
28766 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28766 GUI DEBUG ge Not reading Vertex, all native at 0x08BC82E0
28766 GUI DEBUG ge checkMultiDraw at 0x08BC8350
28766 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28766 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28766 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28766 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28766 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28766 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28766 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28766 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28766 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28766 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28766 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28766 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28766 GUI DEBUG ge jump old PC: 0x08BC83AC, new PC: 0x08BC8410
28766 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28766 GUI DEBUG ge vaddr 08bc83b0
28766 GUI DEBUG ge prim triangle_strips 2x
28766 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28766 GUI DEBUG ge Not reading Vertex, all native at 0x08BC83B0
28766 GUI DEBUG ge checkMultiDraw at 0x08BC8420
28766 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28766 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28766 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28766 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28766 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28766 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
28766 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28766 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
28766 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28766 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28766 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28766 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28766 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28766 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28766 GUI DEBUG ge jump old PC: 0x08BC847C, new PC: 0x08BC84E0
28766 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28766 GUI DEBUG ge vaddr 08bc8480
28766 GUI DEBUG ge prim triangle_strips 2x
28766 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28766 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8480
28766 GUI DEBUG ge checkMultiDraw at 0x08BC84F0
28766 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28766 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28766 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28766 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28766 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28766 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28766 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28766 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28766 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28766 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28766 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28766 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28766 GUI DEBUG ge jump old PC: 0x08BC854C, new PC: 0x08BC85B0
28766 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28766 GUI DEBUG ge vaddr 08bc8550
28766 GUI DEBUG ge prim triangle_strips 2x
28766 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28766 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8550
28766 GUI DEBUG ge checkMultiDraw at 0x08BC85C0
28828 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28828 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
28828 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28828 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
28828 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28828 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28828 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28828 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28828 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28828 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28828 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28828 GUI DEBUG ge jump old PC: 0x08BC861C, new PC: 0x08BC8680
28828 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28828 GUI DEBUG ge vaddr 08bc8620
28828 GUI DEBUG ge prim triangle_strips 2x
28828 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28828 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8620
28828 GUI DEBUG ge checkMultiDraw at 0x08BC8690
28844 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28844 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28844 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28844 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28844 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28844 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28844 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28844 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28844 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28844 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28844 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28844 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28844 GUI DEBUG ge jump old PC: 0x08BC86EC, new PC: 0x08BC8750
28844 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28844 GUI DEBUG ge vaddr 08bc86f0
28844 GUI DEBUG ge prim triangle_strips 2x
28844 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28844 GUI DEBUG ge Not reading Vertex, all native at 0x08BC86F0
28844 GUI DEBUG ge checkMultiDraw at 0x08BC8760
28844 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
28844 GUI DEBUG ge base 09000000
28844 GUI DEBUG ge call old PC: 0x08BC8768, new PC: 0x09552F70
28844 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
28844 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
28844 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
28844 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421850))
28844 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
28844 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
28844 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
28844 GUI DEBUG ge tflush (deferring to prim)
28844 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
28844 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
28844 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461850))
28844 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
28844 GUI DEBUG ge ret old PC: 0x09552FA4, new PC: 0x08BC8768
28844 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28844 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28844 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28844 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
28844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28844 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
28844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28844 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
28844 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28844 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28844 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28844 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28844 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28844 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28844 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28844 GUI DEBUG ge base 08000000
28844 GUI DEBUG ge jump old PC: 0x08BC87C4, new PC: 0x08BC8830
28844 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28844 GUI DEBUG ge vaddr 08bc87d0
28844 GUI DEBUG ge Texture.hashCode: 262144 bytes
28844 GUI DEBUG ge tflush Reusing cached texture 50
28844 GUI DEBUG ge prim triangle_strips 2x
28844 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28844 GUI DEBUG ge Not reading Vertex, all native at 0x08BC87D0
28844 GUI DEBUG ge checkMultiDraw at 0x08BC8840
28844 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28844 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28844 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28844 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28860 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28860 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28860 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28860 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28860 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28860 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28860 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28860 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28860 GUI DEBUG ge jump old PC: 0x08BC889C, new PC: 0x08BC8900
28860 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28860 GUI DEBUG ge vaddr 08bc88a0
28860 GUI DEBUG ge prim triangle_strips 2x
28860 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28860 GUI DEBUG ge Not reading Vertex, all native at 0x08BC88A0
28860 GUI DEBUG ge checkMultiDraw at 0x08BC8910
28860 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28860 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28860 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28860 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28860 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28860 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28860 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28860 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28860 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28860 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28860 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28860 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28860 GUI DEBUG ge jump old PC: 0x08BC896C, new PC: 0x08BC89D0
28860 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28860 GUI DEBUG ge vaddr 08bc8970
28860 GUI DEBUG ge prim triangle_strips 2x
28860 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28860 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8970
28860 GUI DEBUG ge checkMultiDraw at 0x08BC89E0
28860 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28860 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28860 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28860 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28860 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28860 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28860 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28860 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28860 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28860 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28860 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28860 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28860 GUI DEBUG ge jump old PC: 0x08BC8A3C, new PC: 0x08BC8AA0
28860 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28860 GUI DEBUG ge vaddr 08bc8a40
28860 GUI DEBUG ge prim triangle_strips 2x
28860 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
28860 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28860 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8A40
28860 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
28860 GUI DEBUG ge checkMultiDraw at 0x08BC8AB0
28860 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
28860 GUI DEBUG ge base 09000000
28860 GUI DEBUG ge call old PC: 0x08BC8AB8, new PC: 0x095531F8
28860 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
28860 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
28860 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
28860 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x94d2510))
28860 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
28860 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
28860 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
28860 GUI DEBUG ge tflush (deferring to prim)
28860 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
28860 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
28860 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9512510))
28860 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
28860 GUI DEBUG ge ret old PC: 0x0955322C, new PC: 0x08BC8AB8
28860 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28860 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28860 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28875 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
28875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28875 GUI DEBUG ge base 08000000
28875 GUI DEBUG ge jump old PC: 0x08BC8B14, new PC: 0x08BC8B80
28875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28875 GUI DEBUG ge vaddr 08bc8b20
28875 GUI DEBUG ge Texture.hashCode: 262144 bytes
28875 GUI DEBUG ge tflush Reusing cached texture 52
28875 GUI DEBUG ge prim triangle_strips 2x
28875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28875 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8B20
28875 GUI DEBUG ge checkMultiDraw at 0x08BC8B90
28875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28875 GUI DEBUG ge jump old PC: 0x08BC8BEC, new PC: 0x08BC8C50
28875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28875 GUI DEBUG ge vaddr 08bc8bf0
28875 GUI DEBUG ge prim triangle_strips 2x
28875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28875 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8BF0
28875 GUI DEBUG ge checkMultiDraw at 0x08BC8C60
28875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28875 GUI DEBUG ge jump old PC: 0x08BC8CBC, new PC: 0x08BC8D20
28875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28875 GUI DEBUG ge vaddr 08bc8cc0
28875 GUI DEBUG ge prim triangle_strips 2x
28875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28875 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8CC0
28875 GUI DEBUG ge checkMultiDraw at 0x08BC8D30
28875 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
28875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28875 GUI DEBUG ge jump old PC: 0x08BC8D8C, new PC: 0x08BC8DF0
28875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28891 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
28891 GUI DEBUG ge vaddr 08bc8d90
28891 GUI DEBUG ge prim triangle_strips 2x
28891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28891 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8D90
28891 GUI DEBUG ge checkMultiDraw at 0x08BC8E00
28891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28891 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28891 GUI DEBUG ge jump old PC: 0x08BC8E5C, new PC: 0x08BC8EC0
28891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28891 GUI DEBUG ge vaddr 08bc8e60
28891 GUI DEBUG ge prim triangle_strips 2x
28891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28891 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8E60
28891 GUI DEBUG ge checkMultiDraw at 0x08BC8ED0
28891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28891 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28891 GUI DEBUG ge jump old PC: 0x08BC8F2C, new PC: 0x08BC8F90
28891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28891 GUI DEBUG ge vaddr 08bc8f30
28891 GUI DEBUG ge prim triangle_strips 2x
28891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28891 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8F30
28891 GUI DEBUG ge checkMultiDraw at 0x08BC8FA0
28891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28891 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28891 GUI DEBUG ge jump old PC: 0x08BC8FFC, new PC: 0x08BC9060
28891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28891 GUI DEBUG ge vaddr 08bc9000
28891 GUI DEBUG ge prim triangle_strips 2x
28891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28891 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
28891 GUI DEBUG ge Not reading Vertex, all native at 0x08BC9000
28891 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
28891 GUI DEBUG ge checkMultiDraw at 0x08BC9070
28891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28906 GUI DEBUG ge jump old PC: 0x08BC90CC, new PC: 0x08BC9130
28906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28906 GUI DEBUG ge vaddr 08bc90d0
28906 GUI DEBUG ge prim triangle_strips 2x
28906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28906 GUI DEBUG ge Not reading Vertex, all native at 0x08BC90D0
28906 GUI DEBUG ge checkMultiDraw at 0x08BC9140
28906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28906 GUI DEBUG ge jump old PC: 0x08BC919C, new PC: 0x08BC9200
28906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28906 GUI DEBUG ge vaddr 08bc91a0
28906 GUI DEBUG ge prim triangle_strips 2x
28906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28906 GUI DEBUG ge Not reading Vertex, all native at 0x08BC91A0
28906 GUI DEBUG ge checkMultiDraw at 0x08BC9210
28906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28906 GUI DEBUG ge jump old PC: 0x08BC926C, new PC: 0x08BC92D0
28906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28906 GUI DEBUG ge vaddr 08bc9270
28906 GUI DEBUG ge prim triangle_strips 2x
28906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28906 GUI DEBUG ge Not reading Vertex, all native at 0x08BC9270
28906 GUI DEBUG ge checkMultiDraw at 0x08BC92E0
28906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28906 GUI DEBUG ge jump old PC: 0x08BC933C, new PC: 0x08BC93A0
28906 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
28906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28906 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
28906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28906 GUI DEBUG ge vaddr 08bc9340
28906 GUI DEBUG ge prim triangle_strips 2x
28906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28906 GUI DEBUG ge Not reading Vertex, all native at 0x08BC9340
28906 GUI DEBUG ge checkMultiDraw at 0x08BC93B0
28906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28922 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28922 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28922 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28922 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28922 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28922 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28922 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28922 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28922 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28922 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28922 GUI DEBUG ge jump old PC: 0x08BC940C, new PC: 0x08BC9470
28922 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28922 GUI DEBUG ge vaddr 08bc9410
28922 GUI DEBUG ge prim triangle_strips 2x
28922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28922 GUI DEBUG ge Not reading Vertex, all native at 0x08BC9410
28922 GUI DEBUG ge checkMultiDraw at 0x08BC9480
28922 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
28922 GUI DEBUG ge base 09000000
28922 GUI DEBUG ge call old PC: 0x08BC9488, new PC: 0x09552F70
28922 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
28922 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
28922 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
28922 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421850))
28922 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
28922 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
28922 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
28922 GUI DEBUG ge tflush (deferring to prim)
28922 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
28922 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
28922 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461850))
28922 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
28922 GUI DEBUG ge ret old PC: 0x09552FA4, new PC: 0x08BC9488
28922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28922 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28922 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28922 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
28922 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28922 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28922 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28922 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28922 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28922 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28922 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28922 GUI DEBUG ge base 08000000
28922 GUI DEBUG ge jump old PC: 0x08BC94E4, new PC: 0x08BC9550
28922 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28922 GUI DEBUG ge vaddr 08bc94f0
28922 GUI DEBUG ge tflush Reusing cached texture 50
28922 GUI DEBUG ge prim triangle_strips 2x
28922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28922 GUI DEBUG ge Not reading Vertex, all native at 0x08BC94F0
28922 GUI DEBUG ge checkMultiDraw at 0x08BC9560
28922 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28922 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28922 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28922 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28922 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28922 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28922 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28922 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28922 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28922 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28922 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28922 GUI DEBUG ge jump old PC: 0x08BC95BC, new PC: 0x08BC9620
28922 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28922 GUI DEBUG ge vaddr 08bc95c0
28922 GUI DEBUG ge prim triangle_strips 2x
28922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28922 GUI DEBUG ge Not reading Vertex, all native at 0x08BC95C0
28922 GUI DEBUG ge checkMultiDraw at 0x08BC9630
28922 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
28922 GUI DEBUG ge base 09000000
28922 GUI DEBUG ge call old PC: 0x08BC9638, new PC: 0x09552E98
28922 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
28922 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
28922 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
28938 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e1410))
28938 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
28938 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
28938 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
28938 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
28938 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
28938 GUI DEBUG ge tflush (deferring to prim)
28938 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
28938 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
28938 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9421410))
28938 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
28938 GUI DEBUG ge ret old PC: 0x09552ECC, new PC: 0x08BC9638
28938 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28938 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28938 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28938 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
28938 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28938 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28938 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28938 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28938 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28938 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28938 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28938 GUI DEBUG ge base 08000000
28938 GUI DEBUG ge jump old PC: 0x08BC9694, new PC: 0x08BC9700
28938 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28938 GUI DEBUG ge vaddr 08bc96a0
28938 GUI DEBUG ge tflush Reusing cached texture 48
28938 GUI DEBUG ge prim triangle_strips 2x
28938 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28938 GUI DEBUG ge Not reading Vertex, all native at 0x08BC96A0
28938 GUI DEBUG ge checkMultiDraw at 0x08BC9710
28938 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28938 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28938 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28938 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28938 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28938 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28938 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28938 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28938 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28938 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28938 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28938 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28938 GUI DEBUG ge jump old PC: 0x08BC976C, new PC: 0x08BC97D0
28938 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28938 GUI DEBUG ge vaddr 08bc9770
28938 GUI DEBUG ge prim triangle_strips 2x
28938 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28938 GUI DEBUG ge Not reading Vertex, all native at 0x08BC9770
28938 GUI DEBUG ge checkMultiDraw at 0x08BC97E0
28938 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28938 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28938 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28938 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28938 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28938 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28938 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28938 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28938 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28938 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28938 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28938 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28938 GUI DEBUG ge jump old PC: 0x08BC983C, new PC: 0x08BC98A0
28938 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28938 GUI DEBUG ge vaddr 08bc9840
28938 GUI DEBUG ge prim triangle_strips 2x
28938 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28938 GUI DEBUG ge Not reading Vertex, all native at 0x08BC9840
28938 GUI DEBUG ge checkMultiDraw at 0x08BC98B0
28938 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28938 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28938 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28938 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28953 GUI DEBUG ge jump old PC: 0x08BC990C, new PC: 0x08BC9970
28953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28953 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
28953 GUI DEBUG ge vaddr 08bc9910
28953 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
28953 GUI DEBUG ge prim triangle_strips 2x
28953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28953 GUI DEBUG ge Not reading Vertex, all native at 0x08BC9910
28953 GUI DEBUG ge checkMultiDraw at 0x08BC9980
28953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28953 GUI DEBUG ge jump old PC: 0x08BC99DC, new PC: 0x08BC9A40
28953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28953 GUI DEBUG ge vaddr 08bc99e0
28953 GUI DEBUG ge prim triangle_strips 2x
28953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28953 GUI DEBUG ge Not reading Vertex, all native at 0x08BC99E0
28953 GUI DEBUG ge checkMultiDraw at 0x08BC9A50
28953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28953 GUI DEBUG ge jump old PC: 0x08BC9AAC, new PC: 0x08BC9B10
28953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28953 GUI DEBUG ge vaddr 08bc9ab0
28953 GUI DEBUG ge prim triangle_strips 2x
28953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28953 GUI DEBUG ge Not reading Vertex, all native at 0x08BC9AB0
28953 GUI DEBUG ge checkMultiDraw at 0x08BC9B20
28953 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
28953 GUI DEBUG ge base 09000000
28953 GUI DEBUG ge call old PC: 0x08BC9B28, new PC: 0x09552F70
28953 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
28953 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
28953 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
28953 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421850))
28953 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
28953 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
28953 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
28953 GUI DEBUG ge tflush (deferring to prim)
28953 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
28953 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
28953 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461850))
28953 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
28953 GUI DEBUG ge ret old PC: 0x09552FA4, new PC: 0x08BC9B28
28953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28969 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
28969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28969 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
28969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28969 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
28969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28969 GUI DEBUG ge base 08000000
28969 GUI DEBUG ge jump old PC: 0x08BC9B84, new PC: 0x08BC9BF0
28969 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28969 GUI DEBUG ge vaddr 08bc9b90
28969 GUI DEBUG ge tflush Reusing cached texture 50
28969 GUI DEBUG ge prim triangle_strips 2x
28969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28969 GUI DEBUG ge Not reading Vertex, all native at 0x08BC9B90
28969 GUI DEBUG ge checkMultiDraw at 0x08BC9C00
28969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28969 GUI DEBUG ge jump old PC: 0x08BC9C5C, new PC: 0x08BC9CC0
28969 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28969 GUI DEBUG ge vaddr 08bc9c60
28969 GUI DEBUG ge prim triangle_strips 2x
28969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28969 GUI DEBUG ge Not reading Vertex, all native at 0x08BC9C60
28969 GUI DEBUG ge checkMultiDraw at 0x08BC9CD0
28969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28969 GUI DEBUG ge jump old PC: 0x08BC9D2C, new PC: 0x08BC9D90
28969 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28969 GUI DEBUG ge vaddr 08bc9d30
28969 GUI DEBUG ge prim triangle_strips 2x
28969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28969 GUI DEBUG ge Not reading Vertex, all native at 0x08BC9D30
28969 GUI DEBUG ge checkMultiDraw at 0x08BC9DA0
28969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28985 GUI DEBUG ge jump old PC: 0x08BC9DFC, new PC: 0x08BC9E60
28985 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28985 GUI DEBUG ge vaddr 08bc9e00
28985 GUI DEBUG ge prim triangle_strips 2x
28985 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28985 GUI DEBUG ge Not reading Vertex, all native at 0x08BC9E00
28985 GUI DEBUG ge checkMultiDraw at 0x08BC9E70
28985 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
28985 GUI DEBUG ge base 09000000
28985 GUI DEBUG ge call old PC: 0x08BC9E78, new PC: 0x095531F8
28985 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
28985 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
28985 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
28985 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x94d2510))
28985 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
28985 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
28985 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
28985 GUI DEBUG ge tflush (deferring to prim)
28985 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
28985 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
28985 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9512510))
28985 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
28985 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
28985 GUI DEBUG ge ret old PC: 0x0955322C, new PC: 0x08BC9E78
28985 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
28985 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28985 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28985 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28985 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
28985 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28985 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28985 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28985 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28985 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28985 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28985 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28985 GUI DEBUG ge base 08000000
28985 GUI DEBUG ge jump old PC: 0x08BC9ED4, new PC: 0x08BC9F40
28985 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28985 GUI DEBUG ge vaddr 08bc9ee0
28985 GUI DEBUG ge tflush Reusing cached texture 52
28985 GUI DEBUG ge prim triangle_strips 2x
28985 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28985 GUI DEBUG ge Not reading Vertex, all native at 0x08BC9EE0
28985 GUI DEBUG ge checkMultiDraw at 0x08BC9F50
28985 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28985 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28985 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28985 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28985 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28985 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28985 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28985 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
28985 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
28985 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
28985 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
28985 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
28985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28985 GUI DEBUG ge jump old PC: 0x08BC9FAC, new PC: 0x08BCA010
28985 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
28985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
28985 GUI DEBUG ge vaddr 08bc9fb0
28985 GUI DEBUG ge prim triangle_strips 2x
28985 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
28985 GUI DEBUG ge Not reading Vertex, all native at 0x08BC9FB0
28985 GUI DEBUG ge checkMultiDraw at 0x08BCA020
28985 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
28985 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
28985 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
28985 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
28985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
28985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
28985 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
28985 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
28985 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
28985 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29000 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29000 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29000 GUI DEBUG ge jump old PC: 0x08BCA07C, new PC: 0x08BCA0E0
29000 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29000 GUI DEBUG ge vaddr 08bca080
29000 GUI DEBUG ge prim triangle_strips 2x
29000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29000 GUI DEBUG ge Not reading Vertex, all native at 0x08BCA080
29000 GUI DEBUG ge checkMultiDraw at 0x08BCA0F0
29000 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
29000 GUI DEBUG ge base 09000000
29000 GUI DEBUG ge call old PC: 0x08BCA0F8, new PC: 0x09552F70
29000 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
29000 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
29000 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
29000 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421850))
29000 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
29000 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
29000 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
29000 GUI DEBUG ge tflush (deferring to prim)
29000 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
29000 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
29000 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461850))
29000 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
29000 GUI DEBUG ge ret old PC: 0x09552FA4, new PC: 0x08BCA0F8
29000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29000 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29000 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29000 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29000 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29000 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
29000 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29000 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29000 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29000 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29000 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29000 GUI DEBUG ge base 08000000
29000 GUI DEBUG ge jump old PC: 0x08BCA154, new PC: 0x08BCA1C0
29000 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29000 GUI DEBUG ge vaddr 08bca160
29000 GUI DEBUG ge tflush Reusing cached texture 50
29000 GUI DEBUG ge prim triangle_strips 2x
29000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29000 GUI DEBUG ge Not reading Vertex, all native at 0x08BCA160
29000 GUI DEBUG ge checkMultiDraw at 0x08BCA1D0
29000 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
29000 GUI DEBUG ge base 09000000
29000 GUI DEBUG ge call old PC: 0x08BCA1D8, new PC: 0x09552E98
29000 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
29000 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
29000 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
29000 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e1410))
29000 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
29000 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
29000 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
29000 GUI DEBUG ge tflush (deferring to prim)
29000 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
29000 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
29000 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9421410))
29000 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
29000 GUI DEBUG ge ret old PC: 0x09552ECC, new PC: 0x08BCA1D8
29000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29000 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29000 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29000 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
29000 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29000 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29000 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29000 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29000 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29000 GUI DEBUG ge base 08000000
29000 GUI DEBUG ge jump old PC: 0x08BCA234, new PC: 0x08BCA2A0
29000 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29016 GUI DEBUG ge vaddr 08bca240
29016 GUI DEBUG ge tflush Reusing cached texture 48
29016 GUI DEBUG ge prim triangle_strips 2x
29016 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29016 GUI DEBUG ge Not reading Vertex, all native at 0x08BCA240
29016 GUI DEBUG ge checkMultiDraw at 0x08BCA2B0
29016 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29016 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29016 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29016 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29016 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29016 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29016 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29016 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29016 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29016 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29016 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29016 GUI DEBUG ge jump old PC: 0x08BCA30C, new PC: 0x08BCA370
29016 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29016 GUI DEBUG ge vaddr 08bca310
29016 GUI DEBUG ge prim triangle_strips 2x
29016 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29016 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29016 GUI DEBUG ge Not reading Vertex, all native at 0x08BCA310
29016 GUI DEBUG ge checkMultiDraw at 0x08BCA380
29016 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29016 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29016 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29016 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29016 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29016 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29016 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29016 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29016 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29016 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29016 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29016 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29016 GUI DEBUG ge jump old PC: 0x08BCA3DC, new PC: 0x08BCA440
29016 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29016 GUI DEBUG ge vaddr 08bca3e0
29016 GUI DEBUG ge prim triangle_strips 2x
29016 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29016 GUI DEBUG ge Not reading Vertex, all native at 0x08BCA3E0
29016 GUI DEBUG ge checkMultiDraw at 0x08BCA450
29016 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29016 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29016 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29016 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29016 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29016 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29016 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29016 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29016 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29016 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29016 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29016 GUI DEBUG ge jump old PC: 0x08BCA4AC, new PC: 0x08BCA510
29016 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29016 GUI DEBUG ge vaddr 08bca4b0
29016 GUI DEBUG ge prim triangle_strips 2x
29016 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29016 GUI DEBUG ge Not reading Vertex, all native at 0x08BCA4B0
29016 GUI DEBUG ge checkMultiDraw at 0x08BCA520
29016 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29016 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29016 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29016 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29031 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29031 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29031 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29031 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29031 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29031 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29031 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29031 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29031 GUI DEBUG ge jump old PC: 0x08BCA57C, new PC: 0x08BCA5E0
29031 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29031 GUI DEBUG ge vaddr 08bca580
29031 GUI DEBUG ge prim triangle_strips 2x
29031 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29031 GUI DEBUG ge Not reading Vertex, all native at 0x08BCA580
29031 GUI DEBUG ge checkMultiDraw at 0x08BCA5F0
29031 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29031 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29031 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29031 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29031 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29031 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29031 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29031 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29031 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29031 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29031 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29031 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29031 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29031 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29031 GUI DEBUG ge jump old PC: 0x08BCA64C, new PC: 0x08BCA6B0
29031 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29031 GUI DEBUG ge vaddr 08bca650
29031 GUI DEBUG ge prim triangle_strips 2x
29031 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29031 GUI DEBUG ge Not reading Vertex, all native at 0x08BCA650
29031 GUI DEBUG ge checkMultiDraw at 0x08BCA6C0
29031 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29031 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29031 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29031 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29031 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29031 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29031 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29031 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29031 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29031 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29031 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29031 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29031 GUI DEBUG ge jump old PC: 0x08BCA71C, new PC: 0x08BCA780
29031 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29031 GUI DEBUG ge vaddr 08bca720
29031 GUI DEBUG ge prim triangle_strips 2x
29031 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29031 GUI DEBUG ge Not reading Vertex, all native at 0x08BCA720
29031 GUI DEBUG ge checkMultiDraw at 0x08BCA790
29031 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29031 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29031 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29031 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29031 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29031 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29031 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29031 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29031 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29031 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29031 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29031 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29031 GUI DEBUG ge jump old PC: 0x08BCA7EC, new PC: 0x08BCA850
29047 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29047 GUI DEBUG ge vaddr 08bca7f0
29047 GUI DEBUG ge prim triangle_strips 2x
29047 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29047 GUI DEBUG ge Not reading Vertex, all native at 0x08BCA7F0
29047 GUI DEBUG ge checkMultiDraw at 0x08BCA860
29047 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29047 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29047 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29047 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29047 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29047 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29047 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29047 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29047 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29047 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29047 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29047 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29047 GUI DEBUG ge jump old PC: 0x08BCA8BC, new PC: 0x08BCA920
29047 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29047 GUI DEBUG ge vaddr 08bca8c0
29047 GUI DEBUG ge prim triangle_strips 2x
29047 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29047 GUI DEBUG ge Not reading Vertex, all native at 0x08BCA8C0
29047 GUI DEBUG ge checkMultiDraw at 0x08BCA930
29047 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29047 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29047 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29047 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29047 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29047 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29047 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29047 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29047 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29047 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29047 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29047 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29047 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29047 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29047 GUI DEBUG ge jump old PC: 0x08BCA98C, new PC: 0x08BCA9F0
29047 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29047 GUI DEBUG ge vaddr 08bca990
29047 GUI DEBUG ge prim triangle_strips 2x
29047 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29047 GUI DEBUG ge Not reading Vertex, all native at 0x08BCA990
29047 GUI DEBUG ge checkMultiDraw at 0x08BCAA00
29047 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29047 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29047 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29047 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29047 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29047 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29047 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29047 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29047 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29047 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29047 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29047 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29047 GUI DEBUG ge jump old PC: 0x08BCAA5C, new PC: 0x08BCAAC0
29047 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29047 GUI DEBUG ge vaddr 08bcaa60
29047 GUI DEBUG ge prim triangle_strips 2x
29047 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29047 GUI DEBUG ge Not reading Vertex, all native at 0x08BCAA60
29047 GUI DEBUG ge checkMultiDraw at 0x08BCAAD0
29047 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29047 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29047 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29063 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29063 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29063 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29063 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29063 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29063 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29063 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29063 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29063 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29063 GUI DEBUG ge jump old PC: 0x08BCAB2C, new PC: 0x08BCAB90
29063 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29063 GUI DEBUG ge vaddr 08bcab30
29063 GUI DEBUG ge prim triangle_strips 2x
29063 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29063 GUI DEBUG ge Not reading Vertex, all native at 0x08BCAB30
29063 GUI DEBUG ge checkMultiDraw at 0x08BCABA0
29063 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29063 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29063 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29063 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29063 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29063 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29063 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29063 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29063 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29063 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29063 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29063 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29063 GUI DEBUG ge jump old PC: 0x08BCABFC, new PC: 0x08BCAC60
29063 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29063 GUI DEBUG ge vaddr 08bcac00
29063 GUI DEBUG ge prim triangle_strips 2x
29063 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29063 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29063 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29063 GUI DEBUG ge Not reading Vertex, all native at 0x08BCAC00
29063 GUI DEBUG ge checkMultiDraw at 0x08BCAC70
29063 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29063 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29063 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29063 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29063 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29063 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29063 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29063 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29063 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29063 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29063 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29063 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29063 GUI DEBUG ge jump old PC: 0x08BCACCC, new PC: 0x08BCAD30
29063 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29063 GUI DEBUG ge vaddr 08bcacd0
29063 GUI DEBUG ge prim triangle_strips 2x
29063 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29063 GUI DEBUG ge Not reading Vertex, all native at 0x08BCACD0
29063 GUI DEBUG ge checkMultiDraw at 0x08BCAD40
29063 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29063 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29063 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29063 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29063 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29063 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29063 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29063 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29078 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29078 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29078 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29078 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29078 GUI DEBUG ge jump old PC: 0x08BCAD9C, new PC: 0x08BCAE00
29078 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29078 GUI DEBUG ge vaddr 08bcada0
29078 GUI DEBUG ge prim triangle_strips 2x
29078 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29078 GUI DEBUG ge Not reading Vertex, all native at 0x08BCADA0
29078 GUI DEBUG ge checkMultiDraw at 0x08BCAE10
29078 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29078 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29078 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29078 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29078 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29078 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29078 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29078 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29078 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29078 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29078 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29078 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29078 GUI DEBUG ge jump old PC: 0x08BCAE6C, new PC: 0x08BCAED0
29078 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29078 GUI DEBUG ge vaddr 08bcae70
29078 GUI DEBUG ge prim triangle_strips 2x
29078 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29078 GUI DEBUG ge Not reading Vertex, all native at 0x08BCAE70
29078 GUI DEBUG ge checkMultiDraw at 0x08BCAEE0
29078 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
29078 GUI DEBUG ge base 09000000
29078 GUI DEBUG ge call old PC: 0x08BCAEE8, new PC: 0x09552F70
29078 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
29078 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
29078 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
29078 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421850))
29078 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
29078 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
29078 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
29078 GUI DEBUG ge tflush (deferring to prim)
29078 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
29078 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
29078 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461850))
29078 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29078 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
29078 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29078 GUI DEBUG ge ret old PC: 0x09552FA4, new PC: 0x08BCAEE8
29078 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29078 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29078 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29078 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
29078 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29078 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29078 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29078 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29078 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29078 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29078 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29078 GUI DEBUG ge base 08000000
29078 GUI DEBUG ge jump old PC: 0x08BCAF44, new PC: 0x08BCAFB0
29078 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29078 GUI DEBUG ge vaddr 08bcaf50
29078 GUI DEBUG ge tflush Reusing cached texture 50
29078 GUI DEBUG ge prim triangle_strips 2x
29078 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29078 GUI DEBUG ge Not reading Vertex, all native at 0x08BCAF50
29078 GUI DEBUG ge checkMultiDraw at 0x08BCAFC0
29078 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29094 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29094 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29094 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29094 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29094 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29094 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29094 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29094 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29094 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29094 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29094 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29094 GUI DEBUG ge jump old PC: 0x08BCB01C, new PC: 0x08BCB080
29094 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29094 GUI DEBUG ge vaddr 08bcb020
29094 GUI DEBUG ge prim triangle_strips 2x
29094 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29094 GUI DEBUG ge Not reading Vertex, all native at 0x08BCB020
29094 GUI DEBUG ge checkMultiDraw at 0x08BCB090
29094 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29094 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29094 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29094 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29094 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29094 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29094 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29094 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29094 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29094 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29094 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29094 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29094 GUI DEBUG ge jump old PC: 0x08BCB0EC, new PC: 0x08BCB150
29094 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29094 GUI DEBUG ge vaddr 08bcb0f0
29094 GUI DEBUG ge prim triangle_strips 2x
29094 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29094 GUI DEBUG ge Not reading Vertex, all native at 0x08BCB0F0
29094 GUI DEBUG ge checkMultiDraw at 0x08BCB160
29094 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29094 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29094 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29094 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29094 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29094 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29094 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29094 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29094 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29094 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29094 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29094 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29094 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29094 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29094 GUI DEBUG ge jump old PC: 0x08BCB1BC, new PC: 0x08BCB220
29094 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29094 GUI DEBUG ge vaddr 08bcb1c0
29094 GUI DEBUG ge prim triangle_strips 2x
29094 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29094 GUI DEBUG ge Not reading Vertex, all native at 0x08BCB1C0
29094 GUI DEBUG ge checkMultiDraw at 0x08BCB230
29094 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29094 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29094 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29094 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29094 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29094 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29110 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29110 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29110 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29110 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29110 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29110 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29110 GUI DEBUG ge jump old PC: 0x08BCB28C, new PC: 0x08BCB2F0
29110 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29110 GUI DEBUG ge vaddr 08bcb290
29110 GUI DEBUG ge prim triangle_strips 2x
29110 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29110 GUI DEBUG ge Not reading Vertex, all native at 0x08BCB290
29110 GUI DEBUG ge checkMultiDraw at 0x08BCB300
29110 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29110 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29110 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29110 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29110 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29110 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29110 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29110 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29110 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29110 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29110 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29110 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29110 GUI DEBUG ge jump old PC: 0x08BCB35C, new PC: 0x08BCB3C0
29110 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29110 GUI DEBUG ge vaddr 08bcb360
29110 GUI DEBUG ge prim triangle_strips 2x
29110 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29110 GUI DEBUG ge Not reading Vertex, all native at 0x08BCB360
29110 GUI DEBUG ge checkMultiDraw at 0x08BCB3D0
29110 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29110 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29110 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29110 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29110 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29110 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29110 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29110 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29110 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29110 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29110 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29110 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29110 GUI DEBUG ge jump old PC: 0x08BCB42C, new PC: 0x08BCB490
29110 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29110 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29110 GUI DEBUG ge vaddr 08bcb430
29110 GUI DEBUG ge prim triangle_strips 2x
29110 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29110 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29110 GUI DEBUG ge Not reading Vertex, all native at 0x08BCB430
29110 GUI DEBUG ge checkMultiDraw at 0x08BCB4A0
29110 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
29110 GUI DEBUG ge base 09000000
29110 GUI DEBUG ge call old PC: 0x08BCB4A8, new PC: 0x09552E98
29110 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
29110 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
29110 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
29110 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e1410))
29110 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
29110 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
29110 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
29110 GUI DEBUG ge tflush (deferring to prim)
29110 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
29110 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
29110 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9421410))
29110 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
29125 GUI DEBUG ge ret old PC: 0x09552ECC, new PC: 0x08BCB4A8
29125 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29125 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29125 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29125 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
29125 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29125 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29125 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29125 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29125 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29125 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29125 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29125 GUI DEBUG ge base 08000000
29125 GUI DEBUG ge jump old PC: 0x08BCB504, new PC: 0x08BCB570
29125 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29125 GUI DEBUG ge vaddr 08bcb510
29125 GUI DEBUG ge tflush Reusing cached texture 48
29125 GUI DEBUG ge prim triangle_strips 2x
29125 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29125 GUI DEBUG ge Not reading Vertex, all native at 0x08BCB510
29125 GUI DEBUG ge checkMultiDraw at 0x08BCB580
29125 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29125 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29125 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29125 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29125 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29125 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29125 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29125 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29125 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29125 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29125 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29125 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29125 GUI DEBUG ge jump old PC: 0x08BCB5DC, new PC: 0x08BCB640
29125 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29125 GUI DEBUG ge vaddr 08bcb5e0
29125 GUI DEBUG ge prim triangle_strips 2x
29125 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29125 GUI DEBUG ge Not reading Vertex, all native at 0x08BCB5E0
29125 GUI DEBUG ge checkMultiDraw at 0x08BCB650
29125 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29125 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29125 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29125 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29125 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29125 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29125 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29125 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29125 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29125 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29125 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29125 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29125 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29125 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29125 GUI DEBUG ge jump old PC: 0x08BCB6AC, new PC: 0x08BCB710
29125 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29125 GUI DEBUG ge vaddr 08bcb6b0
29125 GUI DEBUG ge prim triangle_strips 2x
29125 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29125 GUI DEBUG ge Not reading Vertex, all native at 0x08BCB6B0
29125 GUI DEBUG ge checkMultiDraw at 0x08BCB720
29125 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29125 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29125 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29125 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29141 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29141 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29141 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29141 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29141 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29141 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29141 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29141 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29141 GUI DEBUG ge jump old PC: 0x08BCB77C, new PC: 0x08BCB7E0
29141 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29141 GUI DEBUG ge vaddr 08bcb780
29141 GUI DEBUG ge prim triangle_strips 2x
29141 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29141 GUI DEBUG ge Not reading Vertex, all native at 0x08BCB780
29141 GUI DEBUG ge checkMultiDraw at 0x08BCB7F0
29141 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29141 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29141 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29141 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29141 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29141 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29141 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29141 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29141 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29141 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29141 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29141 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29141 GUI DEBUG ge jump old PC: 0x08BCB84C, new PC: 0x08BCB8B0
29141 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29141 GUI DEBUG ge vaddr 08bcb850
29141 GUI DEBUG ge prim triangle_strips 2x
29141 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29141 GUI DEBUG ge Not reading Vertex, all native at 0x08BCB850
29141 GUI DEBUG ge checkMultiDraw at 0x08BCB8C0
29141 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29141 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29141 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29141 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29141 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29141 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29141 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29141 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29141 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29141 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29141 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29141 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29141 GUI DEBUG ge jump old PC: 0x08BCB91C, new PC: 0x08BCB980
29141 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29141 GUI DEBUG ge vaddr 08bcb920
29141 GUI DEBUG ge prim triangle_strips 2x
29141 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29141 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29141 GUI DEBUG ge Not reading Vertex, all native at 0x08BCB920
29141 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29141 GUI DEBUG ge checkMultiDraw at 0x08BCB990
29141 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29141 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29141 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29141 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29141 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29141 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29141 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29156 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29156 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29156 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29156 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29156 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29156 GUI DEBUG ge jump old PC: 0x08BCB9EC, new PC: 0x08BCBA50
29156 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29156 GUI DEBUG ge vaddr 08bcb9f0
29156 GUI DEBUG ge prim triangle_strips 2x
29156 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29156 GUI DEBUG ge Not reading Vertex, all native at 0x08BCB9F0
29156 GUI DEBUG ge checkMultiDraw at 0x08BCBA60
29156 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29156 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29156 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29156 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29156 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29156 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29156 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29156 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29156 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29156 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29156 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29156 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29156 GUI DEBUG ge jump old PC: 0x08BCBABC, new PC: 0x08BCBB20
29156 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29156 GUI DEBUG ge vaddr 08bcbac0
29156 GUI DEBUG ge prim triangle_strips 2x
29156 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29156 GUI DEBUG ge Not reading Vertex, all native at 0x08BCBAC0
29156 GUI DEBUG ge checkMultiDraw at 0x08BCBB30
29156 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29156 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29156 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29156 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29156 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29156 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29156 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29156 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29156 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29156 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29156 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29156 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29156 GUI DEBUG ge jump old PC: 0x08BCBB8C, new PC: 0x08BCBBF0
29156 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29156 GUI DEBUG ge vaddr 08bcbb90
29156 GUI DEBUG ge prim triangle_strips 2x
29156 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29156 GUI DEBUG ge Not reading Vertex, all native at 0x08BCBB90
29156 GUI DEBUG ge checkMultiDraw at 0x08BCBC00
29156 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29156 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29156 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29156 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29156 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29156 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29156 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29156 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29156 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29156 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29156 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29172 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29172 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29172 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29172 GUI DEBUG ge jump old PC: 0x08BCBC5C, new PC: 0x08BCBCC0
29172 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29172 GUI DEBUG ge vaddr 08bcbc60
29172 GUI DEBUG ge prim triangle_strips 2x
29172 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29172 GUI DEBUG ge Not reading Vertex, all native at 0x08BCBC60
29172 GUI DEBUG ge checkMultiDraw at 0x08BCBCD0
29172 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29172 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29172 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29172 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29172 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29172 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29172 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29172 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29172 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29172 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29172 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29172 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29172 GUI DEBUG ge jump old PC: 0x08BCBD2C, new PC: 0x08BCBD90
29172 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29172 GUI DEBUG ge vaddr 08bcbd30
29172 GUI DEBUG ge prim triangle_strips 2x
29172 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29172 GUI DEBUG ge Not reading Vertex, all native at 0x08BCBD30
29172 GUI DEBUG ge checkMultiDraw at 0x08BCBDA0
29172 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29172 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29172 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29172 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29172 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29172 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29172 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29172 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29172 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29172 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29172 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29172 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29172 GUI DEBUG ge jump old PC: 0x08BCBDFC, new PC: 0x08BCBE60
29172 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29172 GUI DEBUG ge vaddr 08bcbe00
29172 GUI DEBUG ge prim triangle_strips 2x
29172 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29172 GUI DEBUG ge Not reading Vertex, all native at 0x08BCBE00
29172 GUI DEBUG ge checkMultiDraw at 0x08BCBE70
29172 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29172 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29172 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29172 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29172 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29172 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29172 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29172 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29172 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29172 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29172 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29172 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29172 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29188 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29188 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29188 GUI DEBUG ge jump old PC: 0x08BCBECC, new PC: 0x08BCBF30
29188 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29188 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29188 GUI DEBUG ge vaddr 08bcbed0
29188 GUI DEBUG ge prim triangle_strips 2x
29188 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29188 GUI DEBUG ge Not reading Vertex, all native at 0x08BCBED0
29188 GUI DEBUG ge checkMultiDraw at 0x08BCBF40
29188 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29188 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29188 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29188 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29188 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29188 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29188 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29188 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29188 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29188 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29188 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29188 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29188 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29188 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29188 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29188 GUI DEBUG ge jump old PC: 0x08BCBF9C, new PC: 0x08BCC000
29188 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29188 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29188 GUI DEBUG ge vaddr 08bcbfa0
29188 GUI DEBUG ge prim triangle_strips 2x
29188 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29188 GUI DEBUG ge Not reading Vertex, all native at 0x08BCBFA0
29188 GUI DEBUG ge checkMultiDraw at 0x08BCC010
29188 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29188 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29188 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29188 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29188 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29188 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29188 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29188 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29188 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29188 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29188 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29188 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29188 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29188 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29188 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29188 GUI DEBUG ge jump old PC: 0x08BCC06C, new PC: 0x08BCC0D0
29188 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29188 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29188 GUI DEBUG ge vaddr 08bcc070
29188 GUI DEBUG ge prim triangle_strips 2x
29188 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29188 GUI DEBUG ge Not reading Vertex, all native at 0x08BCC070
29188 GUI DEBUG ge checkMultiDraw at 0x08BCC0E0
29188 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29188 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29188 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29188 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29188 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29188 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29188 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29188 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29188 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29188 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29188 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29188 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29188 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29188 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29203 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29203 GUI DEBUG ge jump old PC: 0x08BCC13C, new PC: 0x08BCC1A0
29203 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29203 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29203 GUI DEBUG ge vaddr 08bcc140
29203 GUI DEBUG ge prim triangle_strips 2x
29203 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29203 GUI DEBUG ge Not reading Vertex, all native at 0x08BCC140
29203 GUI DEBUG ge checkMultiDraw at 0x08BCC1B0
29203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29203 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29203 GUI DEBUG ge jump old PC: 0x08BCC20C, new PC: 0x08BCC270
29203 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29203 GUI DEBUG ge vaddr 08bcc210
29203 GUI DEBUG ge prim triangle_strips 2x
29203 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29203 GUI DEBUG ge Not reading Vertex, all native at 0x08BCC210
29203 GUI DEBUG ge checkMultiDraw at 0x08BCC280
29203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29203 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29203 GUI DEBUG ge jump old PC: 0x08BCC2DC, new PC: 0x08BCC340
29203 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29203 GUI DEBUG ge vaddr 08bcc2e0
29203 GUI DEBUG ge prim triangle_strips 2x
29203 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29203 GUI DEBUG ge Not reading Vertex, all native at 0x08BCC2E0
29203 GUI DEBUG ge checkMultiDraw at 0x08BCC350
29203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29203 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29219 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29219 GUI DEBUG ge jump old PC: 0x08BCC3AC, new PC: 0x08BCC410
29219 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29219 GUI DEBUG ge vaddr 08bcc3b0
29219 GUI DEBUG ge prim triangle_strips 2x
29219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29219 GUI DEBUG ge Not reading Vertex, all native at 0x08BCC3B0
29219 GUI DEBUG ge checkMultiDraw at 0x08BCC420
29219 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
29219 GUI DEBUG ge base 09000000
29219 GUI DEBUG ge call old PC: 0x08BCC428, new PC: 0x09552F70
29219 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
29219 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
29219 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29219 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
29219 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29219 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421850))
29219 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
29219 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
29219 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
29219 GUI DEBUG ge tflush (deferring to prim)
29219 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
29219 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
29219 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461850))
29219 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
29219 GUI DEBUG ge ret old PC: 0x09552FA4, new PC: 0x08BCC428
29219 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29219 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29219 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29219 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
29219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29219 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29219 GUI DEBUG ge base 08000000
29219 GUI DEBUG ge jump old PC: 0x08BCC484, new PC: 0x08BCC4F0
29219 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29219 GUI DEBUG ge vaddr 08bcc490
29219 GUI DEBUG ge tflush Reusing cached texture 50
29219 GUI DEBUG ge prim triangle_strips 2x
29219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29219 GUI DEBUG ge Not reading Vertex, all native at 0x08BCC490
29219 GUI DEBUG ge checkMultiDraw at 0x08BCC500
29219 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29219 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29219 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29219 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29219 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29219 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29219 GUI DEBUG ge jump old PC: 0x08BCC55C, new PC: 0x08BCC5C0
29219 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29235 GUI DEBUG ge vaddr 08bcc560
29235 GUI DEBUG ge prim triangle_strips 2x
29235 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29235 GUI DEBUG ge Not reading Vertex, all native at 0x08BCC560
29235 GUI DEBUG ge checkMultiDraw at 0x08BCC5D0
29235 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29235 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29235 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29235 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29235 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29235 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29235 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29235 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29235 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29235 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29235 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29235 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29235 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29235 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29235 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29235 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29235 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29235 GUI DEBUG ge jump old PC: 0x08BCC62C, new PC: 0x08BCC690
29235 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29235 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29235 GUI DEBUG ge vaddr 08bcc630
29235 GUI DEBUG ge prim triangle_strips 2x
29235 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29235 GUI DEBUG ge Not reading Vertex, all native at 0x08BCC630
29235 GUI DEBUG ge checkMultiDraw at 0x08BCC6A0
29235 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
29235 GUI DEBUG ge base 09000000
29235 GUI DEBUG ge call old PC: 0x08BCC6A8, new PC: 0x09552E98
29235 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
29235 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
29235 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
29235 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e1410))
29235 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
29235 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
29235 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
29235 GUI DEBUG ge tflush (deferring to prim)
29235 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
29235 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
29235 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9421410))
29235 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
29235 GUI DEBUG ge ret old PC: 0x09552ECC, new PC: 0x08BCC6A8
29235 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29235 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29235 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29235 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29235 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29235 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
29235 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29235 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29235 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29235 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29235 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29235 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29235 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29235 GUI DEBUG ge base 08000000
29235 GUI DEBUG ge jump old PC: 0x08BCC704, new PC: 0x08BCC770
29235 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29235 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29235 GUI DEBUG ge vaddr 08bcc710
29235 GUI DEBUG ge tflush Reusing cached texture 48
29235 GUI DEBUG ge prim triangle_strips 2x
29235 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29235 GUI DEBUG ge Not reading Vertex, all native at 0x08BCC710
29250 GUI DEBUG ge checkMultiDraw at 0x08BCC780
29250 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29250 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29250 GUI DEBUG ge jump old PC: 0x08BCC7DC, new PC: 0x08BCC840
29250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29250 GUI DEBUG ge vaddr 08bcc7e0
29250 GUI DEBUG ge prim triangle_strips 2x
29250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29250 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29250 GUI DEBUG ge Not reading Vertex, all native at 0x08BCC7E0
29250 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29250 GUI DEBUG ge checkMultiDraw at 0x08BCC850
29250 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29250 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29250 GUI DEBUG ge jump old PC: 0x08BCC8AC, new PC: 0x08BCC910
29250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29250 GUI DEBUG ge vaddr 08bcc8b0
29250 GUI DEBUG ge prim triangle_strips 2x
29250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29250 GUI DEBUG ge Not reading Vertex, all native at 0x08BCC8B0
29250 GUI DEBUG ge checkMultiDraw at 0x08BCC920
29250 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29250 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29250 GUI DEBUG ge jump old PC: 0x08BCC97C, new PC: 0x08BCC9E0
29250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29266 GUI DEBUG ge vaddr 08bcc980
29266 GUI DEBUG ge prim triangle_strips 2x
29266 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29266 GUI DEBUG ge Not reading Vertex, all native at 0x08BCC980
29266 GUI DEBUG ge checkMultiDraw at 0x08BCC9F0
29266 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29266 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29266 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29266 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29266 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29266 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29266 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29266 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29266 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29266 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29266 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29266 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29266 GUI DEBUG ge jump old PC: 0x08BCCA4C, new PC: 0x08BCCAB0
29266 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29266 GUI DEBUG ge vaddr 08bcca50
29266 GUI DEBUG ge prim triangle_strips 2x
29266 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29266 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29266 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29266 GUI DEBUG ge Not reading Vertex, all native at 0x08BCCA50
29266 GUI DEBUG ge checkMultiDraw at 0x08BCCAC0
29266 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29266 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29266 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29266 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29266 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29266 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29266 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29266 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29266 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29266 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29266 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29266 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29266 GUI DEBUG ge jump old PC: 0x08BCCB1C, new PC: 0x08BCCB80
29266 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29266 GUI DEBUG ge vaddr 08bccb20
29266 GUI DEBUG ge prim triangle_strips 2x
29266 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29266 GUI DEBUG ge Not reading Vertex, all native at 0x08BCCB20
29266 GUI DEBUG ge checkMultiDraw at 0x08BCCB90
29266 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29266 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29266 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29266 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29266 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29266 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29266 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29266 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29266 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29266 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29281 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29281 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29281 GUI DEBUG ge jump old PC: 0x08BCCBEC, new PC: 0x08BCCC50
29281 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29281 GUI DEBUG ge vaddr 08bccbf0
29281 GUI DEBUG ge prim triangle_strips 2x
29281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29281 GUI DEBUG ge Not reading Vertex, all native at 0x08BCCBF0
29281 GUI DEBUG ge checkMultiDraw at 0x08BCCC60
29281 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29281 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29281 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29281 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29281 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29281 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29281 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29281 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29281 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29281 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29281 GUI DEBUG ge jump old PC: 0x08BCCCBC, new PC: 0x08BCCD20
29281 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29281 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29281 GUI DEBUG ge vaddr 08bcccc0
29281 GUI DEBUG ge prim triangle_strips 2x
29281 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29281 GUI DEBUG ge Not reading Vertex, all native at 0x08BCCCC0
29281 GUI DEBUG ge checkMultiDraw at 0x08BCCD30
29281 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29281 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29281 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29281 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29281 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29281 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29281 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29281 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29281 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29281 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29281 GUI DEBUG ge jump old PC: 0x08BCCD8C, new PC: 0x08BCCDF0
29281 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29281 GUI DEBUG ge vaddr 08bccd90
29281 GUI DEBUG ge prim triangle_strips 2x
29281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29281 GUI DEBUG ge Not reading Vertex, all native at 0x08BCCD90
29281 GUI DEBUG ge checkMultiDraw at 0x08BCCE00
29281 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29281 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29281 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29297 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29297 GUI DEBUG ge jump old PC: 0x08BCCE5C, new PC: 0x08BCCEC0
29297 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29297 GUI DEBUG ge vaddr 08bcce60
29297 GUI DEBUG ge prim triangle_strips 2x
29297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29297 GUI DEBUG ge Not reading Vertex, all native at 0x08BCCE60
29297 GUI DEBUG ge checkMultiDraw at 0x08BCCED0
29297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29297 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29297 GUI DEBUG ge jump old PC: 0x08BCCF2C, new PC: 0x08BCCF90
29297 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29297 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29297 GUI DEBUG ge vaddr 08bccf30
29297 GUI DEBUG ge prim triangle_strips 2x
29297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29297 GUI DEBUG ge Not reading Vertex, all native at 0x08BCCF30
29297 GUI DEBUG ge checkMultiDraw at 0x08BCCFA0
29297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29297 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29297 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29344 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29344 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29344 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29344 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29344 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29344 GUI DEBUG ge jump old PC: 0x08BCCFFC, new PC: 0x08BCD060
29344 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29344 GUI DEBUG ge vaddr 08bcd000
29344 GUI DEBUG ge prim triangle_strips 2x
29344 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29344 GUI DEBUG ge Not reading Vertex, all native at 0x08BCD000
29344 GUI DEBUG ge checkMultiDraw at 0x08BCD070
29344 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29344 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29344 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29344 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29344 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29344 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29344 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29344 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29344 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29344 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29344 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29344 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29344 GUI DEBUG ge jump old PC: 0x08BCD0CC, new PC: 0x08BCD130
29344 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29344 GUI DEBUG ge vaddr 08bcd0d0
29344 GUI DEBUG ge prim triangle_strips 2x
29344 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29344 GUI DEBUG ge Not reading Vertex, all native at 0x08BCD0D0
29344 GUI DEBUG ge checkMultiDraw at 0x08BCD140
29344 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29344 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29344 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29344 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29344 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29360 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29360 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29360 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29360 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29360 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29360 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29360 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29360 GUI DEBUG ge jump old PC: 0x08BCD19C, new PC: 0x08BCD200
29360 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29360 GUI DEBUG ge vaddr 08bcd1a0
29360 GUI DEBUG ge prim triangle_strips 2x
29360 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29360 GUI DEBUG ge Not reading Vertex, all native at 0x08BCD1A0
29360 GUI DEBUG ge checkMultiDraw at 0x08BCD210
29360 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29360 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29360 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29360 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29360 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29360 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29360 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29360 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29360 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29360 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29360 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29360 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29360 GUI DEBUG ge jump old PC: 0x08BCD26C, new PC: 0x08BCD2D0
29360 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29360 GUI DEBUG ge vaddr 08bcd270
29360 GUI DEBUG ge prim triangle_strips 2x
29360 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29360 GUI DEBUG ge Not reading Vertex, all native at 0x08BCD270
29360 GUI DEBUG ge checkMultiDraw at 0x08BCD2E0
29360 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29360 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29360 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29360 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29360 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29360 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29360 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29360 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29360 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29360 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29360 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29360 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29360 GUI DEBUG ge jump old PC: 0x08BCD33C, new PC: 0x08BCD3A0
29360 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29360 GUI DEBUG ge vaddr 08bcd340
29360 GUI DEBUG ge prim triangle_strips 2x
29360 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29360 GUI DEBUG ge Not reading Vertex, all native at 0x08BCD340
29360 GUI DEBUG ge checkMultiDraw at 0x08BCD3B0
29360 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29360 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29360 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29360 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29360 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29360 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29360 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29360 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29360 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29360 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29360 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29360 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29360 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29360 GUI DEBUG ge jump old PC: 0x08BCD40C, new PC: 0x08BCD470
29360 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29360 GUI DEBUG ge vaddr 08bcd410
29360 GUI DEBUG ge prim triangle_strips 2x
29360 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29360 GUI DEBUG ge Not reading Vertex, all native at 0x08BCD410
29360 GUI DEBUG ge checkMultiDraw at 0x08BCD480
29360 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29360 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29360 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29360 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29360 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29360 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29360 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29360 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29360 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29360 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29360 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29360 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29360 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29360 GUI DEBUG ge jump old PC: 0x08BCD4DC, new PC: 0x08BCD540
29360 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29360 GUI DEBUG ge vaddr 08bcd4e0
29360 GUI DEBUG ge prim triangle_strips 2x
29360 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29360 GUI DEBUG ge Not reading Vertex, all native at 0x08BCD4E0
29360 GUI DEBUG ge checkMultiDraw at 0x08BCD550
29360 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29360 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29360 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29360 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29360 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29360 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29360 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29360 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29360 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29360 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29360 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29360 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29375 GUI DEBUG ge jump old PC: 0x08BCD5AC, new PC: 0x08BCD610
29375 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29375 GUI DEBUG ge vaddr 08bcd5b0
29375 GUI DEBUG ge prim triangle_strips 2x
29375 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29375 GUI DEBUG ge Not reading Vertex, all native at 0x08BCD5B0
29375 GUI DEBUG ge checkMultiDraw at 0x08BCD620
29375 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
29375 GUI DEBUG ge base 09000000
29375 GUI DEBUG ge call old PC: 0x08BCD628, new PC: 0x09552F70
29375 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
29375 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
29375 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
29375 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421850))
29375 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
29375 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
29375 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
29375 GUI DEBUG ge tflush (deferring to prim)
29375 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
29375 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
29375 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461850))
29375 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
29375 GUI DEBUG ge ret old PC: 0x09552FA4, new PC: 0x08BCD628
29375 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29375 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29375 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29375 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
29375 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29375 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29375 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29375 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29375 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29375 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29375 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29375 GUI DEBUG ge base 08000000
29375 GUI DEBUG ge jump old PC: 0x08BCD684, new PC: 0x08BCD6F0
29375 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29375 GUI DEBUG ge vaddr 08bcd690
29375 GUI DEBUG ge tflush Reusing cached texture 50
29375 GUI DEBUG ge prim triangle_strips 2x
29375 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29375 GUI DEBUG ge Not reading Vertex, all native at 0x08BCD690
29375 GUI DEBUG ge checkMultiDraw at 0x08BCD700
29375 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29375 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29375 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29375 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29375 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29375 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29375 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29375 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29375 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29375 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29375 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29375 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29375 GUI DEBUG ge jump old PC: 0x08BCD75C, new PC: 0x08BCD7C0
29375 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29375 GUI DEBUG ge vaddr 08bcd760
29375 GUI DEBUG ge prim triangle_strips 2x
29375 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29375 GUI DEBUG ge Not reading Vertex, all native at 0x08BCD760
29375 GUI DEBUG ge checkMultiDraw at 0x08BCD7D0
29375 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
29375 GUI DEBUG ge base 09000000
29375 GUI DEBUG ge call old PC: 0x08BCD7D8, new PC: 0x09552E98
29375 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
29375 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
29375 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
29375 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e1410))
29375 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
29375 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
29375 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
29375 GUI DEBUG ge tflush (deferring to prim)
29375 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29375 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
29375 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29375 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
29375 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9421410))
29375 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
29375 GUI DEBUG ge ret old PC: 0x09552ECC, new PC: 0x08BCD7D8
29375 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29375 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29375 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29375 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
29375 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29375 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29375 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29375 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29375 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29375 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29375 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29375 GUI DEBUG ge base 08000000
29375 GUI DEBUG ge jump old PC: 0x08BCD834, new PC: 0x08BCD8A0
29375 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29375 GUI DEBUG ge vaddr 08bcd840
29375 GUI DEBUG ge tflush Reusing cached texture 48
29375 GUI DEBUG ge prim triangle_strips 2x
29375 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29375 GUI DEBUG ge Not reading Vertex, all native at 0x08BCD840
29375 GUI DEBUG ge checkMultiDraw at 0x08BCD8B0
29375 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29375 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29375 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29375 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29375 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29375 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29375 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29375 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29375 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29375 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29391 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29391 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29391 GUI DEBUG ge jump old PC: 0x08BCD90C, new PC: 0x08BCD970
29391 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29391 GUI DEBUG ge vaddr 08bcd910
29391 GUI DEBUG ge prim triangle_strips 2x
29391 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29391 GUI DEBUG ge Not reading Vertex, all native at 0x08BCD910
29391 GUI DEBUG ge checkMultiDraw at 0x08BCD980
29391 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29391 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29391 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29391 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29391 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29391 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29391 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29391 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29391 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29391 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29391 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29391 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29391 GUI DEBUG ge jump old PC: 0x08BCD9DC, new PC: 0x08BCDA40
29391 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29391 GUI DEBUG ge vaddr 08bcd9e0
29391 GUI DEBUG ge prim triangle_strips 2x
29391 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29391 GUI DEBUG ge Not reading Vertex, all native at 0x08BCD9E0
29391 GUI DEBUG ge checkMultiDraw at 0x08BCDA50
29391 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29391 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29391 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29391 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29391 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29391 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29391 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29391 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29391 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29391 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29391 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29391 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29391 GUI DEBUG ge jump old PC: 0x08BCDAAC, new PC: 0x08BCDB10
29391 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29391 GUI DEBUG ge vaddr 08bcdab0
29391 GUI DEBUG ge prim triangle_strips 2x
29391 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29391 GUI DEBUG ge Not reading Vertex, all native at 0x08BCDAB0
29391 GUI DEBUG ge checkMultiDraw at 0x08BCDB20
29391 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29391 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29391 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29391 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29391 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29391 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29391 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29391 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29391 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29391 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29391 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29391 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29391 GUI DEBUG ge jump old PC: 0x08BCDB7C, new PC: 0x08BCDBE0
29391 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29391 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29391 GUI DEBUG ge vaddr 08bcdb80
29391 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29391 GUI DEBUG ge prim triangle_strips 2x
29391 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29391 GUI DEBUG ge Not reading Vertex, all native at 0x08BCDB80
29391 GUI DEBUG ge checkMultiDraw at 0x08BCDBF0
29391 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29391 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29391 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29391 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29391 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29391 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29391 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29391 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29391 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29391 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29391 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29391 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29391 GUI DEBUG ge jump old PC: 0x08BCDC4C, new PC: 0x08BCDCB0
29391 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29391 GUI DEBUG ge vaddr 08bcdc50
29391 GUI DEBUG ge prim triangle_strips 2x
29391 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29391 GUI DEBUG ge Not reading Vertex, all native at 0x08BCDC50
29391 GUI DEBUG ge checkMultiDraw at 0x08BCDCC0
29391 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29391 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29391 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29391 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29391 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29391 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29391 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29391 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29391 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29406 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29406 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29406 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29406 GUI DEBUG ge jump old PC: 0x08BCDD1C, new PC: 0x08BCDD80
29406 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29406 GUI DEBUG ge vaddr 08bcdd20
29406 GUI DEBUG ge prim triangle_strips 2x
29406 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29406 GUI DEBUG ge Not reading Vertex, all native at 0x08BCDD20
29406 GUI DEBUG ge checkMultiDraw at 0x08BCDD90
29406 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29406 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29406 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29406 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29406 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29406 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29406 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29406 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29406 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29406 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29406 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29406 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29406 GUI DEBUG ge jump old PC: 0x08BCDDEC, new PC: 0x08BCDE50
29406 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29406 GUI DEBUG ge vaddr 08bcddf0
29406 GUI DEBUG ge prim triangle_strips 2x
29406 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29406 GUI DEBUG ge Not reading Vertex, all native at 0x08BCDDF0
29406 GUI DEBUG ge checkMultiDraw at 0x08BCDE60
29406 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29406 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29406 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29406 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29406 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29406 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29406 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29406 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29406 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29406 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29406 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29406 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29406 GUI DEBUG ge jump old PC: 0x08BCDEBC, new PC: 0x08BCDF20
29406 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29406 GUI DEBUG ge vaddr 08bcdec0
29406 GUI DEBUG ge prim triangle_strips 2x
29406 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29406 GUI DEBUG ge Not reading Vertex, all native at 0x08BCDEC0
29406 GUI DEBUG ge checkMultiDraw at 0x08BCDF30
29406 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29406 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29406 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29406 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29406 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29406 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29406 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29406 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29406 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29406 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29406 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29406 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29406 GUI DEBUG ge jump old PC: 0x08BCDF8C, new PC: 0x08BCDFF0
29406 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29406 GUI DEBUG ge vaddr 08bcdf90
29406 GUI DEBUG ge prim triangle_strips 2x
29406 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29406 GUI DEBUG ge Not reading Vertex, all native at 0x08BCDF90
29406 GUI DEBUG ge checkMultiDraw at 0x08BCE000
29406 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29406 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29406 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29406 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29406 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29406 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29406 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29406 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29406 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29406 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29406 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29406 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29406 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29406 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29406 GUI DEBUG ge jump old PC: 0x08BCE05C, new PC: 0x08BCE0C0
29406 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29406 GUI DEBUG ge vaddr 08bce060
29406 GUI DEBUG ge prim triangle_strips 2x
29406 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29406 GUI DEBUG ge Not reading Vertex, all native at 0x08BCE060
29406 GUI DEBUG ge checkMultiDraw at 0x08BCE0D0
29406 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29406 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29406 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29406 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29422 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29422 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29422 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29422 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29422 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29422 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29422 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29422 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29422 GUI DEBUG ge jump old PC: 0x08BCE12C, new PC: 0x08BCE190
29422 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29422 GUI DEBUG ge vaddr 08bce130
29422 GUI DEBUG ge prim triangle_strips 2x
29422 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29422 GUI DEBUG ge Not reading Vertex, all native at 0x08BCE130
29422 GUI DEBUG ge checkMultiDraw at 0x08BCE1A0
29422 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29422 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29422 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29422 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29422 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29422 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29422 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29422 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29422 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29422 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29422 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29422 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29422 GUI DEBUG ge jump old PC: 0x08BCE1FC, new PC: 0x08BCE260
29422 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29422 GUI DEBUG ge vaddr 08bce200
29422 GUI DEBUG ge prim triangle_strips 2x
29422 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29422 GUI DEBUG ge Not reading Vertex, all native at 0x08BCE200
29422 GUI DEBUG ge checkMultiDraw at 0x08BCE270
29422 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29422 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29422 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29422 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29422 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29422 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29422 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29422 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29422 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29422 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29422 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29422 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29422 GUI DEBUG ge jump old PC: 0x08BCE2CC, new PC: 0x08BCE330
29422 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29422 GUI DEBUG ge vaddr 08bce2d0
29422 GUI DEBUG ge prim triangle_strips 2x
29422 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29422 GUI DEBUG ge Not reading Vertex, all native at 0x08BCE2D0
29422 GUI DEBUG ge checkMultiDraw at 0x08BCE340
29422 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29422 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29422 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29422 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29422 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29422 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29422 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29422 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29422 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29422 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29422 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29422 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29422 GUI DEBUG ge jump old PC: 0x08BCE39C, new PC: 0x08BCE400
29422 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29422 GUI DEBUG ge vaddr 08bce3a0
29422 GUI DEBUG ge prim triangle_strips 2x
29422 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29422 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29422 GUI DEBUG ge Not reading Vertex, all native at 0x08BCE3A0
29422 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29422 GUI DEBUG ge checkMultiDraw at 0x08BCE410
29422 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29422 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29422 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29422 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29422 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29422 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29422 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29422 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29422 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29422 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29422 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29422 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29422 GUI DEBUG ge jump old PC: 0x08BCE46C, new PC: 0x08BCE4D0
29422 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29438 GUI DEBUG ge vaddr 08bce470
29438 GUI DEBUG ge prim triangle_strips 2x
29438 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29438 GUI DEBUG ge Not reading Vertex, all native at 0x08BCE470
29438 GUI DEBUG ge checkMultiDraw at 0x08BCE4E0
29438 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29438 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29438 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29438 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29438 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29438 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29438 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29438 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29438 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29438 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29438 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29438 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29438 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29438 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29438 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29438 GUI DEBUG ge jump old PC: 0x08BCE53C, new PC: 0x08BCE5A0
29438 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29438 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29438 GUI DEBUG ge vaddr 08bce540
29438 GUI DEBUG ge prim triangle_strips 2x
29438 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29438 GUI DEBUG ge Not reading Vertex, all native at 0x08BCE540
29438 GUI DEBUG ge checkMultiDraw at 0x08BCE5B0
29438 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29438 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29438 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29438 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29438 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29438 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29438 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29438 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29438 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29438 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29438 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29438 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29438 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29438 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29438 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29438 GUI DEBUG ge jump old PC: 0x08BCE60C, new PC: 0x08BCE670
29438 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29438 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29438 GUI DEBUG ge vaddr 08bce610
29438 GUI DEBUG ge prim triangle_strips 2x
29438 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29438 GUI DEBUG ge Not reading Vertex, all native at 0x08BCE610
29438 GUI DEBUG ge checkMultiDraw at 0x08BCE680
29438 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29438 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29438 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29438 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29438 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29438 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29438 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29438 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29438 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29438 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29438 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29438 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29438 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29438 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29438 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29438 GUI DEBUG ge jump old PC: 0x08BCE6DC, new PC: 0x08BCE740
29438 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29438 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29438 GUI DEBUG ge vaddr 08bce6e0
29438 GUI DEBUG ge prim triangle_strips 2x
29438 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29438 GUI DEBUG ge Not reading Vertex, all native at 0x08BCE6E0
29438 GUI DEBUG ge checkMultiDraw at 0x08BCE750
29438 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29438 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29438 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29438 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29438 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29438 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29438 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29438 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29438 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29438 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29438 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29438 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29438 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29438 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29438 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29438 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29438 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29438 GUI DEBUG ge jump old PC: 0x08BCE7AC, new PC: 0x08BCE810
29438 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29438 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29438 GUI DEBUG ge vaddr 08bce7b0
29438 GUI DEBUG ge prim triangle_strips 2x
29438 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29438 GUI DEBUG ge Not reading Vertex, all native at 0x08BCE7B0
29438 GUI DEBUG ge checkMultiDraw at 0x08BCE820
29438 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29438 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29438 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29453 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29453 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29453 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29453 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29453 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29453 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29453 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29453 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29453 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29453 GUI DEBUG ge jump old PC: 0x08BCE87C, new PC: 0x08BCE8E0
29453 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29453 GUI DEBUG ge vaddr 08bce880
29453 GUI DEBUG ge prim triangle_strips 2x
29453 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29453 GUI DEBUG ge Not reading Vertex, all native at 0x08BCE880
29453 GUI DEBUG ge checkMultiDraw at 0x08BCE8F0
29453 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29453 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29453 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29453 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29453 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29453 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29453 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29453 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29453 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29453 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29453 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29453 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29453 GUI DEBUG ge jump old PC: 0x08BCE94C, new PC: 0x08BCE9B0
29453 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29453 GUI DEBUG ge vaddr 08bce950
29453 GUI DEBUG ge prim triangle_strips 2x
29453 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29453 GUI DEBUG ge Not reading Vertex, all native at 0x08BCE950
29453 GUI DEBUG ge checkMultiDraw at 0x08BCE9C0
29453 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29453 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29453 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29453 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29453 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29453 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29453 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29453 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29453 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29453 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29453 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29453 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29453 GUI DEBUG ge jump old PC: 0x08BCEA1C, new PC: 0x08BCEA80
29453 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29453 GUI DEBUG ge vaddr 08bcea20
29453 GUI DEBUG ge prim triangle_strips 2x
29453 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29453 GUI DEBUG ge Not reading Vertex, all native at 0x08BCEA20
29453 GUI DEBUG ge checkMultiDraw at 0x08BCEA90
29453 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29453 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29453 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29453 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29453 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29453 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29453 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29453 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29453 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29453 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29453 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29453 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29453 GUI DEBUG ge jump old PC: 0x08BCEAEC, new PC: 0x08BCEB50
29453 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29453 GUI DEBUG ge vaddr 08bceaf0
29453 GUI DEBUG ge prim triangle_strips 2x
29453 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29453 GUI DEBUG ge Not reading Vertex, all native at 0x08BCEAF0
29453 GUI DEBUG ge checkMultiDraw at 0x08BCEB60
29453 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29453 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29453 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29453 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29453 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29453 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29453 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29453 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29469 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29469 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29469 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29469 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29469 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29469 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29469 GUI DEBUG ge jump old PC: 0x08BCEBBC, new PC: 0x08BCEC20
29469 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29469 GUI DEBUG ge vaddr 08bcebc0
29469 GUI DEBUG ge prim triangle_strips 2x
29469 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29469 GUI DEBUG ge Not reading Vertex, all native at 0x08BCEBC0
29469 GUI DEBUG ge checkMultiDraw at 0x08BCEC30
29469 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29469 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29469 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29469 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29469 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29469 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29469 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29469 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29469 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29469 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29469 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29469 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29469 GUI DEBUG ge jump old PC: 0x08BCEC8C, new PC: 0x08BCECF0
29469 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29469 GUI DEBUG ge vaddr 08bcec90
29469 GUI DEBUG ge prim triangle_strips 2x
29469 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29469 GUI DEBUG ge Not reading Vertex, all native at 0x08BCEC90
29469 GUI DEBUG ge checkMultiDraw at 0x08BCED00
29469 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29469 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29469 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29469 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29469 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29469 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29469 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29469 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29469 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29469 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29469 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29469 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29469 GUI DEBUG ge jump old PC: 0x08BCED5C, new PC: 0x08BCEDC0
29469 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29469 GUI DEBUG ge vaddr 08bced60
29469 GUI DEBUG ge prim triangle_strips 2x
29469 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29469 GUI DEBUG ge Not reading Vertex, all native at 0x08BCED60
29469 GUI DEBUG ge checkMultiDraw at 0x08BCEDD0
29469 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29469 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29469 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29469 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29469 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29469 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29469 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29469 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29469 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29469 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29469 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29469 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29469 GUI DEBUG ge jump old PC: 0x08BCEE2C, new PC: 0x08BCEE90
29469 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29469 GUI DEBUG ge vaddr 08bcee30
29469 GUI DEBUG ge prim triangle_strips 2x
29469 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29469 GUI DEBUG ge Not reading Vertex, all native at 0x08BCEE30
29469 GUI DEBUG ge checkMultiDraw at 0x08BCEEA0
29469 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29469 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29469 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29469 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29485 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29485 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29485 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29485 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29485 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29485 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29485 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29485 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29485 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29485 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29485 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29485 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29485 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29485 GUI DEBUG ge jump old PC: 0x08BCEEFC, new PC: 0x08BCEF60
29485 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29485 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29485 GUI DEBUG ge vaddr 08bcef00
29485 GUI DEBUG ge prim triangle_strips 2x
29485 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29485 GUI DEBUG ge Not reading Vertex, all native at 0x08BCEF00
29485 GUI DEBUG ge checkMultiDraw at 0x08BCEF70
29485 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29485 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29485 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29485 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29485 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29485 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29485 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29485 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29485 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29485 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29485 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29485 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29485 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29485 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29485 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29485 GUI DEBUG ge jump old PC: 0x08BCEFCC, new PC: 0x08BCF030
29485 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29485 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29485 GUI DEBUG ge vaddr 08bcefd0
29485 GUI DEBUG ge prim triangle_strips 2x
29485 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29485 GUI DEBUG ge Not reading Vertex, all native at 0x08BCEFD0
29485 GUI DEBUG ge checkMultiDraw at 0x08BCF040
29485 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29485 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29485 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29485 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29485 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29485 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29485 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29485 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29485 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29485 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29485 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29485 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29485 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29485 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29485 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29485 GUI DEBUG ge jump old PC: 0x08BCF09C, new PC: 0x08BCF100
29485 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29485 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29485 GUI DEBUG ge vaddr 08bcf0a0
29485 GUI DEBUG ge prim triangle_strips 2x
29485 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29485 GUI DEBUG ge Not reading Vertex, all native at 0x08BCF0A0
29485 GUI DEBUG ge checkMultiDraw at 0x08BCF110
29485 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29485 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29485 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29485 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29485 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29485 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29485 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29485 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29485 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29485 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29485 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29485 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29485 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29485 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29485 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29485 GUI DEBUG ge jump old PC: 0x08BCF16C, new PC: 0x08BCF1D0
29485 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29485 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29485 GUI DEBUG ge vaddr 08bcf170
29485 GUI DEBUG ge prim triangle_strips 2x
29485 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29500 GUI DEBUG ge Not reading Vertex, all native at 0x08BCF170
29500 GUI DEBUG ge checkMultiDraw at 0x08BCF1E0
29500 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29500 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29500 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29500 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29500 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29516 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29516 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29516 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29516 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29516 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29516 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29516 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29516 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29516 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29516 GUI DEBUG ge jump old PC: 0x08BCF23C, new PC: 0x08BCF2A0
29516 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29516 GUI DEBUG ge vaddr 08bcf240
29516 GUI DEBUG ge prim triangle_strips 2x
29516 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29516 GUI DEBUG ge Not reading Vertex, all native at 0x08BCF240
29516 GUI DEBUG ge checkMultiDraw at 0x08BCF2B0
29516 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29516 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29516 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29516 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29516 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29516 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29516 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29516 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29516 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29516 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29516 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29516 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29516 GUI DEBUG ge jump old PC: 0x08BCF30C, new PC: 0x08BCF370
29516 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29516 GUI DEBUG ge vaddr 08bcf310
29516 GUI DEBUG ge prim triangle_strips 2x
29516 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29516 GUI DEBUG ge Not reading Vertex, all native at 0x08BCF310
29516 GUI DEBUG ge checkMultiDraw at 0x08BCF380
29516 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29516 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29516 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29516 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29516 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29516 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29516 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29516 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29516 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29516 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29516 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29516 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29516 GUI DEBUG ge jump old PC: 0x08BCF3DC, new PC: 0x08BCF440
29516 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29516 GUI DEBUG ge vaddr 08bcf3e0
29516 GUI DEBUG ge prim triangle_strips 2x
29516 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29516 GUI DEBUG ge Not reading Vertex, all native at 0x08BCF3E0
29516 GUI DEBUG ge checkMultiDraw at 0x08BCF450
29516 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29516 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29516 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29516 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29516 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29516 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29516 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29516 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29516 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29516 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29516 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29516 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29516 GUI DEBUG ge jump old PC: 0x08BCF4AC, new PC: 0x08BCF510
29516 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29516 GUI DEBUG ge vaddr 08bcf4b0
29516 GUI DEBUG ge prim triangle_strips 2x
29516 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29531 GUI DEBUG ge Not reading Vertex, all native at 0x08BCF4B0
29531 GUI DEBUG ge checkMultiDraw at 0x08BCF520
29531 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29531 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29531 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29531 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29531 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29531 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29531 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29531 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29531 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29531 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29531 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29531 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29531 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29531 GUI DEBUG ge jump old PC: 0x08BCF57C, new PC: 0x08BCF5E0
29531 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29531 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29531 GUI DEBUG ge vaddr 08bcf580
29531 GUI DEBUG ge prim triangle_strips 2x
29531 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29531 GUI DEBUG ge Not reading Vertex, all native at 0x08BCF580
29531 GUI DEBUG ge checkMultiDraw at 0x08BCF5F0
29531 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29531 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29531 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29531 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29531 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29531 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29531 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29531 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29531 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29531 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29531 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29531 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29531 GUI DEBUG ge jump old PC: 0x08BCF64C, new PC: 0x08BCF6B0
29531 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29531 GUI DEBUG ge vaddr 08bcf650
29531 GUI DEBUG ge prim triangle_strips 2x
29531 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29531 GUI DEBUG ge Not reading Vertex, all native at 0x08BCF650
29531 GUI DEBUG ge checkMultiDraw at 0x08BCF6C0
29531 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29531 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29531 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29531 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29531 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29531 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29531 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29531 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29531 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29531 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29531 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29531 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29531 GUI DEBUG ge jump old PC: 0x08BCF71C, new PC: 0x08BCF780
29531 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29531 GUI DEBUG ge vaddr 08bcf720
29531 GUI DEBUG ge prim triangle_strips 2x
29531 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29531 GUI DEBUG ge Not reading Vertex, all native at 0x08BCF720
29531 GUI DEBUG ge checkMultiDraw at 0x08BCF790
29531 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29531 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29531 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29531 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29531 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29547 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29547 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29547 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29547 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29547 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29547 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29547 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29547 GUI DEBUG ge jump old PC: 0x08BCF7EC, new PC: 0x08BCF850
29547 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29547 GUI DEBUG ge vaddr 08bcf7f0
29547 GUI DEBUG ge prim triangle_strips 2x
29547 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29547 GUI DEBUG ge Not reading Vertex, all native at 0x08BCF7F0
29547 GUI DEBUG ge checkMultiDraw at 0x08BCF860
29547 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29547 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29547 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29547 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29547 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29547 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29547 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29547 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29547 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29547 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29547 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29547 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29547 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29547 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29547 GUI DEBUG ge jump old PC: 0x08BCF8BC, new PC: 0x08BCF920
29547 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29547 GUI DEBUG ge vaddr 08bcf8c0
29547 GUI DEBUG ge prim triangle_strips 2x
29547 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29547 GUI DEBUG ge Not reading Vertex, all native at 0x08BCF8C0
29547 GUI DEBUG ge checkMultiDraw at 0x08BCF930
29547 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29547 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29547 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29547 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29547 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29547 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29547 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29547 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29547 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29547 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29547 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29547 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29547 GUI DEBUG ge jump old PC: 0x08BCF98C, new PC: 0x08BCF9F0
29547 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29547 GUI DEBUG ge vaddr 08bcf990
29547 GUI DEBUG ge prim triangle_strips 2x
29547 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29547 GUI DEBUG ge Not reading Vertex, all native at 0x08BCF990
29547 GUI DEBUG ge checkMultiDraw at 0x08BCFA00
29547 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29547 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29547 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29547 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29547 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29547 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29547 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29547 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29547 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29547 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29547 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29547 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29547 GUI DEBUG ge jump old PC: 0x08BCFA5C, new PC: 0x08BCFAC0
29547 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29547 GUI DEBUG ge vaddr 08bcfa60
29547 GUI DEBUG ge prim triangle_strips 2x
29547 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29547 GUI DEBUG ge Not reading Vertex, all native at 0x08BCFA60
29563 GUI DEBUG ge checkMultiDraw at 0x08BCFAD0
29563 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29563 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29563 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29563 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29563 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29563 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29563 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29563 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29563 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29563 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29563 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29563 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29563 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29563 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29563 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29563 GUI DEBUG ge jump old PC: 0x08BCFB2C, new PC: 0x08BCFB90
29563 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29563 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29563 GUI DEBUG ge vaddr 08bcfb30
29563 GUI DEBUG ge prim triangle_strips 2x
29563 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29563 GUI DEBUG ge Not reading Vertex, all native at 0x08BCFB30
29563 GUI DEBUG ge checkMultiDraw at 0x08BCFBA0
29563 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29563 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29563 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29563 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29563 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29563 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29563 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29563 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29563 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29563 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29563 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29563 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29563 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29563 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29563 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29563 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29563 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29563 GUI DEBUG ge jump old PC: 0x08BCFBFC, new PC: 0x08BCFC60
29563 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29563 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29563 GUI DEBUG ge vaddr 08bcfc00
29563 GUI DEBUG ge prim triangle_strips 2x
29563 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29563 GUI DEBUG ge Not reading Vertex, all native at 0x08BCFC00
29563 GUI DEBUG ge checkMultiDraw at 0x08BCFC70
29563 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29563 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29563 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29563 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29563 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29563 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29563 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29563 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29563 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29563 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29563 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29563 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29563 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29563 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29563 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29563 GUI DEBUG ge jump old PC: 0x08BCFCCC, new PC: 0x08BCFD30
29563 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29563 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29563 GUI DEBUG ge vaddr 08bcfcd0
29563 GUI DEBUG ge prim triangle_strips 2x
29563 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29563 GUI DEBUG ge Not reading Vertex, all native at 0x08BCFCD0
29563 GUI DEBUG ge checkMultiDraw at 0x08BCFD40
29563 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29563 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29563 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29563 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29563 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29563 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29563 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29563 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29563 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29563 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29563 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29563 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29578 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29578 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29578 GUI DEBUG ge jump old PC: 0x08BCFD9C, new PC: 0x08BCFE00
29578 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29578 GUI DEBUG ge vaddr 08bcfda0
29578 GUI DEBUG ge prim triangle_strips 2x
29578 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29578 GUI DEBUG ge Not reading Vertex, all native at 0x08BCFDA0
29578 GUI DEBUG ge checkMultiDraw at 0x08BCFE10
29578 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29578 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29578 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29578 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29578 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29578 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29578 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29578 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29578 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29578 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29578 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29578 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29578 GUI DEBUG ge jump old PC: 0x08BCFE6C, new PC: 0x08BCFED0
29578 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29578 GUI DEBUG ge vaddr 08bcfe70
29578 GUI DEBUG ge prim triangle_strips 2x
29578 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29578 GUI DEBUG ge Not reading Vertex, all native at 0x08BCFE70
29578 GUI DEBUG ge checkMultiDraw at 0x08BCFEE0
29578 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29578 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29578 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29578 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29578 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29578 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29578 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29578 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29578 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29578 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29578 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29578 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29578 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29578 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29578 GUI DEBUG ge jump old PC: 0x08BCFF3C, new PC: 0x08BCFFA0
29578 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29578 GUI DEBUG ge vaddr 08bcff40
29578 GUI DEBUG ge prim triangle_strips 2x
29578 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29578 GUI DEBUG ge Not reading Vertex, all native at 0x08BCFF40
29578 GUI DEBUG ge checkMultiDraw at 0x08BCFFB0
29578 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29578 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29578 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29578 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29578 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29578 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29578 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29578 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29578 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29578 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29578 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29578 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29578 GUI DEBUG ge jump old PC: 0x08BD000C, new PC: 0x08BD0070
29578 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29578 GUI DEBUG ge vaddr 08bd0010
29578 GUI DEBUG ge prim triangle_strips 2x
29578 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29594 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0010
29594 GUI DEBUG ge checkMultiDraw at 0x08BD0080
29594 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29594 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29594 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29594 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29594 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29594 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29594 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29594 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29594 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29594 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29594 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29594 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29594 GUI DEBUG ge jump old PC: 0x08BD00DC, new PC: 0x08BD0140
29594 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29594 GUI DEBUG ge vaddr 08bd00e0
29594 GUI DEBUG ge prim triangle_strips 2x
29594 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29594 GUI DEBUG ge Not reading Vertex, all native at 0x08BD00E0
29594 GUI DEBUG ge checkMultiDraw at 0x08BD0150
29594 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29594 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29594 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29594 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29594 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29594 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29594 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29594 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29594 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29594 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29594 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29594 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29594 GUI DEBUG ge jump old PC: 0x08BD01AC, new PC: 0x08BD0210
29594 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29594 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29594 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29594 GUI DEBUG ge vaddr 08bd01b0
29594 GUI DEBUG ge prim triangle_strips 2x
29594 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29594 GUI DEBUG ge Not reading Vertex, all native at 0x08BD01B0
29594 GUI DEBUG ge checkMultiDraw at 0x08BD0220
29594 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29594 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29594 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29594 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29594 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29594 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29594 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29594 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29594 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29594 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29594 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29594 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29594 GUI DEBUG ge jump old PC: 0x08BD027C, new PC: 0x08BD02E0
29594 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29594 GUI DEBUG ge vaddr 08bd0280
29594 GUI DEBUG ge prim triangle_strips 2x
29594 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29594 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0280
29594 GUI DEBUG ge checkMultiDraw at 0x08BD02F0
29594 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29594 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29594 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29594 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29610 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29610 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29610 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29610 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29610 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29610 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29610 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29610 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29610 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29610 GUI DEBUG ge jump old PC: 0x08BD034C, new PC: 0x08BD03B0
29610 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29610 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29610 GUI DEBUG ge vaddr 08bd0350
29610 GUI DEBUG ge prim triangle_strips 2x
29610 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29610 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0350
29610 GUI DEBUG ge checkMultiDraw at 0x08BD03C0
29610 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29610 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29610 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29610 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29610 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29610 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29610 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29610 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29610 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29610 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29610 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29610 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29610 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29610 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29610 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29610 GUI DEBUG ge jump old PC: 0x08BD041C, new PC: 0x08BD0480
29610 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29610 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29610 GUI DEBUG ge vaddr 08bd0420
29610 GUI DEBUG ge prim triangle_strips 2x
29610 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29610 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0420
29610 GUI DEBUG ge checkMultiDraw at 0x08BD0490
29610 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29610 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29610 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29610 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29610 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29610 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29610 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29610 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29610 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29610 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29610 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29610 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29610 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29610 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29610 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29610 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29610 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29610 GUI DEBUG ge jump old PC: 0x08BD04EC, new PC: 0x08BD0550
29610 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29610 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29610 GUI DEBUG ge vaddr 08bd04f0
29610 GUI DEBUG ge prim triangle_strips 2x
29610 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29610 GUI DEBUG ge Not reading Vertex, all native at 0x08BD04F0
29610 GUI DEBUG ge checkMultiDraw at 0x08BD0560
29610 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29610 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29610 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29610 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29610 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29610 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29610 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29610 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29610 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29610 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29610 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29610 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29625 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29625 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29625 GUI DEBUG ge jump old PC: 0x08BD05BC, new PC: 0x08BD0620
29625 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29625 GUI DEBUG ge vaddr 08bd05c0
29625 GUI DEBUG ge prim triangle_strips 2x
29625 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29625 GUI DEBUG ge Not reading Vertex, all native at 0x08BD05C0
29625 GUI DEBUG ge checkMultiDraw at 0x08BD0630
29625 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29625 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29625 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29625 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29625 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29625 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29625 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29625 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29625 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29625 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29625 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29625 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29625 GUI DEBUG ge jump old PC: 0x08BD068C, new PC: 0x08BD06F0
29625 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29625 GUI DEBUG ge vaddr 08bd0690
29625 GUI DEBUG ge prim triangle_strips 2x
29625 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29625 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0690
29625 GUI DEBUG ge checkMultiDraw at 0x08BD0700
29625 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29625 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29625 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29625 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29625 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29625 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29625 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29625 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29625 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29625 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29625 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29625 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29625 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29625 GUI DEBUG ge jump old PC: 0x08BD075C, new PC: 0x08BD07C0
29625 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29625 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29625 GUI DEBUG ge vaddr 08bd0760
29625 GUI DEBUG ge prim triangle_strips 2x
29625 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29625 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0760
29625 GUI DEBUG ge checkMultiDraw at 0x08BD07D0
29625 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29625 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29625 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29625 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29625 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29625 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29625 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29625 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29625 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29625 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29625 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29625 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29625 GUI DEBUG ge jump old PC: 0x08BD082C, new PC: 0x08BD0890
29641 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29641 GUI DEBUG ge vaddr 08bd0830
29641 GUI DEBUG ge prim triangle_strips 2x
29641 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29641 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0830
29641 GUI DEBUG ge checkMultiDraw at 0x08BD08A0
29641 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29641 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29641 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29641 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29641 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29641 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29641 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29641 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29641 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29641 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29641 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29641 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29641 GUI DEBUG ge jump old PC: 0x08BD08FC, new PC: 0x08BD0960
29641 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29641 GUI DEBUG ge vaddr 08bd0900
29641 GUI DEBUG ge prim triangle_strips 2x
29641 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29641 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0900
29641 GUI DEBUG ge checkMultiDraw at 0x08BD0970
29641 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29641 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29641 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29641 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29641 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29641 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29641 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29641 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29641 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29641 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29641 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29641 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29641 GUI DEBUG ge jump old PC: 0x08BD09CC, new PC: 0x08BD0A30
29641 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29641 GUI DEBUG ge vaddr 08bd09d0
29641 GUI DEBUG ge prim triangle_strips 2x
29641 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29641 GUI DEBUG ge Not reading Vertex, all native at 0x08BD09D0
29641 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29641 GUI DEBUG ge checkMultiDraw at 0x08BD0A40
29641 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29641 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29641 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29641 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29641 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29641 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29641 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29641 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29641 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29641 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29641 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29641 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29641 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29641 GUI DEBUG ge jump old PC: 0x08BD0A9C, new PC: 0x08BD0B00
29641 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29641 GUI DEBUG ge vaddr 08bd0aa0
29656 GUI DEBUG ge prim triangle_strips 2x
29656 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29656 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0AA0
29656 GUI DEBUG ge checkMultiDraw at 0x08BD0B10
29656 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29656 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29656 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29656 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29656 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29656 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29656 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29656 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29656 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29656 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29656 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29656 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29656 GUI DEBUG ge jump old PC: 0x08BD0B6C, new PC: 0x08BD0BD0
29656 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29656 GUI DEBUG ge vaddr 08bd0b70
29656 GUI DEBUG ge prim triangle_strips 2x
29656 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29656 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0B70
29656 GUI DEBUG ge checkMultiDraw at 0x08BD0BE0
29656 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29656 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29656 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29656 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29656 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29656 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29656 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29656 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29656 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29656 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29656 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29656 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29656 GUI DEBUG ge jump old PC: 0x08BD0C3C, new PC: 0x08BD0CA0
29656 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29656 GUI DEBUG ge vaddr 08bd0c40
29656 GUI DEBUG ge prim triangle_strips 2x
29656 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29656 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0C40
29656 GUI DEBUG ge checkMultiDraw at 0x08BD0CB0
29656 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29656 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29656 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29656 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29656 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29656 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29656 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29656 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29656 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29656 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29656 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29656 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29656 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29656 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29656 GUI DEBUG ge jump old PC: 0x08BD0D0C, new PC: 0x08BD0D70
29656 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29656 GUI DEBUG ge vaddr 08bd0d10
29656 GUI DEBUG ge prim triangle_strips 2x
29672 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29672 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0D10
29672 GUI DEBUG ge checkMultiDraw at 0x08BD0D80
29672 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29672 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29672 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29672 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29672 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29672 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29672 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29672 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29672 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29672 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29672 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29672 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29672 GUI DEBUG ge jump old PC: 0x08BD0DDC, new PC: 0x08BD0E40
29672 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29672 GUI DEBUG ge vaddr 08bd0de0
29672 GUI DEBUG ge prim triangle_strips 2x
29672 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29672 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0DE0
29672 GUI DEBUG ge checkMultiDraw at 0x08BD0E50
29672 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29672 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29672 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29672 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29672 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29672 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29672 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29672 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29672 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29672 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29672 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29672 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29672 GUI DEBUG ge jump old PC: 0x08BD0EAC, new PC: 0x08BD0F10
29672 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29672 GUI DEBUG ge vaddr 08bd0eb0
29672 GUI DEBUG ge prim triangle_strips 2x
29672 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29672 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0EB0
29672 GUI DEBUG ge checkMultiDraw at 0x08BD0F20
29672 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29672 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29672 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29672 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29672 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29672 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29672 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29672 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29672 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29672 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29672 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29672 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29672 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29672 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29672 GUI DEBUG ge jump old PC: 0x08BD0F7C, new PC: 0x08BD0FE0
29672 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29672 GUI DEBUG ge vaddr 08bd0f80
29672 GUI DEBUG ge prim triangle_strips 2x
29688 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29688 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0F80
29688 GUI DEBUG ge checkMultiDraw at 0x08BD0FF0
29688 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29688 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29688 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29688 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29688 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29688 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29688 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29688 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29688 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29688 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29688 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29688 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29688 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29688 GUI DEBUG ge jump old PC: 0x08BD104C, new PC: 0x08BD10B0
29688 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29688 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29688 GUI DEBUG ge vaddr 08bd1050
29688 GUI DEBUG ge prim triangle_strips 2x
29688 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29688 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1050
29688 GUI DEBUG ge checkMultiDraw at 0x08BD10C0
29688 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29688 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29688 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29688 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29688 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29688 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29688 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29688 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29688 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29688 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29688 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29688 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29688 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29688 GUI DEBUG ge jump old PC: 0x08BD111C, new PC: 0x08BD1180
29688 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29688 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29688 GUI DEBUG ge vaddr 08bd1120
29688 GUI DEBUG ge prim triangle_strips 2x
29688 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29688 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1120
29688 GUI DEBUG ge checkMultiDraw at 0x08BD1190
29688 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29688 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29688 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29688 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29688 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29688 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29688 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29688 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29688 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29688 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29688 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29688 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29688 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29688 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29688 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29688 GUI DEBUG ge jump old PC: 0x08BD11EC, new PC: 0x08BD1250
29703 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29703 GUI DEBUG ge vaddr 08bd11f0
29703 GUI DEBUG ge prim triangle_strips 2x
29703 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29703 GUI DEBUG ge Not reading Vertex, all native at 0x08BD11F0
29703 GUI DEBUG ge checkMultiDraw at 0x08BD1260
29703 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29703 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29703 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29703 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29703 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29703 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29703 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29703 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29703 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29703 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29703 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29703 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29703 GUI DEBUG ge jump old PC: 0x08BD12BC, new PC: 0x08BD1320
29703 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29703 GUI DEBUG ge vaddr 08bd12c0
29703 GUI DEBUG ge prim triangle_strips 2x
29703 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29703 GUI DEBUG ge Not reading Vertex, all native at 0x08BD12C0
29703 GUI DEBUG ge checkMultiDraw at 0x08BD1330
29703 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29703 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29703 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29703 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29703 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29703 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29703 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29703 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29703 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29703 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29703 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29703 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29703 GUI DEBUG ge jump old PC: 0x08BD138C, new PC: 0x08BD13F0
29703 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29703 GUI DEBUG ge vaddr 08bd1390
29703 GUI DEBUG ge prim triangle_strips 2x
29703 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29703 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29719 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29719 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1390
29719 GUI DEBUG ge checkMultiDraw at 0x08BD1400
29719 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29719 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29719 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29719 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29719 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29719 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29719 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29719 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29719 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29719 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29719 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29719 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29719 GUI DEBUG ge jump old PC: 0x08BD145C, new PC: 0x08BD14C0
29719 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29719 GUI DEBUG ge vaddr 08bd1460
29719 GUI DEBUG ge prim triangle_strips 2x
29719 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29719 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1460
29719 GUI DEBUG ge checkMultiDraw at 0x08BD14D0
29719 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29719 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29719 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29719 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29719 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29719 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29719 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29719 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29719 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29719 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29719 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29719 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29719 GUI DEBUG ge jump old PC: 0x08BD152C, new PC: 0x08BD1590
29719 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29719 GUI DEBUG ge vaddr 08bd1530
29719 GUI DEBUG ge prim triangle_strips 2x
29719 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29719 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1530
29719 GUI DEBUG ge checkMultiDraw at 0x08BD15A0
29719 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29719 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29719 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29719 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29719 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29735 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29735 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29735 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29735 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29735 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29735 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29735 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29735 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29735 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29735 GUI DEBUG ge jump old PC: 0x08BD15FC, new PC: 0x08BD1660
29735 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29735 GUI DEBUG ge vaddr 08bd1600
29735 GUI DEBUG ge prim triangle_strips 2x
29735 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29735 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1600
29735 GUI DEBUG ge checkMultiDraw at 0x08BD1670
29735 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29735 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29735 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29735 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29735 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29735 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29735 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29735 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29735 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29735 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29735 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29735 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29735 GUI DEBUG ge jump old PC: 0x08BD16CC, new PC: 0x08BD1730
29735 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29735 GUI DEBUG ge vaddr 08bd16d0
29735 GUI DEBUG ge prim triangle_strips 2x
29735 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29735 GUI DEBUG ge Not reading Vertex, all native at 0x08BD16D0
29735 GUI DEBUG ge checkMultiDraw at 0x08BD1740
29735 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29735 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29735 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29735 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29735 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29735 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29735 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29735 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29735 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29735 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29735 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29735 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29735 GUI DEBUG ge jump old PC: 0x08BD179C, new PC: 0x08BD1800
29735 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29735 GUI DEBUG ge vaddr 08bd17a0
29735 GUI DEBUG ge prim triangle_strips 2x
29750 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29750 GUI DEBUG ge Not reading Vertex, all native at 0x08BD17A0
29750 GUI DEBUG ge checkMultiDraw at 0x08BD1810
29750 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29750 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29750 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29750 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29750 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29750 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29750 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29750 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29750 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29750 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29750 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29750 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29750 GUI DEBUG ge jump old PC: 0x08BD186C, new PC: 0x08BD18D0
29750 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29750 GUI DEBUG ge vaddr 08bd1870
29750 GUI DEBUG ge prim triangle_strips 2x
29750 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29750 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1870
29750 GUI DEBUG ge checkMultiDraw at 0x08BD18E0
29750 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29750 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29750 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29750 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29750 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29750 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29750 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29750 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29750 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29750 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29750 GUI DEBUG ge jump old PC: 0x08BD193C, new PC: 0x08BD19A0
29750 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29750 GUI DEBUG ge vaddr 08bd1940
29750 GUI DEBUG ge prim triangle_strips 2x
29750 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29750 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1940
29750 GUI DEBUG ge checkMultiDraw at 0x08BD19B0
29750 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29750 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29750 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29750 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29750 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29750 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29750 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29750 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29750 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29750 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29766 GUI DEBUG ge jump old PC: 0x08BD1A0C, new PC: 0x08BD1A70
29766 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29766 GUI DEBUG ge vaddr 08bd1a10
29766 GUI DEBUG ge prim triangle_strips 2x
29766 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29766 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1A10
29766 GUI DEBUG ge checkMultiDraw at 0x08BD1A80
29766 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29766 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29766 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29766 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29766 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29766 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29766 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29766 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29766 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29766 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29766 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29766 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29766 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29766 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29766 GUI DEBUG ge jump old PC: 0x08BD1ADC, new PC: 0x08BD1B40
29766 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29766 GUI DEBUG ge vaddr 08bd1ae0
29766 GUI DEBUG ge prim triangle_strips 2x
29766 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29766 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1AE0
29766 GUI DEBUG ge checkMultiDraw at 0x08BD1B50
29766 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29766 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29766 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29766 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29766 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29766 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29766 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29766 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29766 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29766 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29766 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29766 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29766 GUI DEBUG ge jump old PC: 0x08BD1BAC, new PC: 0x08BD1C10
29766 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29766 GUI DEBUG ge vaddr 08bd1bb0
29766 GUI DEBUG ge prim triangle_strips 2x
29766 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29766 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1BB0
29766 GUI DEBUG ge checkMultiDraw at 0x08BD1C20
29766 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29766 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29766 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29766 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29766 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29766 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29766 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29781 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29781 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29781 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29781 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29781 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29781 GUI DEBUG ge jump old PC: 0x08BD1C7C, new PC: 0x08BD1CE0
29781 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29781 GUI DEBUG ge vaddr 08bd1c80
29781 GUI DEBUG ge prim triangle_strips 2x
29781 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29781 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1C80
29781 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29781 GUI DEBUG ge checkMultiDraw at 0x08BD1CF0
29781 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29781 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29781 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29781 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29781 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29781 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29781 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29781 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29781 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29781 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29781 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29781 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29781 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29781 GUI DEBUG ge jump old PC: 0x08BD1D4C, new PC: 0x08BD1DB0
29781 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29781 GUI DEBUG ge vaddr 08bd1d50
29781 GUI DEBUG ge prim triangle_strips 2x
29781 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29781 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1D50
29781 GUI DEBUG ge checkMultiDraw at 0x08BD1DC0
29781 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29781 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29781 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29781 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29781 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29781 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29781 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29781 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29781 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29781 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29781 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29781 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29781 GUI DEBUG ge jump old PC: 0x08BD1E1C, new PC: 0x08BD1E80
29781 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29781 GUI DEBUG ge vaddr 08bd1e20
29781 GUI DEBUG ge prim triangle_strips 2x
29781 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29781 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1E20
29781 GUI DEBUG ge checkMultiDraw at 0x08BD1E90
29781 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29781 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29797 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29797 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29797 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29797 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29797 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29797 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29797 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29797 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29797 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29797 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29797 GUI DEBUG ge jump old PC: 0x08BD1EEC, new PC: 0x08BD1F50
29797 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29797 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29797 GUI DEBUG ge vaddr 08bd1ef0
29828 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29828 GUI DEBUG ge prim triangle_strips 2x
29828 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29828 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1EF0
29828 GUI DEBUG ge checkMultiDraw at 0x08BD1F60
29828 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29828 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29828 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29828 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29828 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29828 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29828 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29828 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29828 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29828 GUI DEBUG ge jump old PC: 0x08BD1FBC, new PC: 0x08BD2020
29828 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29828 GUI DEBUG ge vaddr 08bd1fc0
29828 GUI DEBUG ge prim triangle_strips 2x
29828 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29828 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1FC0
29828 GUI DEBUG ge checkMultiDraw at 0x08BD2030
29828 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29828 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29828 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29828 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29828 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29828 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29828 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29828 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29828 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29828 GUI DEBUG ge jump old PC: 0x08BD208C, new PC: 0x08BD20F0
29828 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29828 GUI DEBUG ge vaddr 08bd2090
29828 GUI DEBUG ge prim triangle_strips 2x
29828 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29828 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2090
29828 GUI DEBUG ge checkMultiDraw at 0x08BD2100
29828 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29828 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29828 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29828 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29828 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29828 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29828 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29828 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29828 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29828 GUI DEBUG ge jump old PC: 0x08BD215C, new PC: 0x08BD21C0
29828 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29828 GUI DEBUG ge vaddr 08bd2160
29844 GUI DEBUG ge prim triangle_strips 2x
29844 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29844 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2160
29844 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29844 GUI DEBUG ge checkMultiDraw at 0x08BD21D0
29844 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29844 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29844 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29844 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29844 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29844 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29844 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29844 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29844 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29844 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29844 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29844 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29844 GUI DEBUG ge jump old PC: 0x08BD222C, new PC: 0x08BD2290
29844 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29844 GUI DEBUG ge vaddr 08bd2230
29844 GUI DEBUG ge prim triangle_strips 2x
29844 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29844 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2230
29844 GUI DEBUG ge checkMultiDraw at 0x08BD22A0
29844 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29844 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29844 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29844 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29844 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29844 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29844 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29844 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29844 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29844 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29844 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29844 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29844 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29844 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29844 GUI DEBUG ge jump old PC: 0x08BD22FC, new PC: 0x08BD2360
29844 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29844 GUI DEBUG ge vaddr 08bd2300
29844 GUI DEBUG ge prim triangle_strips 2x
29844 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29844 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2300
29844 GUI DEBUG ge checkMultiDraw at 0x08BD2370
29844 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29844 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29844 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29844 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29844 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29844 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29844 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29844 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29844 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29844 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29844 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29844 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29844 GUI DEBUG ge jump old PC: 0x08BD23CC, new PC: 0x08BD2430
29844 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29844 GUI DEBUG ge vaddr 08bd23d0
29844 GUI DEBUG ge prim triangle_strips 2x
29844 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29844 GUI DEBUG ge Not reading Vertex, all native at 0x08BD23D0
29860 GUI DEBUG ge checkMultiDraw at 0x08BD2440
29860 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29860 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29860 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29860 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29860 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29860 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29860 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29860 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29860 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29860 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29860 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29860 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29860 GUI DEBUG ge jump old PC: 0x08BD249C, new PC: 0x08BD2500
29860 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29860 GUI DEBUG ge vaddr 08bd24a0
29860 GUI DEBUG ge prim triangle_strips 2x
29860 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29860 GUI DEBUG ge Not reading Vertex, all native at 0x08BD24A0
29860 GUI DEBUG ge checkMultiDraw at 0x08BD2510
29860 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29860 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29860 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29860 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29860 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29860 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29860 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29860 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29860 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29860 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29860 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29860 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29860 GUI DEBUG ge jump old PC: 0x08BD256C, new PC: 0x08BD25D0
29860 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29860 GUI DEBUG ge vaddr 08bd2570
29860 GUI DEBUG ge prim triangle_strips 2x
29860 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29860 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2570
29860 GUI DEBUG ge checkMultiDraw at 0x08BD25E0
29860 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29860 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29860 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29860 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29860 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29860 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29860 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29860 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29860 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29860 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29860 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29860 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29860 GUI DEBUG ge jump old PC: 0x08BD263C, new PC: 0x08BD26A0
29860 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29860 GUI DEBUG ge vaddr 08bd2640
29860 GUI DEBUG ge prim triangle_strips 2x
29860 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29860 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2640
29860 GUI DEBUG ge checkMultiDraw at 0x08BD26B0
29860 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29860 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29860 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29860 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29860 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29860 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29860 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29860 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29860 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29860 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29860 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29860 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29860 GUI DEBUG ge jump old PC: 0x08BD270C, new PC: 0x08BD2770
29860 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29860 GUI DEBUG ge vaddr 08bd2710
29860 GUI DEBUG ge prim triangle_strips 2x
29860 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29860 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2710
29860 GUI DEBUG ge checkMultiDraw at 0x08BD2780
29860 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29860 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29860 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29860 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29860 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29860 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29860 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29860 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29860 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29860 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29860 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29860 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29860 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29860 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29860 GUI DEBUG ge jump old PC: 0x08BD27DC, new PC: 0x08BD2840
29860 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29860 GUI DEBUG ge vaddr 08bd27e0
29860 GUI DEBUG ge prim triangle_strips 2x
29860 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29860 GUI DEBUG ge Not reading Vertex, all native at 0x08BD27E0
29860 GUI DEBUG ge checkMultiDraw at 0x08BD2850
29860 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29860 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29860 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29860 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29875 GUI DEBUG ge jump old PC: 0x08BD28AC, new PC: 0x08BD2910
29875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29875 GUI DEBUG ge vaddr 08bd28b0
29875 GUI DEBUG ge prim triangle_strips 2x
29875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29875 GUI DEBUG ge Not reading Vertex, all native at 0x08BD28B0
29875 GUI DEBUG ge checkMultiDraw at 0x08BD2920
29875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29875 GUI DEBUG ge jump old PC: 0x08BD297C, new PC: 0x08BD29E0
29875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29875 GUI DEBUG ge vaddr 08bd2980
29875 GUI DEBUG ge prim triangle_strips 2x
29875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29875 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2980
29875 GUI DEBUG ge checkMultiDraw at 0x08BD29F0
29875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29875 GUI DEBUG ge jump old PC: 0x08BD2A4C, new PC: 0x08BD2AB0
29875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29875 GUI DEBUG ge vaddr 08bd2a50
29875 GUI DEBUG ge prim triangle_strips 2x
29875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29875 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2A50
29875 GUI DEBUG ge checkMultiDraw at 0x08BD2AC0
29875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29875 GUI DEBUG ge jump old PC: 0x08BD2B1C, new PC: 0x08BD2B80
29875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29875 GUI DEBUG ge vaddr 08bd2b20
29875 GUI DEBUG ge prim triangle_strips 2x
29875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29875 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2B20
29875 GUI DEBUG ge checkMultiDraw at 0x08BD2B90
29875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29875 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29875 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29875 GUI DEBUG ge jump old PC: 0x08BD2BEC, new PC: 0x08BD2C50
29875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29875 GUI DEBUG ge vaddr 08bd2bf0
29875 GUI DEBUG ge prim triangle_strips 2x
29875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29875 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2BF0
29875 GUI DEBUG ge checkMultiDraw at 0x08BD2C60
29875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29891 GUI DEBUG ge jump old PC: 0x08BD2CBC, new PC: 0x08BD2D20
29891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29891 GUI DEBUG ge vaddr 08bd2cc0
29891 GUI DEBUG ge prim triangle_strips 2x
29891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29891 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2CC0
29891 GUI DEBUG ge checkMultiDraw at 0x08BD2D30
29891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29891 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29891 GUI DEBUG ge jump old PC: 0x08BD2D8C, new PC: 0x08BD2DF0
29891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29891 GUI DEBUG ge vaddr 08bd2d90
29891 GUI DEBUG ge prim triangle_strips 2x
29891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29891 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2D90
29891 GUI DEBUG ge checkMultiDraw at 0x08BD2E00
29891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29891 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29891 GUI DEBUG ge jump old PC: 0x08BD2E5C, new PC: 0x08BD2EC0
29891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29891 GUI DEBUG ge vaddr 08bd2e60
29891 GUI DEBUG ge prim triangle_strips 2x
29891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29891 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2E60
29891 GUI DEBUG ge checkMultiDraw at 0x08BD2ED0
29891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29891 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29891 GUI DEBUG ge jump old PC: 0x08BD2F2C, new PC: 0x08BD2F90
29891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29891 GUI DEBUG ge vaddr 08bd2f30
29891 GUI DEBUG ge prim triangle_strips 2x
29891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29891 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2F30
29891 GUI DEBUG ge checkMultiDraw at 0x08BD2FA0
29891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29891 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29891 GUI DEBUG ge jump old PC: 0x08BD2FFC, new PC: 0x08BD3060
29891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29891 GUI DEBUG ge vaddr 08bd3000
29891 GUI DEBUG ge prim triangle_strips 2x
29891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29891 GUI DEBUG ge Not reading Vertex, all native at 0x08BD3000
29891 GUI DEBUG ge checkMultiDraw at 0x08BD3070
29891 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29891 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29906 GUI DEBUG ge jump old PC: 0x08BD30CC, new PC: 0x08BD3130
29906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29906 GUI DEBUG ge vaddr 08bd30d0
29906 GUI DEBUG ge prim triangle_strips 2x
29906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29906 GUI DEBUG ge Not reading Vertex, all native at 0x08BD30D0
29906 GUI DEBUG ge checkMultiDraw at 0x08BD3140
29906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29906 GUI DEBUG ge jump old PC: 0x08BD319C, new PC: 0x08BD3200
29906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29906 GUI DEBUG ge vaddr 08bd31a0
29906 GUI DEBUG ge prim triangle_strips 2x
29906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29906 GUI DEBUG ge Not reading Vertex, all native at 0x08BD31A0
29906 GUI DEBUG ge checkMultiDraw at 0x08BD3210
29906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29906 GUI DEBUG ge jump old PC: 0x08BD326C, new PC: 0x08BD32D0
29906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29906 GUI DEBUG ge vaddr 08bd3270
29906 GUI DEBUG ge prim triangle_strips 2x
29906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29906 GUI DEBUG ge Not reading Vertex, all native at 0x08BD3270
29906 GUI DEBUG ge checkMultiDraw at 0x08BD32E0
29906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29906 GUI DEBUG ge jump old PC: 0x08BD333C, new PC: 0x08BD33A0
29906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29906 GUI DEBUG ge vaddr 08bd3340
29906 GUI DEBUG ge prim triangle_strips 2x
29906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29906 GUI DEBUG ge Not reading Vertex, all native at 0x08BD3340
29906 GUI DEBUG ge checkMultiDraw at 0x08BD33B0
29906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29906 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29906 GUI DEBUG ge jump old PC: 0x08BD340C, new PC: 0x08BD3470
29906 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29922 GUI DEBUG ge vaddr 08bd3410
29922 GUI DEBUG ge prim triangle_strips 2x
29922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29922 GUI DEBUG ge Not reading Vertex, all native at 0x08BD3410
29922 GUI DEBUG ge checkMultiDraw at 0x08BD3480
29922 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29922 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29922 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29922 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29922 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29922 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29922 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29922 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29922 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29922 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29922 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29922 GUI DEBUG ge jump old PC: 0x08BD34DC, new PC: 0x08BD3540
29922 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29922 GUI DEBUG ge vaddr 08bd34e0
29922 GUI DEBUG ge prim triangle_strips 2x
29922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29922 GUI DEBUG ge Not reading Vertex, all native at 0x08BD34E0
29922 GUI DEBUG ge checkMultiDraw at 0x08BD3550
29922 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29922 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29922 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29922 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29922 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29922 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29922 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29922 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29922 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29922 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29922 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29922 GUI DEBUG ge jump old PC: 0x08BD35AC, new PC: 0x08BD3610
29922 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29922 GUI DEBUG ge vaddr 08bd35b0
29922 GUI DEBUG ge prim triangle_strips 2x
29922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29922 GUI DEBUG ge Not reading Vertex, all native at 0x08BD35B0
29922 GUI DEBUG ge checkMultiDraw at 0x08BD3620
29922 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29922 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29922 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29922 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29922 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29922 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29922 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29922 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29922 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29922 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29922 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29922 GUI DEBUG ge jump old PC: 0x08BD367C, new PC: 0x08BD36E0
29922 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29922 GUI DEBUG ge vaddr 08bd3680
29922 GUI DEBUG ge prim triangle_strips 2x
29922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29922 GUI DEBUG ge Not reading Vertex, all native at 0x08BD3680
29922 GUI DEBUG ge checkMultiDraw at 0x08BD36F0
29922 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29922 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29922 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29922 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29922 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29922 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29922 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29922 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29922 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29922 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29922 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29922 GUI DEBUG ge jump old PC: 0x08BD374C, new PC: 0x08BD37B0
29922 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29922 GUI DEBUG ge vaddr 08bd3750
29922 GUI DEBUG ge prim triangle_strips 2x
29922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29922 GUI DEBUG ge Not reading Vertex, all native at 0x08BD3750
29922 GUI DEBUG ge checkMultiDraw at 0x08BD37C0
29922 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29922 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29922 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29922 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29938 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29938 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29938 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29938 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29938 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29938 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29938 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29938 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29938 GUI DEBUG ge jump old PC: 0x08BD381C, new PC: 0x08BD3880
29938 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29938 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29938 GUI DEBUG ge vaddr 08bd3820
29938 GUI DEBUG ge prim triangle_strips 2x
29938 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29938 GUI DEBUG ge Not reading Vertex, all native at 0x08BD3820
29938 GUI DEBUG ge checkMultiDraw at 0x08BD3890
29938 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29938 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29938 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29938 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29938 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29938 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29938 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29938 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29938 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29938 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29938 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29938 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29938 GUI DEBUG ge jump old PC: 0x08BD38EC, new PC: 0x08BD3950
29938 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29938 GUI DEBUG ge vaddr 08bd38f0
29938 GUI DEBUG ge prim triangle_strips 2x
29938 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29938 GUI DEBUG ge Not reading Vertex, all native at 0x08BD38F0
29938 GUI DEBUG ge checkMultiDraw at 0x08BD3960
29938 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29938 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29938 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29938 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29938 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29938 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29938 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29938 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29938 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29938 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29938 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29938 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29938 GUI DEBUG ge jump old PC: 0x08BD39BC, new PC: 0x08BD3A20
29938 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29938 GUI DEBUG ge vaddr 08bd39c0
29938 GUI DEBUG ge prim triangle_strips 2x
29938 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29938 GUI DEBUG ge Not reading Vertex, all native at 0x08BD39C0
29938 GUI DEBUG ge checkMultiDraw at 0x08BD3A30
29938 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29938 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29938 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29938 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29938 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29938 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29938 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29938 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29938 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29938 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29938 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29938 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29938 GUI DEBUG ge jump old PC: 0x08BD3A8C, new PC: 0x08BD3AF0
29938 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29938 GUI DEBUG ge vaddr 08bd3a90
29938 GUI DEBUG ge prim triangle_strips 2x
29938 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29938 GUI DEBUG ge Not reading Vertex, all native at 0x08BD3A90
29938 GUI DEBUG ge checkMultiDraw at 0x08BD3B00
29938 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29938 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29938 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29938 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29938 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29938 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29938 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29938 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29938 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29938 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29953 GUI DEBUG ge jump old PC: 0x08BD3B5C, new PC: 0x08BD3BC0
29953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29953 GUI DEBUG ge vaddr 08bd3b60
29953 GUI DEBUG ge prim triangle_strips 2x
29953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29953 GUI DEBUG ge Not reading Vertex, all native at 0x08BD3B60
29953 GUI DEBUG ge checkMultiDraw at 0x08BD3BD0
29953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29953 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29953 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29953 GUI DEBUG ge jump old PC: 0x08BD3C2C, new PC: 0x08BD3C90
29953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29953 GUI DEBUG ge vaddr 08bd3c30
29953 GUI DEBUG ge prim triangle_strips 2x
29953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29953 GUI DEBUG ge Not reading Vertex, all native at 0x08BD3C30
29953 GUI DEBUG ge checkMultiDraw at 0x08BD3CA0
29953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29953 GUI DEBUG ge jump old PC: 0x08BD3CFC, new PC: 0x08BD3D60
29953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29953 GUI DEBUG ge vaddr 08bd3d00
29953 GUI DEBUG ge prim triangle_strips 2x
29953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29953 GUI DEBUG ge Not reading Vertex, all native at 0x08BD3D00
29953 GUI DEBUG ge checkMultiDraw at 0x08BD3D70
29953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29953 GUI DEBUG ge jump old PC: 0x08BD3DCC, new PC: 0x08BD3E30
29953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29953 GUI DEBUG ge vaddr 08bd3dd0
29953 GUI DEBUG ge prim triangle_strips 2x
29953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29953 GUI DEBUG ge Not reading Vertex, all native at 0x08BD3DD0
29953 GUI DEBUG ge checkMultiDraw at 0x08BD3E40
29953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29969 GUI DEBUG ge jump old PC: 0x08BD3E9C, new PC: 0x08BD3F00
29969 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29969 GUI DEBUG ge vaddr 08bd3ea0
29969 GUI DEBUG ge prim triangle_strips 2x
29969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29969 GUI DEBUG ge Not reading Vertex, all native at 0x08BD3EA0
29969 GUI DEBUG ge checkMultiDraw at 0x08BD3F10
29969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29969 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29969 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29969 GUI DEBUG ge jump old PC: 0x08BD3F6C, new PC: 0x08BD3FD0
29969 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29969 GUI DEBUG ge vaddr 08bd3f70
29969 GUI DEBUG ge prim triangle_strips 2x
29969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29969 GUI DEBUG ge Not reading Vertex, all native at 0x08BD3F70
29969 GUI DEBUG ge checkMultiDraw at 0x08BD3FE0
29969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29969 GUI DEBUG ge jump old PC: 0x08BD403C, new PC: 0x08BD40A0
29969 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29969 GUI DEBUG ge vaddr 08bd4040
29969 GUI DEBUG ge prim triangle_strips 2x
29969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29969 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4040
29969 GUI DEBUG ge checkMultiDraw at 0x08BD40B0
29969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29969 GUI DEBUG ge jump old PC: 0x08BD410C, new PC: 0x08BD4170
29969 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29969 GUI DEBUG ge vaddr 08bd4110
29969 GUI DEBUG ge prim triangle_strips 2x
29969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29969 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4110
29969 GUI DEBUG ge checkMultiDraw at 0x08BD4180
29969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29985 GUI DEBUG ge jump old PC: 0x08BD41DC, new PC: 0x08BD4240
29985 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29985 GUI DEBUG ge vaddr 08bd41e0
29985 GUI DEBUG ge prim triangle_strips 2x
29985 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29985 GUI DEBUG ge Not reading Vertex, all native at 0x08BD41E0
29985 GUI DEBUG ge checkMultiDraw at 0x08BD4250
29985 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29985 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29985 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29985 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29985 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29985 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29985 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29985 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29985 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29985 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29985 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
29985 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29985 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29985 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29985 GUI DEBUG ge jump old PC: 0x08BD42AC, new PC: 0x08BD4310
29985 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29985 GUI DEBUG ge vaddr 08bd42b0
29985 GUI DEBUG ge prim triangle_strips 2x
29985 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29985 GUI DEBUG ge Not reading Vertex, all native at 0x08BD42B0
29985 GUI DEBUG ge checkMultiDraw at 0x08BD4320
29985 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29985 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29985 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29985 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29985 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29985 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29985 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29985 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29985 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29985 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29985 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29985 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29985 GUI DEBUG ge jump old PC: 0x08BD437C, new PC: 0x08BD43E0
29985 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29985 GUI DEBUG ge vaddr 08bd4380
29985 GUI DEBUG ge prim triangle_strips 2x
29985 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29985 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4380
29985 GUI DEBUG ge checkMultiDraw at 0x08BD43F0
29985 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29985 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29985 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29985 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
29985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
29985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
29985 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
29985 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
29985 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
29985 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
29985 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
29985 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
29985 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
29985 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
29985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29985 GUI DEBUG ge jump old PC: 0x08BD444C, new PC: 0x08BD44B0
29985 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
29985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
29985 GUI DEBUG ge vaddr 08bd4450
29985 GUI DEBUG ge prim triangle_strips 2x
29985 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
29985 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4450
29985 GUI DEBUG ge checkMultiDraw at 0x08BD44C0
29985 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
29985 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
29985 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
29985 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30000 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30000 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30000 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30000 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30000 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30000 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30000 GUI DEBUG ge jump old PC: 0x08BD451C, new PC: 0x08BD4580
30000 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30000 GUI DEBUG ge vaddr 08bd4520
30000 GUI DEBUG ge prim triangle_strips 2x
30000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30000 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4520
30000 GUI DEBUG ge checkMultiDraw at 0x08BD4590
30000 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30000 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30000 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30000 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30000 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30000 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30000 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30000 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30000 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30000 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30000 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30000 GUI DEBUG ge jump old PC: 0x08BD45EC, new PC: 0x08BD4650
30000 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30000 GUI DEBUG ge vaddr 08bd45f0
30000 GUI DEBUG ge prim triangle_strips 2x
30000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30000 GUI DEBUG ge Not reading Vertex, all native at 0x08BD45F0
30000 GUI DEBUG ge checkMultiDraw at 0x08BD4660
30000 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30000 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30000 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30000 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30000 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30000 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30000 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30000 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30000 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30000 GUI DEBUG ge jump old PC: 0x08BD46BC, new PC: 0x08BD4720
30000 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30000 GUI DEBUG ge vaddr 08bd46c0
30000 GUI DEBUG ge prim triangle_strips 2x
30000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30000 GUI DEBUG ge Not reading Vertex, all native at 0x08BD46C0
30000 GUI DEBUG ge checkMultiDraw at 0x08BD4730
30000 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30000 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30000 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30000 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30000 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30000 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30000 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30000 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30000 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30000 GUI DEBUG ge jump old PC: 0x08BD478C, new PC: 0x08BD47F0
30000 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30000 GUI DEBUG ge vaddr 08bd4790
30000 GUI DEBUG ge prim triangle_strips 2x
30000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30000 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4790
30016 GUI DEBUG ge checkMultiDraw at 0x08BD4800
30016 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30016 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30016 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30016 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30016 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30016 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30016 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30016 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30016 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30016 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30016 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30016 GUI DEBUG ge jump old PC: 0x08BD485C, new PC: 0x08BD48C0
30016 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30016 GUI DEBUG ge vaddr 08bd4860
30016 GUI DEBUG ge prim triangle_strips 2x
30016 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30016 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4860
30016 GUI DEBUG ge checkMultiDraw at 0x08BD48D0
30016 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30016 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30016 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30016 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30016 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30016 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30016 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30016 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30016 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30016 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30016 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30016 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30016 GUI DEBUG ge jump old PC: 0x08BD492C, new PC: 0x08BD4990
30016 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30016 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30016 GUI DEBUG ge vaddr 08bd4930
30016 GUI DEBUG ge prim triangle_strips 2x
30016 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30016 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4930
30016 GUI DEBUG ge checkMultiDraw at 0x08BD49A0
30016 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30016 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30016 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30016 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30016 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30016 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30016 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30016 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30016 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30016 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30016 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30016 GUI DEBUG ge jump old PC: 0x08BD49FC, new PC: 0x08BD4A60
30016 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30016 GUI DEBUG ge vaddr 08bd4a00
30016 GUI DEBUG ge prim triangle_strips 2x
30016 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30016 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4A00
30016 GUI DEBUG ge checkMultiDraw at 0x08BD4A70
30016 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30016 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30016 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30016 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30016 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30016 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30016 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30016 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30016 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30016 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30031 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30031 GUI DEBUG ge jump old PC: 0x08BD4ACC, new PC: 0x08BD4B30
30031 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30031 GUI DEBUG ge vaddr 08bd4ad0
30031 GUI DEBUG ge prim triangle_strips 2x
30031 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30031 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4AD0
30031 GUI DEBUG ge checkMultiDraw at 0x08BD4B40
30031 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30031 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30031 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30031 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30031 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30031 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30031 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30031 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30031 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30031 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30031 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30031 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30031 GUI DEBUG ge jump old PC: 0x08BD4B9C, new PC: 0x08BD4C00
30031 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30031 GUI DEBUG ge vaddr 08bd4ba0
30031 GUI DEBUG ge prim triangle_strips 2x
30031 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30031 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4BA0
30031 GUI DEBUG ge checkMultiDraw at 0x08BD4C10
30031 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30031 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30031 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30031 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30031 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30031 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30031 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30031 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30031 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30031 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30031 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30031 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30031 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30031 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30031 GUI DEBUG ge jump old PC: 0x08BD4C6C, new PC: 0x08BD4CD0
30031 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30031 GUI DEBUG ge vaddr 08bd4c70
30031 GUI DEBUG ge prim triangle_strips 2x
30031 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30031 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4C70
30031 GUI DEBUG ge checkMultiDraw at 0x08BD4CE0
30031 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30031 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30031 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30031 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30031 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30031 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30031 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30031 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30031 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30031 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30031 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30031 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30031 GUI DEBUG ge jump old PC: 0x08BD4D3C, new PC: 0x08BD4DA0
30031 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30031 GUI DEBUG ge vaddr 08bd4d40
30031 GUI DEBUG ge prim triangle_strips 2x
30031 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30031 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4D40
30031 GUI DEBUG ge checkMultiDraw at 0x08BD4DB0
30031 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30031 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30031 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30047 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30047 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30047 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30047 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30047 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30047 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30047 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30047 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30047 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30047 GUI DEBUG ge jump old PC: 0x08BD4E0C, new PC: 0x08BD4E70
30047 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30047 GUI DEBUG ge vaddr 08bd4e10
30047 GUI DEBUG ge prim triangle_strips 2x
30047 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30047 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4E10
30047 GUI DEBUG ge checkMultiDraw at 0x08BD4E80
30047 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30047 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30047 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30047 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30047 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30047 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30047 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30047 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30047 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30047 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30047 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30047 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30047 GUI DEBUG ge jump old PC: 0x08BD4EDC, new PC: 0x08BD4F40
30047 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30047 GUI DEBUG ge vaddr 08bd4ee0
30047 GUI DEBUG ge prim triangle_strips 2x
30047 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30047 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4EE0
30047 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30047 GUI DEBUG ge checkMultiDraw at 0x08BD4F50
30047 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30047 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30047 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30047 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30047 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30047 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30047 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30047 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30047 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30047 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30047 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30047 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30047 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30047 GUI DEBUG ge jump old PC: 0x08BD4FAC, new PC: 0x08BD5010
30047 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30047 GUI DEBUG ge vaddr 08bd4fb0
30047 GUI DEBUG ge prim triangle_strips 2x
30047 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30047 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4FB0
30047 GUI DEBUG ge checkMultiDraw at 0x08BD5020
30047 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30047 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30047 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30047 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30047 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30047 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30047 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30047 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30047 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30047 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30047 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30047 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30063 GUI DEBUG ge jump old PC: 0x08BD507C, new PC: 0x08BD50E0
30063 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30063 GUI DEBUG ge vaddr 08bd5080
30063 GUI DEBUG ge prim triangle_strips 2x
30063 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30063 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5080
30063 GUI DEBUG ge checkMultiDraw at 0x08BD50F0
30063 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30063 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30063 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30063 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30063 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30063 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30063 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30063 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30063 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30063 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30063 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30063 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30063 GUI DEBUG ge jump old PC: 0x08BD514C, new PC: 0x08BD51B0
30063 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30063 GUI DEBUG ge vaddr 08bd5150
30063 GUI DEBUG ge prim triangle_strips 2x
30063 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30063 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5150
30063 GUI DEBUG ge checkMultiDraw at 0x08BD51C0
30063 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30063 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30063 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30063 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30063 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30063 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30063 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30063 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30063 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30063 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30063 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30063 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30063 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30063 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30063 GUI DEBUG ge jump old PC: 0x08BD521C, new PC: 0x08BD5280
30063 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30063 GUI DEBUG ge vaddr 08bd5220
30063 GUI DEBUG ge prim triangle_strips 2x
30063 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30063 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5220
30063 GUI DEBUG ge checkMultiDraw at 0x08BD5290
30063 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30063 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30063 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30063 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30063 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30063 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30063 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30063 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30063 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30063 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30063 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30063 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30063 GUI DEBUG ge jump old PC: 0x08BD52EC, new PC: 0x08BD5350
30063 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30063 GUI DEBUG ge vaddr 08bd52f0
30063 GUI DEBUG ge prim triangle_strips 2x
30063 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30063 GUI DEBUG ge Not reading Vertex, all native at 0x08BD52F0
30063 GUI DEBUG ge checkMultiDraw at 0x08BD5360
30078 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30078 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30078 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30078 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30078 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30078 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30078 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30078 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30078 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30078 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30078 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30078 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30078 GUI DEBUG ge jump old PC: 0x08BD53BC, new PC: 0x08BD5420
30078 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30078 GUI DEBUG ge vaddr 08bd53c0
30078 GUI DEBUG ge prim triangle_strips 2x
30078 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30078 GUI DEBUG ge Not reading Vertex, all native at 0x08BD53C0
30078 GUI DEBUG ge checkMultiDraw at 0x08BD5430
30078 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30078 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30078 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30078 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30078 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30078 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30078 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30078 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30078 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30078 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30078 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30078 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30078 GUI DEBUG ge jump old PC: 0x08BD548C, new PC: 0x08BD54F0
30078 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30078 GUI DEBUG ge vaddr 08bd5490
30078 GUI DEBUG ge prim triangle_strips 2x
30078 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30078 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5490
30078 GUI DEBUG ge checkMultiDraw at 0x08BD5500
30078 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30078 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30078 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30078 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30078 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30078 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30078 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30078 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30078 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30078 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30078 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30078 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30078 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30078 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30078 GUI DEBUG ge jump old PC: 0x08BD555C, new PC: 0x08BD55C0
30078 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30078 GUI DEBUG ge vaddr 08bd5560
30078 GUI DEBUG ge prim triangle_strips 2x
30078 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30078 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5560
30078 GUI DEBUG ge checkMultiDraw at 0x08BD55D0
30078 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30078 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30078 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30078 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30094 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30094 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30094 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30094 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30094 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30094 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30094 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30094 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30094 GUI DEBUG ge jump old PC: 0x08BD562C, new PC: 0x08BD5690
30094 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30094 GUI DEBUG ge vaddr 08bd5630
30094 GUI DEBUG ge prim triangle_strips 2x
30094 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30094 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5630
30094 GUI DEBUG ge checkMultiDraw at 0x08BD56A0
30094 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30094 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30094 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30094 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30094 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30094 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30094 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30094 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30094 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30094 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30094 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30094 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30094 GUI DEBUG ge jump old PC: 0x08BD56FC, new PC: 0x08BD5760
30094 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30094 GUI DEBUG ge vaddr 08bd5700
30094 GUI DEBUG ge prim triangle_strips 2x
30094 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30094 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5700
30094 GUI DEBUG ge checkMultiDraw at 0x08BD5770
30094 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30094 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30094 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30094 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30094 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30094 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30094 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30094 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30094 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30094 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30094 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30094 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30094 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30094 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30094 GUI DEBUG ge jump old PC: 0x08BD57CC, new PC: 0x08BD5830
30094 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30094 GUI DEBUG ge vaddr 08bd57d0
30094 GUI DEBUG ge prim triangle_strips 2x
30094 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30094 GUI DEBUG ge Not reading Vertex, all native at 0x08BD57D0
30094 GUI DEBUG ge checkMultiDraw at 0x08BD5840
30094 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30094 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30094 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30094 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30094 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30094 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30094 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30094 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30094 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30110 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30110 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30110 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30110 GUI DEBUG ge jump old PC: 0x08BD589C, new PC: 0x08BD5900
30110 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30110 GUI DEBUG ge vaddr 08bd58a0
30110 GUI DEBUG ge prim triangle_strips 2x
30110 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30110 GUI DEBUG ge Not reading Vertex, all native at 0x08BD58A0
30110 GUI DEBUG ge checkMultiDraw at 0x08BD5910
30110 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30110 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30110 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30110 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30110 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30110 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30110 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30110 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30110 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30110 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30110 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30110 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30110 GUI DEBUG ge jump old PC: 0x08BD596C, new PC: 0x08BD59D0
30110 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30110 GUI DEBUG ge vaddr 08bd5970
30110 GUI DEBUG ge prim triangle_strips 2x
30110 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30110 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5970
30110 GUI DEBUG ge checkMultiDraw at 0x08BD59E0
30110 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30110 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30110 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30110 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30110 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30110 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30110 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30110 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30110 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30110 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30110 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30110 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30110 GUI DEBUG ge jump old PC: 0x08BD5A3C, new PC: 0x08BD5AA0
30110 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30110 GUI DEBUG ge vaddr 08bd5a40
30110 GUI DEBUG ge prim triangle_strips 2x
30110 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30110 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5A40
30110 GUI DEBUG ge checkMultiDraw at 0x08BD5AB0
30110 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30110 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30110 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30110 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30110 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30110 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30110 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30110 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30110 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30110 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30110 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30110 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30110 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30110 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30125 GUI DEBUG ge jump old PC: 0x08BD5B0C, new PC: 0x08BD5B70
30125 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30125 GUI DEBUG ge vaddr 08bd5b10
30125 GUI DEBUG ge prim triangle_strips 2x
30125 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30125 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5B10
30125 GUI DEBUG ge checkMultiDraw at 0x08BD5B80
30125 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30125 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30125 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30125 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30125 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30125 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30125 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30125 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30125 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30125 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30125 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30125 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30125 GUI DEBUG ge jump old PC: 0x08BD5BDC, new PC: 0x08BD5C40
30125 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30125 GUI DEBUG ge vaddr 08bd5be0
30125 GUI DEBUG ge prim triangle_strips 2x
30125 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30125 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5BE0
30125 GUI DEBUG ge checkMultiDraw at 0x08BD5C50
30125 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30125 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30125 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30125 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30125 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30125 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30125 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30125 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30125 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30125 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30125 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30125 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30125 GUI DEBUG ge jump old PC: 0x08BD5CAC, new PC: 0x08BD5D10
30125 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30125 GUI DEBUG ge vaddr 08bd5cb0
30125 GUI DEBUG ge prim triangle_strips 2x
30125 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30125 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5CB0
30125 GUI DEBUG ge checkMultiDraw at 0x08BD5D20
30125 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30125 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30125 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30125 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30125 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30125 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30125 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30125 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30125 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30125 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30125 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30125 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30125 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30125 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30125 GUI DEBUG ge jump old PC: 0x08BD5D7C, new PC: 0x08BD5DE0
30141 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30141 GUI DEBUG ge vaddr 08bd5d80
30141 GUI DEBUG ge prim triangle_strips 2x
30141 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30141 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5D80
30141 GUI DEBUG ge checkMultiDraw at 0x08BD5DF0
30141 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30141 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30141 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30141 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30141 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30141 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30141 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30141 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30141 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30141 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30141 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30141 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30141 GUI DEBUG ge jump old PC: 0x08BD5E4C, new PC: 0x08BD5EB0
30141 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30141 GUI DEBUG ge vaddr 08bd5e50
30141 GUI DEBUG ge prim triangle_strips 2x
30141 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30141 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5E50
30141 GUI DEBUG ge checkMultiDraw at 0x08BD5EC0
30141 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30141 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30141 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30141 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30141 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30141 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30141 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30141 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30141 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30141 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30141 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30141 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30141 GUI DEBUG ge jump old PC: 0x08BD5F1C, new PC: 0x08BD5F80
30141 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30141 GUI DEBUG ge vaddr 08bd5f20
30141 GUI DEBUG ge prim triangle_strips 2x
30141 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30141 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5F20
30141 GUI DEBUG ge checkMultiDraw at 0x08BD5F90
30141 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30141 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30141 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30141 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30141 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30141 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30141 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30141 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30141 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30141 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30141 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30141 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30141 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30141 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30141 GUI DEBUG ge jump old PC: 0x08BD5FEC, new PC: 0x08BD6050
30141 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30156 GUI DEBUG ge vaddr 08bd5ff0
30156 GUI DEBUG ge prim triangle_strips 2x
30156 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30156 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5FF0
30156 GUI DEBUG ge checkMultiDraw at 0x08BD6060
30156 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30156 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30156 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30156 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30156 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30156 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30156 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30156 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30156 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30156 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30156 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30156 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30156 GUI DEBUG ge jump old PC: 0x08BD60BC, new PC: 0x08BD6120
30156 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30156 GUI DEBUG ge vaddr 08bd60c0
30156 GUI DEBUG ge prim triangle_strips 2x
30156 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30156 GUI DEBUG ge Not reading Vertex, all native at 0x08BD60C0
30156 GUI DEBUG ge checkMultiDraw at 0x08BD6130
30156 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30156 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30156 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30156 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30156 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30156 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30156 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30156 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30156 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30156 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30156 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30156 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30156 GUI DEBUG ge jump old PC: 0x08BD618C, new PC: 0x08BD61F0
30156 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30156 GUI DEBUG ge vaddr 08bd6190
30156 GUI DEBUG ge prim triangle_strips 2x
30156 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30156 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6190
30156 GUI DEBUG ge checkMultiDraw at 0x08BD6200
30156 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30156 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30156 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30156 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30156 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30156 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30156 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30156 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30156 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30156 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30156 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30156 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30156 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30156 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30156 GUI DEBUG ge jump old PC: 0x08BD625C, new PC: 0x08BD62C0
30172 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30172 GUI DEBUG ge vaddr 08bd6260
30172 GUI DEBUG ge prim triangle_strips 2x
30172 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30172 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6260
30172 GUI DEBUG ge checkMultiDraw at 0x08BD62D0
30172 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30172 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30172 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30172 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30172 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30172 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30172 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30172 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30172 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30172 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30172 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30172 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30172 GUI DEBUG ge jump old PC: 0x08BD632C, new PC: 0x08BD6390
30172 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30172 GUI DEBUG ge vaddr 08bd6330
30172 GUI DEBUG ge prim triangle_strips 2x
30172 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30172 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6330
30172 GUI DEBUG ge checkMultiDraw at 0x08BD63A0
30172 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30172 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30172 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30172 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30172 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30172 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30172 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30172 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30172 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30172 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30172 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30172 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30172 GUI DEBUG ge jump old PC: 0x08BD63FC, new PC: 0x08BD6460
30172 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30172 GUI DEBUG ge vaddr 08bd6400
30172 GUI DEBUG ge prim triangle_strips 2x
30172 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30172 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6400
30172 GUI DEBUG ge checkMultiDraw at 0x08BD6470
30172 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30172 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30172 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30172 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30172 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30172 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30172 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30172 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30172 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30172 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30172 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30172 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30172 GUI DEBUG ge jump old PC: 0x08BD64CC, new PC: 0x08BD6530
30188 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30188 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30188 GUI DEBUG ge vaddr 08bd64d0
30188 GUI DEBUG ge prim triangle_strips 2x
30188 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30188 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30188 GUI DEBUG ge Not reading Vertex, all native at 0x08BD64D0
30188 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30188 GUI DEBUG ge checkMultiDraw at 0x08BD6540
30188 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30188 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30188 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30188 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30188 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30188 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30188 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30188 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30188 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30188 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30188 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30188 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30188 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30188 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30188 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30188 GUI DEBUG ge jump old PC: 0x08BD659C, new PC: 0x08BD6600
30188 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30188 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30188 GUI DEBUG ge vaddr 08bd65a0
30188 GUI DEBUG ge prim triangle_strips 2x
30188 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30188 GUI DEBUG ge Not reading Vertex, all native at 0x08BD65A0
30188 GUI DEBUG ge checkMultiDraw at 0x08BD6610
30188 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30188 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30188 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30188 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30188 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30188 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30188 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30188 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30188 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30188 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30188 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30188 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30188 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30188 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30188 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30188 GUI DEBUG ge jump old PC: 0x08BD666C, new PC: 0x08BD66D0
30188 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30188 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30188 GUI DEBUG ge vaddr 08bd6670
30188 GUI DEBUG ge prim triangle_strips 2x
30188 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30188 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6670
30188 GUI DEBUG ge checkMultiDraw at 0x08BD66E0
30188 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30188 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30188 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30188 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30188 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30188 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30188 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30188 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30188 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30188 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30188 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30188 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30188 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30203 GUI DEBUG ge jump old PC: 0x08BD673C, new PC: 0x08BD67A0
30203 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30203 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30203 GUI DEBUG ge vaddr 08bd6740
30203 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30203 GUI DEBUG ge prim triangle_strips 2x
30203 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30203 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6740
30203 GUI DEBUG ge checkMultiDraw at 0x08BD67B0
30203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30203 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30219 GUI DEBUG ge jump old PC: 0x08BD680C, new PC: 0x08BD6870
30219 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30219 GUI DEBUG ge vaddr 08bd6810
30219 GUI DEBUG ge prim triangle_strips 2x
30219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30219 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6810
30219 GUI DEBUG ge checkMultiDraw at 0x08BD6880
30219 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30219 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30219 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30219 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30219 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30219 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30219 GUI DEBUG ge jump old PC: 0x08BD68DC, new PC: 0x08BD6940
30219 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30219 GUI DEBUG ge vaddr 08bd68e0
30219 GUI DEBUG ge prim triangle_strips 2x
30219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30219 GUI DEBUG ge Not reading Vertex, all native at 0x08BD68E0
30219 GUI DEBUG ge checkMultiDraw at 0x08BD6950
30219 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30219 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30219 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30219 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30219 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30219 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30219 GUI DEBUG ge jump old PC: 0x08BD69AC, new PC: 0x08BD6A10
30219 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30219 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30219 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30219 GUI DEBUG ge vaddr 08bd69b0
30219 GUI DEBUG ge prim triangle_strips 2x
30219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30219 GUI DEBUG ge Not reading Vertex, all native at 0x08BD69B0
30235 GUI DEBUG ge checkMultiDraw at 0x08BD6A20
30235 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30235 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30235 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30235 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30235 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30235 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30235 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30235 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30235 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30235 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30235 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30235 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30235 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30235 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30235 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30235 GUI DEBUG ge jump old PC: 0x08BD6A7C, new PC: 0x08BD6AE0
30235 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30235 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30235 GUI DEBUG ge vaddr 08bd6a80
30235 GUI DEBUG ge prim triangle_strips 2x
30235 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30235 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6A80
30235 GUI DEBUG ge checkMultiDraw at 0x08BD6AF0
30235 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30235 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30235 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30235 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30235 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30235 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30235 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30235 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30235 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30235 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30235 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30235 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30235 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30235 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30235 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30235 GUI DEBUG ge jump old PC: 0x08BD6B4C, new PC: 0x08BD6BB0
30235 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30235 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30235 GUI DEBUG ge vaddr 08bd6b50
30235 GUI DEBUG ge prim triangle_strips 2x
30235 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30235 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6B50
30235 GUI DEBUG ge checkMultiDraw at 0x08BD6BC0
30235 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30235 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30235 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30235 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30235 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30235 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30235 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30235 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30235 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30235 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30235 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30235 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30235 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30235 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30235 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30235 GUI DEBUG ge jump old PC: 0x08BD6C1C, new PC: 0x08BD6C80
30235 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30235 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30235 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30250 GUI DEBUG ge vaddr 08bd6c20
30250 GUI DEBUG ge prim triangle_strips 2x
30250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30250 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6C20
30250 GUI DEBUG ge checkMultiDraw at 0x08BD6C90
30250 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30250 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30250 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30250 GUI DEBUG ge jump old PC: 0x08BD6CEC, new PC: 0x08BD6D50
30250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30250 GUI DEBUG ge vaddr 08bd6cf0
30250 GUI DEBUG ge prim triangle_strips 2x
30250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30250 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6CF0
30250 GUI DEBUG ge checkMultiDraw at 0x08BD6D60
30250 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30250 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30250 GUI DEBUG ge jump old PC: 0x08BD6DBC, new PC: 0x08BD6E20
30250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30250 GUI DEBUG ge vaddr 08bd6dc0
30250 GUI DEBUG ge prim triangle_strips 2x
30250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30250 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6DC0
30250 GUI DEBUG ge checkMultiDraw at 0x08BD6E30
30250 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30250 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30266 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30266 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30266 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30266 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30266 GUI DEBUG ge jump old PC: 0x08BD6E8C, new PC: 0x08BD6EF0
30266 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30266 GUI DEBUG ge vaddr 08bd6e90
30266 GUI DEBUG ge prim triangle_strips 2x
30266 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30266 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6E90
30266 GUI DEBUG ge checkMultiDraw at 0x08BD6F00
30266 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30266 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30266 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30266 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30266 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30266 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30266 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30266 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30266 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30266 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30266 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30266 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30266 GUI DEBUG ge jump old PC: 0x08BD6F5C, new PC: 0x08BD6FC0
30266 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30266 GUI DEBUG ge vaddr 08bd6f60
30266 GUI DEBUG ge prim triangle_strips 2x
30266 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30266 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6F60
30266 GUI DEBUG ge checkMultiDraw at 0x08BD6FD0
30281 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30281 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30281 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30281 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30281 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30281 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30281 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30281 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30281 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30281 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30281 GUI DEBUG ge jump old PC: 0x08BD702C, new PC: 0x08BD7090
30281 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30281 GUI DEBUG ge vaddr 08bd7030
30281 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30281 GUI DEBUG ge prim triangle_strips 2x
30281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30281 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30281 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7030
30281 GUI DEBUG ge checkMultiDraw at 0x08BD70A0
30281 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30281 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30281 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30281 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30281 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30281 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30281 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30281 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30281 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30281 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30281 GUI DEBUG ge jump old PC: 0x08BD70FC, new PC: 0x08BD7160
30281 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30281 GUI DEBUG ge vaddr 08bd7100
30281 GUI DEBUG ge prim triangle_strips 2x
30281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30281 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7100
30281 GUI DEBUG ge checkMultiDraw at 0x08BD7170
30281 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30281 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30281 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30281 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30281 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30281 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30281 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30281 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30281 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30281 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30281 GUI DEBUG ge jump old PC: 0x08BD71CC, new PC: 0x08BD7230
30281 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30281 GUI DEBUG ge vaddr 08bd71d0
30281 GUI DEBUG ge prim triangle_strips 2x
30281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30281 GUI DEBUG ge Not reading Vertex, all native at 0x08BD71D0
30281 GUI DEBUG ge checkMultiDraw at 0x08BD7240
30281 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30281 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30281 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30281 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30281 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30281 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30281 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30281 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30281 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30281 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30281 GUI DEBUG ge jump old PC: 0x08BD729C, new PC: 0x08BD7300
30281 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30281 GUI DEBUG ge vaddr 08bd72a0
30281 GUI DEBUG ge prim triangle_strips 2x
30281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30281 GUI DEBUG ge Not reading Vertex, all native at 0x08BD72A0
30281 GUI DEBUG ge checkMultiDraw at 0x08BD7310
30281 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30281 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30281 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30281 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30281 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30281 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30281 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30281 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30281 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30281 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30281 GUI DEBUG ge jump old PC: 0x08BD736C, new PC: 0x08BD73D0
30281 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30281 GUI DEBUG ge vaddr 08bd7370
30281 GUI DEBUG ge prim triangle_strips 2x
30281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30281 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7370
30281 GUI DEBUG ge checkMultiDraw at 0x08BD73E0
30281 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30281 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30281 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30281 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30297 GUI DEBUG ge jump old PC: 0x08BD743C, new PC: 0x08BD74A0
30297 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30297 GUI DEBUG ge vaddr 08bd7440
30297 GUI DEBUG ge prim triangle_strips 2x
30297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30297 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7440
30297 GUI DEBUG ge checkMultiDraw at 0x08BD74B0
30297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30297 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30297 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30297 GUI DEBUG ge jump old PC: 0x08BD750C, new PC: 0x08BD7570
30297 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30297 GUI DEBUG ge vaddr 08bd7510
30297 GUI DEBUG ge prim triangle_strips 2x
30297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30297 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7510
30297 GUI DEBUG ge checkMultiDraw at 0x08BD7580
30297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30297 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30297 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30297 GUI DEBUG ge jump old PC: 0x08BD75DC, new PC: 0x08BD7640
30297 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30297 GUI DEBUG ge vaddr 08bd75e0
30297 GUI DEBUG ge prim triangle_strips 2x
30297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30297 GUI DEBUG ge Not reading Vertex, all native at 0x08BD75E0
30297 GUI DEBUG ge checkMultiDraw at 0x08BD7650
30297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30297 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30297 GUI DEBUG ge jump old PC: 0x08BD76AC, new PC: 0x08BD7710
30297 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30297 GUI DEBUG ge vaddr 08bd76b0
30297 GUI DEBUG ge prim triangle_strips 2x
30297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30297 GUI DEBUG ge Not reading Vertex, all native at 0x08BD76B0
30297 GUI DEBUG ge checkMultiDraw at 0x08BD7720
30297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30297 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30297 GUI DEBUG ge jump old PC: 0x08BD777C, new PC: 0x08BD77E0
30297 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30297 GUI DEBUG ge vaddr 08bd7780
30297 GUI DEBUG ge prim triangle_strips 2x
30297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30297 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7780
30297 GUI DEBUG ge checkMultiDraw at 0x08BD77F0
30297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30297 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30297 GUI DEBUG ge jump old PC: 0x08BD784C, new PC: 0x08BD78B0
30313 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30313 GUI DEBUG ge vaddr 08bd7850
30313 GUI DEBUG ge prim triangle_strips 2x
30313 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30313 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7850
30313 GUI DEBUG ge checkMultiDraw at 0x08BD78C0
30313 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30313 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30313 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30313 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30313 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30313 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30313 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30313 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30313 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30313 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30313 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30313 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30313 GUI DEBUG ge jump old PC: 0x08BD791C, new PC: 0x08BD7980
30313 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30313 GUI DEBUG ge vaddr 08bd7920
30313 GUI DEBUG ge prim triangle_strips 2x
30313 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30313 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7920
30313 GUI DEBUG ge checkMultiDraw at 0x08BD7990
30313 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30313 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30313 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30313 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30313 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30313 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30313 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30313 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30313 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30313 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30313 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30313 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30313 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30313 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30313 GUI DEBUG ge jump old PC: 0x08BD79EC, new PC: 0x08BD7A50
30313 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30313 GUI DEBUG ge vaddr 08bd79f0
30313 GUI DEBUG ge prim triangle_strips 2x
30313 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30313 GUI DEBUG ge Not reading Vertex, all native at 0x08BD79F0
30313 GUI DEBUG ge checkMultiDraw at 0x08BD7A60
30313 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30313 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30313 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30313 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30313 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30313 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30313 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30313 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30313 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30313 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30313 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30313 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30313 GUI DEBUG ge jump old PC: 0x08BD7ABC, new PC: 0x08BD7B20
30313 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30313 GUI DEBUG ge vaddr 08bd7ac0
30313 GUI DEBUG ge prim triangle_strips 2x
30313 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30313 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7AC0
30313 GUI DEBUG ge checkMultiDraw at 0x08BD7B30
30313 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
30313 GUI DEBUG ge base 09000000
30313 GUI DEBUG ge call old PC: 0x08BD7B38, new PC: 0x09552DC0
30313 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
30313 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
30313 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
30313 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93c0fd0))
30313 GUI DEBUG ge sceGuTexImage(level=0, width=512, height=256, X, X)
30313 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
30313 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
30313 GUI DEBUG ge tflush (deferring to prim)
30313 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
30313 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
30313 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x93e0fd0))
30313 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
30313 GUI DEBUG ge ret old PC: 0x09552DF4, new PC: 0x08BD7B38
30313 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30313 GUI DEBUG ge glLoadMatrixf 1024.0 0.0 0.0 0.0
30313 GUI DEBUG ge glLoadMatrixf 0.0 512.0 0.0 0.0
30313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30313 GUI DEBUG ge glLoadMatrixf -417.0 -44.3 400.0 1.0
30313 GUI DEBUG ge sceGuBlendFunc(op=0, src=2, dst=3)
30313 GUI DEBUG ge sfix : 0x000000
30313 GUI DEBUG ge dfix 0x000000 redundant pure state cmd ignored
30313 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
30313 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30313 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30313 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30313 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30313 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30313 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30313 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30313 GUI DEBUG ge base 08000000
30313 GUI DEBUG ge jump old PC: 0x08BD7BA0, new PC: 0x08BD7BD0
30313 GUI DEBUG ge vtype GU_TEXTURE_32BITF|GU_VERTEX_8BIT|GU_TRANSFORM_3D size=12
30313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30313 GUI DEBUG ge vaddr 08bd7ba0
30313 GUI DEBUG ge Texture.hashCode: 131072 bytes
30313 GUI DEBUG ge tflush Reusing cached texture 38
30313 GUI DEBUG ge prim triangle_strips 2x
30328 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
30328 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30328 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7BA0
30328 GUI DEBUG ge checkMultiDraw at 0x08BD7BE0
30328 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30328 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30328 GUI DEBUG ge glLoadMatrixf 1024.0 0.0 0.0 0.0
30328 GUI DEBUG ge glLoadMatrixf 0.0 512.0 0.0 0.0
30328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30328 GUI DEBUG ge glLoadMatrixf 95.0 -44.3 400.0 1.0
30328 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30328 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30328 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30328 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30328 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30328 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30328 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30328 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30328 GUI DEBUG ge jump old PC: 0x08BD7C3C, new PC: 0x08BD7C70
30328 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
30328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30328 GUI DEBUG ge vaddr 08bd7c40
30328 GUI DEBUG ge prim triangle_strips 2x
30328 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
30328 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30328 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7C40
30328 GUI DEBUG ge checkMultiDraw at 0x08BD7C80
30328 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
30328 GUI DEBUG ge base 09000000
30328 GUI DEBUG ge call old PC: 0x08BD7C88, new PC: 0x091C93E8
30328 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
30328 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
30328 GUI DEBUG ge sceGuTexImage(level=0, X, X, texBufferWidth=256, hi(pointer=0x93c0fd0))
30328 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x963fac0))
30328 GUI DEBUG ge sceGuTexImage(level=0, width=256, height=32, X, X)
30328 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
30328 GUI DEBUG ge tflush (deferring to prim)
30328 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30328 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
30328 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30328 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
30328 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9641ac0))
30328 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
30328 GUI DEBUG ge ret old PC: 0x091C941C, new PC: 0x08BD7C88
30328 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30328 GUI DEBUG ge glLoadMatrixf 70.5 0.0 0.0 0.0
30328 GUI DEBUG ge glLoadMatrixf 0.0 70.5 0.0 0.0
30328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30328 GUI DEBUG ge glLoadMatrixf 292.9 153.6 200.0 1.0
30328 GUI DEBUG ge tflt 0x000101 redundant pure state cmd ignored
30328 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30328 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30328 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30328 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30328 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30328 GUI DEBUG ge material ambient a=0.5 (7F)
30328 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30328 GUI DEBUG ge base 08000000
30328 GUI DEBUG ge jump old PC: 0x08BD7CE4, new PC: 0x08BD7D20
30328 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
30328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30328 GUI DEBUG ge vaddr 08bd7cf0
30328 GUI DEBUG ge Texture.hashCode: 8192 bytes
30328 GUI DEBUG ge tflush Reusing cached texture 46
30328 GUI DEBUG ge prim triangle_strips 2x
30328 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
30328 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30328 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7CF0
30328 GUI DEBUG ge checkMultiDraw at 0x08BD7D30
30328 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30328 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30328 GUI DEBUG ge glLoadMatrixf 66.9 0.0 0.0 0.0
30328 GUI DEBUG ge glLoadMatrixf 0.0 66.9 0.0 0.0
30328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30328 GUI DEBUG ge glLoadMatrixf 256.7 132.7 200.0 1.0
30328 GUI DEBUG ge tflt 0x000101 redundant pure state cmd ignored
30328 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30328 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30328 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30328 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30328 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30328 GUI DEBUG ge ama 0x00007F redundant pure state cmd ignored
30328 GUI DEBUG ge material specular r=0.0 g=0.0 b=0.0 (00070707)
30328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30328 GUI DEBUG ge jump old PC: 0x08BD7D8C, new PC: 0x08BD7DC0
30328 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
30328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30328 GUI DEBUG ge vaddr 08bd7d90
30328 GUI DEBUG ge prim triangle_strips 2x
30328 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
30328 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30328 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7D90
30328 GUI DEBUG ge checkMultiDraw at 0x08BD7DD0
30328 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30328 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30328 GUI DEBUG ge glLoadMatrixf 70.5 0.0 0.0 0.0
30328 GUI DEBUG ge glLoadMatrixf 0.0 70.5 0.0 0.0
30328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30328 GUI DEBUG ge glLoadMatrixf 151.9 153.6 200.0 1.0
30328 GUI DEBUG ge tflt 0x000101 redundant pure state cmd ignored
30328 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30328 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30328 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30328 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30328 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30328 GUI DEBUG ge ama 0x00007F redundant pure state cmd ignored
30328 GUI DEBUG ge material specular r=0.0 g=0.0 b=0.0 (00000000)
30328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30328 GUI DEBUG ge jump old PC: 0x08BD7E2C, new PC: 0x08BD7E60
30328 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
30328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30328 GUI DEBUG ge vaddr 08bd7e30
30328 GUI DEBUG ge prim triangle_strips 2x
30344 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
30344 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30344 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7E30
30344 GUI DEBUG ge checkMultiDraw at 0x08BD7E70
30344 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30344 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30344 GUI DEBUG ge glLoadMatrixf 66.9 0.0 0.0 0.0
30344 GUI DEBUG ge glLoadMatrixf 0.0 66.9 0.0 0.0
30344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30344 GUI DEBUG ge glLoadMatrixf 189.8 132.7 200.0 1.0
30344 GUI DEBUG ge tflt 0x000101 redundant pure state cmd ignored
30344 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30344 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30344 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30344 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30344 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30344 GUI DEBUG ge ama 0x00007F redundant pure state cmd ignored
30344 GUI DEBUG ge material specular r=0.0 g=0.0 b=0.0 (00070707)
30344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30344 GUI DEBUG ge jump old PC: 0x08BD7ECC, new PC: 0x08BD7F00
30344 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
30344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30344 GUI DEBUG ge vaddr 08bd7ed0
30344 GUI DEBUG ge prim triangle_strips 2x
30344 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
30344 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30344 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7ED0
30344 GUI DEBUG ge checkMultiDraw at 0x08BD7F10
30344 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30344 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30344 GUI DEBUG ge glLoadMatrixf 63.6 0.0 0.0 0.0
30344 GUI DEBUG ge glLoadMatrixf 0.0 63.6 0.0 0.0
30344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30344 GUI DEBUG ge glLoadMatrixf 224.1 113.7 200.0 1.0
30344 GUI DEBUG ge tflt 0x000101 redundant pure state cmd ignored
30344 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30344 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30344 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30344 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30344 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30344 GUI DEBUG ge ama 0x00007F redundant pure state cmd ignored
30344 GUI DEBUG ge material specular r=0.1 g=0.1 b=0.1 (00131313)
30344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30344 GUI DEBUG ge jump old PC: 0x08BD7F6C, new PC: 0x08BD7FA0
30344 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
30344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30344 GUI DEBUG ge vaddr 08bd7f70
30344 GUI DEBUG ge prim triangle_strips 2x
30344 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30344 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
30344 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30344 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30344 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7F70
30344 GUI DEBUG ge checkMultiDraw at 0x08BD7FB0
30344 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
30344 GUI DEBUG ge base 09000000
30344 GUI DEBUG ge call old PC: 0x08BD7FB8, new PC: 0x091C74B0
30344 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
30344 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
30344 GUI DEBUG ge tbw0 0x090100 redundant pure state cmd ignored
30344 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9585ec0))
30344 GUI DEBUG ge sceGuTexImage(level=0, width=256, height=128, X, X)
30344 GUI DEBUG ge tflt 0x000101 redundant pure state cmd ignored
30344 GUI DEBUG ge tflush (deferring to prim)
30344 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
30344 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
30344 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x958bec0))
30344 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
30344 GUI DEBUG ge ret old PC: 0x091C74E4, new PC: 0x08BD7FB8
30344 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30344 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30344 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
30344 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
30344 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30344 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30344 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30344 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30344 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30344 GUI DEBUG ge material ambient a=1.0 (FF)
30344 GUI DEBUG ge material specular r=0.0 g=0.0 b=0.0 (00000000)
30344 GUI DEBUG ge base 08000000
30344 GUI DEBUG ge jump old PC: 0x08BD8014, new PC: 0x08BD8050
30344 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
30344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30344 GUI DEBUG ge vaddr 08bd8020
30344 GUI DEBUG ge Texture.hashCode: 32768 bytes
30344 GUI DEBUG ge tflush Reusing cached texture 44
30344 GUI DEBUG ge prim triangle_strips 2x
30344 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
30344 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30344 GUI DEBUG ge Not reading Vertex, all native at 0x08BD8020
30344 GUI DEBUG ge checkMultiDraw at 0x08BD8060
30344 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30344 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30344 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30344 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
30344 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30344 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30344 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30344 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30344 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30344 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30344 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30344 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30360 GUI DEBUG ge jump old PC: 0x08BD80BC, new PC: 0x08BD80F0
30360 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
30360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30360 GUI DEBUG ge vaddr 08bd80c0
30360 GUI DEBUG ge prim triangle_strips 2x
30360 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
30360 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30360 GUI DEBUG ge Not reading Vertex, all native at 0x08BD80C0
30360 GUI DEBUG ge checkMultiDraw at 0x08BD8100
30360 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30360 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30360 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30360 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
30360 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30360 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30360 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30360 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30360 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30360 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30360 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30360 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30360 GUI DEBUG ge jump old PC: 0x08BD815C, new PC: 0x08BD8190
30360 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
30360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30360 GUI DEBUG ge vaddr 08bd8160
30360 GUI DEBUG ge prim triangle_strips 2x
30360 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
30360 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30360 GUI DEBUG ge Not reading Vertex, all native at 0x08BD8160
30360 GUI DEBUG ge checkMultiDraw at 0x08BD81A0
30360 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30360 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30360 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30360 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
30360 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30360 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30360 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30360 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30360 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30360 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30360 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30360 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30360 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30360 GUI DEBUG ge jump old PC: 0x08BD81FC, new PC: 0x08BD8230
30360 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30360 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
30360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30360 GUI DEBUG ge vaddr 08bd8200
30360 GUI DEBUG ge prim triangle_strips 2x
30360 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
30360 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30360 GUI DEBUG ge Not reading Vertex, all native at 0x08BD8200
30360 GUI DEBUG ge checkMultiDraw at 0x08BD8240
30360 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30360 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30360 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30360 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
30360 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30360 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30360 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30360 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30360 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30360 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30360 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30360 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30360 GUI DEBUG ge jump old PC: 0x08BD829C, new PC: 0x08BD82D0
30360 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
30360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30360 GUI DEBUG ge vaddr 08bd82a0
30360 GUI DEBUG ge prim triangle_strips 2x
30360 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
30360 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30360 GUI DEBUG ge Not reading Vertex, all native at 0x08BD82A0
30360 GUI DEBUG ge checkMultiDraw at 0x08BD82E0
30360 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30360 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30360 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30360 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
30360 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30360 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30360 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30360 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30360 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30360 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30360 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30360 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30360 GUI DEBUG ge jump old PC: 0x08BD833C, new PC: 0x08BD8370
30360 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
30360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30360 GUI DEBUG ge vaddr 08bd8340
30360 GUI DEBUG ge prim triangle_strips 2x
30360 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
30375 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30375 GUI DEBUG ge Not reading Vertex, all native at 0x08BD8340
30375 GUI DEBUG ge checkMultiDraw at 0x08BD8380
30375 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30375 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30375 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30375 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
30375 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30375 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30375 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30375 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30375 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30375 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30375 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30375 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30375 GUI DEBUG ge jump old PC: 0x08BD83DC, new PC: 0x08BD8410
30375 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
30375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30375 GUI DEBUG ge vaddr 08bd83e0
30375 GUI DEBUG ge prim triangle_strips 2x
30375 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
30375 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30375 GUI DEBUG ge Not reading Vertex, all native at 0x08BD83E0
30375 GUI DEBUG ge checkMultiDraw at 0x08BD8420
30375 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30375 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30375 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30375 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
30375 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30375 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30375 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30375 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30375 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30375 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30375 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30375 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30375 GUI DEBUG ge jump old PC: 0x08BD847C, new PC: 0x08BD84B0
30375 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
30375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30375 GUI DEBUG ge vaddr 08bd8480
30375 GUI DEBUG ge prim triangle_strips 2x
30375 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
30375 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30375 GUI DEBUG ge Not reading Vertex, all native at 0x08BD8480
30375 GUI DEBUG ge checkMultiDraw at 0x08BD84C0
30375 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30375 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30375 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30375 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30375 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30375 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
30375 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30375 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30375 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30375 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30375 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30375 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30375 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30375 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30375 GUI DEBUG ge jump old PC: 0x08BD851C, new PC: 0x08BD8550
30375 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
30375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30375 GUI DEBUG ge vaddr 08bd8520
30375 GUI DEBUG ge prim triangle_strips 2x
30375 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
30375 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30375 GUI DEBUG ge Not reading Vertex, all native at 0x08BD8520
30375 GUI DEBUG ge checkMultiDraw at 0x08BD8560
30375 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30375 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30375 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30375 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
30375 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30375 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30375 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30375 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30375 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30375 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30375 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30375 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30375 GUI DEBUG ge jump old PC: 0x08BD85BC, new PC: 0x08BD85F0
30375 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
30375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30375 GUI DEBUG ge vaddr 08bd85c0
30375 GUI DEBUG ge prim triangle_strips 2x
30375 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
30375 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30375 GUI DEBUG ge Not reading Vertex, all native at 0x08BD85C0
30375 GUI DEBUG ge checkMultiDraw at 0x08BD8600
30391 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30391 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30391 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30391 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
30391 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30391 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30391 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30391 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30391 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30391 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30391 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30391 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30391 GUI DEBUG ge jump old PC: 0x08BD865C, new PC: 0x08BD8690
30391 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
30391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30391 GUI DEBUG ge vaddr 08bd8660
30391 GUI DEBUG ge prim triangle_strips 2x
30391 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
30391 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30391 GUI DEBUG ge Not reading Vertex, all native at 0x08BD8660
30391 GUI DEBUG ge checkMultiDraw at 0x08BD86A0
30391 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
30391 GUI DEBUG ge base 09000000
30391 GUI DEBUG ge call old PC: 0x08BD86A8, new PC: 0x091C93E8
30391 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
30391 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
30391 GUI DEBUG ge tbw0 0x090100 redundant pure state cmd ignored
30391 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x963fac0))
30391 GUI DEBUG ge sceGuTexImage(level=0, width=256, height=32, X, X)
30391 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
30391 GUI DEBUG ge tflush (deferring to prim)
30391 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
30391 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
30391 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9641ac0))
30391 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
30391 GUI DEBUG ge ret old PC: 0x091C941C, new PC: 0x08BD86A8
30391 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30391 GUI DEBUG ge glLoadMatrixf 62.1 0.0 0.0 0.0
30391 GUI DEBUG ge glLoadMatrixf 0.0 62.1 0.0 0.0
30391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30391 GUI DEBUG ge glLoadMatrixf 224.5 81.7 -113.5 1.0
30391 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
30391 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30391 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30391 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30391 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30391 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30391 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30391 GUI DEBUG ge material specular r=0.1 g=0.1 b=0.1 (00191919)
30391 GUI DEBUG ge base 08000000
30391 GUI DEBUG ge jump old PC: 0x08BD8704, new PC: 0x08BD8740
30391 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
30391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30391 GUI DEBUG ge vaddr 08bd8710
30391 GUI DEBUG ge tflush Reusing cached texture 46
30391 GUI DEBUG ge prim triangle_strips 2x
30391 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
30391 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30391 GUI DEBUG ge Not reading Vertex, all native at 0x08BD8710
30391 GUI DEBUG ge checkMultiDraw at 0x08BD8750
30391 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30391 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30391 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30391 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30391 GUI DEBUG ge glLoadMatrixf 65.2 0.0 0.0 0.0
30391 GUI DEBUG ge glLoadMatrixf 0.0 65.2 0.0 0.0
30391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30391 GUI DEBUG ge glLoadMatrixf 191.1 98.5 -133.9 1.0
30391 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30391 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30391 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30391 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30391 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30391 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30391 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30391 GUI DEBUG ge material specular r=0.1 g=0.1 b=0.1 (000D0D0D)
30391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30391 GUI DEBUG ge jump old PC: 0x08BD87AC, new PC: 0x08BD87E0
30391 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
30391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30391 GUI DEBUG ge vaddr 08bd87b0
30391 GUI DEBUG ge prim triangle_strips 2x
30391 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
30391 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30391 GUI DEBUG ge Not reading Vertex, all native at 0x08BD87B0
30391 GUI DEBUG ge checkMultiDraw at 0x08BD87F0
30391 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30391 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30391 GUI DEBUG ge glLoadMatrixf 65.2 0.0 0.0 0.0
30391 GUI DEBUG ge glLoadMatrixf 0.0 65.2 0.0 0.0
30391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30391 GUI DEBUG ge glLoadMatrixf 256.3 98.5 -133.9 1.0
30391 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30391 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30406 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30406 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30406 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30406 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30406 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30406 GUI DEBUG ge smc 0x0D0D0D redundant pure state cmd ignored
30406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30406 GUI DEBUG ge jump old PC: 0x08BD884C, new PC: 0x08BD8880
30406 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
30406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30406 GUI DEBUG ge vaddr 08bd8850
30406 GUI DEBUG ge prim triangle_strips 2x
30406 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
30406 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30406 GUI DEBUG ge Not reading Vertex, all native at 0x08BD8850
30406 GUI DEBUG ge checkMultiDraw at 0x08BD8890
30406 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30406 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30406 GUI DEBUG ge glLoadMatrixf 68.6 0.0 0.0 0.0
30406 GUI DEBUG ge glLoadMatrixf 0.0 68.6 0.0 0.0
30406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30406 GUI DEBUG ge glLoadMatrixf 291.5 117.1 -156.3 1.0
30406 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30406 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30406 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30406 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30406 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30406 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30406 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30406 GUI DEBUG ge material specular r=0.0 g=0.0 b=0.0 (00010101)
30406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30406 GUI DEBUG ge jump old PC: 0x08BD88EC, new PC: 0x08BD8920
30406 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
30406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30406 GUI DEBUG ge vaddr 08bd88f0
30406 GUI DEBUG ge prim triangle_strips 2x
30406 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
30406 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30406 GUI DEBUG ge Not reading Vertex, all native at 0x08BD88F0
30406 GUI DEBUG ge checkMultiDraw at 0x08BD8930
30406 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30406 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30406 GUI DEBUG ge glLoadMatrixf 68.6 0.0 0.0 0.0
30406 GUI DEBUG ge glLoadMatrixf 0.0 68.6 0.0 0.0
30406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30406 GUI DEBUG ge glLoadMatrixf 154.2 117.1 -156.3 1.0
30406 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30406 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30406 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30406 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30406 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30406 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30406 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30406 GUI DEBUG ge smc 0x010101 redundant pure state cmd ignored
30406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30406 GUI DEBUG ge jump old PC: 0x08BD898C, new PC: 0x08BD89C0
30406 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
30406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30406 GUI DEBUG ge vaddr 08bd8990
30406 GUI DEBUG ge prim triangle_strips 2x
30406 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30406 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
30406 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30406 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30406 GUI DEBUG ge Not reading Vertex, all native at 0x08BD8990
30406 GUI DEBUG ge checkMultiDraw at 0x08BD89D0
30406 GUI DEBUG ge ret 0x000000 has stopped integration in MultiDrawArrays
30406 GUI DEBUG ge ret old PC: 0x08BD89D4, new PC: 0x08BD9040
30406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30406 GUI DEBUG ge call old PC: 0x08BD9048, new PC: 0x08BD89DC
30406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30406 GUI DEBUG ge call old PC: 0x08BD89E4, new PC: 0x08A6B15C
30406 GUI DEBUG ge ate 0x000001 redundant pure state cmd ignored
30406 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30406 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
30406 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
30406 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
30406 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
30406 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
30406 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
30406 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
30406 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
30406 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
30406 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30406 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30406 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
30406 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
30406 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
30406 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BD89E4
30406 GUI DEBUG ge sceGuOffset(x=1808,y=1912)
30406 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
30406 GUI DEBUG ge sceGuTexOffset(u=0.0, v=0.0)
30406 GUI DEBUG ge sceGuTexScale(u=1.0, v=1.0)
30422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30422 GUI DEBUG ge call old PC: 0x08BD8A08, new PC: 0x08AC9808
30422 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
30422 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
30422 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
30422 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
30422 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
30422 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
30422 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
30422 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
30422 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
30422 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
30422 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
30422 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
30422 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
30422 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
30422 GUI DEBUG ge vtype GU_NORMAL_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
30422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30422 GUI DEBUG ge vaddr 08af94b0
30422 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
30422 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BD8A08
30422 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
30422 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30422 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30422 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
30422 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
30422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
30422 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
30422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
30422 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
30422 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
30422 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
30422 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
30422 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
30422 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
30422 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
30422 GUI DEBUG ge ret old PC: 0x08BD8A9C, new PC: 0x08BD9048
30422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30422 GUI DEBUG ge call old PC: 0x08BD9050, new PC: 0x08BC73B4
30422 GUI DEBUG ge sceGuDisable(GU_TEXTURE_2D)
30422 GUI DEBUG ge sceGuDisable(GU_ALPHA_TEST)
30422 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
30422 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
30422 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
30422 GUI DEBUG ge alpha 0x000032 redundant pure state cmd ignored
30422 GUI DEBUG ge sfix 0x000000 redundant pure state cmd ignored
30422 GUI DEBUG ge dfix 0x000000 redundant pure state cmd ignored
30422 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30422 GUI DEBUG ge material ambient a=0.5 (7D)
30422 GUI DEBUG ge vtype GU_VERTEX_16BIT|GU_TRANSFORM_2D size=6
30422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30422 GUI DEBUG ge vaddr 08a6b246
30422 GUI DEBUG ge prim sprites 1x
30422 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_S)
30422 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_T)
30422 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
30422 GUI DEBUG ge Not reading Vertex, all native at 0x08A6B246
30422 GUI DEBUG ge checkMultiDraw at 0x08BC73EC
30422 GUI DEBUG ge ret 0x000000 has stopped integration in MultiDrawArrays
30422 GUI DEBUG ge ret old PC: 0x08BC73F0, new PC: 0x08BD9050
30422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30422 GUI DEBUG ge call old PC: 0x08BD9058, new PC: 0x08BD8F6C
30422 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30422 GUI DEBUG ge sceGuEnable(GU_TEXTURE_2D)
30422 GUI DEBUG ge ate 0x000000 redundant pure state cmd ignored
30422 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
30422 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30422 GUI DEBUG ge ste 0x000000 redundant pure state cmd ignored
30422 GUI DEBUG ge sceGuDisable(GU_BLEND)
30422 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30422 GUI DEBUG ge material ambient a=1.0 (FF)
30422 GUI DEBUG ge sceGuOffset(x=0,y=0)
30422 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
30422 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
30422 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
30422 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
30422 GUI DEBUG ge psm=0(PSM_5650)
30422 GUI DEBUG ge fbw fbp=4000000, fbw=256
30422 GUI DEBUG ge fbp fbp=4154000, fbw=256
30422 GUI DEBUG ge sceGuViewport(cx=2048, cy=2048, w=128, h=-128)
30422 GUI DEBUG ge sceGuViewport(cx=0, cy=0, w=128, h=-128)
30422 GUI DEBUG ge sceGuScissor(0,0,256,256)
30422 GUI DEBUG ge drawRegion(0,0,256,256)
30422 GUI DEBUG ge sceGuTexImage(level=0, X, X, texBufferWidth=512, hi(pointer=0x463fac0))
30422 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x4000000))
30422 GUI DEBUG ge sceGuTexImage(level=0, width=512, height=512, X, X)
30422 GUI DEBUG ge tflush (deferring to prim)
30422 GUI DEBUG ge sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
30422 GUI DEBUG ge sceGuTexMode(tpsm=3(PSM_8888), X, X, X)
30438 GUI DEBUG ge tflush (deferring to prim)
30438 GUI DEBUG ge vtype GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=10
30438 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30438 GUI DEBUG ge vaddr 08ac9854
30438 GUI DEBUG hle.sceDisplay hleDisplaySetGeBuf topaddr=0x04154000, bufferwidth=256, pixelformat=0, copyGE=true, with=480, height=272
30438 GUI DEBUG ge Copy GE Screen to Memory 0x04000000-0x04088000
30438 GUI DEBUG ge Reloading GE Memory (0x04154000-0x04176000) to screen (480x272)
30438 GUI DEBUG ge tflush 0x04000000, buffer_width=512 (512,512)
30438 GUI DEBUG ge tflush texture_storage=0x3(PSM_8888), tex_clut_mode=0x3, tex_clut_addr=0x09641AC0, texture_swizzle=false
30438 GUI DEBUG ge prim sprites 4x
30438 GUI DEBUG ge sceGuEnable(GU_SCISSOR_TEST)
30438 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_S)
30438 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_T)
30438 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
30438 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30438 GUI DEBUG ge Not reading Vertex, all native at 0x08AC9854
30438 GUI DEBUG ge checkMultiDraw at 0x08BD8FF8
30438 GUI DEBUG ge offsetx 0x007100 pure state cmd has stopped integration in MultiDrawArrays
30438 GUI DEBUG ge sceGuOffset(x=1808,y=1912)
30438 GUI DEBUG ge sceGuViewport(cx=0, cy=0, w=240, h=-136)
30438 GUI DEBUG ge sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
30438 GUI DEBUG ge scissor1 0x000000 redundant pure state cmd ignored
30438 GUI DEBUG ge sceGuScissor(0,0,480,272)
30438 GUI DEBUG ge region1 0x000000 redundant pure state cmd ignored
30438 GUI DEBUG ge drawRegion(0,0,480,272)
30438 GUI DEBUG ge psm=3(PSM_8888)
30438 GUI DEBUG ge fbw fbp=154000, fbw=512
30438 GUI DEBUG ge fbp fbp=0, fbw=512
30438 GUI DEBUG ge ret old PC: 0x08BD9030, new PC: 0x08BD9058
30438 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30438 GUI DEBUG ge call old PC: 0x08BD9060, new PC: 0x08BD8DDC
30438 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30438 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30438 GUI DEBUG ge call old PC: 0x08BD8DE4, new PC: 0x08A6B15C
30438 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30438 GUI DEBUG ge sceGuEnable(GU_ALPHA_TEST)
30438 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30438 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
30438 GUI DEBUG ge ste 0x000000 redundant pure state cmd ignored
30438 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
30438 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
30438 GUI DEBUG ge sceGuEnable(GU_BLEND)
30438 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
30438 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
30438 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
30438 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
30438 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30438 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30438 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
30438 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
30438 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
30438 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BD8DE4
30453 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
30453 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
30453 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
30453 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
30453 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
30453 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
30453 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
30453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30453 GUI DEBUG ge call old PC: 0x08BD8E08, new PC: 0x08AC9808
30453 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
30453 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
30453 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
30453 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
30453 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
30453 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
30453 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
30453 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
30453 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
30453 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
30453 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
30453 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
30453 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
30453 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
30453 GUI DEBUG ge vtype GU_NORMAL_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
30453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30453 GUI DEBUG ge vaddr 08af94b0
30453 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
30453 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BD8E08
30453 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
30453 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30453 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30453 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
30453 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
30453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
30453 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
30453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
30453 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
30453 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
30453 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
30453 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
30453 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
30453 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
30453 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
30453 GUI DEBUG ge ret old PC: 0x08BD8E9C, new PC: 0x08BD9060
30453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30453 GUI DEBUG ge call old PC: 0x08BD9068, new PC: 0x08BD8EA4
30453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30453 GUI DEBUG ge call old PC: 0x08BD8EAC, new PC: 0x08A6B15C
30453 GUI DEBUG ge ate 0x000001 redundant pure state cmd ignored
30453 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30453 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
30453 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
30453 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
30453 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
30453 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
30453 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
30453 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
30453 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
30453 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
30453 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30453 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30453 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
30453 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
30453 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
30453 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BD8EAC
30453 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
30453 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
30453 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
30453 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
30453 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
30453 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
30453 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30453 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
30453 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30453 GUI DEBUG ge call old PC: 0x08BD8ED0, new PC: 0x08AC9808
30453 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
30453 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
30453 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
30453 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
30453 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
30453 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
30453 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
30453 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
30453 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
30453 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
30469 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
30469 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
30469 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
30469 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
30469 GUI DEBUG ge vtype 0x0001E0 redundant pure state cmd ignored
30469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30469 GUI DEBUG ge vaddr 08af94b0
30469 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
30469 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BD8ED0
30469 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
30469 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30469 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30469 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
30469 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
30469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
30469 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
30469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
30469 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
30469 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
30469 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
30469 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
30469 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
30469 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
30469 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
30469 GUI DEBUG ge ret old PC: 0x08BD8F64, new PC: 0x08BD9068
30469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30469 GUI DEBUG ge call old PC: 0x08BD9070, new PC: 0x08BD8D14
30469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30469 GUI DEBUG ge call old PC: 0x08BD8D1C, new PC: 0x08A6B15C
30469 GUI DEBUG ge ate 0x000001 redundant pure state cmd ignored
30469 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30469 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
30469 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
30469 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
30469 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
30469 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
30469 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
30469 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
30469 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
30469 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
30469 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30469 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30469 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
30469 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
30469 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
30469 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BD8D1C
30469 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
30469 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
30469 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
30469 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
30469 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
30469 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
30469 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
30469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30469 GUI DEBUG ge call old PC: 0x08BD8D40, new PC: 0x08AC9808
30469 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
30469 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
30469 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
30469 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
30469 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
30469 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
30469 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
30469 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
30469 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
30469 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
30469 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
30469 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
30469 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
30469 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
30469 GUI DEBUG ge vtype 0x0001E0 redundant pure state cmd ignored
30469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30469 GUI DEBUG ge vaddr 08af94b0
30469 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
30469 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BD8D40
30469 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
30469 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30469 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30469 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
30469 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
30469 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
30469 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30469 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
30485 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
30485 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
30485 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
30485 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
30485 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
30485 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
30485 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
30485 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
30485 GUI DEBUG ge ret old PC: 0x08BD8DD4, new PC: 0x08BD9070
30485 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30485 GUI DEBUG ge call old PC: 0x08BD9078, new PC: 0x08BD8C4C
30485 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30485 GUI DEBUG ge call old PC: 0x08BD8C54, new PC: 0x08A6B15C
30485 GUI DEBUG ge ate 0x000001 redundant pure state cmd ignored
30485 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30485 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
30485 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
30485 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
30485 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
30485 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
30485 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
30485 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
30485 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
30485 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
30485 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30485 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30485 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
30485 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
30485 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
30485 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BD8C54
30485 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
30485 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
30485 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
30485 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
30485 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
30485 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
30485 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
30485 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30485 GUI DEBUG ge call old PC: 0x08BD8C78, new PC: 0x08AC9808
30485 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
30485 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
30485 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
30485 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
30485 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
30485 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
30485 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
30485 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
30485 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
30485 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
30485 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
30485 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
30485 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
30485 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
30485 GUI DEBUG ge vtype 0x0001E0 redundant pure state cmd ignored
30485 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30485 GUI DEBUG ge vaddr 08af94b0
30485 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
30485 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BD8C78
30485 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
30485 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30485 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30485 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30485 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
30485 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
30485 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
30485 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
30485 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
30485 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
30485 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
30485 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
30485 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
30485 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
30485 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
30485 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
30485 GUI DEBUG ge ret old PC: 0x08BD8D0C, new PC: 0x08BD9078
30485 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30485 GUI DEBUG ge call old PC: 0x08BD9080, new PC: 0x08BD8B84
30485 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30485 GUI DEBUG ge call old PC: 0x08BD8B8C, new PC: 0x08A6B15C
30485 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30485 GUI DEBUG ge ate 0x000001 redundant pure state cmd ignored
30485 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30485 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30500 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
30500 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
30500 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
30500 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
30500 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
30500 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
30500 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
30500 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
30500 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
30500 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30500 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30500 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
30500 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
30500 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
30500 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BD8B8C
30500 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
30500 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
30500 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
30500 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
30500 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
30500 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
30500 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
30500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30500 GUI DEBUG ge call old PC: 0x08BD8BB0, new PC: 0x08AC9808
30500 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
30500 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
30500 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
30500 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
30500 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
30500 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
30500 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
30500 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
30500 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
30500 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
30500 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
30500 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
30500 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
30500 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
30500 GUI DEBUG ge vtype 0x0001E0 redundant pure state cmd ignored
30500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30500 GUI DEBUG ge vaddr 08af94b0
30500 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
30500 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BD8BB0
30500 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
30500 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30500 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30500 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
30500 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
30500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
30500 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
30500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
30500 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
30500 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
30500 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
30500 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
30500 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
30500 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
30500 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
30500 GUI DEBUG ge ret old PC: 0x08BD8C44, new PC: 0x08BD9080
30500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30500 GUI DEBUG ge call old PC: 0x08BD9088, new PC: 0x08BD8AA4
30500 GUI DEBUG ge ret old PC: 0x08BD8AA8, new PC: 0x08BD9088
30500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30500 GUI DEBUG ge call old PC: 0x08BD9090, new PC: 0x08BD8AB0
30500 GUI DEBUG ge ret old PC: 0x08BD8AB4, new PC: 0x08BD9090
30500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30500 GUI DEBUG ge call old PC: 0x08BD9098, new PC: 0x08BD8ABC
30500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30500 GUI DEBUG ge call old PC: 0x08BD8AC4, new PC: 0x08A6B15C
30500 GUI DEBUG ge ate 0x000001 redundant pure state cmd ignored
30500 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30500 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
30500 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
30500 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
30500 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
30500 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
30500 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
30500 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
30500 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
30516 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
30516 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30516 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30516 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30516 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30516 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
30516 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
30516 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
30516 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BD8AC4
30516 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
30516 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
30516 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
30516 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
30516 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
30516 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
30516 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
30516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30516 GUI DEBUG ge call old PC: 0x08BD8AE8, new PC: 0x08AC9808
30516 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
30516 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
30516 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
30516 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
30516 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
30516 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
30516 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
30516 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
30516 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
30516 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
30516 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
30516 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
30516 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
30516 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
30516 GUI DEBUG ge vtype 0x0001E0 redundant pure state cmd ignored
30516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30516 GUI DEBUG ge vaddr 08af94b0
30516 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
30516 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BD8AE8
30516 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
30516 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30516 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30516 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
30516 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
30516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
30516 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
30516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
30516 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
30516 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
30516 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
30516 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
30516 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
30516 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
30516 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
30516 GUI DEBUG ge ret old PC: 0x08BD8B7C, new PC: 0x08BD9098
30516 GUI DEBUG ge finish (0)
30516 GUI DEBUG ge end pc=0x8bd90a0
30516 GUI DEBUG hle.sceDisplay hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=3, copyGE=true, with=480, height=272
30516 GUI DEBUG ge Copy GE Screen to Memory 0x04154000-0x04176000
30516 MyThread-Sound-Sub0 DEBUG hle.sceDisplay sceDisplayGetAccumulatedHcount returning 468227 (currentHcount=218)
30516 GUI DEBUG ge Reloading GE Memory (0x04000000-0x04088000) to screen (480x272)
30516 GUI DEBUG ge FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0xb, status=PSP_GE_LIST_DRAWING, pc=0x08BD90A0, stall=0x00000000])
30516 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_S)
30516 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_T)
30516 GUI DEBUG ge GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
30531 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30547 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30547 MyThread-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartMultiCB cycleNum=1
30547 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30563 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30563 MyThread-Main DEBUG hle.sceDisplay sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=3, syncType=0)
30563 MyThread-Main DEBUG hle.sceDisplay sceDisplayGetAccumulatedHcount returning 468884 (currentHcount=18)
30563 MyThread-Main DEBUG hle.sceDisplay sceDisplayGetAccumulatedHcount returning 468930 (currentHcount=64)
30563 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30578 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30578 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30594 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30594 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30610 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30610 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30625 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30625 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30641 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30641 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30656 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30656 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30672 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30672 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30688 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30688 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30703 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30703 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30719 GUI DEBUG ge executeList PspGeList[id=0xc, status=PSP_GE_LIST_DRAWING, pc=0x08B97200, stall=0x00000000]
30719 GUI DEBUG ge psm=3(PSM_8888)
30719 GUI DEBUG ge fbw fbp=0, fbw=512
30719 GUI DEBUG ge fbp fbp=88000, fbw=512
30719 GUI DEBUG ge base 08000000
30719 GUI DEBUG ge jump old PC: 0x08B97214, new PC: 0x08B97394
30719 GUI DEBUG hle.sceDisplay hleDisplaySetGeBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
30719 GUI DEBUG ge Reloading GE Memory (0x04088000-0x04110000) to screen (480x272)
30719 GUI DEBUG ge clear mode : 7
30719 GUI DEBUG ge vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
30719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30719 GUI DEBUG ge vaddr 08b97214
30719 GUI DEBUG ge tflush 0x04000000, buffer_width=512 (512,512)
30719 GUI DEBUG ge tflush texture_storage=0x3(PSM_8888), tex_clut_mode=0x3, tex_clut_addr=0x09641AC0, texture_swizzle=false
30719 GUI DEBUG ge prim sprites 16x
30719 GUI DEBUG ge sceGuEnable(GU_SCISSOR_TEST)
30719 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_S)
30719 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_T)
30719 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
30719 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30719 GUI DEBUG ge Not reading Vertex, all native at 0x08B97214
30719 GUI DEBUG ge checkMultiDraw at 0x08B973A8
30719 GUI DEBUG ge clear 0x000000 has stopped integration in MultiDrawArrays
30719 GUI DEBUG ge clear mode end
30719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30719 GUI DEBUG ge jump old PC: 0x08B973B4, new PC: 0x08B973F0
30719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30719 GUI DEBUG ge jump old PC: 0x08B973F8, new PC: 0x08B973FC
30719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30719 GUI DEBUG ge jump old PC: 0x08B97404, new PC: 0x08BA8834
30719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30719 GUI DEBUG ge jump old PC: 0x08BA883C, new PC: 0x08BA88FC
30719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30719 GUI DEBUG ge jump old PC: 0x08BA8904, new PC: 0x08BA8908
30719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30719 GUI DEBUG ge jump old PC: 0x08BA8910, new PC: 0x08BA8914
30719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30719 GUI DEBUG ge jump old PC: 0x08BA891C, new PC: 0x08BA89DC
30719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30719 GUI DEBUG ge jump old PC: 0x08BA89E4, new PC: 0x08BA8AA4
30719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30719 GUI DEBUG ge jump old PC: 0x08BA8AAC, new PC: 0x08BA8B6C
30719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30719 GUI DEBUG ge jump old PC: 0x08BA8B74, new PC: 0x08BA8C34
30719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30719 GUI DEBUG ge jump old PC: 0x08BA8C3C, new PC: 0x08BA8CFC
30719 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30719 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30719 GUI DEBUG ge jump old PC: 0x08BA8D04, new PC: 0x08BA8DC4
30735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30735 GUI DEBUG ge jump old PC: 0x08BA8DCC, new PC: 0x08BA8E90
30735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30735 GUI DEBUG ge call old PC: 0x08BA8E98, new PC: 0x08B973F8
30735 GUI DEBUG ge ret old PC: 0x08B973FC, new PC: 0x08BA8E98
30735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30735 GUI DEBUG ge call old PC: 0x08BA8EA0, new PC: 0x08B97404
30735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30735 GUI DEBUG ge call old PC: 0x08B9740C, new PC: 0x08A6B15C
30735 GUI DEBUG ge sceGuEnable(GU_ALPHA_TEST)
30735 GUI DEBUG ge sceGuAlphaFunc(6,0)
30735 GUI DEBUG ge sceGuDisable(GU_DEPTH_TEST)
30735 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
30735 GUI DEBUG ge sceGuDisable(GU_COLOR_TEST)
30735 GUI DEBUG ge sceGuEnable(GU_TEXTURE_2D)
30735 GUI DEBUG ge sceGuEnable(GU_BLEND)
30735 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
30735 GUI DEBUG ge sceGuDepthMask(disableWrites)
30735 GUI DEBUG ge sceGuDisable(GU_CULL_FACE)
30735 GUI DEBUG ge sceGuDisable(GU_FOG)
30735 GUI DEBUG ge sceGuStencilOp(fail=0, zfail=0, zpass=0)
30735 GUI DEBUG ge sceGuStencilFunc(func=1, ref=0, mask=255)
30735 GUI DEBUG ge sceGuTexFunc mode 000100 ALPHA
30735 GUI DEBUG ge pmska alpha mask=0x00
30735 GUI DEBUG ge sceGuColorMaterial 3
30735 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08B9740C
30735 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
30735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30735 GUI DEBUG ge call old PC: 0x08B97418, new PC: 0x08AC9808
30735 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
30735 GUI DEBUG ge ambient light r=1.0 g=1.0 b=1.0 (FFFFFF)
30735 GUI DEBUG ge Light 0 position (0.000000, -1.000000, 0.000000)
30735 GUI DEBUG ge Light 0 position (0.000000, -1.000000, 0.000000)
30735 GUI DEBUG ge Light 0 position (0.000000, -1.000000, 0.000000)
30735 GUI DEBUG ge Light 0 type 0 kind 1
30735 GUI DEBUG ge sceGuLightColor (GU_LIGHT0, GU_DIFFUSE)
30735 GUI DEBUG ge sceGuLightColor (GU_LIGHT0, GU_SPECULAR)
30735 GUI DEBUG ge material emission r=0.0 g=0.0 b=0.0 (00000000)
30735 GUI DEBUG ge material shininess 0.0
30735 GUI DEBUG ge sceGuLightMode(GU_SEPARATE_SPECULAR_COLOR)
30735 GUI DEBUG ge sceGuEnable(GU_LIGHT0)
30735 GUI DEBUG ge sceGuDisable(GU_LIGHT1)
30735 GUI DEBUG ge vtype GU_NORMAL_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
30735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30735 GUI DEBUG ge vaddr 08af94b0
30735 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
30735 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08B97418
30735 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
30735 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30735 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30735 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
30735 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
30735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
30735 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
30735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
30735 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
30735 GUI DEBUG ge zscale -32767.5
30735 GUI DEBUG ge zpos 32767.5
30735 GUI DEBUG ge sceGuDepthRange(0.0, 1.0)
30735 GUI DEBUG ge base 09000000
30735 GUI DEBUG ge call old PC: 0x08B974A8, new PC: 0x09552E98
30735 GUI DEBUG ge sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=true)
30735 GUI DEBUG ge sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
30735 GUI DEBUG ge sceGuTexImage(level=0, X, X, texBufferWidth=512, hi(pointer=0x9000000))
30735 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e1410))
30735 GUI DEBUG ge sceGuTexImage(level=0, width=512, height=512, X, X)
30735 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
30735 GUI DEBUG ge tflush (deferring to prim)
30735 GUI DEBUG ge sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
30735 GUI DEBUG ge sceGuClutLoad(X, hi(cbp=0x9641ac0))
30735 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9421410))
30750 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
30750 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30750 GUI DEBUG ge ret old PC: 0x09552ECC, new PC: 0x08B974A8
30750 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30750 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30750 GUI DEBUG ge sceGuBlendFunc(op=0, src=10, dst=10)
30750 GUI DEBUG ge sfix : 0xFFFFFF
30750 GUI DEBUG ge dfix : 0x000000
30750 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
30750 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30750 GUI DEBUG ge pmskc color mask=0x000000
30750 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30750 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30750 GUI DEBUG ge material ambient r=1.0 g=1.0 b=1.0 (00FFFFFF)
30750 GUI DEBUG ge material ambient a=1.0 (FF)
30750 GUI DEBUG ge material specular r=0.0 g=0.0 b=0.0 (00000000)
30750 GUI DEBUG ge base 08000000
30750 GUI DEBUG ge jump old PC: 0x08B97510, new PC: 0x08B97570
30750 GUI DEBUG ge vtype GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
30750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30750 GUI DEBUG ge vaddr 08b97510
30750 GUI DEBUG ge Texture.hashCode: 262144 bytes
30750 GUI DEBUG ge tflush Reusing cached texture 48
30750 GUI DEBUG ge prim triangle_strips 2x
30750 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_S)
30750 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_T)
30750 GUI DEBUG ge sceGuEnable(RE_COLOR_MATERIAL)
30750 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30750 GUI DEBUG ge Not reading Vertex, all native at 0x08B97510
30750 GUI DEBUG ge checkMultiDraw at 0x08B97580
30750 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30750 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30750 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30750 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30750 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30750 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30750 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30750 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30750 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30750 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30750 GUI DEBUG ge jump old PC: 0x08B975DC, new PC: 0x08B97640
30750 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30750 GUI DEBUG ge vaddr 08b975e0
30750 GUI DEBUG ge prim triangle_strips 2x
30750 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30750 GUI DEBUG ge Not reading Vertex, all native at 0x08B975E0
30750 GUI DEBUG ge checkMultiDraw at 0x08B97650
30750 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30750 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30750 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30750 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30750 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30750 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30750 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30750 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30750 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30750 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30766 GUI DEBUG ge jump old PC: 0x08B976AC, new PC: 0x08B97710
30766 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30766 GUI DEBUG ge vaddr 08b976b0
30766 GUI DEBUG ge prim triangle_strips 2x
30766 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30766 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30766 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30766 GUI DEBUG ge Not reading Vertex, all native at 0x08B976B0
30766 GUI DEBUG ge checkMultiDraw at 0x08B97720
30781 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30781 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30781 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30781 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30781 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30781 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30781 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30781 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30781 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30781 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30781 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30781 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30781 GUI DEBUG ge jump old PC: 0x08B9777C, new PC: 0x08B977E0
30781 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30781 GUI DEBUG ge vaddr 08b97780
30781 GUI DEBUG ge prim triangle_strips 2x
30781 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30781 GUI DEBUG ge Not reading Vertex, all native at 0x08B97780
30781 GUI DEBUG ge checkMultiDraw at 0x08B977F0
30781 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30781 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30781 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30781 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30781 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30781 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30781 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30781 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30781 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30781 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30781 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30781 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30781 GUI DEBUG ge jump old PC: 0x08B9784C, new PC: 0x08B978B0
30781 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30781 GUI DEBUG ge vaddr 08b97850
30781 GUI DEBUG ge prim triangle_strips 2x
30781 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30781 GUI DEBUG ge Not reading Vertex, all native at 0x08B97850
30797 GUI DEBUG ge checkMultiDraw at 0x08B978C0
30797 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30797 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30797 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30797 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30797 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30797 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30797 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30797 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30797 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30797 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30797 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30797 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30797 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30797 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30797 GUI DEBUG ge jump old PC: 0x08B9791C, new PC: 0x08B97980
30797 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30797 GUI DEBUG ge vaddr 08b97920
30797 GUI DEBUG ge prim triangle_strips 2x
30797 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30797 GUI DEBUG ge Not reading Vertex, all native at 0x08B97920
30797 GUI DEBUG ge checkMultiDraw at 0x08B97990
30797 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30797 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30797 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30797 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30797 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30797 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30797 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30797 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30797 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30797 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30797 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30797 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30797 GUI DEBUG ge jump old PC: 0x08B979EC, new PC: 0x08B97A50
30797 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30797 GUI DEBUG ge vaddr 08b979f0
30797 GUI DEBUG ge prim triangle_strips 2x
30797 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30797 GUI DEBUG ge Not reading Vertex, all native at 0x08B979F0
30797 GUI DEBUG ge checkMultiDraw at 0x08B97A60
30797 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30797 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30797 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30797 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30797 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30797 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30813 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30813 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30813 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30813 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30813 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30813 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30813 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30813 GUI DEBUG ge jump old PC: 0x08B97ABC, new PC: 0x08B97B20
30813 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30813 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30813 GUI DEBUG ge vaddr 08b97ac0
30813 GUI DEBUG ge prim triangle_strips 2x
30813 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30813 GUI DEBUG ge Not reading Vertex, all native at 0x08B97AC0
30813 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30813 GUI DEBUG ge checkMultiDraw at 0x08B97B30
30813 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30813 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30813 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30813 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30813 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30813 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30813 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30813 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30813 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30813 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30813 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30813 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30813 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30813 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30813 GUI DEBUG ge jump old PC: 0x08B97B8C, new PC: 0x08B97BF0
30813 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30813 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30813 GUI DEBUG ge vaddr 08b97b90
30813 GUI DEBUG ge prim triangle_strips 2x
30813 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30813 GUI DEBUG ge Not reading Vertex, all native at 0x08B97B90
30813 GUI DEBUG ge checkMultiDraw at 0x08B97C00
30813 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30813 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30813 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30813 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30813 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30813 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30813 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30813 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30813 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30813 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30813 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30813 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30813 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30813 GUI DEBUG ge jump old PC: 0x08B97C5C, new PC: 0x08B97CC0
30813 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30813 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30813 GUI DEBUG ge vaddr 08b97c60
30813 GUI DEBUG ge prim triangle_strips 2x
30813 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30828 GUI DEBUG ge Not reading Vertex, all native at 0x08B97C60
30828 GUI DEBUG ge checkMultiDraw at 0x08B97CD0
30828 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30828 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30828 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30828 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30828 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30828 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30828 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30828 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30828 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30828 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30828 GUI DEBUG ge jump old PC: 0x08B97D2C, new PC: 0x08B97D90
30828 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30828 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30828 GUI DEBUG ge vaddr 08b97d30
30828 GUI DEBUG ge prim triangle_strips 2x
30828 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30828 GUI DEBUG ge Not reading Vertex, all native at 0x08B97D30
30828 GUI DEBUG ge checkMultiDraw at 0x08B97DA0
30828 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30828 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30828 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30828 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30828 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30828 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30828 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30828 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30828 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30828 GUI DEBUG ge jump old PC: 0x08B97DFC, new PC: 0x08B97E60
30828 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30828 GUI DEBUG ge vaddr 08b97e00
30828 GUI DEBUG ge prim triangle_strips 2x
30828 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30828 GUI DEBUG ge Not reading Vertex, all native at 0x08B97E00
30828 GUI DEBUG ge checkMultiDraw at 0x08B97E70
30828 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30828 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30828 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30828 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30828 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30828 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30828 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30828 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30828 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30828 GUI DEBUG ge jump old PC: 0x08B97ECC, new PC: 0x08B97F30
30828 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30844 GUI DEBUG ge vaddr 08b97ed0
30844 GUI DEBUG ge prim triangle_strips 2x
30844 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30844 GUI DEBUG ge Not reading Vertex, all native at 0x08B97ED0
30844 GUI DEBUG ge checkMultiDraw at 0x08B97F40
30844 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30844 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30844 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30844 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30844 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30844 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30844 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30844 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30844 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30844 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30844 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30844 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30844 GUI DEBUG ge jump old PC: 0x08B97F9C, new PC: 0x08B98000
30844 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30844 GUI DEBUG ge vaddr 08b97fa0
30844 GUI DEBUG ge prim triangle_strips 2x
30844 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30844 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30844 GUI DEBUG ge Not reading Vertex, all native at 0x08B97FA0
30844 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30844 GUI DEBUG ge checkMultiDraw at 0x08B98010
30844 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30844 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30844 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30844 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30844 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30844 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30844 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30844 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30844 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30844 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30844 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30844 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30844 GUI DEBUG ge jump old PC: 0x08B9806C, new PC: 0x08B980D0
30844 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30844 GUI DEBUG ge vaddr 08b98070
30844 GUI DEBUG ge prim triangle_strips 2x
30844 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30844 GUI DEBUG ge Not reading Vertex, all native at 0x08B98070
30844 GUI DEBUG ge checkMultiDraw at 0x08B980E0
30844 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30844 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30844 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30844 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30844 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30844 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30844 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30844 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30844 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30844 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30860 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30860 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30860 GUI DEBUG ge jump old PC: 0x08B9813C, new PC: 0x08B981A0
30860 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30860 GUI DEBUG ge vaddr 08b98140
30860 GUI DEBUG ge prim triangle_strips 2x
30860 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30860 GUI DEBUG ge Not reading Vertex, all native at 0x08B98140
30860 GUI DEBUG ge checkMultiDraw at 0x08B981B0
30860 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30860 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30860 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30860 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30860 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30860 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30860 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30860 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30860 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30860 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30860 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30860 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30860 GUI DEBUG ge jump old PC: 0x08B9820C, new PC: 0x08B98270
30860 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30860 GUI DEBUG ge vaddr 08b98210
30860 GUI DEBUG ge prim triangle_strips 2x
30860 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30860 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30860 GUI DEBUG ge Not reading Vertex, all native at 0x08B98210
30860 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30860 GUI DEBUG ge checkMultiDraw at 0x08B98280
30860 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30860 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30860 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30860 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30860 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30860 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30860 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30860 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30860 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30860 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30860 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30860 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30860 GUI DEBUG ge jump old PC: 0x08B982DC, new PC: 0x08B98340
30860 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30860 GUI DEBUG ge vaddr 08b982e0
30860 GUI DEBUG ge prim triangle_strips 2x
30860 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30860 GUI DEBUG ge Not reading Vertex, all native at 0x08B982E0
30860 GUI DEBUG ge checkMultiDraw at 0x08B98350
30860 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30860 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30860 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30860 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30875 GUI DEBUG ge jump old PC: 0x08B983AC, new PC: 0x08B98410
30875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30875 GUI DEBUG ge vaddr 08b983b0
30875 GUI DEBUG ge prim triangle_strips 2x
30875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30875 GUI DEBUG ge Not reading Vertex, all native at 0x08B983B0
30875 GUI DEBUG ge checkMultiDraw at 0x08B98420
30875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30875 GUI DEBUG ge jump old PC: 0x08B9847C, new PC: 0x08B984E0
30875 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30875 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30875 GUI DEBUG ge vaddr 08b98480
30875 GUI DEBUG ge prim triangle_strips 2x
30875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30875 GUI DEBUG ge Not reading Vertex, all native at 0x08B98480
30875 GUI DEBUG ge checkMultiDraw at 0x08B984F0
30875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30875 GUI DEBUG ge jump old PC: 0x08B9854C, new PC: 0x08B985B0
30875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30875 GUI DEBUG ge vaddr 08b98550
30875 GUI DEBUG ge prim triangle_strips 2x
30875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30875 GUI DEBUG ge Not reading Vertex, all native at 0x08B98550
30891 GUI DEBUG ge checkMultiDraw at 0x08B985C0
30891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30891 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30891 GUI DEBUG ge jump old PC: 0x08B9861C, new PC: 0x08B98680
30891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30891 GUI DEBUG ge vaddr 08b98620
30891 GUI DEBUG ge prim triangle_strips 2x
30891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30891 GUI DEBUG ge Not reading Vertex, all native at 0x08B98620
30891 GUI DEBUG ge checkMultiDraw at 0x08B98690
30891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30891 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30891 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30891 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30891 GUI DEBUG ge jump old PC: 0x08B986EC, new PC: 0x08B98750
30891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30891 GUI DEBUG ge vaddr 08b986f0
30891 GUI DEBUG ge prim triangle_strips 2x
30891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30891 GUI DEBUG ge Not reading Vertex, all native at 0x08B986F0
30891 GUI DEBUG ge checkMultiDraw at 0x08B98760
30891 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
30891 GUI DEBUG ge base 09000000
30891 GUI DEBUG ge call old PC: 0x08B98768, new PC: 0x09552F70
30891 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
30891 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
30891 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
30891 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421850))
30891 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
30891 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
30891 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
30891 GUI DEBUG ge tflush (deferring to prim)
30891 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
30891 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
30891 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461850))
30906 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
30906 GUI DEBUG ge ret old PC: 0x09552FA4, new PC: 0x08B98768
30906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30906 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
30906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30906 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30906 GUI DEBUG ge base 08000000
30906 GUI DEBUG ge jump old PC: 0x08B987C4, new PC: 0x08B98830
30906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30906 GUI DEBUG ge vaddr 08b987d0
30906 GUI DEBUG ge Texture.hashCode: 262144 bytes
30906 GUI DEBUG ge tflush Reusing cached texture 50
30906 GUI DEBUG ge prim triangle_strips 2x
30906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30906 GUI DEBUG ge Not reading Vertex, all native at 0x08B987D0
30906 GUI DEBUG ge checkMultiDraw at 0x08B98840
30906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30906 GUI DEBUG ge jump old PC: 0x08B9889C, new PC: 0x08B98900
30906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30906 GUI DEBUG ge vaddr 08b988a0
30906 GUI DEBUG ge prim triangle_strips 2x
30906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30906 GUI DEBUG ge Not reading Vertex, all native at 0x08B988A0
30906 GUI DEBUG ge checkMultiDraw at 0x08B98910
30906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30906 GUI DEBUG ge jump old PC: 0x08B9896C, new PC: 0x08B989D0
30906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30922 GUI DEBUG ge vaddr 08b98970
30922 GUI DEBUG ge prim triangle_strips 2x
30922 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30922 GUI DEBUG ge Not reading Vertex, all native at 0x08B98970
30922 GUI DEBUG ge checkMultiDraw at 0x08B989E0
30922 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30922 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30922 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30922 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30922 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30922 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30922 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30922 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30922 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30922 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30922 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30922 GUI DEBUG ge jump old PC: 0x08B98A3C, new PC: 0x08B98AA0
30922 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30922 GUI DEBUG ge vaddr 08b98a40
30922 GUI DEBUG ge prim triangle_strips 2x
30922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30922 GUI DEBUG ge Not reading Vertex, all native at 0x08B98A40
30922 GUI DEBUG ge checkMultiDraw at 0x08B98AB0
30922 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
30922 GUI DEBUG ge base 09000000
30922 GUI DEBUG ge call old PC: 0x08B98AB8, new PC: 0x095531F8
30922 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
30922 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
30922 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
30922 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x94d2510))
30922 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
30922 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
30922 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
30922 GUI DEBUG ge tflush (deferring to prim)
30922 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
30922 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
30922 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9512510))
30922 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
30938 GUI DEBUG ge ret old PC: 0x0955322C, new PC: 0x08B98AB8
30938 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30938 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30938 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30938 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
30938 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30938 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30938 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30938 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30938 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30938 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30938 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30938 GUI DEBUG ge base 08000000
30938 GUI DEBUG ge jump old PC: 0x08B98B14, new PC: 0x08B98B80
30938 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30938 GUI DEBUG ge vaddr 08b98b20
30938 GUI DEBUG ge Texture.hashCode: 262144 bytes
30938 GUI DEBUG ge tflush Reusing cached texture 52
30938 GUI DEBUG ge prim triangle_strips 2x
30938 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30938 GUI DEBUG ge Not reading Vertex, all native at 0x08B98B20
30938 GUI DEBUG ge checkMultiDraw at 0x08B98B90
30938 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30938 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30938 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30938 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30938 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30938 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30938 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30938 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30938 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30938 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30938 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30938 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30938 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30938 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30938 GUI DEBUG ge jump old PC: 0x08B98BEC, new PC: 0x08B98C50
30938 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30938 GUI DEBUG ge vaddr 08b98bf0
30938 GUI DEBUG ge prim triangle_strips 2x
30938 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30938 GUI DEBUG ge Not reading Vertex, all native at 0x08B98BF0
30938 GUI DEBUG ge checkMultiDraw at 0x08B98C60
30938 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30938 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30938 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30938 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30938 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30938 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30938 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30938 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30938 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30938 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30938 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30938 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30938 GUI DEBUG ge jump old PC: 0x08B98CBC, new PC: 0x08B98D20
30938 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30938 GUI DEBUG ge vaddr 08b98cc0
30938 GUI DEBUG ge prim triangle_strips 2x
30938 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30938 GUI DEBUG ge Not reading Vertex, all native at 0x08B98CC0
30938 GUI DEBUG ge checkMultiDraw at 0x08B98D30
30938 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30938 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30938 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30938 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30938 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30938 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30938 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30938 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30938 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30938 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30938 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30938 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30938 GUI DEBUG ge jump old PC: 0x08B98D8C, new PC: 0x08B98DF0
30938 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30938 GUI DEBUG ge vaddr 08b98d90
30938 GUI DEBUG ge prim triangle_strips 2x
30938 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30938 GUI DEBUG ge Not reading Vertex, all native at 0x08B98D90
30938 GUI DEBUG ge checkMultiDraw at 0x08B98E00
30938 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30938 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30938 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30938 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30938 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30938 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30938 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30938 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30938 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30938 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30938 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30938 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30938 GUI DEBUG ge jump old PC: 0x08B98E5C, new PC: 0x08B98EC0
30938 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30938 GUI DEBUG ge vaddr 08b98e60
30938 GUI DEBUG ge prim triangle_strips 2x
30938 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30938 GUI DEBUG ge Not reading Vertex, all native at 0x08B98E60
30938 GUI DEBUG ge checkMultiDraw at 0x08B98ED0
30938 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30938 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30938 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30938 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30938 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30938 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30953 GUI DEBUG ge jump old PC: 0x08B98F2C, new PC: 0x08B98F90
30953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30953 GUI DEBUG ge vaddr 08b98f30
30953 GUI DEBUG ge prim triangle_strips 2x
30953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30953 GUI DEBUG ge Not reading Vertex, all native at 0x08B98F30
30953 GUI DEBUG ge checkMultiDraw at 0x08B98FA0
30953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30953 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30953 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30953 GUI DEBUG ge jump old PC: 0x08B98FFC, new PC: 0x08B99060
30953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30953 GUI DEBUG ge vaddr 08b99000
30953 GUI DEBUG ge prim triangle_strips 2x
30953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30953 GUI DEBUG ge Not reading Vertex, all native at 0x08B99000
30953 GUI DEBUG ge checkMultiDraw at 0x08B99070
30953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30953 GUI DEBUG ge jump old PC: 0x08B990CC, new PC: 0x08B99130
30953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30953 GUI DEBUG ge vaddr 08b990d0
30953 GUI DEBUG ge prim triangle_strips 2x
30953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30953 GUI DEBUG ge Not reading Vertex, all native at 0x08B990D0
30953 GUI DEBUG ge checkMultiDraw at 0x08B99140
30953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30953 GUI DEBUG ge jump old PC: 0x08B9919C, new PC: 0x08B99200
30953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30953 GUI DEBUG ge vaddr 08b991a0
30953 GUI DEBUG ge prim triangle_strips 2x
30953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30953 GUI DEBUG ge Not reading Vertex, all native at 0x08B991A0
30953 GUI DEBUG ge checkMultiDraw at 0x08B99210
30953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30953 GUI DEBUG ge jump old PC: 0x08B9926C, new PC: 0x08B992D0
30953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30953 GUI DEBUG ge vaddr 08b99270
30953 GUI DEBUG ge prim triangle_strips 2x
30953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30953 GUI DEBUG ge Not reading Vertex, all native at 0x08B99270
30953 GUI DEBUG ge checkMultiDraw at 0x08B992E0
30953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30969 GUI DEBUG ge jump old PC: 0x08B9933C, new PC: 0x08B993A0
30969 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30969 GUI DEBUG ge vaddr 08b99340
30969 GUI DEBUG ge prim triangle_strips 2x
30969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30969 GUI DEBUG ge Not reading Vertex, all native at 0x08B99340
30969 GUI DEBUG ge checkMultiDraw at 0x08B993B0
30969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30969 GUI DEBUG ge jump old PC: 0x08B9940C, new PC: 0x08B99470
30969 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30969 GUI DEBUG ge vaddr 08b99410
30969 GUI DEBUG ge prim triangle_strips 2x
30969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30969 GUI DEBUG ge Not reading Vertex, all native at 0x08B99410
30969 GUI DEBUG ge checkMultiDraw at 0x08B99480
30969 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
30969 GUI DEBUG ge base 09000000
30969 GUI DEBUG ge call old PC: 0x08B99488, new PC: 0x09552F70
30969 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
30969 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30969 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
30969 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30969 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
30969 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421850))
30969 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
30969 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
30969 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
30969 GUI DEBUG ge tflush (deferring to prim)
30969 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
30969 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
30969 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461850))
30969 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
30969 GUI DEBUG ge ret old PC: 0x09552FA4, new PC: 0x08B99488
30969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30969 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
30969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30969 GUI DEBUG ge base 08000000
30969 GUI DEBUG ge jump old PC: 0x08B994E4, new PC: 0x08B99550
30969 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30969 GUI DEBUG ge vaddr 08b994f0
30969 GUI DEBUG ge tflush Reusing cached texture 50
30969 GUI DEBUG ge prim triangle_strips 2x
30969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30969 GUI DEBUG ge Not reading Vertex, all native at 0x08B994F0
30969 GUI DEBUG ge checkMultiDraw at 0x08B99560
30969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30969 GUI DEBUG ge jump old PC: 0x08B995BC, new PC: 0x08B99620
30969 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30969 GUI DEBUG ge vaddr 08b995c0
30969 GUI DEBUG ge prim triangle_strips 2x
30969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30969 GUI DEBUG ge Not reading Vertex, all native at 0x08B995C0
30969 GUI DEBUG ge checkMultiDraw at 0x08B99630
30969 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
30969 GUI DEBUG ge base 09000000
30969 GUI DEBUG ge call old PC: 0x08B99638, new PC: 0x09552E98
30969 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
30969 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
30969 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
30969 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e1410))
30969 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
30969 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
30969 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
30969 GUI DEBUG ge tflush (deferring to prim)
30969 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
30969 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
30969 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9421410))
30969 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
30969 GUI DEBUG ge ret old PC: 0x09552ECC, new PC: 0x08B99638
30985 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30985 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30985 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30985 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
30985 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30985 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30985 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30985 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30985 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30985 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30985 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30985 GUI DEBUG ge base 08000000
30985 GUI DEBUG ge jump old PC: 0x08B99694, new PC: 0x08B99700
30985 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30985 GUI DEBUG ge vaddr 08b996a0
30985 GUI DEBUG ge tflush Reusing cached texture 48
30985 GUI DEBUG ge prim triangle_strips 2x
30985 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30985 GUI DEBUG ge Not reading Vertex, all native at 0x08B996A0
30985 GUI DEBUG ge checkMultiDraw at 0x08B99710
30985 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30985 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30985 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30985 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30985 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30985 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30985 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30985 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30985 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30985 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30985 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30985 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30985 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30985 GUI DEBUG ge jump old PC: 0x08B9976C, new PC: 0x08B997D0
30985 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
30985 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30985 GUI DEBUG ge vaddr 08b99770
30985 GUI DEBUG ge prim triangle_strips 2x
30985 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30985 GUI DEBUG ge Not reading Vertex, all native at 0x08B99770
30985 GUI DEBUG ge checkMultiDraw at 0x08B997E0
30985 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30985 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30985 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30985 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30985 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30985 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30985 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30985 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30985 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30985 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30985 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30985 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30985 GUI DEBUG ge jump old PC: 0x08B9983C, new PC: 0x08B998A0
30985 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30985 GUI DEBUG ge vaddr 08b99840
30985 GUI DEBUG ge prim triangle_strips 2x
30985 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30985 GUI DEBUG ge Not reading Vertex, all native at 0x08B99840
30985 GUI DEBUG ge checkMultiDraw at 0x08B998B0
30985 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30985 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30985 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30985 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30985 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30985 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30985 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30985 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30985 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30985 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30985 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30985 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30985 GUI DEBUG ge jump old PC: 0x08B9990C, new PC: 0x08B99970
30985 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
30985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30985 GUI DEBUG ge vaddr 08b99910
30985 GUI DEBUG ge prim triangle_strips 2x
30985 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
30985 GUI DEBUG ge Not reading Vertex, all native at 0x08B99910
30985 GUI DEBUG ge checkMultiDraw at 0x08B99980
30985 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
30985 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
30985 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
30985 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
30985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
30985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
30985 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
30985 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
30985 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
30985 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
30985 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
30985 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
30985 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
30985 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
30985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
30985 GUI DEBUG ge jump old PC: 0x08B999DC, new PC: 0x08B99A40
31000 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31000 GUI DEBUG ge vaddr 08b999e0
31000 GUI DEBUG ge prim triangle_strips 2x
31000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31000 GUI DEBUG ge Not reading Vertex, all native at 0x08B999E0
31000 GUI DEBUG ge checkMultiDraw at 0x08B99A50
31000 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31000 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31000 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31000 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31000 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31000 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31000 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31000 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31000 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31000 GUI DEBUG ge jump old PC: 0x08B99AAC, new PC: 0x08B99B10
31000 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31000 GUI DEBUG ge vaddr 08b99ab0
31000 GUI DEBUG ge prim triangle_strips 2x
31000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31000 GUI DEBUG ge Not reading Vertex, all native at 0x08B99AB0
31000 GUI DEBUG ge checkMultiDraw at 0x08B99B20
31000 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
31000 GUI DEBUG ge base 09000000
31000 GUI DEBUG ge call old PC: 0x08B99B28, new PC: 0x09552F70
31000 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
31000 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
31000 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
31000 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421850))
31000 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
31000 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
31000 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
31000 GUI DEBUG ge tflush (deferring to prim)
31000 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
31000 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31000 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
31000 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31000 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461850))
31000 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
31000 GUI DEBUG ge ret old PC: 0x09552FA4, new PC: 0x08B99B28
31000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31000 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31000 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31000 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
31000 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31000 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31000 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31000 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31000 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31000 GUI DEBUG ge base 08000000
31000 GUI DEBUG ge jump old PC: 0x08B99B84, new PC: 0x08B99BF0
31000 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31000 GUI DEBUG ge vaddr 08b99b90
31000 GUI DEBUG ge tflush Reusing cached texture 50
31000 GUI DEBUG ge prim triangle_strips 2x
31000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31000 GUI DEBUG ge Not reading Vertex, all native at 0x08B99B90
31000 GUI DEBUG ge checkMultiDraw at 0x08B99C00
31000 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31000 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31000 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31000 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31000 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31000 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31000 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31000 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31000 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31000 GUI DEBUG ge jump old PC: 0x08B99C5C, new PC: 0x08B99CC0
31000 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31000 GUI DEBUG ge vaddr 08b99c60
31000 GUI DEBUG ge prim triangle_strips 2x
31000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31000 GUI DEBUG ge Not reading Vertex, all native at 0x08B99C60
31000 GUI DEBUG ge checkMultiDraw at 0x08B99CD0
31000 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31000 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31000 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31000 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31000 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31000 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31000 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31000 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31000 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31016 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31016 GUI DEBUG ge jump old PC: 0x08B99D2C, new PC: 0x08B99D90
31016 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31016 GUI DEBUG ge vaddr 08b99d30
31016 GUI DEBUG ge prim triangle_strips 2x
31016 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31016 GUI DEBUG ge Not reading Vertex, all native at 0x08B99D30
31016 GUI DEBUG ge checkMultiDraw at 0x08B99DA0
31016 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31016 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31016 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31016 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31016 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31016 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31016 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31016 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31016 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31016 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31016 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31016 GUI DEBUG ge jump old PC: 0x08B99DFC, new PC: 0x08B99E60
31016 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31016 GUI DEBUG ge vaddr 08b99e00
31016 GUI DEBUG ge prim triangle_strips 2x
31016 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31016 GUI DEBUG ge Not reading Vertex, all native at 0x08B99E00
31016 GUI DEBUG ge checkMultiDraw at 0x08B99E70
31016 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
31016 GUI DEBUG ge base 09000000
31016 GUI DEBUG ge call old PC: 0x08B99E78, new PC: 0x095531F8
31016 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
31016 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
31016 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
31016 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x94d2510))
31016 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
31016 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
31016 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
31016 GUI DEBUG ge tflush (deferring to prim)
31016 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
31016 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
31016 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9512510))
31016 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
31016 GUI DEBUG ge ret old PC: 0x0955322C, new PC: 0x08B99E78
31016 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31016 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31016 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31016 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31016 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31016 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
31016 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31016 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31016 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31016 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31016 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31016 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31016 GUI DEBUG ge base 08000000
31016 GUI DEBUG ge jump old PC: 0x08B99ED4, new PC: 0x08B99F40
31016 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31016 GUI DEBUG ge vaddr 08b99ee0
31016 GUI DEBUG ge tflush Reusing cached texture 52
31016 GUI DEBUG ge prim triangle_strips 2x
31016 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31016 GUI DEBUG ge Not reading Vertex, all native at 0x08B99EE0
31016 GUI DEBUG ge checkMultiDraw at 0x08B99F50
31016 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31016 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31016 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31016 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31016 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31016 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31016 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31016 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31016 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31016 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31016 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31016 GUI DEBUG ge jump old PC: 0x08B99FAC, new PC: 0x08B9A010
31016 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31016 GUI DEBUG ge vaddr 08b99fb0
31016 GUI DEBUG ge prim triangle_strips 2x
31016 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31016 GUI DEBUG ge Not reading Vertex, all native at 0x08B99FB0
31016 GUI DEBUG ge checkMultiDraw at 0x08B9A020
31016 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31016 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31016 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31031 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31031 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31031 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31031 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31031 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31031 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31031 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31031 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31031 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31031 GUI DEBUG ge jump old PC: 0x08B9A07C, new PC: 0x08B9A0E0
31031 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31031 GUI DEBUG ge vaddr 08b9a080
31031 GUI DEBUG ge prim triangle_strips 2x
31031 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31031 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A080
31031 GUI DEBUG ge checkMultiDraw at 0x08B9A0F0
31031 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
31031 GUI DEBUG ge base 09000000
31031 GUI DEBUG ge call old PC: 0x08B9A0F8, new PC: 0x09552F70
31031 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
31031 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
31031 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
31031 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421850))
31031 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
31031 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
31031 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
31031 GUI DEBUG ge tflush (deferring to prim)
31031 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
31031 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
31031 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461850))
31031 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
31031 GUI DEBUG ge ret old PC: 0x09552FA4, new PC: 0x08B9A0F8
31031 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31031 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31031 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31031 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
31031 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31031 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31031 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31031 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31031 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31031 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31031 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31031 GUI DEBUG ge base 08000000
31031 GUI DEBUG ge jump old PC: 0x08B9A154, new PC: 0x08B9A1C0
31031 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31031 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31031 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31031 GUI DEBUG ge vaddr 08b9a160
31031 GUI DEBUG ge tflush Reusing cached texture 50
31031 GUI DEBUG ge prim triangle_strips 2x
31031 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31031 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A160
31031 GUI DEBUG ge checkMultiDraw at 0x08B9A1D0
31031 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
31031 GUI DEBUG ge base 09000000
31031 GUI DEBUG ge call old PC: 0x08B9A1D8, new PC: 0x09552E98
31031 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
31031 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
31031 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
31031 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e1410))
31031 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
31031 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
31031 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
31031 GUI DEBUG ge tflush (deferring to prim)
31031 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
31031 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
31031 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9421410))
31031 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
31031 GUI DEBUG ge ret old PC: 0x09552ECC, new PC: 0x08B9A1D8
31031 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31031 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31031 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31031 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
31031 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31031 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31031 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31031 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31031 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31031 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31031 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31031 GUI DEBUG ge base 08000000
31031 GUI DEBUG ge jump old PC: 0x08B9A234, new PC: 0x08B9A2A0
31031 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31031 GUI DEBUG ge vaddr 08b9a240
31031 GUI DEBUG ge tflush Reusing cached texture 48
31031 GUI DEBUG ge prim triangle_strips 2x
31031 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31031 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A240
31047 GUI DEBUG ge checkMultiDraw at 0x08B9A2B0
31047 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31047 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31047 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31047 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31047 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31047 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31047 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31047 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31047 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31047 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31047 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31047 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31047 GUI DEBUG ge jump old PC: 0x08B9A30C, new PC: 0x08B9A370
31047 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31047 GUI DEBUG ge vaddr 08b9a310
31047 GUI DEBUG ge prim triangle_strips 2x
31047 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31047 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A310
31047 GUI DEBUG ge checkMultiDraw at 0x08B9A380
31047 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31047 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31047 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31047 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31047 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31047 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31047 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31047 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31047 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31047 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31047 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31047 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31047 GUI DEBUG ge jump old PC: 0x08B9A3DC, new PC: 0x08B9A440
31047 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31047 GUI DEBUG ge vaddr 08b9a3e0
31047 GUI DEBUG ge prim triangle_strips 2x
31047 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31047 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A3E0
31047 GUI DEBUG ge checkMultiDraw at 0x08B9A450
31047 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31047 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31047 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31047 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31047 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31047 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31047 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31047 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31047 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31047 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31047 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31047 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31047 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31047 GUI DEBUG ge jump old PC: 0x08B9A4AC, new PC: 0x08B9A510
31047 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31047 GUI DEBUG ge vaddr 08b9a4b0
31047 GUI DEBUG ge prim triangle_strips 2x
31047 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31047 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A4B0
31047 GUI DEBUG ge checkMultiDraw at 0x08B9A520
31047 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31047 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31047 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31047 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31047 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31047 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31047 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31047 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31047 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31047 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31047 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31047 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31047 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31047 GUI DEBUG ge jump old PC: 0x08B9A57C, new PC: 0x08B9A5E0
31047 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31047 GUI DEBUG ge vaddr 08b9a580
31047 GUI DEBUG ge prim triangle_strips 2x
31047 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31047 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A580
31063 GUI DEBUG ge checkMultiDraw at 0x08B9A5F0
31063 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31063 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31063 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31063 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31063 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31063 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31063 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31063 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31063 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31063 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31063 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31063 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31063 GUI DEBUG ge jump old PC: 0x08B9A64C, new PC: 0x08B9A6B0
31063 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31063 GUI DEBUG ge vaddr 08b9a650
31063 GUI DEBUG ge prim triangle_strips 2x
31063 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31063 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A650
31063 GUI DEBUG ge checkMultiDraw at 0x08B9A6C0
31063 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31063 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31063 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31063 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31063 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31063 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31063 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31063 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31063 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31063 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31063 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31063 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31063 GUI DEBUG ge jump old PC: 0x08B9A71C, new PC: 0x08B9A780
31063 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31063 GUI DEBUG ge vaddr 08b9a720
31063 GUI DEBUG ge prim triangle_strips 2x
31063 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31063 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A720
31063 GUI DEBUG ge checkMultiDraw at 0x08B9A790
31063 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31063 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31063 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31063 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31063 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31063 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31063 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31063 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31063 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31063 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31063 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31063 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31063 GUI DEBUG ge jump old PC: 0x08B9A7EC, new PC: 0x08B9A850
31063 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31063 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31063 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31063 GUI DEBUG ge vaddr 08b9a7f0
31063 GUI DEBUG ge prim triangle_strips 2x
31063 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31063 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A7F0
31063 GUI DEBUG ge checkMultiDraw at 0x08B9A860
31063 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31063 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31063 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31063 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31063 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31063 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31063 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31063 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31063 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31063 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31063 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31063 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31063 GUI DEBUG ge jump old PC: 0x08B9A8BC, new PC: 0x08B9A920
31063 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31063 GUI DEBUG ge vaddr 08b9a8c0
31063 GUI DEBUG ge prim triangle_strips 2x
31078 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31078 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A8C0
31078 GUI DEBUG ge checkMultiDraw at 0x08B9A930
31078 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31078 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31078 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31078 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31078 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31078 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31078 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31078 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31078 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31078 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31078 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31078 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31078 GUI DEBUG ge jump old PC: 0x08B9A98C, new PC: 0x08B9A9F0
31078 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31078 GUI DEBUG ge vaddr 08b9a990
31078 GUI DEBUG ge prim triangle_strips 2x
31078 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31078 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A990
31078 GUI DEBUG ge checkMultiDraw at 0x08B9AA00
31078 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31078 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31078 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31078 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31078 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31078 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31078 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31078 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31078 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31078 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31078 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31078 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31078 GUI DEBUG ge jump old PC: 0x08B9AA5C, new PC: 0x08B9AAC0
31078 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31078 GUI DEBUG ge vaddr 08b9aa60
31078 GUI DEBUG ge prim triangle_strips 2x
31078 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31078 GUI DEBUG ge Not reading Vertex, all native at 0x08B9AA60
31078 GUI DEBUG ge checkMultiDraw at 0x08B9AAD0
31078 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31078 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31078 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31078 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31078 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31078 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31078 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31078 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31078 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31078 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31078 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31078 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31078 GUI DEBUG ge jump old PC: 0x08B9AB2C, new PC: 0x08B9AB90
31078 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31078 GUI DEBUG ge vaddr 08b9ab30
31078 GUI DEBUG ge prim triangle_strips 2x
31078 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31078 GUI DEBUG ge Not reading Vertex, all native at 0x08B9AB30
31078 GUI DEBUG ge checkMultiDraw at 0x08B9ABA0
31078 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31078 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31078 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31078 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31078 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31078 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31078 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31078 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31078 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31078 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31078 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31078 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31078 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31078 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31094 GUI DEBUG ge jump old PC: 0x08B9ABFC, new PC: 0x08B9AC60
31094 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31094 GUI DEBUG ge vaddr 08b9ac00
31094 GUI DEBUG ge prim triangle_strips 2x
31094 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31094 GUI DEBUG ge Not reading Vertex, all native at 0x08B9AC00
31094 GUI DEBUG ge checkMultiDraw at 0x08B9AC70
31094 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31094 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31094 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31094 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31094 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31094 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31094 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31094 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31094 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31094 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31094 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31094 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31094 GUI DEBUG ge jump old PC: 0x08B9ACCC, new PC: 0x08B9AD30
31094 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31094 GUI DEBUG ge vaddr 08b9acd0
31094 GUI DEBUG ge prim triangle_strips 2x
31094 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31094 GUI DEBUG ge Not reading Vertex, all native at 0x08B9ACD0
31094 GUI DEBUG ge checkMultiDraw at 0x08B9AD40
31094 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31094 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31094 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31094 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31094 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31094 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31094 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31094 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31094 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31094 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31094 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31094 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31094 GUI DEBUG ge jump old PC: 0x08B9AD9C, new PC: 0x08B9AE00
31094 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31094 GUI DEBUG ge vaddr 08b9ada0
31094 GUI DEBUG ge prim triangle_strips 2x
31094 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31094 GUI DEBUG ge Not reading Vertex, all native at 0x08B9ADA0
31094 GUI DEBUG ge checkMultiDraw at 0x08B9AE10
31094 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31094 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31094 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31094 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31094 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31094 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31094 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31094 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31094 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31094 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31094 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31094 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31094 GUI DEBUG ge jump old PC: 0x08B9AE6C, new PC: 0x08B9AED0
31094 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31094 GUI DEBUG ge vaddr 08b9ae70
31094 GUI DEBUG ge prim triangle_strips 2x
31094 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31094 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31094 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31094 GUI DEBUG ge Not reading Vertex, all native at 0x08B9AE70
31094 GUI DEBUG ge checkMultiDraw at 0x08B9AEE0
31094 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
31094 GUI DEBUG ge base 09000000
31094 GUI DEBUG ge call old PC: 0x08B9AEE8, new PC: 0x09552F70
31094 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
31094 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
31094 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
31094 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421850))
31110 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
31110 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
31110 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
31110 GUI DEBUG ge tflush (deferring to prim)
31110 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
31110 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
31110 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461850))
31110 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
31110 GUI DEBUG ge ret old PC: 0x09552FA4, new PC: 0x08B9AEE8
31110 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31110 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31110 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31110 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
31110 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31110 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31110 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31110 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31110 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31110 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31110 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31110 GUI DEBUG ge base 08000000
31110 GUI DEBUG ge jump old PC: 0x08B9AF44, new PC: 0x08B9AFB0
31110 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31110 GUI DEBUG ge vaddr 08b9af50
31110 GUI DEBUG ge tflush Reusing cached texture 50
31110 GUI DEBUG ge prim triangle_strips 2x
31110 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31110 GUI DEBUG ge Not reading Vertex, all native at 0x08B9AF50
31110 GUI DEBUG ge checkMultiDraw at 0x08B9AFC0
31110 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31110 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31110 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31110 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31110 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31110 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31110 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31110 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31110 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31110 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31110 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31110 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31110 GUI DEBUG ge jump old PC: 0x08B9B01C, new PC: 0x08B9B080
31110 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31110 GUI DEBUG ge vaddr 08b9b020
31110 GUI DEBUG ge prim triangle_strips 2x
31110 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31110 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B020
31110 GUI DEBUG ge checkMultiDraw at 0x08B9B090
31110 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31110 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31110 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31110 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31110 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31110 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31110 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31110 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31110 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31110 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31110 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31110 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31110 GUI DEBUG ge jump old PC: 0x08B9B0EC, new PC: 0x08B9B150
31110 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31110 GUI DEBUG ge vaddr 08b9b0f0
31110 GUI DEBUG ge prim triangle_strips 2x
31110 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31110 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31110 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31110 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B0F0
31110 GUI DEBUG ge checkMultiDraw at 0x08B9B160
31110 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31110 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31110 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31110 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31125 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31125 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31125 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31125 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31125 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31125 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31125 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31125 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31125 GUI DEBUG ge jump old PC: 0x08B9B1BC, new PC: 0x08B9B220
31125 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31125 GUI DEBUG ge vaddr 08b9b1c0
31125 GUI DEBUG ge prim triangle_strips 2x
31125 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31125 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B1C0
31125 GUI DEBUG ge checkMultiDraw at 0x08B9B230
31125 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31125 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31125 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31125 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31125 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31125 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31125 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31125 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31125 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31125 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31125 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31125 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31125 GUI DEBUG ge jump old PC: 0x08B9B28C, new PC: 0x08B9B2F0
31125 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31125 GUI DEBUG ge vaddr 08b9b290
31125 GUI DEBUG ge prim triangle_strips 2x
31125 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31125 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B290
31125 GUI DEBUG ge checkMultiDraw at 0x08B9B300
31125 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31125 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31125 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31125 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31125 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31125 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31125 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31125 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31125 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31125 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31125 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31125 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31125 GUI DEBUG ge jump old PC: 0x08B9B35C, new PC: 0x08B9B3C0
31125 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31125 GUI DEBUG ge vaddr 08b9b360
31125 GUI DEBUG ge prim triangle_strips 2x
31125 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31125 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B360
31125 GUI DEBUG ge checkMultiDraw at 0x08B9B3D0
31125 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31125 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31125 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31125 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31125 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31125 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31125 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31125 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31125 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31125 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31125 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31125 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31125 GUI DEBUG ge jump old PC: 0x08B9B42C, new PC: 0x08B9B490
31125 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31141 GUI DEBUG ge vaddr 08b9b430
31141 GUI DEBUG ge prim triangle_strips 2x
31141 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31141 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31141 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31141 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B430
31141 GUI DEBUG ge checkMultiDraw at 0x08B9B4A0
31141 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
31141 GUI DEBUG ge base 09000000
31141 GUI DEBUG ge call old PC: 0x08B9B4A8, new PC: 0x09552E98
31141 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
31141 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
31141 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
31141 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e1410))
31141 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
31141 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
31141 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
31141 GUI DEBUG ge tflush (deferring to prim)
31141 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
31141 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
31141 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9421410))
31141 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
31141 GUI DEBUG ge ret old PC: 0x09552ECC, new PC: 0x08B9B4A8
31141 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31141 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31141 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31141 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
31141 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31141 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31141 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31141 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31141 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31141 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31141 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31141 GUI DEBUG ge base 08000000
31141 GUI DEBUG ge jump old PC: 0x08B9B504, new PC: 0x08B9B570
31141 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31141 GUI DEBUG ge vaddr 08b9b510
31141 GUI DEBUG ge tflush Reusing cached texture 48
31141 GUI DEBUG ge prim triangle_strips 2x
31141 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31141 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B510
31141 GUI DEBUG ge checkMultiDraw at 0x08B9B580
31141 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31141 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31141 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31141 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31141 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31141 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31141 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31141 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31141 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31141 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31141 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31141 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31141 GUI DEBUG ge jump old PC: 0x08B9B5DC, new PC: 0x08B9B640
31141 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31141 GUI DEBUG ge vaddr 08b9b5e0
31141 GUI DEBUG ge prim triangle_strips 2x
31141 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31141 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B5E0
31141 GUI DEBUG ge checkMultiDraw at 0x08B9B650
31141 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31141 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31141 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31141 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31141 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31141 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31141 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31141 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31141 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31156 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31156 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31156 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31156 GUI DEBUG ge jump old PC: 0x08B9B6AC, new PC: 0x08B9B710
31156 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31156 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31156 GUI DEBUG ge vaddr 08b9b6b0
31156 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31156 GUI DEBUG ge prim triangle_strips 2x
31156 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31156 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B6B0
31156 GUI DEBUG ge checkMultiDraw at 0x08B9B720
31156 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31156 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31156 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31156 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31156 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31156 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31156 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31156 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31156 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31156 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31156 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31156 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31156 GUI DEBUG ge jump old PC: 0x08B9B77C, new PC: 0x08B9B7E0
31156 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31156 GUI DEBUG ge vaddr 08b9b780
31156 GUI DEBUG ge prim triangle_strips 2x
31156 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31156 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B780
31156 GUI DEBUG ge checkMultiDraw at 0x08B9B7F0
31156 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31156 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31156 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31156 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31156 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31156 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31156 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31156 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31156 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31156 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31156 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31156 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31156 GUI DEBUG ge jump old PC: 0x08B9B84C, new PC: 0x08B9B8B0
31156 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31156 GUI DEBUG ge vaddr 08b9b850
31156 GUI DEBUG ge prim triangle_strips 2x
31156 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31156 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B850
31156 GUI DEBUG ge checkMultiDraw at 0x08B9B8C0
31156 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31156 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31156 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31156 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31156 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31156 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31156 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31156 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31156 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31156 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31156 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31156 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31156 GUI DEBUG ge jump old PC: 0x08B9B91C, new PC: 0x08B9B980
31156 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31172 GUI DEBUG ge vaddr 08b9b920
31172 GUI DEBUG ge prim triangle_strips 2x
31172 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31172 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B920
31172 GUI DEBUG ge checkMultiDraw at 0x08B9B990
31172 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31172 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31172 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31172 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31172 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31172 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31172 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31172 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31172 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31172 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31172 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31172 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31172 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31172 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31172 GUI DEBUG ge jump old PC: 0x08B9B9EC, new PC: 0x08B9BA50
31172 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31172 GUI DEBUG ge vaddr 08b9b9f0
31172 GUI DEBUG ge prim triangle_strips 2x
31172 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31172 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B9F0
31172 GUI DEBUG ge checkMultiDraw at 0x08B9BA60
31172 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31172 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31172 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31172 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31172 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31172 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31172 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31172 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31172 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31172 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31172 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31172 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31172 GUI DEBUG ge jump old PC: 0x08B9BABC, new PC: 0x08B9BB20
31172 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31172 GUI DEBUG ge vaddr 08b9bac0
31172 GUI DEBUG ge prim triangle_strips 2x
31172 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31172 GUI DEBUG ge Not reading Vertex, all native at 0x08B9BAC0
31172 GUI DEBUG ge checkMultiDraw at 0x08B9BB30
31172 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31172 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31172 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31172 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31172 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31172 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31172 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31172 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31172 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31172 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31172 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31172 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31172 GUI DEBUG ge jump old PC: 0x08B9BB8C, new PC: 0x08B9BBF0
31172 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31172 GUI DEBUG ge vaddr 08b9bb90
31172 GUI DEBUG ge prim triangle_strips 2x
31172 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31172 GUI DEBUG ge Not reading Vertex, all native at 0x08B9BB90
31172 GUI DEBUG ge checkMultiDraw at 0x08B9BC00
31188 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31188 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31188 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31188 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31188 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31188 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31188 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31188 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31188 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31188 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31188 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31188 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31188 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31188 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31188 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31188 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31188 GUI DEBUG ge jump old PC: 0x08B9BC5C, new PC: 0x08B9BCC0
31188 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31188 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31188 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31188 GUI DEBUG ge vaddr 08b9bc60
31188 GUI DEBUG ge prim triangle_strips 2x
31188 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31188 GUI DEBUG ge Not reading Vertex, all native at 0x08B9BC60
31188 GUI DEBUG ge checkMultiDraw at 0x08B9BCD0
31188 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31188 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31188 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31188 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31188 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31188 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31188 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31188 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31188 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31188 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31188 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31188 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31188 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31188 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31188 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31188 GUI DEBUG ge jump old PC: 0x08B9BD2C, new PC: 0x08B9BD90
31188 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31188 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31188 GUI DEBUG ge vaddr 08b9bd30
31188 GUI DEBUG ge prim triangle_strips 2x
31188 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31188 GUI DEBUG ge Not reading Vertex, all native at 0x08B9BD30
31188 GUI DEBUG ge checkMultiDraw at 0x08B9BDA0
31188 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31188 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31188 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31188 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31188 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31188 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31188 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31188 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31188 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31188 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31188 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31188 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31188 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31188 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31188 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31188 GUI DEBUG ge jump old PC: 0x08B9BDFC, new PC: 0x08B9BE60
31188 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31188 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31188 GUI DEBUG ge vaddr 08b9be00
31188 GUI DEBUG ge prim triangle_strips 2x
31188 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31188 GUI DEBUG ge Not reading Vertex, all native at 0x08B9BE00
31188 GUI DEBUG ge checkMultiDraw at 0x08B9BE70
31188 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31188 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31188 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31188 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31203 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31203 GUI DEBUG ge jump old PC: 0x08B9BECC, new PC: 0x08B9BF30
31203 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31203 GUI DEBUG ge vaddr 08b9bed0
31203 GUI DEBUG ge prim triangle_strips 2x
31203 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31203 GUI DEBUG ge Not reading Vertex, all native at 0x08B9BED0
31203 GUI DEBUG ge checkMultiDraw at 0x08B9BF40
31203 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31203 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31203 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31203 GUI DEBUG ge jump old PC: 0x08B9BF9C, new PC: 0x08B9C000
31203 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31203 GUI DEBUG ge vaddr 08b9bfa0
31203 GUI DEBUG ge prim triangle_strips 2x
31203 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31203 GUI DEBUG ge Not reading Vertex, all native at 0x08B9BFA0
31203 GUI DEBUG ge checkMultiDraw at 0x08B9C010
31203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31203 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31203 GUI DEBUG ge jump old PC: 0x08B9C06C, new PC: 0x08B9C0D0
31203 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31203 GUI DEBUG ge vaddr 08b9c070
31203 GUI DEBUG ge prim triangle_strips 2x
31203 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31203 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C070
31203 GUI DEBUG ge checkMultiDraw at 0x08B9C0E0
31203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31219 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31219 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31219 GUI DEBUG ge jump old PC: 0x08B9C13C, new PC: 0x08B9C1A0
31219 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31219 GUI DEBUG ge vaddr 08b9c140
31219 GUI DEBUG ge prim triangle_strips 2x
31219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31219 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C140
31219 GUI DEBUG ge checkMultiDraw at 0x08B9C1B0
31219 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31219 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31219 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31219 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31219 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31219 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31219 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31219 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31219 GUI DEBUG ge jump old PC: 0x08B9C20C, new PC: 0x08B9C270
31219 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31219 GUI DEBUG ge vaddr 08b9c210
31219 GUI DEBUG ge prim triangle_strips 2x
31219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31219 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C210
31219 GUI DEBUG ge checkMultiDraw at 0x08B9C280
31219 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31219 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31219 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31219 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31219 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31219 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31219 GUI DEBUG ge jump old PC: 0x08B9C2DC, new PC: 0x08B9C340
31219 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31219 GUI DEBUG ge vaddr 08b9c2e0
31219 GUI DEBUG ge prim triangle_strips 2x
31219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31219 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C2E0
31219 GUI DEBUG ge checkMultiDraw at 0x08B9C350
31219 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31219 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31219 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31219 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31235 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31235 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31235 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31235 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31235 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31235 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31235 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31235 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31235 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31235 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31235 GUI DEBUG ge jump old PC: 0x08B9C3AC, new PC: 0x08B9C410
31235 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31235 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31235 GUI DEBUG ge vaddr 08b9c3b0
31235 GUI DEBUG ge prim triangle_strips 2x
31235 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31235 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C3B0
31235 GUI DEBUG ge checkMultiDraw at 0x08B9C420
31235 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
31235 GUI DEBUG ge base 09000000
31235 GUI DEBUG ge call old PC: 0x08B9C428, new PC: 0x09552F70
31235 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
31235 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
31235 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
31235 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421850))
31235 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
31235 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
31235 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
31235 GUI DEBUG ge tflush (deferring to prim)
31235 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31235 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
31235 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31235 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
31235 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461850))
31235 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
31235 GUI DEBUG ge ret old PC: 0x09552FA4, new PC: 0x08B9C428
31235 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31235 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31235 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31235 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31235 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31235 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
31235 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31235 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31235 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31235 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31235 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31235 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31235 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31235 GUI DEBUG ge base 08000000
31235 GUI DEBUG ge jump old PC: 0x08B9C484, new PC: 0x08B9C4F0
31235 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31235 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31235 GUI DEBUG ge vaddr 08b9c490
31235 GUI DEBUG ge tflush Reusing cached texture 50
31235 GUI DEBUG ge prim triangle_strips 2x
31235 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31235 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C490
31235 GUI DEBUG ge checkMultiDraw at 0x08B9C500
31235 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31235 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31235 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31235 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31235 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31235 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31235 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31235 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31235 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31235 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31235 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31235 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31250 GUI DEBUG ge jump old PC: 0x08B9C55C, new PC: 0x08B9C5C0
31250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31250 GUI DEBUG ge vaddr 08b9c560
31250 GUI DEBUG ge prim triangle_strips 2x
31250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31250 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C560
31250 GUI DEBUG ge checkMultiDraw at 0x08B9C5D0
31250 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31250 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31250 GUI DEBUG ge jump old PC: 0x08B9C62C, new PC: 0x08B9C690
31250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31250 GUI DEBUG ge vaddr 08b9c630
31250 GUI DEBUG ge prim triangle_strips 2x
31250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31250 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31250 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C630
31250 GUI DEBUG ge checkMultiDraw at 0x08B9C6A0
31250 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31250 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
31250 GUI DEBUG ge base 09000000
31250 GUI DEBUG ge call old PC: 0x08B9C6A8, new PC: 0x09552E98
31250 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
31250 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
31250 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
31250 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e1410))
31250 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
31250 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
31250 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
31250 GUI DEBUG ge tflush (deferring to prim)
31250 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
31250 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
31250 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9421410))
31250 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
31250 GUI DEBUG ge ret old PC: 0x09552ECC, new PC: 0x08B9C6A8
31250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31250 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31250 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
31250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31250 GUI DEBUG ge base 08000000
31250 GUI DEBUG ge jump old PC: 0x08B9C704, new PC: 0x08B9C770
31250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31266 GUI DEBUG ge vaddr 08b9c710
31266 GUI DEBUG ge tflush Reusing cached texture 48
31266 GUI DEBUG ge prim triangle_strips 2x
31266 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31266 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C710
31266 GUI DEBUG ge checkMultiDraw at 0x08B9C780
31266 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31266 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31266 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31266 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31266 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31266 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31266 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31266 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31266 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31266 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31266 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31266 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31266 GUI DEBUG ge jump old PC: 0x08B9C7DC, new PC: 0x08B9C840
31266 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31266 GUI DEBUG ge vaddr 08b9c7e0
31266 GUI DEBUG ge prim triangle_strips 2x
31266 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31266 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C7E0
31266 GUI DEBUG ge checkMultiDraw at 0x08B9C850
31266 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31266 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31266 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31266 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31266 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31266 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31266 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31266 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31266 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31266 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31266 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31266 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31266 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31266 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31266 GUI DEBUG ge jump old PC: 0x08B9C8AC, new PC: 0x08B9C910
31266 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31266 GUI DEBUG ge vaddr 08b9c8b0
31266 GUI DEBUG ge prim triangle_strips 2x
31266 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31266 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C8B0
31266 GUI DEBUG ge checkMultiDraw at 0x08B9C920
31266 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31266 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31266 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31266 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31266 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31266 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31266 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31266 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31266 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31266 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31266 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31266 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31281 GUI DEBUG ge jump old PC: 0x08B9C97C, new PC: 0x08B9C9E0
31281 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31281 GUI DEBUG ge vaddr 08b9c980
31281 GUI DEBUG ge prim triangle_strips 2x
31281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31281 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C980
31281 GUI DEBUG ge checkMultiDraw at 0x08B9C9F0
31281 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31281 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31281 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31281 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31281 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31281 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31281 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31281 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31281 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31281 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31281 GUI DEBUG ge jump old PC: 0x08B9CA4C, new PC: 0x08B9CAB0
31281 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31281 GUI DEBUG ge vaddr 08b9ca50
31281 GUI DEBUG ge prim triangle_strips 2x
31281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31281 GUI DEBUG ge Not reading Vertex, all native at 0x08B9CA50
31281 GUI DEBUG ge checkMultiDraw at 0x08B9CAC0
31281 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31281 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31281 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31281 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31281 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31281 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31281 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31281 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31281 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31281 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31281 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31281 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31281 GUI DEBUG ge jump old PC: 0x08B9CB1C, new PC: 0x08B9CB80
31281 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31281 GUI DEBUG ge vaddr 08b9cb20
31281 GUI DEBUG ge prim triangle_strips 2x
31281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31281 GUI DEBUG ge Not reading Vertex, all native at 0x08B9CB20
31281 GUI DEBUG ge checkMultiDraw at 0x08B9CB90
31281 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31281 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31281 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31281 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31281 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31297 GUI DEBUG ge jump old PC: 0x08B9CBEC, new PC: 0x08B9CC50
31297 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31297 GUI DEBUG ge vaddr 08b9cbf0
31297 GUI DEBUG ge prim triangle_strips 2x
31297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31297 GUI DEBUG ge Not reading Vertex, all native at 0x08B9CBF0
31297 GUI DEBUG ge checkMultiDraw at 0x08B9CC60
31297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31297 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31297 GUI DEBUG ge jump old PC: 0x08B9CCBC, new PC: 0x08B9CD20
31297 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31297 GUI DEBUG ge vaddr 08b9ccc0
31297 GUI DEBUG ge prim triangle_strips 2x
31297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31297 GUI DEBUG ge Not reading Vertex, all native at 0x08B9CCC0
31297 GUI DEBUG ge checkMultiDraw at 0x08B9CD30
31297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31297 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31297 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31297 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31297 GUI DEBUG ge jump old PC: 0x08B9CD8C, new PC: 0x08B9CDF0
31297 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31297 GUI DEBUG ge vaddr 08b9cd90
31297 GUI DEBUG ge prim triangle_strips 2x
31297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31297 GUI DEBUG ge Not reading Vertex, all native at 0x08B9CD90
31297 GUI DEBUG ge checkMultiDraw at 0x08B9CE00
31297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31313 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31313 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31313 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31313 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31313 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31313 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31313 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31313 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31313 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31313 GUI DEBUG ge jump old PC: 0x08B9CE5C, new PC: 0x08B9CEC0
31313 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31313 GUI DEBUG ge vaddr 08b9ce60
31313 GUI DEBUG ge prim triangle_strips 2x
31313 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31313 GUI DEBUG ge Not reading Vertex, all native at 0x08B9CE60
31313 GUI DEBUG ge checkMultiDraw at 0x08B9CED0
31313 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31313 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31313 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31313 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31313 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31313 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31313 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31313 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31313 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31313 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31313 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31313 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31313 GUI DEBUG ge jump old PC: 0x08B9CF2C, new PC: 0x08B9CF90
31313 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31313 GUI DEBUG ge vaddr 08b9cf30
31313 GUI DEBUG ge prim triangle_strips 2x
31313 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31313 GUI DEBUG ge Not reading Vertex, all native at 0x08B9CF30
31313 GUI DEBUG ge checkMultiDraw at 0x08B9CFA0
31313 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31313 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31313 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31313 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31313 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31313 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31313 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31313 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31313 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31313 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31313 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31313 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31313 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31313 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31313 GUI DEBUG ge jump old PC: 0x08B9CFFC, new PC: 0x08B9D060
31313 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31313 GUI DEBUG ge vaddr 08b9d000
31313 GUI DEBUG ge prim triangle_strips 2x
31328 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31328 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D000
31328 GUI DEBUG ge checkMultiDraw at 0x08B9D070
31328 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31328 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31328 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31328 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31328 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31328 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31328 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31328 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31328 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31328 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31328 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31328 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31328 GUI DEBUG ge jump old PC: 0x08B9D0CC, new PC: 0x08B9D130
31328 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31328 GUI DEBUG ge vaddr 08b9d0d0
31328 GUI DEBUG ge prim triangle_strips 2x
31328 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31328 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D0D0
31328 GUI DEBUG ge checkMultiDraw at 0x08B9D140
31328 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31328 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31328 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31328 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31328 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31328 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31328 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31328 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31328 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31328 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31328 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31328 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31328 GUI DEBUG ge jump old PC: 0x08B9D19C, new PC: 0x08B9D200
31328 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31328 GUI DEBUG ge vaddr 08b9d1a0
31328 GUI DEBUG ge prim triangle_strips 2x
31328 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31328 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D1A0
31328 GUI DEBUG ge checkMultiDraw at 0x08B9D210
31328 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31328 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31328 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31328 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31328 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31328 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31328 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31328 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31328 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31328 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31328 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31328 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31344 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31344 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31344 GUI DEBUG ge jump old PC: 0x08B9D26C, new PC: 0x08B9D2D0
31344 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31344 GUI DEBUG ge vaddr 08b9d270
31344 GUI DEBUG ge prim triangle_strips 2x
31344 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31344 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D270
31344 GUI DEBUG ge checkMultiDraw at 0x08B9D2E0
31344 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31344 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31344 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31344 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31344 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31344 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31344 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31344 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31344 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31344 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31344 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31344 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31344 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31344 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31344 GUI DEBUG ge jump old PC: 0x08B9D33C, new PC: 0x08B9D3A0
31344 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31344 GUI DEBUG ge vaddr 08b9d340
31344 GUI DEBUG ge prim triangle_strips 2x
31344 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31344 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D340
31344 GUI DEBUG ge checkMultiDraw at 0x08B9D3B0
31344 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31344 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31344 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31344 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31360 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31360 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31360 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31360 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31360 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31360 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31360 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31360 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31360 GUI DEBUG ge jump old PC: 0x08B9D40C, new PC: 0x08B9D470
31360 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31360 GUI DEBUG ge vaddr 08b9d410
31360 GUI DEBUG ge prim triangle_strips 2x
31360 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31360 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D410
31360 GUI DEBUG ge checkMultiDraw at 0x08B9D480
31360 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31360 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31360 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31360 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31360 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31360 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31360 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31360 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31360 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31360 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31360 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31360 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31360 GUI DEBUG ge jump old PC: 0x08B9D4DC, new PC: 0x08B9D540
31360 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31360 GUI DEBUG ge vaddr 08b9d4e0
31360 GUI DEBUG ge prim triangle_strips 2x
31360 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31360 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D4E0
31360 GUI DEBUG ge checkMultiDraw at 0x08B9D550
31360 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31360 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31360 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31360 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31360 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31360 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31360 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31360 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31360 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31360 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31360 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31360 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31360 GUI DEBUG ge jump old PC: 0x08B9D5AC, new PC: 0x08B9D610
31360 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31360 GUI DEBUG ge vaddr 08b9d5b0
31360 GUI DEBUG ge prim triangle_strips 2x
31360 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31360 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D5B0
31360 GUI DEBUG ge checkMultiDraw at 0x08B9D620
31360 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
31360 GUI DEBUG ge base 09000000
31360 GUI DEBUG ge call old PC: 0x08B9D628, new PC: 0x09552F70
31360 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
31360 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
31360 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
31360 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421850))
31360 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
31360 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
31360 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
31360 GUI DEBUG ge tflush (deferring to prim)
31360 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
31360 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
31360 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461850))
31360 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
31360 GUI DEBUG ge ret old PC: 0x09552FA4, new PC: 0x08B9D628
31360 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31360 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31360 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31360 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
31360 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31360 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31360 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31360 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31360 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31360 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31360 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31360 GUI DEBUG ge base 08000000
31360 GUI DEBUG ge jump old PC: 0x08B9D684, new PC: 0x08B9D6F0
31360 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31360 GUI DEBUG ge vaddr 08b9d690
31360 GUI DEBUG ge tflush Reusing cached texture 50
31360 GUI DEBUG ge prim triangle_strips 2x
31360 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31360 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D690
31360 GUI DEBUG ge checkMultiDraw at 0x08B9D700
31360 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31360 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31360 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31360 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31360 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31360 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31360 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31360 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31360 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31360 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31360 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31360 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31360 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31360 GUI DEBUG ge jump old PC: 0x08B9D75C, new PC: 0x08B9D7C0
31360 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31360 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31360 GUI DEBUG ge vaddr 08b9d760
31360 GUI DEBUG ge prim triangle_strips 2x
31360 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31360 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D760
31360 GUI DEBUG ge checkMultiDraw at 0x08B9D7D0
31360 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
31360 GUI DEBUG ge base 09000000
31360 GUI DEBUG ge call old PC: 0x08B9D7D8, new PC: 0x09552E98
31360 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
31375 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
31375 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
31375 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e1410))
31375 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
31375 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
31375 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
31375 GUI DEBUG ge tflush (deferring to prim)
31375 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
31375 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
31375 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9421410))
31375 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
31375 GUI DEBUG ge ret old PC: 0x09552ECC, new PC: 0x08B9D7D8
31375 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31375 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31375 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31375 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
31375 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31375 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31375 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31375 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31375 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31375 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31375 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31375 GUI DEBUG ge base 08000000
31375 GUI DEBUG ge jump old PC: 0x08B9D834, new PC: 0x08B9D8A0
31375 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31375 GUI DEBUG ge vaddr 08b9d840
31375 GUI DEBUG ge tflush Reusing cached texture 48
31375 GUI DEBUG ge prim triangle_strips 2x
31375 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31375 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D840
31375 GUI DEBUG ge checkMultiDraw at 0x08B9D8B0
31375 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31375 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31375 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31375 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31375 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31375 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31375 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31375 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31375 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31375 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31375 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31375 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31375 GUI DEBUG ge jump old PC: 0x08B9D90C, new PC: 0x08B9D970
31375 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31375 GUI DEBUG ge vaddr 08b9d910
31375 GUI DEBUG ge prim triangle_strips 2x
31375 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31375 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D910
31375 GUI DEBUG ge checkMultiDraw at 0x08B9D980
31375 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31375 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31375 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31375 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31375 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31375 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31375 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31375 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31375 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31375 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31375 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31375 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31375 GUI DEBUG ge jump old PC: 0x08B9D9DC, new PC: 0x08B9DA40
31375 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31375 GUI DEBUG ge vaddr 08b9d9e0
31375 GUI DEBUG ge prim triangle_strips 2x
31375 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31375 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D9E0
31375 GUI DEBUG ge checkMultiDraw at 0x08B9DA50
31375 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31375 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31375 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31375 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31375 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31375 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31375 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31375 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31375 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31375 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31375 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31375 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31375 GUI DEBUG ge jump old PC: 0x08B9DAAC, new PC: 0x08B9DB10
31375 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31375 GUI DEBUG ge vaddr 08b9dab0
31375 GUI DEBUG ge prim triangle_strips 2x
31375 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31375 GUI DEBUG ge Not reading Vertex, all native at 0x08B9DAB0
31375 GUI DEBUG ge checkMultiDraw at 0x08B9DB20
31375 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31375 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31375 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31375 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31375 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31375 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31375 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31375 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31375 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31375 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31375 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31375 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31375 GUI DEBUG ge jump old PC: 0x08B9DB7C, new PC: 0x08B9DBE0
31375 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31375 GUI DEBUG ge vaddr 08b9db80
31375 GUI DEBUG ge prim triangle_strips 2x
31375 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31391 GUI DEBUG ge Not reading Vertex, all native at 0x08B9DB80
31391 GUI DEBUG ge checkMultiDraw at 0x08B9DBF0
31391 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31391 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31391 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31391 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31391 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31391 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31391 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31391 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31391 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31391 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31391 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31391 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31391 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31391 GUI DEBUG ge jump old PC: 0x08B9DC4C, new PC: 0x08B9DCB0
31391 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31391 GUI DEBUG ge vaddr 08b9dc50
31391 GUI DEBUG ge prim triangle_strips 2x
31391 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31391 GUI DEBUG ge Not reading Vertex, all native at 0x08B9DC50
31391 GUI DEBUG ge checkMultiDraw at 0x08B9DCC0
31391 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31391 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31391 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31391 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31391 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31391 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31391 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31391 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31391 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31391 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31391 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31391 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31391 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31391 GUI DEBUG ge jump old PC: 0x08B9DD1C, new PC: 0x08B9DD80
31391 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31391 GUI DEBUG ge vaddr 08b9dd20
31391 GUI DEBUG ge prim triangle_strips 2x
31391 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31391 GUI DEBUG ge Not reading Vertex, all native at 0x08B9DD20
31391 GUI DEBUG ge checkMultiDraw at 0x08B9DD90
31391 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31391 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31391 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31391 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31391 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31391 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31391 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31391 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31391 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31391 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31391 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31391 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31391 GUI DEBUG ge jump old PC: 0x08B9DDEC, new PC: 0x08B9DE50
31391 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31391 GUI DEBUG ge vaddr 08b9ddf0
31391 GUI DEBUG ge prim triangle_strips 2x
31391 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31391 GUI DEBUG ge Not reading Vertex, all native at 0x08B9DDF0
31391 GUI DEBUG ge checkMultiDraw at 0x08B9DE60
31391 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31391 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31391 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31391 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31391 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31391 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31391 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31391 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31391 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31391 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31391 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31391 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31391 GUI DEBUG ge jump old PC: 0x08B9DEBC, new PC: 0x08B9DF20
31391 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31391 GUI DEBUG ge vaddr 08b9dec0
31391 GUI DEBUG ge prim triangle_strips 2x
31391 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31391 GUI DEBUG ge Not reading Vertex, all native at 0x08B9DEC0
31391 GUI DEBUG ge checkMultiDraw at 0x08B9DF30
31391 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31391 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31391 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31391 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31391 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31391 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31391 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31391 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31391 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31391 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31391 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31391 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31391 GUI DEBUG ge jump old PC: 0x08B9DF8C, new PC: 0x08B9DFF0
31391 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31391 GUI DEBUG ge vaddr 08b9df90
31391 GUI DEBUG ge prim triangle_strips 2x
31391 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31406 GUI DEBUG ge Not reading Vertex, all native at 0x08B9DF90
31406 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31406 GUI DEBUG ge checkMultiDraw at 0x08B9E000
31406 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31406 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31406 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31406 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31406 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31406 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31406 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31406 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31406 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31406 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31406 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31406 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31406 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31406 GUI DEBUG ge jump old PC: 0x08B9E05C, new PC: 0x08B9E0C0
31406 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31406 GUI DEBUG ge vaddr 08b9e060
31406 GUI DEBUG ge prim triangle_strips 2x
31406 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31406 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E060
31406 GUI DEBUG ge checkMultiDraw at 0x08B9E0D0
31406 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31406 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31406 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31406 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31406 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31406 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31406 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31406 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31406 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31406 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31406 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31406 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31406 GUI DEBUG ge jump old PC: 0x08B9E12C, new PC: 0x08B9E190
31406 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31406 GUI DEBUG ge vaddr 08b9e130
31406 GUI DEBUG ge prim triangle_strips 2x
31406 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31406 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E130
31406 GUI DEBUG ge checkMultiDraw at 0x08B9E1A0
31406 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31406 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31406 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31406 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31406 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31406 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31406 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31406 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31406 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31406 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31406 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31406 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31406 GUI DEBUG ge jump old PC: 0x08B9E1FC, new PC: 0x08B9E260
31406 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31406 GUI DEBUG ge vaddr 08b9e200
31406 GUI DEBUG ge prim triangle_strips 2x
31406 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31406 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E200
31406 GUI DEBUG ge checkMultiDraw at 0x08B9E270
31406 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31406 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31406 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31406 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31406 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31406 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31406 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31406 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31406 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31406 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31406 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31406 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31406 GUI DEBUG ge jump old PC: 0x08B9E2CC, new PC: 0x08B9E330
31406 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31406 GUI DEBUG ge vaddr 08b9e2d0
31406 GUI DEBUG ge prim triangle_strips 2x
31406 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31406 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E2D0
31406 GUI DEBUG ge checkMultiDraw at 0x08B9E340
31406 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31406 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31406 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31406 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31406 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31406 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31406 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31406 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31406 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31406 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31406 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31406 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31406 GUI DEBUG ge jump old PC: 0x08B9E39C, new PC: 0x08B9E400
31422 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31422 GUI DEBUG ge vaddr 08b9e3a0
31422 GUI DEBUG ge prim triangle_strips 2x
31422 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31422 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E3A0
31422 GUI DEBUG ge checkMultiDraw at 0x08B9E410
31422 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31422 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31422 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31422 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31422 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31422 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31422 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31422 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31422 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31422 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31422 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31422 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31422 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31422 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31422 GUI DEBUG ge jump old PC: 0x08B9E46C, new PC: 0x08B9E4D0
31422 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31422 GUI DEBUG ge vaddr 08b9e470
31422 GUI DEBUG ge prim triangle_strips 2x
31422 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31422 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E470
31422 GUI DEBUG ge checkMultiDraw at 0x08B9E4E0
31422 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31422 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31422 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31422 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31422 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31422 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31422 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31422 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31422 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31422 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31422 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31422 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31422 GUI DEBUG ge jump old PC: 0x08B9E53C, new PC: 0x08B9E5A0
31422 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31422 GUI DEBUG ge vaddr 08b9e540
31422 GUI DEBUG ge prim triangle_strips 2x
31422 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31422 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E540
31422 GUI DEBUG ge checkMultiDraw at 0x08B9E5B0
31422 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31422 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31422 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31422 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31422 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31422 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31422 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31422 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31422 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31422 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31422 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31422 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31422 GUI DEBUG ge jump old PC: 0x08B9E60C, new PC: 0x08B9E670
31422 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31422 GUI DEBUG ge vaddr 08b9e610
31422 GUI DEBUG ge prim triangle_strips 2x
31422 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31422 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E610
31422 GUI DEBUG ge checkMultiDraw at 0x08B9E680
31422 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31422 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31422 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31422 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31422 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31422 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31422 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31422 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31422 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31422 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31422 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31422 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31422 GUI DEBUG ge jump old PC: 0x08B9E6DC, new PC: 0x08B9E740
31422 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31422 GUI DEBUG ge vaddr 08b9e6e0
31422 GUI DEBUG ge prim triangle_strips 2x
31422 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31422 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E6E0
31422 GUI DEBUG ge checkMultiDraw at 0x08B9E750
31422 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31422 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31422 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31422 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31438 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31438 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31438 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31438 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31438 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31438 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31438 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31438 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31438 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31438 GUI DEBUG ge jump old PC: 0x08B9E7AC, new PC: 0x08B9E810
31438 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31438 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31438 GUI DEBUG ge vaddr 08b9e7b0
31438 GUI DEBUG ge prim triangle_strips 2x
31438 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31438 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31438 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E7B0
31438 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31438 GUI DEBUG ge checkMultiDraw at 0x08B9E820
31438 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31438 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31438 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31438 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31438 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31438 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31438 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31438 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31438 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31438 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31438 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31438 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31438 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31438 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31438 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31438 GUI DEBUG ge jump old PC: 0x08B9E87C, new PC: 0x08B9E8E0
31438 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31438 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31438 GUI DEBUG ge vaddr 08b9e880
31438 GUI DEBUG ge prim triangle_strips 2x
31438 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31438 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E880
31438 GUI DEBUG ge checkMultiDraw at 0x08B9E8F0
31438 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31438 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31438 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31438 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31438 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31438 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31438 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31438 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31438 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31438 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31438 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31438 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31438 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31438 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31438 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31438 GUI DEBUG ge jump old PC: 0x08B9E94C, new PC: 0x08B9E9B0
31438 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31438 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31438 GUI DEBUG ge vaddr 08b9e950
31438 GUI DEBUG ge prim triangle_strips 2x
31438 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31438 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E950
31438 GUI DEBUG ge checkMultiDraw at 0x08B9E9C0
31438 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31438 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31438 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31438 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31438 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31438 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31438 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31438 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31438 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31438 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31438 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31438 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31438 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31438 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31438 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31438 GUI DEBUG ge jump old PC: 0x08B9EA1C, new PC: 0x08B9EA80
31438 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31438 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31438 GUI DEBUG ge vaddr 08b9ea20
31438 GUI DEBUG ge prim triangle_strips 2x
31438 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31438 GUI DEBUG ge Not reading Vertex, all native at 0x08B9EA20
31438 GUI DEBUG ge checkMultiDraw at 0x08B9EA90
31438 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31438 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31438 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31438 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31438 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31438 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31438 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31438 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31438 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31438 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31438 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31438 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31438 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31438 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31438 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31453 GUI DEBUG ge jump old PC: 0x08B9EAEC, new PC: 0x08B9EB50
31453 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31453 GUI DEBUG ge vaddr 08b9eaf0
31453 GUI DEBUG ge prim triangle_strips 2x
31453 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31453 GUI DEBUG ge Not reading Vertex, all native at 0x08B9EAF0
31453 GUI DEBUG ge checkMultiDraw at 0x08B9EB60
31453 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31453 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31453 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31453 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31453 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31453 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31453 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31453 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31453 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31453 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31453 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31453 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31453 GUI DEBUG ge jump old PC: 0x08B9EBBC, new PC: 0x08B9EC20
31453 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31453 GUI DEBUG ge vaddr 08b9ebc0
31453 GUI DEBUG ge prim triangle_strips 2x
31453 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31453 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31453 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31453 GUI DEBUG ge Not reading Vertex, all native at 0x08B9EBC0
31453 GUI DEBUG ge checkMultiDraw at 0x08B9EC30
31453 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31453 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31453 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31453 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31453 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31453 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31453 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31453 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31453 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31453 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31453 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31453 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31453 GUI DEBUG ge jump old PC: 0x08B9EC8C, new PC: 0x08B9ECF0
31453 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31453 GUI DEBUG ge vaddr 08b9ec90
31453 GUI DEBUG ge prim triangle_strips 2x
31453 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31453 GUI DEBUG ge Not reading Vertex, all native at 0x08B9EC90
31453 GUI DEBUG ge checkMultiDraw at 0x08B9ED00
31453 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31453 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31453 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31453 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31453 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31453 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31453 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31453 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31453 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31453 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31453 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31453 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31453 GUI DEBUG ge jump old PC: 0x08B9ED5C, new PC: 0x08B9EDC0
31453 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31453 GUI DEBUG ge vaddr 08b9ed60
31453 GUI DEBUG ge prim triangle_strips 2x
31453 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31453 GUI DEBUG ge Not reading Vertex, all native at 0x08B9ED60
31453 GUI DEBUG ge checkMultiDraw at 0x08B9EDD0
31453 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31453 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31453 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31453 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31453 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31453 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31453 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31453 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31453 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31453 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31453 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31453 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31453 GUI DEBUG ge jump old PC: 0x08B9EE2C, new PC: 0x08B9EE90
31453 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31453 GUI DEBUG ge vaddr 08b9ee30
31453 GUI DEBUG ge prim triangle_strips 2x
31453 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31469 GUI DEBUG ge Not reading Vertex, all native at 0x08B9EE30
31469 GUI DEBUG ge checkMultiDraw at 0x08B9EEA0
31469 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31469 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31469 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31469 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31469 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31469 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31469 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31469 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31469 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31469 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31469 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31469 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31469 GUI DEBUG ge jump old PC: 0x08B9EEFC, new PC: 0x08B9EF60
31469 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31469 GUI DEBUG ge vaddr 08b9ef00
31469 GUI DEBUG ge prim triangle_strips 2x
31469 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31469 GUI DEBUG ge Not reading Vertex, all native at 0x08B9EF00
31469 GUI DEBUG ge checkMultiDraw at 0x08B9EF70
31469 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31469 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31469 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31469 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31469 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31469 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31469 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31469 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31469 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31469 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31469 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31469 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31469 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31469 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31469 GUI DEBUG ge jump old PC: 0x08B9EFCC, new PC: 0x08B9F030
31469 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31469 GUI DEBUG ge vaddr 08b9efd0
31469 GUI DEBUG ge prim triangle_strips 2x
31469 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31469 GUI DEBUG ge Not reading Vertex, all native at 0x08B9EFD0
31469 GUI DEBUG ge checkMultiDraw at 0x08B9F040
31469 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31469 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31469 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31469 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31469 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31469 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31469 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31469 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31469 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31469 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31469 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31469 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31469 GUI DEBUG ge jump old PC: 0x08B9F09C, new PC: 0x08B9F100
31469 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31469 GUI DEBUG ge vaddr 08b9f0a0
31469 GUI DEBUG ge prim triangle_strips 2x
31469 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31469 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F0A0
31469 GUI DEBUG ge checkMultiDraw at 0x08B9F110
31469 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31469 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31469 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31469 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31469 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31469 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31469 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31469 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31469 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31469 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31469 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31469 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31469 GUI DEBUG ge jump old PC: 0x08B9F16C, new PC: 0x08B9F1D0
31469 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31469 GUI DEBUG ge vaddr 08b9f170
31469 GUI DEBUG ge prim triangle_strips 2x
31469 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31469 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F170
31485 GUI DEBUG ge checkMultiDraw at 0x08B9F1E0
31485 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31485 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31485 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31485 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31485 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31485 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31485 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31485 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31485 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31485 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31485 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31485 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31485 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31485 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31485 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31485 GUI DEBUG ge jump old PC: 0x08B9F23C, new PC: 0x08B9F2A0
31485 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31485 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31485 GUI DEBUG ge vaddr 08b9f240
31485 GUI DEBUG ge prim triangle_strips 2x
31485 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31485 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F240
31485 GUI DEBUG ge checkMultiDraw at 0x08B9F2B0
31485 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31485 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31485 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31485 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31485 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31485 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31485 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31485 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31485 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31485 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31485 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31485 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31485 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31485 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31485 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31485 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31485 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31485 GUI DEBUG ge jump old PC: 0x08B9F30C, new PC: 0x08B9F370
31485 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31485 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31485 GUI DEBUG ge vaddr 08b9f310
31485 GUI DEBUG ge prim triangle_strips 2x
31485 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31485 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F310
31485 GUI DEBUG ge checkMultiDraw at 0x08B9F380
31485 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31485 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31485 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31485 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31485 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31485 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31485 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31485 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31485 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31485 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31485 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31485 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31485 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31485 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31485 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31485 GUI DEBUG ge jump old PC: 0x08B9F3DC, new PC: 0x08B9F440
31485 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31485 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31485 GUI DEBUG ge vaddr 08b9f3e0
31485 GUI DEBUG ge prim triangle_strips 2x
31485 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31485 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F3E0
31485 GUI DEBUG ge checkMultiDraw at 0x08B9F450
31485 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31485 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31485 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31485 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31485 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31485 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31485 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31485 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31485 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31485 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31485 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31485 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31485 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31485 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31485 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31485 GUI DEBUG ge jump old PC: 0x08B9F4AC, new PC: 0x08B9F510
31485 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31485 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31485 GUI DEBUG ge vaddr 08b9f4b0
31485 GUI DEBUG ge prim triangle_strips 2x
31485 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31485 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F4B0
31500 GUI DEBUG ge checkMultiDraw at 0x08B9F520
31500 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31500 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31500 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31500 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31500 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31500 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31500 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31500 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31500 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31500 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31500 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31500 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31500 GUI DEBUG ge jump old PC: 0x08B9F57C, new PC: 0x08B9F5E0
31500 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31500 GUI DEBUG ge vaddr 08b9f580
31500 GUI DEBUG ge prim triangle_strips 2x
31500 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31500 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F580
31500 GUI DEBUG ge checkMultiDraw at 0x08B9F5F0
31500 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31500 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31500 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31500 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31500 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31500 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31500 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31500 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31500 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31500 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31500 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31500 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31500 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31500 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31500 GUI DEBUG ge jump old PC: 0x08B9F64C, new PC: 0x08B9F6B0
31500 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31500 GUI DEBUG ge vaddr 08b9f650
31500 GUI DEBUG ge prim triangle_strips 2x
31500 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31500 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F650
31500 GUI DEBUG ge checkMultiDraw at 0x08B9F6C0
31500 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31500 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31500 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31500 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31500 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31500 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31500 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31500 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31500 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31500 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31500 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31500 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31500 GUI DEBUG ge jump old PC: 0x08B9F71C, new PC: 0x08B9F780
31500 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31500 GUI DEBUG ge vaddr 08b9f720
31500 GUI DEBUG ge prim triangle_strips 2x
31500 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31500 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F720
31500 GUI DEBUG ge checkMultiDraw at 0x08B9F790
31500 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31500 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31500 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31500 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31500 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31500 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31500 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31500 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31500 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31500 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31500 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31500 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31500 GUI DEBUG ge jump old PC: 0x08B9F7EC, new PC: 0x08B9F850
31500 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31516 GUI DEBUG ge vaddr 08b9f7f0
31516 GUI DEBUG ge prim triangle_strips 2x
31516 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31516 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F7F0
31516 GUI DEBUG ge checkMultiDraw at 0x08B9F860
31516 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31516 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31516 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31516 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31516 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31516 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31516 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31516 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31516 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31516 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31516 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31516 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31516 GUI DEBUG ge jump old PC: 0x08B9F8BC, new PC: 0x08B9F920
31516 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31516 GUI DEBUG ge vaddr 08b9f8c0
31516 GUI DEBUG ge prim triangle_strips 2x
31516 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31516 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F8C0
31516 GUI DEBUG ge checkMultiDraw at 0x08B9F930
31516 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31516 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31516 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31516 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31516 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31516 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31516 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31516 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31516 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31516 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31516 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31516 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31516 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31516 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31516 GUI DEBUG ge jump old PC: 0x08B9F98C, new PC: 0x08B9F9F0
31516 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31516 GUI DEBUG ge vaddr 08b9f990
31516 GUI DEBUG ge prim triangle_strips 2x
31516 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31516 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F990
31516 GUI DEBUG ge checkMultiDraw at 0x08B9FA00
31516 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31516 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31516 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31516 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31516 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31516 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31516 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31516 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31516 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31516 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31516 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31516 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31516 GUI DEBUG ge jump old PC: 0x08B9FA5C, new PC: 0x08B9FAC0
31516 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31516 GUI DEBUG ge vaddr 08b9fa60
31516 GUI DEBUG ge prim triangle_strips 2x
31516 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31516 GUI DEBUG ge Not reading Vertex, all native at 0x08B9FA60
31516 GUI DEBUG ge checkMultiDraw at 0x08B9FAD0
31516 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31516 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31516 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31516 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31516 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31516 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31516 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31516 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31516 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31516 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31531 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31531 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31531 GUI DEBUG ge jump old PC: 0x08B9FB2C, new PC: 0x08B9FB90
31531 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31531 GUI DEBUG ge vaddr 08b9fb30
31531 GUI DEBUG ge prim triangle_strips 2x
31531 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31531 GUI DEBUG ge Not reading Vertex, all native at 0x08B9FB30
31531 GUI DEBUG ge checkMultiDraw at 0x08B9FBA0
31531 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31531 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31531 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31531 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31531 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31531 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31531 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31531 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31531 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31531 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31531 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31531 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31531 GUI DEBUG ge jump old PC: 0x08B9FBFC, new PC: 0x08B9FC60
31531 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31531 GUI DEBUG ge vaddr 08b9fc00
31531 GUI DEBUG ge prim triangle_strips 2x
31531 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31531 GUI DEBUG ge Not reading Vertex, all native at 0x08B9FC00
31531 GUI DEBUG ge checkMultiDraw at 0x08B9FC70
31531 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31531 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31531 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31531 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31531 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31531 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31531 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31531 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31531 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31531 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31531 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31531 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31531 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31531 GUI DEBUG ge jump old PC: 0x08B9FCCC, new PC: 0x08B9FD30
31531 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31531 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31531 GUI DEBUG ge vaddr 08b9fcd0
31531 GUI DEBUG ge prim triangle_strips 2x
31531 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31531 GUI DEBUG ge Not reading Vertex, all native at 0x08B9FCD0
31531 GUI DEBUG ge checkMultiDraw at 0x08B9FD40
31531 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31531 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31531 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31531 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31531 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31531 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31531 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31531 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31531 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31531 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31531 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31531 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31531 GUI DEBUG ge jump old PC: 0x08B9FD9C, new PC: 0x08B9FE00
31531 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31531 GUI DEBUG ge vaddr 08b9fda0
31531 GUI DEBUG ge prim triangle_strips 2x
31531 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31531 GUI DEBUG ge Not reading Vertex, all native at 0x08B9FDA0
31531 GUI DEBUG ge checkMultiDraw at 0x08B9FE10
31531 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31531 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31531 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31531 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31547 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31547 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31547 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31547 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31547 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31547 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31547 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31547 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31547 GUI DEBUG ge jump old PC: 0x08B9FE6C, new PC: 0x08B9FED0
31547 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31547 GUI DEBUG ge vaddr 08b9fe70
31547 GUI DEBUG ge prim triangle_strips 2x
31547 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31547 GUI DEBUG ge Not reading Vertex, all native at 0x08B9FE70
31547 GUI DEBUG ge checkMultiDraw at 0x08B9FEE0
31547 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31547 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31547 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31547 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31547 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31547 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31547 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31547 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31547 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31547 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31547 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31547 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31547 GUI DEBUG ge jump old PC: 0x08B9FF3C, new PC: 0x08B9FFA0
31547 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31547 GUI DEBUG ge vaddr 08b9ff40
31547 GUI DEBUG ge prim triangle_strips 2x
31547 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31547 GUI DEBUG ge Not reading Vertex, all native at 0x08B9FF40
31547 GUI DEBUG ge checkMultiDraw at 0x08B9FFB0
31547 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31547 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31547 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31547 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31547 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31547 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31547 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31547 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31547 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31547 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31547 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31547 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31547 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31547 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31547 GUI DEBUG ge jump old PC: 0x08BA000C, new PC: 0x08BA0070
31547 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31547 GUI DEBUG ge vaddr 08ba0010
31547 GUI DEBUG ge prim triangle_strips 2x
31547 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31547 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0010
31547 GUI DEBUG ge checkMultiDraw at 0x08BA0080
31547 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31547 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31547 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31547 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31547 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31547 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31547 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31547 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31547 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31547 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31547 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31547 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31547 GUI DEBUG ge jump old PC: 0x08BA00DC, new PC: 0x08BA0140
31563 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31563 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31563 GUI DEBUG ge vaddr 08ba00e0
31563 GUI DEBUG ge prim triangle_strips 2x
31563 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31563 GUI DEBUG ge Not reading Vertex, all native at 0x08BA00E0
31563 GUI DEBUG ge checkMultiDraw at 0x08BA0150
31563 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31563 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31563 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31563 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31563 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31563 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31563 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31563 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31563 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31563 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31563 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31563 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31563 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31563 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31563 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31563 GUI DEBUG ge jump old PC: 0x08BA01AC, new PC: 0x08BA0210
31563 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31563 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31563 GUI DEBUG ge vaddr 08ba01b0
31563 GUI DEBUG ge prim triangle_strips 2x
31563 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31563 GUI DEBUG ge Not reading Vertex, all native at 0x08BA01B0
31563 GUI DEBUG ge checkMultiDraw at 0x08BA0220
31563 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31563 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31563 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31563 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31563 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31563 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31563 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31563 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31563 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31563 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31563 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31563 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31563 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31563 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31563 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31563 GUI DEBUG ge jump old PC: 0x08BA027C, new PC: 0x08BA02E0
31563 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31563 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31563 GUI DEBUG ge vaddr 08ba0280
31563 GUI DEBUG ge prim triangle_strips 2x
31563 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31563 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0280
31563 GUI DEBUG ge checkMultiDraw at 0x08BA02F0
31563 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31563 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31563 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31563 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31563 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31563 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31563 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31563 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31563 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31563 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31563 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31563 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31563 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31563 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31563 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31563 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31563 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31563 GUI DEBUG ge jump old PC: 0x08BA034C, new PC: 0x08BA03B0
31563 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31563 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31563 GUI DEBUG ge vaddr 08ba0350
31563 GUI DEBUG ge prim triangle_strips 2x
31563 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31563 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0350
31563 GUI DEBUG ge checkMultiDraw at 0x08BA03C0
31563 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31563 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31578 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31578 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31578 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31578 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31578 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31578 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31578 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31578 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31578 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31578 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31578 GUI DEBUG ge jump old PC: 0x08BA041C, new PC: 0x08BA0480
31578 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31578 GUI DEBUG ge vaddr 08ba0420
31578 GUI DEBUG ge prim triangle_strips 2x
31578 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31578 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0420
31578 GUI DEBUG ge checkMultiDraw at 0x08BA0490
31578 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31578 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31578 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31578 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31578 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31578 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31578 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31578 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31578 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31578 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31578 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31578 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31578 GUI DEBUG ge jump old PC: 0x08BA04EC, new PC: 0x08BA0550
31578 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31578 GUI DEBUG ge vaddr 08ba04f0
31578 GUI DEBUG ge prim triangle_strips 2x
31578 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31578 GUI DEBUG ge Not reading Vertex, all native at 0x08BA04F0
31578 GUI DEBUG ge checkMultiDraw at 0x08BA0560
31578 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31578 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31578 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31578 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31578 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31578 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31578 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31578 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31578 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31578 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31578 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31578 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31578 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31578 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31578 GUI DEBUG ge jump old PC: 0x08BA05BC, new PC: 0x08BA0620
31578 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31578 GUI DEBUG ge vaddr 08ba05c0
31578 GUI DEBUG ge prim triangle_strips 2x
31578 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31578 GUI DEBUG ge Not reading Vertex, all native at 0x08BA05C0
31578 GUI DEBUG ge checkMultiDraw at 0x08BA0630
31578 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31594 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31594 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31594 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31594 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31594 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31594 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31594 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31594 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31594 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31594 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31594 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31594 GUI DEBUG ge jump old PC: 0x08BA068C, new PC: 0x08BA06F0
31594 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31594 GUI DEBUG ge vaddr 08ba0690
31594 GUI DEBUG ge prim triangle_strips 2x
31594 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31594 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0690
31594 GUI DEBUG ge checkMultiDraw at 0x08BA0700
31594 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31594 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31594 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31594 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31594 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31594 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31594 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31594 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31594 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31594 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31594 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31594 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31594 GUI DEBUG ge jump old PC: 0x08BA075C, new PC: 0x08BA07C0
31594 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31594 GUI DEBUG ge vaddr 08ba0760
31594 GUI DEBUG ge prim triangle_strips 2x
31594 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31594 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0760
31594 GUI DEBUG ge checkMultiDraw at 0x08BA07D0
31594 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31594 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31594 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31594 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31594 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31594 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31594 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31594 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31594 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31594 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31594 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31594 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31594 GUI DEBUG ge jump old PC: 0x08BA082C, new PC: 0x08BA0890
31594 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31594 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31594 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31594 GUI DEBUG ge vaddr 08ba0830
31594 GUI DEBUG ge prim triangle_strips 2x
31594 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31594 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0830
31594 GUI DEBUG ge checkMultiDraw at 0x08BA08A0
31594 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31594 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31594 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31594 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31610 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31610 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31610 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31610 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31610 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31610 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31610 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31610 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31610 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31610 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31610 GUI DEBUG ge jump old PC: 0x08BA08FC, new PC: 0x08BA0960
31610 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31610 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31610 GUI DEBUG ge vaddr 08ba0900
31610 GUI DEBUG ge prim triangle_strips 2x
31610 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31610 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0900
31610 GUI DEBUG ge checkMultiDraw at 0x08BA0970
31610 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31610 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31610 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31610 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31610 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31610 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31610 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31610 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31610 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31610 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31610 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31610 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31610 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31610 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31610 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31610 GUI DEBUG ge jump old PC: 0x08BA09CC, new PC: 0x08BA0A30
31610 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31610 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31610 GUI DEBUG ge vaddr 08ba09d0
31610 GUI DEBUG ge prim triangle_strips 2x
31610 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31610 GUI DEBUG ge Not reading Vertex, all native at 0x08BA09D0
31610 GUI DEBUG ge checkMultiDraw at 0x08BA0A40
31610 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31610 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31610 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31610 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31610 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31610 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31610 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31610 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31610 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31610 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31610 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31610 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31610 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31610 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31610 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31610 GUI DEBUG ge jump old PC: 0x08BA0A9C, new PC: 0x08BA0B00
31610 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31610 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31610 GUI DEBUG ge vaddr 08ba0aa0
31610 GUI DEBUG ge prim triangle_strips 2x
31610 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31610 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0AA0
31610 GUI DEBUG ge checkMultiDraw at 0x08BA0B10
31610 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31610 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31610 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31610 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31610 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31610 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31610 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31610 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31610 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31610 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31610 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31610 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31625 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31625 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31625 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31625 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31625 GUI DEBUG ge jump old PC: 0x08BA0B6C, new PC: 0x08BA0BD0
31625 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31625 GUI DEBUG ge vaddr 08ba0b70
31625 GUI DEBUG ge prim triangle_strips 2x
31625 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31625 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0B70
31625 GUI DEBUG ge checkMultiDraw at 0x08BA0BE0
31625 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31625 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31625 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31625 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31625 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31625 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31625 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31625 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31625 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31625 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31625 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31625 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31625 GUI DEBUG ge jump old PC: 0x08BA0C3C, new PC: 0x08BA0CA0
31625 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31625 GUI DEBUG ge vaddr 08ba0c40
31625 GUI DEBUG ge prim triangle_strips 2x
31625 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31625 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0C40
31625 GUI DEBUG ge checkMultiDraw at 0x08BA0CB0
31625 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31625 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31625 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31625 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31625 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31625 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31625 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31625 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31625 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31625 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31625 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31625 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31625 GUI DEBUG ge jump old PC: 0x08BA0D0C, new PC: 0x08BA0D70
31625 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31625 GUI DEBUG ge vaddr 08ba0d10
31625 GUI DEBUG ge prim triangle_strips 2x
31625 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31625 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0D10
31625 GUI DEBUG ge checkMultiDraw at 0x08BA0D80
31625 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31625 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31625 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31625 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31625 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31625 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31625 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31625 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31625 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31625 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31625 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31625 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31625 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31641 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31641 GUI DEBUG ge jump old PC: 0x08BA0DDC, new PC: 0x08BA0E40
31641 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31641 GUI DEBUG ge vaddr 08ba0de0
31641 GUI DEBUG ge prim triangle_strips 2x
31641 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31641 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0DE0
31641 GUI DEBUG ge checkMultiDraw at 0x08BA0E50
31641 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31641 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31641 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31641 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31641 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31641 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31641 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31641 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31641 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31641 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31641 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31641 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31641 GUI DEBUG ge jump old PC: 0x08BA0EAC, new PC: 0x08BA0F10
31641 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31641 GUI DEBUG ge vaddr 08ba0eb0
31641 GUI DEBUG ge prim triangle_strips 2x
31641 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31641 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0EB0
31641 GUI DEBUG ge checkMultiDraw at 0x08BA0F20
31641 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31641 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31641 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31641 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31641 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31641 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31641 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31641 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31641 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31641 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31641 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31641 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31641 GUI DEBUG ge jump old PC: 0x08BA0F7C, new PC: 0x08BA0FE0
31641 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31641 GUI DEBUG ge vaddr 08ba0f80
31641 GUI DEBUG ge prim triangle_strips 2x
31641 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31641 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0F80
31641 GUI DEBUG ge checkMultiDraw at 0x08BA0FF0
31641 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31641 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31641 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31641 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31641 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31641 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31641 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31641 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31641 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31641 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31641 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31641 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31641 GUI DEBUG ge jump old PC: 0x08BA104C, new PC: 0x08BA10B0
31656 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31656 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31656 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31656 GUI DEBUG ge vaddr 08ba1050
31656 GUI DEBUG ge prim triangle_strips 2x
31656 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31656 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1050
31656 GUI DEBUG ge checkMultiDraw at 0x08BA10C0
31656 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31656 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31656 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31656 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31656 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31656 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31656 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31656 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31656 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31656 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31656 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31656 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31656 GUI DEBUG ge jump old PC: 0x08BA111C, new PC: 0x08BA1180
31656 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31656 GUI DEBUG ge vaddr 08ba1120
31656 GUI DEBUG ge prim triangle_strips 2x
31656 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31656 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1120
31656 GUI DEBUG ge checkMultiDraw at 0x08BA1190
31656 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31656 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31656 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31656 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31656 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31656 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31656 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31656 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31656 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31656 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31656 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31656 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31656 GUI DEBUG ge jump old PC: 0x08BA11EC, new PC: 0x08BA1250
31656 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31656 GUI DEBUG ge vaddr 08ba11f0
31656 GUI DEBUG ge prim triangle_strips 2x
31656 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31656 GUI DEBUG ge Not reading Vertex, all native at 0x08BA11F0
31656 GUI DEBUG ge checkMultiDraw at 0x08BA1260
31656 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31656 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31656 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31656 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31656 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31656 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31656 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31656 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31656 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31656 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31656 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31656 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31656 GUI DEBUG ge jump old PC: 0x08BA12BC, new PC: 0x08BA1320
31672 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31672 GUI DEBUG ge vaddr 08ba12c0
31672 GUI DEBUG ge prim triangle_strips 2x
31672 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31672 GUI DEBUG ge Not reading Vertex, all native at 0x08BA12C0
31672 GUI DEBUG ge checkMultiDraw at 0x08BA1330
31672 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31672 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31672 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31672 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31672 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31672 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31672 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31672 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31672 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31672 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31672 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31672 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31672 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31672 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31672 GUI DEBUG ge jump old PC: 0x08BA138C, new PC: 0x08BA13F0
31672 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31672 GUI DEBUG ge vaddr 08ba1390
31672 GUI DEBUG ge prim triangle_strips 2x
31672 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31672 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1390
31672 GUI DEBUG ge checkMultiDraw at 0x08BA1400
31672 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31672 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31672 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31672 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31672 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31672 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31672 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31672 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31672 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31672 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31672 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31672 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31672 GUI DEBUG ge jump old PC: 0x08BA145C, new PC: 0x08BA14C0
31672 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31672 GUI DEBUG ge vaddr 08ba1460
31672 GUI DEBUG ge prim triangle_strips 2x
31672 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31672 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1460
31672 GUI DEBUG ge checkMultiDraw at 0x08BA14D0
31672 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31672 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31672 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31672 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31672 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31672 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31672 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31672 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31672 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31672 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31672 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31688 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31688 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31688 GUI DEBUG ge jump old PC: 0x08BA152C, new PC: 0x08BA1590
31688 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31688 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31688 GUI DEBUG ge vaddr 08ba1530
31688 GUI DEBUG ge prim triangle_strips 2x
31688 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31688 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1530
31688 GUI DEBUG ge checkMultiDraw at 0x08BA15A0
31688 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31688 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31688 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31688 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31688 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31688 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31688 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31688 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31688 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31688 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31688 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31688 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31688 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31688 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31688 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31688 GUI DEBUG ge jump old PC: 0x08BA15FC, new PC: 0x08BA1660
31688 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31688 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31688 GUI DEBUG ge vaddr 08ba1600
31688 GUI DEBUG ge prim triangle_strips 2x
31688 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31688 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1600
31688 GUI DEBUG ge checkMultiDraw at 0x08BA1670
31688 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31688 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31688 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31688 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31688 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31688 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31688 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31688 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31688 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31688 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31688 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31688 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31688 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31688 GUI DEBUG ge jump old PC: 0x08BA16CC, new PC: 0x08BA1730
31688 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31688 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31688 GUI DEBUG ge vaddr 08ba16d0
31688 GUI DEBUG ge prim triangle_strips 2x
31688 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31688 GUI DEBUG ge Not reading Vertex, all native at 0x08BA16D0
31688 GUI DEBUG ge checkMultiDraw at 0x08BA1740
31688 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31688 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31688 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31688 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31688 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31688 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31688 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31703 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31703 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31703 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31703 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31703 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31703 GUI DEBUG ge jump old PC: 0x08BA179C, new PC: 0x08BA1800
31703 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31703 GUI DEBUG ge vaddr 08ba17a0
31703 GUI DEBUG ge prim triangle_strips 2x
31703 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31703 GUI DEBUG ge Not reading Vertex, all native at 0x08BA17A0
31703 GUI DEBUG ge checkMultiDraw at 0x08BA1810
31703 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31703 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31703 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31703 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31703 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31703 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31703 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31703 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31703 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31703 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31703 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31703 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31703 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31703 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31703 GUI DEBUG ge jump old PC: 0x08BA186C, new PC: 0x08BA18D0
31703 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31703 GUI DEBUG ge vaddr 08ba1870
31703 GUI DEBUG ge prim triangle_strips 2x
31703 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31703 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1870
31703 GUI DEBUG ge checkMultiDraw at 0x08BA18E0
31703 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31703 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31703 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31703 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31703 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31703 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31703 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31703 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31703 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31703 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31703 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31703 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31703 GUI DEBUG ge jump old PC: 0x08BA193C, new PC: 0x08BA19A0
31703 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31703 GUI DEBUG ge vaddr 08ba1940
31703 GUI DEBUG ge prim triangle_strips 2x
31703 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31703 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1940
31703 GUI DEBUG ge checkMultiDraw at 0x08BA19B0
31703 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31703 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31703 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31703 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31719 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31719 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31719 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31719 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31719 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31719 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31719 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31719 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31719 GUI DEBUG ge jump old PC: 0x08BA1A0C, new PC: 0x08BA1A70
31719 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31719 GUI DEBUG ge vaddr 08ba1a10
31719 GUI DEBUG ge prim triangle_strips 2x
31719 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31719 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1A10
31719 GUI DEBUG ge checkMultiDraw at 0x08BA1A80
31719 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31719 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31719 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31719 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31719 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31719 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31719 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31719 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31719 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31719 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31719 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31719 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31719 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31719 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31719 GUI DEBUG ge jump old PC: 0x08BA1ADC, new PC: 0x08BA1B40
31719 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31719 GUI DEBUG ge vaddr 08ba1ae0
31719 GUI DEBUG ge prim triangle_strips 2x
31719 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31719 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1AE0
31719 GUI DEBUG ge checkMultiDraw at 0x08BA1B50
31719 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31719 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31719 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31719 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31719 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31719 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31719 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31719 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31719 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31719 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31719 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31719 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31719 GUI DEBUG ge jump old PC: 0x08BA1BAC, new PC: 0x08BA1C10
31719 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31719 GUI DEBUG ge vaddr 08ba1bb0
31719 GUI DEBUG ge prim triangle_strips 2x
31719 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31735 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1BB0
31735 GUI DEBUG ge checkMultiDraw at 0x08BA1C20
31735 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31735 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31735 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31735 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31735 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31735 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31735 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31735 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31735 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31735 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31735 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31735 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31735 GUI DEBUG ge jump old PC: 0x08BA1C7C, new PC: 0x08BA1CE0
31735 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31735 GUI DEBUG ge vaddr 08ba1c80
31735 GUI DEBUG ge prim triangle_strips 2x
31735 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31735 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1C80
31735 GUI DEBUG ge checkMultiDraw at 0x08BA1CF0
31735 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31735 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31735 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31735 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31735 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31735 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31735 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31735 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31735 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31735 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31735 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31735 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31735 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31735 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31735 GUI DEBUG ge jump old PC: 0x08BA1D4C, new PC: 0x08BA1DB0
31735 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31735 GUI DEBUG ge vaddr 08ba1d50
31735 GUI DEBUG ge prim triangle_strips 2x
31735 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31735 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1D50
31735 GUI DEBUG ge checkMultiDraw at 0x08BA1DC0
31735 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31735 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31735 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31735 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31735 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31735 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31735 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31735 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31735 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31735 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31735 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31735 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31750 GUI DEBUG ge jump old PC: 0x08BA1E1C, new PC: 0x08BA1E80
31750 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31750 GUI DEBUG ge vaddr 08ba1e20
31750 GUI DEBUG ge prim triangle_strips 2x
31750 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31750 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1E20
31750 GUI DEBUG ge checkMultiDraw at 0x08BA1E90
31750 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31750 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31750 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31750 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31750 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31750 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31750 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31750 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31750 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31750 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31750 GUI DEBUG ge jump old PC: 0x08BA1EEC, new PC: 0x08BA1F50
31750 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31750 GUI DEBUG ge vaddr 08ba1ef0
31750 GUI DEBUG ge prim triangle_strips 2x
31750 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31750 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31750 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31750 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1EF0
31750 GUI DEBUG ge checkMultiDraw at 0x08BA1F60
31750 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31750 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31750 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31750 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31750 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31750 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31750 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31750 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31750 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31750 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31750 GUI DEBUG ge jump old PC: 0x08BA1FBC, new PC: 0x08BA2020
31750 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31750 GUI DEBUG ge vaddr 08ba1fc0
31750 GUI DEBUG ge prim triangle_strips 2x
31750 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31750 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1FC0
31750 GUI DEBUG ge checkMultiDraw at 0x08BA2030
31750 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31750 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31766 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31766 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31766 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31766 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31766 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31766 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31766 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31766 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31766 GUI DEBUG ge jump old PC: 0x08BA208C, new PC: 0x08BA20F0
31766 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31766 GUI DEBUG ge vaddr 08ba2090
31766 GUI DEBUG ge prim triangle_strips 2x
31766 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31766 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2090
31766 GUI DEBUG ge checkMultiDraw at 0x08BA2100
31766 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31766 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31766 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31766 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31766 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31766 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31766 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31766 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31766 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31766 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31766 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31766 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31766 GUI DEBUG ge jump old PC: 0x08BA215C, new PC: 0x08BA21C0
31766 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31766 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31766 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31766 GUI DEBUG ge vaddr 08ba2160
31766 GUI DEBUG ge prim triangle_strips 2x
31766 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31766 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2160
31766 GUI DEBUG ge checkMultiDraw at 0x08BA21D0
31766 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31766 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31766 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31766 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31766 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31766 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31766 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31781 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31781 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31781 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31781 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31781 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31781 GUI DEBUG ge jump old PC: 0x08BA222C, new PC: 0x08BA2290
31781 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31781 GUI DEBUG ge vaddr 08ba2230
31781 GUI DEBUG ge prim triangle_strips 2x
31781 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31781 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2230
31781 GUI DEBUG ge checkMultiDraw at 0x08BA22A0
31781 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31781 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31781 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31781 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31797 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31797 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31797 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31797 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31797 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31797 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31797 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31797 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31797 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31797 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31797 GUI DEBUG ge jump old PC: 0x08BA22FC, new PC: 0x08BA2360
31797 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31797 GUI DEBUG ge vaddr 08ba2300
31797 GUI DEBUG ge prim triangle_strips 2x
31797 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31797 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2300
31797 GUI DEBUG ge checkMultiDraw at 0x08BA2370
31797 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31797 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31797 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31797 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31797 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31797 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31797 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31797 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31797 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31797 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31797 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31797 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31797 GUI DEBUG ge jump old PC: 0x08BA23CC, new PC: 0x08BA2430
31797 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31797 GUI DEBUG ge vaddr 08ba23d0
31797 GUI DEBUG ge prim triangle_strips 2x
31797 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31797 GUI DEBUG ge Not reading Vertex, all native at 0x08BA23D0
31797 GUI DEBUG ge checkMultiDraw at 0x08BA2440
31797 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31797 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31797 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31797 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31797 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31797 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31797 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31797 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31797 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31797 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31797 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31797 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31797 GUI DEBUG ge jump old PC: 0x08BA249C, new PC: 0x08BA2500
31797 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31797 GUI DEBUG ge vaddr 08ba24a0
31797 GUI DEBUG ge prim triangle_strips 2x
31797 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31797 GUI DEBUG ge Not reading Vertex, all native at 0x08BA24A0
31797 GUI DEBUG ge checkMultiDraw at 0x08BA2510
31797 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31797 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31797 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31797 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31797 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31797 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31797 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31797 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31797 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31797 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31797 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31797 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31797 GUI DEBUG ge jump old PC: 0x08BA256C, new PC: 0x08BA25D0
31797 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31797 GUI DEBUG ge vaddr 08ba2570
31797 GUI DEBUG ge prim triangle_strips 2x
31797 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31797 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2570
31797 GUI DEBUG ge checkMultiDraw at 0x08BA25E0
31797 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31797 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31797 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31797 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31797 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31797 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31797 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31797 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31797 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31797 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31797 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31797 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31797 GUI DEBUG ge jump old PC: 0x08BA263C, new PC: 0x08BA26A0
31797 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31797 GUI DEBUG ge vaddr 08ba2640
31797 GUI DEBUG ge prim triangle_strips 2x
31797 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31797 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2640
31797 GUI DEBUG ge checkMultiDraw at 0x08BA26B0
31797 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31797 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31797 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31797 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31797 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31797 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31797 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31797 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31797 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31797 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31797 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31797 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31797 GUI DEBUG ge jump old PC: 0x08BA270C, new PC: 0x08BA2770
31813 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31813 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31813 GUI DEBUG ge vaddr 08ba2710
31813 GUI DEBUG ge prim triangle_strips 2x
31813 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31813 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2710
31813 GUI DEBUG ge checkMultiDraw at 0x08BA2780
31813 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31813 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31813 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31813 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31813 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31813 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31813 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31813 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31813 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31813 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31813 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31813 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31813 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31813 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31813 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31813 GUI DEBUG ge jump old PC: 0x08BA27DC, new PC: 0x08BA2840
31813 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31813 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31813 GUI DEBUG ge vaddr 08ba27e0
31813 GUI DEBUG ge prim triangle_strips 2x
31813 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31813 GUI DEBUG ge Not reading Vertex, all native at 0x08BA27E0
31813 GUI DEBUG ge checkMultiDraw at 0x08BA2850
31813 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31813 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31813 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31813 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31813 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31813 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31813 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31813 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31813 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31813 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31813 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31813 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31813 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31813 GUI DEBUG ge jump old PC: 0x08BA28AC, new PC: 0x08BA2910
31813 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31813 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31813 GUI DEBUG ge vaddr 08ba28b0
31813 GUI DEBUG ge prim triangle_strips 2x
31813 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31813 GUI DEBUG ge Not reading Vertex, all native at 0x08BA28B0
31813 GUI DEBUG ge checkMultiDraw at 0x08BA2920
31813 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31813 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31813 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31813 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31813 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31813 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31813 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31813 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31813 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31813 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31813 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31813 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31813 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31813 GUI DEBUG ge jump old PC: 0x08BA297C, new PC: 0x08BA29E0
31813 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31813 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31813 GUI DEBUG ge vaddr 08ba2980
31813 GUI DEBUG ge prim triangle_strips 2x
31813 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31813 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2980
31813 GUI DEBUG ge checkMultiDraw at 0x08BA29F0
31813 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31813 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31813 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31813 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31813 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31813 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31813 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31813 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31813 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31813 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31813 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31813 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31813 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31813 GUI DEBUG ge jump old PC: 0x08BA2A4C, new PC: 0x08BA2AB0
31813 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31813 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31813 GUI DEBUG ge vaddr 08ba2a50
31813 GUI DEBUG ge prim triangle_strips 2x
31813 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31813 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2A50
31813 GUI DEBUG ge checkMultiDraw at 0x08BA2AC0
31813 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31813 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31813 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31813 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31813 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31813 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31813 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31813 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31813 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31813 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31813 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31813 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31813 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31813 GUI DEBUG ge jump old PC: 0x08BA2B1C, new PC: 0x08BA2B80
31813 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31813 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31813 GUI DEBUG ge vaddr 08ba2b20
31813 GUI DEBUG ge prim triangle_strips 2x
31813 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31813 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2B20
31828 GUI DEBUG ge checkMultiDraw at 0x08BA2B90
31828 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31828 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31828 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31828 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31828 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31828 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31828 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31828 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31828 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31828 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31828 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31828 GUI DEBUG ge jump old PC: 0x08BA2BEC, new PC: 0x08BA2C50
31828 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31828 GUI DEBUG ge vaddr 08ba2bf0
31828 GUI DEBUG ge prim triangle_strips 2x
31828 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31828 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2BF0
31828 GUI DEBUG ge checkMultiDraw at 0x08BA2C60
31828 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31828 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31828 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31828 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31828 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31828 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31828 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31828 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31828 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31828 GUI DEBUG ge jump old PC: 0x08BA2CBC, new PC: 0x08BA2D20
31828 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31828 GUI DEBUG ge vaddr 08ba2cc0
31828 GUI DEBUG ge prim triangle_strips 2x
31828 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31828 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2CC0
31828 GUI DEBUG ge checkMultiDraw at 0x08BA2D30
31828 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31828 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31828 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31828 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31828 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31828 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31828 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31828 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31828 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31828 GUI DEBUG ge jump old PC: 0x08BA2D8C, new PC: 0x08BA2DF0
31828 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31828 GUI DEBUG ge vaddr 08ba2d90
31828 GUI DEBUG ge prim triangle_strips 2x
31828 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31828 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2D90
31828 GUI DEBUG ge checkMultiDraw at 0x08BA2E00
31828 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31828 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31828 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31828 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31828 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31828 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31828 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31828 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31828 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31828 GUI DEBUG ge jump old PC: 0x08BA2E5C, new PC: 0x08BA2EC0
31828 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31828 GUI DEBUG ge vaddr 08ba2e60
31828 GUI DEBUG ge prim triangle_strips 2x
31828 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31828 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2E60
31828 GUI DEBUG ge checkMultiDraw at 0x08BA2ED0
31828 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31828 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31828 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31828 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31828 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31828 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31828 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31828 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31828 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31828 GUI DEBUG ge jump old PC: 0x08BA2F2C, new PC: 0x08BA2F90
31828 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31828 GUI DEBUG ge vaddr 08ba2f30
31828 GUI DEBUG ge prim triangle_strips 2x
31828 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31828 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2F30
31828 GUI DEBUG ge checkMultiDraw at 0x08BA2FA0
31844 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31844 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31844 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31844 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31844 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31844 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31844 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31844 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31844 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31844 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31844 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31844 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31844 GUI DEBUG ge jump old PC: 0x08BA2FFC, new PC: 0x08BA3060
31844 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31844 GUI DEBUG ge vaddr 08ba3000
31844 GUI DEBUG ge prim triangle_strips 2x
31844 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31844 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3000
31844 GUI DEBUG ge checkMultiDraw at 0x08BA3070
31844 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31844 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31844 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31844 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31844 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31844 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31844 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31844 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31844 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31844 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31844 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31844 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31844 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31844 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31844 GUI DEBUG ge jump old PC: 0x08BA30CC, new PC: 0x08BA3130
31844 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31844 GUI DEBUG ge vaddr 08ba30d0
31844 GUI DEBUG ge prim triangle_strips 2x
31844 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31844 GUI DEBUG ge Not reading Vertex, all native at 0x08BA30D0
31844 GUI DEBUG ge checkMultiDraw at 0x08BA3140
31844 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31844 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31844 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31844 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31844 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31844 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31844 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31844 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31844 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31844 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31844 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31844 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31844 GUI DEBUG ge jump old PC: 0x08BA319C, new PC: 0x08BA3200
31844 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31844 GUI DEBUG ge vaddr 08ba31a0
31844 GUI DEBUG ge prim triangle_strips 2x
31844 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31844 GUI DEBUG ge Not reading Vertex, all native at 0x08BA31A0
31844 GUI DEBUG ge checkMultiDraw at 0x08BA3210
31844 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31844 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31844 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31844 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31844 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31844 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31844 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31844 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31844 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31844 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31844 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31844 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31844 GUI DEBUG ge jump old PC: 0x08BA326C, new PC: 0x08BA32D0
31844 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31844 GUI DEBUG ge vaddr 08ba3270
31844 GUI DEBUG ge prim triangle_strips 2x
31844 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31844 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3270
31844 GUI DEBUG ge checkMultiDraw at 0x08BA32E0
31844 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31844 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31844 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31844 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31844 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31844 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31844 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31844 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31844 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31844 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31844 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31844 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31844 GUI DEBUG ge jump old PC: 0x08BA333C, new PC: 0x08BA33A0
31844 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31860 GUI DEBUG ge vaddr 08ba3340
31860 GUI DEBUG ge prim triangle_strips 2x
31860 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31860 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3340
31860 GUI DEBUG ge checkMultiDraw at 0x08BA33B0
31860 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31860 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31860 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31860 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31860 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31860 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31860 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31860 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31860 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31860 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31860 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31860 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31860 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31860 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31860 GUI DEBUG ge jump old PC: 0x08BA340C, new PC: 0x08BA3470
31860 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31860 GUI DEBUG ge vaddr 08ba3410
31860 GUI DEBUG ge prim triangle_strips 2x
31860 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31860 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3410
31860 GUI DEBUG ge checkMultiDraw at 0x08BA3480
31860 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31860 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31860 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31860 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31860 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31860 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31860 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31860 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31860 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31860 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31860 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31860 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31860 GUI DEBUG ge jump old PC: 0x08BA34DC, new PC: 0x08BA3540
31860 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31860 GUI DEBUG ge vaddr 08ba34e0
31860 GUI DEBUG ge prim triangle_strips 2x
31860 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31860 GUI DEBUG ge Not reading Vertex, all native at 0x08BA34E0
31860 GUI DEBUG ge checkMultiDraw at 0x08BA3550
31860 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31860 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31860 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31860 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31860 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31860 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31860 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31860 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31860 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31860 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31860 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31860 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31860 GUI DEBUG ge jump old PC: 0x08BA35AC, new PC: 0x08BA3610
31860 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31860 GUI DEBUG ge vaddr 08ba35b0
31860 GUI DEBUG ge prim triangle_strips 2x
31860 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31860 GUI DEBUG ge Not reading Vertex, all native at 0x08BA35B0
31860 GUI DEBUG ge checkMultiDraw at 0x08BA3620
31860 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31860 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31860 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31860 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31875 GUI DEBUG ge jump old PC: 0x08BA367C, new PC: 0x08BA36E0
31875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31875 GUI DEBUG ge vaddr 08ba3680
31875 GUI DEBUG ge prim triangle_strips 2x
31875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31875 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3680
31875 GUI DEBUG ge checkMultiDraw at 0x08BA36F0
31875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31875 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31875 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31875 GUI DEBUG ge jump old PC: 0x08BA374C, new PC: 0x08BA37B0
31875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31875 GUI DEBUG ge vaddr 08ba3750
31875 GUI DEBUG ge prim triangle_strips 2x
31875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31875 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3750
31875 GUI DEBUG ge checkMultiDraw at 0x08BA37C0
31875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31875 GUI DEBUG ge jump old PC: 0x08BA381C, new PC: 0x08BA3880
31875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31875 GUI DEBUG ge vaddr 08ba3820
31875 GUI DEBUG ge prim triangle_strips 2x
31875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31875 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3820
31875 GUI DEBUG ge checkMultiDraw at 0x08BA3890
31875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31875 GUI DEBUG ge jump old PC: 0x08BA38EC, new PC: 0x08BA3950
31875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31875 GUI DEBUG ge vaddr 08ba38f0
31875 GUI DEBUG ge prim triangle_strips 2x
31891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31891 GUI DEBUG ge Not reading Vertex, all native at 0x08BA38F0
31891 GUI DEBUG ge checkMultiDraw at 0x08BA3960
31891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31891 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31891 GUI DEBUG ge jump old PC: 0x08BA39BC, new PC: 0x08BA3A20
31891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31891 GUI DEBUG ge vaddr 08ba39c0
31891 GUI DEBUG ge prim triangle_strips 2x
31891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31891 GUI DEBUG ge Not reading Vertex, all native at 0x08BA39C0
31891 GUI DEBUG ge checkMultiDraw at 0x08BA3A30
31891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31891 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31891 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31891 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31891 GUI DEBUG ge jump old PC: 0x08BA3A8C, new PC: 0x08BA3AF0
31891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31891 GUI DEBUG ge vaddr 08ba3a90
31891 GUI DEBUG ge prim triangle_strips 2x
31891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31891 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3A90
31891 GUI DEBUG ge checkMultiDraw at 0x08BA3B00
31891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31891 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31891 GUI DEBUG ge jump old PC: 0x08BA3B5C, new PC: 0x08BA3BC0
31891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31891 GUI DEBUG ge vaddr 08ba3b60
31891 GUI DEBUG ge prim triangle_strips 2x
31891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31891 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3B60
31891 GUI DEBUG ge checkMultiDraw at 0x08BA3BD0
31891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31891 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31891 GUI DEBUG ge jump old PC: 0x08BA3C2C, new PC: 0x08BA3C90
31891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31891 GUI DEBUG ge vaddr 08ba3c30
31891 GUI DEBUG ge prim triangle_strips 2x
31906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31906 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3C30
31906 GUI DEBUG ge checkMultiDraw at 0x08BA3CA0
31906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31906 GUI DEBUG ge jump old PC: 0x08BA3CFC, new PC: 0x08BA3D60
31906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31906 GUI DEBUG ge vaddr 08ba3d00
31906 GUI DEBUG ge prim triangle_strips 2x
31906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31906 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3D00
31906 GUI DEBUG ge checkMultiDraw at 0x08BA3D70
31906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31906 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31906 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31906 GUI DEBUG ge jump old PC: 0x08BA3DCC, new PC: 0x08BA3E30
31906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31906 GUI DEBUG ge vaddr 08ba3dd0
31906 GUI DEBUG ge prim triangle_strips 2x
31906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31906 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3DD0
31906 GUI DEBUG ge checkMultiDraw at 0x08BA3E40
31906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31906 GUI DEBUG ge jump old PC: 0x08BA3E9C, new PC: 0x08BA3F00
31906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31906 GUI DEBUG ge vaddr 08ba3ea0
31906 GUI DEBUG ge prim triangle_strips 2x
31906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31906 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3EA0
31906 GUI DEBUG ge checkMultiDraw at 0x08BA3F10
31906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31906 GUI DEBUG ge jump old PC: 0x08BA3F6C, new PC: 0x08BA3FD0
31906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31906 GUI DEBUG ge vaddr 08ba3f70
31906 GUI DEBUG ge prim triangle_strips 2x
31906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31906 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3F70
31906 GUI DEBUG ge checkMultiDraw at 0x08BA3FE0
31906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31922 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31922 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31922 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31922 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31922 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31922 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31922 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31922 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31922 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31922 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31922 GUI DEBUG ge jump old PC: 0x08BA403C, new PC: 0x08BA40A0
31922 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31922 GUI DEBUG ge vaddr 08ba4040
31922 GUI DEBUG ge prim triangle_strips 2x
31922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31922 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4040
31922 GUI DEBUG ge checkMultiDraw at 0x08BA40B0
31922 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31922 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31922 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31922 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31922 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31922 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31922 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31922 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31922 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31922 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31922 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31922 GUI DEBUG ge jump old PC: 0x08BA410C, new PC: 0x08BA4170
31922 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31922 GUI DEBUG ge vaddr 08ba4110
31922 GUI DEBUG ge prim triangle_strips 2x
31922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31922 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4110
31922 GUI DEBUG ge checkMultiDraw at 0x08BA4180
31922 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31922 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31922 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31922 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31922 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31922 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31922 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31922 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31922 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31922 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31922 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31922 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31922 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31922 GUI DEBUG ge jump old PC: 0x08BA41DC, new PC: 0x08BA4240
31922 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31922 GUI DEBUG ge vaddr 08ba41e0
31922 GUI DEBUG ge prim triangle_strips 2x
31922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31922 GUI DEBUG ge Not reading Vertex, all native at 0x08BA41E0
31922 GUI DEBUG ge checkMultiDraw at 0x08BA4250
31922 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31922 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31922 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31922 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31922 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31922 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31922 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31922 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31922 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31922 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31922 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31922 GUI DEBUG ge jump old PC: 0x08BA42AC, new PC: 0x08BA4310
31922 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31922 GUI DEBUG ge vaddr 08ba42b0
31922 GUI DEBUG ge prim triangle_strips 2x
31922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31922 GUI DEBUG ge Not reading Vertex, all native at 0x08BA42B0
31922 GUI DEBUG ge checkMultiDraw at 0x08BA4320
31922 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31938 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31938 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31938 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31938 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31938 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31938 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31938 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31938 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31938 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31938 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31938 GUI DEBUG ge jump old PC: 0x08BA437C, new PC: 0x08BA43E0
31938 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31938 GUI DEBUG ge vaddr 08ba4380
31938 GUI DEBUG ge prim triangle_strips 2x
31938 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31938 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4380
31938 GUI DEBUG ge checkMultiDraw at 0x08BA43F0
31938 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31938 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31938 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31938 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31938 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31938 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31938 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31938 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31938 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31938 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31938 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31938 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31938 GUI DEBUG ge jump old PC: 0x08BA444C, new PC: 0x08BA44B0
31938 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31938 GUI DEBUG ge vaddr 08ba4450
31938 GUI DEBUG ge prim triangle_strips 2x
31938 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31938 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4450
31938 GUI DEBUG ge checkMultiDraw at 0x08BA44C0
31938 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31938 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31938 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31938 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31938 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31938 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31938 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31938 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31938 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31938 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31938 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31938 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31938 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31938 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31938 GUI DEBUG ge jump old PC: 0x08BA451C, new PC: 0x08BA4580
31938 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31938 GUI DEBUG ge vaddr 08ba4520
31938 GUI DEBUG ge prim triangle_strips 2x
31938 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31938 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4520
31938 GUI DEBUG ge checkMultiDraw at 0x08BA4590
31938 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31938 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31938 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31938 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31938 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31938 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31938 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31938 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31938 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31938 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31938 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31938 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31938 GUI DEBUG ge jump old PC: 0x08BA45EC, new PC: 0x08BA4650
31938 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31938 GUI DEBUG ge vaddr 08ba45f0
31938 GUI DEBUG ge prim triangle_strips 2x
31938 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31938 GUI DEBUG ge Not reading Vertex, all native at 0x08BA45F0
31938 GUI DEBUG ge checkMultiDraw at 0x08BA4660
31953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31953 GUI DEBUG ge jump old PC: 0x08BA46BC, new PC: 0x08BA4720
31953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31953 GUI DEBUG ge vaddr 08ba46c0
31953 GUI DEBUG ge prim triangle_strips 2x
31953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31953 GUI DEBUG ge Not reading Vertex, all native at 0x08BA46C0
31953 GUI DEBUG ge checkMultiDraw at 0x08BA4730
31953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31953 GUI DEBUG ge jump old PC: 0x08BA478C, new PC: 0x08BA47F0
31953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31953 GUI DEBUG ge vaddr 08ba4790
31953 GUI DEBUG ge prim triangle_strips 2x
31953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31953 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4790
31953 GUI DEBUG ge checkMultiDraw at 0x08BA4800
31953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31953 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31953 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31953 GUI DEBUG ge jump old PC: 0x08BA485C, new PC: 0x08BA48C0
31953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31953 GUI DEBUG ge vaddr 08ba4860
31953 GUI DEBUG ge prim triangle_strips 2x
31953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31953 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4860
31953 GUI DEBUG ge checkMultiDraw at 0x08BA48D0
31953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31953 GUI DEBUG ge jump old PC: 0x08BA492C, new PC: 0x08BA4990
31953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31969 GUI DEBUG ge vaddr 08ba4930
31969 GUI DEBUG ge prim triangle_strips 2x
31969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31969 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4930
31969 GUI DEBUG ge checkMultiDraw at 0x08BA49A0
31969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31969 GUI DEBUG ge jump old PC: 0x08BA49FC, new PC: 0x08BA4A60
31969 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31969 GUI DEBUG ge vaddr 08ba4a00
31969 GUI DEBUG ge prim triangle_strips 2x
31969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31969 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4A00
31969 GUI DEBUG ge checkMultiDraw at 0x08BA4A70
31969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31969 GUI DEBUG ge jump old PC: 0x08BA4ACC, new PC: 0x08BA4B30
31969 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31969 GUI DEBUG ge vaddr 08ba4ad0
31969 GUI DEBUG ge prim triangle_strips 2x
31969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31969 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4AD0
31969 GUI DEBUG ge checkMultiDraw at 0x08BA4B40
31969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31969 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31969 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31969 GUI DEBUG ge jump old PC: 0x08BA4B9C, new PC: 0x08BA4C00
31969 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31969 GUI DEBUG ge vaddr 08ba4ba0
31969 GUI DEBUG ge prim triangle_strips 2x
31969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31969 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4BA0
31969 GUI DEBUG ge checkMultiDraw at 0x08BA4C10
31969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31985 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31985 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31985 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31985 GUI DEBUG ge jump old PC: 0x08BA4C6C, new PC: 0x08BA4CD0
31985 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31985 GUI DEBUG ge vaddr 08ba4c70
31985 GUI DEBUG ge prim triangle_strips 2x
31985 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31985 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4C70
31985 GUI DEBUG ge checkMultiDraw at 0x08BA4CE0
31985 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31985 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31985 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31985 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31985 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31985 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31985 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31985 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31985 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31985 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31985 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31985 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31985 GUI DEBUG ge jump old PC: 0x08BA4D3C, new PC: 0x08BA4DA0
31985 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31985 GUI DEBUG ge vaddr 08ba4d40
31985 GUI DEBUG ge prim triangle_strips 2x
31985 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31985 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4D40
31985 GUI DEBUG ge checkMultiDraw at 0x08BA4DB0
31985 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31985 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31985 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31985 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31985 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31985 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31985 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31985 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31985 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31985 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31985 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31985 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31985 GUI DEBUG ge jump old PC: 0x08BA4E0C, new PC: 0x08BA4E70
31985 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31985 GUI DEBUG ge vaddr 08ba4e10
31985 GUI DEBUG ge prim triangle_strips 2x
31985 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31985 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4E10
31985 GUI DEBUG ge checkMultiDraw at 0x08BA4E80
31985 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31985 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
31985 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
31985 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
31985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
31985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
31985 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
31985 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
31985 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
31985 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
31985 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
31985 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
31985 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
31985 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
31985 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
31985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31985 GUI DEBUG ge jump old PC: 0x08BA4EDC, new PC: 0x08BA4F40
31985 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
31985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
31985 GUI DEBUG ge vaddr 08ba4ee0
31985 GUI DEBUG ge prim triangle_strips 2x
31985 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
31985 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4EE0
31985 GUI DEBUG ge checkMultiDraw at 0x08BA4F50
31985 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
31985 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32000 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32000 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32000 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32000 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32000 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32000 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32000 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32000 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32000 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32000 GUI DEBUG ge jump old PC: 0x08BA4FAC, new PC: 0x08BA5010
32000 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32000 GUI DEBUG ge vaddr 08ba4fb0
32000 GUI DEBUG ge prim triangle_strips 2x
32000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32000 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4FB0
32000 GUI DEBUG ge checkMultiDraw at 0x08BA5020
32000 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32000 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32000 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32000 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32000 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32000 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32000 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32000 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32000 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32000 GUI DEBUG ge jump old PC: 0x08BA507C, new PC: 0x08BA50E0
32000 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32000 GUI DEBUG ge vaddr 08ba5080
32000 GUI DEBUG ge prim triangle_strips 2x
32000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32000 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5080
32000 GUI DEBUG ge checkMultiDraw at 0x08BA50F0
32000 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32000 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32000 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32000 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32000 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32000 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32000 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32000 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32000 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32000 GUI DEBUG ge jump old PC: 0x08BA514C, new PC: 0x08BA51B0
32000 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32000 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32000 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32000 GUI DEBUG ge vaddr 08ba5150
32000 GUI DEBUG ge prim triangle_strips 2x
32000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32000 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5150
32000 GUI DEBUG ge checkMultiDraw at 0x08BA51C0
32000 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32000 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32000 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32000 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32000 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32000 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32000 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32000 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32016 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32016 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32016 GUI DEBUG ge jump old PC: 0x08BA521C, new PC: 0x08BA5280
32016 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32016 GUI DEBUG ge vaddr 08ba5220
32016 GUI DEBUG ge prim triangle_strips 2x
32016 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32016 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5220
32016 GUI DEBUG ge checkMultiDraw at 0x08BA5290
32016 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32016 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32016 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32016 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32016 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32016 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32016 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32016 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32016 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32016 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32016 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32016 GUI DEBUG ge jump old PC: 0x08BA52EC, new PC: 0x08BA5350
32016 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32016 GUI DEBUG ge vaddr 08ba52f0
32016 GUI DEBUG ge prim triangle_strips 2x
32016 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32016 GUI DEBUG ge Not reading Vertex, all native at 0x08BA52F0
32016 GUI DEBUG ge checkMultiDraw at 0x08BA5360
32016 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32016 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32016 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32016 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32016 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32016 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32016 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32016 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32016 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32016 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32016 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32016 GUI DEBUG ge jump old PC: 0x08BA53BC, new PC: 0x08BA5420
32016 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32016 GUI DEBUG ge vaddr 08ba53c0
32016 GUI DEBUG ge prim triangle_strips 2x
32016 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32016 GUI DEBUG ge Not reading Vertex, all native at 0x08BA53C0
32016 GUI DEBUG ge checkMultiDraw at 0x08BA5430
32016 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32016 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32016 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32016 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32016 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32016 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32016 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32016 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32016 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32016 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32016 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32016 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32016 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32016 GUI DEBUG ge jump old PC: 0x08BA548C, new PC: 0x08BA54F0
32016 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32016 GUI DEBUG ge vaddr 08ba5490
32016 GUI DEBUG ge prim triangle_strips 2x
32031 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32031 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5490
32031 GUI DEBUG ge checkMultiDraw at 0x08BA5500
32031 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32031 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32031 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32031 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32031 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32031 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32031 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32031 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32031 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32031 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32031 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32031 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32031 GUI DEBUG ge jump old PC: 0x08BA555C, new PC: 0x08BA55C0
32031 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32031 GUI DEBUG ge vaddr 08ba5560
32031 GUI DEBUG ge prim triangle_strips 2x
32031 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32031 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5560
32031 GUI DEBUG ge checkMultiDraw at 0x08BA55D0
32031 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32031 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32031 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32031 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32031 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32031 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32031 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32031 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32031 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32031 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32031 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32031 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32031 GUI DEBUG ge jump old PC: 0x08BA562C, new PC: 0x08BA5690
32031 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32031 GUI DEBUG ge vaddr 08ba5630
32031 GUI DEBUG ge prim triangle_strips 2x
32031 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32031 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5630
32031 GUI DEBUG ge checkMultiDraw at 0x08BA56A0
32031 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32031 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32031 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32031 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32031 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32031 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32031 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32031 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32031 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32031 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32031 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32031 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32031 GUI DEBUG ge jump old PC: 0x08BA56FC, new PC: 0x08BA5760
32031 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32031 GUI DEBUG ge vaddr 08ba5700
32031 GUI DEBUG ge prim triangle_strips 2x
32031 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32031 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32031 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5700
32031 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32031 GUI DEBUG ge checkMultiDraw at 0x08BA5770
32031 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32031 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32031 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32031 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32047 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32047 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32047 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32047 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32047 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32047 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32047 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32047 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32047 GUI DEBUG ge jump old PC: 0x08BA57CC, new PC: 0x08BA5830
32047 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32047 GUI DEBUG ge vaddr 08ba57d0
32047 GUI DEBUG ge prim triangle_strips 2x
32047 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32047 GUI DEBUG ge Not reading Vertex, all native at 0x08BA57D0
32047 GUI DEBUG ge checkMultiDraw at 0x08BA5840
32047 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32047 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32047 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32047 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32047 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32047 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32047 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32047 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32047 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32047 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32047 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32047 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32047 GUI DEBUG ge jump old PC: 0x08BA589C, new PC: 0x08BA5900
32047 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32047 GUI DEBUG ge vaddr 08ba58a0
32047 GUI DEBUG ge prim triangle_strips 2x
32047 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32047 GUI DEBUG ge Not reading Vertex, all native at 0x08BA58A0
32047 GUI DEBUG ge checkMultiDraw at 0x08BA5910
32047 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32047 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32047 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32047 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32047 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32047 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32047 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32047 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32047 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32047 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32047 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32047 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32047 GUI DEBUG ge jump old PC: 0x08BA596C, new PC: 0x08BA59D0
32047 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32047 GUI DEBUG ge vaddr 08ba5970
32047 GUI DEBUG ge prim triangle_strips 2x
32047 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32047 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5970
32047 GUI DEBUG ge checkMultiDraw at 0x08BA59E0
32047 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32047 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32047 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32047 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32047 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32047 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32047 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32047 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32047 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32047 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32047 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32063 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32063 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32063 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32063 GUI DEBUG ge jump old PC: 0x08BA5A3C, new PC: 0x08BA5AA0
32063 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32063 GUI DEBUG ge vaddr 08ba5a40
32063 GUI DEBUG ge prim triangle_strips 2x
32063 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32063 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5A40
32063 GUI DEBUG ge checkMultiDraw at 0x08BA5AB0
32063 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32063 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32063 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32063 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32063 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32063 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32063 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32063 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32063 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32063 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32063 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32063 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32063 GUI DEBUG ge jump old PC: 0x08BA5B0C, new PC: 0x08BA5B70
32063 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32063 GUI DEBUG ge vaddr 08ba5b10
32063 GUI DEBUG ge prim triangle_strips 2x
32063 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32063 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5B10
32063 GUI DEBUG ge checkMultiDraw at 0x08BA5B80
32063 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32063 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32063 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32063 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32063 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32063 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32063 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32063 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32063 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32063 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32063 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32063 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32063 GUI DEBUG ge jump old PC: 0x08BA5BDC, new PC: 0x08BA5C40
32063 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32063 GUI DEBUG ge vaddr 08ba5be0
32063 GUI DEBUG ge prim triangle_strips 2x
32063 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32063 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5BE0
32063 GUI DEBUG ge checkMultiDraw at 0x08BA5C50
32063 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32063 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32063 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32063 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32063 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32063 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32063 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32063 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32063 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32063 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32063 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32063 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32063 GUI DEBUG ge jump old PC: 0x08BA5CAC, new PC: 0x08BA5D10
32078 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32078 GUI DEBUG ge vaddr 08ba5cb0
32078 GUI DEBUG ge prim triangle_strips 2x
32078 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32078 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5CB0
32078 GUI DEBUG ge checkMultiDraw at 0x08BA5D20
32078 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32078 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32078 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32078 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32078 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32078 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32078 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32078 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32078 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32078 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32078 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32078 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32078 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32078 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32078 GUI DEBUG ge jump old PC: 0x08BA5D7C, new PC: 0x08BA5DE0
32078 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32078 GUI DEBUG ge vaddr 08ba5d80
32078 GUI DEBUG ge prim triangle_strips 2x
32078 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32078 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5D80
32078 GUI DEBUG ge checkMultiDraw at 0x08BA5DF0
32078 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32078 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32078 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32078 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32078 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32078 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32078 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32078 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32078 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32078 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32078 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32078 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32078 GUI DEBUG ge jump old PC: 0x08BA5E4C, new PC: 0x08BA5EB0
32078 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32078 GUI DEBUG ge vaddr 08ba5e50
32078 GUI DEBUG ge prim triangle_strips 2x
32078 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32078 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5E50
32078 GUI DEBUG ge checkMultiDraw at 0x08BA5EC0
32078 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32078 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32078 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32078 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32078 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32078 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32078 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32078 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32078 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32078 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32078 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32078 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32078 GUI DEBUG ge jump old PC: 0x08BA5F1C, new PC: 0x08BA5F80
32078 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32094 GUI DEBUG ge vaddr 08ba5f20
32094 GUI DEBUG ge prim triangle_strips 2x
32094 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32094 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5F20
32094 GUI DEBUG ge checkMultiDraw at 0x08BA5F90
32094 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32094 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32094 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32094 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32094 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32094 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32094 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32094 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32094 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32094 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32094 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32094 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32094 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32094 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32094 GUI DEBUG ge jump old PC: 0x08BA5FEC, new PC: 0x08BA6050
32094 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32094 GUI DEBUG ge vaddr 08ba5ff0
32094 GUI DEBUG ge prim triangle_strips 2x
32094 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32094 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5FF0
32094 GUI DEBUG ge checkMultiDraw at 0x08BA6060
32094 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32094 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32094 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32094 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32094 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32094 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32094 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32094 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32094 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32094 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32094 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32094 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32094 GUI DEBUG ge jump old PC: 0x08BA60BC, new PC: 0x08BA6120
32094 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32094 GUI DEBUG ge vaddr 08ba60c0
32094 GUI DEBUG ge prim triangle_strips 2x
32094 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32094 GUI DEBUG ge Not reading Vertex, all native at 0x08BA60C0
32094 GUI DEBUG ge checkMultiDraw at 0x08BA6130
32094 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32094 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32094 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32094 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32094 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32094 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32094 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32094 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32094 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32094 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32094 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32094 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32094 GUI DEBUG ge jump old PC: 0x08BA618C, new PC: 0x08BA61F0
32094 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32094 GUI DEBUG ge vaddr 08ba6190
32110 GUI DEBUG ge prim triangle_strips 2x
32110 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32110 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6190
32110 GUI DEBUG ge checkMultiDraw at 0x08BA6200
32110 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32110 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32110 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32110 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32110 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32110 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32110 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32110 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32110 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32110 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32110 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32110 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32110 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32110 GUI DEBUG ge jump old PC: 0x08BA625C, new PC: 0x08BA62C0
32110 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32110 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32110 GUI DEBUG ge vaddr 08ba6260
32110 GUI DEBUG ge prim triangle_strips 2x
32110 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32110 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6260
32110 GUI DEBUG ge checkMultiDraw at 0x08BA62D0
32110 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32110 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32110 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32110 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32110 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32110 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32110 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32110 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32110 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32110 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32110 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32110 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32110 GUI DEBUG ge jump old PC: 0x08BA632C, new PC: 0x08BA6390
32110 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32110 GUI DEBUG ge vaddr 08ba6330
32110 GUI DEBUG ge prim triangle_strips 2x
32110 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32110 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6330
32110 GUI DEBUG ge checkMultiDraw at 0x08BA63A0
32110 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32110 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32110 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32110 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32110 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32110 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32110 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32110 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32110 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32110 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32110 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32110 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32110 GUI DEBUG ge jump old PC: 0x08BA63FC, new PC: 0x08BA6460
32110 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32125 GUI DEBUG ge vaddr 08ba6400
32125 GUI DEBUG ge prim triangle_strips 2x
32125 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32125 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6400
32125 GUI DEBUG ge checkMultiDraw at 0x08BA6470
32125 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32125 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32125 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32125 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32125 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32125 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32125 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32125 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32125 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32125 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32125 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32125 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32125 GUI DEBUG ge jump old PC: 0x08BA64CC, new PC: 0x08BA6530
32125 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32125 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32125 GUI DEBUG ge vaddr 08ba64d0
32125 GUI DEBUG ge prim triangle_strips 2x
32125 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32125 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32125 GUI DEBUG ge Not reading Vertex, all native at 0x08BA64D0
32125 GUI DEBUG ge checkMultiDraw at 0x08BA6540
32125 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32125 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32125 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32125 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32125 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32125 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32125 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32125 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32125 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32125 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32125 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32125 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32125 GUI DEBUG ge jump old PC: 0x08BA659C, new PC: 0x08BA6600
32125 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32125 GUI DEBUG ge vaddr 08ba65a0
32125 GUI DEBUG ge prim triangle_strips 2x
32125 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32125 GUI DEBUG ge Not reading Vertex, all native at 0x08BA65A0
32125 GUI DEBUG ge checkMultiDraw at 0x08BA6610
32125 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32125 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32125 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32125 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32125 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32125 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32125 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32125 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32125 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32125 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32125 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32125 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32125 GUI DEBUG ge jump old PC: 0x08BA666C, new PC: 0x08BA66D0
32141 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32141 GUI DEBUG ge vaddr 08ba6670
32141 GUI DEBUG ge prim triangle_strips 2x
32141 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32141 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6670
32141 GUI DEBUG ge checkMultiDraw at 0x08BA66E0
32141 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32141 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32141 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32141 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32141 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32141 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32141 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32141 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32141 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32141 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32141 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32141 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32141 GUI DEBUG ge jump old PC: 0x08BA673C, new PC: 0x08BA67A0
32141 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32141 GUI DEBUG ge vaddr 08ba6740
32141 GUI DEBUG ge prim triangle_strips 2x
32141 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32141 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32141 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32141 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6740
32141 GUI DEBUG ge checkMultiDraw at 0x08BA67B0
32141 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32141 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32141 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32141 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32141 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32141 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32141 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32141 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32141 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32141 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32141 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32141 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32141 GUI DEBUG ge jump old PC: 0x08BA680C, new PC: 0x08BA6870
32141 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32141 GUI DEBUG ge vaddr 08ba6810
32141 GUI DEBUG ge prim triangle_strips 2x
32141 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32141 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6810
32141 GUI DEBUG ge checkMultiDraw at 0x08BA6880
32141 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32141 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32141 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32141 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32141 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32141 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32141 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32141 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32141 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32141 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32141 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32141 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32156 GUI DEBUG ge jump old PC: 0x08BA68DC, new PC: 0x08BA6940
32156 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32156 GUI DEBUG ge vaddr 08ba68e0
32156 GUI DEBUG ge prim triangle_strips 2x
32156 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32156 GUI DEBUG ge Not reading Vertex, all native at 0x08BA68E0
32156 GUI DEBUG ge checkMultiDraw at 0x08BA6950
32156 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32156 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32156 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32156 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32156 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32156 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32156 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32156 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32156 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32156 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32156 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32156 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32156 GUI DEBUG ge jump old PC: 0x08BA69AC, new PC: 0x08BA6A10
32156 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32156 GUI DEBUG ge vaddr 08ba69b0
32156 GUI DEBUG ge prim triangle_strips 2x
32156 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32156 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32156 GUI DEBUG ge Not reading Vertex, all native at 0x08BA69B0
32156 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32156 GUI DEBUG ge checkMultiDraw at 0x08BA6A20
32156 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32156 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32156 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32156 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32156 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32156 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32156 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32156 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32156 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32156 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32156 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32156 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32156 GUI DEBUG ge jump old PC: 0x08BA6A7C, new PC: 0x08BA6AE0
32156 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32156 GUI DEBUG ge vaddr 08ba6a80
32156 GUI DEBUG ge prim triangle_strips 2x
32156 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32156 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6A80
32156 GUI DEBUG ge checkMultiDraw at 0x08BA6AF0
32156 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32156 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32156 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32156 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32156 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32156 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32156 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32172 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32172 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32172 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32172 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32172 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32172 GUI DEBUG ge jump old PC: 0x08BA6B4C, new PC: 0x08BA6BB0
32172 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32172 GUI DEBUG ge vaddr 08ba6b50
32172 GUI DEBUG ge prim triangle_strips 2x
32172 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32172 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6B50
32172 GUI DEBUG ge checkMultiDraw at 0x08BA6BC0
32172 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32172 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32172 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32172 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32172 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32172 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32172 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32172 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32172 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32172 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32172 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32172 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32172 GUI DEBUG ge jump old PC: 0x08BA6C1C, new PC: 0x08BA6C80
32172 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32172 GUI DEBUG ge vaddr 08ba6c20
32172 GUI DEBUG ge prim triangle_strips 2x
32172 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32172 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32172 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6C20
32172 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32172 GUI DEBUG ge checkMultiDraw at 0x08BA6C90
32172 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32172 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32172 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32172 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32172 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32172 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32172 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32172 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32172 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32172 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32172 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32172 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32172 GUI DEBUG ge jump old PC: 0x08BA6CEC, new PC: 0x08BA6D50
32172 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32172 GUI DEBUG ge vaddr 08ba6cf0
32172 GUI DEBUG ge prim triangle_strips 2x
32172 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32172 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6CF0
32172 GUI DEBUG ge checkMultiDraw at 0x08BA6D60
32172 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32172 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32172 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32172 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32188 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32188 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32188 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32188 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32188 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32188 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32188 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32188 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32188 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32188 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32188 GUI DEBUG ge jump old PC: 0x08BA6DBC, new PC: 0x08BA6E20
32188 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32188 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32188 GUI DEBUG ge vaddr 08ba6dc0
32188 GUI DEBUG ge prim triangle_strips 2x
32188 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32188 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6DC0
32188 GUI DEBUG ge checkMultiDraw at 0x08BA6E30
32188 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32188 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32188 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32188 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32188 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32188 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32188 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32188 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32188 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32188 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32188 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32188 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32188 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32188 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32188 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32188 GUI DEBUG ge jump old PC: 0x08BA6E8C, new PC: 0x08BA6EF0
32188 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32188 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32188 GUI DEBUG ge vaddr 08ba6e90
32188 GUI DEBUG ge prim triangle_strips 2x
32188 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32188 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32188 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32188 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6E90
32188 GUI DEBUG ge checkMultiDraw at 0x08BA6F00
32188 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32188 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32188 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32188 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32188 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32188 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32188 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32188 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32188 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32188 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32188 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32188 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32188 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32188 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32188 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32188 GUI DEBUG ge jump old PC: 0x08BA6F5C, new PC: 0x08BA6FC0
32188 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32188 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32188 GUI DEBUG ge vaddr 08ba6f60
32188 GUI DEBUG ge prim triangle_strips 2x
32188 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32203 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6F60
32203 GUI DEBUG ge checkMultiDraw at 0x08BA6FD0
32203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32203 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32203 GUI DEBUG ge jump old PC: 0x08BA702C, new PC: 0x08BA7090
32203 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32203 GUI DEBUG ge vaddr 08ba7030
32203 GUI DEBUG ge prim triangle_strips 2x
32203 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32203 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7030
32203 GUI DEBUG ge checkMultiDraw at 0x08BA70A0
32203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32203 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32203 GUI DEBUG ge jump old PC: 0x08BA70FC, new PC: 0x08BA7160
32203 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32203 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32203 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32203 GUI DEBUG ge vaddr 08ba7100
32203 GUI DEBUG ge prim triangle_strips 2x
32203 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32203 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7100
32203 GUI DEBUG ge checkMultiDraw at 0x08BA7170
32203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32203 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32219 GUI DEBUG ge jump old PC: 0x08BA71CC, new PC: 0x08BA7230
32219 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32219 GUI DEBUG ge vaddr 08ba71d0
32219 GUI DEBUG ge prim triangle_strips 2x
32219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32219 GUI DEBUG ge Not reading Vertex, all native at 0x08BA71D0
32219 GUI DEBUG ge checkMultiDraw at 0x08BA7240
32219 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32219 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32219 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32219 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32219 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32219 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32235 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32235 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32235 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32235 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32235 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32235 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32235 GUI DEBUG ge jump old PC: 0x08BA729C, new PC: 0x08BA7300
32235 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32235 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32235 GUI DEBUG ge vaddr 08ba72a0
32235 GUI DEBUG ge prim triangle_strips 2x
32235 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32235 GUI DEBUG ge Not reading Vertex, all native at 0x08BA72A0
32235 GUI DEBUG ge checkMultiDraw at 0x08BA7310
32235 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32235 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32235 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32235 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32235 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32235 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32235 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32235 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32235 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32235 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32235 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32235 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32235 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32235 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32235 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32235 GUI DEBUG ge jump old PC: 0x08BA736C, new PC: 0x08BA73D0
32235 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32235 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32235 GUI DEBUG ge vaddr 08ba7370
32235 GUI DEBUG ge prim triangle_strips 2x
32235 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32235 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7370
32235 GUI DEBUG ge checkMultiDraw at 0x08BA73E0
32250 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32250 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32250 GUI DEBUG ge jump old PC: 0x08BA743C, new PC: 0x08BA74A0
32250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32250 GUI DEBUG ge vaddr 08ba7440
32250 GUI DEBUG ge prim triangle_strips 2x
32250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32250 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7440
32250 GUI DEBUG ge checkMultiDraw at 0x08BA74B0
32250 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32250 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32250 GUI DEBUG ge jump old PC: 0x08BA750C, new PC: 0x08BA7570
32250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32250 GUI DEBUG ge vaddr 08ba7510
32250 GUI DEBUG ge prim triangle_strips 2x
32250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32250 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7510
32250 GUI DEBUG ge checkMultiDraw at 0x08BA7580
32250 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32250 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32250 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32250 GUI DEBUG ge jump old PC: 0x08BA75DC, new PC: 0x08BA7640
32250 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32250 GUI DEBUG ge vaddr 08ba75e0
32250 GUI DEBUG ge prim triangle_strips 2x
32250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32250 GUI DEBUG ge Not reading Vertex, all native at 0x08BA75E0
32250 GUI DEBUG ge checkMultiDraw at 0x08BA7650
32250 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32250 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32250 GUI DEBUG ge jump old PC: 0x08BA76AC, new PC: 0x08BA7710
32250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32250 GUI DEBUG ge vaddr 08ba76b0
32250 GUI DEBUG ge prim triangle_strips 2x
32250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32250 GUI DEBUG ge Not reading Vertex, all native at 0x08BA76B0
32250 GUI DEBUG ge checkMultiDraw at 0x08BA7720
32250 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32250 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32250 GUI DEBUG ge jump old PC: 0x08BA777C, new PC: 0x08BA77E0
32250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32250 GUI DEBUG ge vaddr 08ba7780
32250 GUI DEBUG ge prim triangle_strips 2x
32250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32250 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7780
32250 GUI DEBUG ge checkMultiDraw at 0x08BA77F0
32250 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32250 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32266 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32266 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32266 GUI DEBUG ge jump old PC: 0x08BA784C, new PC: 0x08BA78B0
32266 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32266 GUI DEBUG ge vaddr 08ba7850
32266 GUI DEBUG ge prim triangle_strips 2x
32266 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32266 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7850
32266 GUI DEBUG ge checkMultiDraw at 0x08BA78C0
32266 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32266 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32266 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32266 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32266 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32266 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32266 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32266 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32266 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32266 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32266 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32266 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32266 GUI DEBUG ge jump old PC: 0x08BA791C, new PC: 0x08BA7980
32266 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32266 GUI DEBUG ge vaddr 08ba7920
32266 GUI DEBUG ge prim triangle_strips 2x
32266 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32266 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7920
32266 GUI DEBUG ge checkMultiDraw at 0x08BA7990
32266 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
32266 GUI DEBUG ge base 09000000
32266 GUI DEBUG ge call old PC: 0x08BA7998, new PC: 0x09552DC0
32266 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
32266 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
32266 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
32266 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93c0fd0))
32266 GUI DEBUG ge sceGuTexImage(level=0, width=512, height=256, X, X)
32266 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
32266 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
32266 GUI DEBUG ge tflush (deferring to prim)
32266 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
32266 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
32266 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x93e0fd0))
32266 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
32266 GUI DEBUG ge ret old PC: 0x09552DF4, new PC: 0x08BA7998
32266 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32266 GUI DEBUG ge glLoadMatrixf 1024.0 0.0 0.0 0.0
32266 GUI DEBUG ge glLoadMatrixf 0.0 512.0 0.0 0.0
32266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32266 GUI DEBUG ge glLoadMatrixf 95.0 -44.3 400.0 1.0
32266 GUI DEBUG ge sceGuBlendFunc(op=0, src=2, dst=3)
32266 GUI DEBUG ge sfix : 0x000000
32266 GUI DEBUG ge dfix 0x000000 redundant pure state cmd ignored
32266 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
32266 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32266 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32266 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32266 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32266 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32266 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32266 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32266 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32266 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32266 GUI DEBUG ge base 08000000
32266 GUI DEBUG ge jump old PC: 0x08BA7A00, new PC: 0x08BA7A30
32266 GUI DEBUG ge vtype GU_TEXTURE_32BITF|GU_VERTEX_8BIT|GU_TRANSFORM_3D size=12
32266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32266 GUI DEBUG ge vaddr 08ba7a00
32266 GUI DEBUG ge Texture.hashCode: 131072 bytes
32266 GUI DEBUG ge tflush Reusing cached texture 38
32266 GUI DEBUG ge prim triangle_strips 2x
32266 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
32266 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32266 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7A00
32266 GUI DEBUG ge checkMultiDraw at 0x08BA7A40
32266 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32266 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32266 GUI DEBUG ge glLoadMatrixf 1024.0 0.0 0.0 0.0
32266 GUI DEBUG ge glLoadMatrixf 0.0 512.0 0.0 0.0
32266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32266 GUI DEBUG ge glLoadMatrixf -417.0 -44.3 400.0 1.0
32266 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32266 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32266 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32266 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32266 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32266 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32266 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32266 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32266 GUI DEBUG ge jump old PC: 0x08BA7A9C, new PC: 0x08BA7AD0
32266 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
32266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32266 GUI DEBUG ge vaddr 08ba7aa0
32266 GUI DEBUG ge prim triangle_strips 2x
32266 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
32266 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32266 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7AA0
32266 GUI DEBUG ge checkMultiDraw at 0x08BA7AE0
32266 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
32266 GUI DEBUG ge base 09000000
32266 GUI DEBUG ge call old PC: 0x08BA7AE8, new PC: 0x091C93E8
32266 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
32266 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
32266 GUI DEBUG ge sceGuTexImage(level=0, X, X, texBufferWidth=256, hi(pointer=0x93c0fd0))
32266 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x963fac0))
32266 GUI DEBUG ge sceGuTexImage(level=0, width=256, height=32, X, X)
32266 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
32266 GUI DEBUG ge tflush (deferring to prim)
32266 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
32266 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
32266 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9641ac0))
32266 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
32266 GUI DEBUG ge ret old PC: 0x091C941C, new PC: 0x08BA7AE8
32266 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32266 GUI DEBUG ge glLoadMatrixf 70.5 0.0 0.0 0.0
32266 GUI DEBUG ge glLoadMatrixf 0.0 70.5 0.0 0.0
32281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32281 GUI DEBUG ge glLoadMatrixf 292.9 153.6 200.0 1.0
32281 GUI DEBUG ge tflt 0x000101 redundant pure state cmd ignored
32281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32281 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32281 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32281 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32281 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32281 GUI DEBUG ge material ambient a=0.5 (7F)
32281 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32281 GUI DEBUG ge base 08000000
32281 GUI DEBUG ge jump old PC: 0x08BA7B44, new PC: 0x08BA7B80
32281 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
32281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32281 GUI DEBUG ge vaddr 08ba7b50
32281 GUI DEBUG ge Texture.hashCode: 8192 bytes
32281 GUI DEBUG ge tflush Reusing cached texture 46
32281 GUI DEBUG ge prim triangle_strips 2x
32281 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
32281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32281 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7B50
32281 GUI DEBUG ge checkMultiDraw at 0x08BA7B90
32281 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32281 GUI DEBUG ge glLoadMatrixf 66.9 0.0 0.0 0.0
32281 GUI DEBUG ge glLoadMatrixf 0.0 66.9 0.0 0.0
32281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32281 GUI DEBUG ge glLoadMatrixf 189.8 132.7 200.0 1.0
32281 GUI DEBUG ge tflt 0x000101 redundant pure state cmd ignored
32281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32281 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32281 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32281 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32281 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32281 GUI DEBUG ge ama 0x00007F redundant pure state cmd ignored
32281 GUI DEBUG ge material specular r=0.0 g=0.0 b=0.0 (00070707)
32281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32281 GUI DEBUG ge jump old PC: 0x08BA7BEC, new PC: 0x08BA7C20
32281 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
32281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32281 GUI DEBUG ge vaddr 08ba7bf0
32281 GUI DEBUG ge prim triangle_strips 2x
32281 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
32281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32281 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7BF0
32281 GUI DEBUG ge checkMultiDraw at 0x08BA7C30
32281 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32281 GUI DEBUG ge glLoadMatrixf 70.5 0.0 0.0 0.0
32281 GUI DEBUG ge glLoadMatrixf 0.0 70.5 0.0 0.0
32281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32281 GUI DEBUG ge glLoadMatrixf 151.9 153.6 200.0 1.0
32281 GUI DEBUG ge tflt 0x000101 redundant pure state cmd ignored
32281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32281 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32281 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32281 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32281 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32281 GUI DEBUG ge ama 0x00007F redundant pure state cmd ignored
32281 GUI DEBUG ge material specular r=0.0 g=0.0 b=0.0 (00000000)
32281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32281 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32281 GUI DEBUG ge jump old PC: 0x08BA7C8C, new PC: 0x08BA7CC0
32281 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
32281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32281 GUI DEBUG ge vaddr 08ba7c90
32281 GUI DEBUG ge prim triangle_strips 2x
32281 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
32281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32281 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7C90
32281 GUI DEBUG ge checkMultiDraw at 0x08BA7CD0
32281 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32281 GUI DEBUG ge glLoadMatrixf 66.9 0.0 0.0 0.0
32281 GUI DEBUG ge glLoadMatrixf 0.0 66.9 0.0 0.0
32281 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32281 GUI DEBUG ge glLoadMatrixf 256.7 132.7 200.0 1.0
32281 GUI DEBUG ge tflt 0x000101 redundant pure state cmd ignored
32281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32281 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32281 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32281 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32281 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32281 GUI DEBUG ge ama 0x00007F redundant pure state cmd ignored
32281 GUI DEBUG ge material specular r=0.0 g=0.0 b=0.0 (00070707)
32281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32281 GUI DEBUG ge jump old PC: 0x08BA7D2C, new PC: 0x08BA7D60
32281 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
32281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32281 GUI DEBUG ge vaddr 08ba7d30
32281 GUI DEBUG ge prim triangle_strips 2x
32281 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
32281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32281 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7D30
32281 GUI DEBUG ge checkMultiDraw at 0x08BA7D70
32281 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32281 GUI DEBUG ge glLoadMatrixf 63.6 0.0 0.0 0.0
32281 GUI DEBUG ge glLoadMatrixf 0.0 63.6 0.0 0.0
32281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32281 GUI DEBUG ge glLoadMatrixf 224.1 113.7 200.0 1.0
32281 GUI DEBUG ge tflt 0x000101 redundant pure state cmd ignored
32281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32281 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32281 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32281 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32281 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32281 GUI DEBUG ge ama 0x00007F redundant pure state cmd ignored
32281 GUI DEBUG ge material specular r=0.1 g=0.1 b=0.1 (00131313)
32281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32281 GUI DEBUG ge jump old PC: 0x08BA7DCC, new PC: 0x08BA7E00
32281 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
32281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32281 GUI DEBUG ge vaddr 08ba7dd0
32281 GUI DEBUG ge prim triangle_strips 2x
32297 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
32297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32297 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7DD0
32297 GUI DEBUG ge checkMultiDraw at 0x08BA7E10
32297 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
32297 GUI DEBUG ge base 09000000
32297 GUI DEBUG ge call old PC: 0x08BA7E18, new PC: 0x091C74B0
32297 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
32297 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
32297 GUI DEBUG ge tbw0 0x090100 redundant pure state cmd ignored
32297 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9585ec0))
32297 GUI DEBUG ge sceGuTexImage(level=0, width=256, height=128, X, X)
32297 GUI DEBUG ge tflt 0x000101 redundant pure state cmd ignored
32297 GUI DEBUG ge tflush (deferring to prim)
32297 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
32297 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
32297 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x958bec0))
32297 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
32297 GUI DEBUG ge ret old PC: 0x091C74E4, new PC: 0x08BA7E18
32297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
32297 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
32297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32297 GUI DEBUG ge material ambient a=1.0 (FF)
32297 GUI DEBUG ge material specular r=0.0 g=0.0 b=0.0 (00000000)
32297 GUI DEBUG ge base 08000000
32297 GUI DEBUG ge jump old PC: 0x08BA7E74, new PC: 0x08BA7EB0
32297 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
32297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32297 GUI DEBUG ge vaddr 08ba7e80
32297 GUI DEBUG ge Texture.hashCode: 32768 bytes
32297 GUI DEBUG ge tflush Reusing cached texture 44
32297 GUI DEBUG ge prim triangle_strips 2x
32297 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
32297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32297 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7E80
32297 GUI DEBUG ge checkMultiDraw at 0x08BA7EC0
32297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
32297 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32297 GUI DEBUG ge jump old PC: 0x08BA7F1C, new PC: 0x08BA7F50
32297 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
32297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32297 GUI DEBUG ge vaddr 08ba7f20
32297 GUI DEBUG ge prim triangle_strips 2x
32297 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
32297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32297 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7F20
32297 GUI DEBUG ge checkMultiDraw at 0x08BA7F60
32297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
32297 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32297 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32297 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32297 GUI DEBUG ge jump old PC: 0x08BA7FBC, new PC: 0x08BA7FF0
32297 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
32297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32297 GUI DEBUG ge vaddr 08ba7fc0
32297 GUI DEBUG ge prim triangle_strips 2x
32297 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
32297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32297 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7FC0
32297 GUI DEBUG ge checkMultiDraw at 0x08BA8000
32297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
32297 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32297 GUI DEBUG ge jump old PC: 0x08BA805C, new PC: 0x08BA8090
32297 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
32297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32297 GUI DEBUG ge vaddr 08ba8060
32313 GUI DEBUG ge prim triangle_strips 2x
32313 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
32313 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32313 GUI DEBUG ge Not reading Vertex, all native at 0x08BA8060
32313 GUI DEBUG ge checkMultiDraw at 0x08BA80A0
32313 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32313 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32313 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32313 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
32313 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32313 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32313 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32313 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32313 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32313 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32313 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32313 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32313 GUI DEBUG ge jump old PC: 0x08BA80FC, new PC: 0x08BA8130
32313 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
32313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32313 GUI DEBUG ge vaddr 08ba8100
32313 GUI DEBUG ge prim triangle_strips 2x
32313 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
32313 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32313 GUI DEBUG ge Not reading Vertex, all native at 0x08BA8100
32313 GUI DEBUG ge checkMultiDraw at 0x08BA8140
32313 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32313 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32313 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32313 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
32313 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32313 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32313 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32313 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32313 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32313 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32313 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32313 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32313 GUI DEBUG ge jump old PC: 0x08BA819C, new PC: 0x08BA81D0
32313 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
32313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32313 GUI DEBUG ge vaddr 08ba81a0
32313 GUI DEBUG ge prim triangle_strips 2x
32313 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
32313 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32313 GUI DEBUG ge Not reading Vertex, all native at 0x08BA81A0
32313 GUI DEBUG ge checkMultiDraw at 0x08BA81E0
32313 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32313 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32313 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32313 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
32313 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32313 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32313 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32313 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32313 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32313 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32313 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32313 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32313 GUI DEBUG ge jump old PC: 0x08BA823C, new PC: 0x08BA8270
32313 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
32313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32313 GUI DEBUG ge vaddr 08ba8240
32313 GUI DEBUG ge prim triangle_strips 2x
32313 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
32313 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32313 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32313 GUI DEBUG ge Not reading Vertex, all native at 0x08BA8240
32313 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32313 GUI DEBUG ge checkMultiDraw at 0x08BA8280
32313 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32313 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32313 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32313 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
32313 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32313 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32313 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32313 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32313 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32313 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32313 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32313 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32313 GUI DEBUG ge jump old PC: 0x08BA82DC, new PC: 0x08BA8310
32313 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
32313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32313 GUI DEBUG ge vaddr 08ba82e0
32313 GUI DEBUG ge prim triangle_strips 2x
32313 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
32313 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32313 GUI DEBUG ge Not reading Vertex, all native at 0x08BA82E0
32313 GUI DEBUG ge checkMultiDraw at 0x08BA8320
32313 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32313 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32313 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32313 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
32328 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32328 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32328 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32328 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32328 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32328 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32328 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32328 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32328 GUI DEBUG ge jump old PC: 0x08BA837C, new PC: 0x08BA83B0
32328 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
32328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32328 GUI DEBUG ge vaddr 08ba8380
32328 GUI DEBUG ge prim triangle_strips 2x
32328 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
32328 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32328 GUI DEBUG ge Not reading Vertex, all native at 0x08BA8380
32328 GUI DEBUG ge checkMultiDraw at 0x08BA83C0
32328 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32328 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32328 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32328 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
32328 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32328 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32328 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32328 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32328 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32328 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32328 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32328 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32328 GUI DEBUG ge jump old PC: 0x08BA841C, new PC: 0x08BA8450
32328 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
32328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32328 GUI DEBUG ge vaddr 08ba8420
32328 GUI DEBUG ge prim triangle_strips 2x
32328 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
32328 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32328 GUI DEBUG ge Not reading Vertex, all native at 0x08BA8420
32328 GUI DEBUG ge checkMultiDraw at 0x08BA8460
32328 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32328 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32328 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32328 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
32328 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32328 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32328 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32328 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32328 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32328 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32328 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32328 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32328 GUI DEBUG ge jump old PC: 0x08BA84BC, new PC: 0x08BA84F0
32328 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
32328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32328 GUI DEBUG ge vaddr 08ba84c0
32328 GUI DEBUG ge prim triangle_strips 2x
32328 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
32328 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32328 GUI DEBUG ge Not reading Vertex, all native at 0x08BA84C0
32328 GUI DEBUG ge checkMultiDraw at 0x08BA8500
32328 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
32328 GUI DEBUG ge base 09000000
32328 GUI DEBUG ge call old PC: 0x08BA8508, new PC: 0x091C93E8
32328 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
32328 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
32328 GUI DEBUG ge tbw0 0x090100 redundant pure state cmd ignored
32328 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x963fac0))
32328 GUI DEBUG ge sceGuTexImage(level=0, width=256, height=32, X, X)
32328 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
32328 GUI DEBUG ge tflush (deferring to prim)
32328 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
32328 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
32328 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9641ac0))
32328 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
32328 GUI DEBUG ge ret old PC: 0x091C941C, new PC: 0x08BA8508
32328 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32328 GUI DEBUG ge glLoadMatrixf 62.1 0.0 0.0 0.0
32328 GUI DEBUG ge glLoadMatrixf 0.0 62.1 0.0 0.0
32328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32328 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32328 GUI DEBUG ge glLoadMatrixf 224.5 81.7 -113.5 1.0
32328 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32328 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
32328 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32328 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32328 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32328 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32328 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32328 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32328 GUI DEBUG ge material specular r=0.1 g=0.1 b=0.1 (00191919)
32328 GUI DEBUG ge base 08000000
32328 GUI DEBUG ge jump old PC: 0x08BA8564, new PC: 0x08BA85A0
32328 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
32328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32328 GUI DEBUG ge vaddr 08ba8570
32328 GUI DEBUG ge tflush Reusing cached texture 46
32344 GUI DEBUG ge prim triangle_strips 2x
32344 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
32344 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32344 GUI DEBUG ge Not reading Vertex, all native at 0x08BA8570
32344 GUI DEBUG ge checkMultiDraw at 0x08BA85B0
32344 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32344 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32344 GUI DEBUG ge glLoadMatrixf 65.2 0.0 0.0 0.0
32344 GUI DEBUG ge glLoadMatrixf 0.0 65.2 0.0 0.0
32344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32344 GUI DEBUG ge glLoadMatrixf 191.1 98.5 -133.9 1.0
32344 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32344 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32344 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32344 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32344 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32344 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32344 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32344 GUI DEBUG ge material specular r=0.1 g=0.1 b=0.1 (000D0D0D)
32344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32344 GUI DEBUG ge jump old PC: 0x08BA860C, new PC: 0x08BA8640
32344 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
32344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32344 GUI DEBUG ge vaddr 08ba8610
32344 GUI DEBUG ge prim triangle_strips 2x
32344 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
32344 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32344 GUI DEBUG ge Not reading Vertex, all native at 0x08BA8610
32344 GUI DEBUG ge checkMultiDraw at 0x08BA8650
32344 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32344 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32344 GUI DEBUG ge glLoadMatrixf 65.2 0.0 0.0 0.0
32344 GUI DEBUG ge glLoadMatrixf 0.0 65.2 0.0 0.0
32344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32344 GUI DEBUG ge glLoadMatrixf 256.3 98.5 -133.9 1.0
32344 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32344 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32344 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32344 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32344 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32344 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32344 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32344 GUI DEBUG ge smc 0x0D0D0D redundant pure state cmd ignored
32344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32344 GUI DEBUG ge jump old PC: 0x08BA86AC, new PC: 0x08BA86E0
32344 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
32344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32344 GUI DEBUG ge vaddr 08ba86b0
32344 GUI DEBUG ge prim triangle_strips 2x
32344 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
32344 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32344 GUI DEBUG ge Not reading Vertex, all native at 0x08BA86B0
32344 GUI DEBUG ge checkMultiDraw at 0x08BA86F0
32344 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32344 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32344 GUI DEBUG ge glLoadMatrixf 68.6 0.0 0.0 0.0
32344 GUI DEBUG ge glLoadMatrixf 0.0 68.6 0.0 0.0
32344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32344 GUI DEBUG ge glLoadMatrixf 154.2 117.1 -156.3 1.0
32344 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32344 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32344 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32344 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32344 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32344 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32344 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32344 GUI DEBUG ge material specular r=0.0 g=0.0 b=0.0 (00010101)
32344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32344 GUI DEBUG ge jump old PC: 0x08BA874C, new PC: 0x08BA8780
32344 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
32344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32344 GUI DEBUG ge vaddr 08ba8750
32344 GUI DEBUG ge prim triangle_strips 2x
32344 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
32344 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32344 GUI DEBUG ge Not reading Vertex, all native at 0x08BA8750
32344 GUI DEBUG ge checkMultiDraw at 0x08BA8790
32344 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32344 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32344 GUI DEBUG ge glLoadMatrixf 68.6 0.0 0.0 0.0
32344 GUI DEBUG ge glLoadMatrixf 0.0 68.6 0.0 0.0
32344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32344 GUI DEBUG ge glLoadMatrixf 291.5 117.1 -156.3 1.0
32344 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32344 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32344 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32344 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32344 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32344 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32344 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32344 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32344 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32344 GUI DEBUG ge smc 0x010101 redundant pure state cmd ignored
32344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32344 GUI DEBUG ge jump old PC: 0x08BA87EC, new PC: 0x08BA8820
32344 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
32344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32344 GUI DEBUG ge vaddr 08ba87f0
32344 GUI DEBUG ge prim triangle_strips 2x
32360 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
32360 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32360 GUI DEBUG ge Not reading Vertex, all native at 0x08BA87F0
32360 GUI DEBUG ge checkMultiDraw at 0x08BA8830
32360 GUI DEBUG ge ret 0x000000 has stopped integration in MultiDrawArrays
32360 GUI DEBUG ge ret old PC: 0x08BA8834, new PC: 0x08BA8EA0
32360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32360 GUI DEBUG ge call old PC: 0x08BA8EA8, new PC: 0x08BA883C
32360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32360 GUI DEBUG ge call old PC: 0x08BA8844, new PC: 0x08A6B15C
32360 GUI DEBUG ge ate 0x000001 redundant pure state cmd ignored
32360 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32360 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
32360 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
32360 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
32360 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
32360 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
32360 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
32360 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
32360 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
32360 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
32360 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32360 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32360 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
32360 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
32360 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
32360 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BA8844
32360 GUI DEBUG ge sceGuOffset(x=1808,y=1912)
32360 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
32360 GUI DEBUG ge sceGuTexOffset(u=0.0, v=0.0)
32360 GUI DEBUG ge sceGuTexScale(u=1.0, v=1.0)
32360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32360 GUI DEBUG ge call old PC: 0x08BA8868, new PC: 0x08AC9808
32360 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
32360 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
32360 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
32360 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
32360 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
32360 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
32360 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
32360 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
32360 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
32360 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
32360 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
32360 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
32360 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
32360 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
32360 GUI DEBUG ge vtype GU_NORMAL_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
32360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32360 GUI DEBUG ge vaddr 08af94b0
32360 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
32360 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BA8868
32360 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
32360 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32360 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32360 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
32360 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
32360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
32360 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
32360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
32360 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
32360 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
32360 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
32360 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
32360 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
32360 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
32360 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
32360 GUI DEBUG ge ret old PC: 0x08BA88FC, new PC: 0x08BA8EA8
32360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32360 GUI DEBUG ge call old PC: 0x08BA8EB0, new PC: 0x08B973B4
32360 GUI DEBUG ge sceGuDisable(GU_TEXTURE_2D)
32360 GUI DEBUG ge sceGuDisable(GU_ALPHA_TEST)
32360 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
32360 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
32360 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
32360 GUI DEBUG ge alpha 0x000032 redundant pure state cmd ignored
32360 GUI DEBUG ge sfix 0x000000 redundant pure state cmd ignored
32360 GUI DEBUG ge dfix 0x000000 redundant pure state cmd ignored
32360 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32360 GUI DEBUG ge material ambient a=0.5 (7B)
32360 GUI DEBUG ge vtype GU_VERTEX_16BIT|GU_TRANSFORM_2D size=6
32360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32360 GUI DEBUG ge vaddr 08a6b246
32360 GUI DEBUG ge prim sprites 1x
32360 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_S)
32360 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_T)
32360 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
32360 GUI DEBUG ge Not reading Vertex, all native at 0x08A6B246
32360 GUI DEBUG ge checkMultiDraw at 0x08B973EC
32360 GUI DEBUG ge ret 0x000000 has stopped integration in MultiDrawArrays
32360 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32360 GUI DEBUG ge ret old PC: 0x08B973F0, new PC: 0x08BA8EB0
32360 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32360 GUI DEBUG ge call old PC: 0x08BA8EB8, new PC: 0x08BA8DCC
32375 GUI DEBUG ge sceGuEnable(GU_TEXTURE_2D)
32375 GUI DEBUG ge ate 0x000000 redundant pure state cmd ignored
32375 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
32375 GUI DEBUG ge ste 0x000000 redundant pure state cmd ignored
32375 GUI DEBUG ge sceGuDisable(GU_BLEND)
32375 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32375 GUI DEBUG ge material ambient a=1.0 (FF)
32375 GUI DEBUG ge sceGuOffset(x=0,y=0)
32375 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
32375 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
32375 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
32375 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
32375 GUI DEBUG ge psm=0(PSM_5650)
32375 GUI DEBUG ge fbw fbp=4088000, fbw=256
32375 GUI DEBUG ge fbp fbp=4154000, fbw=256
32375 GUI DEBUG ge sceGuViewport(cx=2048, cy=2048, w=128, h=-128)
32375 GUI DEBUG ge sceGuViewport(cx=0, cy=0, w=128, h=-128)
32375 GUI DEBUG ge sceGuScissor(0,0,256,256)
32375 GUI DEBUG ge drawRegion(0,0,256,256)
32375 GUI DEBUG ge sceGuTexImage(level=0, X, X, texBufferWidth=512, hi(pointer=0x463fac0))
32375 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x4088000))
32375 GUI DEBUG ge sceGuTexImage(level=0, width=512, height=512, X, X)
32375 GUI DEBUG ge tflush (deferring to prim)
32375 GUI DEBUG ge sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
32375 GUI DEBUG ge sceGuTexMode(tpsm=3(PSM_8888), X, X, X)
32375 GUI DEBUG ge tflush (deferring to prim)
32375 GUI DEBUG ge vtype GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=10
32375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32375 GUI DEBUG ge vaddr 08ac9854
32375 GUI DEBUG hle.sceDisplay hleDisplaySetGeBuf topaddr=0x04154000, bufferwidth=256, pixelformat=0, copyGE=true, with=480, height=272
32375 GUI DEBUG ge Copy GE Screen to Memory 0x04088000-0x04110000
32375 GUI DEBUG ge Reloading GE Memory (0x04154000-0x04176000) to screen (480x272)
32375 GUI DEBUG ge tflush 0x04088000, buffer_width=512 (512,512)
32375 GUI DEBUG ge tflush texture_storage=0x3(PSM_8888), tex_clut_mode=0x3, tex_clut_addr=0x09641AC0, texture_swizzle=false
32375 GUI DEBUG ge prim sprites 4x
32375 GUI DEBUG ge sceGuEnable(GU_SCISSOR_TEST)
32375 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_S)
32375 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32375 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_T)
32375 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32375 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
32391 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32391 GUI DEBUG ge Not reading Vertex, all native at 0x08AC9854
32391 GUI DEBUG ge checkMultiDraw at 0x08BA8E58
32391 GUI DEBUG ge offsetx 0x007100 pure state cmd has stopped integration in MultiDrawArrays
32391 GUI DEBUG ge sceGuOffset(x=1808,y=1912)
32391 GUI DEBUG ge sceGuViewport(cx=0, cy=0, w=240, h=-136)
32391 GUI DEBUG ge sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
32391 GUI DEBUG ge scissor1 0x000000 redundant pure state cmd ignored
32391 GUI DEBUG ge sceGuScissor(0,0,480,272)
32391 GUI DEBUG ge region1 0x000000 redundant pure state cmd ignored
32391 GUI DEBUG ge drawRegion(0,0,480,272)
32391 GUI DEBUG ge psm=3(PSM_8888)
32391 GUI DEBUG ge fbw fbp=154000, fbw=512
32391 GUI DEBUG ge fbp fbp=88000, fbw=512
32391 GUI DEBUG ge ret old PC: 0x08BA8E90, new PC: 0x08BA8EB8
32391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32391 GUI DEBUG ge call old PC: 0x08BA8EC0, new PC: 0x08BA8C3C
32391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32391 GUI DEBUG ge call old PC: 0x08BA8C44, new PC: 0x08A6B15C
32391 GUI DEBUG ge sceGuEnable(GU_ALPHA_TEST)
32391 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32391 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
32391 GUI DEBUG ge ste 0x000000 redundant pure state cmd ignored
32391 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
32391 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
32391 GUI DEBUG ge sceGuEnable(GU_BLEND)
32391 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
32391 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
32391 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
32391 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
32391 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32391 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32391 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
32391 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
32391 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
32391 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BA8C44
32391 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
32391 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
32391 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
32391 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
32391 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
32391 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
32391 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
32391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32391 GUI DEBUG ge call old PC: 0x08BA8C68, new PC: 0x08AC9808
32391 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
32391 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
32391 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
32391 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
32391 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
32391 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
32391 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
32391 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
32391 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
32391 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
32391 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
32391 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
32391 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
32391 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
32391 GUI DEBUG ge vtype GU_NORMAL_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
32391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32391 GUI DEBUG ge vaddr 08af94b0
32391 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
32391 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BA8C68
32391 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
32391 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32391 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32391 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
32391 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
32391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
32391 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
32391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
32391 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
32391 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
32391 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
32391 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
32391 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
32391 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
32391 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
32391 GUI DEBUG ge ret old PC: 0x08BA8CFC, new PC: 0x08BA8EC0
32391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32391 GUI DEBUG ge call old PC: 0x08BA8EC8, new PC: 0x08BA8D04
32391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32391 GUI DEBUG ge call old PC: 0x08BA8D0C, new PC: 0x08A6B15C
32391 GUI DEBUG ge ate 0x000001 redundant pure state cmd ignored
32391 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32391 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
32391 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
32391 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
32391 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
32391 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
32406 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
32406 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
32406 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
32406 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
32406 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32406 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32406 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
32406 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
32406 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32406 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
32406 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32406 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BA8D0C
32406 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
32406 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
32406 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
32406 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
32406 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
32406 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
32406 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
32406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32406 GUI DEBUG ge call old PC: 0x08BA8D30, new PC: 0x08AC9808
32406 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
32406 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
32406 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
32406 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
32406 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
32406 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
32406 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
32406 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
32406 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
32406 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
32406 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
32406 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
32406 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
32406 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
32406 GUI DEBUG ge vtype 0x0001E0 redundant pure state cmd ignored
32406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32406 GUI DEBUG ge vaddr 08af94b0
32406 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
32406 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BA8D30
32406 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
32406 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32406 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32406 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
32406 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
32406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
32406 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
32406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
32406 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
32406 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
32406 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
32406 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
32406 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
32406 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
32406 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
32406 GUI DEBUG ge ret old PC: 0x08BA8DC4, new PC: 0x08BA8EC8
32406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32406 GUI DEBUG ge call old PC: 0x08BA8ED0, new PC: 0x08BA8B74
32406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32406 GUI DEBUG ge call old PC: 0x08BA8B7C, new PC: 0x08A6B15C
32406 GUI DEBUG ge ate 0x000001 redundant pure state cmd ignored
32406 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32406 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
32406 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
32406 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
32406 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
32406 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
32406 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
32406 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
32406 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
32406 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
32406 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32406 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32406 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
32406 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
32406 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
32406 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BA8B7C
32406 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
32406 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
32406 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
32406 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
32406 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
32406 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
32406 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
32406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32406 GUI DEBUG ge call old PC: 0x08BA8BA0, new PC: 0x08AC9808
32406 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
32406 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
32422 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
32422 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
32422 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
32422 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
32422 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
32422 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
32422 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
32422 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
32422 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
32422 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
32422 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
32422 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
32422 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32422 GUI DEBUG ge vtype 0x0001E0 redundant pure state cmd ignored
32422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32422 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32422 GUI DEBUG ge vaddr 08af94b0
32422 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
32422 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BA8BA0
32422 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
32422 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32422 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32422 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
32422 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
32422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
32422 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
32422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
32422 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
32422 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
32422 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
32422 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
32422 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
32422 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
32422 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
32422 GUI DEBUG ge ret old PC: 0x08BA8C34, new PC: 0x08BA8ED0
32422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32422 GUI DEBUG ge call old PC: 0x08BA8ED8, new PC: 0x08BA8AAC
32422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32422 GUI DEBUG ge call old PC: 0x08BA8AB4, new PC: 0x08A6B15C
32422 GUI DEBUG ge ate 0x000001 redundant pure state cmd ignored
32422 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32422 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
32422 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
32422 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
32422 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
32422 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
32422 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
32422 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
32422 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
32422 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
32422 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32422 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32422 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
32422 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
32422 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
32422 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BA8AB4
32422 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
32422 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
32422 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
32422 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
32422 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
32422 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
32422 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
32422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32422 GUI DEBUG ge call old PC: 0x08BA8AD8, new PC: 0x08AC9808
32422 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
32422 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
32422 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
32422 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
32422 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
32422 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
32422 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
32422 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
32422 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
32422 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
32422 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
32422 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
32422 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
32422 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
32422 GUI DEBUG ge vtype 0x0001E0 redundant pure state cmd ignored
32422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32422 GUI DEBUG ge vaddr 08af94b0
32422 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
32422 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BA8AD8
32422 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
32422 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32438 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32438 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32438 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
32438 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
32438 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
32438 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
32438 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
32438 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
32438 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
32438 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
32438 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
32438 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
32438 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
32438 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
32438 GUI DEBUG ge ret old PC: 0x08BA8B6C, new PC: 0x08BA8ED8
32438 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32438 GUI DEBUG ge call old PC: 0x08BA8EE0, new PC: 0x08BA89E4
32438 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32438 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32438 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32438 GUI DEBUG ge call old PC: 0x08BA89EC, new PC: 0x08A6B15C
32438 GUI DEBUG ge ate 0x000001 redundant pure state cmd ignored
32438 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32438 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
32438 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
32438 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
32438 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
32438 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
32438 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
32438 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
32438 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
32438 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
32438 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32438 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32438 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
32438 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
32438 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
32438 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BA89EC
32438 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
32438 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
32438 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
32438 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
32438 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
32438 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
32438 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
32438 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32438 GUI DEBUG ge call old PC: 0x08BA8A10, new PC: 0x08AC9808
32438 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
32438 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
32438 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
32438 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
32438 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
32438 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
32438 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
32438 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
32438 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
32438 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
32438 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
32438 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
32438 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
32438 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
32438 GUI DEBUG ge vtype 0x0001E0 redundant pure state cmd ignored
32438 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32438 GUI DEBUG ge vaddr 08af94b0
32438 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
32438 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BA8A10
32438 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
32438 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32438 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32438 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32438 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
32438 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
32438 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
32438 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
32438 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
32438 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
32438 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
32438 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
32438 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
32438 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
32438 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
32438 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
32438 GUI DEBUG ge ret old PC: 0x08BA8AA4, new PC: 0x08BA8EE0
32438 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32453 GUI DEBUG ge call old PC: 0x08BA8EE8, new PC: 0x08BA8904
32453 GUI DEBUG ge ret old PC: 0x08BA8908, new PC: 0x08BA8EE8
32453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32453 GUI DEBUG ge call old PC: 0x08BA8EF0, new PC: 0x08BA8910
32453 GUI DEBUG ge ret old PC: 0x08BA8914, new PC: 0x08BA8EF0
32453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32453 GUI DEBUG ge call old PC: 0x08BA8EF8, new PC: 0x08BA891C
32453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32453 GUI DEBUG ge call old PC: 0x08BA8924, new PC: 0x08A6B15C
32453 GUI DEBUG ge ate 0x000001 redundant pure state cmd ignored
32453 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32453 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
32453 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
32453 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
32453 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
32453 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
32453 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
32453 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32453 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
32453 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32453 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
32453 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
32453 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32453 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32453 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
32453 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
32453 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
32453 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BA8924
32453 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
32453 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
32453 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
32453 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
32453 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
32453 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
32453 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
32453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32453 GUI DEBUG ge call old PC: 0x08BA8948, new PC: 0x08AC9808
32453 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
32453 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
32453 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
32453 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
32453 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
32453 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
32453 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
32453 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
32453 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
32453 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
32453 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
32453 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
32453 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
32453 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
32453 GUI DEBUG ge vtype 0x0001E0 redundant pure state cmd ignored
32453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32453 GUI DEBUG ge vaddr 08af94b0
32453 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
32453 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BA8948
32453 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
32453 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32453 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32453 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
32453 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
32453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
32453 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
32453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
32453 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
32453 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
32453 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
32453 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
32453 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
32453 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
32453 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
32453 GUI DEBUG ge ret old PC: 0x08BA89DC, new PC: 0x08BA8EF8
32453 GUI DEBUG ge finish (0)
32453 GUI DEBUG ge end pc=0x8ba8f00
32453 GUI DEBUG hle.sceDisplay hleDisplaySetGeBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3, copyGE=true, with=480, height=272
32453 GUI DEBUG ge Copy GE Screen to Memory 0x04154000-0x04176000
32469 MyThread-Sound-Sub0 DEBUG hle.sceDisplay sceDisplayGetAccumulatedHcount returning 500798 (currentHcount=217)
32469 GUI DEBUG ge Reloading GE Memory (0x04088000-0x04110000) to screen (480x272)
32469 GUI DEBUG ge FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0xc, status=PSP_GE_LIST_DRAWING, pc=0x08BA8F00, stall=0x00000000])
32469 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_S)
32469 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_T)
32469 GUI DEBUG ge GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
32469 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32469 MyThread-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartMultiCB cycleNum=1
32469 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32485 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32485 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32485 MyThread-Main DEBUG hle.sceDisplay sceDisplaySetFrameBuf(topaddr=0x04088000, bufferwidth=512, pixelformat=3, syncType=0)
32485 MyThread-Main DEBUG hle.sceDisplay sceDisplayGetAccumulatedHcount returning 501176 (currentHcount=24)
32485 MyThread-Main DEBUG hle.sceDisplay sceDisplayGetAccumulatedHcount returning 501216 (currentHcount=64)
32500 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32500 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32516 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32516 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32531 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32531 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32547 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32547 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32563 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32563 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32578 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32578 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32594 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32594 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32610 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32610 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32625 GUI DEBUG ge executeList PspGeList[id=0xd, status=PSP_GE_LIST_DRAWING, pc=0x08BC7200, stall=0x00000000]
32625 GUI DEBUG ge psm=3(PSM_8888)
32625 GUI DEBUG ge fbw fbp=88000, fbw=512
32625 GUI DEBUG ge fbp fbp=0, fbw=512
32625 GUI DEBUG ge base 08000000
32625 GUI DEBUG ge jump old PC: 0x08BC7214, new PC: 0x08BC7394
32625 GUI DEBUG hle.sceDisplay hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
32625 GUI DEBUG ge Reloading GE Memory (0x04000000-0x04088000) to screen (480x272)
32625 GUI DEBUG ge clear mode : 7
32625 GUI DEBUG ge vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
32625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32625 GUI DEBUG ge vaddr 08bc7214
32625 GUI DEBUG ge tflush 0x04088000, buffer_width=512 (512,512)
32625 GUI DEBUG ge tflush texture_storage=0x3(PSM_8888), tex_clut_mode=0x3, tex_clut_addr=0x09641AC0, texture_swizzle=false
32625 GUI DEBUG ge prim sprites 16x
32625 GUI DEBUG ge sceGuEnable(GU_SCISSOR_TEST)
32625 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_S)
32625 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_T)
32625 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
32625 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32625 GUI DEBUG ge Not reading Vertex, all native at 0x08BC7214
32625 GUI DEBUG ge checkMultiDraw at 0x08BC73A8
32625 GUI DEBUG ge clear 0x000000 has stopped integration in MultiDrawArrays
32625 GUI DEBUG ge clear mode end
32625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32625 GUI DEBUG ge jump old PC: 0x08BC73B4, new PC: 0x08BC73F0
32625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32625 GUI DEBUG ge jump old PC: 0x08BC73F8, new PC: 0x08BC73FC
32625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32625 GUI DEBUG ge jump old PC: 0x08BC7404, new PC: 0x08BD7CD4
32625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32625 GUI DEBUG ge jump old PC: 0x08BD7CDC, new PC: 0x08BD7D9C
32625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32625 GUI DEBUG ge jump old PC: 0x08BD7DA4, new PC: 0x08BD7DA8
32625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32625 GUI DEBUG ge jump old PC: 0x08BD7DB0, new PC: 0x08BD7DB4
32625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32625 GUI DEBUG ge jump old PC: 0x08BD7DBC, new PC: 0x08BD7E7C
32625 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32625 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32625 GUI DEBUG ge jump old PC: 0x08BD7E84, new PC: 0x08BD7F44
32641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32641 GUI DEBUG ge jump old PC: 0x08BD7F4C, new PC: 0x08BD800C
32641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32641 GUI DEBUG ge jump old PC: 0x08BD8014, new PC: 0x08BD80D4
32641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32641 GUI DEBUG ge jump old PC: 0x08BD80DC, new PC: 0x08BD819C
32641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32641 GUI DEBUG ge jump old PC: 0x08BD81A4, new PC: 0x08BD8264
32641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32641 GUI DEBUG ge jump old PC: 0x08BD826C, new PC: 0x08BD8330
32641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32641 GUI DEBUG ge call old PC: 0x08BD8338, new PC: 0x08BC73F8
32641 GUI DEBUG ge ret old PC: 0x08BC73FC, new PC: 0x08BD8338
32641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32641 GUI DEBUG ge call old PC: 0x08BD8340, new PC: 0x08BC7404
32641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32641 GUI DEBUG ge call old PC: 0x08BC740C, new PC: 0x08A6B15C
32641 GUI DEBUG ge sceGuEnable(GU_ALPHA_TEST)
32641 GUI DEBUG ge sceGuAlphaFunc(6,0)
32641 GUI DEBUG ge sceGuDisable(GU_DEPTH_TEST)
32641 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
32641 GUI DEBUG ge sceGuDisable(GU_COLOR_TEST)
32641 GUI DEBUG ge sceGuEnable(GU_TEXTURE_2D)
32641 GUI DEBUG ge sceGuEnable(GU_BLEND)
32641 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
32641 GUI DEBUG ge sceGuDepthMask(disableWrites)
32641 GUI DEBUG ge sceGuDisable(GU_CULL_FACE)
32641 GUI DEBUG ge sceGuDisable(GU_FOG)
32641 GUI DEBUG ge sceGuStencilOp(fail=0, zfail=0, zpass=0)
32641 GUI DEBUG ge sceGuStencilFunc(func=1, ref=0, mask=255)
32641 GUI DEBUG ge sceGuTexFunc mode 000100 ALPHA
32641 GUI DEBUG ge pmska alpha mask=0x00
32641 GUI DEBUG ge sceGuColorMaterial 3
32641 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BC740C
32641 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
32641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32641 GUI DEBUG ge call old PC: 0x08BC7418, new PC: 0x08AC9808
32641 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
32641 GUI DEBUG ge ambient light r=1.0 g=1.0 b=1.0 (FFFFFF)
32641 GUI DEBUG ge Light 0 position (0.000000, -1.000000, 0.000000)
32641 GUI DEBUG ge Light 0 position (0.000000, -1.000000, 0.000000)
32641 GUI DEBUG ge Light 0 position (0.000000, -1.000000, 0.000000)
32641 GUI DEBUG ge Light 0 type 0 kind 1
32641 GUI DEBUG ge sceGuLightColor (GU_LIGHT0, GU_DIFFUSE)
32641 GUI DEBUG ge sceGuLightColor (GU_LIGHT0, GU_SPECULAR)
32641 GUI DEBUG ge material emission r=0.0 g=0.0 b=0.0 (00000000)
32641 GUI DEBUG ge material shininess 0.0
32641 GUI DEBUG ge sceGuLightMode(GU_SEPARATE_SPECULAR_COLOR)
32641 GUI DEBUG ge sceGuEnable(GU_LIGHT0)
32641 GUI DEBUG ge sceGuDisable(GU_LIGHT1)
32641 GUI DEBUG ge vtype GU_NORMAL_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
32641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32641 GUI DEBUG ge vaddr 08af94b0
32641 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
32641 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BC7418
32641 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
32641 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32641 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32641 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
32641 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
32641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
32641 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
32641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
32641 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
32641 GUI DEBUG ge zscale -32767.5
32641 GUI DEBUG ge zpos 32767.5
32641 GUI DEBUG ge sceGuDepthRange(0.0, 1.0)
32641 GUI DEBUG ge base 09000000
32641 GUI DEBUG ge call old PC: 0x08BC74A8, new PC: 0x09552E98
32641 GUI DEBUG ge sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=true)
32641 GUI DEBUG ge sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
32656 GUI DEBUG ge sceGuTexImage(level=0, X, X, texBufferWidth=512, hi(pointer=0x9088000))
32656 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e1410))
32656 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32656 GUI DEBUG ge sceGuTexImage(level=0, width=512, height=512, X, X)
32656 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
32656 GUI DEBUG ge tflush (deferring to prim)
32656 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32656 GUI DEBUG ge sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
32656 GUI DEBUG ge sceGuClutLoad(X, hi(cbp=0x9641ac0))
32656 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9421410))
32656 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
32656 GUI DEBUG ge ret old PC: 0x09552ECC, new PC: 0x08BC74A8
32656 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32656 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32656 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32656 GUI DEBUG ge sceGuBlendFunc(op=0, src=10, dst=10)
32656 GUI DEBUG ge sfix : 0xFFFFFF
32656 GUI DEBUG ge dfix : 0x000000
32656 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
32656 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32656 GUI DEBUG ge pmskc color mask=0x000000
32656 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32656 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32656 GUI DEBUG ge material ambient r=1.0 g=1.0 b=1.0 (00FFFFFF)
32656 GUI DEBUG ge material ambient a=1.0 (FF)
32656 GUI DEBUG ge material specular r=0.0 g=0.0 b=0.0 (00000000)
32656 GUI DEBUG ge base 08000000
32656 GUI DEBUG ge jump old PC: 0x08BC7510, new PC: 0x08BC7570
32656 GUI DEBUG ge vtype GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
32656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32656 GUI DEBUG ge vaddr 08bc7510
32656 GUI DEBUG ge Texture.hashCode: 262144 bytes
32656 GUI DEBUG ge tflush Reusing cached texture 48
32656 GUI DEBUG ge prim triangle_strips 2x
32656 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_S)
32656 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_T)
32656 GUI DEBUG ge sceGuEnable(RE_COLOR_MATERIAL)
32656 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32656 GUI DEBUG ge Not reading Vertex, all native at 0x08BC7510
32656 GUI DEBUG ge checkMultiDraw at 0x08BC7580
32656 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32656 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32656 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32656 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32656 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32656 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32656 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32656 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32656 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32656 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32656 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32656 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32656 GUI DEBUG ge jump old PC: 0x08BC75DC, new PC: 0x08BC7640
32656 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32656 GUI DEBUG ge vaddr 08bc75e0
32656 GUI DEBUG ge prim triangle_strips 2x
32656 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32656 GUI DEBUG ge Not reading Vertex, all native at 0x08BC75E0
32656 GUI DEBUG ge checkMultiDraw at 0x08BC7650
32656 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32656 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32656 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32656 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32656 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32656 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32672 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32672 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32672 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32672 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32672 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32672 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32672 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32672 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32672 GUI DEBUG ge jump old PC: 0x08BC76AC, new PC: 0x08BC7710
32672 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32672 GUI DEBUG ge vaddr 08bc76b0
32672 GUI DEBUG ge prim triangle_strips 2x
32672 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32672 GUI DEBUG ge Not reading Vertex, all native at 0x08BC76B0
32672 GUI DEBUG ge checkMultiDraw at 0x08BC7720
32672 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32672 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32672 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32672 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32672 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32672 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32672 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32672 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32672 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32672 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32672 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32672 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32672 GUI DEBUG ge jump old PC: 0x08BC777C, new PC: 0x08BC77E0
32672 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32672 GUI DEBUG ge vaddr 08bc7780
32672 GUI DEBUG ge prim triangle_strips 2x
32672 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32672 GUI DEBUG ge Not reading Vertex, all native at 0x08BC7780
32672 GUI DEBUG ge checkMultiDraw at 0x08BC77F0
32672 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32672 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32672 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32672 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32672 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32672 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32672 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32672 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32672 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32672 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32672 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32672 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32672 GUI DEBUG ge jump old PC: 0x08BC784C, new PC: 0x08BC78B0
32672 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32672 GUI DEBUG ge vaddr 08bc7850
32672 GUI DEBUG ge prim triangle_strips 2x
32672 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32672 GUI DEBUG ge Not reading Vertex, all native at 0x08BC7850
32672 GUI DEBUG ge checkMultiDraw at 0x08BC78C0
32672 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32672 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32672 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32672 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32672 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32672 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32672 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32672 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32688 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32688 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32688 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32688 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32688 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32688 GUI DEBUG ge jump old PC: 0x08BC791C, new PC: 0x08BC7980
32688 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32688 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32688 GUI DEBUG ge vaddr 08bc7920
32688 GUI DEBUG ge prim triangle_strips 2x
32688 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32688 GUI DEBUG ge Not reading Vertex, all native at 0x08BC7920
32688 GUI DEBUG ge checkMultiDraw at 0x08BC7990
32688 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32688 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32688 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32688 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32688 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32688 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32688 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32688 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32688 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32688 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32688 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32688 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32688 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32688 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32688 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32688 GUI DEBUG ge jump old PC: 0x08BC79EC, new PC: 0x08BC7A50
32688 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32688 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32688 GUI DEBUG ge vaddr 08bc79f0
32688 GUI DEBUG ge prim triangle_strips 2x
32688 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32688 GUI DEBUG ge Not reading Vertex, all native at 0x08BC79F0
32688 GUI DEBUG ge checkMultiDraw at 0x08BC7A60
32688 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32688 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32688 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32688 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32688 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32688 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32688 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32688 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32688 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32688 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32688 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32688 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32688 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32688 GUI DEBUG ge jump old PC: 0x08BC7ABC, new PC: 0x08BC7B20
32688 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32688 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32688 GUI DEBUG ge vaddr 08bc7ac0
32688 GUI DEBUG ge prim triangle_strips 2x
32688 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32688 GUI DEBUG ge Not reading Vertex, all native at 0x08BC7AC0
32688 GUI DEBUG ge checkMultiDraw at 0x08BC7B30
32688 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32688 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32688 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32688 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32688 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32688 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32688 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32703 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32703 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32703 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32703 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32703 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32703 GUI DEBUG ge jump old PC: 0x08BC7B8C, new PC: 0x08BC7BF0
32703 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32703 GUI DEBUG ge vaddr 08bc7b90
32703 GUI DEBUG ge prim triangle_strips 2x
32703 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32703 GUI DEBUG ge Not reading Vertex, all native at 0x08BC7B90
32703 GUI DEBUG ge checkMultiDraw at 0x08BC7C00
32703 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32703 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32703 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32703 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32703 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32703 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32703 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32703 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32703 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32703 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32703 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32703 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32703 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32703 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32703 GUI DEBUG ge jump old PC: 0x08BC7C5C, new PC: 0x08BC7CC0
32703 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32703 GUI DEBUG ge vaddr 08bc7c60
32703 GUI DEBUG ge prim triangle_strips 2x
32703 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32703 GUI DEBUG ge Not reading Vertex, all native at 0x08BC7C60
32703 GUI DEBUG ge checkMultiDraw at 0x08BC7CD0
32703 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32703 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32703 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32703 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32703 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32703 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32703 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32703 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32703 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32703 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32703 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32703 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32703 GUI DEBUG ge jump old PC: 0x08BC7D2C, new PC: 0x08BC7D90
32703 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32703 GUI DEBUG ge vaddr 08bc7d30
32703 GUI DEBUG ge prim triangle_strips 2x
32703 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32703 GUI DEBUG ge Not reading Vertex, all native at 0x08BC7D30
32703 GUI DEBUG ge checkMultiDraw at 0x08BC7DA0
32703 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32703 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32703 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32703 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32703 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32703 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32719 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32719 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32719 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32719 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32719 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32719 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32719 GUI DEBUG ge jump old PC: 0x08BC7DFC, new PC: 0x08BC7E60
32719 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32719 GUI DEBUG ge vaddr 08bc7e00
32719 GUI DEBUG ge prim triangle_strips 2x
32719 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32719 GUI DEBUG ge Not reading Vertex, all native at 0x08BC7E00
32719 GUI DEBUG ge checkMultiDraw at 0x08BC7E70
32719 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32719 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32719 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32719 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32719 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32719 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32719 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32719 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32719 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32719 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32719 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32719 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32719 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32719 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32719 GUI DEBUG ge jump old PC: 0x08BC7ECC, new PC: 0x08BC7F30
32719 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32719 GUI DEBUG ge vaddr 08bc7ed0
32719 GUI DEBUG ge prim triangle_strips 2x
32719 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32719 GUI DEBUG ge Not reading Vertex, all native at 0x08BC7ED0
32719 GUI DEBUG ge checkMultiDraw at 0x08BC7F40
32719 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32719 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32719 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32719 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32719 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32719 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32719 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32719 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32719 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32719 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32719 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32719 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32719 GUI DEBUG ge jump old PC: 0x08BC7F9C, new PC: 0x08BC8000
32719 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32719 GUI DEBUG ge vaddr 08bc7fa0
32719 GUI DEBUG ge prim triangle_strips 2x
32719 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32719 GUI DEBUG ge Not reading Vertex, all native at 0x08BC7FA0
32719 GUI DEBUG ge checkMultiDraw at 0x08BC8010
32719 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32719 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32719 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32719 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32735 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32735 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32735 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32735 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32735 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32735 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32735 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32735 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32735 GUI DEBUG ge jump old PC: 0x08BC806C, new PC: 0x08BC80D0
32735 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32735 GUI DEBUG ge vaddr 08bc8070
32735 GUI DEBUG ge prim triangle_strips 2x
32735 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32735 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8070
32735 GUI DEBUG ge checkMultiDraw at 0x08BC80E0
32735 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32735 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32735 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32735 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32735 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32735 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32735 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32735 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32735 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32735 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32735 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32735 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32735 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32735 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32735 GUI DEBUG ge jump old PC: 0x08BC813C, new PC: 0x08BC81A0
32735 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32735 GUI DEBUG ge vaddr 08bc8140
32735 GUI DEBUG ge prim triangle_strips 2x
32735 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32735 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8140
32735 GUI DEBUG ge checkMultiDraw at 0x08BC81B0
32735 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32735 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32735 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32735 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32735 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32735 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32735 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32735 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32735 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32735 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32735 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32735 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32735 GUI DEBUG ge jump old PC: 0x08BC820C, new PC: 0x08BC8270
32735 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32735 GUI DEBUG ge vaddr 08bc8210
32735 GUI DEBUG ge prim triangle_strips 2x
32735 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32735 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8210
32735 GUI DEBUG ge checkMultiDraw at 0x08BC8280
32735 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32735 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32735 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32750 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32750 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32750 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32750 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32750 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32750 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32750 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32750 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32750 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32750 GUI DEBUG ge jump old PC: 0x08BC82DC, new PC: 0x08BC8340
32750 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32750 GUI DEBUG ge vaddr 08bc82e0
32750 GUI DEBUG ge prim triangle_strips 2x
32750 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32750 GUI DEBUG ge Not reading Vertex, all native at 0x08BC82E0
32750 GUI DEBUG ge checkMultiDraw at 0x08BC8350
32750 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32750 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32750 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32750 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32750 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32750 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32750 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32750 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32750 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32750 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32750 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32750 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32750 GUI DEBUG ge jump old PC: 0x08BC83AC, new PC: 0x08BC8410
32750 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32750 GUI DEBUG ge vaddr 08bc83b0
32750 GUI DEBUG ge prim triangle_strips 2x
32750 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32750 GUI DEBUG ge Not reading Vertex, all native at 0x08BC83B0
32750 GUI DEBUG ge checkMultiDraw at 0x08BC8420
32750 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32750 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32750 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32750 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32750 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32750 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32750 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32750 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32750 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32750 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32750 GUI DEBUG ge jump old PC: 0x08BC847C, new PC: 0x08BC84E0
32750 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32750 GUI DEBUG ge vaddr 08bc8480
32750 GUI DEBUG ge prim triangle_strips 2x
32750 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32766 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8480
32766 GUI DEBUG ge checkMultiDraw at 0x08BC84F0
32766 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32766 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32766 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32766 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32766 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32766 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32766 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32766 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32766 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32766 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32766 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32766 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32766 GUI DEBUG ge jump old PC: 0x08BC854C, new PC: 0x08BC85B0
32766 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32766 GUI DEBUG ge vaddr 08bc8550
32766 GUI DEBUG ge prim triangle_strips 2x
32766 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32766 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8550
32766 GUI DEBUG ge checkMultiDraw at 0x08BC85C0
32766 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32766 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32766 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32766 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32766 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32766 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32766 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32766 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32766 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32766 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32766 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32766 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32766 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32766 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32766 GUI DEBUG ge jump old PC: 0x08BC861C, new PC: 0x08BC8680
32766 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32766 GUI DEBUG ge vaddr 08bc8620
32766 GUI DEBUG ge prim triangle_strips 2x
32766 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32766 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8620
32766 GUI DEBUG ge checkMultiDraw at 0x08BC8690
32766 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32766 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32766 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32766 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32766 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32766 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32766 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32766 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32766 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32766 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32766 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32766 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32781 GUI DEBUG ge jump old PC: 0x08BC86EC, new PC: 0x08BC8750
32781 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32781 GUI DEBUG ge vaddr 08bc86f0
32781 GUI DEBUG ge prim triangle_strips 2x
32781 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32781 GUI DEBUG ge Not reading Vertex, all native at 0x08BC86F0
32781 GUI DEBUG ge checkMultiDraw at 0x08BC8760
32781 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
32781 GUI DEBUG ge base 09000000
32781 GUI DEBUG ge call old PC: 0x08BC8768, new PC: 0x09552F70
32781 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
32781 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
32781 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
32781 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421850))
32781 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
32781 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
32781 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
32781 GUI DEBUG ge tflush (deferring to prim)
32781 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
32781 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
32781 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461850))
32781 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
32781 GUI DEBUG ge ret old PC: 0x09552FA4, new PC: 0x08BC8768
32781 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32781 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32781 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32781 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
32781 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32781 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32781 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32781 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32781 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32781 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32781 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32781 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32781 GUI DEBUG ge base 08000000
32781 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32781 GUI DEBUG ge jump old PC: 0x08BC87C4, new PC: 0x08BC8830
32781 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32781 GUI DEBUG ge vaddr 08bc87d0
32781 GUI DEBUG ge Texture.hashCode: 262144 bytes
32781 GUI DEBUG ge tflush Reusing cached texture 50
32781 GUI DEBUG ge prim triangle_strips 2x
32781 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32781 GUI DEBUG ge Not reading Vertex, all native at 0x08BC87D0
32781 GUI DEBUG ge checkMultiDraw at 0x08BC8840
32781 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32781 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32781 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32781 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32781 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32781 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32781 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32781 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32781 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32781 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32781 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32781 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32797 GUI DEBUG ge jump old PC: 0x08BC889C, new PC: 0x08BC8900
32797 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32797 GUI DEBUG ge vaddr 08bc88a0
32797 GUI DEBUG ge prim triangle_strips 2x
32797 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32797 GUI DEBUG ge Not reading Vertex, all native at 0x08BC88A0
32797 GUI DEBUG ge checkMultiDraw at 0x08BC8910
32797 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32797 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32797 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32797 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32797 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32797 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32797 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32797 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32797 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32797 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32797 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32797 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32797 GUI DEBUG ge jump old PC: 0x08BC896C, new PC: 0x08BC89D0
32797 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32797 GUI DEBUG ge vaddr 08bc8970
32797 GUI DEBUG ge prim triangle_strips 2x
32797 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32797 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8970
32797 GUI DEBUG ge checkMultiDraw at 0x08BC89E0
32797 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32797 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32797 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32797 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32797 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32797 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32797 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32797 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32797 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32797 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32797 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32797 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32797 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32797 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32797 GUI DEBUG ge jump old PC: 0x08BC8A3C, new PC: 0x08BC8AA0
32797 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32797 GUI DEBUG ge vaddr 08bc8a40
32797 GUI DEBUG ge prim triangle_strips 2x
32797 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32797 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8A40
32797 GUI DEBUG ge checkMultiDraw at 0x08BC8AB0
32797 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
32797 GUI DEBUG ge base 09000000
32797 GUI DEBUG ge call old PC: 0x08BC8AB8, new PC: 0x095531F8
32797 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
32797 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
32813 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
32813 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x94d2510))
32813 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
32813 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
32813 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
32813 GUI DEBUG ge tflush (deferring to prim)
32813 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
32813 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
32813 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9512510))
32813 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
32813 GUI DEBUG ge ret old PC: 0x0955322C, new PC: 0x08BC8AB8
32813 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32813 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32813 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32813 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
32813 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32813 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32813 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32813 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32813 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32813 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32813 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32813 GUI DEBUG ge base 08000000
32813 GUI DEBUG ge jump old PC: 0x08BC8B14, new PC: 0x08BC8B80
32813 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32813 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32813 GUI DEBUG ge vaddr 08bc8b20
32813 GUI DEBUG ge Texture.hashCode: 262144 bytes
32813 GUI DEBUG ge tflush Reusing cached texture 52
32813 GUI DEBUG ge prim triangle_strips 2x
32813 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32813 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8B20
32813 GUI DEBUG ge checkMultiDraw at 0x08BC8B90
32813 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32813 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32813 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32813 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32813 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32813 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32813 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32828 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32828 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32828 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32828 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32828 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32828 GUI DEBUG ge jump old PC: 0x08BC8BEC, new PC: 0x08BC8C50
32828 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32828 GUI DEBUG ge vaddr 08bc8bf0
32828 GUI DEBUG ge prim triangle_strips 2x
32828 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32828 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8BF0
32828 GUI DEBUG ge checkMultiDraw at 0x08BC8C60
32828 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32828 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32828 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32828 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32828 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32828 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32828 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32828 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32828 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32828 GUI DEBUG ge jump old PC: 0x08BC8CBC, new PC: 0x08BC8D20
32828 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32828 GUI DEBUG ge vaddr 08bc8cc0
32828 GUI DEBUG ge prim triangle_strips 2x
32828 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32828 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8CC0
32828 GUI DEBUG ge checkMultiDraw at 0x08BC8D30
32828 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32828 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32828 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32828 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32828 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32828 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32828 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32828 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32828 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32828 GUI DEBUG ge jump old PC: 0x08BC8D8C, new PC: 0x08BC8DF0
32828 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32828 GUI DEBUG ge vaddr 08bc8d90
32828 GUI DEBUG ge prim triangle_strips 2x
32828 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32828 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8D90
32828 GUI DEBUG ge checkMultiDraw at 0x08BC8E00
32828 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32828 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32828 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32844 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32844 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32844 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32844 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32844 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32844 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32844 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32844 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32844 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32844 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32844 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32844 GUI DEBUG ge jump old PC: 0x08BC8E5C, new PC: 0x08BC8EC0
32844 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32844 GUI DEBUG ge vaddr 08bc8e60
32844 GUI DEBUG ge prim triangle_strips 2x
32844 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32860 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8E60
32860 GUI DEBUG ge checkMultiDraw at 0x08BC8ED0
32860 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32860 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32860 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32860 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32860 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32860 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32860 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32860 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32860 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32860 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32860 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32860 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32860 GUI DEBUG ge jump old PC: 0x08BC8F2C, new PC: 0x08BC8F90
32860 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32860 GUI DEBUG ge vaddr 08bc8f30
32860 GUI DEBUG ge prim triangle_strips 2x
32860 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32860 GUI DEBUG ge Not reading Vertex, all native at 0x08BC8F30
32860 GUI DEBUG ge checkMultiDraw at 0x08BC8FA0
32860 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32860 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32860 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32860 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32860 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32860 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32860 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32860 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32860 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32860 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32860 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32860 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32860 GUI DEBUG ge jump old PC: 0x08BC8FFC, new PC: 0x08BC9060
32860 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32860 GUI DEBUG ge vaddr 08bc9000
32860 GUI DEBUG ge prim triangle_strips 2x
32860 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32860 GUI DEBUG ge Not reading Vertex, all native at 0x08BC9000
32860 GUI DEBUG ge checkMultiDraw at 0x08BC9070
32860 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32860 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32860 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32860 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32860 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32860 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32860 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32860 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32860 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32860 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32860 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32860 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32860 GUI DEBUG ge jump old PC: 0x08BC90CC, new PC: 0x08BC9130
32860 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32860 GUI DEBUG ge vaddr 08bc90d0
32860 GUI DEBUG ge prim triangle_strips 2x
32860 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32860 GUI DEBUG ge Not reading Vertex, all native at 0x08BC90D0
32860 GUI DEBUG ge checkMultiDraw at 0x08BC9140
32860 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32860 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32860 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32860 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32860 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32860 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32860 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32860 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32860 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32860 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32860 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32860 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32860 GUI DEBUG ge jump old PC: 0x08BC919C, new PC: 0x08BC9200
32860 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32860 GUI DEBUG ge vaddr 08bc91a0
32860 GUI DEBUG ge prim triangle_strips 2x
32860 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32860 GUI DEBUG ge Not reading Vertex, all native at 0x08BC91A0
32860 GUI DEBUG ge checkMultiDraw at 0x08BC9210
32860 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32860 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32860 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32860 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32860 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32860 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32860 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32860 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32860 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32860 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32860 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32860 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32860 GUI DEBUG ge jump old PC: 0x08BC926C, new PC: 0x08BC92D0
32860 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32860 GUI DEBUG ge vaddr 08bc9270
32860 GUI DEBUG ge prim triangle_strips 2x
32860 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32860 GUI DEBUG ge Not reading Vertex, all native at 0x08BC9270
32860 GUI DEBUG ge checkMultiDraw at 0x08BC92E0
32860 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32860 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32860 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32860 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32860 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32860 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32860 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32860 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32860 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32875 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32875 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32875 GUI DEBUG ge jump old PC: 0x08BC933C, new PC: 0x08BC93A0
32875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32875 GUI DEBUG ge vaddr 08bc9340
32875 GUI DEBUG ge prim triangle_strips 2x
32875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32875 GUI DEBUG ge Not reading Vertex, all native at 0x08BC9340
32875 GUI DEBUG ge checkMultiDraw at 0x08BC93B0
32875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32875 GUI DEBUG ge jump old PC: 0x08BC940C, new PC: 0x08BC9470
32875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32875 GUI DEBUG ge vaddr 08bc9410
32875 GUI DEBUG ge prim triangle_strips 2x
32875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32875 GUI DEBUG ge Not reading Vertex, all native at 0x08BC9410
32875 GUI DEBUG ge checkMultiDraw at 0x08BC9480
32875 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
32875 GUI DEBUG ge base 09000000
32875 GUI DEBUG ge call old PC: 0x08BC9488, new PC: 0x09552F70
32875 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
32875 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
32875 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
32875 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421850))
32875 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
32875 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
32875 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
32875 GUI DEBUG ge tflush (deferring to prim)
32875 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
32875 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
32875 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461850))
32875 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
32875 GUI DEBUG ge ret old PC: 0x09552FA4, new PC: 0x08BC9488
32875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32875 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
32875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32875 GUI DEBUG ge base 08000000
32875 GUI DEBUG ge jump old PC: 0x08BC94E4, new PC: 0x08BC9550
32875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32875 GUI DEBUG ge vaddr 08bc94f0
32875 GUI DEBUG ge tflush Reusing cached texture 50
32875 GUI DEBUG ge prim triangle_strips 2x
32875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32875 GUI DEBUG ge Not reading Vertex, all native at 0x08BC94F0
32875 GUI DEBUG ge checkMultiDraw at 0x08BC9560
32875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32875 GUI DEBUG ge jump old PC: 0x08BC95BC, new PC: 0x08BC9620
32875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32875 GUI DEBUG ge vaddr 08bc95c0
32875 GUI DEBUG ge prim triangle_strips 2x
32875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32875 GUI DEBUG ge Not reading Vertex, all native at 0x08BC95C0
32875 GUI DEBUG ge checkMultiDraw at 0x08BC9630
32875 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
32875 GUI DEBUG ge base 09000000
32875 GUI DEBUG ge call old PC: 0x08BC9638, new PC: 0x09552E98
32875 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
32875 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
32875 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
32875 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e1410))
32875 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
32875 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
32875 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
32875 GUI DEBUG ge tflush (deferring to prim)
32875 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
32875 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
32875 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9421410))
32875 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
32875 GUI DEBUG ge ret old PC: 0x09552ECC, new PC: 0x08BC9638
32875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32875 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
32875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32891 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32891 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32891 GUI DEBUG ge base 08000000
32891 GUI DEBUG ge jump old PC: 0x08BC9694, new PC: 0x08BC9700
32891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32891 GUI DEBUG ge vaddr 08bc96a0
32891 GUI DEBUG ge tflush Reusing cached texture 48
32891 GUI DEBUG ge prim triangle_strips 2x
32891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32891 GUI DEBUG ge Not reading Vertex, all native at 0x08BC96A0
32891 GUI DEBUG ge checkMultiDraw at 0x08BC9710
32891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32891 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32891 GUI DEBUG ge jump old PC: 0x08BC976C, new PC: 0x08BC97D0
32891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32891 GUI DEBUG ge vaddr 08bc9770
32891 GUI DEBUG ge prim triangle_strips 2x
32891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32891 GUI DEBUG ge Not reading Vertex, all native at 0x08BC9770
32891 GUI DEBUG ge checkMultiDraw at 0x08BC97E0
32891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32891 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32891 GUI DEBUG ge jump old PC: 0x08BC983C, new PC: 0x08BC98A0
32891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32891 GUI DEBUG ge vaddr 08bc9840
32891 GUI DEBUG ge prim triangle_strips 2x
32891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32891 GUI DEBUG ge Not reading Vertex, all native at 0x08BC9840
32891 GUI DEBUG ge checkMultiDraw at 0x08BC98B0
32891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32891 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32891 GUI DEBUG ge jump old PC: 0x08BC990C, new PC: 0x08BC9970
32891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32891 GUI DEBUG ge vaddr 08bc9910
32891 GUI DEBUG ge prim triangle_strips 2x
32891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32891 GUI DEBUG ge Not reading Vertex, all native at 0x08BC9910
32891 GUI DEBUG ge checkMultiDraw at 0x08BC9980
32891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32891 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32891 GUI DEBUG ge jump old PC: 0x08BC99DC, new PC: 0x08BC9A40
32891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32891 GUI DEBUG ge vaddr 08bc99e0
32891 GUI DEBUG ge prim triangle_strips 2x
32891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32891 GUI DEBUG ge Not reading Vertex, all native at 0x08BC99E0
32891 GUI DEBUG ge checkMultiDraw at 0x08BC9A50
32891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32906 GUI DEBUG ge jump old PC: 0x08BC9AAC, new PC: 0x08BC9B10
32906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32906 GUI DEBUG ge vaddr 08bc9ab0
32906 GUI DEBUG ge prim triangle_strips 2x
32906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32906 GUI DEBUG ge Not reading Vertex, all native at 0x08BC9AB0
32906 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32906 GUI DEBUG ge checkMultiDraw at 0x08BC9B20
32906 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
32906 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32906 GUI DEBUG ge base 09000000
32906 GUI DEBUG ge call old PC: 0x08BC9B28, new PC: 0x09552F70
32906 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
32906 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
32906 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
32906 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421850))
32906 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
32906 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
32906 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
32906 GUI DEBUG ge tflush (deferring to prim)
32906 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
32906 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
32906 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461850))
32906 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
32906 GUI DEBUG ge ret old PC: 0x09552FA4, new PC: 0x08BC9B28
32906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32906 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
32906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32906 GUI DEBUG ge base 08000000
32906 GUI DEBUG ge jump old PC: 0x08BC9B84, new PC: 0x08BC9BF0
32906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32906 GUI DEBUG ge vaddr 08bc9b90
32906 GUI DEBUG ge tflush Reusing cached texture 50
32906 GUI DEBUG ge prim triangle_strips 2x
32906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32906 GUI DEBUG ge Not reading Vertex, all native at 0x08BC9B90
32906 GUI DEBUG ge checkMultiDraw at 0x08BC9C00
32906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32906 GUI DEBUG ge jump old PC: 0x08BC9C5C, new PC: 0x08BC9CC0
32906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32906 GUI DEBUG ge vaddr 08bc9c60
32906 GUI DEBUG ge prim triangle_strips 2x
32906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32906 GUI DEBUG ge Not reading Vertex, all native at 0x08BC9C60
32906 GUI DEBUG ge checkMultiDraw at 0x08BC9CD0
32906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32906 GUI DEBUG ge jump old PC: 0x08BC9D2C, new PC: 0x08BC9D90
32906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32906 GUI DEBUG ge vaddr 08bc9d30
32906 GUI DEBUG ge prim triangle_strips 2x
32906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32906 GUI DEBUG ge Not reading Vertex, all native at 0x08BC9D30
32906 GUI DEBUG ge checkMultiDraw at 0x08BC9DA0
32906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32922 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32922 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32922 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32922 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32922 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32922 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32922 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32922 GUI DEBUG ge jump old PC: 0x08BC9DFC, new PC: 0x08BC9E60
32922 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32922 GUI DEBUG ge vaddr 08bc9e00
32922 GUI DEBUG ge prim triangle_strips 2x
32922 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32922 GUI DEBUG ge Not reading Vertex, all native at 0x08BC9E00
32922 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32922 GUI DEBUG ge checkMultiDraw at 0x08BC9E70
32922 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
32922 GUI DEBUG ge base 09000000
32922 GUI DEBUG ge call old PC: 0x08BC9E78, new PC: 0x095531F8
32922 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
32922 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
32922 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
32922 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x94d2510))
32922 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
32922 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
32922 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
32922 GUI DEBUG ge tflush (deferring to prim)
32922 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
32922 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
32922 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9512510))
32922 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
32922 GUI DEBUG ge ret old PC: 0x0955322C, new PC: 0x08BC9E78
32922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32922 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32922 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32922 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
32922 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32922 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32922 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32922 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32922 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32922 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32922 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32922 GUI DEBUG ge base 08000000
32922 GUI DEBUG ge jump old PC: 0x08BC9ED4, new PC: 0x08BC9F40
32922 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32922 GUI DEBUG ge vaddr 08bc9ee0
32922 GUI DEBUG ge tflush Reusing cached texture 52
32922 GUI DEBUG ge prim triangle_strips 2x
32922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32922 GUI DEBUG ge Not reading Vertex, all native at 0x08BC9EE0
32922 GUI DEBUG ge checkMultiDraw at 0x08BC9F50
32922 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32922 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32922 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32922 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32922 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32922 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32922 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32922 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32922 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32922 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32922 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32922 GUI DEBUG ge jump old PC: 0x08BC9FAC, new PC: 0x08BCA010
32922 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32922 GUI DEBUG ge vaddr 08bc9fb0
32922 GUI DEBUG ge prim triangle_strips 2x
32938 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32938 GUI DEBUG ge Not reading Vertex, all native at 0x08BC9FB0
32938 GUI DEBUG ge checkMultiDraw at 0x08BCA020
32938 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32938 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32938 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32938 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32938 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32938 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32938 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32938 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32938 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32938 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32938 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32938 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32938 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32938 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32938 GUI DEBUG ge jump old PC: 0x08BCA07C, new PC: 0x08BCA0E0
32938 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32938 GUI DEBUG ge vaddr 08bca080
32938 GUI DEBUG ge prim triangle_strips 2x
32938 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32938 GUI DEBUG ge Not reading Vertex, all native at 0x08BCA080
32938 GUI DEBUG ge checkMultiDraw at 0x08BCA0F0
32938 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
32938 GUI DEBUG ge base 09000000
32938 GUI DEBUG ge call old PC: 0x08BCA0F8, new PC: 0x09552F70
32938 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
32938 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
32938 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
32938 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421850))
32938 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
32938 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
32938 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
32938 GUI DEBUG ge tflush (deferring to prim)
32938 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
32938 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
32938 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461850))
32938 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
32938 GUI DEBUG ge ret old PC: 0x09552FA4, new PC: 0x08BCA0F8
32938 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32938 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32938 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32938 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
32938 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32938 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32938 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32938 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32938 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32938 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32938 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32938 GUI DEBUG ge base 08000000
32938 GUI DEBUG ge jump old PC: 0x08BCA154, new PC: 0x08BCA1C0
32938 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32938 GUI DEBUG ge vaddr 08bca160
32938 GUI DEBUG ge tflush Reusing cached texture 50
32938 GUI DEBUG ge prim triangle_strips 2x
32938 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32938 GUI DEBUG ge Not reading Vertex, all native at 0x08BCA160
32938 GUI DEBUG ge checkMultiDraw at 0x08BCA1D0
32938 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
32938 GUI DEBUG ge base 09000000
32938 GUI DEBUG ge call old PC: 0x08BCA1D8, new PC: 0x09552E98
32938 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
32938 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
32938 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
32938 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e1410))
32938 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
32938 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
32953 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
32953 GUI DEBUG ge tflush (deferring to prim)
32953 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
32953 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
32953 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9421410))
32953 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
32953 GUI DEBUG ge ret old PC: 0x09552ECC, new PC: 0x08BCA1D8
32953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32953 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
32953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32953 GUI DEBUG ge base 08000000
32953 GUI DEBUG ge jump old PC: 0x08BCA234, new PC: 0x08BCA2A0
32953 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32953 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32953 GUI DEBUG ge vaddr 08bca240
32953 GUI DEBUG ge tflush Reusing cached texture 48
32953 GUI DEBUG ge prim triangle_strips 2x
32953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32953 GUI DEBUG ge Not reading Vertex, all native at 0x08BCA240
32953 GUI DEBUG ge checkMultiDraw at 0x08BCA2B0
32953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32953 GUI DEBUG ge jump old PC: 0x08BCA30C, new PC: 0x08BCA370
32953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32953 GUI DEBUG ge vaddr 08bca310
32953 GUI DEBUG ge prim triangle_strips 2x
32953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32953 GUI DEBUG ge Not reading Vertex, all native at 0x08BCA310
32953 GUI DEBUG ge checkMultiDraw at 0x08BCA380
32953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32953 GUI DEBUG ge jump old PC: 0x08BCA3DC, new PC: 0x08BCA440
32953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32953 GUI DEBUG ge vaddr 08bca3e0
32953 GUI DEBUG ge prim triangle_strips 2x
32953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32953 GUI DEBUG ge Not reading Vertex, all native at 0x08BCA3E0
32953 GUI DEBUG ge checkMultiDraw at 0x08BCA450
32953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32969 GUI DEBUG ge jump old PC: 0x08BCA4AC, new PC: 0x08BCA510
32969 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32969 GUI DEBUG ge vaddr 08bca4b0
32969 GUI DEBUG ge prim triangle_strips 2x
32969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32969 GUI DEBUG ge Not reading Vertex, all native at 0x08BCA4B0
32969 GUI DEBUG ge checkMultiDraw at 0x08BCA520
32969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32969 GUI DEBUG ge jump old PC: 0x08BCA57C, new PC: 0x08BCA5E0
32969 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32969 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32969 GUI DEBUG ge vaddr 08bca580
32969 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32969 GUI DEBUG ge prim triangle_strips 2x
32969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32969 GUI DEBUG ge Not reading Vertex, all native at 0x08BCA580
32969 GUI DEBUG ge checkMultiDraw at 0x08BCA5F0
32969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32969 GUI DEBUG ge jump old PC: 0x08BCA64C, new PC: 0x08BCA6B0
32969 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32969 GUI DEBUG ge vaddr 08bca650
32969 GUI DEBUG ge prim triangle_strips 2x
32969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32969 GUI DEBUG ge Not reading Vertex, all native at 0x08BCA650
32969 GUI DEBUG ge checkMultiDraw at 0x08BCA6C0
32969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32969 GUI DEBUG ge jump old PC: 0x08BCA71C, new PC: 0x08BCA780
32969 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32969 GUI DEBUG ge vaddr 08bca720
32969 GUI DEBUG ge prim triangle_strips 2x
32969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32969 GUI DEBUG ge Not reading Vertex, all native at 0x08BCA720
32969 GUI DEBUG ge checkMultiDraw at 0x08BCA790
32969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32985 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32985 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32985 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32985 GUI DEBUG ge jump old PC: 0x08BCA7EC, new PC: 0x08BCA850
32985 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32985 GUI DEBUG ge vaddr 08bca7f0
32985 GUI DEBUG ge prim triangle_strips 2x
32985 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32985 GUI DEBUG ge Not reading Vertex, all native at 0x08BCA7F0
32985 GUI DEBUG ge checkMultiDraw at 0x08BCA860
32985 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32985 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32985 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32985 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32985 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32985 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32985 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32985 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32985 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32985 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32985 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32985 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32985 GUI DEBUG ge jump old PC: 0x08BCA8BC, new PC: 0x08BCA920
32985 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32985 GUI DEBUG ge vaddr 08bca8c0
32985 GUI DEBUG ge prim triangle_strips 2x
32985 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32985 GUI DEBUG ge Not reading Vertex, all native at 0x08BCA8C0
32985 GUI DEBUG ge checkMultiDraw at 0x08BCA930
32985 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32985 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32985 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32985 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
32985 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32985 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32985 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32985 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32985 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32985 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32985 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32985 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32985 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32985 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32985 GUI DEBUG ge jump old PC: 0x08BCA98C, new PC: 0x08BCA9F0
32985 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32985 GUI DEBUG ge vaddr 08bca990
32985 GUI DEBUG ge prim triangle_strips 2x
32985 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32985 GUI DEBUG ge Not reading Vertex, all native at 0x08BCA990
32985 GUI DEBUG ge checkMultiDraw at 0x08BCAA00
32985 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32985 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32985 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32985 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32985 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32985 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32985 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32985 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
32985 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
32985 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
32985 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
32985 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
32985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32985 GUI DEBUG ge jump old PC: 0x08BCAA5C, new PC: 0x08BCAAC0
32985 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
32985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
32985 GUI DEBUG ge vaddr 08bcaa60
32985 GUI DEBUG ge prim triangle_strips 2x
32985 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
32985 GUI DEBUG ge Not reading Vertex, all native at 0x08BCAA60
32985 GUI DEBUG ge checkMultiDraw at 0x08BCAAD0
32985 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
32985 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
32985 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
32985 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
32985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
32985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
32985 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
32985 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
32985 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
32985 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33000 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33000 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33000 GUI DEBUG ge jump old PC: 0x08BCAB2C, new PC: 0x08BCAB90
33000 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33000 GUI DEBUG ge vaddr 08bcab30
33000 GUI DEBUG ge prim triangle_strips 2x
33000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33000 GUI DEBUG ge Not reading Vertex, all native at 0x08BCAB30
33000 GUI DEBUG ge checkMultiDraw at 0x08BCABA0
33000 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33000 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33000 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33000 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33000 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33000 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33000 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33000 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33000 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33000 GUI DEBUG ge jump old PC: 0x08BCABFC, new PC: 0x08BCAC60
33000 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33000 GUI DEBUG ge vaddr 08bcac00
33000 GUI DEBUG ge prim triangle_strips 2x
33000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33000 GUI DEBUG ge Not reading Vertex, all native at 0x08BCAC00
33000 GUI DEBUG ge checkMultiDraw at 0x08BCAC70
33000 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33000 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33000 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33000 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33000 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33000 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33000 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33000 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33000 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33000 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33000 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33000 GUI DEBUG ge jump old PC: 0x08BCACCC, new PC: 0x08BCAD30
33000 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33000 GUI DEBUG ge vaddr 08bcacd0
33000 GUI DEBUG ge prim triangle_strips 2x
33000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33000 GUI DEBUG ge Not reading Vertex, all native at 0x08BCACD0
33000 GUI DEBUG ge checkMultiDraw at 0x08BCAD40
33000 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33000 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33000 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33000 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33000 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33000 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33000 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33000 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33000 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33000 GUI DEBUG ge jump old PC: 0x08BCAD9C, new PC: 0x08BCAE00
33000 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33000 GUI DEBUG ge vaddr 08bcada0
33000 GUI DEBUG ge prim triangle_strips 2x
33000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33000 GUI DEBUG ge Not reading Vertex, all native at 0x08BCADA0
33000 GUI DEBUG ge checkMultiDraw at 0x08BCAE10
33000 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33000 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33000 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33000 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33016 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33016 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33016 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33016 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33016 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33016 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33016 GUI DEBUG ge jump old PC: 0x08BCAE6C, new PC: 0x08BCAED0
33016 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33016 GUI DEBUG ge vaddr 08bcae70
33016 GUI DEBUG ge prim triangle_strips 2x
33016 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33016 GUI DEBUG ge Not reading Vertex, all native at 0x08BCAE70
33016 GUI DEBUG ge checkMultiDraw at 0x08BCAEE0
33016 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
33016 GUI DEBUG ge base 09000000
33016 GUI DEBUG ge call old PC: 0x08BCAEE8, new PC: 0x09552F70
33016 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
33016 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
33016 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
33016 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421850))
33016 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
33016 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
33016 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
33016 GUI DEBUG ge tflush (deferring to prim)
33016 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
33016 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
33016 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461850))
33016 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
33016 GUI DEBUG ge ret old PC: 0x09552FA4, new PC: 0x08BCAEE8
33016 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33016 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33016 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33016 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
33016 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33016 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33016 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33016 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33016 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33016 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33016 GUI DEBUG ge base 08000000
33016 GUI DEBUG ge jump old PC: 0x08BCAF44, new PC: 0x08BCAFB0
33016 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33016 GUI DEBUG ge vaddr 08bcaf50
33016 GUI DEBUG ge tflush Reusing cached texture 50
33016 GUI DEBUG ge prim triangle_strips 2x
33016 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33016 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33016 GUI DEBUG ge Not reading Vertex, all native at 0x08BCAF50
33016 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33016 GUI DEBUG ge checkMultiDraw at 0x08BCAFC0
33016 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33016 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33016 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33016 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33016 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33016 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33016 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33016 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33016 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33016 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33016 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33016 GUI DEBUG ge jump old PC: 0x08BCB01C, new PC: 0x08BCB080
33016 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33016 GUI DEBUG ge vaddr 08bcb020
33016 GUI DEBUG ge prim triangle_strips 2x
33016 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33016 GUI DEBUG ge Not reading Vertex, all native at 0x08BCB020
33016 GUI DEBUG ge checkMultiDraw at 0x08BCB090
33016 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33016 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33016 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33016 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33016 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33016 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33031 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33031 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33031 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33031 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33031 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33031 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33031 GUI DEBUG ge jump old PC: 0x08BCB0EC, new PC: 0x08BCB150
33031 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33031 GUI DEBUG ge vaddr 08bcb0f0
33031 GUI DEBUG ge prim triangle_strips 2x
33031 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33031 GUI DEBUG ge Not reading Vertex, all native at 0x08BCB0F0
33031 GUI DEBUG ge checkMultiDraw at 0x08BCB160
33031 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33031 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33031 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33031 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33031 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33031 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33031 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33031 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33031 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33031 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33031 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33031 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33031 GUI DEBUG ge jump old PC: 0x08BCB1BC, new PC: 0x08BCB220
33031 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33031 GUI DEBUG ge vaddr 08bcb1c0
33031 GUI DEBUG ge prim triangle_strips 2x
33031 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33031 GUI DEBUG ge Not reading Vertex, all native at 0x08BCB1C0
33031 GUI DEBUG ge checkMultiDraw at 0x08BCB230
33031 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33031 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33031 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33031 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33031 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33031 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33031 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33031 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33031 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33031 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33031 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33031 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33031 GUI DEBUG ge jump old PC: 0x08BCB28C, new PC: 0x08BCB2F0
33031 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33031 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33031 GUI DEBUG ge vaddr 08bcb290
33031 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33031 GUI DEBUG ge prim triangle_strips 2x
33031 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33031 GUI DEBUG ge Not reading Vertex, all native at 0x08BCB290
33031 GUI DEBUG ge checkMultiDraw at 0x08BCB300
33031 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33031 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33031 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33031 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33031 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33031 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33031 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33031 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33031 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33031 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33031 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33031 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33031 GUI DEBUG ge jump old PC: 0x08BCB35C, new PC: 0x08BCB3C0
33031 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33031 GUI DEBUG ge vaddr 08bcb360
33031 GUI DEBUG ge prim triangle_strips 2x
33031 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33031 GUI DEBUG ge Not reading Vertex, all native at 0x08BCB360
33031 GUI DEBUG ge checkMultiDraw at 0x08BCB3D0
33047 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33047 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33047 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33047 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33047 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33047 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33047 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33047 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33047 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33047 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33047 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33047 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33047 GUI DEBUG ge jump old PC: 0x08BCB42C, new PC: 0x08BCB490
33047 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33047 GUI DEBUG ge vaddr 08bcb430
33047 GUI DEBUG ge prim triangle_strips 2x
33047 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33047 GUI DEBUG ge Not reading Vertex, all native at 0x08BCB430
33047 GUI DEBUG ge checkMultiDraw at 0x08BCB4A0
33047 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
33047 GUI DEBUG ge base 09000000
33047 GUI DEBUG ge call old PC: 0x08BCB4A8, new PC: 0x09552E98
33047 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
33047 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
33047 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
33047 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e1410))
33047 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
33047 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
33047 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
33047 GUI DEBUG ge tflush (deferring to prim)
33047 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
33047 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
33047 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9421410))
33047 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
33047 GUI DEBUG ge ret old PC: 0x09552ECC, new PC: 0x08BCB4A8
33047 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33047 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33047 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33047 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
33047 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33047 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33047 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33047 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33047 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33047 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33047 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33047 GUI DEBUG ge base 08000000
33047 GUI DEBUG ge jump old PC: 0x08BCB504, new PC: 0x08BCB570
33047 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33047 GUI DEBUG ge vaddr 08bcb510
33047 GUI DEBUG ge tflush Reusing cached texture 48
33047 GUI DEBUG ge prim triangle_strips 2x
33047 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33047 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33047 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33047 GUI DEBUG ge Not reading Vertex, all native at 0x08BCB510
33047 GUI DEBUG ge checkMultiDraw at 0x08BCB580
33047 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33047 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33047 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33047 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33047 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33047 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33047 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33047 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33047 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33047 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33047 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33047 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33047 GUI DEBUG ge jump old PC: 0x08BCB5DC, new PC: 0x08BCB640
33047 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33047 GUI DEBUG ge vaddr 08bcb5e0
33047 GUI DEBUG ge prim triangle_strips 2x
33063 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33063 GUI DEBUG ge Not reading Vertex, all native at 0x08BCB5E0
33063 GUI DEBUG ge checkMultiDraw at 0x08BCB650
33063 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33063 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33063 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33063 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33063 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33063 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33063 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33063 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33063 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33063 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33063 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33063 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33063 GUI DEBUG ge jump old PC: 0x08BCB6AC, new PC: 0x08BCB710
33063 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33063 GUI DEBUG ge vaddr 08bcb6b0
33063 GUI DEBUG ge prim triangle_strips 2x
33063 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33063 GUI DEBUG ge Not reading Vertex, all native at 0x08BCB6B0
33063 GUI DEBUG ge checkMultiDraw at 0x08BCB720
33063 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33063 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33063 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33063 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33063 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33063 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33063 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33063 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33063 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33063 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33063 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33063 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33063 GUI DEBUG ge jump old PC: 0x08BCB77C, new PC: 0x08BCB7E0
33063 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33063 GUI DEBUG ge vaddr 08bcb780
33063 GUI DEBUG ge prim triangle_strips 2x
33063 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33063 GUI DEBUG ge Not reading Vertex, all native at 0x08BCB780
33063 GUI DEBUG ge checkMultiDraw at 0x08BCB7F0
33063 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33063 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33063 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33063 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33063 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33063 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33063 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33063 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33063 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33063 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33063 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33063 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33063 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33063 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33063 GUI DEBUG ge jump old PC: 0x08BCB84C, new PC: 0x08BCB8B0
33063 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33063 GUI DEBUG ge vaddr 08bcb850
33063 GUI DEBUG ge prim triangle_strips 2x
33063 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33063 GUI DEBUG ge Not reading Vertex, all native at 0x08BCB850
33063 GUI DEBUG ge checkMultiDraw at 0x08BCB8C0
33063 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33063 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33063 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33063 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33063 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33078 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33078 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33078 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33078 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33078 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33078 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33078 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33078 GUI DEBUG ge jump old PC: 0x08BCB91C, new PC: 0x08BCB980
33078 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33078 GUI DEBUG ge vaddr 08bcb920
33078 GUI DEBUG ge prim triangle_strips 2x
33078 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33078 GUI DEBUG ge Not reading Vertex, all native at 0x08BCB920
33078 GUI DEBUG ge checkMultiDraw at 0x08BCB990
33078 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33078 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33078 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33078 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33078 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33078 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33078 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33078 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33078 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33078 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33078 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33078 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33078 GUI DEBUG ge jump old PC: 0x08BCB9EC, new PC: 0x08BCBA50
33078 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33078 GUI DEBUG ge vaddr 08bcb9f0
33078 GUI DEBUG ge prim triangle_strips 2x
33078 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33078 GUI DEBUG ge Not reading Vertex, all native at 0x08BCB9F0
33078 GUI DEBUG ge checkMultiDraw at 0x08BCBA60
33078 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33078 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33078 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33078 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33078 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33078 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33078 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33078 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33078 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33078 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33078 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33078 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33078 GUI DEBUG ge jump old PC: 0x08BCBABC, new PC: 0x08BCBB20
33078 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33078 GUI DEBUG ge vaddr 08bcbac0
33078 GUI DEBUG ge prim triangle_strips 2x
33078 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33078 GUI DEBUG ge Not reading Vertex, all native at 0x08BCBAC0
33078 GUI DEBUG ge checkMultiDraw at 0x08BCBB30
33078 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33078 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33078 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33078 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33078 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33078 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33078 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33078 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33078 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33078 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33078 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33078 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33078 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33078 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33078 GUI DEBUG ge jump old PC: 0x08BCBB8C, new PC: 0x08BCBBF0
33094 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33094 GUI DEBUG ge vaddr 08bcbb90
33094 GUI DEBUG ge prim triangle_strips 2x
33094 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33094 GUI DEBUG ge Not reading Vertex, all native at 0x08BCBB90
33094 GUI DEBUG ge checkMultiDraw at 0x08BCBC00
33094 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33094 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33094 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33094 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33094 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33094 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33094 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33094 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33094 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33094 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33094 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33094 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33094 GUI DEBUG ge jump old PC: 0x08BCBC5C, new PC: 0x08BCBCC0
33094 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33094 GUI DEBUG ge vaddr 08bcbc60
33094 GUI DEBUG ge prim triangle_strips 2x
33094 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33094 GUI DEBUG ge Not reading Vertex, all native at 0x08BCBC60
33094 GUI DEBUG ge checkMultiDraw at 0x08BCBCD0
33094 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33094 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33094 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33094 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33094 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33094 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33094 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33094 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33094 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33094 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33094 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33094 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33094 GUI DEBUG ge jump old PC: 0x08BCBD2C, new PC: 0x08BCBD90
33094 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33094 GUI DEBUG ge vaddr 08bcbd30
33094 GUI DEBUG ge prim triangle_strips 2x
33094 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33094 GUI DEBUG ge Not reading Vertex, all native at 0x08BCBD30
33094 GUI DEBUG ge checkMultiDraw at 0x08BCBDA0
33094 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33094 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33094 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33094 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33094 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33094 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33094 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33094 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33094 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33094 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33094 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33094 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33094 GUI DEBUG ge jump old PC: 0x08BCBDFC, new PC: 0x08BCBE60
33094 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33094 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33094 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33094 GUI DEBUG ge vaddr 08bcbe00
33094 GUI DEBUG ge prim triangle_strips 2x
33094 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33094 GUI DEBUG ge Not reading Vertex, all native at 0x08BCBE00
33094 GUI DEBUG ge checkMultiDraw at 0x08BCBE70
33110 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33110 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33110 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33110 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33110 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33110 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33110 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33110 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33110 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33110 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33110 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33110 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33110 GUI DEBUG ge jump old PC: 0x08BCBECC, new PC: 0x08BCBF30
33110 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33110 GUI DEBUG ge vaddr 08bcbed0
33110 GUI DEBUG ge prim triangle_strips 2x
33110 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33110 GUI DEBUG ge Not reading Vertex, all native at 0x08BCBED0
33110 GUI DEBUG ge checkMultiDraw at 0x08BCBF40
33110 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33110 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33110 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33110 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33110 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33110 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33110 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33110 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33110 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33110 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33110 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33110 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33110 GUI DEBUG ge jump old PC: 0x08BCBF9C, new PC: 0x08BCC000
33110 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33110 GUI DEBUG ge vaddr 08bcbfa0
33110 GUI DEBUG ge prim triangle_strips 2x
33110 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33110 GUI DEBUG ge Not reading Vertex, all native at 0x08BCBFA0
33110 GUI DEBUG ge checkMultiDraw at 0x08BCC010
33110 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33110 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33110 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33110 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33110 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33110 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33110 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33110 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33110 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33110 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33110 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33110 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33110 GUI DEBUG ge jump old PC: 0x08BCC06C, new PC: 0x08BCC0D0
33110 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33110 GUI DEBUG ge vaddr 08bcc070
33110 GUI DEBUG ge prim triangle_strips 2x
33110 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33110 GUI DEBUG ge Not reading Vertex, all native at 0x08BCC070
33110 GUI DEBUG ge checkMultiDraw at 0x08BCC0E0
33110 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33110 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33110 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33110 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33110 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33110 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33125 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33125 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33125 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33125 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33125 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33125 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33125 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33125 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33125 GUI DEBUG ge jump old PC: 0x08BCC13C, new PC: 0x08BCC1A0
33125 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33125 GUI DEBUG ge vaddr 08bcc140
33125 GUI DEBUG ge prim triangle_strips 2x
33125 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33125 GUI DEBUG ge Not reading Vertex, all native at 0x08BCC140
33125 GUI DEBUG ge checkMultiDraw at 0x08BCC1B0
33125 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33125 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33125 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33125 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33125 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33125 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33125 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33125 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33125 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33125 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33125 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33125 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33125 GUI DEBUG ge jump old PC: 0x08BCC20C, new PC: 0x08BCC270
33125 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33125 GUI DEBUG ge vaddr 08bcc210
33125 GUI DEBUG ge prim triangle_strips 2x
33125 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33125 GUI DEBUG ge Not reading Vertex, all native at 0x08BCC210
33125 GUI DEBUG ge checkMultiDraw at 0x08BCC280
33125 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33125 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33125 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33125 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33125 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33125 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33125 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33125 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33125 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33125 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33125 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33125 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33125 GUI DEBUG ge jump old PC: 0x08BCC2DC, new PC: 0x08BCC340
33125 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33125 GUI DEBUG ge vaddr 08bcc2e0
33125 GUI DEBUG ge prim triangle_strips 2x
33125 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33125 GUI DEBUG ge Not reading Vertex, all native at 0x08BCC2E0
33125 GUI DEBUG ge checkMultiDraw at 0x08BCC350
33125 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33125 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33125 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33125 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33125 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33125 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33125 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33125 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33141 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33141 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33141 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33141 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33141 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33141 GUI DEBUG ge jump old PC: 0x08BCC3AC, new PC: 0x08BCC410
33141 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33141 GUI DEBUG ge vaddr 08bcc3b0
33141 GUI DEBUG ge prim triangle_strips 2x
33141 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33141 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33141 GUI DEBUG ge Not reading Vertex, all native at 0x08BCC3B0
33141 GUI DEBUG ge checkMultiDraw at 0x08BCC420
33141 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
33141 GUI DEBUG ge base 09000000
33141 GUI DEBUG ge call old PC: 0x08BCC428, new PC: 0x09552F70
33141 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
33141 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
33141 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
33141 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421850))
33141 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
33141 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
33141 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
33141 GUI DEBUG ge tflush (deferring to prim)
33141 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
33141 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
33141 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461850))
33141 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
33141 GUI DEBUG ge ret old PC: 0x09552FA4, new PC: 0x08BCC428
33141 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33141 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33141 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33141 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
33141 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33141 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33141 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33141 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33141 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33141 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33141 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33141 GUI DEBUG ge base 08000000
33141 GUI DEBUG ge jump old PC: 0x08BCC484, new PC: 0x08BCC4F0
33141 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33141 GUI DEBUG ge vaddr 08bcc490
33141 GUI DEBUG ge tflush Reusing cached texture 50
33141 GUI DEBUG ge prim triangle_strips 2x
33141 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33141 GUI DEBUG ge Not reading Vertex, all native at 0x08BCC490
33141 GUI DEBUG ge checkMultiDraw at 0x08BCC500
33141 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33141 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33141 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33141 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33141 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33141 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33141 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33141 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33141 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33141 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33141 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33141 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33141 GUI DEBUG ge jump old PC: 0x08BCC55C, new PC: 0x08BCC5C0
33141 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33141 GUI DEBUG ge vaddr 08bcc560
33156 GUI DEBUG ge prim triangle_strips 2x
33156 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33156 GUI DEBUG ge Not reading Vertex, all native at 0x08BCC560
33156 GUI DEBUG ge checkMultiDraw at 0x08BCC5D0
33156 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33156 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33156 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33156 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33156 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33156 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33156 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33156 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33156 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33156 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33156 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33156 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33156 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33156 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33156 GUI DEBUG ge jump old PC: 0x08BCC62C, new PC: 0x08BCC690
33156 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33156 GUI DEBUG ge vaddr 08bcc630
33156 GUI DEBUG ge prim triangle_strips 2x
33156 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33156 GUI DEBUG ge Not reading Vertex, all native at 0x08BCC630
33156 GUI DEBUG ge checkMultiDraw at 0x08BCC6A0
33156 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
33156 GUI DEBUG ge base 09000000
33156 GUI DEBUG ge call old PC: 0x08BCC6A8, new PC: 0x09552E98
33156 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
33156 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
33156 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
33156 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e1410))
33156 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
33156 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
33156 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
33156 GUI DEBUG ge tflush (deferring to prim)
33156 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
33156 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
33156 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9421410))
33156 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
33156 GUI DEBUG ge ret old PC: 0x09552ECC, new PC: 0x08BCC6A8
33156 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33156 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33156 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33156 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
33156 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33156 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33156 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33156 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33156 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33156 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33156 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33156 GUI DEBUG ge base 08000000
33156 GUI DEBUG ge jump old PC: 0x08BCC704, new PC: 0x08BCC770
33156 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33156 GUI DEBUG ge vaddr 08bcc710
33156 GUI DEBUG ge tflush Reusing cached texture 48
33156 GUI DEBUG ge prim triangle_strips 2x
33156 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33156 GUI DEBUG ge Not reading Vertex, all native at 0x08BCC710
33156 GUI DEBUG ge checkMultiDraw at 0x08BCC780
33156 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33156 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33156 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33156 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33172 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33172 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33172 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33172 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33172 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33172 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33172 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33172 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33172 GUI DEBUG ge jump old PC: 0x08BCC7DC, new PC: 0x08BCC840
33172 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33172 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33172 GUI DEBUG ge vaddr 08bcc7e0
33172 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33172 GUI DEBUG ge prim triangle_strips 2x
33172 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33172 GUI DEBUG ge Not reading Vertex, all native at 0x08BCC7E0
33172 GUI DEBUG ge checkMultiDraw at 0x08BCC850
33172 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33172 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33172 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33172 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33172 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33172 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33172 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33172 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33172 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33172 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33172 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33172 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33172 GUI DEBUG ge jump old PC: 0x08BCC8AC, new PC: 0x08BCC910
33172 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33172 GUI DEBUG ge vaddr 08bcc8b0
33172 GUI DEBUG ge prim triangle_strips 2x
33172 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33172 GUI DEBUG ge Not reading Vertex, all native at 0x08BCC8B0
33172 GUI DEBUG ge checkMultiDraw at 0x08BCC920
33172 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33172 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33172 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33172 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33172 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33172 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33172 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33172 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33172 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33172 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33172 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33172 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33172 GUI DEBUG ge jump old PC: 0x08BCC97C, new PC: 0x08BCC9E0
33172 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33172 GUI DEBUG ge vaddr 08bcc980
33172 GUI DEBUG ge prim triangle_strips 2x
33172 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33172 GUI DEBUG ge Not reading Vertex, all native at 0x08BCC980
33172 GUI DEBUG ge checkMultiDraw at 0x08BCC9F0
33172 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33172 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33188 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33188 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33188 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33188 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33188 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33188 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33188 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33188 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33188 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33188 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33188 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33188 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33188 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33188 GUI DEBUG ge jump old PC: 0x08BCCA4C, new PC: 0x08BCCAB0
33188 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33188 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33188 GUI DEBUG ge vaddr 08bcca50
33188 GUI DEBUG ge prim triangle_strips 2x
33188 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33188 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33188 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33188 GUI DEBUG ge Not reading Vertex, all native at 0x08BCCA50
33188 GUI DEBUG ge checkMultiDraw at 0x08BCCAC0
33188 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33188 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33188 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33188 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33188 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33188 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33188 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33188 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33188 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33188 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33188 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33188 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33188 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33188 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33188 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33188 GUI DEBUG ge jump old PC: 0x08BCCB1C, new PC: 0x08BCCB80
33188 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33188 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33188 GUI DEBUG ge vaddr 08bccb20
33188 GUI DEBUG ge prim triangle_strips 2x
33188 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33188 GUI DEBUG ge Not reading Vertex, all native at 0x08BCCB20
33188 GUI DEBUG ge checkMultiDraw at 0x08BCCB90
33188 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33188 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33188 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33188 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33188 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33188 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33188 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33188 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33188 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33188 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33188 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33188 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33188 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33188 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33188 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33188 GUI DEBUG ge jump old PC: 0x08BCCBEC, new PC: 0x08BCCC50
33188 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33188 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33188 GUI DEBUG ge vaddr 08bccbf0
33188 GUI DEBUG ge prim triangle_strips 2x
33188 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33188 GUI DEBUG ge Not reading Vertex, all native at 0x08BCCBF0
33188 GUI DEBUG ge checkMultiDraw at 0x08BCCC60
33203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33203 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33203 GUI DEBUG ge jump old PC: 0x08BCCCBC, new PC: 0x08BCCD20
33203 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33203 GUI DEBUG ge vaddr 08bcccc0
33203 GUI DEBUG ge prim triangle_strips 2x
33203 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33203 GUI DEBUG ge Not reading Vertex, all native at 0x08BCCCC0
33203 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33203 GUI DEBUG ge checkMultiDraw at 0x08BCCD30
33203 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33203 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33203 GUI DEBUG ge jump old PC: 0x08BCCD8C, new PC: 0x08BCCDF0
33203 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33203 GUI DEBUG ge vaddr 08bccd90
33203 GUI DEBUG ge prim triangle_strips 2x
33203 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33203 GUI DEBUG ge Not reading Vertex, all native at 0x08BCCD90
33203 GUI DEBUG ge checkMultiDraw at 0x08BCCE00
33203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33203 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33203 GUI DEBUG ge jump old PC: 0x08BCCE5C, new PC: 0x08BCCEC0
33203 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33203 GUI DEBUG ge vaddr 08bcce60
33219 GUI DEBUG ge prim triangle_strips 2x
33219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33219 GUI DEBUG ge Not reading Vertex, all native at 0x08BCCE60
33219 GUI DEBUG ge checkMultiDraw at 0x08BCCED0
33219 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33219 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33219 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33219 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33219 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33219 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33219 GUI DEBUG ge jump old PC: 0x08BCCF2C, new PC: 0x08BCCF90
33219 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33219 GUI DEBUG ge vaddr 08bccf30
33219 GUI DEBUG ge prim triangle_strips 2x
33219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33219 GUI DEBUG ge Not reading Vertex, all native at 0x08BCCF30
33219 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33219 GUI DEBUG ge checkMultiDraw at 0x08BCCFA0
33219 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33219 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33219 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33219 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33219 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33219 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33219 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33219 GUI DEBUG ge jump old PC: 0x08BCCFFC, new PC: 0x08BCD060
33219 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33219 GUI DEBUG ge vaddr 08bcd000
33219 GUI DEBUG ge prim triangle_strips 2x
33219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33219 GUI DEBUG ge Not reading Vertex, all native at 0x08BCD000
33219 GUI DEBUG ge checkMultiDraw at 0x08BCD070
33219 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33219 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33219 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33219 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33219 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33219 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33235 GUI DEBUG ge jump old PC: 0x08BCD0CC, new PC: 0x08BCD130
33235 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33235 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33235 GUI DEBUG ge vaddr 08bcd0d0
33235 GUI DEBUG ge prim triangle_strips 2x
33235 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33235 GUI DEBUG ge Not reading Vertex, all native at 0x08BCD0D0
33235 GUI DEBUG ge checkMultiDraw at 0x08BCD140
33235 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33235 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33235 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33235 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33235 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33235 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33235 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33235 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33235 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33235 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33235 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33235 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33235 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33235 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33235 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33235 GUI DEBUG ge jump old PC: 0x08BCD19C, new PC: 0x08BCD200
33235 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33235 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33235 GUI DEBUG ge vaddr 08bcd1a0
33235 GUI DEBUG ge prim triangle_strips 2x
33235 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33235 GUI DEBUG ge Not reading Vertex, all native at 0x08BCD1A0
33235 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33235 GUI DEBUG ge checkMultiDraw at 0x08BCD210
33235 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33235 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33235 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33235 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33235 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33235 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33235 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33235 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33235 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33235 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33235 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33235 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33235 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33235 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33235 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33235 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33235 GUI DEBUG ge jump old PC: 0x08BCD26C, new PC: 0x08BCD2D0
33235 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33235 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33235 GUI DEBUG ge vaddr 08bcd270
33235 GUI DEBUG ge prim triangle_strips 2x
33235 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33235 GUI DEBUG ge Not reading Vertex, all native at 0x08BCD270
33235 GUI DEBUG ge checkMultiDraw at 0x08BCD2E0
33235 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33235 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33235 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33235 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33235 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33235 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33235 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33235 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33250 GUI DEBUG ge jump old PC: 0x08BCD33C, new PC: 0x08BCD3A0
33250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33250 GUI DEBUG ge vaddr 08bcd340
33250 GUI DEBUG ge prim triangle_strips 2x
33250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33250 GUI DEBUG ge Not reading Vertex, all native at 0x08BCD340
33250 GUI DEBUG ge checkMultiDraw at 0x08BCD3B0
33250 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33250 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33250 GUI DEBUG ge jump old PC: 0x08BCD40C, new PC: 0x08BCD470
33250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33250 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33250 GUI DEBUG ge vaddr 08bcd410
33250 GUI DEBUG ge prim triangle_strips 2x
33250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33250 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33250 GUI DEBUG ge Not reading Vertex, all native at 0x08BCD410
33250 GUI DEBUG ge checkMultiDraw at 0x08BCD480
33250 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33250 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33250 GUI DEBUG ge jump old PC: 0x08BCD4DC, new PC: 0x08BCD540
33250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33250 GUI DEBUG ge vaddr 08bcd4e0
33250 GUI DEBUG ge prim triangle_strips 2x
33250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33250 GUI DEBUG ge Not reading Vertex, all native at 0x08BCD4E0
33250 GUI DEBUG ge checkMultiDraw at 0x08BCD550
33266 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33266 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33266 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33266 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33266 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33266 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33266 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33266 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33266 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33266 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33266 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33266 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33266 GUI DEBUG ge jump old PC: 0x08BCD5AC, new PC: 0x08BCD610
33266 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33266 GUI DEBUG ge vaddr 08bcd5b0
33266 GUI DEBUG ge prim triangle_strips 2x
33266 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33266 GUI DEBUG ge Not reading Vertex, all native at 0x08BCD5B0
33266 GUI DEBUG ge checkMultiDraw at 0x08BCD620
33266 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
33266 GUI DEBUG ge base 09000000
33266 GUI DEBUG ge call old PC: 0x08BCD628, new PC: 0x09552F70
33266 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
33266 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
33266 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
33266 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421850))
33266 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
33266 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
33266 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
33266 GUI DEBUG ge tflush (deferring to prim)
33266 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
33266 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
33266 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461850))
33266 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33266 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
33266 GUI DEBUG ge ret old PC: 0x09552FA4, new PC: 0x08BCD628
33266 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33266 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33266 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33266 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33266 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
33266 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33266 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33266 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33266 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33266 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33266 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33266 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33266 GUI DEBUG ge base 08000000
33281 GUI DEBUG ge jump old PC: 0x08BCD684, new PC: 0x08BCD6F0
33281 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33281 GUI DEBUG ge vaddr 08bcd690
33281 GUI DEBUG ge tflush Reusing cached texture 50
33281 GUI DEBUG ge prim triangle_strips 2x
33281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33281 GUI DEBUG ge Not reading Vertex, all native at 0x08BCD690
33281 GUI DEBUG ge checkMultiDraw at 0x08BCD700
33281 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33281 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33281 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33281 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33281 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33281 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33281 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33281 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33281 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33281 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33281 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33281 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33281 GUI DEBUG ge jump old PC: 0x08BCD75C, new PC: 0x08BCD7C0
33281 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33281 GUI DEBUG ge vaddr 08bcd760
33281 GUI DEBUG ge prim triangle_strips 2x
33281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33281 GUI DEBUG ge Not reading Vertex, all native at 0x08BCD760
33281 GUI DEBUG ge checkMultiDraw at 0x08BCD7D0
33281 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
33281 GUI DEBUG ge base 09000000
33281 GUI DEBUG ge call old PC: 0x08BCD7D8, new PC: 0x09552E98
33281 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
33281 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
33281 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
33281 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e1410))
33281 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
33281 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
33281 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
33281 GUI DEBUG ge tflush (deferring to prim)
33281 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
33281 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
33281 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9421410))
33281 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
33281 GUI DEBUG ge ret old PC: 0x09552ECC, new PC: 0x08BCD7D8
33281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33281 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33281 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33281 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
33281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33281 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33281 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33281 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33281 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33281 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33281 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33281 GUI DEBUG ge base 08000000
33281 GUI DEBUG ge jump old PC: 0x08BCD834, new PC: 0x08BCD8A0
33281 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33297 GUI DEBUG ge vaddr 08bcd840
33297 GUI DEBUG ge tflush Reusing cached texture 48
33297 GUI DEBUG ge prim triangle_strips 2x
33297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33297 GUI DEBUG ge Not reading Vertex, all native at 0x08BCD840
33297 GUI DEBUG ge checkMultiDraw at 0x08BCD8B0
33297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33297 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33297 GUI DEBUG ge jump old PC: 0x08BCD90C, new PC: 0x08BCD970
33297 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33297 GUI DEBUG ge vaddr 08bcd910
33297 GUI DEBUG ge prim triangle_strips 2x
33297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33297 GUI DEBUG ge Not reading Vertex, all native at 0x08BCD910
33297 GUI DEBUG ge checkMultiDraw at 0x08BCD980
33297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33297 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33297 GUI DEBUG ge jump old PC: 0x08BCD9DC, new PC: 0x08BCDA40
33297 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33297 GUI DEBUG ge vaddr 08bcd9e0
33297 GUI DEBUG ge prim triangle_strips 2x
33297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33297 GUI DEBUG ge Not reading Vertex, all native at 0x08BCD9E0
33297 GUI DEBUG ge checkMultiDraw at 0x08BCDA50
33297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33297 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33297 GUI DEBUG ge jump old PC: 0x08BCDAAC, new PC: 0x08BCDB10
33297 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33297 GUI DEBUG ge vaddr 08bcdab0
33297 GUI DEBUG ge prim triangle_strips 2x
33297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33297 GUI DEBUG ge Not reading Vertex, all native at 0x08BCDAB0
33297 GUI DEBUG ge checkMultiDraw at 0x08BCDB20
33297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33297 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33297 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33297 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33297 GUI DEBUG ge jump old PC: 0x08BCDB7C, new PC: 0x08BCDBE0
33297 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33297 GUI DEBUG ge vaddr 08bcdb80
33297 GUI DEBUG ge prim triangle_strips 2x
33297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33297 GUI DEBUG ge Not reading Vertex, all native at 0x08BCDB80
33297 GUI DEBUG ge checkMultiDraw at 0x08BCDBF0
33297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33297 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33297 GUI DEBUG ge jump old PC: 0x08BCDC4C, new PC: 0x08BCDCB0
33297 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33297 GUI DEBUG ge vaddr 08bcdc50
33297 GUI DEBUG ge prim triangle_strips 2x
33297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33297 GUI DEBUG ge Not reading Vertex, all native at 0x08BCDC50
33297 GUI DEBUG ge checkMultiDraw at 0x08BCDCC0
33297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33313 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33313 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33313 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33313 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33313 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33313 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33313 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33313 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33313 GUI DEBUG ge jump old PC: 0x08BCDD1C, new PC: 0x08BCDD80
33313 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33313 GUI DEBUG ge vaddr 08bcdd20
33313 GUI DEBUG ge prim triangle_strips 2x
33313 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33313 GUI DEBUG ge Not reading Vertex, all native at 0x08BCDD20
33313 GUI DEBUG ge checkMultiDraw at 0x08BCDD90
33313 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33313 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33313 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33313 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33313 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33313 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33313 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33313 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33313 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33313 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33313 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33313 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33313 GUI DEBUG ge jump old PC: 0x08BCDDEC, new PC: 0x08BCDE50
33313 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33313 GUI DEBUG ge vaddr 08bcddf0
33313 GUI DEBUG ge prim triangle_strips 2x
33313 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33313 GUI DEBUG ge Not reading Vertex, all native at 0x08BCDDF0
33313 GUI DEBUG ge checkMultiDraw at 0x08BCDE60
33313 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33313 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33313 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33313 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33313 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33313 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33313 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33313 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33313 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33313 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33313 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33313 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33313 GUI DEBUG ge jump old PC: 0x08BCDEBC, new PC: 0x08BCDF20
33313 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33313 GUI DEBUG ge vaddr 08bcdec0
33313 GUI DEBUG ge prim triangle_strips 2x
33313 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33313 GUI DEBUG ge Not reading Vertex, all native at 0x08BCDEC0
33313 GUI DEBUG ge checkMultiDraw at 0x08BCDF30
33313 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33313 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33313 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33313 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33313 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33313 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33313 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33313 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33313 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33313 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33313 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33313 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33313 GUI DEBUG ge jump old PC: 0x08BCDF8C, new PC: 0x08BCDFF0
33313 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33313 GUI DEBUG ge vaddr 08bcdf90
33313 GUI DEBUG ge prim triangle_strips 2x
33313 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33313 GUI DEBUG ge Not reading Vertex, all native at 0x08BCDF90
33313 GUI DEBUG ge checkMultiDraw at 0x08BCE000
33313 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33313 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33313 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33313 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33313 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33313 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33313 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33313 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33313 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33313 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33313 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33313 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33313 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33313 GUI DEBUG ge jump old PC: 0x08BCE05C, new PC: 0x08BCE0C0
33313 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33313 GUI DEBUG ge vaddr 08bce060
33313 GUI DEBUG ge prim triangle_strips 2x
33313 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33313 GUI DEBUG ge Not reading Vertex, all native at 0x08BCE060
33313 GUI DEBUG ge checkMultiDraw at 0x08BCE0D0
33313 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33313 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33313 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33313 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33313 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33313 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33313 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33313 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33313 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33328 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33328 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33328 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33328 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33328 GUI DEBUG ge jump old PC: 0x08BCE12C, new PC: 0x08BCE190
33328 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33328 GUI DEBUG ge vaddr 08bce130
33328 GUI DEBUG ge prim triangle_strips 2x
33328 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33328 GUI DEBUG ge Not reading Vertex, all native at 0x08BCE130
33328 GUI DEBUG ge checkMultiDraw at 0x08BCE1A0
33328 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33328 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33328 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33328 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33328 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33328 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33328 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33328 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33328 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33328 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33328 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33328 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33328 GUI DEBUG ge jump old PC: 0x08BCE1FC, new PC: 0x08BCE260
33328 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33328 GUI DEBUG ge vaddr 08bce200
33328 GUI DEBUG ge prim triangle_strips 2x
33328 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33328 GUI DEBUG ge Not reading Vertex, all native at 0x08BCE200
33328 GUI DEBUG ge checkMultiDraw at 0x08BCE270
33328 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33328 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33328 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33328 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33328 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33328 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33328 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33328 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33328 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33328 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33328 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33328 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33328 GUI DEBUG ge jump old PC: 0x08BCE2CC, new PC: 0x08BCE330
33328 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33328 GUI DEBUG ge vaddr 08bce2d0
33328 GUI DEBUG ge prim triangle_strips 2x
33328 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33328 GUI DEBUG ge Not reading Vertex, all native at 0x08BCE2D0
33328 GUI DEBUG ge checkMultiDraw at 0x08BCE340
33328 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33328 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33328 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33328 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33328 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33328 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33328 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33328 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33328 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33328 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33328 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33328 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33328 GUI DEBUG ge jump old PC: 0x08BCE39C, new PC: 0x08BCE400
33328 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33328 GUI DEBUG ge vaddr 08bce3a0
33328 GUI DEBUG ge prim triangle_strips 2x
33328 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33328 GUI DEBUG ge Not reading Vertex, all native at 0x08BCE3A0
33328 GUI DEBUG ge checkMultiDraw at 0x08BCE410
33328 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33328 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33328 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33328 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33328 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33328 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33328 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33328 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33328 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33328 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33328 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33328 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33328 GUI DEBUG ge jump old PC: 0x08BCE46C, new PC: 0x08BCE4D0
33328 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33328 GUI DEBUG ge vaddr 08bce470
33328 GUI DEBUG ge prim triangle_strips 2x
33328 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33328 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33328 GUI DEBUG ge Not reading Vertex, all native at 0x08BCE470
33328 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33328 GUI DEBUG ge checkMultiDraw at 0x08BCE4E0
33328 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33328 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33328 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33328 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33328 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33328 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33344 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33344 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33344 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33344 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33344 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33344 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33344 GUI DEBUG ge jump old PC: 0x08BCE53C, new PC: 0x08BCE5A0
33344 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33344 GUI DEBUG ge vaddr 08bce540
33344 GUI DEBUG ge prim triangle_strips 2x
33344 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33344 GUI DEBUG ge Not reading Vertex, all native at 0x08BCE540
33344 GUI DEBUG ge checkMultiDraw at 0x08BCE5B0
33344 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33344 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33344 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33344 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33344 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33344 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33344 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33344 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33344 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33344 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33344 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33344 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33344 GUI DEBUG ge jump old PC: 0x08BCE60C, new PC: 0x08BCE670
33344 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33344 GUI DEBUG ge vaddr 08bce610
33344 GUI DEBUG ge prim triangle_strips 2x
33344 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33344 GUI DEBUG ge Not reading Vertex, all native at 0x08BCE610
33344 GUI DEBUG ge checkMultiDraw at 0x08BCE680
33344 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33344 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33344 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33344 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33344 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33344 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33344 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33344 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33344 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33344 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33344 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33344 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33344 GUI DEBUG ge jump old PC: 0x08BCE6DC, new PC: 0x08BCE740
33344 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33344 GUI DEBUG ge vaddr 08bce6e0
33344 GUI DEBUG ge prim triangle_strips 2x
33344 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33344 GUI DEBUG ge Not reading Vertex, all native at 0x08BCE6E0
33344 GUI DEBUG ge checkMultiDraw at 0x08BCE750
33344 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33344 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33344 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33344 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33344 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33344 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33344 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33344 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33344 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33344 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33344 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33344 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33344 GUI DEBUG ge jump old PC: 0x08BCE7AC, new PC: 0x08BCE810
33344 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33344 GUI DEBUG ge vaddr 08bce7b0
33344 GUI DEBUG ge prim triangle_strips 2x
33344 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33344 GUI DEBUG ge Not reading Vertex, all native at 0x08BCE7B0
33344 GUI DEBUG ge checkMultiDraw at 0x08BCE820
33344 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33344 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33344 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33344 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33344 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33344 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33344 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33344 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33344 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33344 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33344 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33344 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33344 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33344 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33344 GUI DEBUG ge jump old PC: 0x08BCE87C, new PC: 0x08BCE8E0
33344 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33344 GUI DEBUG ge vaddr 08bce880
33344 GUI DEBUG ge prim triangle_strips 2x
33344 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33344 GUI DEBUG ge Not reading Vertex, all native at 0x08BCE880
33344 GUI DEBUG ge checkMultiDraw at 0x08BCE8F0
33344 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33360 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33360 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33360 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33360 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33360 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33360 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33360 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33360 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33360 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33360 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33360 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33360 GUI DEBUG ge jump old PC: 0x08BCE94C, new PC: 0x08BCE9B0
33360 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33360 GUI DEBUG ge vaddr 08bce950
33360 GUI DEBUG ge prim triangle_strips 2x
33360 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33360 GUI DEBUG ge Not reading Vertex, all native at 0x08BCE950
33360 GUI DEBUG ge checkMultiDraw at 0x08BCE9C0
33360 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33360 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33360 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33360 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33360 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33360 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33360 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33360 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33360 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33360 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33360 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33360 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33360 GUI DEBUG ge jump old PC: 0x08BCEA1C, new PC: 0x08BCEA80
33360 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33360 GUI DEBUG ge vaddr 08bcea20
33360 GUI DEBUG ge prim triangle_strips 2x
33360 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33360 GUI DEBUG ge Not reading Vertex, all native at 0x08BCEA20
33360 GUI DEBUG ge checkMultiDraw at 0x08BCEA90
33360 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33360 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33360 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33360 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33360 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33360 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33360 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33360 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33360 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33360 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33360 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33360 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33360 GUI DEBUG ge jump old PC: 0x08BCEAEC, new PC: 0x08BCEB50
33360 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33360 GUI DEBUG ge vaddr 08bceaf0
33360 GUI DEBUG ge prim triangle_strips 2x
33360 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33360 GUI DEBUG ge Not reading Vertex, all native at 0x08BCEAF0
33360 GUI DEBUG ge checkMultiDraw at 0x08BCEB60
33360 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33360 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33360 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33360 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33360 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33360 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33360 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33360 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33360 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33360 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33360 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33360 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33360 GUI DEBUG ge jump old PC: 0x08BCEBBC, new PC: 0x08BCEC20
33360 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33360 GUI DEBUG ge vaddr 08bcebc0
33360 GUI DEBUG ge prim triangle_strips 2x
33360 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33360 GUI DEBUG ge Not reading Vertex, all native at 0x08BCEBC0
33360 GUI DEBUG ge checkMultiDraw at 0x08BCEC30
33360 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33360 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33360 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33360 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33360 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33360 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33360 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33360 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33360 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33360 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33360 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33375 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33375 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33375 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33375 GUI DEBUG ge jump old PC: 0x08BCEC8C, new PC: 0x08BCECF0
33375 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33375 GUI DEBUG ge vaddr 08bcec90
33375 GUI DEBUG ge prim triangle_strips 2x
33375 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33375 GUI DEBUG ge Not reading Vertex, all native at 0x08BCEC90
33375 GUI DEBUG ge checkMultiDraw at 0x08BCED00
33375 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33375 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33375 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33375 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33375 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33375 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33375 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33375 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33375 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33375 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33375 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33375 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33375 GUI DEBUG ge jump old PC: 0x08BCED5C, new PC: 0x08BCEDC0
33375 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33375 GUI DEBUG ge vaddr 08bced60
33375 GUI DEBUG ge prim triangle_strips 2x
33375 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33375 GUI DEBUG ge Not reading Vertex, all native at 0x08BCED60
33375 GUI DEBUG ge checkMultiDraw at 0x08BCEDD0
33375 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33375 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33375 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33375 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33375 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33375 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33375 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33375 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33375 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33375 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33375 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33375 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33375 GUI DEBUG ge jump old PC: 0x08BCEE2C, new PC: 0x08BCEE90
33375 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33375 GUI DEBUG ge vaddr 08bcee30
33375 GUI DEBUG ge prim triangle_strips 2x
33375 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33375 GUI DEBUG ge Not reading Vertex, all native at 0x08BCEE30
33375 GUI DEBUG ge checkMultiDraw at 0x08BCEEA0
33375 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33375 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33375 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33375 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33375 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33375 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33375 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33375 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33375 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33375 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33375 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33375 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33375 GUI DEBUG ge jump old PC: 0x08BCEEFC, new PC: 0x08BCEF60
33375 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33375 GUI DEBUG ge vaddr 08bcef00
33375 GUI DEBUG ge prim triangle_strips 2x
33375 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33375 GUI DEBUG ge Not reading Vertex, all native at 0x08BCEF00
33375 GUI DEBUG ge checkMultiDraw at 0x08BCEF70
33375 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33375 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33375 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33375 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33375 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33375 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33375 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33375 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33375 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33375 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33375 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33375 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33375 GUI DEBUG ge jump old PC: 0x08BCEFCC, new PC: 0x08BCF030
33375 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33391 GUI DEBUG ge vaddr 08bcefd0
33391 GUI DEBUG ge prim triangle_strips 2x
33391 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33391 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33391 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33391 GUI DEBUG ge Not reading Vertex, all native at 0x08BCEFD0
33391 GUI DEBUG ge checkMultiDraw at 0x08BCF040
33391 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33391 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33391 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33391 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33391 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33391 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33391 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33391 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33391 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33391 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33391 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33391 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33391 GUI DEBUG ge jump old PC: 0x08BCF09C, new PC: 0x08BCF100
33391 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33391 GUI DEBUG ge vaddr 08bcf0a0
33391 GUI DEBUG ge prim triangle_strips 2x
33391 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33391 GUI DEBUG ge Not reading Vertex, all native at 0x08BCF0A0
33391 GUI DEBUG ge checkMultiDraw at 0x08BCF110
33391 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33391 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33391 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33391 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33391 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33391 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33391 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33391 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33391 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33391 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33391 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33391 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33391 GUI DEBUG ge jump old PC: 0x08BCF16C, new PC: 0x08BCF1D0
33391 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33391 GUI DEBUG ge vaddr 08bcf170
33391 GUI DEBUG ge prim triangle_strips 2x
33391 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33391 GUI DEBUG ge Not reading Vertex, all native at 0x08BCF170
33391 GUI DEBUG ge checkMultiDraw at 0x08BCF1E0
33391 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33391 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33391 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33391 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33391 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33391 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33391 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33391 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33391 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33391 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33391 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33391 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33391 GUI DEBUG ge jump old PC: 0x08BCF23C, new PC: 0x08BCF2A0
33391 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33391 GUI DEBUG ge vaddr 08bcf240
33391 GUI DEBUG ge prim triangle_strips 2x
33391 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33391 GUI DEBUG ge Not reading Vertex, all native at 0x08BCF240
33391 GUI DEBUG ge checkMultiDraw at 0x08BCF2B0
33391 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33391 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33391 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33391 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33391 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33391 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33391 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33391 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33391 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33391 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33391 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33391 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33391 GUI DEBUG ge jump old PC: 0x08BCF30C, new PC: 0x08BCF370
33391 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33391 GUI DEBUG ge vaddr 08bcf310
33406 GUI DEBUG ge prim triangle_strips 2x
33406 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33406 GUI DEBUG ge Not reading Vertex, all native at 0x08BCF310
33406 GUI DEBUG ge checkMultiDraw at 0x08BCF380
33406 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33406 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33406 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33406 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33406 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33406 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33406 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33406 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33406 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33406 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33406 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33406 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33406 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33406 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33406 GUI DEBUG ge jump old PC: 0x08BCF3DC, new PC: 0x08BCF440
33406 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33406 GUI DEBUG ge vaddr 08bcf3e0
33406 GUI DEBUG ge prim triangle_strips 2x
33406 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33406 GUI DEBUG ge Not reading Vertex, all native at 0x08BCF3E0
33406 GUI DEBUG ge checkMultiDraw at 0x08BCF450
33406 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33406 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33406 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33406 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33406 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33406 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33406 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33406 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33406 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33406 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33406 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33406 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33406 GUI DEBUG ge jump old PC: 0x08BCF4AC, new PC: 0x08BCF510
33406 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33406 GUI DEBUG ge vaddr 08bcf4b0
33406 GUI DEBUG ge prim triangle_strips 2x
33406 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33406 GUI DEBUG ge Not reading Vertex, all native at 0x08BCF4B0
33406 GUI DEBUG ge checkMultiDraw at 0x08BCF520
33406 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33406 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33406 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33406 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33406 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33406 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33406 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33406 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33406 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33406 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33406 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33406 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33406 GUI DEBUG ge jump old PC: 0x08BCF57C, new PC: 0x08BCF5E0
33406 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33406 GUI DEBUG ge vaddr 08bcf580
33406 GUI DEBUG ge prim triangle_strips 2x
33406 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33406 GUI DEBUG ge Not reading Vertex, all native at 0x08BCF580
33406 GUI DEBUG ge checkMultiDraw at 0x08BCF5F0
33406 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33406 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33406 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33406 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33406 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33406 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33406 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33406 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33406 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33406 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33406 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33406 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33406 GUI DEBUG ge jump old PC: 0x08BCF64C, new PC: 0x08BCF6B0
33406 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33422 GUI DEBUG ge vaddr 08bcf650
33422 GUI DEBUG ge prim triangle_strips 2x
33422 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33422 GUI DEBUG ge Not reading Vertex, all native at 0x08BCF650
33422 GUI DEBUG ge checkMultiDraw at 0x08BCF6C0
33422 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33422 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33422 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33422 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33422 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33422 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33422 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33422 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33422 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33422 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33422 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33422 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33422 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33422 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33422 GUI DEBUG ge jump old PC: 0x08BCF71C, new PC: 0x08BCF780
33422 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33422 GUI DEBUG ge vaddr 08bcf720
33422 GUI DEBUG ge prim triangle_strips 2x
33422 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33422 GUI DEBUG ge Not reading Vertex, all native at 0x08BCF720
33422 GUI DEBUG ge checkMultiDraw at 0x08BCF790
33422 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33422 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33422 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33422 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33422 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33422 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33422 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33422 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33422 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33422 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33422 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33422 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33422 GUI DEBUG ge jump old PC: 0x08BCF7EC, new PC: 0x08BCF850
33422 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33422 GUI DEBUG ge vaddr 08bcf7f0
33422 GUI DEBUG ge prim triangle_strips 2x
33422 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33422 GUI DEBUG ge Not reading Vertex, all native at 0x08BCF7F0
33422 GUI DEBUG ge checkMultiDraw at 0x08BCF860
33422 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33422 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33422 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33422 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33422 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33422 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33422 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33422 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33422 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33422 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33422 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33422 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33422 GUI DEBUG ge jump old PC: 0x08BCF8BC, new PC: 0x08BCF920
33422 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33422 GUI DEBUG ge vaddr 08bcf8c0
33422 GUI DEBUG ge prim triangle_strips 2x
33422 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33422 GUI DEBUG ge Not reading Vertex, all native at 0x08BCF8C0
33422 GUI DEBUG ge checkMultiDraw at 0x08BCF930
33422 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33422 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33422 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33422 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33422 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33422 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33422 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33422 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33422 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33422 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33422 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33422 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33438 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33438 GUI DEBUG ge jump old PC: 0x08BCF98C, new PC: 0x08BCF9F0
33438 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33438 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33438 GUI DEBUG ge vaddr 08bcf990
33438 GUI DEBUG ge prim triangle_strips 2x
33438 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33438 GUI DEBUG ge Not reading Vertex, all native at 0x08BCF990
33438 GUI DEBUG ge checkMultiDraw at 0x08BCFA00
33438 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33438 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33438 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33438 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33438 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33438 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33438 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33438 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33438 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33438 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33438 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33438 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33438 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33438 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33438 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33438 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33438 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33438 GUI DEBUG ge jump old PC: 0x08BCFA5C, new PC: 0x08BCFAC0
33438 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33438 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33438 GUI DEBUG ge vaddr 08bcfa60
33438 GUI DEBUG ge prim triangle_strips 2x
33438 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33438 GUI DEBUG ge Not reading Vertex, all native at 0x08BCFA60
33438 GUI DEBUG ge checkMultiDraw at 0x08BCFAD0
33438 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33438 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33438 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33438 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33438 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33438 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33438 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33438 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33438 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33438 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33438 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33438 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33438 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33438 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33438 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33438 GUI DEBUG ge jump old PC: 0x08BCFB2C, new PC: 0x08BCFB90
33438 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33438 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33438 GUI DEBUG ge vaddr 08bcfb30
33438 GUI DEBUG ge prim triangle_strips 2x
33438 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33438 GUI DEBUG ge Not reading Vertex, all native at 0x08BCFB30
33438 GUI DEBUG ge checkMultiDraw at 0x08BCFBA0
33438 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33438 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33438 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33438 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33438 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33438 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33438 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33438 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33438 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33438 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33438 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33438 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33438 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33438 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33438 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33438 GUI DEBUG ge jump old PC: 0x08BCFBFC, new PC: 0x08BCFC60
33438 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33438 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33438 GUI DEBUG ge vaddr 08bcfc00
33438 GUI DEBUG ge prim triangle_strips 2x
33438 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33438 GUI DEBUG ge Not reading Vertex, all native at 0x08BCFC00
33438 GUI DEBUG ge checkMultiDraw at 0x08BCFC70
33438 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33438 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33438 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33438 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33438 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33438 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33438 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33438 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33453 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33453 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33453 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33453 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33453 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33453 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33453 GUI DEBUG ge jump old PC: 0x08BCFCCC, new PC: 0x08BCFD30
33453 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33453 GUI DEBUG ge vaddr 08bcfcd0
33453 GUI DEBUG ge prim triangle_strips 2x
33453 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33453 GUI DEBUG ge Not reading Vertex, all native at 0x08BCFCD0
33453 GUI DEBUG ge checkMultiDraw at 0x08BCFD40
33453 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33453 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33453 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33453 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33453 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33453 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33453 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33453 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33453 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33453 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33453 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33453 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33453 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33453 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33453 GUI DEBUG ge jump old PC: 0x08BCFD9C, new PC: 0x08BCFE00
33453 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33453 GUI DEBUG ge vaddr 08bcfda0
33453 GUI DEBUG ge prim triangle_strips 2x
33453 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33453 GUI DEBUG ge Not reading Vertex, all native at 0x08BCFDA0
33453 GUI DEBUG ge checkMultiDraw at 0x08BCFE10
33453 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33453 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33453 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33453 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33453 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33453 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33453 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33453 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33453 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33453 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33453 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33453 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33453 GUI DEBUG ge jump old PC: 0x08BCFE6C, new PC: 0x08BCFED0
33453 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33453 GUI DEBUG ge vaddr 08bcfe70
33453 GUI DEBUG ge prim triangle_strips 2x
33453 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33453 GUI DEBUG ge Not reading Vertex, all native at 0x08BCFE70
33453 GUI DEBUG ge checkMultiDraw at 0x08BCFEE0
33453 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33453 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33453 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33453 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33453 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33453 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33453 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33453 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33453 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33453 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33453 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33453 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33453 GUI DEBUG ge jump old PC: 0x08BCFF3C, new PC: 0x08BCFFA0
33453 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33453 GUI DEBUG ge vaddr 08bcff40
33453 GUI DEBUG ge prim triangle_strips 2x
33453 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33453 GUI DEBUG ge Not reading Vertex, all native at 0x08BCFF40
33469 GUI DEBUG ge checkMultiDraw at 0x08BCFFB0
33469 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33469 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33469 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33469 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33469 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33469 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33469 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33469 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33469 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33469 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33469 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33469 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33469 GUI DEBUG ge jump old PC: 0x08BD000C, new PC: 0x08BD0070
33469 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33469 GUI DEBUG ge vaddr 08bd0010
33469 GUI DEBUG ge prim triangle_strips 2x
33469 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33469 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0010
33469 GUI DEBUG ge checkMultiDraw at 0x08BD0080
33469 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33469 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33469 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33469 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33469 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33469 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33469 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33469 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33469 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33469 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33469 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33469 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33469 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33469 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33469 GUI DEBUG ge jump old PC: 0x08BD00DC, new PC: 0x08BD0140
33469 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33469 GUI DEBUG ge vaddr 08bd00e0
33469 GUI DEBUG ge prim triangle_strips 2x
33469 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33469 GUI DEBUG ge Not reading Vertex, all native at 0x08BD00E0
33469 GUI DEBUG ge checkMultiDraw at 0x08BD0150
33469 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33469 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33469 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33469 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33469 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33469 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33469 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33469 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33469 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33469 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33469 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33469 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33469 GUI DEBUG ge jump old PC: 0x08BD01AC, new PC: 0x08BD0210
33469 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33469 GUI DEBUG ge vaddr 08bd01b0
33469 GUI DEBUG ge prim triangle_strips 2x
33469 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33469 GUI DEBUG ge Not reading Vertex, all native at 0x08BD01B0
33469 GUI DEBUG ge checkMultiDraw at 0x08BD0220
33469 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33469 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33469 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33469 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33469 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33469 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33469 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33469 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33469 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33485 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33485 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33485 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33485 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33485 GUI DEBUG ge jump old PC: 0x08BD027C, new PC: 0x08BD02E0
33485 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33485 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33485 GUI DEBUG ge vaddr 08bd0280
33485 GUI DEBUG ge prim triangle_strips 2x
33485 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33485 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0280
33485 GUI DEBUG ge checkMultiDraw at 0x08BD02F0
33485 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33485 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33485 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33485 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33485 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33485 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33485 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33485 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33485 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33485 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33485 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33485 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33485 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33485 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33485 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33485 GUI DEBUG ge jump old PC: 0x08BD034C, new PC: 0x08BD03B0
33485 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33485 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33485 GUI DEBUG ge vaddr 08bd0350
33485 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33485 GUI DEBUG ge prim triangle_strips 2x
33485 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33485 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33485 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0350
33485 GUI DEBUG ge checkMultiDraw at 0x08BD03C0
33485 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33485 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33485 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33485 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33485 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33485 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33485 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33485 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33485 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33485 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33485 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33485 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33485 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33485 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33485 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33485 GUI DEBUG ge jump old PC: 0x08BD041C, new PC: 0x08BD0480
33485 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33485 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33485 GUI DEBUG ge vaddr 08bd0420
33485 GUI DEBUG ge prim triangle_strips 2x
33485 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33485 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0420
33485 GUI DEBUG ge checkMultiDraw at 0x08BD0490
33485 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33485 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33485 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33485 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33485 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33485 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33485 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33485 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33485 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33485 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33485 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33485 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33485 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33485 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33485 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33485 GUI DEBUG ge jump old PC: 0x08BD04EC, new PC: 0x08BD0550
33485 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33485 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33485 GUI DEBUG ge vaddr 08bd04f0
33485 GUI DEBUG ge prim triangle_strips 2x
33485 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33500 GUI DEBUG ge Not reading Vertex, all native at 0x08BD04F0
33500 GUI DEBUG ge checkMultiDraw at 0x08BD0560
33500 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33500 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33500 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33500 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33500 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33500 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33500 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33500 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33500 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33500 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33500 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33500 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33500 GUI DEBUG ge jump old PC: 0x08BD05BC, new PC: 0x08BD0620
33500 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33500 GUI DEBUG ge vaddr 08bd05c0
33500 GUI DEBUG ge prim triangle_strips 2x
33500 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33500 GUI DEBUG ge Not reading Vertex, all native at 0x08BD05C0
33500 GUI DEBUG ge checkMultiDraw at 0x08BD0630
33500 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33500 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33500 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33500 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33500 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33500 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33500 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33500 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33500 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33500 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33500 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33500 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33500 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33500 GUI DEBUG ge jump old PC: 0x08BD068C, new PC: 0x08BD06F0
33500 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33500 GUI DEBUG ge vaddr 08bd0690
33500 GUI DEBUG ge prim triangle_strips 2x
33500 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33500 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0690
33500 GUI DEBUG ge checkMultiDraw at 0x08BD0700
33500 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33500 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33500 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33500 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33500 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33500 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33500 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33500 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33500 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33500 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33500 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33500 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33500 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33500 GUI DEBUG ge jump old PC: 0x08BD075C, new PC: 0x08BD07C0
33500 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33500 GUI DEBUG ge vaddr 08bd0760
33500 GUI DEBUG ge prim triangle_strips 2x
33500 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33500 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0760
33500 GUI DEBUG ge checkMultiDraw at 0x08BD07D0
33500 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33500 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33500 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33500 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33516 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33516 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33516 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33516 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33516 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33516 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33516 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33516 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33516 GUI DEBUG ge jump old PC: 0x08BD082C, new PC: 0x08BD0890
33516 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33516 GUI DEBUG ge vaddr 08bd0830
33516 GUI DEBUG ge prim triangle_strips 2x
33516 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33516 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0830
33516 GUI DEBUG ge checkMultiDraw at 0x08BD08A0
33516 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33516 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33516 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33516 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33516 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33516 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33516 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33516 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33516 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33516 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33516 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33516 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33516 GUI DEBUG ge jump old PC: 0x08BD08FC, new PC: 0x08BD0960
33516 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33516 GUI DEBUG ge vaddr 08bd0900
33516 GUI DEBUG ge prim triangle_strips 2x
33516 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33516 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0900
33516 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33516 GUI DEBUG ge checkMultiDraw at 0x08BD0970
33516 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33516 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33516 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33516 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33516 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33516 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33516 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33516 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33516 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33516 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33516 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33516 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33516 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33516 GUI DEBUG ge jump old PC: 0x08BD09CC, new PC: 0x08BD0A30
33516 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33516 GUI DEBUG ge vaddr 08bd09d0
33516 GUI DEBUG ge prim triangle_strips 2x
33516 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33516 GUI DEBUG ge Not reading Vertex, all native at 0x08BD09D0
33516 GUI DEBUG ge checkMultiDraw at 0x08BD0A40
33516 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33516 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33516 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33516 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33516 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33516 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33516 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33516 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33516 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33531 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33531 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33531 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33531 GUI DEBUG ge jump old PC: 0x08BD0A9C, new PC: 0x08BD0B00
33531 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33531 GUI DEBUG ge vaddr 08bd0aa0
33531 GUI DEBUG ge prim triangle_strips 2x
33531 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33531 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0AA0
33531 GUI DEBUG ge checkMultiDraw at 0x08BD0B10
33531 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33531 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33531 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33531 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33531 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33531 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33531 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33531 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33531 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33531 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33531 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33531 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33531 GUI DEBUG ge jump old PC: 0x08BD0B6C, new PC: 0x08BD0BD0
33531 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33531 GUI DEBUG ge vaddr 08bd0b70
33531 GUI DEBUG ge prim triangle_strips 2x
33531 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33531 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0B70
33531 GUI DEBUG ge checkMultiDraw at 0x08BD0BE0
33531 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33531 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33531 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33531 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33531 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33531 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33531 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33531 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33531 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33531 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33531 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33531 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33531 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33531 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33531 GUI DEBUG ge jump old PC: 0x08BD0C3C, new PC: 0x08BD0CA0
33531 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33531 GUI DEBUG ge vaddr 08bd0c40
33531 GUI DEBUG ge prim triangle_strips 2x
33531 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33531 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0C40
33531 GUI DEBUG ge checkMultiDraw at 0x08BD0CB0
33531 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33531 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33531 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33531 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33531 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33531 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33531 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33531 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33531 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33531 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33531 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33531 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33531 GUI DEBUG ge jump old PC: 0x08BD0D0C, new PC: 0x08BD0D70
33547 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33547 GUI DEBUG ge vaddr 08bd0d10
33547 GUI DEBUG ge prim triangle_strips 2x
33547 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33547 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0D10
33547 GUI DEBUG ge checkMultiDraw at 0x08BD0D80
33547 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33547 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33547 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33547 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33547 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33547 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33547 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33547 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33547 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33547 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33547 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33547 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33547 GUI DEBUG ge jump old PC: 0x08BD0DDC, new PC: 0x08BD0E40
33547 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33547 GUI DEBUG ge vaddr 08bd0de0
33547 GUI DEBUG ge prim triangle_strips 2x
33547 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33547 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0DE0
33547 GUI DEBUG ge checkMultiDraw at 0x08BD0E50
33547 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33547 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33547 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33547 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33547 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33547 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33547 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33547 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33547 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33547 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33547 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33547 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33547 GUI DEBUG ge jump old PC: 0x08BD0EAC, new PC: 0x08BD0F10
33547 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33547 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33547 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33547 GUI DEBUG ge vaddr 08bd0eb0
33547 GUI DEBUG ge prim triangle_strips 2x
33547 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33547 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0EB0
33547 GUI DEBUG ge checkMultiDraw at 0x08BD0F20
33547 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33547 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33547 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33547 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33547 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33547 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33547 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33547 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33547 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33547 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33547 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33547 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33547 GUI DEBUG ge jump old PC: 0x08BD0F7C, new PC: 0x08BD0FE0
33547 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33547 GUI DEBUG ge vaddr 08bd0f80
33563 GUI DEBUG ge prim triangle_strips 2x
33563 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33563 GUI DEBUG ge Not reading Vertex, all native at 0x08BD0F80
33563 GUI DEBUG ge checkMultiDraw at 0x08BD0FF0
33563 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33563 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33563 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33563 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33563 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33563 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33563 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33563 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33563 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33563 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33563 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33563 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33563 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33563 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33563 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33563 GUI DEBUG ge jump old PC: 0x08BD104C, new PC: 0x08BD10B0
33563 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33563 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33563 GUI DEBUG ge vaddr 08bd1050
33563 GUI DEBUG ge prim triangle_strips 2x
33563 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33563 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1050
33563 GUI DEBUG ge checkMultiDraw at 0x08BD10C0
33563 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33563 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33563 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33563 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33563 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33563 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33563 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33563 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33563 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33563 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33563 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33563 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33563 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33563 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33563 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33563 GUI DEBUG ge jump old PC: 0x08BD111C, new PC: 0x08BD1180
33563 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33563 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33563 GUI DEBUG ge vaddr 08bd1120
33563 GUI DEBUG ge prim triangle_strips 2x
33563 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33563 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1120
33563 GUI DEBUG ge checkMultiDraw at 0x08BD1190
33563 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33563 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33563 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33563 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33563 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33563 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33563 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33563 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33563 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33563 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33563 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33563 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33563 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33563 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33563 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33563 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33563 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33563 GUI DEBUG ge jump old PC: 0x08BD11EC, new PC: 0x08BD1250
33563 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33563 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33563 GUI DEBUG ge vaddr 08bd11f0
33563 GUI DEBUG ge prim triangle_strips 2x
33578 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33578 GUI DEBUG ge Not reading Vertex, all native at 0x08BD11F0
33578 GUI DEBUG ge checkMultiDraw at 0x08BD1260
33578 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33578 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33578 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33578 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33578 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33578 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33578 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33578 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33578 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33578 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33578 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33578 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33578 GUI DEBUG ge jump old PC: 0x08BD12BC, new PC: 0x08BD1320
33578 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33578 GUI DEBUG ge vaddr 08bd12c0
33578 GUI DEBUG ge prim triangle_strips 2x
33578 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33578 GUI DEBUG ge Not reading Vertex, all native at 0x08BD12C0
33578 GUI DEBUG ge checkMultiDraw at 0x08BD1330
33578 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33578 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33578 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33578 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33578 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33578 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33578 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33578 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33578 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33578 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33578 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33578 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33578 GUI DEBUG ge jump old PC: 0x08BD138C, new PC: 0x08BD13F0
33578 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33578 GUI DEBUG ge vaddr 08bd1390
33578 GUI DEBUG ge prim triangle_strips 2x
33578 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33578 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1390
33578 GUI DEBUG ge checkMultiDraw at 0x08BD1400
33578 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33578 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33578 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33578 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33578 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33578 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33578 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33578 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33578 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33578 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33578 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33578 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33578 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33578 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33578 GUI DEBUG ge jump old PC: 0x08BD145C, new PC: 0x08BD14C0
33578 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33578 GUI DEBUG ge vaddr 08bd1460
33578 GUI DEBUG ge prim triangle_strips 2x
33594 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33594 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1460
33594 GUI DEBUG ge checkMultiDraw at 0x08BD14D0
33594 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33594 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33594 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33594 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33594 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33594 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33594 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33594 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33594 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33594 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33594 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33594 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33594 GUI DEBUG ge jump old PC: 0x08BD152C, new PC: 0x08BD1590
33594 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33594 GUI DEBUG ge vaddr 08bd1530
33594 GUI DEBUG ge prim triangle_strips 2x
33594 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33594 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1530
33594 GUI DEBUG ge checkMultiDraw at 0x08BD15A0
33594 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33594 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33594 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33594 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33594 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33594 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33594 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33594 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33594 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33594 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33594 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33594 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33594 GUI DEBUG ge jump old PC: 0x08BD15FC, new PC: 0x08BD1660
33594 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33594 GUI DEBUG ge vaddr 08bd1600
33594 GUI DEBUG ge prim triangle_strips 2x
33594 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33594 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1600
33594 GUI DEBUG ge checkMultiDraw at 0x08BD1670
33594 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33594 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33594 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33594 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33594 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33594 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33594 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33594 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33594 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33594 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33594 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33594 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33594 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33594 GUI DEBUG ge jump old PC: 0x08BD16CC, new PC: 0x08BD1730
33594 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33594 GUI DEBUG ge vaddr 08bd16d0
33594 GUI DEBUG ge prim triangle_strips 2x
33610 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33610 GUI DEBUG ge Not reading Vertex, all native at 0x08BD16D0
33610 GUI DEBUG ge checkMultiDraw at 0x08BD1740
33610 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33610 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33610 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33610 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33610 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33610 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33610 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33610 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33610 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33610 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33610 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33610 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33610 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33610 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33610 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33610 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33610 GUI DEBUG ge jump old PC: 0x08BD179C, new PC: 0x08BD1800
33610 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33610 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33610 GUI DEBUG ge vaddr 08bd17a0
33610 GUI DEBUG ge prim triangle_strips 2x
33610 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33610 GUI DEBUG ge Not reading Vertex, all native at 0x08BD17A0
33610 GUI DEBUG ge checkMultiDraw at 0x08BD1810
33610 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33610 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33610 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33610 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33610 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33610 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33610 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33610 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33610 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33610 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33610 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33610 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33610 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33610 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33610 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33610 GUI DEBUG ge jump old PC: 0x08BD186C, new PC: 0x08BD18D0
33610 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33610 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33610 GUI DEBUG ge vaddr 08bd1870
33610 GUI DEBUG ge prim triangle_strips 2x
33610 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33610 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1870
33610 GUI DEBUG ge checkMultiDraw at 0x08BD18E0
33610 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33610 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33610 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33610 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33610 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33610 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33610 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33610 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33610 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33610 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33610 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33610 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33610 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33610 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33610 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33610 GUI DEBUG ge jump old PC: 0x08BD193C, new PC: 0x08BD19A0
33610 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33610 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33625 GUI DEBUG ge vaddr 08bd1940
33625 GUI DEBUG ge prim triangle_strips 2x
33625 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33625 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33625 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33625 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1940
33625 GUI DEBUG ge checkMultiDraw at 0x08BD19B0
33625 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33625 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33625 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33625 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33625 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33625 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33625 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33625 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33625 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33625 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33625 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33625 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33625 GUI DEBUG ge jump old PC: 0x08BD1A0C, new PC: 0x08BD1A70
33625 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33625 GUI DEBUG ge vaddr 08bd1a10
33625 GUI DEBUG ge prim triangle_strips 2x
33625 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33625 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1A10
33625 GUI DEBUG ge checkMultiDraw at 0x08BD1A80
33625 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33625 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33625 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33625 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33625 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33625 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33625 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33625 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33625 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33625 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33625 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33625 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33625 GUI DEBUG ge jump old PC: 0x08BD1ADC, new PC: 0x08BD1B40
33625 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33625 GUI DEBUG ge vaddr 08bd1ae0
33625 GUI DEBUG ge prim triangle_strips 2x
33625 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33625 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1AE0
33625 GUI DEBUG ge checkMultiDraw at 0x08BD1B50
33625 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33625 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33625 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33625 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33625 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33625 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33625 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33625 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33625 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33625 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33625 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33625 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33641 GUI DEBUG ge jump old PC: 0x08BD1BAC, new PC: 0x08BD1C10
33641 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33641 GUI DEBUG ge vaddr 08bd1bb0
33641 GUI DEBUG ge prim triangle_strips 2x
33641 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33641 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33641 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33641 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1BB0
33641 GUI DEBUG ge checkMultiDraw at 0x08BD1C20
33641 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33641 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33641 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33641 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33641 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33641 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33641 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33641 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33641 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33641 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33641 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33641 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33641 GUI DEBUG ge jump old PC: 0x08BD1C7C, new PC: 0x08BD1CE0
33641 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33641 GUI DEBUG ge vaddr 08bd1c80
33641 GUI DEBUG ge prim triangle_strips 2x
33641 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33641 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1C80
33641 GUI DEBUG ge checkMultiDraw at 0x08BD1CF0
33641 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33641 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33641 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33641 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33641 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33641 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33641 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33641 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33641 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33641 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33641 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33641 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33641 GUI DEBUG ge jump old PC: 0x08BD1D4C, new PC: 0x08BD1DB0
33641 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33641 GUI DEBUG ge vaddr 08bd1d50
33641 GUI DEBUG ge prim triangle_strips 2x
33641 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33641 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1D50
33641 GUI DEBUG ge checkMultiDraw at 0x08BD1DC0
33641 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33641 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33641 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33641 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33641 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33641 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33641 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33656 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33656 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33656 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33656 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33656 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33656 GUI DEBUG ge jump old PC: 0x08BD1E1C, new PC: 0x08BD1E80
33656 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33656 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33656 GUI DEBUG ge vaddr 08bd1e20
33656 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33656 GUI DEBUG ge prim triangle_strips 2x
33656 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33656 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1E20
33656 GUI DEBUG ge checkMultiDraw at 0x08BD1E90
33656 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33656 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33656 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33656 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33656 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33656 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33656 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33656 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33656 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33656 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33656 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33656 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33656 GUI DEBUG ge jump old PC: 0x08BD1EEC, new PC: 0x08BD1F50
33656 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33656 GUI DEBUG ge vaddr 08bd1ef0
33656 GUI DEBUG ge prim triangle_strips 2x
33656 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33656 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1EF0
33656 GUI DEBUG ge checkMultiDraw at 0x08BD1F60
33656 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33656 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33656 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33656 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33656 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33656 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33656 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33656 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33656 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33656 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33656 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33656 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33656 GUI DEBUG ge jump old PC: 0x08BD1FBC, new PC: 0x08BD2020
33656 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33656 GUI DEBUG ge vaddr 08bd1fc0
33656 GUI DEBUG ge prim triangle_strips 2x
33656 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33656 GUI DEBUG ge Not reading Vertex, all native at 0x08BD1FC0
33656 GUI DEBUG ge checkMultiDraw at 0x08BD2030
33656 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33656 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33656 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33672 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33672 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33672 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33672 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33672 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33672 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33672 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33672 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33672 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33672 GUI DEBUG ge jump old PC: 0x08BD208C, new PC: 0x08BD20F0
33672 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33672 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33672 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33672 GUI DEBUG ge vaddr 08bd2090
33672 GUI DEBUG ge prim triangle_strips 2x
33672 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33672 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2090
33672 GUI DEBUG ge checkMultiDraw at 0x08BD2100
33672 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33672 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33672 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33672 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33672 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33672 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33672 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33672 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33672 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33672 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33672 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33672 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33672 GUI DEBUG ge jump old PC: 0x08BD215C, new PC: 0x08BD21C0
33672 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33672 GUI DEBUG ge vaddr 08bd2160
33672 GUI DEBUG ge prim triangle_strips 2x
33672 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33672 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2160
33672 GUI DEBUG ge checkMultiDraw at 0x08BD21D0
33672 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33672 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33672 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33672 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33672 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33672 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33672 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33672 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33672 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33672 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33672 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33672 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33672 GUI DEBUG ge jump old PC: 0x08BD222C, new PC: 0x08BD2290
33672 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33672 GUI DEBUG ge vaddr 08bd2230
33688 GUI DEBUG ge prim triangle_strips 2x
33688 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33688 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2230
33688 GUI DEBUG ge checkMultiDraw at 0x08BD22A0
33688 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33688 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33688 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33688 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33688 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33688 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33688 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33688 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33688 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33688 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33688 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33688 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33688 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33688 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33688 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33688 GUI DEBUG ge jump old PC: 0x08BD22FC, new PC: 0x08BD2360
33688 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33688 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33688 GUI DEBUG ge vaddr 08bd2300
33688 GUI DEBUG ge prim triangle_strips 2x
33688 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33688 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2300
33688 GUI DEBUG ge checkMultiDraw at 0x08BD2370
33688 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33688 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33688 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33688 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33688 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33688 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33688 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33688 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33688 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33688 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33688 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33688 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33688 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33688 GUI DEBUG ge jump old PC: 0x08BD23CC, new PC: 0x08BD2430
33688 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33688 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33688 GUI DEBUG ge vaddr 08bd23d0
33688 GUI DEBUG ge prim triangle_strips 2x
33688 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33688 GUI DEBUG ge Not reading Vertex, all native at 0x08BD23D0
33688 GUI DEBUG ge checkMultiDraw at 0x08BD2440
33688 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33703 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33703 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33703 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33703 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33703 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33703 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33703 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33703 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33703 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33703 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33703 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33703 GUI DEBUG ge jump old PC: 0x08BD249C, new PC: 0x08BD2500
33703 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33703 GUI DEBUG ge vaddr 08bd24a0
33703 GUI DEBUG ge prim triangle_strips 2x
33703 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33703 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33703 GUI DEBUG ge Not reading Vertex, all native at 0x08BD24A0
33703 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33703 GUI DEBUG ge checkMultiDraw at 0x08BD2510
33703 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33703 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33703 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33703 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33703 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33703 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33703 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33703 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33703 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33703 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33703 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33703 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33703 GUI DEBUG ge jump old PC: 0x08BD256C, new PC: 0x08BD25D0
33703 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33703 GUI DEBUG ge vaddr 08bd2570
33703 GUI DEBUG ge prim triangle_strips 2x
33703 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33703 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2570
33703 GUI DEBUG ge checkMultiDraw at 0x08BD25E0
33703 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33703 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33703 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33703 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33703 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33703 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33703 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33703 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33719 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33719 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33719 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33719 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33719 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33719 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33719 GUI DEBUG ge jump old PC: 0x08BD263C, new PC: 0x08BD26A0
33719 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33719 GUI DEBUG ge vaddr 08bd2640
33719 GUI DEBUG ge prim triangle_strips 2x
33719 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33719 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2640
33719 GUI DEBUG ge checkMultiDraw at 0x08BD26B0
33719 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33719 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33719 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33719 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33719 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33719 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33719 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33719 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33719 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33719 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33719 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33719 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33719 GUI DEBUG ge jump old PC: 0x08BD270C, new PC: 0x08BD2770
33719 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33719 GUI DEBUG ge vaddr 08bd2710
33735 GUI DEBUG ge prim triangle_strips 2x
33735 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33735 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2710
33735 GUI DEBUG ge checkMultiDraw at 0x08BD2780
33735 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33735 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33735 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33735 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33735 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33735 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33735 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33735 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33735 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33735 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33735 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33735 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33735 GUI DEBUG ge jump old PC: 0x08BD27DC, new PC: 0x08BD2840
33735 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33735 GUI DEBUG ge vaddr 08bd27e0
33735 GUI DEBUG ge prim triangle_strips 2x
33735 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33735 GUI DEBUG ge Not reading Vertex, all native at 0x08BD27E0
33735 GUI DEBUG ge checkMultiDraw at 0x08BD2850
33735 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33735 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33735 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33735 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33735 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33735 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33735 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33735 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33735 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33735 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33735 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33735 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33735 GUI DEBUG ge jump old PC: 0x08BD28AC, new PC: 0x08BD2910
33735 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33735 GUI DEBUG ge vaddr 08bd28b0
33735 GUI DEBUG ge prim triangle_strips 2x
33735 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33735 GUI DEBUG ge Not reading Vertex, all native at 0x08BD28B0
33735 GUI DEBUG ge checkMultiDraw at 0x08BD2920
33735 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33735 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33735 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33735 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33735 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33735 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33735 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33735 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33735 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33735 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33735 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33735 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33735 GUI DEBUG ge jump old PC: 0x08BD297C, new PC: 0x08BD29E0
33735 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33735 GUI DEBUG ge vaddr 08bd2980
33735 GUI DEBUG ge prim triangle_strips 2x
33735 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33735 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2980
33735 GUI DEBUG ge checkMultiDraw at 0x08BD29F0
33735 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33735 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33735 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33735 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33735 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33735 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33735 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33735 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33735 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33735 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33735 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33735 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33735 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33735 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33735 GUI DEBUG ge jump old PC: 0x08BD2A4C, new PC: 0x08BD2AB0
33735 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33735 GUI DEBUG ge vaddr 08bd2a50
33735 GUI DEBUG ge prim triangle_strips 2x
33735 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33735 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2A50
33735 GUI DEBUG ge checkMultiDraw at 0x08BD2AC0
33735 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33735 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33735 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33735 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33735 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33735 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33735 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33735 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33735 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33735 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33735 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33735 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33735 GUI DEBUG ge jump old PC: 0x08BD2B1C, new PC: 0x08BD2B80
33735 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33735 GUI DEBUG ge vaddr 08bd2b20
33735 GUI DEBUG ge prim triangle_strips 2x
33750 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33750 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2B20
33750 GUI DEBUG ge checkMultiDraw at 0x08BD2B90
33750 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33750 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33750 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33750 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33750 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33750 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33750 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33750 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33750 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33750 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33750 GUI DEBUG ge jump old PC: 0x08BD2BEC, new PC: 0x08BD2C50
33750 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33750 GUI DEBUG ge vaddr 08bd2bf0
33750 GUI DEBUG ge prim triangle_strips 2x
33750 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33750 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2BF0
33750 GUI DEBUG ge checkMultiDraw at 0x08BD2C60
33750 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33750 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33750 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33750 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33750 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33750 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33750 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33750 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33750 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33750 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33750 GUI DEBUG ge jump old PC: 0x08BD2CBC, new PC: 0x08BD2D20
33750 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33750 GUI DEBUG ge vaddr 08bd2cc0
33750 GUI DEBUG ge prim triangle_strips 2x
33750 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33750 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2CC0
33750 GUI DEBUG ge checkMultiDraw at 0x08BD2D30
33750 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33750 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33750 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33750 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33750 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33750 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33750 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33750 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33750 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33750 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33750 GUI DEBUG ge jump old PC: 0x08BD2D8C, new PC: 0x08BD2DF0
33750 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33750 GUI DEBUG ge vaddr 08bd2d90
33750 GUI DEBUG ge prim triangle_strips 2x
33750 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33750 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2D90
33750 GUI DEBUG ge checkMultiDraw at 0x08BD2E00
33750 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33750 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33750 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33750 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33750 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33750 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33750 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33750 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33750 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33750 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33750 GUI DEBUG ge jump old PC: 0x08BD2E5C, new PC: 0x08BD2EC0
33750 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33750 GUI DEBUG ge vaddr 08bd2e60
33750 GUI DEBUG ge prim triangle_strips 2x
33750 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33750 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2E60
33750 GUI DEBUG ge checkMultiDraw at 0x08BD2ED0
33750 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33750 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33750 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33750 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33750 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33750 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33750 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33750 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33750 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33750 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33750 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33750 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33750 GUI DEBUG ge jump old PC: 0x08BD2F2C, new PC: 0x08BD2F90
33750 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33750 GUI DEBUG ge vaddr 08bd2f30
33750 GUI DEBUG ge prim triangle_strips 2x
33750 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33750 GUI DEBUG ge Not reading Vertex, all native at 0x08BD2F30
33750 GUI DEBUG ge checkMultiDraw at 0x08BD2FA0
33750 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33766 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33766 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33766 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33766 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33766 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33766 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33766 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33766 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33766 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33766 GUI DEBUG ge jump old PC: 0x08BD2FFC, new PC: 0x08BD3060
33766 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33766 GUI DEBUG ge vaddr 08bd3000
33766 GUI DEBUG ge prim triangle_strips 2x
33766 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33766 GUI DEBUG ge Not reading Vertex, all native at 0x08BD3000
33766 GUI DEBUG ge checkMultiDraw at 0x08BD3070
33766 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33766 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33766 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33766 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33766 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33766 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33766 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33766 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33766 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33766 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33766 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33766 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33766 GUI DEBUG ge jump old PC: 0x08BD30CC, new PC: 0x08BD3130
33766 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33766 GUI DEBUG ge vaddr 08bd30d0
33766 GUI DEBUG ge prim triangle_strips 2x
33766 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33766 GUI DEBUG ge Not reading Vertex, all native at 0x08BD30D0
33766 GUI DEBUG ge checkMultiDraw at 0x08BD3140
33766 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33766 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33766 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33766 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33766 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33766 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33766 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33766 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33766 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33766 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33766 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33766 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33766 GUI DEBUG ge jump old PC: 0x08BD319C, new PC: 0x08BD3200
33766 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33766 GUI DEBUG ge vaddr 08bd31a0
33766 GUI DEBUG ge prim triangle_strips 2x
33766 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33766 GUI DEBUG ge Not reading Vertex, all native at 0x08BD31A0
33766 GUI DEBUG ge checkMultiDraw at 0x08BD3210
33766 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33766 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33766 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33766 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33766 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33766 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33766 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33766 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33766 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33766 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33766 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33766 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33766 GUI DEBUG ge jump old PC: 0x08BD326C, new PC: 0x08BD32D0
33766 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33766 GUI DEBUG ge vaddr 08bd3270
33766 GUI DEBUG ge prim triangle_strips 2x
33766 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33766 GUI DEBUG ge Not reading Vertex, all native at 0x08BD3270
33766 GUI DEBUG ge checkMultiDraw at 0x08BD32E0
33766 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33766 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33766 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33766 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33766 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33766 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33766 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33766 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33766 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33766 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33766 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33766 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33766 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33766 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33766 GUI DEBUG ge jump old PC: 0x08BD333C, new PC: 0x08BD33A0
33766 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33766 GUI DEBUG ge vaddr 08bd3340
33766 GUI DEBUG ge prim triangle_strips 2x
33766 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33766 GUI DEBUG ge Not reading Vertex, all native at 0x08BD3340
33766 GUI DEBUG ge checkMultiDraw at 0x08BD33B0
33766 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33766 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33766 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33766 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33781 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33781 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33781 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33781 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33781 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33781 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33781 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33781 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33781 GUI DEBUG ge jump old PC: 0x08BD340C, new PC: 0x08BD3470
33781 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33781 GUI DEBUG ge vaddr 08bd3410
33781 GUI DEBUG ge prim triangle_strips 2x
33781 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33781 GUI DEBUG ge Not reading Vertex, all native at 0x08BD3410
33781 GUI DEBUG ge checkMultiDraw at 0x08BD3480
33781 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33781 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33781 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33781 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33781 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33781 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33781 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33781 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33781 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33781 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33781 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33781 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33781 GUI DEBUG ge jump old PC: 0x08BD34DC, new PC: 0x08BD3540
33781 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33781 GUI DEBUG ge vaddr 08bd34e0
33781 GUI DEBUG ge prim triangle_strips 2x
33781 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33781 GUI DEBUG ge Not reading Vertex, all native at 0x08BD34E0
33781 GUI DEBUG ge checkMultiDraw at 0x08BD3550
33781 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33781 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33781 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33781 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33781 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33781 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33781 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33781 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33781 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33781 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33781 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33781 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33781 GUI DEBUG ge jump old PC: 0x08BD35AC, new PC: 0x08BD3610
33781 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33781 GUI DEBUG ge vaddr 08bd35b0
33781 GUI DEBUG ge prim triangle_strips 2x
33781 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33781 GUI DEBUG ge Not reading Vertex, all native at 0x08BD35B0
33781 GUI DEBUG ge checkMultiDraw at 0x08BD3620
33781 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33781 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33781 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33781 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33781 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33781 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33781 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33781 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33781 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33781 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33781 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33781 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33781 GUI DEBUG ge jump old PC: 0x08BD367C, new PC: 0x08BD36E0
33781 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33781 GUI DEBUG ge vaddr 08bd3680
33781 GUI DEBUG ge prim triangle_strips 2x
33781 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33781 GUI DEBUG ge Not reading Vertex, all native at 0x08BD3680
33781 GUI DEBUG ge checkMultiDraw at 0x08BD36F0
33781 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33781 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33781 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33781 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33781 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33781 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33781 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33781 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33781 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33781 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33781 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33781 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33781 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33781 GUI DEBUG ge jump old PC: 0x08BD374C, new PC: 0x08BD37B0
33781 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33781 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33781 GUI DEBUG ge vaddr 08bd3750
33781 GUI DEBUG ge prim triangle_strips 2x
33781 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33781 GUI DEBUG ge Not reading Vertex, all native at 0x08BD3750
33781 GUI DEBUG ge checkMultiDraw at 0x08BD37C0
33781 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33797 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33797 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33797 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33797 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33797 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33797 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33797 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33797 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33797 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33797 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33797 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33797 GUI DEBUG ge jump old PC: 0x08BD381C, new PC: 0x08BD3880
33797 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33797 GUI DEBUG ge vaddr 08bd3820
33797 GUI DEBUG ge prim triangle_strips 2x
33797 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33797 GUI DEBUG ge Not reading Vertex, all native at 0x08BD3820
33797 GUI DEBUG ge checkMultiDraw at 0x08BD3890
33797 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33797 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33797 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33797 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33797 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33797 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33797 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33797 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33797 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33797 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33797 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33797 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33797 GUI DEBUG ge jump old PC: 0x08BD38EC, new PC: 0x08BD3950
33797 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33797 GUI DEBUG ge vaddr 08bd38f0
33797 GUI DEBUG ge prim triangle_strips 2x
33797 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33797 GUI DEBUG ge Not reading Vertex, all native at 0x08BD38F0
33797 GUI DEBUG ge checkMultiDraw at 0x08BD3960
33797 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33797 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33797 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33797 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33797 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33797 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33797 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33797 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33797 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33797 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33797 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33797 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33797 GUI DEBUG ge jump old PC: 0x08BD39BC, new PC: 0x08BD3A20
33797 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33797 GUI DEBUG ge vaddr 08bd39c0
33797 GUI DEBUG ge prim triangle_strips 2x
33797 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33797 GUI DEBUG ge Not reading Vertex, all native at 0x08BD39C0
33797 GUI DEBUG ge checkMultiDraw at 0x08BD3A30
33797 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33797 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33797 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33797 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33797 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33797 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33797 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33797 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33797 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33797 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33797 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33797 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33797 GUI DEBUG ge jump old PC: 0x08BD3A8C, new PC: 0x08BD3AF0
33797 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33797 GUI DEBUG ge vaddr 08bd3a90
33797 GUI DEBUG ge prim triangle_strips 2x
33797 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33797 GUI DEBUG ge Not reading Vertex, all native at 0x08BD3A90
33797 GUI DEBUG ge checkMultiDraw at 0x08BD3B00
33797 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33797 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33797 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33797 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33797 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33797 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33797 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33797 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33797 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33797 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33797 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33797 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33797 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33797 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33797 GUI DEBUG ge jump old PC: 0x08BD3B5C, new PC: 0x08BD3BC0
33813 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33813 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33813 GUI DEBUG ge vaddr 08bd3b60
33813 GUI DEBUG ge prim triangle_strips 2x
33813 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33813 GUI DEBUG ge Not reading Vertex, all native at 0x08BD3B60
33813 GUI DEBUG ge checkMultiDraw at 0x08BD3BD0
33813 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33813 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33813 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33813 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33813 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33813 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33813 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33813 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33813 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33813 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33813 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33813 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33813 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33813 GUI DEBUG ge jump old PC: 0x08BD3C2C, new PC: 0x08BD3C90
33813 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33813 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33813 GUI DEBUG ge vaddr 08bd3c30
33813 GUI DEBUG ge prim triangle_strips 2x
33813 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33813 GUI DEBUG ge Not reading Vertex, all native at 0x08BD3C30
33813 GUI DEBUG ge checkMultiDraw at 0x08BD3CA0
33813 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33813 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33813 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33813 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33813 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33813 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33813 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33813 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33813 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33813 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33813 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33813 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33813 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33813 GUI DEBUG ge jump old PC: 0x08BD3CFC, new PC: 0x08BD3D60
33813 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33813 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33813 GUI DEBUG ge vaddr 08bd3d00
33813 GUI DEBUG ge prim triangle_strips 2x
33813 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33813 GUI DEBUG ge Not reading Vertex, all native at 0x08BD3D00
33813 GUI DEBUG ge checkMultiDraw at 0x08BD3D70
33813 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33813 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33813 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33813 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33813 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33813 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33813 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33813 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33813 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33813 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33813 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33813 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33813 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33813 GUI DEBUG ge jump old PC: 0x08BD3DCC, new PC: 0x08BD3E30
33813 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33813 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33813 GUI DEBUG ge vaddr 08bd3dd0
33813 GUI DEBUG ge prim triangle_strips 2x
33813 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33813 GUI DEBUG ge Not reading Vertex, all native at 0x08BD3DD0
33813 GUI DEBUG ge checkMultiDraw at 0x08BD3E40
33813 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33813 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33813 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33813 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33813 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33813 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33813 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33813 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33813 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33813 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33813 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33813 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33813 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33813 GUI DEBUG ge jump old PC: 0x08BD3E9C, new PC: 0x08BD3F00
33813 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33813 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33813 GUI DEBUG ge vaddr 08bd3ea0
33813 GUI DEBUG ge prim triangle_strips 2x
33813 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33813 GUI DEBUG ge Not reading Vertex, all native at 0x08BD3EA0
33813 GUI DEBUG ge checkMultiDraw at 0x08BD3F10
33813 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33813 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33813 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33813 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33828 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33828 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33828 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33828 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33828 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33828 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33828 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33828 GUI DEBUG ge jump old PC: 0x08BD3F6C, new PC: 0x08BD3FD0
33828 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33828 GUI DEBUG ge vaddr 08bd3f70
33828 GUI DEBUG ge prim triangle_strips 2x
33828 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33828 GUI DEBUG ge Not reading Vertex, all native at 0x08BD3F70
33828 GUI DEBUG ge checkMultiDraw at 0x08BD3FE0
33828 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33828 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33828 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33828 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33828 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33828 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33828 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33828 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33828 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33828 GUI DEBUG ge jump old PC: 0x08BD403C, new PC: 0x08BD40A0
33828 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33828 GUI DEBUG ge vaddr 08bd4040
33828 GUI DEBUG ge prim triangle_strips 2x
33828 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33828 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4040
33828 GUI DEBUG ge checkMultiDraw at 0x08BD40B0
33828 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33828 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33828 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33828 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33828 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33828 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33828 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33828 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33828 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33828 GUI DEBUG ge jump old PC: 0x08BD410C, new PC: 0x08BD4170
33828 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33828 GUI DEBUG ge vaddr 08bd4110
33828 GUI DEBUG ge prim triangle_strips 2x
33828 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33828 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4110
33828 GUI DEBUG ge checkMultiDraw at 0x08BD4180
33828 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33828 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33828 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33828 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33828 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33828 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33828 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33828 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33828 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33828 GUI DEBUG ge jump old PC: 0x08BD41DC, new PC: 0x08BD4240
33828 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33828 GUI DEBUG ge vaddr 08bd41e0
33828 GUI DEBUG ge prim triangle_strips 2x
33828 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33828 GUI DEBUG ge Not reading Vertex, all native at 0x08BD41E0
33828 GUI DEBUG ge checkMultiDraw at 0x08BD4250
33828 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33828 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33828 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33828 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33828 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33828 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33844 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33844 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33844 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33844 GUI DEBUG ge jump old PC: 0x08BD42AC, new PC: 0x08BD4310
33844 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33844 GUI DEBUG ge vaddr 08bd42b0
33844 GUI DEBUG ge prim triangle_strips 2x
33844 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33844 GUI DEBUG ge Not reading Vertex, all native at 0x08BD42B0
33844 GUI DEBUG ge checkMultiDraw at 0x08BD4320
33844 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33844 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33844 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33844 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33844 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33844 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33844 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33844 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33844 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33844 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33844 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33844 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33844 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33844 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33844 GUI DEBUG ge jump old PC: 0x08BD437C, new PC: 0x08BD43E0
33844 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33844 GUI DEBUG ge vaddr 08bd4380
33844 GUI DEBUG ge prim triangle_strips 2x
33844 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33844 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4380
33844 GUI DEBUG ge checkMultiDraw at 0x08BD43F0
33844 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33844 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33844 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33844 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33844 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33844 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33844 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33844 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33844 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33844 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33844 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33844 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33844 GUI DEBUG ge jump old PC: 0x08BD444C, new PC: 0x08BD44B0
33844 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33844 GUI DEBUG ge vaddr 08bd4450
33844 GUI DEBUG ge prim triangle_strips 2x
33844 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33844 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4450
33844 GUI DEBUG ge checkMultiDraw at 0x08BD44C0
33844 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33844 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33844 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33844 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33844 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33844 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33844 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33844 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33844 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33844 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33844 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33844 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33844 GUI DEBUG ge jump old PC: 0x08BD451C, new PC: 0x08BD4580
33844 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33844 GUI DEBUG ge vaddr 08bd4520
33844 GUI DEBUG ge prim triangle_strips 2x
33844 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33844 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4520
33844 GUI DEBUG ge checkMultiDraw at 0x08BD4590
33844 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33844 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33844 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33844 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33844 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33844 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33844 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33844 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33844 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33844 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33844 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33844 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33860 GUI DEBUG ge jump old PC: 0x08BD45EC, new PC: 0x08BD4650
33860 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33860 GUI DEBUG ge vaddr 08bd45f0
33860 GUI DEBUG ge prim triangle_strips 2x
33860 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33860 GUI DEBUG ge Not reading Vertex, all native at 0x08BD45F0
33860 GUI DEBUG ge checkMultiDraw at 0x08BD4660
33860 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33860 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33860 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33860 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33860 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33860 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33860 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33860 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33860 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33860 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33860 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33860 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33860 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33860 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33860 GUI DEBUG ge jump old PC: 0x08BD46BC, new PC: 0x08BD4720
33860 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33860 GUI DEBUG ge vaddr 08bd46c0
33860 GUI DEBUG ge prim triangle_strips 2x
33860 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33860 GUI DEBUG ge Not reading Vertex, all native at 0x08BD46C0
33860 GUI DEBUG ge checkMultiDraw at 0x08BD4730
33860 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33860 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33860 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33860 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33860 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33860 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33860 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33860 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33860 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33860 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33860 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33860 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33860 GUI DEBUG ge jump old PC: 0x08BD478C, new PC: 0x08BD47F0
33860 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33860 GUI DEBUG ge vaddr 08bd4790
33860 GUI DEBUG ge prim triangle_strips 2x
33860 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33860 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4790
33860 GUI DEBUG ge checkMultiDraw at 0x08BD4800
33860 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33860 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33860 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33860 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33860 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33860 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33860 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33860 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33860 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33860 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33860 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33860 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33860 GUI DEBUG ge jump old PC: 0x08BD485C, new PC: 0x08BD48C0
33860 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33860 GUI DEBUG ge vaddr 08bd4860
33860 GUI DEBUG ge prim triangle_strips 2x
33860 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33860 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4860
33860 GUI DEBUG ge checkMultiDraw at 0x08BD48D0
33860 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33860 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33860 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33860 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33860 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33860 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33860 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33860 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33860 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33860 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33860 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33860 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33875 GUI DEBUG ge jump old PC: 0x08BD492C, new PC: 0x08BD4990
33875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33875 GUI DEBUG ge vaddr 08bd4930
33875 GUI DEBUG ge prim triangle_strips 2x
33875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33875 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4930
33875 GUI DEBUG ge checkMultiDraw at 0x08BD49A0
33875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33875 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33875 GUI DEBUG ge jump old PC: 0x08BD49FC, new PC: 0x08BD4A60
33875 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33875 GUI DEBUG ge vaddr 08bd4a00
33875 GUI DEBUG ge prim triangle_strips 2x
33875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33875 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4A00
33875 GUI DEBUG ge checkMultiDraw at 0x08BD4A70
33875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33875 GUI DEBUG ge jump old PC: 0x08BD4ACC, new PC: 0x08BD4B30
33875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33875 GUI DEBUG ge vaddr 08bd4ad0
33875 GUI DEBUG ge prim triangle_strips 2x
33875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33875 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4AD0
33875 GUI DEBUG ge checkMultiDraw at 0x08BD4B40
33875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33875 GUI DEBUG ge jump old PC: 0x08BD4B9C, new PC: 0x08BD4C00
33875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33875 GUI DEBUG ge vaddr 08bd4ba0
33875 GUI DEBUG ge prim triangle_strips 2x
33875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33875 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4BA0
33875 GUI DEBUG ge checkMultiDraw at 0x08BD4C10
33875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33891 GUI DEBUG ge jump old PC: 0x08BD4C6C, new PC: 0x08BD4CD0
33891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33891 GUI DEBUG ge vaddr 08bd4c70
33891 GUI DEBUG ge prim triangle_strips 2x
33891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33891 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4C70
33891 GUI DEBUG ge checkMultiDraw at 0x08BD4CE0
33891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33891 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33891 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33891 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33891 GUI DEBUG ge jump old PC: 0x08BD4D3C, new PC: 0x08BD4DA0
33891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33891 GUI DEBUG ge vaddr 08bd4d40
33891 GUI DEBUG ge prim triangle_strips 2x
33891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33891 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4D40
33891 GUI DEBUG ge checkMultiDraw at 0x08BD4DB0
33891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33891 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33891 GUI DEBUG ge jump old PC: 0x08BD4E0C, new PC: 0x08BD4E70
33891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33891 GUI DEBUG ge vaddr 08bd4e10
33891 GUI DEBUG ge prim triangle_strips 2x
33891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33891 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4E10
33891 GUI DEBUG ge checkMultiDraw at 0x08BD4E80
33891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33891 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33891 GUI DEBUG ge jump old PC: 0x08BD4EDC, new PC: 0x08BD4F40
33891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33891 GUI DEBUG ge vaddr 08bd4ee0
33891 GUI DEBUG ge prim triangle_strips 2x
33891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33891 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4EE0
33891 GUI DEBUG ge checkMultiDraw at 0x08BD4F50
33891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33906 GUI DEBUG ge jump old PC: 0x08BD4FAC, new PC: 0x08BD5010
33906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33906 GUI DEBUG ge vaddr 08bd4fb0
33906 GUI DEBUG ge prim triangle_strips 2x
33906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33906 GUI DEBUG ge Not reading Vertex, all native at 0x08BD4FB0
33906 GUI DEBUG ge checkMultiDraw at 0x08BD5020
33906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33906 GUI DEBUG ge jump old PC: 0x08BD507C, new PC: 0x08BD50E0
33906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33906 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33906 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33906 GUI DEBUG ge vaddr 08bd5080
33906 GUI DEBUG ge prim triangle_strips 2x
33906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33906 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5080
33906 GUI DEBUG ge checkMultiDraw at 0x08BD50F0
33906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33906 GUI DEBUG ge jump old PC: 0x08BD514C, new PC: 0x08BD51B0
33906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33906 GUI DEBUG ge vaddr 08bd5150
33906 GUI DEBUG ge prim triangle_strips 2x
33906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33906 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5150
33906 GUI DEBUG ge checkMultiDraw at 0x08BD51C0
33906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33906 GUI DEBUG ge jump old PC: 0x08BD521C, new PC: 0x08BD5280
33906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33906 GUI DEBUG ge vaddr 08bd5220
33906 GUI DEBUG ge prim triangle_strips 2x
33906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33922 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5220
33922 GUI DEBUG ge checkMultiDraw at 0x08BD5290
33922 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33922 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33922 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33922 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33922 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33922 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33922 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33922 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33922 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33922 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33922 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33922 GUI DEBUG ge jump old PC: 0x08BD52EC, new PC: 0x08BD5350
33922 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33922 GUI DEBUG ge vaddr 08bd52f0
33922 GUI DEBUG ge prim triangle_strips 2x
33922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33922 GUI DEBUG ge Not reading Vertex, all native at 0x08BD52F0
33922 GUI DEBUG ge checkMultiDraw at 0x08BD5360
33922 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33922 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33922 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33922 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33922 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33922 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33922 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33922 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33922 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33922 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33922 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33922 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33922 GUI DEBUG ge jump old PC: 0x08BD53BC, new PC: 0x08BD5420
33922 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33922 GUI DEBUG ge vaddr 08bd53c0
33922 GUI DEBUG ge prim triangle_strips 2x
33922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33922 GUI DEBUG ge Not reading Vertex, all native at 0x08BD53C0
33922 GUI DEBUG ge checkMultiDraw at 0x08BD5430
33922 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33922 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33922 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33922 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33922 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33922 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33922 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33922 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33922 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33922 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33922 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33922 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33922 GUI DEBUG ge jump old PC: 0x08BD548C, new PC: 0x08BD54F0
33922 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33922 GUI DEBUG ge vaddr 08bd5490
33922 GUI DEBUG ge prim triangle_strips 2x
33922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33922 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5490
33922 GUI DEBUG ge checkMultiDraw at 0x08BD5500
33922 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33922 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33922 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33922 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33922 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33922 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33922 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33938 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33938 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33938 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33938 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33938 GUI DEBUG ge jump old PC: 0x08BD555C, new PC: 0x08BD55C0
33938 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33938 GUI DEBUG ge vaddr 08bd5560
33938 GUI DEBUG ge prim triangle_strips 2x
33938 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33938 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5560
33938 GUI DEBUG ge checkMultiDraw at 0x08BD55D0
33938 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33938 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33938 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33938 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33938 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33938 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33938 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33938 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33938 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33938 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33938 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33938 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33938 GUI DEBUG ge jump old PC: 0x08BD562C, new PC: 0x08BD5690
33938 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33938 GUI DEBUG ge vaddr 08bd5630
33938 GUI DEBUG ge prim triangle_strips 2x
33938 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33938 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5630
33938 GUI DEBUG ge checkMultiDraw at 0x08BD56A0
33938 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33938 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33938 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33938 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33938 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33938 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33938 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33938 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33938 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33938 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33938 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33938 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33938 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33938 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33938 GUI DEBUG ge jump old PC: 0x08BD56FC, new PC: 0x08BD5760
33938 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33938 GUI DEBUG ge vaddr 08bd5700
33938 GUI DEBUG ge prim triangle_strips 2x
33938 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33938 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5700
33938 GUI DEBUG ge checkMultiDraw at 0x08BD5770
33938 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33938 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33938 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33938 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33938 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33938 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33938 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33938 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33938 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33938 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33938 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33938 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33938 GUI DEBUG ge jump old PC: 0x08BD57CC, new PC: 0x08BD5830
33938 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33938 GUI DEBUG ge vaddr 08bd57d0
33938 GUI DEBUG ge prim triangle_strips 2x
33938 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33953 GUI DEBUG ge Not reading Vertex, all native at 0x08BD57D0
33953 GUI DEBUG ge checkMultiDraw at 0x08BD5840
33953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33953 GUI DEBUG ge jump old PC: 0x08BD589C, new PC: 0x08BD5900
33953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33953 GUI DEBUG ge vaddr 08bd58a0
33953 GUI DEBUG ge prim triangle_strips 2x
33953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33953 GUI DEBUG ge Not reading Vertex, all native at 0x08BD58A0
33953 GUI DEBUG ge checkMultiDraw at 0x08BD5910
33953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33953 GUI DEBUG ge jump old PC: 0x08BD596C, new PC: 0x08BD59D0
33953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33953 GUI DEBUG ge vaddr 08bd5970
33953 GUI DEBUG ge prim triangle_strips 2x
33953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33953 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33953 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5970
33953 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33953 GUI DEBUG ge checkMultiDraw at 0x08BD59E0
33953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33953 GUI DEBUG ge jump old PC: 0x08BD5A3C, new PC: 0x08BD5AA0
33953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33953 GUI DEBUG ge vaddr 08bd5a40
33953 GUI DEBUG ge prim triangle_strips 2x
33953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33953 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5A40
33953 GUI DEBUG ge checkMultiDraw at 0x08BD5AB0
33953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33969 GUI DEBUG ge jump old PC: 0x08BD5B0C, new PC: 0x08BD5B70
33969 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33969 GUI DEBUG ge vaddr 08bd5b10
33969 GUI DEBUG ge prim triangle_strips 2x
33969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33969 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5B10
33969 GUI DEBUG ge checkMultiDraw at 0x08BD5B80
33969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33969 GUI DEBUG ge jump old PC: 0x08BD5BDC, new PC: 0x08BD5C40
33969 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33969 GUI DEBUG ge vaddr 08bd5be0
33969 GUI DEBUG ge prim triangle_strips 2x
33969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33969 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5BE0
33969 GUI DEBUG ge checkMultiDraw at 0x08BD5C50
33969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33969 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33969 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33969 GUI DEBUG ge jump old PC: 0x08BD5CAC, new PC: 0x08BD5D10
33969 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33969 GUI DEBUG ge vaddr 08bd5cb0
33969 GUI DEBUG ge prim triangle_strips 2x
33969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33969 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5CB0
33969 GUI DEBUG ge checkMultiDraw at 0x08BD5D20
33969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33985 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33985 GUI DEBUG ge jump old PC: 0x08BD5D7C, new PC: 0x08BD5DE0
33985 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33985 GUI DEBUG ge vaddr 08bd5d80
33985 GUI DEBUG ge prim triangle_strips 2x
33985 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33985 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5D80
33985 GUI DEBUG ge checkMultiDraw at 0x08BD5DF0
33985 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33985 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33985 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33985 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33985 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33985 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33985 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33985 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33985 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33985 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33985 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33985 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33985 GUI DEBUG ge jump old PC: 0x08BD5E4C, new PC: 0x08BD5EB0
33985 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33985 GUI DEBUG ge vaddr 08bd5e50
33985 GUI DEBUG ge prim triangle_strips 2x
33985 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33985 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5E50
33985 GUI DEBUG ge checkMultiDraw at 0x08BD5EC0
33985 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33985 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33985 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33985 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33985 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33985 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33985 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33985 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33985 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33985 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33985 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33985 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33985 GUI DEBUG ge jump old PC: 0x08BD5F1C, new PC: 0x08BD5F80
33985 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33985 GUI DEBUG ge vaddr 08bd5f20
33985 GUI DEBUG ge prim triangle_strips 2x
33985 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33985 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
33985 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
33985 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5F20
33985 GUI DEBUG ge checkMultiDraw at 0x08BD5F90
33985 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
33985 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
33985 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
33985 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
33985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
33985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
33985 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
33985 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
33985 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
33985 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
33985 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
33985 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
33985 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
33985 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
33985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
33985 GUI DEBUG ge jump old PC: 0x08BD5FEC, new PC: 0x08BD6050
33985 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
33985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34000 GUI DEBUG ge vaddr 08bd5ff0
34000 GUI DEBUG ge prim triangle_strips 2x
34000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34000 GUI DEBUG ge Not reading Vertex, all native at 0x08BD5FF0
34000 GUI DEBUG ge checkMultiDraw at 0x08BD6060
34000 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34000 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34000 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34000 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34000 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34000 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34000 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34000 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34000 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34000 GUI DEBUG ge jump old PC: 0x08BD60BC, new PC: 0x08BD6120
34000 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34000 GUI DEBUG ge vaddr 08bd60c0
34000 GUI DEBUG ge prim triangle_strips 2x
34000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34000 GUI DEBUG ge Not reading Vertex, all native at 0x08BD60C0
34000 GUI DEBUG ge checkMultiDraw at 0x08BD6130
34000 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34000 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34000 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34000 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34000 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34000 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34000 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34000 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34000 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34000 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34000 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34000 GUI DEBUG ge jump old PC: 0x08BD618C, new PC: 0x08BD61F0
34000 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34000 GUI DEBUG ge vaddr 08bd6190
34000 GUI DEBUG ge prim triangle_strips 2x
34000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34000 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6190
34000 GUI DEBUG ge checkMultiDraw at 0x08BD6200
34000 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34000 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34016 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34016 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34016 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34016 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34016 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34016 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34016 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34016 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34016 GUI DEBUG ge jump old PC: 0x08BD625C, new PC: 0x08BD62C0
34016 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34016 GUI DEBUG ge vaddr 08bd6260
34016 GUI DEBUG ge prim triangle_strips 2x
34016 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34016 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6260
34016 GUI DEBUG ge checkMultiDraw at 0x08BD62D0
34016 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34016 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34016 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34016 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34016 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34016 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34016 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34016 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34016 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34016 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34016 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34016 GUI DEBUG ge jump old PC: 0x08BD632C, new PC: 0x08BD6390
34016 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34016 GUI DEBUG ge vaddr 08bd6330
34016 GUI DEBUG ge prim triangle_strips 2x
34016 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34016 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6330
34016 GUI DEBUG ge checkMultiDraw at 0x08BD63A0
34016 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34016 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34016 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34016 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34016 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34016 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34016 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34016 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34016 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34016 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34016 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34031 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34031 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34031 GUI DEBUG ge jump old PC: 0x08BD63FC, new PC: 0x08BD6460
34031 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34031 GUI DEBUG ge vaddr 08bd6400
34031 GUI DEBUG ge prim triangle_strips 2x
34031 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34031 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6400
34031 GUI DEBUG ge checkMultiDraw at 0x08BD6470
34031 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34031 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34031 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34031 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34031 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34031 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34031 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34031 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34031 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34031 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34031 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34031 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34031 GUI DEBUG ge jump old PC: 0x08BD64CC, new PC: 0x08BD6530
34031 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34031 GUI DEBUG ge vaddr 08bd64d0
34031 GUI DEBUG ge prim triangle_strips 2x
34031 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34031 GUI DEBUG ge Not reading Vertex, all native at 0x08BD64D0
34031 GUI DEBUG ge checkMultiDraw at 0x08BD6540
34031 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34031 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34031 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34031 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34031 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34031 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34031 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34031 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34031 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34031 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34031 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34031 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34031 GUI DEBUG ge jump old PC: 0x08BD659C, new PC: 0x08BD6600
34031 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34031 GUI DEBUG ge vaddr 08bd65a0
34031 GUI DEBUG ge prim triangle_strips 2x
34031 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34031 GUI DEBUG ge Not reading Vertex, all native at 0x08BD65A0
34031 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34031 GUI DEBUG ge checkMultiDraw at 0x08BD6610
34031 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34031 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34031 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34031 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34031 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34047 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34047 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34047 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34047 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34047 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34047 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34047 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34047 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34047 GUI DEBUG ge jump old PC: 0x08BD666C, new PC: 0x08BD66D0
34047 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34047 GUI DEBUG ge vaddr 08bd6670
34047 GUI DEBUG ge prim triangle_strips 2x
34047 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34047 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6670
34047 GUI DEBUG ge checkMultiDraw at 0x08BD66E0
34047 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34047 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34047 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34047 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34047 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34047 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34047 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34047 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34047 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34047 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34047 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34047 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34047 GUI DEBUG ge jump old PC: 0x08BD673C, new PC: 0x08BD67A0
34047 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34047 GUI DEBUG ge vaddr 08bd6740
34047 GUI DEBUG ge prim triangle_strips 2x
34047 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34047 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6740
34047 GUI DEBUG ge checkMultiDraw at 0x08BD67B0
34047 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34047 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34047 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34047 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34047 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34047 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34047 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34047 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34047 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34047 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34047 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34047 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34047 GUI DEBUG ge jump old PC: 0x08BD680C, new PC: 0x08BD6870
34047 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34047 GUI DEBUG ge vaddr 08bd6810
34047 GUI DEBUG ge prim triangle_strips 2x
34047 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34047 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6810
34047 GUI DEBUG ge checkMultiDraw at 0x08BD6880
34047 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34047 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34047 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34047 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34047 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34047 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34063 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34063 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34063 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34063 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34063 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34063 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34063 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34063 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34063 GUI DEBUG ge jump old PC: 0x08BD68DC, new PC: 0x08BD6940
34063 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34063 GUI DEBUG ge vaddr 08bd68e0
34063 GUI DEBUG ge prim triangle_strips 2x
34063 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34063 GUI DEBUG ge Not reading Vertex, all native at 0x08BD68E0
34063 GUI DEBUG ge checkMultiDraw at 0x08BD6950
34063 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34063 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34063 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34063 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34063 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34063 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34063 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34063 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34063 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34063 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34063 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34063 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34063 GUI DEBUG ge jump old PC: 0x08BD69AC, new PC: 0x08BD6A10
34063 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34063 GUI DEBUG ge vaddr 08bd69b0
34063 GUI DEBUG ge prim triangle_strips 2x
34063 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34063 GUI DEBUG ge Not reading Vertex, all native at 0x08BD69B0
34063 GUI DEBUG ge checkMultiDraw at 0x08BD6A20
34063 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34063 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34063 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34063 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34063 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34063 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34063 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34063 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34063 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34063 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34063 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34063 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34063 GUI DEBUG ge jump old PC: 0x08BD6A7C, new PC: 0x08BD6AE0
34063 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34063 GUI DEBUG ge vaddr 08bd6a80
34063 GUI DEBUG ge prim triangle_strips 2x
34063 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34063 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6A80
34063 GUI DEBUG ge checkMultiDraw at 0x08BD6AF0
34063 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34063 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34063 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34063 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34078 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34078 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34078 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34078 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34078 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34078 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34078 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34078 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34078 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34078 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34078 GUI DEBUG ge jump old PC: 0x08BD6B4C, new PC: 0x08BD6BB0
34078 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34078 GUI DEBUG ge vaddr 08bd6b50
34078 GUI DEBUG ge prim triangle_strips 2x
34078 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34078 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6B50
34078 GUI DEBUG ge checkMultiDraw at 0x08BD6BC0
34078 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34078 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34078 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34078 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34078 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34078 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34078 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34078 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34078 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34078 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34078 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34078 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34078 GUI DEBUG ge jump old PC: 0x08BD6C1C, new PC: 0x08BD6C80
34078 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34078 GUI DEBUG ge vaddr 08bd6c20
34078 GUI DEBUG ge prim triangle_strips 2x
34078 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34078 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6C20
34078 GUI DEBUG ge checkMultiDraw at 0x08BD6C90
34078 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34078 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34078 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34078 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34078 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34078 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34078 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34078 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34078 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34078 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34078 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34078 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34078 GUI DEBUG ge jump old PC: 0x08BD6CEC, new PC: 0x08BD6D50
34078 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34078 GUI DEBUG ge vaddr 08bd6cf0
34078 GUI DEBUG ge prim triangle_strips 2x
34078 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34078 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6CF0
34078 GUI DEBUG ge checkMultiDraw at 0x08BD6D60
34078 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34078 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34094 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34094 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34094 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34094 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34094 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34094 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34094 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34094 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34094 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34094 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34094 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34094 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34094 GUI DEBUG ge jump old PC: 0x08BD6DBC, new PC: 0x08BD6E20
34094 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34094 GUI DEBUG ge vaddr 08bd6dc0
34094 GUI DEBUG ge prim triangle_strips 2x
34094 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34094 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6DC0
34094 GUI DEBUG ge checkMultiDraw at 0x08BD6E30
34094 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
34094 GUI DEBUG ge base 09000000
34094 GUI DEBUG ge call old PC: 0x08BD6E38, new PC: 0x09552DC0
34094 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
34094 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
34094 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
34094 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93c0fd0))
34094 GUI DEBUG ge sceGuTexImage(level=0, width=512, height=256, X, X)
34094 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
34094 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
34094 GUI DEBUG ge tflush (deferring to prim)
34094 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
34094 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
34094 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x93e0fd0))
34094 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
34094 GUI DEBUG ge ret old PC: 0x09552DF4, new PC: 0x08BD6E38
34094 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34094 GUI DEBUG ge glLoadMatrixf 1024.0 0.0 0.0 0.0
34094 GUI DEBUG ge glLoadMatrixf 0.0 512.0 0.0 0.0
34094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34094 GUI DEBUG ge glLoadMatrixf 95.0 -44.3 400.0 1.0
34094 GUI DEBUG ge sceGuBlendFunc(op=0, src=2, dst=3)
34094 GUI DEBUG ge sfix : 0x000000
34094 GUI DEBUG ge dfix 0x000000 redundant pure state cmd ignored
34094 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
34094 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34094 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34094 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34094 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34094 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34094 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34094 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34094 GUI DEBUG ge base 08000000
34094 GUI DEBUG ge jump old PC: 0x08BD6EA0, new PC: 0x08BD6ED0
34094 GUI DEBUG ge vtype GU_TEXTURE_32BITF|GU_VERTEX_8BIT|GU_TRANSFORM_3D size=12
34094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34094 GUI DEBUG ge vaddr 08bd6ea0
34094 GUI DEBUG ge Texture.hashCode: 131072 bytes
34094 GUI DEBUG ge tflush Reusing cached texture 38
34094 GUI DEBUG ge prim triangle_strips 2x
34094 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
34094 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34094 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6EA0
34094 GUI DEBUG ge checkMultiDraw at 0x08BD6EE0
34110 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34110 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34110 GUI DEBUG ge glLoadMatrixf 1024.0 0.0 0.0 0.0
34110 GUI DEBUG ge glLoadMatrixf 0.0 512.0 0.0 0.0
34110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34110 GUI DEBUG ge glLoadMatrixf -417.0 -44.3 400.0 1.0
34110 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34110 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34110 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34110 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34110 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34110 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34110 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34110 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34110 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34110 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34110 GUI DEBUG ge jump old PC: 0x08BD6F3C, new PC: 0x08BD6F70
34110 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
34110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34110 GUI DEBUG ge vaddr 08bd6f40
34110 GUI DEBUG ge prim triangle_strips 2x
34110 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
34110 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34110 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6F40
34110 GUI DEBUG ge checkMultiDraw at 0x08BD6F80
34110 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
34110 GUI DEBUG ge base 09000000
34110 GUI DEBUG ge call old PC: 0x08BD6F88, new PC: 0x091C93E8
34110 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
34110 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
34110 GUI DEBUG ge sceGuTexImage(level=0, X, X, texBufferWidth=256, hi(pointer=0x93c0fd0))
34110 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x963fac0))
34110 GUI DEBUG ge sceGuTexImage(level=0, width=256, height=32, X, X)
34110 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
34110 GUI DEBUG ge tflush (deferring to prim)
34110 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
34110 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
34110 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9641ac0))
34110 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
34110 GUI DEBUG ge ret old PC: 0x091C941C, new PC: 0x08BD6F88
34110 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34110 GUI DEBUG ge glLoadMatrixf 63.6 0.0 0.0 0.0
34110 GUI DEBUG ge glLoadMatrixf 0.0 63.6 0.0 0.0
34110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34110 GUI DEBUG ge glLoadMatrixf 224.1 113.7 200.0 1.0
34110 GUI DEBUG ge tflt 0x000101 redundant pure state cmd ignored
34110 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34110 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34110 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34110 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34110 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34110 GUI DEBUG ge material ambient a=0.5 (7F)
34110 GUI DEBUG ge material specular r=0.1 g=0.1 b=0.1 (00131313)
34110 GUI DEBUG ge base 08000000
34110 GUI DEBUG ge jump old PC: 0x08BD6FE4, new PC: 0x08BD7020
34110 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
34110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34110 GUI DEBUG ge vaddr 08bd6ff0
34110 GUI DEBUG ge Texture.hashCode: 8192 bytes
34110 GUI DEBUG ge tflush Reusing cached texture 46
34110 GUI DEBUG ge prim triangle_strips 2x
34110 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
34110 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34110 GUI DEBUG ge Not reading Vertex, all native at 0x08BD6FF0
34110 GUI DEBUG ge checkMultiDraw at 0x08BD7030
34125 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34125 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34125 GUI DEBUG ge glLoadMatrixf 70.5 0.0 0.0 0.0
34125 GUI DEBUG ge glLoadMatrixf 0.0 70.5 0.0 0.0
34125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34125 GUI DEBUG ge glLoadMatrixf 292.9 153.6 200.0 1.0
34125 GUI DEBUG ge tflt 0x000101 redundant pure state cmd ignored
34125 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34125 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34125 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34125 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34125 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34125 GUI DEBUG ge ama 0x00007F redundant pure state cmd ignored
34125 GUI DEBUG ge material specular r=0.0 g=0.0 b=0.0 (00000000)
34125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34125 GUI DEBUG ge jump old PC: 0x08BD708C, new PC: 0x08BD70C0
34125 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
34125 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34125 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34125 GUI DEBUG ge vaddr 08bd7090
34125 GUI DEBUG ge prim triangle_strips 2x
34125 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
34125 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34125 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7090
34125 GUI DEBUG ge checkMultiDraw at 0x08BD70D0
34125 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34125 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34125 GUI DEBUG ge glLoadMatrixf 70.5 0.0 0.0 0.0
34125 GUI DEBUG ge glLoadMatrixf 0.0 70.5 0.0 0.0
34125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34125 GUI DEBUG ge glLoadMatrixf 151.9 153.6 200.0 1.0
34125 GUI DEBUG ge tflt 0x000101 redundant pure state cmd ignored
34125 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34125 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34125 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34125 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34125 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34125 GUI DEBUG ge ama 0x00007F redundant pure state cmd ignored
34125 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34125 GUI DEBUG ge jump old PC: 0x08BD712C, new PC: 0x08BD7160
34125 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
34125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34125 GUI DEBUG ge vaddr 08bd7130
34125 GUI DEBUG ge prim triangle_strips 2x
34125 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
34125 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34125 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7130
34125 GUI DEBUG ge checkMultiDraw at 0x08BD7170
34125 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34125 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34125 GUI DEBUG ge glLoadMatrixf 66.9 0.0 0.0 0.0
34125 GUI DEBUG ge glLoadMatrixf 0.0 66.9 0.0 0.0
34125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34125 GUI DEBUG ge glLoadMatrixf 189.8 132.7 200.0 1.0
34125 GUI DEBUG ge tflt 0x000101 redundant pure state cmd ignored
34125 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34125 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34125 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34125 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34125 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34125 GUI DEBUG ge ama 0x00007F redundant pure state cmd ignored
34125 GUI DEBUG ge material specular r=0.0 g=0.0 b=0.0 (00070707)
34141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34141 GUI DEBUG ge jump old PC: 0x08BD71CC, new PC: 0x08BD7200
34141 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
34141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34141 GUI DEBUG ge vaddr 08bd71d0
34141 GUI DEBUG ge prim triangle_strips 2x
34141 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
34141 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34141 GUI DEBUG ge Not reading Vertex, all native at 0x08BD71D0
34141 GUI DEBUG ge checkMultiDraw at 0x08BD7210
34141 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34141 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34141 GUI DEBUG ge glLoadMatrixf 66.9 0.0 0.0 0.0
34141 GUI DEBUG ge glLoadMatrixf 0.0 66.9 0.0 0.0
34141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34141 GUI DEBUG ge glLoadMatrixf 256.7 132.7 200.0 1.0
34141 GUI DEBUG ge tflt 0x000101 redundant pure state cmd ignored
34141 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34141 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34141 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34141 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34141 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34141 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34141 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34141 GUI DEBUG ge ama 0x00007F redundant pure state cmd ignored
34141 GUI DEBUG ge smc 0x070707 redundant pure state cmd ignored
34141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34141 GUI DEBUG ge jump old PC: 0x08BD726C, new PC: 0x08BD72A0
34141 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
34141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34141 GUI DEBUG ge vaddr 08bd7270
34141 GUI DEBUG ge prim triangle_strips 2x
34141 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
34141 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34141 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7270
34141 GUI DEBUG ge checkMultiDraw at 0x08BD72B0
34141 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
34141 GUI DEBUG ge base 09000000
34141 GUI DEBUG ge call old PC: 0x08BD72B8, new PC: 0x091C74B0
34141 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
34141 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
34141 GUI DEBUG ge tbw0 0x090100 redundant pure state cmd ignored
34141 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9585ec0))
34141 GUI DEBUG ge sceGuTexImage(level=0, width=256, height=128, X, X)
34141 GUI DEBUG ge tflt 0x000101 redundant pure state cmd ignored
34141 GUI DEBUG ge tflush (deferring to prim)
34141 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
34141 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
34141 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x958bec0))
34141 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
34141 GUI DEBUG ge ret old PC: 0x091C74E4, new PC: 0x08BD72B8
34141 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34141 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34141 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
34141 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
34141 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34141 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34141 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34141 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34141 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34141 GUI DEBUG ge material ambient a=1.0 (FF)
34141 GUI DEBUG ge material specular r=0.0 g=0.0 b=0.0 (00000000)
34156 GUI DEBUG ge base 08000000
34156 GUI DEBUG ge jump old PC: 0x08BD7314, new PC: 0x08BD7350
34156 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
34156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34156 GUI DEBUG ge vaddr 08bd7320
34156 GUI DEBUG ge Texture.hashCode: 32768 bytes
34156 GUI DEBUG ge tflush Reusing cached texture 44
34156 GUI DEBUG ge prim triangle_strips 2x
34156 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
34156 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34156 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7320
34156 GUI DEBUG ge checkMultiDraw at 0x08BD7360
34172 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34172 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34172 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34172 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34172 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34172 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34172 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
34172 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34172 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34172 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34172 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34172 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34172 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34172 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34172 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34172 GUI DEBUG ge jump old PC: 0x08BD73BC, new PC: 0x08BD73F0
34172 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
34172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34188 GUI DEBUG ge vaddr 08bd73c0
34188 GUI DEBUG ge prim triangle_strips 2x
34188 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
34188 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34188 GUI DEBUG ge Not reading Vertex, all native at 0x08BD73C0
34188 GUI DEBUG ge checkMultiDraw at 0x08BD7400
34188 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34188 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34188 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34188 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34188 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34188 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
34188 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34188 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34188 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34188 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34188 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34188 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34188 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34188 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34188 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34188 GUI DEBUG ge jump old PC: 0x08BD745C, new PC: 0x08BD7490
34188 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
34188 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34188 GUI DEBUG ge vaddr 08bd7460
34188 GUI DEBUG ge prim triangle_strips 2x
34188 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
34188 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34188 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7460
34188 GUI DEBUG ge checkMultiDraw at 0x08BD74A0
34188 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34188 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34188 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34188 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34188 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34188 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
34188 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34188 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34188 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34188 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34188 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34188 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34188 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34188 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34188 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34188 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34188 GUI DEBUG ge jump old PC: 0x08BD74FC, new PC: 0x08BD7530
34188 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
34188 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34188 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34188 GUI DEBUG ge vaddr 08bd7500
34188 GUI DEBUG ge prim triangle_strips 2x
34188 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
34188 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34188 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7500
34188 GUI DEBUG ge checkMultiDraw at 0x08BD7540
34188 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34188 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34188 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34188 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34188 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34188 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
34188 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34188 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34188 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34188 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34188 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34188 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34188 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34188 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34188 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34188 GUI DEBUG ge jump old PC: 0x08BD759C, new PC: 0x08BD75D0
34188 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
34188 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34188 GUI DEBUG ge vaddr 08bd75a0
34188 GUI DEBUG ge prim triangle_strips 2x
34203 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
34203 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34203 GUI DEBUG ge Not reading Vertex, all native at 0x08BD75A0
34203 GUI DEBUG ge checkMultiDraw at 0x08BD75E0
34203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
34203 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34203 GUI DEBUG ge jump old PC: 0x08BD763C, new PC: 0x08BD7670
34203 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
34203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34203 GUI DEBUG ge vaddr 08bd7640
34203 GUI DEBUG ge prim triangle_strips 2x
34203 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
34203 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34203 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7640
34203 GUI DEBUG ge checkMultiDraw at 0x08BD7680
34203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
34203 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34203 GUI DEBUG ge jump old PC: 0x08BD76DC, new PC: 0x08BD7710
34203 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
34203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34203 GUI DEBUG ge vaddr 08bd76e0
34203 GUI DEBUG ge prim triangle_strips 2x
34203 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
34203 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34203 GUI DEBUG ge Not reading Vertex, all native at 0x08BD76E0
34203 GUI DEBUG ge checkMultiDraw at 0x08BD7720
34203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
34203 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34203 GUI DEBUG ge jump old PC: 0x08BD777C, new PC: 0x08BD77B0
34203 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
34203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34203 GUI DEBUG ge vaddr 08bd7780
34203 GUI DEBUG ge prim triangle_strips 2x
34203 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
34203 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34203 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7780
34203 GUI DEBUG ge checkMultiDraw at 0x08BD77C0
34203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
34203 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34203 GUI DEBUG ge jump old PC: 0x08BD781C, new PC: 0x08BD7850
34203 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
34203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34203 GUI DEBUG ge vaddr 08bd7820
34203 GUI DEBUG ge prim triangle_strips 2x
34203 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
34203 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34203 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7820
34203 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34203 GUI DEBUG ge checkMultiDraw at 0x08BD7860
34203 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
34203 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34203 GUI DEBUG ge jump old PC: 0x08BD78BC, new PC: 0x08BD78F0
34203 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
34203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34203 GUI DEBUG ge vaddr 08bd78c0
34203 GUI DEBUG ge prim triangle_strips 2x
34203 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
34203 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34203 GUI DEBUG ge Not reading Vertex, all native at 0x08BD78C0
34203 GUI DEBUG ge checkMultiDraw at 0x08BD7900
34203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34219 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34219 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
34219 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34219 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34219 GUI DEBUG ge jump old PC: 0x08BD795C, new PC: 0x08BD7990
34219 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
34219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34219 GUI DEBUG ge vaddr 08bd7960
34219 GUI DEBUG ge prim triangle_strips 2x
34219 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
34219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34219 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7960
34219 GUI DEBUG ge checkMultiDraw at 0x08BD79A0
34219 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
34219 GUI DEBUG ge base 09000000
34219 GUI DEBUG ge call old PC: 0x08BD79A8, new PC: 0x091C93E8
34219 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
34219 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
34219 GUI DEBUG ge tbw0 0x090100 redundant pure state cmd ignored
34219 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x963fac0))
34219 GUI DEBUG ge sceGuTexImage(level=0, width=256, height=32, X, X)
34219 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
34219 GUI DEBUG ge tflush (deferring to prim)
34219 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
34219 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
34219 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9641ac0))
34219 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
34219 GUI DEBUG ge ret old PC: 0x091C941C, new PC: 0x08BD79A8
34219 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34219 GUI DEBUG ge glLoadMatrixf 62.1 0.0 0.0 0.0
34219 GUI DEBUG ge glLoadMatrixf 0.0 62.1 0.0 0.0
34219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34219 GUI DEBUG ge glLoadMatrixf 224.5 81.7 -113.5 1.0
34219 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
34219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34219 GUI DEBUG ge material specular r=0.1 g=0.1 b=0.1 (00191919)
34219 GUI DEBUG ge base 08000000
34219 GUI DEBUG ge jump old PC: 0x08BD7A04, new PC: 0x08BD7A40
34219 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
34219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34219 GUI DEBUG ge vaddr 08bd7a10
34219 GUI DEBUG ge tflush Reusing cached texture 46
34219 GUI DEBUG ge prim triangle_strips 2x
34219 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
34219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34219 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7A10
34219 GUI DEBUG ge checkMultiDraw at 0x08BD7A50
34219 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34219 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34219 GUI DEBUG ge glLoadMatrixf 65.2 0.0 0.0 0.0
34219 GUI DEBUG ge glLoadMatrixf 0.0 65.2 0.0 0.0
34219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34219 GUI DEBUG ge glLoadMatrixf 191.1 98.5 -133.9 1.0
34219 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34219 GUI DEBUG ge material specular r=0.1 g=0.1 b=0.1 (000D0D0D)
34219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34219 GUI DEBUG ge jump old PC: 0x08BD7AAC, new PC: 0x08BD7AE0
34219 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
34219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34219 GUI DEBUG ge vaddr 08bd7ab0
34219 GUI DEBUG ge prim triangle_strips 2x
34219 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
34219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34219 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7AB0
34219 GUI DEBUG ge checkMultiDraw at 0x08BD7AF0
34219 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34219 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34219 GUI DEBUG ge glLoadMatrixf 65.2 0.0 0.0 0.0
34219 GUI DEBUG ge glLoadMatrixf 0.0 65.2 0.0 0.0
34219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34219 GUI DEBUG ge glLoadMatrixf 256.3 98.5 -133.9 1.0
34219 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34219 GUI DEBUG ge smc 0x0D0D0D redundant pure state cmd ignored
34219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34219 GUI DEBUG ge jump old PC: 0x08BD7B4C, new PC: 0x08BD7B80
34219 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
34219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34219 GUI DEBUG ge vaddr 08bd7b50
34219 GUI DEBUG ge prim triangle_strips 2x
34219 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
34219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34219 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7B50
34219 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34219 GUI DEBUG ge checkMultiDraw at 0x08BD7B90
34219 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34219 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34219 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34219 GUI DEBUG ge glLoadMatrixf 68.6 0.0 0.0 0.0
34219 GUI DEBUG ge glLoadMatrixf 0.0 68.6 0.0 0.0
34219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34219 GUI DEBUG ge glLoadMatrixf 154.2 117.1 -156.3 1.0
34219 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34235 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34235 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34235 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34235 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34235 GUI DEBUG ge material specular r=0.0 g=0.0 b=0.0 (00010101)
34235 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34235 GUI DEBUG ge jump old PC: 0x08BD7BEC, new PC: 0x08BD7C20
34235 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
34235 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34235 GUI DEBUG ge vaddr 08bd7bf0
34235 GUI DEBUG ge prim triangle_strips 2x
34235 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
34235 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34235 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7BF0
34235 GUI DEBUG ge checkMultiDraw at 0x08BD7C30
34235 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34235 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34235 GUI DEBUG ge glLoadMatrixf 68.6 0.0 0.0 0.0
34235 GUI DEBUG ge glLoadMatrixf 0.0 68.6 0.0 0.0
34235 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34235 GUI DEBUG ge glLoadMatrixf 291.5 117.1 -156.3 1.0
34235 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34235 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34235 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34235 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34235 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34235 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34235 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34235 GUI DEBUG ge smc 0x010101 redundant pure state cmd ignored
34235 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34235 GUI DEBUG ge jump old PC: 0x08BD7C8C, new PC: 0x08BD7CC0
34235 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
34235 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34235 GUI DEBUG ge vaddr 08bd7c90
34235 GUI DEBUG ge prim triangle_strips 2x
34235 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
34235 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34235 GUI DEBUG ge Not reading Vertex, all native at 0x08BD7C90
34235 GUI DEBUG ge checkMultiDraw at 0x08BD7CD0
34235 GUI DEBUG ge ret 0x000000 has stopped integration in MultiDrawArrays
34235 GUI DEBUG ge ret old PC: 0x08BD7CD4, new PC: 0x08BD8340
34235 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34235 GUI DEBUG ge call old PC: 0x08BD8348, new PC: 0x08BD7CDC
34235 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34235 GUI DEBUG ge call old PC: 0x08BD7CE4, new PC: 0x08A6B15C
34235 GUI DEBUG ge ate 0x000001 redundant pure state cmd ignored
34235 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34235 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
34235 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
34235 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
34235 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
34235 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
34235 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
34235 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
34235 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
34235 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
34235 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34235 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34235 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
34235 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
34235 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
34235 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BD7CE4
34235 GUI DEBUG ge sceGuOffset(x=1808,y=1912)
34235 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
34235 GUI DEBUG ge sceGuTexOffset(u=0.0, v=0.0)
34235 GUI DEBUG ge sceGuTexScale(u=1.0, v=1.0)
34235 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34235 GUI DEBUG ge call old PC: 0x08BD7D08, new PC: 0x08AC9808
34235 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
34235 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
34235 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
34235 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
34235 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
34235 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
34235 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
34235 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
34235 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
34235 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
34235 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
34235 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
34235 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
34235 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
34235 GUI DEBUG ge vtype GU_NORMAL_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
34235 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34235 GUI DEBUG ge vaddr 08af94b0
34235 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
34235 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BD7D08
34235 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
34235 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34235 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34235 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34235 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
34235 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
34235 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
34235 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
34235 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
34235 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
34235 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
34235 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
34235 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
34235 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
34235 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
34235 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
34235 GUI DEBUG ge ret old PC: 0x08BD7D9C, new PC: 0x08BD8348
34235 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34235 GUI DEBUG ge call old PC: 0x08BD8350, new PC: 0x08BC73B4
34235 GUI DEBUG ge sceGuDisable(GU_TEXTURE_2D)
34235 GUI DEBUG ge sceGuDisable(GU_ALPHA_TEST)
34235 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
34235 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34235 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
34235 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34235 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
34235 GUI DEBUG ge alpha 0x000032 redundant pure state cmd ignored
34235 GUI DEBUG ge sfix 0x000000 redundant pure state cmd ignored
34250 GUI DEBUG ge dfix 0x000000 redundant pure state cmd ignored
34250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34250 GUI DEBUG ge material ambient a=0.5 (79)
34250 GUI DEBUG ge vtype GU_VERTEX_16BIT|GU_TRANSFORM_2D size=6
34250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34250 GUI DEBUG ge vaddr 08a6b246
34250 GUI DEBUG ge prim sprites 1x
34250 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_S)
34250 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_T)
34250 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
34250 GUI DEBUG ge Not reading Vertex, all native at 0x08A6B246
34250 GUI DEBUG ge checkMultiDraw at 0x08BC73EC
34250 GUI DEBUG ge ret 0x000000 has stopped integration in MultiDrawArrays
34250 GUI DEBUG ge ret old PC: 0x08BC73F0, new PC: 0x08BD8350
34250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34250 GUI DEBUG ge call old PC: 0x08BD8358, new PC: 0x08BD826C
34250 GUI DEBUG ge sceGuEnable(GU_TEXTURE_2D)
34250 GUI DEBUG ge ate 0x000000 redundant pure state cmd ignored
34250 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
34250 GUI DEBUG ge ste 0x000000 redundant pure state cmd ignored
34250 GUI DEBUG ge sceGuDisable(GU_BLEND)
34250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34250 GUI DEBUG ge material ambient a=1.0 (FF)
34250 GUI DEBUG ge sceGuOffset(x=0,y=0)
34250 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
34250 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
34250 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
34250 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
34250 GUI DEBUG ge psm=0(PSM_5650)
34250 GUI DEBUG ge fbw fbp=4000000, fbw=256
34250 GUI DEBUG ge fbp fbp=4154000, fbw=256
34250 GUI DEBUG ge sceGuViewport(cx=2048, cy=2048, w=128, h=-128)
34250 GUI DEBUG ge sceGuViewport(cx=0, cy=0, w=128, h=-128)
34250 GUI DEBUG ge sceGuScissor(0,0,256,256)
34250 GUI DEBUG ge drawRegion(0,0,256,256)
34250 GUI DEBUG ge sceGuTexImage(level=0, X, X, texBufferWidth=512, hi(pointer=0x463fac0))
34250 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x4000000))
34250 GUI DEBUG ge sceGuTexImage(level=0, width=512, height=512, X, X)
34250 GUI DEBUG ge tflush (deferring to prim)
34250 GUI DEBUG ge sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
34250 GUI DEBUG ge sceGuTexMode(tpsm=3(PSM_8888), X, X, X)
34250 GUI DEBUG ge tflush (deferring to prim)
34250 GUI DEBUG ge vtype GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=10
34250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34250 GUI DEBUG ge vaddr 08ac9854
34250 GUI DEBUG hle.sceDisplay hleDisplaySetGeBuf topaddr=0x04154000, bufferwidth=256, pixelformat=0, copyGE=true, with=480, height=272
34250 GUI DEBUG ge Copy GE Screen to Memory 0x04000000-0x04088000
34250 GUI DEBUG ge Reloading GE Memory (0x04154000-0x04176000) to screen (480x272)
34250 GUI DEBUG ge tflush 0x04000000, buffer_width=512 (512,512)
34250 GUI DEBUG ge tflush texture_storage=0x3(PSM_8888), tex_clut_mode=0x3, tex_clut_addr=0x09641AC0, texture_swizzle=false
34250 GUI DEBUG ge prim sprites 4x
34250 GUI DEBUG ge sceGuEnable(GU_SCISSOR_TEST)
34250 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_S)
34250 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_T)
34250 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
34250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34250 GUI DEBUG ge Not reading Vertex, all native at 0x08AC9854
34250 GUI DEBUG ge checkMultiDraw at 0x08BD82F8
34250 GUI DEBUG ge offsetx 0x007100 pure state cmd has stopped integration in MultiDrawArrays
34250 GUI DEBUG ge sceGuOffset(x=1808,y=1912)
34250 GUI DEBUG ge sceGuViewport(cx=0, cy=0, w=240, h=-136)
34250 GUI DEBUG ge sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
34250 GUI DEBUG ge scissor1 0x000000 redundant pure state cmd ignored
34250 GUI DEBUG ge sceGuScissor(0,0,480,272)
34250 GUI DEBUG ge region1 0x000000 redundant pure state cmd ignored
34250 GUI DEBUG ge drawRegion(0,0,480,272)
34250 GUI DEBUG ge psm=3(PSM_8888)
34250 GUI DEBUG ge fbw fbp=154000, fbw=512
34250 GUI DEBUG ge fbp fbp=0, fbw=512
34250 GUI DEBUG ge ret old PC: 0x08BD8330, new PC: 0x08BD8358
34250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34250 GUI DEBUG ge call old PC: 0x08BD8360, new PC: 0x08BD80DC
34250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34250 GUI DEBUG ge call old PC: 0x08BD80E4, new PC: 0x08A6B15C
34250 GUI DEBUG ge sceGuEnable(GU_ALPHA_TEST)
34250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34250 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
34250 GUI DEBUG ge ste 0x000000 redundant pure state cmd ignored
34250 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
34250 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
34250 GUI DEBUG ge sceGuEnable(GU_BLEND)
34250 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
34250 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
34250 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
34250 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34250 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
34250 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34266 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
34266 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
34266 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
34266 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BD80E4
34266 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
34266 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
34266 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
34266 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
34266 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
34266 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
34266 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
34266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34266 GUI DEBUG ge call old PC: 0x08BD8108, new PC: 0x08AC9808
34266 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
34266 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
34266 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
34266 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
34266 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
34266 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
34266 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
34266 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
34266 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
34266 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
34266 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
34266 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
34266 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
34266 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
34266 GUI DEBUG ge vtype GU_NORMAL_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
34266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34266 GUI DEBUG ge vaddr 08af94b0
34266 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
34266 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BD8108
34266 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
34266 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34266 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34266 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
34266 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
34266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
34266 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
34266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
34266 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
34266 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
34266 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
34266 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
34266 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
34266 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
34266 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
34266 GUI DEBUG ge ret old PC: 0x08BD819C, new PC: 0x08BD8360
34266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34266 GUI DEBUG ge call old PC: 0x08BD8368, new PC: 0x08BD81A4
34266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34266 GUI DEBUG ge call old PC: 0x08BD81AC, new PC: 0x08A6B15C
34266 GUI DEBUG ge ate 0x000001 redundant pure state cmd ignored
34266 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34266 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
34266 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
34266 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
34266 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
34266 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
34266 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
34266 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
34266 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
34266 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
34266 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34266 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34266 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
34266 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
34266 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
34266 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BD81AC
34266 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
34266 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
34266 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
34266 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
34266 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
34266 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
34266 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
34266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34266 GUI DEBUG ge call old PC: 0x08BD81D0, new PC: 0x08AC9808
34266 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
34266 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
34266 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
34266 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
34266 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
34266 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
34266 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
34266 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
34266 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
34266 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
34266 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
34266 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
34266 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
34266 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
34266 GUI DEBUG ge vtype 0x0001E0 redundant pure state cmd ignored
34266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34266 GUI DEBUG ge vaddr 08af94b0
34266 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
34266 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BD81D0
34266 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
34266 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34266 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34266 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
34266 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
34266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
34266 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
34281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
34281 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
34281 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
34281 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
34281 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
34281 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
34281 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
34281 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34281 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
34281 GUI DEBUG ge ret old PC: 0x08BD8264, new PC: 0x08BD8368
34281 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34281 GUI DEBUG ge call old PC: 0x08BD8370, new PC: 0x08BD8014
34281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34281 GUI DEBUG ge call old PC: 0x08BD801C, new PC: 0x08A6B15C
34281 GUI DEBUG ge ate 0x000001 redundant pure state cmd ignored
34281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34281 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
34281 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
34281 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
34281 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
34281 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
34281 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
34281 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
34281 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
34281 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
34281 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34281 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34281 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
34281 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
34281 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
34281 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BD801C
34281 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
34281 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
34281 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
34281 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
34281 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
34281 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
34281 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
34281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34281 GUI DEBUG ge call old PC: 0x08BD8040, new PC: 0x08AC9808
34281 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
34281 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
34281 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
34281 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
34281 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
34281 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
34281 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
34281 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
34281 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
34281 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
34281 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
34281 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
34281 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
34281 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
34281 GUI DEBUG ge vtype 0x0001E0 redundant pure state cmd ignored
34281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34281 GUI DEBUG ge vaddr 08af94b0
34281 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
34281 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BD8040
34281 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
34281 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34281 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34281 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
34281 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
34281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
34281 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
34281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
34281 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
34281 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
34281 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
34281 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
34281 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
34281 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
34281 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
34281 GUI DEBUG ge ret old PC: 0x08BD80D4, new PC: 0x08BD8370
34281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34281 GUI DEBUG ge call old PC: 0x08BD8378, new PC: 0x08BD7F4C
34281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34281 GUI DEBUG ge call old PC: 0x08BD7F54, new PC: 0x08A6B15C
34281 GUI DEBUG ge ate 0x000001 redundant pure state cmd ignored
34281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34281 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
34281 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
34281 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
34281 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
34281 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
34281 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
34281 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
34281 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
34281 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
34281 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34281 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34281 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
34281 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
34281 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
34281 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BD7F54
34281 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
34281 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
34281 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
34281 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
34297 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
34297 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
34297 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
34297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34297 GUI DEBUG ge call old PC: 0x08BD7F78, new PC: 0x08AC9808
34297 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
34297 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
34297 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34297 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
34297 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
34297 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34297 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
34297 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
34297 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
34297 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
34297 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
34297 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
34297 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
34297 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
34297 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
34297 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
34297 GUI DEBUG ge vtype 0x0001E0 redundant pure state cmd ignored
34297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34297 GUI DEBUG ge vaddr 08af94b0
34297 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
34297 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BD7F78
34297 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
34297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34297 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
34297 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
34297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
34297 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
34297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
34297 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
34297 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
34297 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
34297 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
34297 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
34297 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
34297 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
34297 GUI DEBUG ge ret old PC: 0x08BD800C, new PC: 0x08BD8378
34297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34297 GUI DEBUG ge call old PC: 0x08BD8380, new PC: 0x08BD7E84
34297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34297 GUI DEBUG ge call old PC: 0x08BD7E8C, new PC: 0x08A6B15C
34297 GUI DEBUG ge ate 0x000001 redundant pure state cmd ignored
34297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34297 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
34297 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
34297 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
34297 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
34297 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
34297 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
34297 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
34297 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
34297 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
34297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34297 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
34297 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
34297 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
34297 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BD7E8C
34297 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
34297 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
34297 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
34297 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
34297 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
34297 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
34297 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
34297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34297 GUI DEBUG ge call old PC: 0x08BD7EB0, new PC: 0x08AC9808
34297 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
34297 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
34297 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
34297 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
34297 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
34297 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
34297 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
34297 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
34297 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
34297 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
34297 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
34297 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
34297 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
34297 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
34297 GUI DEBUG ge vtype 0x0001E0 redundant pure state cmd ignored
34297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34297 GUI DEBUG ge vaddr 08af94b0
34297 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
34297 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BD7EB0
34297 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
34297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34297 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
34297 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
34297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
34313 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
34313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
34313 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
34313 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
34313 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
34313 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
34313 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
34313 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
34313 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
34313 GUI DEBUG ge ret old PC: 0x08BD7F44, new PC: 0x08BD8380
34313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34313 GUI DEBUG ge call old PC: 0x08BD8388, new PC: 0x08BD7DA4
34313 GUI DEBUG ge ret old PC: 0x08BD7DA8, new PC: 0x08BD8388
34313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34313 GUI DEBUG ge call old PC: 0x08BD8390, new PC: 0x08BD7DB0
34313 GUI DEBUG ge ret old PC: 0x08BD7DB4, new PC: 0x08BD8390
34313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34313 GUI DEBUG ge call old PC: 0x08BD8398, new PC: 0x08BD7DBC
34313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34313 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34313 GUI DEBUG ge call old PC: 0x08BD7DC4, new PC: 0x08A6B15C
34313 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34313 GUI DEBUG ge ate 0x000001 redundant pure state cmd ignored
34313 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34313 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
34313 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
34313 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
34313 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
34313 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
34313 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
34313 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
34313 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
34313 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
34313 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34313 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34313 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
34313 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
34313 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
34313 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BD7DC4
34313 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
34313 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
34313 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
34313 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
34313 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
34313 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
34313 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
34313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34313 GUI DEBUG ge call old PC: 0x08BD7DE8, new PC: 0x08AC9808
34313 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
34313 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
34313 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
34313 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
34313 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
34313 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
34313 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
34313 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
34313 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
34313 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
34313 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
34313 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
34313 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
34313 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
34313 GUI DEBUG ge vtype 0x0001E0 redundant pure state cmd ignored
34313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34313 GUI DEBUG ge vaddr 08af94b0
34313 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
34313 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BD7DE8
34313 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
34313 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34313 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34313 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
34313 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
34313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
34313 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
34313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
34313 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
34313 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
34313 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
34313 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
34313 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
34313 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
34313 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
34313 GUI DEBUG ge ret old PC: 0x08BD7E7C, new PC: 0x08BD8398
34313 GUI DEBUG ge finish (0)
34313 GUI DEBUG ge end pc=0x8bd83a0
34313 GUI DEBUG hle.sceDisplay hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=3, copyGE=true, with=480, height=272
34313 GUI DEBUG ge Copy GE Screen to Memory 0x04154000-0x04176000
34313 MyThread-Sound-Sub0 DEBUG hle.sceDisplay sceDisplayGetAccumulatedHcount returning 531925 (currentHcount=201)
34328 GUI DEBUG ge Reloading GE Memory (0x04000000-0x04088000) to screen (480x272)
34328 GUI DEBUG ge FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0xd, status=PSP_GE_LIST_DRAWING, pc=0x08BD83A0, stall=0x00000000])
34328 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_S)
34328 MyThread-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartMultiCB cycleNum=1
34328 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_T)
34328 GUI DEBUG ge GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
34328 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34328 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34328 MyThread-Main DEBUG hle.sceDisplay sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=3, syncType=0)
34328 MyThread-Main DEBUG hle.sceDisplay sceDisplayGetAccumulatedHcount returning 532177 (currentHcount=167)
34328 MyThread-Main DEBUG hle.sceDisplay sceDisplayGetAccumulatedHcount returning 532219 (currentHcount=209)
34344 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34344 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34360 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34360 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34375 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34375 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34391 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34391 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34406 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34406 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34422 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34422 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34438 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34438 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34453 GUI DEBUG ge executeList PspGeList[id=0xe, status=PSP_GE_LIST_DRAWING, pc=0x08B97200, stall=0x00000000]
34453 GUI DEBUG ge psm=3(PSM_8888)
34453 GUI DEBUG ge fbw fbp=0, fbw=512
34453 GUI DEBUG ge fbp fbp=88000, fbw=512
34453 GUI DEBUG ge base 08000000
34453 GUI DEBUG ge jump old PC: 0x08B97214, new PC: 0x08B97394
34453 GUI DEBUG hle.sceDisplay hleDisplaySetGeBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
34453 GUI DEBUG ge Reloading GE Memory (0x04088000-0x04110000) to screen (480x272)
34453 GUI DEBUG ge clear mode : 7
34453 GUI DEBUG ge vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
34453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34453 GUI DEBUG ge vaddr 08b97214
34453 GUI DEBUG ge tflush 0x04000000, buffer_width=512 (512,512)
34453 GUI DEBUG ge tflush texture_storage=0x3(PSM_8888), tex_clut_mode=0x3, tex_clut_addr=0x09641AC0, texture_swizzle=false
34453 GUI DEBUG ge prim sprites 16x
34453 GUI DEBUG ge sceGuEnable(GU_SCISSOR_TEST)
34453 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_S)
34453 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_T)
34453 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
34453 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34453 GUI DEBUG ge Not reading Vertex, all native at 0x08B97214
34453 GUI DEBUG ge checkMultiDraw at 0x08B973A8
34453 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34453 GUI DEBUG ge clear 0x000000 has stopped integration in MultiDrawArrays
34453 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34453 GUI DEBUG ge clear mode end
34453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34453 GUI DEBUG ge jump old PC: 0x08B973B4, new PC: 0x08B973F0
34453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34453 GUI DEBUG ge jump old PC: 0x08B973F8, new PC: 0x08B973FC
34453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34453 GUI DEBUG ge jump old PC: 0x08B97404, new PC: 0x08BA7B34
34453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34453 GUI DEBUG ge jump old PC: 0x08BA7B3C, new PC: 0x08BA7BFC
34453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34453 GUI DEBUG ge jump old PC: 0x08BA7C04, new PC: 0x08BA7C08
34453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34453 GUI DEBUG ge jump old PC: 0x08BA7C10, new PC: 0x08BA7C14
34453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34453 GUI DEBUG ge jump old PC: 0x08BA7C1C, new PC: 0x08BA7CDC
34453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34453 GUI DEBUG ge jump old PC: 0x08BA7CE4, new PC: 0x08BA7DA4
34453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34453 GUI DEBUG ge jump old PC: 0x08BA7DAC, new PC: 0x08BA7E6C
34469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34469 GUI DEBUG ge jump old PC: 0x08BA7E74, new PC: 0x08BA7F34
34469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34469 GUI DEBUG ge jump old PC: 0x08BA7F3C, new PC: 0x08BA7FFC
34469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34469 GUI DEBUG ge jump old PC: 0x08BA8004, new PC: 0x08BA80C4
34469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34469 GUI DEBUG ge jump old PC: 0x08BA80CC, new PC: 0x08BA8190
34469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34469 GUI DEBUG ge call old PC: 0x08BA8198, new PC: 0x08B973F8
34469 GUI DEBUG ge ret old PC: 0x08B973FC, new PC: 0x08BA8198
34469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34469 GUI DEBUG ge call old PC: 0x08BA81A0, new PC: 0x08B97404
34469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34469 GUI DEBUG ge call old PC: 0x08B9740C, new PC: 0x08A6B15C
34469 GUI DEBUG ge sceGuEnable(GU_ALPHA_TEST)
34469 GUI DEBUG ge sceGuAlphaFunc(6,0)
34469 GUI DEBUG ge sceGuDisable(GU_DEPTH_TEST)
34469 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
34469 GUI DEBUG ge sceGuDisable(GU_COLOR_TEST)
34469 GUI DEBUG ge sceGuEnable(GU_TEXTURE_2D)
34469 GUI DEBUG ge sceGuEnable(GU_BLEND)
34469 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
34469 GUI DEBUG ge sceGuDepthMask(disableWrites)
34469 GUI DEBUG ge sceGuDisable(GU_CULL_FACE)
34469 GUI DEBUG ge sceGuDisable(GU_FOG)
34469 GUI DEBUG ge sceGuStencilOp(fail=0, zfail=0, zpass=0)
34469 GUI DEBUG ge sceGuStencilFunc(func=1, ref=0, mask=255)
34469 GUI DEBUG ge sceGuTexFunc mode 000100 ALPHA
34469 GUI DEBUG ge pmska alpha mask=0x00
34469 GUI DEBUG ge sceGuColorMaterial 3
34469 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08B9740C
34469 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
34469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34469 GUI DEBUG ge call old PC: 0x08B97418, new PC: 0x08AC9808
34469 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
34469 GUI DEBUG ge ambient light r=1.0 g=1.0 b=1.0 (FFFFFF)
34469 GUI DEBUG ge Light 0 position (0.000000, -1.000000, 0.000000)
34469 GUI DEBUG ge Light 0 position (0.000000, -1.000000, 0.000000)
34469 GUI DEBUG ge Light 0 position (0.000000, -1.000000, 0.000000)
34469 GUI DEBUG ge Light 0 type 0 kind 1
34469 GUI DEBUG ge sceGuLightColor (GU_LIGHT0, GU_DIFFUSE)
34469 GUI DEBUG ge sceGuLightColor (GU_LIGHT0, GU_SPECULAR)
34469 GUI DEBUG ge material emission r=0.0 g=0.0 b=0.0 (00000000)
34469 GUI DEBUG ge material shininess 0.0
34469 GUI DEBUG ge sceGuLightMode(GU_SEPARATE_SPECULAR_COLOR)
34469 GUI DEBUG ge sceGuEnable(GU_LIGHT0)
34469 GUI DEBUG ge sceGuDisable(GU_LIGHT1)
34469 GUI DEBUG ge vtype GU_NORMAL_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
34469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34469 GUI DEBUG ge vaddr 08af94b0
34469 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
34469 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08B97418
34469 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
34469 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34469 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34469 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
34469 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
34469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
34469 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
34469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
34469 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
34469 GUI DEBUG ge zscale -32767.5
34469 GUI DEBUG ge zpos 32767.5
34469 GUI DEBUG ge sceGuDepthRange(0.0, 1.0)
34469 GUI DEBUG ge base 09000000
34469 GUI DEBUG ge call old PC: 0x08B974A8, new PC: 0x09552E98
34469 GUI DEBUG ge sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=true)
34469 GUI DEBUG ge sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
34469 GUI DEBUG ge sceGuTexImage(level=0, X, X, texBufferWidth=512, hi(pointer=0x9000000))
34469 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e1410))
34469 GUI DEBUG ge sceGuTexImage(level=0, width=512, height=512, X, X)
34469 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
34469 GUI DEBUG ge tflush (deferring to prim)
34469 GUI DEBUG ge sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
34469 GUI DEBUG ge sceGuClutLoad(X, hi(cbp=0x9641ac0))
34469 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9421410))
34469 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
34469 GUI DEBUG ge ret old PC: 0x09552ECC, new PC: 0x08B974A8
34469 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34469 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34469 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34469 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34469 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34469 GUI DEBUG ge sceGuBlendFunc(op=0, src=10, dst=10)
34469 GUI DEBUG ge sfix : 0xFFFFFF
34469 GUI DEBUG ge dfix : 0x000000
34485 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
34485 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34485 GUI DEBUG ge pmskc color mask=0x000000
34485 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34485 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34485 GUI DEBUG ge material ambient r=1.0 g=1.0 b=1.0 (00FFFFFF)
34485 GUI DEBUG ge material ambient a=1.0 (FF)
34485 GUI DEBUG ge material specular r=0.0 g=0.0 b=0.0 (00000000)
34485 GUI DEBUG ge base 08000000
34485 GUI DEBUG ge jump old PC: 0x08B97510, new PC: 0x08B97570
34485 GUI DEBUG ge vtype GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
34485 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34485 GUI DEBUG ge vaddr 08b97510
34485 GUI DEBUG ge Texture.hashCode: 262144 bytes
34485 GUI DEBUG ge tflush Reusing cached texture 48
34485 GUI DEBUG ge prim triangle_strips 2x
34485 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_S)
34485 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_T)
34485 GUI DEBUG ge sceGuEnable(RE_COLOR_MATERIAL)
34485 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34485 GUI DEBUG ge Not reading Vertex, all native at 0x08B97510
34485 GUI DEBUG ge checkMultiDraw at 0x08B97580
34485 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34485 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34485 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34485 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34485 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34485 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34485 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34485 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34485 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34485 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34485 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34485 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34485 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34485 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34485 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34485 GUI DEBUG ge jump old PC: 0x08B975DC, new PC: 0x08B97640
34485 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34485 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34485 GUI DEBUG ge vaddr 08b975e0
34485 GUI DEBUG ge prim triangle_strips 2x
34485 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34485 GUI DEBUG ge Not reading Vertex, all native at 0x08B975E0
34485 GUI DEBUG ge checkMultiDraw at 0x08B97650
34485 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34485 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34485 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34485 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34485 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34485 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34485 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34485 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34485 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34485 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34485 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34485 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34485 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34485 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34485 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34485 GUI DEBUG ge jump old PC: 0x08B976AC, new PC: 0x08B97710
34485 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34485 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34485 GUI DEBUG ge vaddr 08b976b0
34485 GUI DEBUG ge prim triangle_strips 2x
34485 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34485 GUI DEBUG ge Not reading Vertex, all native at 0x08B976B0
34485 GUI DEBUG ge checkMultiDraw at 0x08B97720
34485 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34485 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34485 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34485 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34485 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34485 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34485 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34485 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34485 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34485 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34485 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34485 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34485 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34485 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34485 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34485 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34485 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34485 GUI DEBUG ge jump old PC: 0x08B9777C, new PC: 0x08B977E0
34500 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34500 GUI DEBUG ge vaddr 08b97780
34500 GUI DEBUG ge prim triangle_strips 2x
34500 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34500 GUI DEBUG ge Not reading Vertex, all native at 0x08B97780
34500 GUI DEBUG ge checkMultiDraw at 0x08B977F0
34500 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34500 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34500 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34500 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34500 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34500 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34500 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34500 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34500 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34500 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34500 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34500 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34500 GUI DEBUG ge jump old PC: 0x08B9784C, new PC: 0x08B978B0
34500 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34500 GUI DEBUG ge vaddr 08b97850
34500 GUI DEBUG ge prim triangle_strips 2x
34500 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34500 GUI DEBUG ge Not reading Vertex, all native at 0x08B97850
34500 GUI DEBUG ge checkMultiDraw at 0x08B978C0
34500 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34500 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34500 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34500 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34500 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34500 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34500 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34500 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34500 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34500 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34500 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34500 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34500 GUI DEBUG ge jump old PC: 0x08B9791C, new PC: 0x08B97980
34500 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34500 GUI DEBUG ge vaddr 08b97920
34500 GUI DEBUG ge prim triangle_strips 2x
34500 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34500 GUI DEBUG ge Not reading Vertex, all native at 0x08B97920
34500 GUI DEBUG ge checkMultiDraw at 0x08B97990
34500 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34500 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34500 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34500 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34500 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34500 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34500 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34500 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34500 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34500 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34500 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34500 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34500 GUI DEBUG ge jump old PC: 0x08B979EC, new PC: 0x08B97A50
34500 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34500 GUI DEBUG ge vaddr 08b979f0
34500 GUI DEBUG ge prim triangle_strips 2x
34500 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34500 GUI DEBUG ge Not reading Vertex, all native at 0x08B979F0
34500 GUI DEBUG ge checkMultiDraw at 0x08B97A60
34500 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34500 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34500 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34500 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34500 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34500 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34500 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34500 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34516 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34516 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34516 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34516 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34516 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34516 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34516 GUI DEBUG ge jump old PC: 0x08B97ABC, new PC: 0x08B97B20
34516 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34516 GUI DEBUG ge vaddr 08b97ac0
34516 GUI DEBUG ge prim triangle_strips 2x
34516 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34516 GUI DEBUG ge Not reading Vertex, all native at 0x08B97AC0
34516 GUI DEBUG ge checkMultiDraw at 0x08B97B30
34516 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34516 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34516 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34516 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34516 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34516 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34516 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34516 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34516 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34516 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34516 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34516 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34516 GUI DEBUG ge jump old PC: 0x08B97B8C, new PC: 0x08B97BF0
34516 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34516 GUI DEBUG ge vaddr 08b97b90
34516 GUI DEBUG ge prim triangle_strips 2x
34516 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34516 GUI DEBUG ge Not reading Vertex, all native at 0x08B97B90
34516 GUI DEBUG ge checkMultiDraw at 0x08B97C00
34516 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34516 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34516 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34516 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34516 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34516 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34516 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34516 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34516 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34516 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34516 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34516 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34516 GUI DEBUG ge jump old PC: 0x08B97C5C, new PC: 0x08B97CC0
34516 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34516 GUI DEBUG ge vaddr 08b97c60
34516 GUI DEBUG ge prim triangle_strips 2x
34516 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34516 GUI DEBUG ge Not reading Vertex, all native at 0x08B97C60
34516 GUI DEBUG ge checkMultiDraw at 0x08B97CD0
34516 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34516 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34516 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34516 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34516 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34516 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34516 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34516 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34516 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34516 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34516 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34516 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34516 GUI DEBUG ge jump old PC: 0x08B97D2C, new PC: 0x08B97D90
34516 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34516 GUI DEBUG ge vaddr 08b97d30
34516 GUI DEBUG ge prim triangle_strips 2x
34531 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34531 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34531 GUI DEBUG ge Not reading Vertex, all native at 0x08B97D30
34531 GUI DEBUG ge checkMultiDraw at 0x08B97DA0
34531 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34531 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34531 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34531 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34531 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34531 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34531 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34531 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34531 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34531 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34531 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34531 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34531 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34531 GUI DEBUG ge jump old PC: 0x08B97DFC, new PC: 0x08B97E60
34531 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34531 GUI DEBUG ge vaddr 08b97e00
34531 GUI DEBUG ge prim triangle_strips 2x
34531 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34531 GUI DEBUG ge Not reading Vertex, all native at 0x08B97E00
34531 GUI DEBUG ge checkMultiDraw at 0x08B97E70
34531 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34531 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34531 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34531 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34531 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34531 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34531 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34531 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34531 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34531 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34531 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34531 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34531 GUI DEBUG ge jump old PC: 0x08B97ECC, new PC: 0x08B97F30
34531 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34531 GUI DEBUG ge vaddr 08b97ed0
34531 GUI DEBUG ge prim triangle_strips 2x
34531 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34531 GUI DEBUG ge Not reading Vertex, all native at 0x08B97ED0
34531 GUI DEBUG ge checkMultiDraw at 0x08B97F40
34531 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34531 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34531 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34531 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34531 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34531 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34531 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34531 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34531 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34531 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34531 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34531 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34531 GUI DEBUG ge jump old PC: 0x08B97F9C, new PC: 0x08B98000
34531 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34531 GUI DEBUG ge vaddr 08b97fa0
34531 GUI DEBUG ge prim triangle_strips 2x
34531 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34531 GUI DEBUG ge Not reading Vertex, all native at 0x08B97FA0
34531 GUI DEBUG ge checkMultiDraw at 0x08B98010
34531 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34531 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34531 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34531 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34531 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34547 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34547 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34547 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34547 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34547 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34547 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34547 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34547 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34547 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34547 GUI DEBUG ge jump old PC: 0x08B9806C, new PC: 0x08B980D0
34547 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34547 GUI DEBUG ge vaddr 08b98070
34547 GUI DEBUG ge prim triangle_strips 2x
34547 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34547 GUI DEBUG ge Not reading Vertex, all native at 0x08B98070
34547 GUI DEBUG ge checkMultiDraw at 0x08B980E0
34547 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34547 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34547 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34547 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34547 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34547 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34547 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34547 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34547 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34547 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34547 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34547 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34547 GUI DEBUG ge jump old PC: 0x08B9813C, new PC: 0x08B981A0
34547 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34547 GUI DEBUG ge vaddr 08b98140
34547 GUI DEBUG ge prim triangle_strips 2x
34547 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34547 GUI DEBUG ge Not reading Vertex, all native at 0x08B98140
34547 GUI DEBUG ge checkMultiDraw at 0x08B981B0
34547 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34547 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34547 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34547 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34547 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34547 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34547 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34547 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34547 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34547 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34547 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34547 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34547 GUI DEBUG ge jump old PC: 0x08B9820C, new PC: 0x08B98270
34547 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34547 GUI DEBUG ge vaddr 08b98210
34547 GUI DEBUG ge prim triangle_strips 2x
34547 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34547 GUI DEBUG ge Not reading Vertex, all native at 0x08B98210
34547 GUI DEBUG ge checkMultiDraw at 0x08B98280
34547 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34547 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34547 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34547 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34547 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34547 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34547 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34547 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34547 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34547 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34547 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34547 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34563 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34563 GUI DEBUG ge jump old PC: 0x08B982DC, new PC: 0x08B98340
34563 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34563 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34563 GUI DEBUG ge vaddr 08b982e0
34563 GUI DEBUG ge prim triangle_strips 2x
34563 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34563 GUI DEBUG ge Not reading Vertex, all native at 0x08B982E0
34563 GUI DEBUG ge checkMultiDraw at 0x08B98350
34563 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34563 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34563 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34563 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34563 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34563 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34563 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34563 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34563 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34563 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34563 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34563 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34563 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34563 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34563 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34563 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34563 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34563 GUI DEBUG ge jump old PC: 0x08B983AC, new PC: 0x08B98410
34563 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34563 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34563 GUI DEBUG ge vaddr 08b983b0
34563 GUI DEBUG ge prim triangle_strips 2x
34563 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34563 GUI DEBUG ge Not reading Vertex, all native at 0x08B983B0
34563 GUI DEBUG ge checkMultiDraw at 0x08B98420
34563 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34563 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34563 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34563 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34563 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34563 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34563 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34563 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34563 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34563 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34563 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34563 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34563 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34563 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34563 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34563 GUI DEBUG ge jump old PC: 0x08B9847C, new PC: 0x08B984E0
34563 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34563 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34563 GUI DEBUG ge vaddr 08b98480
34563 GUI DEBUG ge prim triangle_strips 2x
34563 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34563 GUI DEBUG ge Not reading Vertex, all native at 0x08B98480
34563 GUI DEBUG ge checkMultiDraw at 0x08B984F0
34563 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34563 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34563 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34563 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34563 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34563 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34563 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34563 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34563 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34563 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34563 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34563 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34563 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34563 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34563 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34563 GUI DEBUG ge jump old PC: 0x08B9854C, new PC: 0x08B985B0
34563 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34563 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34563 GUI DEBUG ge vaddr 08b98550
34563 GUI DEBUG ge prim triangle_strips 2x
34563 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34578 GUI DEBUG ge Not reading Vertex, all native at 0x08B98550
34578 GUI DEBUG ge checkMultiDraw at 0x08B985C0
34578 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34578 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34578 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34578 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34578 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34578 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34578 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34578 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34578 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34578 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34578 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34578 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34578 GUI DEBUG ge jump old PC: 0x08B9861C, new PC: 0x08B98680
34578 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34578 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34578 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34578 GUI DEBUG ge vaddr 08b98620
34578 GUI DEBUG ge prim triangle_strips 2x
34578 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34578 GUI DEBUG ge Not reading Vertex, all native at 0x08B98620
34578 GUI DEBUG ge checkMultiDraw at 0x08B98690
34578 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34578 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34578 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34578 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34578 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34578 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34578 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34578 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34578 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34578 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34578 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34578 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34578 GUI DEBUG ge jump old PC: 0x08B986EC, new PC: 0x08B98750
34578 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34578 GUI DEBUG ge vaddr 08b986f0
34578 GUI DEBUG ge prim triangle_strips 2x
34578 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34578 GUI DEBUG ge Not reading Vertex, all native at 0x08B986F0
34578 GUI DEBUG ge checkMultiDraw at 0x08B98760
34578 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
34578 GUI DEBUG ge base 09000000
34578 GUI DEBUG ge call old PC: 0x08B98768, new PC: 0x09552F70
34578 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
34578 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
34578 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
34578 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421850))
34578 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
34578 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
34578 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
34578 GUI DEBUG ge tflush (deferring to prim)
34578 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
34578 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
34578 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461850))
34578 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
34578 GUI DEBUG ge ret old PC: 0x09552FA4, new PC: 0x08B98768
34578 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34578 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34578 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34578 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
34578 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34578 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34578 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34594 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34594 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34594 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34594 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34594 GUI DEBUG ge base 08000000
34594 GUI DEBUG ge jump old PC: 0x08B987C4, new PC: 0x08B98830
34594 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34594 GUI DEBUG ge vaddr 08b987d0
34594 GUI DEBUG ge Texture.hashCode: 262144 bytes
34594 GUI DEBUG ge tflush Reusing cached texture 50
34594 GUI DEBUG ge prim triangle_strips 2x
34594 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34594 GUI DEBUG ge Not reading Vertex, all native at 0x08B987D0
34594 GUI DEBUG ge checkMultiDraw at 0x08B98840
34594 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34594 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34594 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34594 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34594 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34594 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34594 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34594 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34594 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34594 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34594 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34594 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34594 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34594 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34594 GUI DEBUG ge jump old PC: 0x08B9889C, new PC: 0x08B98900
34594 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34594 GUI DEBUG ge vaddr 08b988a0
34594 GUI DEBUG ge prim triangle_strips 2x
34594 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34594 GUI DEBUG ge Not reading Vertex, all native at 0x08B988A0
34594 GUI DEBUG ge checkMultiDraw at 0x08B98910
34594 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34594 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34594 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34594 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34594 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34594 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34594 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34594 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34594 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34594 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34594 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34594 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34594 GUI DEBUG ge jump old PC: 0x08B9896C, new PC: 0x08B989D0
34594 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34594 GUI DEBUG ge vaddr 08b98970
34594 GUI DEBUG ge prim triangle_strips 2x
34594 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34594 GUI DEBUG ge Not reading Vertex, all native at 0x08B98970
34594 GUI DEBUG ge checkMultiDraw at 0x08B989E0
34594 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34594 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34594 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34594 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34594 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34594 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34594 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34594 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34610 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34610 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34610 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34610 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34610 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34610 GUI DEBUG ge jump old PC: 0x08B98A3C, new PC: 0x08B98AA0
34610 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34610 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34610 GUI DEBUG ge vaddr 08b98a40
34610 GUI DEBUG ge prim triangle_strips 2x
34610 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34610 GUI DEBUG ge Not reading Vertex, all native at 0x08B98A40
34610 GUI DEBUG ge checkMultiDraw at 0x08B98AB0
34610 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
34610 GUI DEBUG ge base 09000000
34610 GUI DEBUG ge call old PC: 0x08B98AB8, new PC: 0x095531F8
34610 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
34610 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
34610 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
34610 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x94d2510))
34610 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
34610 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
34610 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
34610 GUI DEBUG ge tflush (deferring to prim)
34610 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
34610 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
34610 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9512510))
34610 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
34610 GUI DEBUG ge ret old PC: 0x0955322C, new PC: 0x08B98AB8
34610 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34610 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34610 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34610 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34610 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34610 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34610 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34610 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
34610 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34610 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34610 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34610 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34610 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34610 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34610 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34610 GUI DEBUG ge base 08000000
34610 GUI DEBUG ge jump old PC: 0x08B98B14, new PC: 0x08B98B80
34610 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34610 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34610 GUI DEBUG ge vaddr 08b98b20
34610 GUI DEBUG ge Texture.hashCode: 262144 bytes
34610 GUI DEBUG ge tflush Reusing cached texture 52
34610 GUI DEBUG ge prim triangle_strips 2x
34610 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34610 GUI DEBUG ge Not reading Vertex, all native at 0x08B98B20
34610 GUI DEBUG ge checkMultiDraw at 0x08B98B90
34610 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34610 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34610 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34610 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34610 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34610 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34610 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34610 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34610 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34610 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34610 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34610 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34610 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34610 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34610 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34610 GUI DEBUG ge jump old PC: 0x08B98BEC, new PC: 0x08B98C50
34610 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34625 GUI DEBUG ge vaddr 08b98bf0
34625 GUI DEBUG ge prim triangle_strips 2x
34625 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34625 GUI DEBUG ge Not reading Vertex, all native at 0x08B98BF0
34625 GUI DEBUG ge checkMultiDraw at 0x08B98C60
34625 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34625 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34625 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34625 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34625 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34625 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34625 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34625 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34625 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34625 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34625 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34625 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34625 GUI DEBUG ge jump old PC: 0x08B98CBC, new PC: 0x08B98D20
34625 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34625 GUI DEBUG ge vaddr 08b98cc0
34625 GUI DEBUG ge prim triangle_strips 2x
34625 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34625 GUI DEBUG ge Not reading Vertex, all native at 0x08B98CC0
34625 GUI DEBUG ge checkMultiDraw at 0x08B98D30
34625 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34625 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34625 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34625 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34625 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34625 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34625 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34625 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34625 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34625 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34625 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34625 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34625 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34625 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34625 GUI DEBUG ge jump old PC: 0x08B98D8C, new PC: 0x08B98DF0
34625 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34625 GUI DEBUG ge vaddr 08b98d90
34625 GUI DEBUG ge prim triangle_strips 2x
34625 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34625 GUI DEBUG ge Not reading Vertex, all native at 0x08B98D90
34625 GUI DEBUG ge checkMultiDraw at 0x08B98E00
34625 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34625 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34625 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34625 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34625 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34625 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34625 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34625 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34625 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34625 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34625 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34625 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34625 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34625 GUI DEBUG ge jump old PC: 0x08B98E5C, new PC: 0x08B98EC0
34625 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34641 GUI DEBUG ge vaddr 08b98e60
34641 GUI DEBUG ge prim triangle_strips 2x
34641 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34641 GUI DEBUG ge Not reading Vertex, all native at 0x08B98E60
34641 GUI DEBUG ge checkMultiDraw at 0x08B98ED0
34641 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34641 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34641 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34641 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34641 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34641 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34641 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34641 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34641 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34641 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34641 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34641 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34641 GUI DEBUG ge jump old PC: 0x08B98F2C, new PC: 0x08B98F90
34641 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34641 GUI DEBUG ge vaddr 08b98f30
34641 GUI DEBUG ge prim triangle_strips 2x
34641 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34641 GUI DEBUG ge Not reading Vertex, all native at 0x08B98F30
34641 GUI DEBUG ge checkMultiDraw at 0x08B98FA0
34641 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34641 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34641 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34641 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34641 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34641 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34641 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34641 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34641 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34641 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34641 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34641 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34641 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34641 GUI DEBUG ge jump old PC: 0x08B98FFC, new PC: 0x08B99060
34641 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34641 GUI DEBUG ge vaddr 08b99000
34641 GUI DEBUG ge prim triangle_strips 2x
34641 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34641 GUI DEBUG ge Not reading Vertex, all native at 0x08B99000
34641 GUI DEBUG ge checkMultiDraw at 0x08B99070
34641 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34641 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34641 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34641 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34641 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34641 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34641 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34641 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34641 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34641 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34641 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34641 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34641 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34656 GUI DEBUG ge jump old PC: 0x08B990CC, new PC: 0x08B99130
34656 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34656 GUI DEBUG ge vaddr 08b990d0
34656 GUI DEBUG ge prim triangle_strips 2x
34656 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34656 GUI DEBUG ge Not reading Vertex, all native at 0x08B990D0
34656 GUI DEBUG ge checkMultiDraw at 0x08B99140
34656 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34656 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34656 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34656 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34656 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34656 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34656 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34656 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34656 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34656 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34656 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34656 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34656 GUI DEBUG ge jump old PC: 0x08B9919C, new PC: 0x08B99200
34656 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34656 GUI DEBUG ge vaddr 08b991a0
34656 GUI DEBUG ge prim triangle_strips 2x
34656 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34656 GUI DEBUG ge Not reading Vertex, all native at 0x08B991A0
34656 GUI DEBUG ge checkMultiDraw at 0x08B99210
34656 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34656 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34656 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34656 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34656 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34656 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34656 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34656 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34656 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34656 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34656 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34656 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34656 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34656 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34656 GUI DEBUG ge jump old PC: 0x08B9926C, new PC: 0x08B992D0
34656 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34656 GUI DEBUG ge vaddr 08b99270
34656 GUI DEBUG ge prim triangle_strips 2x
34656 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34656 GUI DEBUG ge Not reading Vertex, all native at 0x08B99270
34656 GUI DEBUG ge checkMultiDraw at 0x08B992E0
34656 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34656 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34656 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34656 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34656 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34656 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34656 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34656 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34656 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34656 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34672 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34672 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34672 GUI DEBUG ge jump old PC: 0x08B9933C, new PC: 0x08B993A0
34672 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34672 GUI DEBUG ge vaddr 08b99340
34672 GUI DEBUG ge prim triangle_strips 2x
34672 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34672 GUI DEBUG ge Not reading Vertex, all native at 0x08B99340
34672 GUI DEBUG ge checkMultiDraw at 0x08B993B0
34672 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34672 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34672 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34672 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34672 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34672 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34672 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34672 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34672 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34672 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34672 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34672 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34672 GUI DEBUG ge jump old PC: 0x08B9940C, new PC: 0x08B99470
34672 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34672 GUI DEBUG ge vaddr 08b99410
34672 GUI DEBUG ge prim triangle_strips 2x
34672 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34672 GUI DEBUG ge Not reading Vertex, all native at 0x08B99410
34672 GUI DEBUG ge checkMultiDraw at 0x08B99480
34672 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
34672 GUI DEBUG ge base 09000000
34672 GUI DEBUG ge call old PC: 0x08B99488, new PC: 0x09552F70
34672 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
34672 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
34672 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
34672 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421850))
34672 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
34672 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
34672 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34672 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
34672 GUI DEBUG ge tflush (deferring to prim)
34672 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34672 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
34672 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
34672 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461850))
34672 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
34672 GUI DEBUG ge ret old PC: 0x09552FA4, new PC: 0x08B99488
34672 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34672 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34672 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34672 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
34672 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34672 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34672 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34672 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34672 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34672 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34672 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34672 GUI DEBUG ge base 08000000
34672 GUI DEBUG ge jump old PC: 0x08B994E4, new PC: 0x08B99550
34688 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34688 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34688 GUI DEBUG ge vaddr 08b994f0
34688 GUI DEBUG ge tflush Reusing cached texture 50
34688 GUI DEBUG ge prim triangle_strips 2x
34688 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34688 GUI DEBUG ge Not reading Vertex, all native at 0x08B994F0
34688 GUI DEBUG ge checkMultiDraw at 0x08B99560
34688 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34688 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34688 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34688 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34688 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34688 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34688 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34688 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34688 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34688 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34688 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34688 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34688 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34688 GUI DEBUG ge jump old PC: 0x08B995BC, new PC: 0x08B99620
34688 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34688 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34688 GUI DEBUG ge vaddr 08b995c0
34688 GUI DEBUG ge prim triangle_strips 2x
34688 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34688 GUI DEBUG ge Not reading Vertex, all native at 0x08B995C0
34688 GUI DEBUG ge checkMultiDraw at 0x08B99630
34688 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
34688 GUI DEBUG ge base 09000000
34688 GUI DEBUG ge call old PC: 0x08B99638, new PC: 0x09552E98
34688 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
34688 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
34688 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
34688 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e1410))
34688 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
34688 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
34688 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
34688 GUI DEBUG ge tflush (deferring to prim)
34688 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
34688 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
34688 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9421410))
34688 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
34688 GUI DEBUG ge ret old PC: 0x09552ECC, new PC: 0x08B99638
34688 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34688 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34688 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34688 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34688 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34688 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
34688 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34688 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34688 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34688 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34688 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34688 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34688 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34688 GUI DEBUG ge base 08000000
34688 GUI DEBUG ge jump old PC: 0x08B99694, new PC: 0x08B99700
34688 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34688 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34688 GUI DEBUG ge vaddr 08b996a0
34703 GUI DEBUG ge tflush Reusing cached texture 48
34703 GUI DEBUG ge prim triangle_strips 2x
34703 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34703 GUI DEBUG ge Not reading Vertex, all native at 0x08B996A0
34703 GUI DEBUG ge checkMultiDraw at 0x08B99710
34703 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34703 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34703 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34703 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34703 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34703 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34703 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34703 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34703 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34703 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34703 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34703 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34703 GUI DEBUG ge jump old PC: 0x08B9976C, new PC: 0x08B997D0
34703 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34703 GUI DEBUG ge vaddr 08b99770
34703 GUI DEBUG ge prim triangle_strips 2x
34703 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34703 GUI DEBUG ge Not reading Vertex, all native at 0x08B99770
34703 GUI DEBUG ge checkMultiDraw at 0x08B997E0
34703 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34703 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34703 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34703 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34703 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34703 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34703 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34703 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34703 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34703 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34703 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34703 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34703 GUI DEBUG ge jump old PC: 0x08B9983C, new PC: 0x08B998A0
34703 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34703 GUI DEBUG ge vaddr 08b99840
34703 GUI DEBUG ge prim triangle_strips 2x
34703 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34703 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34703 GUI DEBUG ge Not reading Vertex, all native at 0x08B99840
34703 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34703 GUI DEBUG ge checkMultiDraw at 0x08B998B0
34703 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34703 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34703 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34703 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34703 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34703 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34703 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34703 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34703 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34719 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34719 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34719 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34719 GUI DEBUG ge jump old PC: 0x08B9990C, new PC: 0x08B99970
34719 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34719 GUI DEBUG ge vaddr 08b99910
34719 GUI DEBUG ge prim triangle_strips 2x
34719 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34719 GUI DEBUG ge Not reading Vertex, all native at 0x08B99910
34719 GUI DEBUG ge checkMultiDraw at 0x08B99980
34719 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34719 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34719 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34719 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34719 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34719 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34719 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34719 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34719 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34719 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34719 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34719 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34719 GUI DEBUG ge jump old PC: 0x08B999DC, new PC: 0x08B99A40
34719 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34719 GUI DEBUG ge vaddr 08b999e0
34719 GUI DEBUG ge prim triangle_strips 2x
34719 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34719 GUI DEBUG ge Not reading Vertex, all native at 0x08B999E0
34719 GUI DEBUG ge checkMultiDraw at 0x08B99A50
34719 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34719 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34719 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34719 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34719 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34719 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34719 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34719 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34719 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34719 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34719 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34719 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34719 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34719 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34719 GUI DEBUG ge jump old PC: 0x08B99AAC, new PC: 0x08B99B10
34719 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34719 GUI DEBUG ge vaddr 08b99ab0
34719 GUI DEBUG ge prim triangle_strips 2x
34719 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34719 GUI DEBUG ge Not reading Vertex, all native at 0x08B99AB0
34719 GUI DEBUG ge checkMultiDraw at 0x08B99B20
34719 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
34719 GUI DEBUG ge base 09000000
34719 GUI DEBUG ge call old PC: 0x08B99B28, new PC: 0x09552F70
34735 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
34735 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
34735 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
34750 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421850))
34750 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
34750 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
34750 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
34750 GUI DEBUG ge tflush (deferring to prim)
34750 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
34750 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
34750 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461850))
34750 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
34750 GUI DEBUG ge ret old PC: 0x09552FA4, new PC: 0x08B99B28
34750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34750 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34750 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
34750 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34750 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34750 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34750 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34750 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34750 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34750 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34750 GUI DEBUG ge base 08000000
34750 GUI DEBUG ge jump old PC: 0x08B99B84, new PC: 0x08B99BF0
34750 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34750 GUI DEBUG ge vaddr 08b99b90
34750 GUI DEBUG ge tflush Reusing cached texture 50
34750 GUI DEBUG ge prim triangle_strips 2x
34750 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34750 GUI DEBUG ge Not reading Vertex, all native at 0x08B99B90
34750 GUI DEBUG ge checkMultiDraw at 0x08B99C00
34750 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34750 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34750 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34750 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34750 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34750 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34750 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34750 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34750 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34750 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34750 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34750 GUI DEBUG ge jump old PC: 0x08B99C5C, new PC: 0x08B99CC0
34750 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34750 GUI DEBUG ge vaddr 08b99c60
34750 GUI DEBUG ge prim triangle_strips 2x
34750 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34750 GUI DEBUG ge Not reading Vertex, all native at 0x08B99C60
34750 GUI DEBUG ge checkMultiDraw at 0x08B99CD0
34750 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34750 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34750 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34750 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34750 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34750 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34750 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34750 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34750 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34750 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34750 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34750 GUI DEBUG ge jump old PC: 0x08B99D2C, new PC: 0x08B99D90
34750 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34750 GUI DEBUG ge vaddr 08b99d30
34750 GUI DEBUG ge prim triangle_strips 2x
34750 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34750 GUI DEBUG ge Not reading Vertex, all native at 0x08B99D30
34750 GUI DEBUG ge checkMultiDraw at 0x08B99DA0
34750 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34750 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34750 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34750 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34750 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34750 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34750 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34750 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34750 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34750 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34750 GUI DEBUG ge jump old PC: 0x08B99DFC, new PC: 0x08B99E60
34750 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34750 GUI DEBUG ge vaddr 08b99e00
34750 GUI DEBUG ge prim triangle_strips 2x
34750 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34750 GUI DEBUG ge Not reading Vertex, all native at 0x08B99E00
34750 GUI DEBUG ge checkMultiDraw at 0x08B99E70
34750 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
34750 GUI DEBUG ge base 09000000
34750 GUI DEBUG ge call old PC: 0x08B99E78, new PC: 0x095531F8
34750 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
34750 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
34750 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
34750 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x94d2510))
34750 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
34750 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
34750 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
34750 GUI DEBUG ge tflush (deferring to prim)
34766 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
34766 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
34766 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9512510))
34766 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
34766 GUI DEBUG ge ret old PC: 0x0955322C, new PC: 0x08B99E78
34766 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34766 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34766 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34766 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
34766 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34766 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34766 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34766 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34766 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34766 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34766 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34766 GUI DEBUG ge base 08000000
34766 GUI DEBUG ge jump old PC: 0x08B99ED4, new PC: 0x08B99F40
34766 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34766 GUI DEBUG ge vaddr 08b99ee0
34766 GUI DEBUG ge tflush Reusing cached texture 52
34766 GUI DEBUG ge prim triangle_strips 2x
34766 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34766 GUI DEBUG ge Not reading Vertex, all native at 0x08B99EE0
34766 GUI DEBUG ge checkMultiDraw at 0x08B99F50
34766 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34766 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34766 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34766 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34766 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34766 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34766 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34766 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34766 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34766 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34766 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34766 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34766 GUI DEBUG ge jump old PC: 0x08B99FAC, new PC: 0x08B9A010
34766 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34766 GUI DEBUG ge vaddr 08b99fb0
34766 GUI DEBUG ge prim triangle_strips 2x
34766 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34766 GUI DEBUG ge Not reading Vertex, all native at 0x08B99FB0
34766 GUI DEBUG ge checkMultiDraw at 0x08B9A020
34766 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34766 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34766 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34766 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34766 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34766 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34766 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34766 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34766 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34766 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34766 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34766 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34766 GUI DEBUG ge jump old PC: 0x08B9A07C, new PC: 0x08B9A0E0
34766 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34766 GUI DEBUG ge vaddr 08b9a080
34766 GUI DEBUG ge prim triangle_strips 2x
34766 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34766 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A080
34766 GUI DEBUG ge checkMultiDraw at 0x08B9A0F0
34766 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34766 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
34766 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34766 GUI DEBUG ge base 09000000
34766 GUI DEBUG ge call old PC: 0x08B9A0F8, new PC: 0x09552F70
34766 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
34766 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
34766 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
34766 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421850))
34766 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
34766 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
34766 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
34766 GUI DEBUG ge tflush (deferring to prim)
34766 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
34766 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
34766 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461850))
34766 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
34766 GUI DEBUG ge ret old PC: 0x09552FA4, new PC: 0x08B9A0F8
34766 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34766 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34766 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34766 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
34766 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34766 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34766 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34766 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34766 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34766 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34766 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34766 GUI DEBUG ge base 08000000
34766 GUI DEBUG ge jump old PC: 0x08B9A154, new PC: 0x08B9A1C0
34766 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34766 GUI DEBUG ge vaddr 08b9a160
34766 GUI DEBUG ge tflush Reusing cached texture 50
34766 GUI DEBUG ge prim triangle_strips 2x
34766 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34766 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A160
34766 GUI DEBUG ge checkMultiDraw at 0x08B9A1D0
34766 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
34766 GUI DEBUG ge base 09000000
34766 GUI DEBUG ge call old PC: 0x08B9A1D8, new PC: 0x09552E98
34766 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
34766 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
34766 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
34766 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e1410))
34766 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
34766 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
34766 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
34766 GUI DEBUG ge tflush (deferring to prim)
34781 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
34781 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
34781 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9421410))
34781 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
34781 GUI DEBUG ge ret old PC: 0x09552ECC, new PC: 0x08B9A1D8
34781 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34781 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34781 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34781 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
34781 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34781 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34781 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34781 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34781 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34781 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34781 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34781 GUI DEBUG ge base 08000000
34781 GUI DEBUG ge jump old PC: 0x08B9A234, new PC: 0x08B9A2A0
34781 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34781 GUI DEBUG ge vaddr 08b9a240
34781 GUI DEBUG ge tflush Reusing cached texture 48
34781 GUI DEBUG ge prim triangle_strips 2x
34781 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34781 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A240
34781 GUI DEBUG ge checkMultiDraw at 0x08B9A2B0
34781 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34781 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34781 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34781 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34781 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34781 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34781 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34781 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34781 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34781 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34781 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34781 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34781 GUI DEBUG ge jump old PC: 0x08B9A30C, new PC: 0x08B9A370
34781 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34781 GUI DEBUG ge vaddr 08b9a310
34781 GUI DEBUG ge prim triangle_strips 2x
34781 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34781 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A310
34781 GUI DEBUG ge checkMultiDraw at 0x08B9A380
34781 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34781 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34781 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34781 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34781 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34781 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34781 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34781 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34781 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34781 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34781 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34781 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34781 GUI DEBUG ge jump old PC: 0x08B9A3DC, new PC: 0x08B9A440
34781 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34781 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34781 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34781 GUI DEBUG ge vaddr 08b9a3e0
34781 GUI DEBUG ge prim triangle_strips 2x
34781 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34781 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A3E0
34781 GUI DEBUG ge checkMultiDraw at 0x08B9A450
34781 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34781 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34781 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34781 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34781 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34781 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34781 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34781 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34781 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34781 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34781 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34781 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34781 GUI DEBUG ge jump old PC: 0x08B9A4AC, new PC: 0x08B9A510
34781 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34781 GUI DEBUG ge vaddr 08b9a4b0
34781 GUI DEBUG ge prim triangle_strips 2x
34781 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34781 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A4B0
34781 GUI DEBUG ge checkMultiDraw at 0x08B9A520
34781 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34781 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34781 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34781 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34781 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34781 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34781 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34781 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34781 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34781 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34781 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34781 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34781 GUI DEBUG ge jump old PC: 0x08B9A57C, new PC: 0x08B9A5E0
34781 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34781 GUI DEBUG ge vaddr 08b9a580
34781 GUI DEBUG ge prim triangle_strips 2x
34797 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34797 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A580
34797 GUI DEBUG ge checkMultiDraw at 0x08B9A5F0
34797 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34797 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34797 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34797 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34797 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34797 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34797 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34797 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34797 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34797 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34797 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34797 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34797 GUI DEBUG ge jump old PC: 0x08B9A64C, new PC: 0x08B9A6B0
34797 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34797 GUI DEBUG ge vaddr 08b9a650
34797 GUI DEBUG ge prim triangle_strips 2x
34797 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34797 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A650
34797 GUI DEBUG ge checkMultiDraw at 0x08B9A6C0
34797 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34797 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34797 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34797 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34797 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34797 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34797 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34797 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34797 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34797 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34797 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34797 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34797 GUI DEBUG ge jump old PC: 0x08B9A71C, new PC: 0x08B9A780
34797 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34797 GUI DEBUG ge vaddr 08b9a720
34797 GUI DEBUG ge prim triangle_strips 2x
34797 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34797 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A720
34797 GUI DEBUG ge checkMultiDraw at 0x08B9A790
34797 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34797 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34797 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34797 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34797 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34797 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34797 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34797 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34797 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34797 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34797 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34797 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34797 GUI DEBUG ge jump old PC: 0x08B9A7EC, new PC: 0x08B9A850
34797 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34797 GUI DEBUG ge vaddr 08b9a7f0
34797 GUI DEBUG ge prim triangle_strips 2x
34797 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34797 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A7F0
34797 GUI DEBUG ge checkMultiDraw at 0x08B9A860
34797 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34797 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34797 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34797 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34797 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34797 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34797 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34797 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34797 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34797 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34797 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34797 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34797 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34797 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34797 GUI DEBUG ge jump old PC: 0x08B9A8BC, new PC: 0x08B9A920
34797 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34797 GUI DEBUG ge vaddr 08b9a8c0
34797 GUI DEBUG ge prim triangle_strips 2x
34797 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34797 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A8C0
34797 GUI DEBUG ge checkMultiDraw at 0x08B9A930
34797 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34797 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34797 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34797 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34797 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34797 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34797 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34797 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34797 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34797 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34797 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34797 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34797 GUI DEBUG ge jump old PC: 0x08B9A98C, new PC: 0x08B9A9F0
34813 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34813 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34813 GUI DEBUG ge vaddr 08b9a990
34813 GUI DEBUG ge prim triangle_strips 2x
34813 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34813 GUI DEBUG ge Not reading Vertex, all native at 0x08B9A990
34813 GUI DEBUG ge checkMultiDraw at 0x08B9AA00
34813 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34813 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34813 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34813 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34813 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34813 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34813 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34813 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34813 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34813 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34813 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34813 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34813 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34813 GUI DEBUG ge jump old PC: 0x08B9AA5C, new PC: 0x08B9AAC0
34813 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34813 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34813 GUI DEBUG ge vaddr 08b9aa60
34813 GUI DEBUG ge prim triangle_strips 2x
34813 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34813 GUI DEBUG ge Not reading Vertex, all native at 0x08B9AA60
34813 GUI DEBUG ge checkMultiDraw at 0x08B9AAD0
34813 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34813 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34813 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34813 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34813 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34813 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34813 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34813 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34813 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34813 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34813 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34813 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34813 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34813 GUI DEBUG ge jump old PC: 0x08B9AB2C, new PC: 0x08B9AB90
34813 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34813 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34813 GUI DEBUG ge vaddr 08b9ab30
34813 GUI DEBUG ge prim triangle_strips 2x
34813 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34813 GUI DEBUG ge Not reading Vertex, all native at 0x08B9AB30
34813 GUI DEBUG ge checkMultiDraw at 0x08B9ABA0
34813 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34813 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34813 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34813 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34813 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34813 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34813 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34813 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34813 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34813 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34813 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34813 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34813 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34813 GUI DEBUG ge jump old PC: 0x08B9ABFC, new PC: 0x08B9AC60
34813 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34813 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34813 GUI DEBUG ge vaddr 08b9ac00
34813 GUI DEBUG ge prim triangle_strips 2x
34813 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34813 GUI DEBUG ge Not reading Vertex, all native at 0x08B9AC00
34813 GUI DEBUG ge checkMultiDraw at 0x08B9AC70
34813 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34813 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34813 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34813 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34813 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34813 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34813 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34813 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34813 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34813 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34813 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34813 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34813 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34813 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34813 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34813 GUI DEBUG ge jump old PC: 0x08B9ACCC, new PC: 0x08B9AD30
34813 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34813 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34813 GUI DEBUG ge vaddr 08b9acd0
34813 GUI DEBUG ge prim triangle_strips 2x
34813 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34813 GUI DEBUG ge Not reading Vertex, all native at 0x08B9ACD0
34813 GUI DEBUG ge checkMultiDraw at 0x08B9AD40
34813 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34813 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34813 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34813 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34813 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34813 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34828 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34828 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34828 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34828 GUI DEBUG ge jump old PC: 0x08B9AD9C, new PC: 0x08B9AE00
34828 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34828 GUI DEBUG ge vaddr 08b9ada0
34828 GUI DEBUG ge prim triangle_strips 2x
34828 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34828 GUI DEBUG ge Not reading Vertex, all native at 0x08B9ADA0
34828 GUI DEBUG ge checkMultiDraw at 0x08B9AE10
34828 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34828 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34828 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34828 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34828 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34828 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34828 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34828 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34828 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34828 GUI DEBUG ge jump old PC: 0x08B9AE6C, new PC: 0x08B9AED0
34828 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34828 GUI DEBUG ge vaddr 08b9ae70
34828 GUI DEBUG ge prim triangle_strips 2x
34828 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34828 GUI DEBUG ge Not reading Vertex, all native at 0x08B9AE70
34828 GUI DEBUG ge checkMultiDraw at 0x08B9AEE0
34828 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
34828 GUI DEBUG ge base 09000000
34828 GUI DEBUG ge call old PC: 0x08B9AEE8, new PC: 0x09552F70
34828 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
34828 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
34828 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
34828 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421850))
34828 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
34828 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
34828 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
34828 GUI DEBUG ge tflush (deferring to prim)
34828 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
34828 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
34828 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461850))
34828 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
34828 GUI DEBUG ge ret old PC: 0x09552FA4, new PC: 0x08B9AEE8
34828 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34828 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34828 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34828 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
34828 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34828 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34828 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34828 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34828 GUI DEBUG ge base 08000000
34828 GUI DEBUG ge jump old PC: 0x08B9AF44, new PC: 0x08B9AFB0
34828 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34828 GUI DEBUG ge vaddr 08b9af50
34828 GUI DEBUG ge tflush Reusing cached texture 50
34828 GUI DEBUG ge prim triangle_strips 2x
34828 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34828 GUI DEBUG ge Not reading Vertex, all native at 0x08B9AF50
34828 GUI DEBUG ge checkMultiDraw at 0x08B9AFC0
34828 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34828 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34828 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34828 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34828 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34828 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34828 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34828 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34828 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34828 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34828 GUI DEBUG ge jump old PC: 0x08B9B01C, new PC: 0x08B9B080
34828 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34828 GUI DEBUG ge vaddr 08b9b020
34828 GUI DEBUG ge prim triangle_strips 2x
34828 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34828 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B020
34828 GUI DEBUG ge checkMultiDraw at 0x08B9B090
34828 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34828 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34828 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34828 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34844 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34844 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34844 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34844 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34844 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34844 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34844 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34844 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34844 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34844 GUI DEBUG ge jump old PC: 0x08B9B0EC, new PC: 0x08B9B150
34844 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34844 GUI DEBUG ge vaddr 08b9b0f0
34844 GUI DEBUG ge prim triangle_strips 2x
34844 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34844 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B0F0
34844 GUI DEBUG ge checkMultiDraw at 0x08B9B160
34844 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34844 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34844 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34844 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34844 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34844 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34844 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34844 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34844 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34844 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34844 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34844 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34844 GUI DEBUG ge jump old PC: 0x08B9B1BC, new PC: 0x08B9B220
34844 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34844 GUI DEBUG ge vaddr 08b9b1c0
34844 GUI DEBUG ge prim triangle_strips 2x
34844 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34844 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B1C0
34844 GUI DEBUG ge checkMultiDraw at 0x08B9B230
34844 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34844 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34844 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34844 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34844 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34844 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34844 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34844 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34844 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34844 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34844 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34844 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34844 GUI DEBUG ge jump old PC: 0x08B9B28C, new PC: 0x08B9B2F0
34844 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34844 GUI DEBUG ge vaddr 08b9b290
34844 GUI DEBUG ge prim triangle_strips 2x
34844 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34844 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B290
34844 GUI DEBUG ge checkMultiDraw at 0x08B9B300
34844 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34844 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34844 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34844 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34844 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34844 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34844 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34844 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34844 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34844 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34844 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34844 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34844 GUI DEBUG ge jump old PC: 0x08B9B35C, new PC: 0x08B9B3C0
34844 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34844 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34844 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34844 GUI DEBUG ge vaddr 08b9b360
34844 GUI DEBUG ge prim triangle_strips 2x
34844 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34844 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B360
34844 GUI DEBUG ge checkMultiDraw at 0x08B9B3D0
34844 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34844 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34844 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34844 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34844 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34844 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34844 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34860 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34860 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34860 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34860 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34860 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34860 GUI DEBUG ge jump old PC: 0x08B9B42C, new PC: 0x08B9B490
34860 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34860 GUI DEBUG ge vaddr 08b9b430
34860 GUI DEBUG ge prim triangle_strips 2x
34860 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34860 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B430
34860 GUI DEBUG ge checkMultiDraw at 0x08B9B4A0
34860 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
34860 GUI DEBUG ge base 09000000
34860 GUI DEBUG ge call old PC: 0x08B9B4A8, new PC: 0x09552E98
34860 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
34860 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
34860 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
34860 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e1410))
34860 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
34860 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
34860 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
34860 GUI DEBUG ge tflush (deferring to prim)
34860 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
34860 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
34860 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9421410))
34860 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
34860 GUI DEBUG ge ret old PC: 0x09552ECC, new PC: 0x08B9B4A8
34860 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34860 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34860 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34860 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
34860 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34860 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34860 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34860 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34860 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34860 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34860 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34860 GUI DEBUG ge base 08000000
34860 GUI DEBUG ge jump old PC: 0x08B9B504, new PC: 0x08B9B570
34860 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34860 GUI DEBUG ge vaddr 08b9b510
34860 GUI DEBUG ge tflush Reusing cached texture 48
34860 GUI DEBUG ge prim triangle_strips 2x
34860 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34860 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B510
34860 GUI DEBUG ge checkMultiDraw at 0x08B9B580
34860 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34860 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34860 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34860 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34860 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34860 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34860 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34860 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34860 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34860 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34860 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34860 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34860 GUI DEBUG ge jump old PC: 0x08B9B5DC, new PC: 0x08B9B640
34860 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34860 GUI DEBUG ge vaddr 08b9b5e0
34860 GUI DEBUG ge prim triangle_strips 2x
34860 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34860 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B5E0
34860 GUI DEBUG ge checkMultiDraw at 0x08B9B650
34860 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34860 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34860 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34860 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34860 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34860 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34860 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34860 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34860 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34860 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34860 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34860 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34860 GUI DEBUG ge jump old PC: 0x08B9B6AC, new PC: 0x08B9B710
34860 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34860 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34860 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34860 GUI DEBUG ge vaddr 08b9b6b0
34860 GUI DEBUG ge prim triangle_strips 2x
34875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34875 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B6B0
34875 GUI DEBUG ge checkMultiDraw at 0x08B9B720
34875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34875 GUI DEBUG ge jump old PC: 0x08B9B77C, new PC: 0x08B9B7E0
34875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34875 GUI DEBUG ge vaddr 08b9b780
34875 GUI DEBUG ge prim triangle_strips 2x
34875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34875 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B780
34875 GUI DEBUG ge checkMultiDraw at 0x08B9B7F0
34875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34875 GUI DEBUG ge jump old PC: 0x08B9B84C, new PC: 0x08B9B8B0
34875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34875 GUI DEBUG ge vaddr 08b9b850
34875 GUI DEBUG ge prim triangle_strips 2x
34875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34875 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B850
34875 GUI DEBUG ge checkMultiDraw at 0x08B9B8C0
34875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34875 GUI DEBUG ge jump old PC: 0x08B9B91C, new PC: 0x08B9B980
34875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34875 GUI DEBUG ge vaddr 08b9b920
34875 GUI DEBUG ge prim triangle_strips 2x
34875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34875 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B920
34875 GUI DEBUG ge checkMultiDraw at 0x08B9B990
34875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34875 GUI DEBUG ge jump old PC: 0x08B9B9EC, new PC: 0x08B9BA50
34875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34875 GUI DEBUG ge vaddr 08b9b9f0
34875 GUI DEBUG ge prim triangle_strips 2x
34875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34875 GUI DEBUG ge Not reading Vertex, all native at 0x08B9B9F0
34875 GUI DEBUG ge checkMultiDraw at 0x08B9BA60
34891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34891 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34891 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34891 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34891 GUI DEBUG ge jump old PC: 0x08B9BABC, new PC: 0x08B9BB20
34891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34891 GUI DEBUG ge vaddr 08b9bac0
34891 GUI DEBUG ge prim triangle_strips 2x
34891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34891 GUI DEBUG ge Not reading Vertex, all native at 0x08B9BAC0
34891 GUI DEBUG ge checkMultiDraw at 0x08B9BB30
34891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34891 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34891 GUI DEBUG ge jump old PC: 0x08B9BB8C, new PC: 0x08B9BBF0
34891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34891 GUI DEBUG ge vaddr 08b9bb90
34891 GUI DEBUG ge prim triangle_strips 2x
34891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34891 GUI DEBUG ge Not reading Vertex, all native at 0x08B9BB90
34891 GUI DEBUG ge checkMultiDraw at 0x08B9BC00
34891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34891 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34891 GUI DEBUG ge jump old PC: 0x08B9BC5C, new PC: 0x08B9BCC0
34891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34891 GUI DEBUG ge vaddr 08b9bc60
34891 GUI DEBUG ge prim triangle_strips 2x
34891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34891 GUI DEBUG ge Not reading Vertex, all native at 0x08B9BC60
34891 GUI DEBUG ge checkMultiDraw at 0x08B9BCD0
34891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34891 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34891 GUI DEBUG ge jump old PC: 0x08B9BD2C, new PC: 0x08B9BD90
34891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34891 GUI DEBUG ge vaddr 08b9bd30
34891 GUI DEBUG ge prim triangle_strips 2x
34906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34906 GUI DEBUG ge Not reading Vertex, all native at 0x08B9BD30
34906 GUI DEBUG ge checkMultiDraw at 0x08B9BDA0
34906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34906 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34906 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34906 GUI DEBUG ge jump old PC: 0x08B9BDFC, new PC: 0x08B9BE60
34906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34906 GUI DEBUG ge vaddr 08b9be00
34906 GUI DEBUG ge prim triangle_strips 2x
34906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34906 GUI DEBUG ge Not reading Vertex, all native at 0x08B9BE00
34906 GUI DEBUG ge checkMultiDraw at 0x08B9BE70
34906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34906 GUI DEBUG ge jump old PC: 0x08B9BECC, new PC: 0x08B9BF30
34906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34906 GUI DEBUG ge vaddr 08b9bed0
34906 GUI DEBUG ge prim triangle_strips 2x
34906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34906 GUI DEBUG ge Not reading Vertex, all native at 0x08B9BED0
34906 GUI DEBUG ge checkMultiDraw at 0x08B9BF40
34906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34906 GUI DEBUG ge jump old PC: 0x08B9BF9C, new PC: 0x08B9C000
34906 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34906 GUI DEBUG ge vaddr 08b9bfa0
34906 GUI DEBUG ge prim triangle_strips 2x
34906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34906 GUI DEBUG ge Not reading Vertex, all native at 0x08B9BFA0
34906 GUI DEBUG ge checkMultiDraw at 0x08B9C010
34906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34906 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34906 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34922 GUI DEBUG ge jump old PC: 0x08B9C06C, new PC: 0x08B9C0D0
34922 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34922 GUI DEBUG ge vaddr 08b9c070
34922 GUI DEBUG ge prim triangle_strips 2x
34922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34922 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C070
34922 GUI DEBUG ge checkMultiDraw at 0x08B9C0E0
34922 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34922 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34922 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34922 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34922 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34922 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34922 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34922 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34922 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34922 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34922 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34922 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34922 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34922 GUI DEBUG ge jump old PC: 0x08B9C13C, new PC: 0x08B9C1A0
34922 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34922 GUI DEBUG ge vaddr 08b9c140
34922 GUI DEBUG ge prim triangle_strips 2x
34922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34922 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C140
34922 GUI DEBUG ge checkMultiDraw at 0x08B9C1B0
34922 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34922 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34922 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34922 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34922 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34922 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34922 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34922 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34922 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34922 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34922 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34922 GUI DEBUG ge jump old PC: 0x08B9C20C, new PC: 0x08B9C270
34922 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34922 GUI DEBUG ge vaddr 08b9c210
34922 GUI DEBUG ge prim triangle_strips 2x
34922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34922 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C210
34922 GUI DEBUG ge checkMultiDraw at 0x08B9C280
34922 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34922 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34922 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34922 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34922 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34922 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34922 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34922 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34922 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34922 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34922 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34922 GUI DEBUG ge jump old PC: 0x08B9C2DC, new PC: 0x08B9C340
34922 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34922 GUI DEBUG ge vaddr 08b9c2e0
34922 GUI DEBUG ge prim triangle_strips 2x
34922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34922 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C2E0
34922 GUI DEBUG ge checkMultiDraw at 0x08B9C350
34922 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34922 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34922 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34938 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34938 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34938 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34938 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34938 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34938 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34938 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34938 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34938 GUI DEBUG ge jump old PC: 0x08B9C3AC, new PC: 0x08B9C410
34938 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34938 GUI DEBUG ge vaddr 08b9c3b0
34938 GUI DEBUG ge prim triangle_strips 2x
34938 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34938 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C3B0
34938 GUI DEBUG ge checkMultiDraw at 0x08B9C420
34938 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
34938 GUI DEBUG ge base 09000000
34938 GUI DEBUG ge call old PC: 0x08B9C428, new PC: 0x09552F70
34938 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
34938 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
34938 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
34938 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34938 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421850))
34938 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34938 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
34938 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
34938 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
34938 GUI DEBUG ge tflush (deferring to prim)
34938 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
34938 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
34938 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461850))
34938 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
34938 GUI DEBUG ge ret old PC: 0x09552FA4, new PC: 0x08B9C428
34938 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34938 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34938 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34938 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
34938 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34938 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34938 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34938 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34938 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34938 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34938 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34938 GUI DEBUG ge base 08000000
34938 GUI DEBUG ge jump old PC: 0x08B9C484, new PC: 0x08B9C4F0
34938 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34938 GUI DEBUG ge vaddr 08b9c490
34938 GUI DEBUG ge tflush Reusing cached texture 50
34938 GUI DEBUG ge prim triangle_strips 2x
34938 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34938 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C490
34938 GUI DEBUG ge checkMultiDraw at 0x08B9C500
34938 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34938 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34938 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34938 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34938 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34938 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34938 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34938 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34938 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34938 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34938 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34938 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34938 GUI DEBUG ge jump old PC: 0x08B9C55C, new PC: 0x08B9C5C0
34938 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34938 GUI DEBUG ge vaddr 08b9c560
34938 GUI DEBUG ge prim triangle_strips 2x
34938 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34938 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C560
34938 GUI DEBUG ge checkMultiDraw at 0x08B9C5D0
34938 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34938 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34938 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34953 GUI DEBUG ge jump old PC: 0x08B9C62C, new PC: 0x08B9C690
34953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34953 GUI DEBUG ge vaddr 08b9c630
34953 GUI DEBUG ge prim triangle_strips 2x
34953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34953 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C630
34953 GUI DEBUG ge checkMultiDraw at 0x08B9C6A0
34953 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
34953 GUI DEBUG ge base 09000000
34953 GUI DEBUG ge call old PC: 0x08B9C6A8, new PC: 0x09552E98
34953 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
34953 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
34953 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
34953 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e1410))
34953 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34953 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
34953 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
34953 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34953 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
34953 GUI DEBUG ge tflush (deferring to prim)
34953 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
34953 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
34953 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9421410))
34953 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
34953 GUI DEBUG ge ret old PC: 0x09552ECC, new PC: 0x08B9C6A8
34953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34953 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
34953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34953 GUI DEBUG ge base 08000000
34953 GUI DEBUG ge jump old PC: 0x08B9C704, new PC: 0x08B9C770
34953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34953 GUI DEBUG ge vaddr 08b9c710
34953 GUI DEBUG ge tflush Reusing cached texture 48
34953 GUI DEBUG ge prim triangle_strips 2x
34953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34953 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C710
34953 GUI DEBUG ge checkMultiDraw at 0x08B9C780
34953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34953 GUI DEBUG ge jump old PC: 0x08B9C7DC, new PC: 0x08B9C840
34953 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34953 GUI DEBUG ge vaddr 08b9c7e0
34953 GUI DEBUG ge prim triangle_strips 2x
34969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34969 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C7E0
34969 GUI DEBUG ge checkMultiDraw at 0x08B9C850
34969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34969 GUI DEBUG ge jump old PC: 0x08B9C8AC, new PC: 0x08B9C910
34969 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34969 GUI DEBUG ge vaddr 08b9c8b0
34969 GUI DEBUG ge prim triangle_strips 2x
34969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34969 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C8B0
34969 GUI DEBUG ge checkMultiDraw at 0x08B9C920
34969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34969 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34969 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34969 GUI DEBUG ge jump old PC: 0x08B9C97C, new PC: 0x08B9C9E0
34969 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34969 GUI DEBUG ge vaddr 08b9c980
34969 GUI DEBUG ge prim triangle_strips 2x
34969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34969 GUI DEBUG ge Not reading Vertex, all native at 0x08B9C980
34969 GUI DEBUG ge checkMultiDraw at 0x08B9C9F0
34969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34969 GUI DEBUG ge jump old PC: 0x08B9CA4C, new PC: 0x08B9CAB0
34969 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34969 GUI DEBUG ge vaddr 08b9ca50
34969 GUI DEBUG ge prim triangle_strips 2x
34969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34969 GUI DEBUG ge Not reading Vertex, all native at 0x08B9CA50
34969 GUI DEBUG ge checkMultiDraw at 0x08B9CAC0
34969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34985 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34985 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34985 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34985 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34985 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34985 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34985 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34985 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34985 GUI DEBUG ge jump old PC: 0x08B9CB1C, new PC: 0x08B9CB80
34985 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34985 GUI DEBUG ge vaddr 08b9cb20
34985 GUI DEBUG ge prim triangle_strips 2x
34985 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34985 GUI DEBUG ge Not reading Vertex, all native at 0x08B9CB20
34985 GUI DEBUG ge checkMultiDraw at 0x08B9CB90
34985 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34985 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34985 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34985 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34985 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34985 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34985 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34985 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34985 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34985 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34985 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34985 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34985 GUI DEBUG ge jump old PC: 0x08B9CBEC, new PC: 0x08B9CC50
34985 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34985 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34985 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
34985 GUI DEBUG ge vaddr 08b9cbf0
34985 GUI DEBUG ge prim triangle_strips 2x
34985 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34985 GUI DEBUG ge Not reading Vertex, all native at 0x08B9CBF0
34985 GUI DEBUG ge checkMultiDraw at 0x08B9CC60
34985 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34985 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34985 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34985 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34985 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34985 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34985 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34985 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34985 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34985 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
34985 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
34985 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
34985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34985 GUI DEBUG ge jump old PC: 0x08B9CCBC, new PC: 0x08B9CD20
34985 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
34985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
34985 GUI DEBUG ge vaddr 08b9ccc0
34985 GUI DEBUG ge prim triangle_strips 2x
34985 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
34985 GUI DEBUG ge Not reading Vertex, all native at 0x08B9CCC0
34985 GUI DEBUG ge checkMultiDraw at 0x08B9CD30
34985 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
34985 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
34985 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
34985 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
34985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
34985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
34985 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
34985 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
34985 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
34985 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
34985 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
34985 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35000 GUI DEBUG ge jump old PC: 0x08B9CD8C, new PC: 0x08B9CDF0
35000 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35000 GUI DEBUG ge vaddr 08b9cd90
35000 GUI DEBUG ge prim triangle_strips 2x
35000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35000 GUI DEBUG ge Not reading Vertex, all native at 0x08B9CD90
35000 GUI DEBUG ge checkMultiDraw at 0x08B9CE00
35000 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35000 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35000 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35000 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35000 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35000 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35000 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35000 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35000 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35000 GUI DEBUG ge jump old PC: 0x08B9CE5C, new PC: 0x08B9CEC0
35000 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35000 GUI DEBUG ge vaddr 08b9ce60
35000 GUI DEBUG ge prim triangle_strips 2x
35000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35000 GUI DEBUG ge Not reading Vertex, all native at 0x08B9CE60
35000 GUI DEBUG ge checkMultiDraw at 0x08B9CED0
35000 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35000 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35000 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35000 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35000 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35000 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35000 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35000 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35000 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35000 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35000 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35000 GUI DEBUG ge jump old PC: 0x08B9CF2C, new PC: 0x08B9CF90
35000 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35000 GUI DEBUG ge vaddr 08b9cf30
35000 GUI DEBUG ge prim triangle_strips 2x
35000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35000 GUI DEBUG ge Not reading Vertex, all native at 0x08B9CF30
35000 GUI DEBUG ge checkMultiDraw at 0x08B9CFA0
35000 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35000 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35000 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35000 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35000 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35000 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35000 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35000 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35000 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35000 GUI DEBUG ge jump old PC: 0x08B9CFFC, new PC: 0x08B9D060
35000 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35016 GUI DEBUG ge vaddr 08b9d000
35016 GUI DEBUG ge prim triangle_strips 2x
35016 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35016 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D000
35016 GUI DEBUG ge checkMultiDraw at 0x08B9D070
35016 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35016 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35016 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35016 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35016 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35016 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35016 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35016 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35016 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35016 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35016 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35016 GUI DEBUG ge jump old PC: 0x08B9D0CC, new PC: 0x08B9D130
35016 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35016 GUI DEBUG ge vaddr 08b9d0d0
35016 GUI DEBUG ge prim triangle_strips 2x
35016 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35016 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D0D0
35016 GUI DEBUG ge checkMultiDraw at 0x08B9D140
35016 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35016 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35016 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35016 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35016 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35016 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35016 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35016 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35016 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35016 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35016 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35016 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35016 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35016 GUI DEBUG ge jump old PC: 0x08B9D19C, new PC: 0x08B9D200
35016 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35016 GUI DEBUG ge vaddr 08b9d1a0
35016 GUI DEBUG ge prim triangle_strips 2x
35016 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35016 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D1A0
35016 GUI DEBUG ge checkMultiDraw at 0x08B9D210
35016 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35016 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35016 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35016 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35016 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35016 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35016 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35016 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35016 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35016 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35016 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35016 GUI DEBUG ge jump old PC: 0x08B9D26C, new PC: 0x08B9D2D0
35016 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35016 GUI DEBUG ge vaddr 08b9d270
35016 GUI DEBUG ge prim triangle_strips 2x
35031 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35031 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D270
35031 GUI DEBUG ge checkMultiDraw at 0x08B9D2E0
35031 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35031 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35031 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35031 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35031 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35031 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35031 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35031 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35031 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35031 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35031 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35031 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35031 GUI DEBUG ge jump old PC: 0x08B9D33C, new PC: 0x08B9D3A0
35031 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35031 GUI DEBUG ge vaddr 08b9d340
35031 GUI DEBUG ge prim triangle_strips 2x
35031 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35031 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D340
35031 GUI DEBUG ge checkMultiDraw at 0x08B9D3B0
35031 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35031 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35031 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35031 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35031 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35031 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35031 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35031 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35031 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35031 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35031 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35031 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35031 GUI DEBUG ge jump old PC: 0x08B9D40C, new PC: 0x08B9D470
35031 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35031 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35031 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35031 GUI DEBUG ge vaddr 08b9d410
35031 GUI DEBUG ge prim triangle_strips 2x
35031 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35031 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D410
35031 GUI DEBUG ge checkMultiDraw at 0x08B9D480
35031 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35031 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35031 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35031 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35031 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35031 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35031 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35031 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35031 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35031 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35031 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35031 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35031 GUI DEBUG ge jump old PC: 0x08B9D4DC, new PC: 0x08B9D540
35031 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35031 GUI DEBUG ge vaddr 08b9d4e0
35031 GUI DEBUG ge prim triangle_strips 2x
35031 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35047 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D4E0
35047 GUI DEBUG ge checkMultiDraw at 0x08B9D550
35047 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35047 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35047 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35047 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35047 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35047 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35047 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35047 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35047 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35047 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35047 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35047 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35047 GUI DEBUG ge jump old PC: 0x08B9D5AC, new PC: 0x08B9D610
35047 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35047 GUI DEBUG ge vaddr 08b9d5b0
35047 GUI DEBUG ge prim triangle_strips 2x
35047 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35047 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D5B0
35047 GUI DEBUG ge checkMultiDraw at 0x08B9D620
35047 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
35047 GUI DEBUG ge base 09000000
35047 GUI DEBUG ge call old PC: 0x08B9D628, new PC: 0x09552F70
35047 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
35047 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
35047 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
35047 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9421850))
35047 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
35047 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
35047 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
35047 GUI DEBUG ge tflush (deferring to prim)
35047 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
35047 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
35047 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9461850))
35047 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
35047 GUI DEBUG ge ret old PC: 0x09552FA4, new PC: 0x08B9D628
35047 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35047 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35047 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35047 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
35047 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35047 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35047 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35047 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35047 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35047 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35047 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35047 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35047 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35047 GUI DEBUG ge base 08000000
35047 GUI DEBUG ge jump old PC: 0x08B9D684, new PC: 0x08B9D6F0
35047 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35047 GUI DEBUG ge vaddr 08b9d690
35047 GUI DEBUG ge tflush Reusing cached texture 50
35047 GUI DEBUG ge prim triangle_strips 2x
35047 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35047 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D690
35047 GUI DEBUG ge checkMultiDraw at 0x08B9D700
35047 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35047 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35047 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35047 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35063 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35063 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35063 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35063 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35063 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35063 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35063 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35063 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35063 GUI DEBUG ge jump old PC: 0x08B9D75C, new PC: 0x08B9D7C0
35063 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35063 GUI DEBUG ge vaddr 08b9d760
35063 GUI DEBUG ge prim triangle_strips 2x
35063 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35063 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D760
35063 GUI DEBUG ge checkMultiDraw at 0x08B9D7D0
35063 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
35063 GUI DEBUG ge base 09000000
35063 GUI DEBUG ge call old PC: 0x08B9D7D8, new PC: 0x09552E98
35063 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
35063 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
35063 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
35063 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93e1410))
35063 GUI DEBUG ge tsize0 0x000909 redundant pure state cmd ignored
35063 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
35063 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
35063 GUI DEBUG ge tflush (deferring to prim)
35063 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
35063 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
35063 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9421410))
35063 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
35063 GUI DEBUG ge ret old PC: 0x09552ECC, new PC: 0x08B9D7D8
35063 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35063 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35063 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35063 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
35063 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35063 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35063 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35063 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35063 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35063 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35063 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35063 GUI DEBUG ge base 08000000
35063 GUI DEBUG ge jump old PC: 0x08B9D834, new PC: 0x08B9D8A0
35063 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35063 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35063 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35063 GUI DEBUG ge vaddr 08b9d840
35063 GUI DEBUG ge tflush Reusing cached texture 48
35063 GUI DEBUG ge prim triangle_strips 2x
35063 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35063 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D840
35063 GUI DEBUG ge checkMultiDraw at 0x08B9D8B0
35063 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35063 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35063 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35063 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35063 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35063 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35063 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35063 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35063 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35063 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35078 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35078 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35078 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35078 GUI DEBUG ge jump old PC: 0x08B9D90C, new PC: 0x08B9D970
35078 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35078 GUI DEBUG ge vaddr 08b9d910
35078 GUI DEBUG ge prim triangle_strips 2x
35078 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35078 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D910
35078 GUI DEBUG ge checkMultiDraw at 0x08B9D980
35078 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35078 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35078 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35078 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35078 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35078 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35078 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35078 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35078 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35078 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35078 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35078 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35078 GUI DEBUG ge jump old PC: 0x08B9D9DC, new PC: 0x08B9DA40
35078 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35078 GUI DEBUG ge vaddr 08b9d9e0
35078 GUI DEBUG ge prim triangle_strips 2x
35078 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35078 GUI DEBUG ge Not reading Vertex, all native at 0x08B9D9E0
35078 GUI DEBUG ge checkMultiDraw at 0x08B9DA50
35078 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35078 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35078 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35078 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35078 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35078 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35078 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35078 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35078 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35078 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35078 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35078 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35078 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35078 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35078 GUI DEBUG ge jump old PC: 0x08B9DAAC, new PC: 0x08B9DB10
35078 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35094 GUI DEBUG ge vaddr 08b9dab0
35094 GUI DEBUG ge prim triangle_strips 2x
35094 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35094 GUI DEBUG ge Not reading Vertex, all native at 0x08B9DAB0
35094 GUI DEBUG ge checkMultiDraw at 0x08B9DB20
35094 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35094 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35094 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35094 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35094 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35094 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35094 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35094 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35094 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35094 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35094 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35094 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35094 GUI DEBUG ge jump old PC: 0x08B9DB7C, new PC: 0x08B9DBE0
35094 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35094 GUI DEBUG ge vaddr 08b9db80
35094 GUI DEBUG ge prim triangle_strips 2x
35094 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35094 GUI DEBUG ge Not reading Vertex, all native at 0x08B9DB80
35094 GUI DEBUG ge checkMultiDraw at 0x08B9DBF0
35094 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35094 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35094 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35094 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35094 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35094 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35094 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35094 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35094 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35094 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35094 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35094 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35094 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35094 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35094 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35094 GUI DEBUG ge jump old PC: 0x08B9DC4C, new PC: 0x08B9DCB0
35094 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35094 GUI DEBUG ge vaddr 08b9dc50
35094 GUI DEBUG ge prim triangle_strips 2x
35110 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35110 GUI DEBUG ge Not reading Vertex, all native at 0x08B9DC50
35110 GUI DEBUG ge checkMultiDraw at 0x08B9DCC0
35110 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35110 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35110 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35110 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35110 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35110 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35110 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35110 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35110 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35110 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35110 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35110 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35110 GUI DEBUG ge jump old PC: 0x08B9DD1C, new PC: 0x08B9DD80
35110 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35110 GUI DEBUG ge vaddr 08b9dd20
35110 GUI DEBUG ge prim triangle_strips 2x
35110 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35110 GUI DEBUG ge Not reading Vertex, all native at 0x08B9DD20
35110 GUI DEBUG ge checkMultiDraw at 0x08B9DD90
35110 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35110 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35110 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35110 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35110 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35110 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35110 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35110 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35110 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35110 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35110 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35110 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35110 GUI DEBUG ge jump old PC: 0x08B9DDEC, new PC: 0x08B9DE50
35110 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35110 GUI DEBUG ge vaddr 08b9ddf0
35110 GUI DEBUG ge prim triangle_strips 2x
35110 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35110 GUI DEBUG ge Not reading Vertex, all native at 0x08B9DDF0
35110 GUI DEBUG ge checkMultiDraw at 0x08B9DE60
35110 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35110 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35110 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35110 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35110 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35110 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35125 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35125 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35125 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35125 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35125 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35125 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35125 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35125 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35125 GUI DEBUG ge jump old PC: 0x08B9DEBC, new PC: 0x08B9DF20
35125 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35125 GUI DEBUG ge vaddr 08b9dec0
35125 GUI DEBUG ge prim triangle_strips 2x
35125 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35125 GUI DEBUG ge Not reading Vertex, all native at 0x08B9DEC0
35125 GUI DEBUG ge checkMultiDraw at 0x08B9DF30
35125 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35125 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35125 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35125 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35125 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35125 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35125 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35125 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35125 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35125 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35125 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35125 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35125 GUI DEBUG ge jump old PC: 0x08B9DF8C, new PC: 0x08B9DFF0
35125 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35125 GUI DEBUG ge vaddr 08b9df90
35125 GUI DEBUG ge prim triangle_strips 2x
35125 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35125 GUI DEBUG ge Not reading Vertex, all native at 0x08B9DF90
35125 GUI DEBUG ge checkMultiDraw at 0x08B9E000
35125 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35125 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35125 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35125 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35125 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35125 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35125 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35125 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35125 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35125 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35125 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35125 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35125 GUI DEBUG ge jump old PC: 0x08B9E05C, new PC: 0x08B9E0C0
35125 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35125 GUI DEBUG ge vaddr 08b9e060
35125 GUI DEBUG ge prim triangle_strips 2x
35125 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35125 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E060
35125 GUI DEBUG ge checkMultiDraw at 0x08B9E0D0
35125 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35141 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35141 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35141 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35141 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35141 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35141 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35141 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35141 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35141 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35141 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35141 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35141 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35141 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35141 GUI DEBUG ge jump old PC: 0x08B9E12C, new PC: 0x08B9E190
35141 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35141 GUI DEBUG ge vaddr 08b9e130
35141 GUI DEBUG ge prim triangle_strips 2x
35141 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35141 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E130
35141 GUI DEBUG ge checkMultiDraw at 0x08B9E1A0
35141 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35141 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35141 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35141 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35141 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35141 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35141 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35141 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35141 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35141 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35141 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35141 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35141 GUI DEBUG ge jump old PC: 0x08B9E1FC, new PC: 0x08B9E260
35141 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35141 GUI DEBUG ge vaddr 08b9e200
35141 GUI DEBUG ge prim triangle_strips 2x
35141 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35141 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E200
35141 GUI DEBUG ge checkMultiDraw at 0x08B9E270
35141 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35141 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35141 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35141 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35141 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35141 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35141 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35141 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35141 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35141 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35141 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35141 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35141 GUI DEBUG ge jump old PC: 0x08B9E2CC, new PC: 0x08B9E330
35141 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35156 GUI DEBUG ge vaddr 08b9e2d0
35156 GUI DEBUG ge prim triangle_strips 2x
35156 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35156 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E2D0
35156 GUI DEBUG ge checkMultiDraw at 0x08B9E340
35156 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35156 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35156 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35156 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35156 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35156 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35156 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35156 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35156 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35156 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35156 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35156 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35156 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35156 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35156 GUI DEBUG ge jump old PC: 0x08B9E39C, new PC: 0x08B9E400
35156 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35156 GUI DEBUG ge vaddr 08b9e3a0
35156 GUI DEBUG ge prim triangle_strips 2x
35156 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35156 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E3A0
35156 GUI DEBUG ge checkMultiDraw at 0x08B9E410
35156 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35156 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35156 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35156 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35156 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35156 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35156 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35156 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35156 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35156 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35156 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35156 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35156 GUI DEBUG ge jump old PC: 0x08B9E46C, new PC: 0x08B9E4D0
35156 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35156 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35156 GUI DEBUG ge vaddr 08b9e470
35156 GUI DEBUG ge prim triangle_strips 2x
35156 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35156 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E470
35156 GUI DEBUG ge checkMultiDraw at 0x08B9E4E0
35156 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35156 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35156 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35156 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35156 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35156 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35156 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35156 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35156 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35172 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35172 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35172 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35172 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35172 GUI DEBUG ge jump old PC: 0x08B9E53C, new PC: 0x08B9E5A0
35172 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35172 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35172 GUI DEBUG ge vaddr 08b9e540
35172 GUI DEBUG ge prim triangle_strips 2x
35172 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35172 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E540
35172 GUI DEBUG ge checkMultiDraw at 0x08B9E5B0
35172 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35172 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35172 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35188 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35188 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35188 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35188 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35188 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35188 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35188 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35188 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35188 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35188 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35188 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35188 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35203 GUI DEBUG ge jump old PC: 0x08B9E60C, new PC: 0x08B9E670
35203 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35203 GUI DEBUG ge vaddr 08b9e610
35203 GUI DEBUG ge prim triangle_strips 2x
35203 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35203 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E610
35203 GUI DEBUG ge checkMultiDraw at 0x08B9E680
35203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35203 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35203 GUI DEBUG ge jump old PC: 0x08B9E6DC, new PC: 0x08B9E740
35203 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35203 GUI DEBUG ge vaddr 08b9e6e0
35203 GUI DEBUG ge prim triangle_strips 2x
35203 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35203 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35203 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E6E0
35203 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35203 GUI DEBUG ge checkMultiDraw at 0x08B9E750
35203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35203 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35203 GUI DEBUG ge jump old PC: 0x08B9E7AC, new PC: 0x08B9E810
35203 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35203 GUI DEBUG ge vaddr 08b9e7b0
35203 GUI DEBUG ge prim triangle_strips 2x
35203 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35203 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E7B0
35203 GUI DEBUG ge checkMultiDraw at 0x08B9E820
35203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35203 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35203 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35203 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35203 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35203 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35203 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35203 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35203 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35203 GUI DEBUG ge jump old PC: 0x08B9E87C, new PC: 0x08B9E8E0
35203 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35203 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35203 GUI DEBUG ge vaddr 08b9e880
35203 GUI DEBUG ge prim triangle_strips 2x
35203 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35203 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E880
35203 GUI DEBUG ge checkMultiDraw at 0x08B9E8F0
35203 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35203 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35203 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35203 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35203 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35219 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35219 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35219 GUI DEBUG ge jump old PC: 0x08B9E94C, new PC: 0x08B9E9B0
35219 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35219 GUI DEBUG ge vaddr 08b9e950
35219 GUI DEBUG ge prim triangle_strips 2x
35219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35219 GUI DEBUG ge Not reading Vertex, all native at 0x08B9E950
35219 GUI DEBUG ge checkMultiDraw at 0x08B9E9C0
35219 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35219 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35219 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35219 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35219 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35219 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35219 GUI DEBUG ge jump old PC: 0x08B9EA1C, new PC: 0x08B9EA80
35219 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35219 GUI DEBUG ge vaddr 08b9ea20
35219 GUI DEBUG ge prim triangle_strips 2x
35219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35219 GUI DEBUG ge Not reading Vertex, all native at 0x08B9EA20
35219 GUI DEBUG ge checkMultiDraw at 0x08B9EA90
35219 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35219 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35219 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35219 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35219 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35219 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35219 GUI DEBUG ge jump old PC: 0x08B9EAEC, new PC: 0x08B9EB50
35219 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35219 GUI DEBUG ge vaddr 08b9eaf0
35219 GUI DEBUG ge prim triangle_strips 2x
35219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35219 GUI DEBUG ge Not reading Vertex, all native at 0x08B9EAF0
35219 GUI DEBUG ge checkMultiDraw at 0x08B9EB60
35219 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35219 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35219 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35219 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35219 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35219 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35219 GUI DEBUG ge jump old PC: 0x08B9EBBC, new PC: 0x08B9EC20
35219 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35219 GUI DEBUG ge vaddr 08b9ebc0
35219 GUI DEBUG ge prim triangle_strips 2x
35219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35219 GUI DEBUG ge Not reading Vertex, all native at 0x08B9EBC0
35219 GUI DEBUG ge checkMultiDraw at 0x08B9EC30
35219 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35219 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35219 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35219 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35219 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35219 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35219 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35219 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35219 GUI DEBUG ge jump old PC: 0x08B9EC8C, new PC: 0x08B9ECF0
35219 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35219 GUI DEBUG ge vaddr 08b9ec90
35219 GUI DEBUG ge prim triangle_strips 2x
35219 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35219 GUI DEBUG ge Not reading Vertex, all native at 0x08B9EC90
35219 GUI DEBUG ge checkMultiDraw at 0x08B9ED00
35219 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35219 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35219 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35219 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35219 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35219 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35219 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35219 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35219 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35219 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35219 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35219 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35219 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35219 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35219 GUI DEBUG ge jump old PC: 0x08B9ED5C, new PC: 0x08B9EDC0
35219 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35235 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35235 GUI DEBUG ge vaddr 08b9ed60
35235 GUI DEBUG ge prim triangle_strips 2x
35235 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35235 GUI DEBUG ge Not reading Vertex, all native at 0x08B9ED60
35235 GUI DEBUG ge checkMultiDraw at 0x08B9EDD0
35235 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35235 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35235 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35235 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35235 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35235 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35235 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35235 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35235 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35235 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35235 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35235 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35235 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35235 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35235 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35235 GUI DEBUG ge jump old PC: 0x08B9EE2C, new PC: 0x08B9EE90
35235 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35235 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35235 GUI DEBUG ge vaddr 08b9ee30
35235 GUI DEBUG ge prim triangle_strips 2x
35235 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35235 GUI DEBUG ge Not reading Vertex, all native at 0x08B9EE30
35235 GUI DEBUG ge checkMultiDraw at 0x08B9EEA0
35235 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35235 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35235 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35235 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35235 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35235 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35235 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35235 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35235 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35235 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35235 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35235 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35235 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35235 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35235 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35235 GUI DEBUG ge jump old PC: 0x08B9EEFC, new PC: 0x08B9EF60
35235 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35235 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35235 GUI DEBUG ge vaddr 08b9ef00
35235 GUI DEBUG ge prim triangle_strips 2x
35235 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35235 GUI DEBUG ge Not reading Vertex, all native at 0x08B9EF00
35235 GUI DEBUG ge checkMultiDraw at 0x08B9EF70
35235 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35235 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35235 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35235 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35235 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35235 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35235 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35235 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35235 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35235 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35235 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35235 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35235 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35235 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35235 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35235 GUI DEBUG ge jump old PC: 0x08B9EFCC, new PC: 0x08B9F030
35235 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35235 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35235 GUI DEBUG ge vaddr 08b9efd0
35235 GUI DEBUG ge prim triangle_strips 2x
35235 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35235 GUI DEBUG ge Not reading Vertex, all native at 0x08B9EFD0
35235 GUI DEBUG ge checkMultiDraw at 0x08B9F040
35235 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35235 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35235 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35235 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35235 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35235 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35235 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35235 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35235 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35235 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35235 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35235 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35235 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35235 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35235 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35235 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35235 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35235 GUI DEBUG ge jump old PC: 0x08B9F09C, new PC: 0x08B9F100
35235 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35235 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35235 GUI DEBUG ge vaddr 08b9f0a0
35235 GUI DEBUG ge prim triangle_strips 2x
35235 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35235 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F0A0
35235 GUI DEBUG ge checkMultiDraw at 0x08B9F110
35235 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35235 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35235 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35235 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35235 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35235 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35235 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35235 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35235 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35235 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35235 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35235 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35235 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35235 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35235 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35235 GUI DEBUG ge jump old PC: 0x08B9F16C, new PC: 0x08B9F1D0
35235 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35235 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35235 GUI DEBUG ge vaddr 08b9f170
35235 GUI DEBUG ge prim triangle_strips 2x
35235 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35250 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F170
35250 GUI DEBUG ge checkMultiDraw at 0x08B9F1E0
35250 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35250 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35250 GUI DEBUG ge jump old PC: 0x08B9F23C, new PC: 0x08B9F2A0
35250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35250 GUI DEBUG ge vaddr 08b9f240
35250 GUI DEBUG ge prim triangle_strips 2x
35250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35250 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F240
35250 GUI DEBUG ge checkMultiDraw at 0x08B9F2B0
35250 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35250 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35250 GUI DEBUG ge jump old PC: 0x08B9F30C, new PC: 0x08B9F370
35250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35250 GUI DEBUG ge vaddr 08b9f310
35250 GUI DEBUG ge prim triangle_strips 2x
35250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35250 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F310
35250 GUI DEBUG ge checkMultiDraw at 0x08B9F380
35250 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35250 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35250 GUI DEBUG ge jump old PC: 0x08B9F3DC, new PC: 0x08B9F440
35250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35250 GUI DEBUG ge vaddr 08b9f3e0
35250 GUI DEBUG ge prim triangle_strips 2x
35250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35250 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F3E0
35250 GUI DEBUG ge checkMultiDraw at 0x08B9F450
35250 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35250 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35250 GUI DEBUG ge jump old PC: 0x08B9F4AC, new PC: 0x08B9F510
35250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35250 GUI DEBUG ge vaddr 08b9f4b0
35250 GUI DEBUG ge prim triangle_strips 2x
35250 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35250 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F4B0
35250 GUI DEBUG ge checkMultiDraw at 0x08B9F520
35250 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35250 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35250 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35250 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35250 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35250 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35250 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35250 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35250 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35250 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35250 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35250 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35250 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35250 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35250 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35250 GUI DEBUG ge jump old PC: 0x08B9F57C, new PC: 0x08B9F5E0
35250 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35250 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35266 GUI DEBUG ge vaddr 08b9f580
35266 GUI DEBUG ge prim triangle_strips 2x
35266 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35266 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F580
35266 GUI DEBUG ge checkMultiDraw at 0x08B9F5F0
35266 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35266 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35266 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35266 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35266 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35266 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35266 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35266 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35266 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35266 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35266 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35266 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35266 GUI DEBUG ge jump old PC: 0x08B9F64C, new PC: 0x08B9F6B0
35266 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35266 GUI DEBUG ge vaddr 08b9f650
35266 GUI DEBUG ge prim triangle_strips 2x
35266 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35266 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F650
35266 GUI DEBUG ge checkMultiDraw at 0x08B9F6C0
35266 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35266 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35266 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35266 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35266 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35266 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35266 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35266 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35266 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35266 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35266 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35266 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35266 GUI DEBUG ge jump old PC: 0x08B9F71C, new PC: 0x08B9F780
35266 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35266 GUI DEBUG ge vaddr 08b9f720
35266 GUI DEBUG ge prim triangle_strips 2x
35266 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35266 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F720
35266 GUI DEBUG ge checkMultiDraw at 0x08B9F790
35266 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35266 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35266 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35266 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35266 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35266 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35266 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35266 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35266 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35266 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35266 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35266 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35266 GUI DEBUG ge jump old PC: 0x08B9F7EC, new PC: 0x08B9F850
35266 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35266 GUI DEBUG ge vaddr 08b9f7f0
35266 GUI DEBUG ge prim triangle_strips 2x
35266 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35266 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F7F0
35266 GUI DEBUG ge checkMultiDraw at 0x08B9F860
35266 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35266 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35266 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35266 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35266 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35266 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35266 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35266 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35266 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35266 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35266 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35266 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35266 GUI DEBUG ge jump old PC: 0x08B9F8BC, new PC: 0x08B9F920
35266 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35266 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35266 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35266 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35266 GUI DEBUG ge vaddr 08b9f8c0
35266 GUI DEBUG ge prim triangle_strips 2x
35266 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35266 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F8C0
35266 GUI DEBUG ge checkMultiDraw at 0x08B9F930
35266 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35266 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35266 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35266 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35266 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35266 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35266 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35266 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35266 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35266 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35281 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35281 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35281 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35281 GUI DEBUG ge jump old PC: 0x08B9F98C, new PC: 0x08B9F9F0
35281 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35281 GUI DEBUG ge vaddr 08b9f990
35281 GUI DEBUG ge prim triangle_strips 2x
35281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35281 GUI DEBUG ge Not reading Vertex, all native at 0x08B9F990
35281 GUI DEBUG ge checkMultiDraw at 0x08B9FA00
35281 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35281 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35281 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35281 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35281 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35281 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35281 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35281 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35281 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35281 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35281 GUI DEBUG ge jump old PC: 0x08B9FA5C, new PC: 0x08B9FAC0
35281 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35281 GUI DEBUG ge vaddr 08b9fa60
35281 GUI DEBUG ge prim triangle_strips 2x
35281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35281 GUI DEBUG ge Not reading Vertex, all native at 0x08B9FA60
35281 GUI DEBUG ge checkMultiDraw at 0x08B9FAD0
35281 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35281 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35281 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35281 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35281 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35281 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35281 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35281 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35281 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35281 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35281 GUI DEBUG ge jump old PC: 0x08B9FB2C, new PC: 0x08B9FB90
35281 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35281 GUI DEBUG ge vaddr 08b9fb30
35281 GUI DEBUG ge prim triangle_strips 2x
35281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35281 GUI DEBUG ge Not reading Vertex, all native at 0x08B9FB30
35281 GUI DEBUG ge checkMultiDraw at 0x08B9FBA0
35281 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35281 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35281 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35281 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35281 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35281 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35281 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35281 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35281 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35281 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35281 GUI DEBUG ge jump old PC: 0x08B9FBFC, new PC: 0x08B9FC60
35281 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35281 GUI DEBUG ge vaddr 08b9fc00
35281 GUI DEBUG ge prim triangle_strips 2x
35281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35281 GUI DEBUG ge Not reading Vertex, all native at 0x08B9FC00
35281 GUI DEBUG ge checkMultiDraw at 0x08B9FC70
35281 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35281 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35281 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35281 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35281 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35281 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35281 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35281 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35281 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35281 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35281 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35281 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35281 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35281 GUI DEBUG ge jump old PC: 0x08B9FCCC, new PC: 0x08B9FD30
35281 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35281 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35281 GUI DEBUG ge vaddr 08b9fcd0
35281 GUI DEBUG ge prim triangle_strips 2x
35281 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35281 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35281 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35281 GUI DEBUG ge Not reading Vertex, all native at 0x08B9FCD0
35281 GUI DEBUG ge checkMultiDraw at 0x08B9FD40
35297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35297 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35297 GUI DEBUG ge jump old PC: 0x08B9FD9C, new PC: 0x08B9FE00
35297 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35297 GUI DEBUG ge vaddr 08b9fda0
35297 GUI DEBUG ge prim triangle_strips 2x
35297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35297 GUI DEBUG ge Not reading Vertex, all native at 0x08B9FDA0
35297 GUI DEBUG ge checkMultiDraw at 0x08B9FE10
35297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35297 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35297 GUI DEBUG ge jump old PC: 0x08B9FE6C, new PC: 0x08B9FED0
35297 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35297 GUI DEBUG ge vaddr 08b9fe70
35297 GUI DEBUG ge prim triangle_strips 2x
35297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35297 GUI DEBUG ge Not reading Vertex, all native at 0x08B9FE70
35297 GUI DEBUG ge checkMultiDraw at 0x08B9FEE0
35297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35297 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35297 GUI DEBUG ge jump old PC: 0x08B9FF3C, new PC: 0x08B9FFA0
35297 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35297 GUI DEBUG ge vaddr 08b9ff40
35297 GUI DEBUG ge prim triangle_strips 2x
35297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35297 GUI DEBUG ge Not reading Vertex, all native at 0x08B9FF40
35297 GUI DEBUG ge checkMultiDraw at 0x08B9FFB0
35297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35297 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35297 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35297 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35297 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35297 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35297 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35297 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35297 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35297 GUI DEBUG ge jump old PC: 0x08BA000C, new PC: 0x08BA0070
35297 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35297 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35297 GUI DEBUG ge vaddr 08ba0010
35297 GUI DEBUG ge prim triangle_strips 2x
35297 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35297 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0010
35297 GUI DEBUG ge checkMultiDraw at 0x08BA0080
35297 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35297 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35297 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35297 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35297 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35297 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35297 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35297 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35313 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35313 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35313 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35313 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35313 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35313 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35313 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35313 GUI DEBUG ge jump old PC: 0x08BA00DC, new PC: 0x08BA0140
35313 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35313 GUI DEBUG ge vaddr 08ba00e0
35313 GUI DEBUG ge prim triangle_strips 2x
35313 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35313 GUI DEBUG ge Not reading Vertex, all native at 0x08BA00E0
35313 GUI DEBUG ge checkMultiDraw at 0x08BA0150
35313 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35313 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35313 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35313 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35313 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35313 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35313 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35313 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35313 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35313 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35313 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35313 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35313 GUI DEBUG ge jump old PC: 0x08BA01AC, new PC: 0x08BA0210
35313 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35313 GUI DEBUG ge vaddr 08ba01b0
35313 GUI DEBUG ge prim triangle_strips 2x
35313 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35313 GUI DEBUG ge Not reading Vertex, all native at 0x08BA01B0
35313 GUI DEBUG ge checkMultiDraw at 0x08BA0220
35313 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35313 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35313 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35313 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35313 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35313 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35313 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35313 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35313 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35313 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35313 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35313 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35313 GUI DEBUG ge jump old PC: 0x08BA027C, new PC: 0x08BA02E0
35313 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35313 GUI DEBUG ge vaddr 08ba0280
35313 GUI DEBUG ge prim triangle_strips 2x
35313 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35313 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0280
35313 GUI DEBUG ge checkMultiDraw at 0x08BA02F0
35313 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35313 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35313 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35313 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35313 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35313 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35313 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35313 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35313 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35313 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35313 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35313 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35313 GUI DEBUG ge jump old PC: 0x08BA034C, new PC: 0x08BA03B0
35313 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35313 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35313 GUI DEBUG ge vaddr 08ba0350
35313 GUI DEBUG ge prim triangle_strips 2x
35313 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35313 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0350
35313 GUI DEBUG ge checkMultiDraw at 0x08BA03C0
35313 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35313 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35313 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35313 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35313 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35313 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35313 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35313 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35313 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35313 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35313 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35313 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35313 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35328 GUI DEBUG ge jump old PC: 0x08BA041C, new PC: 0x08BA0480
35328 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35328 GUI DEBUG ge vaddr 08ba0420
35328 GUI DEBUG ge prim triangle_strips 2x
35328 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35328 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35328 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0420
35328 GUI DEBUG ge checkMultiDraw at 0x08BA0490
35328 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35328 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35328 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35328 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35328 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35328 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35328 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35328 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35328 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35328 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35328 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35328 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35328 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35328 GUI DEBUG ge jump old PC: 0x08BA04EC, new PC: 0x08BA0550
35328 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35328 GUI DEBUG ge vaddr 08ba04f0
35328 GUI DEBUG ge prim triangle_strips 2x
35328 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35328 GUI DEBUG ge Not reading Vertex, all native at 0x08BA04F0
35328 GUI DEBUG ge checkMultiDraw at 0x08BA0560
35328 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35328 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35328 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35328 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35328 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35328 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35328 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35328 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35328 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35328 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35328 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35328 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35328 GUI DEBUG ge jump old PC: 0x08BA05BC, new PC: 0x08BA0620
35328 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35328 GUI DEBUG ge vaddr 08ba05c0
35328 GUI DEBUG ge prim triangle_strips 2x
35328 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35328 GUI DEBUG ge Not reading Vertex, all native at 0x08BA05C0
35328 GUI DEBUG ge checkMultiDraw at 0x08BA0630
35328 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35328 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35328 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35328 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35328 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35328 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35328 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35328 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35328 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35328 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35328 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35328 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35328 GUI DEBUG ge jump old PC: 0x08BA068C, new PC: 0x08BA06F0
35328 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35328 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35328 GUI DEBUG ge vaddr 08ba0690
35328 GUI DEBUG ge prim triangle_strips 2x
35328 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35328 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0690
35328 GUI DEBUG ge checkMultiDraw at 0x08BA0700
35328 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35328 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35328 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35328 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35328 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35328 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35328 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35328 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35328 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35328 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35328 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35328 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35328 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35344 GUI DEBUG ge jump old PC: 0x08BA075C, new PC: 0x08BA07C0
35344 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35344 GUI DEBUG ge vaddr 08ba0760
35344 GUI DEBUG ge prim triangle_strips 2x
35344 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35344 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0760
35344 GUI DEBUG ge checkMultiDraw at 0x08BA07D0
35344 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35344 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35344 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35344 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35344 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35344 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35344 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35344 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35344 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35344 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35344 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35344 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35344 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35344 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35344 GUI DEBUG ge jump old PC: 0x08BA082C, new PC: 0x08BA0890
35344 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35344 GUI DEBUG ge vaddr 08ba0830
35344 GUI DEBUG ge prim triangle_strips 2x
35344 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35344 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0830
35344 GUI DEBUG ge checkMultiDraw at 0x08BA08A0
35344 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35344 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35344 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35344 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35344 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35344 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35344 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35344 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35344 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35344 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35344 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35344 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35344 GUI DEBUG ge jump old PC: 0x08BA08FC, new PC: 0x08BA0960
35344 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35344 GUI DEBUG ge vaddr 08ba0900
35344 GUI DEBUG ge prim triangle_strips 2x
35344 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35344 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0900
35344 GUI DEBUG ge checkMultiDraw at 0x08BA0970
35344 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35344 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35344 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35344 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35344 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35344 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35344 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35344 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35344 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35344 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35344 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35344 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35344 GUI DEBUG ge jump old PC: 0x08BA09CC, new PC: 0x08BA0A30
35344 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35344 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35344 GUI DEBUG ge vaddr 08ba09d0
35344 GUI DEBUG ge prim triangle_strips 2x
35344 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35344 GUI DEBUG ge Not reading Vertex, all native at 0x08BA09D0
35344 GUI DEBUG ge checkMultiDraw at 0x08BA0A40
35344 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35344 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35344 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35344 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35344 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35344 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35344 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35344 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35344 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35344 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35344 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35360 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35360 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35360 GUI DEBUG ge jump old PC: 0x08BA0A9C, new PC: 0x08BA0B00
35360 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35360 GUI DEBUG ge vaddr 08ba0aa0
35360 GUI DEBUG ge prim triangle_strips 2x
35360 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35360 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0AA0
35360 GUI DEBUG ge checkMultiDraw at 0x08BA0B10
35360 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35360 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35360 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35360 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35360 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35360 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35360 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35360 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35360 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35360 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35360 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35360 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35360 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35360 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35360 GUI DEBUG ge jump old PC: 0x08BA0B6C, new PC: 0x08BA0BD0
35360 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35360 GUI DEBUG ge vaddr 08ba0b70
35360 GUI DEBUG ge prim triangle_strips 2x
35360 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35360 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0B70
35360 GUI DEBUG ge checkMultiDraw at 0x08BA0BE0
35360 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35360 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35360 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35360 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35360 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35360 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35360 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35360 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35360 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35360 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35360 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35360 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35360 GUI DEBUG ge jump old PC: 0x08BA0C3C, new PC: 0x08BA0CA0
35360 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35360 GUI DEBUG ge vaddr 08ba0c40
35360 GUI DEBUG ge prim triangle_strips 2x
35360 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35360 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0C40
35360 GUI DEBUG ge checkMultiDraw at 0x08BA0CB0
35360 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35360 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35360 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35360 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35360 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35360 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35360 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35360 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35360 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35360 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35360 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35360 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35360 GUI DEBUG ge jump old PC: 0x08BA0D0C, new PC: 0x08BA0D70
35360 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35360 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35360 GUI DEBUG ge vaddr 08ba0d10
35360 GUI DEBUG ge prim triangle_strips 2x
35360 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35360 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0D10
35360 GUI DEBUG ge checkMultiDraw at 0x08BA0D80
35360 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35360 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35360 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35360 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35360 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35360 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35360 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35375 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35375 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35375 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35375 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35375 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35375 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35375 GUI DEBUG ge jump old PC: 0x08BA0DDC, new PC: 0x08BA0E40
35375 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35375 GUI DEBUG ge vaddr 08ba0de0
35375 GUI DEBUG ge prim triangle_strips 2x
35375 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35375 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0DE0
35375 GUI DEBUG ge checkMultiDraw at 0x08BA0E50
35375 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35375 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35375 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35375 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35375 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35375 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35375 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35375 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35375 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35375 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35375 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35375 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35375 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35375 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35375 GUI DEBUG ge jump old PC: 0x08BA0EAC, new PC: 0x08BA0F10
35375 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35375 GUI DEBUG ge vaddr 08ba0eb0
35375 GUI DEBUG ge prim triangle_strips 2x
35375 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35375 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0EB0
35375 GUI DEBUG ge checkMultiDraw at 0x08BA0F20
35375 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35375 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35375 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35375 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35375 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35375 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35375 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35375 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35375 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35375 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35375 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35375 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35375 GUI DEBUG ge jump old PC: 0x08BA0F7C, new PC: 0x08BA0FE0
35375 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35375 GUI DEBUG ge vaddr 08ba0f80
35375 GUI DEBUG ge prim triangle_strips 2x
35375 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35375 GUI DEBUG ge Not reading Vertex, all native at 0x08BA0F80
35375 GUI DEBUG ge checkMultiDraw at 0x08BA0FF0
35375 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35375 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35375 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35375 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35375 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35375 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35375 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35375 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35375 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35375 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35375 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35375 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35375 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35375 GUI DEBUG ge jump old PC: 0x08BA104C, new PC: 0x08BA10B0
35375 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35375 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35375 GUI DEBUG ge vaddr 08ba1050
35375 GUI DEBUG ge prim triangle_strips 2x
35375 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35375 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1050
35375 GUI DEBUG ge checkMultiDraw at 0x08BA10C0
35375 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35391 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35391 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35391 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35391 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35391 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35391 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35391 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35391 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35391 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35391 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35391 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35391 GUI DEBUG ge jump old PC: 0x08BA111C, new PC: 0x08BA1180
35391 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35391 GUI DEBUG ge vaddr 08ba1120
35391 GUI DEBUG ge prim triangle_strips 2x
35391 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35391 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1120
35391 GUI DEBUG ge checkMultiDraw at 0x08BA1190
35391 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35391 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35391 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35391 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35391 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35391 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35391 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35391 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35391 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35391 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35391 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35391 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35391 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35391 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35391 GUI DEBUG ge jump old PC: 0x08BA11EC, new PC: 0x08BA1250
35391 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35391 GUI DEBUG ge vaddr 08ba11f0
35391 GUI DEBUG ge prim triangle_strips 2x
35391 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35391 GUI DEBUG ge Not reading Vertex, all native at 0x08BA11F0
35391 GUI DEBUG ge checkMultiDraw at 0x08BA1260
35391 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35391 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35391 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35391 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35391 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35391 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35391 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35391 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35391 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35391 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35391 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35391 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35391 GUI DEBUG ge jump old PC: 0x08BA12BC, new PC: 0x08BA1320
35391 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35391 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35391 GUI DEBUG ge vaddr 08ba12c0
35391 GUI DEBUG ge prim triangle_strips 2x
35391 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35391 GUI DEBUG ge Not reading Vertex, all native at 0x08BA12C0
35391 GUI DEBUG ge checkMultiDraw at 0x08BA1330
35391 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35391 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35391 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35391 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35391 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35391 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35391 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35391 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35391 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35391 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35391 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35391 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35391 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35406 GUI DEBUG ge jump old PC: 0x08BA138C, new PC: 0x08BA13F0
35406 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35406 GUI DEBUG ge vaddr 08ba1390
35406 GUI DEBUG ge prim triangle_strips 2x
35406 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35406 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1390
35406 GUI DEBUG ge checkMultiDraw at 0x08BA1400
35406 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35406 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35406 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35406 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35406 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35406 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35406 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35406 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35406 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35406 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35406 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35406 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35406 GUI DEBUG ge jump old PC: 0x08BA145C, new PC: 0x08BA14C0
35406 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35406 GUI DEBUG ge vaddr 08ba1460
35406 GUI DEBUG ge prim triangle_strips 2x
35406 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35406 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1460
35406 GUI DEBUG ge checkMultiDraw at 0x08BA14D0
35406 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35406 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35406 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35406 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35406 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35406 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35406 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35406 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35406 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35406 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35406 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35406 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35406 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35406 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35406 GUI DEBUG ge jump old PC: 0x08BA152C, new PC: 0x08BA1590
35406 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35406 GUI DEBUG ge vaddr 08ba1530
35406 GUI DEBUG ge prim triangle_strips 2x
35406 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35406 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1530
35406 GUI DEBUG ge checkMultiDraw at 0x08BA15A0
35406 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35406 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35406 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35406 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35406 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35406 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35406 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35406 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35406 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35406 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35406 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35406 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35406 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35406 GUI DEBUG ge jump old PC: 0x08BA15FC, new PC: 0x08BA1660
35406 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35406 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35406 GUI DEBUG ge vaddr 08ba1600
35406 GUI DEBUG ge prim triangle_strips 2x
35406 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35406 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1600
35406 GUI DEBUG ge checkMultiDraw at 0x08BA1670
35406 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35406 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35422 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35422 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35422 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35422 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35422 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35422 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35422 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35422 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35422 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35422 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35422 GUI DEBUG ge jump old PC: 0x08BA16CC, new PC: 0x08BA1730
35422 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35422 GUI DEBUG ge vaddr 08ba16d0
35422 GUI DEBUG ge prim triangle_strips 2x
35422 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35422 GUI DEBUG ge Not reading Vertex, all native at 0x08BA16D0
35422 GUI DEBUG ge checkMultiDraw at 0x08BA1740
35422 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35422 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35422 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35422 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35422 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35422 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35422 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35422 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35422 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35422 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35422 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35422 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35422 GUI DEBUG ge jump old PC: 0x08BA179C, new PC: 0x08BA1800
35422 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35422 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35422 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35422 GUI DEBUG ge vaddr 08ba17a0
35422 GUI DEBUG ge prim triangle_strips 2x
35422 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35422 GUI DEBUG ge Not reading Vertex, all native at 0x08BA17A0
35422 GUI DEBUG ge checkMultiDraw at 0x08BA1810
35422 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35422 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35422 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35422 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35422 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35422 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35422 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35422 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35422 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35422 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35422 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35422 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35422 GUI DEBUG ge jump old PC: 0x08BA186C, new PC: 0x08BA18D0
35422 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35422 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35422 GUI DEBUG ge vaddr 08ba1870
35422 GUI DEBUG ge prim triangle_strips 2x
35422 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35422 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1870
35422 GUI DEBUG ge checkMultiDraw at 0x08BA18E0
35422 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35422 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35422 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35422 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35422 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35422 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35422 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35422 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35422 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35422 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35438 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35438 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35438 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35438 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35438 GUI DEBUG ge jump old PC: 0x08BA193C, new PC: 0x08BA19A0
35438 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35438 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35438 GUI DEBUG ge vaddr 08ba1940
35438 GUI DEBUG ge prim triangle_strips 2x
35438 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35438 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1940
35438 GUI DEBUG ge checkMultiDraw at 0x08BA19B0
35438 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35438 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35438 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35438 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35438 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35438 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35438 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35438 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35438 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35438 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35438 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35438 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35438 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35438 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35438 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35438 GUI DEBUG ge jump old PC: 0x08BA1A0C, new PC: 0x08BA1A70
35438 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35438 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35438 GUI DEBUG ge vaddr 08ba1a10
35438 GUI DEBUG ge prim triangle_strips 2x
35438 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35438 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1A10
35438 GUI DEBUG ge checkMultiDraw at 0x08BA1A80
35438 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35438 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35438 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35438 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35438 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35438 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35438 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35438 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35438 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35438 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35438 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35438 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35438 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35438 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35438 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35438 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35438 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35438 GUI DEBUG ge jump old PC: 0x08BA1ADC, new PC: 0x08BA1B40
35438 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35438 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35438 GUI DEBUG ge vaddr 08ba1ae0
35438 GUI DEBUG ge prim triangle_strips 2x
35438 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35438 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1AE0
35438 GUI DEBUG ge checkMultiDraw at 0x08BA1B50
35438 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35438 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35438 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35438 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35438 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35438 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35438 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35438 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35438 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35438 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35438 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35438 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35438 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35438 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35438 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35438 GUI DEBUG ge jump old PC: 0x08BA1BAC, new PC: 0x08BA1C10
35438 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35438 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35438 GUI DEBUG ge vaddr 08ba1bb0
35453 GUI DEBUG ge prim triangle_strips 2x
35453 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35453 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1BB0
35453 GUI DEBUG ge checkMultiDraw at 0x08BA1C20
35453 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35453 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35453 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35453 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35453 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35453 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35453 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35453 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35453 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35453 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35453 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35453 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35453 GUI DEBUG ge jump old PC: 0x08BA1C7C, new PC: 0x08BA1CE0
35453 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35453 GUI DEBUG ge vaddr 08ba1c80
35453 GUI DEBUG ge prim triangle_strips 2x
35453 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35453 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1C80
35453 GUI DEBUG ge checkMultiDraw at 0x08BA1CF0
35453 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35453 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35453 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35453 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35453 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35453 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35453 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35453 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35453 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35453 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35453 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35453 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35453 GUI DEBUG ge jump old PC: 0x08BA1D4C, new PC: 0x08BA1DB0
35453 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35453 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35453 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35453 GUI DEBUG ge vaddr 08ba1d50
35453 GUI DEBUG ge prim triangle_strips 2x
35453 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35453 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1D50
35453 GUI DEBUG ge checkMultiDraw at 0x08BA1DC0
35453 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35453 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35453 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35453 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35453 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35453 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35453 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35453 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35453 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35453 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35453 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35453 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35453 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35453 GUI DEBUG ge jump old PC: 0x08BA1E1C, new PC: 0x08BA1E80
35453 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35453 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35453 GUI DEBUG ge vaddr 08ba1e20
35453 GUI DEBUG ge prim triangle_strips 2x
35453 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35453 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1E20
35453 GUI DEBUG ge checkMultiDraw at 0x08BA1E90
35453 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35469 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35469 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35469 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35469 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35469 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35469 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35469 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35469 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35469 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35469 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35469 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35469 GUI DEBUG ge jump old PC: 0x08BA1EEC, new PC: 0x08BA1F50
35469 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35469 GUI DEBUG ge vaddr 08ba1ef0
35469 GUI DEBUG ge prim triangle_strips 2x
35469 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35469 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1EF0
35469 GUI DEBUG ge checkMultiDraw at 0x08BA1F60
35469 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35469 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35469 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35469 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35469 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35469 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35469 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35469 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35469 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35469 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35469 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35469 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35469 GUI DEBUG ge jump old PC: 0x08BA1FBC, new PC: 0x08BA2020
35469 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35469 GUI DEBUG ge vaddr 08ba1fc0
35469 GUI DEBUG ge prim triangle_strips 2x
35469 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35469 GUI DEBUG ge Not reading Vertex, all native at 0x08BA1FC0
35469 GUI DEBUG ge checkMultiDraw at 0x08BA2030
35469 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35469 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35469 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35469 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35469 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35469 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35469 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35469 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35469 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35469 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35469 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35469 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35469 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35469 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35469 GUI DEBUG ge jump old PC: 0x08BA208C, new PC: 0x08BA20F0
35469 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35469 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35469 GUI DEBUG ge vaddr 08ba2090
35469 GUI DEBUG ge prim triangle_strips 2x
35469 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35469 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2090
35469 GUI DEBUG ge checkMultiDraw at 0x08BA2100
35469 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35469 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35469 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35469 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35469 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35485 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35485 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35485 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35485 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35485 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35485 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35485 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35485 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35485 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35485 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35485 GUI DEBUG ge jump old PC: 0x08BA215C, new PC: 0x08BA21C0
35485 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35485 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35485 GUI DEBUG ge vaddr 08ba2160
35485 GUI DEBUG ge prim triangle_strips 2x
35485 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35485 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2160
35485 GUI DEBUG ge checkMultiDraw at 0x08BA21D0
35485 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35485 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35485 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35485 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35485 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35485 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35485 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35485 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35485 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35485 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35485 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35485 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35485 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35485 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35485 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35485 GUI DEBUG ge jump old PC: 0x08BA222C, new PC: 0x08BA2290
35485 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35485 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35485 GUI DEBUG ge vaddr 08ba2230
35485 GUI DEBUG ge prim triangle_strips 2x
35485 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35485 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2230
35485 GUI DEBUG ge checkMultiDraw at 0x08BA22A0
35485 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35485 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35485 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35485 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35485 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35485 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35485 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35485 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35485 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35485 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35485 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35485 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35485 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35485 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35485 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35485 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35485 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35485 GUI DEBUG ge jump old PC: 0x08BA22FC, new PC: 0x08BA2360
35485 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35485 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35485 GUI DEBUG ge vaddr 08ba2300
35485 GUI DEBUG ge prim triangle_strips 2x
35485 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35485 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2300
35485 GUI DEBUG ge checkMultiDraw at 0x08BA2370
35485 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35485 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35485 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35485 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35485 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35485 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35485 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35500 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35500 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35500 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35500 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35500 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35500 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35500 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35500 GUI DEBUG ge jump old PC: 0x08BA23CC, new PC: 0x08BA2430
35500 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35500 GUI DEBUG ge vaddr 08ba23d0
35500 GUI DEBUG ge prim triangle_strips 2x
35500 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35500 GUI DEBUG ge Not reading Vertex, all native at 0x08BA23D0
35500 GUI DEBUG ge checkMultiDraw at 0x08BA2440
35500 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35500 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35500 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35500 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35500 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35500 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35500 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35500 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35500 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35500 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35500 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35500 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35500 GUI DEBUG ge jump old PC: 0x08BA249C, new PC: 0x08BA2500
35500 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35500 GUI DEBUG ge vaddr 08ba24a0
35500 GUI DEBUG ge prim triangle_strips 2x
35500 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35500 GUI DEBUG ge Not reading Vertex, all native at 0x08BA24A0
35500 GUI DEBUG ge checkMultiDraw at 0x08BA2510
35500 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35500 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35500 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35500 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35500 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35500 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35500 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35500 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35500 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35500 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35500 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35500 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35500 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35500 GUI DEBUG ge jump old PC: 0x08BA256C, new PC: 0x08BA25D0
35500 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35500 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35500 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35500 GUI DEBUG ge vaddr 08ba2570
35500 GUI DEBUG ge prim triangle_strips 2x
35500 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35500 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2570
35500 GUI DEBUG ge checkMultiDraw at 0x08BA25E0
35500 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35500 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35500 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35500 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35500 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35500 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35500 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35516 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35516 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35516 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35516 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35516 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35516 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35516 GUI DEBUG ge jump old PC: 0x08BA263C, new PC: 0x08BA26A0
35516 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35516 GUI DEBUG ge vaddr 08ba2640
35516 GUI DEBUG ge prim triangle_strips 2x
35516 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35516 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2640
35516 GUI DEBUG ge checkMultiDraw at 0x08BA26B0
35516 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35516 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35516 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35516 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35516 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35516 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35516 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35516 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35516 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35516 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35516 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35516 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35516 GUI DEBUG ge jump old PC: 0x08BA270C, new PC: 0x08BA2770
35516 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35516 GUI DEBUG ge vaddr 08ba2710
35516 GUI DEBUG ge prim triangle_strips 2x
35516 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35516 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2710
35516 GUI DEBUG ge checkMultiDraw at 0x08BA2780
35516 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35516 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35516 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35516 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35516 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35516 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35516 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35516 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35516 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35516 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35516 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35516 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35516 GUI DEBUG ge jump old PC: 0x08BA27DC, new PC: 0x08BA2840
35516 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35516 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35516 GUI DEBUG ge vaddr 08ba27e0
35516 GUI DEBUG ge prim triangle_strips 2x
35516 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35516 GUI DEBUG ge Not reading Vertex, all native at 0x08BA27E0
35516 GUI DEBUG ge checkMultiDraw at 0x08BA2850
35516 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35516 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35516 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35516 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35516 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35516 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35516 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35516 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35531 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35531 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35531 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35531 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35531 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35531 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35531 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35531 GUI DEBUG ge jump old PC: 0x08BA28AC, new PC: 0x08BA2910
35531 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35531 GUI DEBUG ge vaddr 08ba28b0
35531 GUI DEBUG ge prim triangle_strips 2x
35531 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35531 GUI DEBUG ge Not reading Vertex, all native at 0x08BA28B0
35531 GUI DEBUG ge checkMultiDraw at 0x08BA2920
35531 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35531 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35531 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35531 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35531 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35531 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35531 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35531 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35531 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35531 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35531 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35531 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35531 GUI DEBUG ge jump old PC: 0x08BA297C, new PC: 0x08BA29E0
35531 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35531 GUI DEBUG ge vaddr 08ba2980
35531 GUI DEBUG ge prim triangle_strips 2x
35531 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35531 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2980
35531 GUI DEBUG ge checkMultiDraw at 0x08BA29F0
35531 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35531 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35531 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35531 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35531 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35531 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35531 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35531 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35531 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35531 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35531 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35531 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35531 GUI DEBUG ge jump old PC: 0x08BA2A4C, new PC: 0x08BA2AB0
35531 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35531 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35531 GUI DEBUG ge vaddr 08ba2a50
35531 GUI DEBUG ge prim triangle_strips 2x
35531 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35531 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2A50
35531 GUI DEBUG ge checkMultiDraw at 0x08BA2AC0
35531 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35531 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35531 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35531 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35531 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35531 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35531 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35547 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35547 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35547 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35547 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35547 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35547 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35547 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35547 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35547 GUI DEBUG ge jump old PC: 0x08BA2B1C, new PC: 0x08BA2B80
35547 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35547 GUI DEBUG ge vaddr 08ba2b20
35547 GUI DEBUG ge prim triangle_strips 2x
35547 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35547 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2B20
35547 GUI DEBUG ge checkMultiDraw at 0x08BA2B90
35547 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35547 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35547 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35547 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35547 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35547 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35547 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35547 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35547 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35547 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35547 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35547 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35547 GUI DEBUG ge jump old PC: 0x08BA2BEC, new PC: 0x08BA2C50
35547 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35547 GUI DEBUG ge vaddr 08ba2bf0
35547 GUI DEBUG ge prim triangle_strips 2x
35547 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35547 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2BF0
35547 GUI DEBUG ge checkMultiDraw at 0x08BA2C60
35547 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35547 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35547 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35547 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35547 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35547 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35547 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35547 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35547 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35547 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35547 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35547 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35547 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35547 GUI DEBUG ge jump old PC: 0x08BA2CBC, new PC: 0x08BA2D20
35547 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35547 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35547 GUI DEBUG ge vaddr 08ba2cc0
35547 GUI DEBUG ge prim triangle_strips 2x
35547 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35547 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2CC0
35547 GUI DEBUG ge checkMultiDraw at 0x08BA2D30
35547 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35547 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35547 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35547 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35563 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35563 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35563 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35563 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35563 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35563 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35563 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35563 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35563 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35563 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35563 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35563 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35563 GUI DEBUG ge jump old PC: 0x08BA2D8C, new PC: 0x08BA2DF0
35563 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35563 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35563 GUI DEBUG ge vaddr 08ba2d90
35563 GUI DEBUG ge prim triangle_strips 2x
35563 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35563 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35563 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2D90
35563 GUI DEBUG ge checkMultiDraw at 0x08BA2E00
35563 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35563 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35563 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35563 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35563 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35563 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35563 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35563 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35563 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35563 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35563 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35563 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35563 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35563 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35563 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35563 GUI DEBUG ge jump old PC: 0x08BA2E5C, new PC: 0x08BA2EC0
35563 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35563 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35563 GUI DEBUG ge vaddr 08ba2e60
35563 GUI DEBUG ge prim triangle_strips 2x
35563 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35563 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2E60
35563 GUI DEBUG ge checkMultiDraw at 0x08BA2ED0
35563 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35563 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35563 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35563 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35563 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35563 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35563 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35563 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35563 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35563 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35563 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35563 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35563 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35563 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35563 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35563 GUI DEBUG ge jump old PC: 0x08BA2F2C, new PC: 0x08BA2F90
35563 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35563 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35563 GUI DEBUG ge vaddr 08ba2f30
35563 GUI DEBUG ge prim triangle_strips 2x
35563 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35563 GUI DEBUG ge Not reading Vertex, all native at 0x08BA2F30
35563 GUI DEBUG ge checkMultiDraw at 0x08BA2FA0
35578 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35578 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35578 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35578 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35578 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35578 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35578 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35578 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35578 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35578 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35578 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35578 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35578 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35578 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35578 GUI DEBUG ge jump old PC: 0x08BA2FFC, new PC: 0x08BA3060
35578 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35578 GUI DEBUG ge vaddr 08ba3000
35578 GUI DEBUG ge prim triangle_strips 2x
35578 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35578 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3000
35578 GUI DEBUG ge checkMultiDraw at 0x08BA3070
35578 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35578 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35578 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35578 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35578 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35578 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35578 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35578 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35578 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35578 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35578 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35578 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35578 GUI DEBUG ge jump old PC: 0x08BA30CC, new PC: 0x08BA3130
35578 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35578 GUI DEBUG ge vaddr 08ba30d0
35578 GUI DEBUG ge prim triangle_strips 2x
35578 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35578 GUI DEBUG ge Not reading Vertex, all native at 0x08BA30D0
35578 GUI DEBUG ge checkMultiDraw at 0x08BA3140
35578 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35578 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35578 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35578 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35578 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35578 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35578 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35578 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35578 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35578 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35578 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35578 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35578 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35578 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35578 GUI DEBUG ge jump old PC: 0x08BA319C, new PC: 0x08BA3200
35578 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35594 GUI DEBUG ge vaddr 08ba31a0
35594 GUI DEBUG ge prim triangle_strips 2x
35594 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35594 GUI DEBUG ge Not reading Vertex, all native at 0x08BA31A0
35594 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35594 GUI DEBUG ge checkMultiDraw at 0x08BA3210
35594 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35594 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35594 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35594 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35594 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35594 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35594 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35594 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35594 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35594 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35594 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35594 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35594 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35594 GUI DEBUG ge jump old PC: 0x08BA326C, new PC: 0x08BA32D0
35594 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35594 GUI DEBUG ge vaddr 08ba3270
35594 GUI DEBUG ge prim triangle_strips 2x
35594 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35594 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3270
35594 GUI DEBUG ge checkMultiDraw at 0x08BA32E0
35594 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35594 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35594 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35594 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35594 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35594 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35594 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35594 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35594 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35594 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35594 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35594 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35594 GUI DEBUG ge jump old PC: 0x08BA333C, new PC: 0x08BA33A0
35594 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35594 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35594 GUI DEBUG ge vaddr 08ba3340
35594 GUI DEBUG ge prim triangle_strips 2x
35594 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35594 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3340
35594 GUI DEBUG ge checkMultiDraw at 0x08BA33B0
35594 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35594 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35594 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35594 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35594 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35594 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35594 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35594 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35594 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35594 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35610 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35610 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35610 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35610 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35610 GUI DEBUG ge jump old PC: 0x08BA340C, new PC: 0x08BA3470
35610 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35610 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35610 GUI DEBUG ge vaddr 08ba3410
35610 GUI DEBUG ge prim triangle_strips 2x
35610 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35610 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35610 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35610 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3410
35610 GUI DEBUG ge checkMultiDraw at 0x08BA3480
35610 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35610 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35610 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35610 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35610 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35610 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35610 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35610 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35610 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35610 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35610 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35610 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35610 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35610 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35610 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35610 GUI DEBUG ge jump old PC: 0x08BA34DC, new PC: 0x08BA3540
35610 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35610 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35610 GUI DEBUG ge vaddr 08ba34e0
35610 GUI DEBUG ge prim triangle_strips 2x
35610 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35610 GUI DEBUG ge Not reading Vertex, all native at 0x08BA34E0
35610 GUI DEBUG ge checkMultiDraw at 0x08BA3550
35610 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35610 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35610 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35610 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35610 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35610 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35610 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35610 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35610 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35610 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35610 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35610 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35610 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35610 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35610 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35610 GUI DEBUG ge jump old PC: 0x08BA35AC, new PC: 0x08BA3610
35610 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35610 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35610 GUI DEBUG ge vaddr 08ba35b0
35610 GUI DEBUG ge prim triangle_strips 2x
35610 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35610 GUI DEBUG ge Not reading Vertex, all native at 0x08BA35B0
35610 GUI DEBUG ge checkMultiDraw at 0x08BA3620
35610 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35610 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35610 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35625 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35625 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35641 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35641 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35641 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35641 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35641 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35641 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35641 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35641 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35641 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35641 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35641 GUI DEBUG ge jump old PC: 0x08BA367C, new PC: 0x08BA36E0
35641 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35641 GUI DEBUG ge vaddr 08ba3680
35641 GUI DEBUG ge prim triangle_strips 2x
35641 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35641 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3680
35641 GUI DEBUG ge checkMultiDraw at 0x08BA36F0
35641 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35641 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35641 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35641 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35641 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35641 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35641 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35641 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35641 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35641 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35641 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35641 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35641 GUI DEBUG ge jump old PC: 0x08BA374C, new PC: 0x08BA37B0
35641 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35641 GUI DEBUG ge vaddr 08ba3750
35641 GUI DEBUG ge prim triangle_strips 2x
35641 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35641 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3750
35641 GUI DEBUG ge checkMultiDraw at 0x08BA37C0
35641 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35641 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35641 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35641 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35641 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35641 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35641 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35641 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35641 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35641 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35641 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35641 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35641 GUI DEBUG ge jump old PC: 0x08BA381C, new PC: 0x08BA3880
35641 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35641 GUI DEBUG ge vaddr 08ba3820
35641 GUI DEBUG ge prim triangle_strips 2x
35641 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35641 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3820
35641 GUI DEBUG ge checkMultiDraw at 0x08BA3890
35641 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35641 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35641 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35641 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35641 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35641 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35641 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35641 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35641 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35641 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35641 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35641 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35641 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35641 GUI DEBUG ge jump old PC: 0x08BA38EC, new PC: 0x08BA3950
35641 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35641 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35641 GUI DEBUG ge vaddr 08ba38f0
35656 GUI DEBUG ge prim triangle_strips 2x
35656 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35656 GUI DEBUG ge Not reading Vertex, all native at 0x08BA38F0
35656 GUI DEBUG ge checkMultiDraw at 0x08BA3960
35656 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35656 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35656 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35656 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35656 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35656 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35656 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35656 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35656 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35656 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35656 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35656 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35656 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35656 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35656 GUI DEBUG ge jump old PC: 0x08BA39BC, new PC: 0x08BA3A20
35656 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35656 GUI DEBUG ge vaddr 08ba39c0
35656 GUI DEBUG ge prim triangle_strips 2x
35656 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35656 GUI DEBUG ge Not reading Vertex, all native at 0x08BA39C0
35656 GUI DEBUG ge checkMultiDraw at 0x08BA3A30
35656 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35656 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35656 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35656 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35656 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35656 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35656 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35656 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35656 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35656 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35656 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35656 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35656 GUI DEBUG ge jump old PC: 0x08BA3A8C, new PC: 0x08BA3AF0
35656 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35656 GUI DEBUG ge vaddr 08ba3a90
35656 GUI DEBUG ge prim triangle_strips 2x
35656 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35656 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3A90
35656 GUI DEBUG ge checkMultiDraw at 0x08BA3B00
35656 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35656 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35656 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35656 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35656 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35656 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35656 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35656 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35656 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35656 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35656 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35656 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35656 GUI DEBUG ge jump old PC: 0x08BA3B5C, new PC: 0x08BA3BC0
35656 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35656 GUI DEBUG ge vaddr 08ba3b60
35656 GUI DEBUG ge prim triangle_strips 2x
35656 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35656 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3B60
35656 GUI DEBUG ge checkMultiDraw at 0x08BA3BD0
35656 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35656 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35656 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35656 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35656 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35656 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35656 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35656 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35656 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35656 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35656 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35656 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35656 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35656 GUI DEBUG ge jump old PC: 0x08BA3C2C, new PC: 0x08BA3C90
35656 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35656 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35656 GUI DEBUG ge vaddr 08ba3c30
35656 GUI DEBUG ge prim triangle_strips 2x
35656 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35656 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3C30
35656 GUI DEBUG ge checkMultiDraw at 0x08BA3CA0
35656 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35656 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35672 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35672 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35672 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35672 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35672 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35672 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35672 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35672 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35672 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35672 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35672 GUI DEBUG ge jump old PC: 0x08BA3CFC, new PC: 0x08BA3D60
35672 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35672 GUI DEBUG ge vaddr 08ba3d00
35672 GUI DEBUG ge prim triangle_strips 2x
35672 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35672 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3D00
35672 GUI DEBUG ge checkMultiDraw at 0x08BA3D70
35672 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35672 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35672 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35672 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35672 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35672 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35672 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35672 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35672 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35672 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35672 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35672 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35672 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35672 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35672 GUI DEBUG ge jump old PC: 0x08BA3DCC, new PC: 0x08BA3E30
35672 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35672 GUI DEBUG ge vaddr 08ba3dd0
35672 GUI DEBUG ge prim triangle_strips 2x
35672 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35672 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3DD0
35672 GUI DEBUG ge checkMultiDraw at 0x08BA3E40
35672 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35672 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35672 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35672 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35672 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35672 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35672 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35672 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35672 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35672 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35672 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35672 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35672 GUI DEBUG ge jump old PC: 0x08BA3E9C, new PC: 0x08BA3F00
35672 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35672 GUI DEBUG ge vaddr 08ba3ea0
35672 GUI DEBUG ge prim triangle_strips 2x
35672 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35672 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3EA0
35672 GUI DEBUG ge checkMultiDraw at 0x08BA3F10
35672 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35672 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35672 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35672 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35672 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35672 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35672 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35672 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35672 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35672 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35672 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35672 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35672 GUI DEBUG ge jump old PC: 0x08BA3F6C, new PC: 0x08BA3FD0
35672 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35672 GUI DEBUG ge vaddr 08ba3f70
35672 GUI DEBUG ge prim triangle_strips 2x
35672 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35672 GUI DEBUG ge Not reading Vertex, all native at 0x08BA3F70
35672 GUI DEBUG ge checkMultiDraw at 0x08BA3FE0
35672 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35672 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35672 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35672 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35672 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35672 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35672 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35672 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35672 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35672 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35672 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35672 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35672 GUI DEBUG ge jump old PC: 0x08BA403C, new PC: 0x08BA40A0
35672 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35672 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35672 GUI DEBUG ge vaddr 08ba4040
35672 GUI DEBUG ge prim triangle_strips 2x
35672 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35672 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4040
35672 GUI DEBUG ge checkMultiDraw at 0x08BA40B0
35672 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35672 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35672 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35672 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35672 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35672 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35672 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35688 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35688 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35688 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35688 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35688 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35688 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35688 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35688 GUI DEBUG ge jump old PC: 0x08BA410C, new PC: 0x08BA4170
35688 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35688 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35688 GUI DEBUG ge vaddr 08ba4110
35688 GUI DEBUG ge prim triangle_strips 2x
35688 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35688 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4110
35688 GUI DEBUG ge checkMultiDraw at 0x08BA4180
35688 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35688 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35688 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35688 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35688 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35688 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35688 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35688 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35688 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35688 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35688 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35688 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35688 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35688 GUI DEBUG ge jump old PC: 0x08BA41DC, new PC: 0x08BA4240
35688 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35688 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35688 GUI DEBUG ge vaddr 08ba41e0
35688 GUI DEBUG ge prim triangle_strips 2x
35688 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35688 GUI DEBUG ge Not reading Vertex, all native at 0x08BA41E0
35688 GUI DEBUG ge checkMultiDraw at 0x08BA4250
35688 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35688 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35688 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35688 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35688 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35688 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35688 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35688 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35688 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35688 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35688 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35688 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35688 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35688 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35688 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35688 GUI DEBUG ge jump old PC: 0x08BA42AC, new PC: 0x08BA4310
35688 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35688 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35688 GUI DEBUG ge vaddr 08ba42b0
35688 GUI DEBUG ge prim triangle_strips 2x
35688 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35688 GUI DEBUG ge Not reading Vertex, all native at 0x08BA42B0
35688 GUI DEBUG ge checkMultiDraw at 0x08BA4320
35688 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35688 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35688 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35688 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35688 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35688 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35688 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35688 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35688 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35688 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35688 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35688 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35688 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35688 GUI DEBUG ge jump old PC: 0x08BA437C, new PC: 0x08BA43E0
35688 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35688 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35688 GUI DEBUG ge vaddr 08ba4380
35688 GUI DEBUG ge prim triangle_strips 2x
35688 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35688 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4380
35688 GUI DEBUG ge checkMultiDraw at 0x08BA43F0
35688 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35688 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35688 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35688 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35688 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35688 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35688 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35688 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35688 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35688 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35688 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35688 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35688 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35688 GUI DEBUG ge jump old PC: 0x08BA444C, new PC: 0x08BA44B0
35688 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35688 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35688 GUI DEBUG ge vaddr 08ba4450
35688 GUI DEBUG ge prim triangle_strips 2x
35688 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35688 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4450
35688 GUI DEBUG ge checkMultiDraw at 0x08BA44C0
35688 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35688 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35688 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35688 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35688 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35688 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35688 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35703 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35703 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35703 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35703 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35703 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35703 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35703 GUI DEBUG ge jump old PC: 0x08BA451C, new PC: 0x08BA4580
35703 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35703 GUI DEBUG ge vaddr 08ba4520
35703 GUI DEBUG ge prim triangle_strips 2x
35703 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35703 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4520
35703 GUI DEBUG ge checkMultiDraw at 0x08BA4590
35703 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35703 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35703 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35703 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35703 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35703 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35703 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35703 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35703 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35703 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35703 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35703 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35703 GUI DEBUG ge jump old PC: 0x08BA45EC, new PC: 0x08BA4650
35703 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35703 GUI DEBUG ge vaddr 08ba45f0
35703 GUI DEBUG ge prim triangle_strips 2x
35703 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35703 GUI DEBUG ge Not reading Vertex, all native at 0x08BA45F0
35703 GUI DEBUG ge checkMultiDraw at 0x08BA4660
35703 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35703 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35703 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35703 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35703 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35703 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35703 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35703 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35703 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35703 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35703 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35703 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35703 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35703 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35703 GUI DEBUG ge jump old PC: 0x08BA46BC, new PC: 0x08BA4720
35703 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35703 GUI DEBUG ge vaddr 08ba46c0
35703 GUI DEBUG ge prim triangle_strips 2x
35703 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35703 GUI DEBUG ge Not reading Vertex, all native at 0x08BA46C0
35703 GUI DEBUG ge checkMultiDraw at 0x08BA4730
35703 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35703 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35703 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35703 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35703 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35703 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35703 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35703 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35703 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35703 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35703 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35703 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35703 GUI DEBUG ge jump old PC: 0x08BA478C, new PC: 0x08BA47F0
35703 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35703 GUI DEBUG ge vaddr 08ba4790
35703 GUI DEBUG ge prim triangle_strips 2x
35703 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35703 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4790
35703 GUI DEBUG ge checkMultiDraw at 0x08BA4800
35703 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35703 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35703 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35703 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35703 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35703 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35703 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35703 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35703 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35703 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35703 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35703 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35703 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35703 GUI DEBUG ge jump old PC: 0x08BA485C, new PC: 0x08BA48C0
35703 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35703 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35703 GUI DEBUG ge vaddr 08ba4860
35703 GUI DEBUG ge prim triangle_strips 2x
35703 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35703 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4860
35703 GUI DEBUG ge checkMultiDraw at 0x08BA48D0
35703 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35719 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35719 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35719 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35719 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35719 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35719 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35719 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35719 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35719 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35719 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35719 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35719 GUI DEBUG ge jump old PC: 0x08BA492C, new PC: 0x08BA4990
35719 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35719 GUI DEBUG ge vaddr 08ba4930
35719 GUI DEBUG ge prim triangle_strips 2x
35719 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35719 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4930
35719 GUI DEBUG ge checkMultiDraw at 0x08BA49A0
35719 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35719 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35719 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35719 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35719 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35719 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35719 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35719 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35719 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35719 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35719 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35719 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35719 GUI DEBUG ge jump old PC: 0x08BA49FC, new PC: 0x08BA4A60
35719 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35719 GUI DEBUG ge vaddr 08ba4a00
35719 GUI DEBUG ge prim triangle_strips 2x
35719 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35719 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4A00
35719 GUI DEBUG ge checkMultiDraw at 0x08BA4A70
35719 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35719 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35719 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35719 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35719 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35719 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35719 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35719 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35719 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35719 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35719 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35719 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35719 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35719 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35719 GUI DEBUG ge jump old PC: 0x08BA4ACC, new PC: 0x08BA4B30
35719 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35719 GUI DEBUG ge vaddr 08ba4ad0
35719 GUI DEBUG ge prim triangle_strips 2x
35719 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35719 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4AD0
35719 GUI DEBUG ge checkMultiDraw at 0x08BA4B40
35719 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35719 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35719 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35719 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35719 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35719 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35719 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35719 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35719 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35719 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35719 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35719 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35719 GUI DEBUG ge jump old PC: 0x08BA4B9C, new PC: 0x08BA4C00
35719 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35719 GUI DEBUG ge vaddr 08ba4ba0
35719 GUI DEBUG ge prim triangle_strips 2x
35719 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35719 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4BA0
35719 GUI DEBUG ge checkMultiDraw at 0x08BA4C10
35719 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35719 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35719 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35719 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35719 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35719 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35719 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35719 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35719 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35719 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35719 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35719 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35719 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35719 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35735 GUI DEBUG ge jump old PC: 0x08BA4C6C, new PC: 0x08BA4CD0
35735 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35735 GUI DEBUG ge vaddr 08ba4c70
35735 GUI DEBUG ge prim triangle_strips 2x
35735 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35735 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4C70
35735 GUI DEBUG ge checkMultiDraw at 0x08BA4CE0
35735 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35735 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35735 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35735 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35735 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35735 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35735 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35735 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35735 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35735 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35735 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35735 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35735 GUI DEBUG ge jump old PC: 0x08BA4D3C, new PC: 0x08BA4DA0
35735 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35735 GUI DEBUG ge vaddr 08ba4d40
35735 GUI DEBUG ge prim triangle_strips 2x
35735 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35735 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4D40
35735 GUI DEBUG ge checkMultiDraw at 0x08BA4DB0
35735 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35735 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35735 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35735 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35735 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35735 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35735 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35735 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35735 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35735 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35735 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35735 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35735 GUI DEBUG ge jump old PC: 0x08BA4E0C, new PC: 0x08BA4E70
35735 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35735 GUI DEBUG ge vaddr 08ba4e10
35735 GUI DEBUG ge prim triangle_strips 2x
35735 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35735 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4E10
35735 GUI DEBUG ge checkMultiDraw at 0x08BA4E80
35735 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35735 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35735 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35735 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35735 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35735 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35735 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35735 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35735 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35735 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35735 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35735 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35735 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35735 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35735 GUI DEBUG ge jump old PC: 0x08BA4EDC, new PC: 0x08BA4F40
35735 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35735 GUI DEBUG ge vaddr 08ba4ee0
35735 GUI DEBUG ge prim triangle_strips 2x
35735 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35735 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4EE0
35735 GUI DEBUG ge checkMultiDraw at 0x08BA4F50
35735 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35735 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35735 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35735 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35735 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35735 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35735 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35735 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35735 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35735 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35735 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35735 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35735 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35735 GUI DEBUG ge jump old PC: 0x08BA4FAC, new PC: 0x08BA5010
35735 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35735 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35735 GUI DEBUG ge vaddr 08ba4fb0
35735 GUI DEBUG ge prim triangle_strips 2x
35735 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35735 GUI DEBUG ge Not reading Vertex, all native at 0x08BA4FB0
35735 GUI DEBUG ge checkMultiDraw at 0x08BA5020
35735 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35750 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35750 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35750 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35750 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35750 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35750 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35750 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35750 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35750 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35750 GUI DEBUG ge jump old PC: 0x08BA507C, new PC: 0x08BA50E0
35750 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35750 GUI DEBUG ge vaddr 08ba5080
35750 GUI DEBUG ge prim triangle_strips 2x
35750 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35750 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5080
35750 GUI DEBUG ge checkMultiDraw at 0x08BA50F0
35750 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35750 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35750 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35750 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35750 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35750 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35750 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35750 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35750 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35750 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35750 GUI DEBUG ge jump old PC: 0x08BA514C, new PC: 0x08BA51B0
35750 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35750 GUI DEBUG ge vaddr 08ba5150
35750 GUI DEBUG ge prim triangle_strips 2x
35750 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35750 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5150
35750 GUI DEBUG ge checkMultiDraw at 0x08BA51C0
35750 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35750 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35750 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35750 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35750 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35750 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35750 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35750 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35750 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35750 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35750 GUI DEBUG ge jump old PC: 0x08BA521C, new PC: 0x08BA5280
35750 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35750 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35750 GUI DEBUG ge vaddr 08ba5220
35750 GUI DEBUG ge prim triangle_strips 2x
35750 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35750 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35750 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5220
35750 GUI DEBUG ge checkMultiDraw at 0x08BA5290
35750 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35750 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35750 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35750 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35750 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35750 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35750 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35750 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35750 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35750 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35750 GUI DEBUG ge jump old PC: 0x08BA52EC, new PC: 0x08BA5350
35750 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35750 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35750 GUI DEBUG ge vaddr 08ba52f0
35750 GUI DEBUG ge prim triangle_strips 2x
35750 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35750 GUI DEBUG ge Not reading Vertex, all native at 0x08BA52F0
35750 GUI DEBUG ge checkMultiDraw at 0x08BA5360
35750 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35750 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35750 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35750 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35750 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35766 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35766 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35766 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35766 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35766 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35766 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35766 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35766 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35766 GUI DEBUG ge jump old PC: 0x08BA53BC, new PC: 0x08BA5420
35766 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35766 GUI DEBUG ge vaddr 08ba53c0
35766 GUI DEBUG ge prim triangle_strips 2x
35766 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35766 GUI DEBUG ge Not reading Vertex, all native at 0x08BA53C0
35766 GUI DEBUG ge checkMultiDraw at 0x08BA5430
35766 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35766 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35766 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35766 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35766 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35766 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35766 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35766 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35766 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35766 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35766 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35766 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35766 GUI DEBUG ge jump old PC: 0x08BA548C, new PC: 0x08BA54F0
35766 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35766 GUI DEBUG ge vaddr 08ba5490
35766 GUI DEBUG ge prim triangle_strips 2x
35766 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35766 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5490
35766 GUI DEBUG ge checkMultiDraw at 0x08BA5500
35766 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35766 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35766 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35766 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35766 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35766 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35766 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35766 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35766 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35766 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35766 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35766 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35766 GUI DEBUG ge jump old PC: 0x08BA555C, new PC: 0x08BA55C0
35766 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35766 GUI DEBUG ge vaddr 08ba5560
35766 GUI DEBUG ge prim triangle_strips 2x
35766 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35766 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5560
35766 GUI DEBUG ge checkMultiDraw at 0x08BA55D0
35766 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35766 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35766 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35766 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35766 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35766 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35766 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35766 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35766 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35766 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35766 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35766 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35766 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35766 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35766 GUI DEBUG ge jump old PC: 0x08BA562C, new PC: 0x08BA5690
35766 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35766 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35766 GUI DEBUG ge vaddr 08ba5630
35766 GUI DEBUG ge prim triangle_strips 2x
35766 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35766 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5630
35766 GUI DEBUG ge checkMultiDraw at 0x08BA56A0
35766 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35766 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35766 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35766 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35766 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35766 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35766 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35781 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35781 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35781 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35781 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35781 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35781 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35781 GUI DEBUG ge jump old PC: 0x08BA56FC, new PC: 0x08BA5760
35781 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35781 GUI DEBUG ge vaddr 08ba5700
35781 GUI DEBUG ge prim triangle_strips 2x
35781 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35781 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5700
35781 GUI DEBUG ge checkMultiDraw at 0x08BA5770
35781 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35781 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35781 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35781 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35781 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35781 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35781 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35781 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35781 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35781 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35781 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35781 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35781 GUI DEBUG ge jump old PC: 0x08BA57CC, new PC: 0x08BA5830
35781 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35781 GUI DEBUG ge vaddr 08ba57d0
35781 GUI DEBUG ge prim triangle_strips 2x
35781 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35781 GUI DEBUG ge Not reading Vertex, all native at 0x08BA57D0
35781 GUI DEBUG ge checkMultiDraw at 0x08BA5840
35781 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35781 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35781 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35781 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35781 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35781 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35781 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35781 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35781 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35781 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35781 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35781 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35781 GUI DEBUG ge jump old PC: 0x08BA589C, new PC: 0x08BA5900
35781 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35781 GUI DEBUG ge vaddr 08ba58a0
35781 GUI DEBUG ge prim triangle_strips 2x
35781 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35781 GUI DEBUG ge Not reading Vertex, all native at 0x08BA58A0
35781 GUI DEBUG ge checkMultiDraw at 0x08BA5910
35781 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35781 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35781 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35781 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35781 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35781 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35781 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35781 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35781 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35781 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35781 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35781 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35781 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35781 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35781 GUI DEBUG ge jump old PC: 0x08BA596C, new PC: 0x08BA59D0
35781 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35781 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35781 GUI DEBUG ge vaddr 08ba5970
35781 GUI DEBUG ge prim triangle_strips 2x
35781 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35781 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5970
35781 GUI DEBUG ge checkMultiDraw at 0x08BA59E0
35781 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35781 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35781 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35781 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35781 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35781 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35797 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35797 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35797 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35797 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35797 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35797 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35797 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35797 GUI DEBUG ge jump old PC: 0x08BA5A3C, new PC: 0x08BA5AA0
35797 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35797 GUI DEBUG ge vaddr 08ba5a40
35797 GUI DEBUG ge prim triangle_strips 2x
35797 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35797 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5A40
35797 GUI DEBUG ge checkMultiDraw at 0x08BA5AB0
35797 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35797 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35797 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35797 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35797 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35797 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35797 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35797 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35797 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35797 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35797 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35797 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35797 GUI DEBUG ge jump old PC: 0x08BA5B0C, new PC: 0x08BA5B70
35797 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35797 GUI DEBUG ge vaddr 08ba5b10
35797 GUI DEBUG ge prim triangle_strips 2x
35797 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35797 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5B10
35797 GUI DEBUG ge checkMultiDraw at 0x08BA5B80
35797 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35797 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35797 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35797 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35797 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35797 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35797 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35797 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35797 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35797 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35797 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35797 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35797 GUI DEBUG ge jump old PC: 0x08BA5BDC, new PC: 0x08BA5C40
35797 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35797 GUI DEBUG ge vaddr 08ba5be0
35797 GUI DEBUG ge prim triangle_strips 2x
35797 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35797 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5BE0
35797 GUI DEBUG ge checkMultiDraw at 0x08BA5C50
35797 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35797 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35797 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35797 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35797 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35797 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35797 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35797 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35797 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35797 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35797 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35797 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35797 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35797 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35797 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35797 GUI DEBUG ge jump old PC: 0x08BA5CAC, new PC: 0x08BA5D10
35797 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35797 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35797 GUI DEBUG ge vaddr 08ba5cb0
35797 GUI DEBUG ge prim triangle_strips 2x
35797 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35797 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5CB0
35797 GUI DEBUG ge checkMultiDraw at 0x08BA5D20
35797 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35797 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35813 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35813 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35813 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35813 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35813 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35813 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35813 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35813 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35813 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35813 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35813 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35813 GUI DEBUG ge jump old PC: 0x08BA5D7C, new PC: 0x08BA5DE0
35813 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35813 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35813 GUI DEBUG ge vaddr 08ba5d80
35813 GUI DEBUG ge prim triangle_strips 2x
35813 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35813 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5D80
35813 GUI DEBUG ge checkMultiDraw at 0x08BA5DF0
35813 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35813 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35813 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35813 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35813 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35813 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35813 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35813 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35813 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35813 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35813 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35813 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35813 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35813 GUI DEBUG ge jump old PC: 0x08BA5E4C, new PC: 0x08BA5EB0
35813 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35813 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35813 GUI DEBUG ge vaddr 08ba5e50
35813 GUI DEBUG ge prim triangle_strips 2x
35813 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35813 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5E50
35813 GUI DEBUG ge checkMultiDraw at 0x08BA5EC0
35813 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35813 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35813 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35813 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35813 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35813 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35813 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35813 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35813 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35813 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35813 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35813 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35813 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35813 GUI DEBUG ge jump old PC: 0x08BA5F1C, new PC: 0x08BA5F80
35813 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35813 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35813 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35813 GUI DEBUG ge vaddr 08ba5f20
35813 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35813 GUI DEBUG ge prim triangle_strips 2x
35813 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35813 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5F20
35813 GUI DEBUG ge checkMultiDraw at 0x08BA5F90
35813 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35813 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35813 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35813 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35813 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35813 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35828 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35828 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35828 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35828 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35828 GUI DEBUG ge jump old PC: 0x08BA5FEC, new PC: 0x08BA6050
35828 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35828 GUI DEBUG ge vaddr 08ba5ff0
35828 GUI DEBUG ge prim triangle_strips 2x
35828 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35828 GUI DEBUG ge Not reading Vertex, all native at 0x08BA5FF0
35828 GUI DEBUG ge checkMultiDraw at 0x08BA6060
35828 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35828 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35828 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35828 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35828 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35828 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35828 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35828 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35828 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35828 GUI DEBUG ge jump old PC: 0x08BA60BC, new PC: 0x08BA6120
35828 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35828 GUI DEBUG ge vaddr 08ba60c0
35828 GUI DEBUG ge prim triangle_strips 2x
35828 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35828 GUI DEBUG ge Not reading Vertex, all native at 0x08BA60C0
35828 GUI DEBUG ge checkMultiDraw at 0x08BA6130
35828 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35828 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35828 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35828 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35828 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35828 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35828 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35828 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35828 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35828 GUI DEBUG ge jump old PC: 0x08BA618C, new PC: 0x08BA61F0
35828 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35828 GUI DEBUG ge vaddr 08ba6190
35828 GUI DEBUG ge prim triangle_strips 2x
35828 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35828 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6190
35828 GUI DEBUG ge checkMultiDraw at 0x08BA6200
35828 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35828 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35828 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35828 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35828 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35828 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35828 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35828 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35828 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35828 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35828 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35828 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35828 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35828 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35828 GUI DEBUG ge jump old PC: 0x08BA625C, new PC: 0x08BA62C0
35828 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35828 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35828 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35828 GUI DEBUG ge vaddr 08ba6260
35828 GUI DEBUG ge prim triangle_strips 2x
35828 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35828 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6260
35828 GUI DEBUG ge checkMultiDraw at 0x08BA62D0
35844 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35844 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35844 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35844 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35844 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35844 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35844 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35844 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35844 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35844 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35844 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35844 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35844 GUI DEBUG ge jump old PC: 0x08BA632C, new PC: 0x08BA6390
35844 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35844 GUI DEBUG ge vaddr 08ba6330
35844 GUI DEBUG ge prim triangle_strips 2x
35844 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35844 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6330
35844 GUI DEBUG ge checkMultiDraw at 0x08BA63A0
35844 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35844 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35844 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35844 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35844 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35844 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35844 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35844 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35844 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35844 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35844 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35844 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35844 GUI DEBUG ge jump old PC: 0x08BA63FC, new PC: 0x08BA6460
35844 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35844 GUI DEBUG ge vaddr 08ba6400
35844 GUI DEBUG ge prim triangle_strips 2x
35844 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35844 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6400
35844 GUI DEBUG ge checkMultiDraw at 0x08BA6470
35844 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35844 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35844 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35844 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35844 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35844 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35844 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35844 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35844 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35844 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35844 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35844 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35844 GUI DEBUG ge jump old PC: 0x08BA64CC, new PC: 0x08BA6530
35844 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35844 GUI DEBUG ge vaddr 08ba64d0
35844 GUI DEBUG ge prim triangle_strips 2x
35844 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35844 GUI DEBUG ge Not reading Vertex, all native at 0x08BA64D0
35844 GUI DEBUG ge checkMultiDraw at 0x08BA6540
35844 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35844 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35844 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35844 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35844 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35844 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35844 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35844 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35844 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35844 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35844 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35844 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35844 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35844 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35860 GUI DEBUG ge jump old PC: 0x08BA659C, new PC: 0x08BA6600
35860 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35860 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35860 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35860 GUI DEBUG ge vaddr 08ba65a0
35860 GUI DEBUG ge prim triangle_strips 2x
35860 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35860 GUI DEBUG ge Not reading Vertex, all native at 0x08BA65A0
35860 GUI DEBUG ge checkMultiDraw at 0x08BA6610
35860 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35860 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35860 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35860 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35860 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35860 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35860 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35860 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35860 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35860 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35860 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35860 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35860 GUI DEBUG ge jump old PC: 0x08BA666C, new PC: 0x08BA66D0
35860 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35860 GUI DEBUG ge vaddr 08ba6670
35860 GUI DEBUG ge prim triangle_strips 2x
35860 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35860 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6670
35860 GUI DEBUG ge checkMultiDraw at 0x08BA66E0
35860 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35860 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35860 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35860 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35860 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35860 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35860 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35860 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35860 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35860 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35860 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35860 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35860 GUI DEBUG ge jump old PC: 0x08BA673C, new PC: 0x08BA67A0
35860 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35860 GUI DEBUG ge vaddr 08ba6740
35860 GUI DEBUG ge prim triangle_strips 2x
35860 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35860 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6740
35860 GUI DEBUG ge checkMultiDraw at 0x08BA67B0
35860 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35860 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35860 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35860 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35860 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35860 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35860 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35860 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35860 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35860 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35860 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35860 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35860 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35860 GUI DEBUG ge jump old PC: 0x08BA680C, new PC: 0x08BA6870
35860 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35860 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35860 GUI DEBUG ge vaddr 08ba6810
35860 GUI DEBUG ge prim triangle_strips 2x
35860 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35860 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6810
35860 GUI DEBUG ge checkMultiDraw at 0x08BA6880
35860 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35860 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35875 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35875 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35875 GUI DEBUG ge jump old PC: 0x08BA68DC, new PC: 0x08BA6940
35875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35875 GUI DEBUG ge vaddr 08ba68e0
35875 GUI DEBUG ge prim triangle_strips 2x
35875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35875 GUI DEBUG ge Not reading Vertex, all native at 0x08BA68E0
35875 GUI DEBUG ge checkMultiDraw at 0x08BA6950
35875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35875 GUI DEBUG ge jump old PC: 0x08BA69AC, new PC: 0x08BA6A10
35875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35875 GUI DEBUG ge vaddr 08ba69b0
35875 GUI DEBUG ge prim triangle_strips 2x
35875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35875 GUI DEBUG ge Not reading Vertex, all native at 0x08BA69B0
35875 GUI DEBUG ge checkMultiDraw at 0x08BA6A20
35875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35875 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35875 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35875 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35875 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35875 GUI DEBUG ge jump old PC: 0x08BA6A7C, new PC: 0x08BA6AE0
35875 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35875 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35875 GUI DEBUG ge vaddr 08ba6a80
35875 GUI DEBUG ge prim triangle_strips 2x
35875 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35875 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6A80
35875 GUI DEBUG ge checkMultiDraw at 0x08BA6AF0
35875 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35875 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35875 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35875 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35875 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35875 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35875 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35875 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35875 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35891 GUI DEBUG ge jump old PC: 0x08BA6B4C, new PC: 0x08BA6BB0
35891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35891 GUI DEBUG ge vaddr 08ba6b50
35891 GUI DEBUG ge prim triangle_strips 2x
35891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35891 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35891 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6B50
35891 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35891 GUI DEBUG ge checkMultiDraw at 0x08BA6BC0
35891 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35891 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35891 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 2000.0 1.0
35891 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35891 GUI DEBUG ge jump old PC: 0x08BA6C1C, new PC: 0x08BA6C80
35891 GUI DEBUG ge vtype 0x00019F redundant pure state cmd ignored
35891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35891 GUI DEBUG ge vaddr 08ba6c20
35891 GUI DEBUG ge prim triangle_strips 2x
35891 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35891 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6C20
35891 GUI DEBUG ge checkMultiDraw at 0x08BA6C90
35891 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
35891 GUI DEBUG ge base 09000000
35891 GUI DEBUG ge call old PC: 0x08BA6C98, new PC: 0x09552DC0
35891 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
35891 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
35891 GUI DEBUG ge tbw0 0x090200 redundant pure state cmd ignored
35891 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x93c0fd0))
35891 GUI DEBUG ge sceGuTexImage(level=0, width=512, height=256, X, X)
35891 GUI DEBUG ge twrap 0x000000 redundant pure state cmd ignored
35891 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
35891 GUI DEBUG ge tflush (deferring to prim)
35891 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
35891 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
35891 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x93e0fd0))
35891 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
35891 GUI DEBUG ge ret old PC: 0x09552DF4, new PC: 0x08BA6C98
35891 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35891 GUI DEBUG ge glLoadMatrixf 1024.0 0.0 0.0 0.0
35891 GUI DEBUG ge glLoadMatrixf 0.0 512.0 0.0 0.0
35891 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35891 GUI DEBUG ge glLoadMatrixf -417.0 -44.3 400.0 1.0
35891 GUI DEBUG ge sceGuBlendFunc(op=0, src=2, dst=3)
35891 GUI DEBUG ge sfix : 0x000000
35891 GUI DEBUG ge dfix 0x000000 redundant pure state cmd ignored
35891 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
35891 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35891 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35891 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35891 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35891 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35891 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35891 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35891 GUI DEBUG ge base 08000000
35891 GUI DEBUG ge jump old PC: 0x08BA6D00, new PC: 0x08BA6D30
35891 GUI DEBUG ge vtype GU_TEXTURE_32BITF|GU_VERTEX_8BIT|GU_TRANSFORM_3D size=12
35891 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35891 GUI DEBUG ge vaddr 08ba6d00
35891 GUI DEBUG ge Texture.hashCode: 131072 bytes
35891 GUI DEBUG ge tflush Reusing cached texture 38
35891 GUI DEBUG ge prim triangle_strips 2x
35906 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
35906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35906 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6D00
35906 GUI DEBUG ge checkMultiDraw at 0x08BA6D40
35906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35906 GUI DEBUG ge glLoadMatrixf 1024.0 0.0 0.0 0.0
35906 GUI DEBUG ge glLoadMatrixf 0.0 512.0 0.0 0.0
35906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35906 GUI DEBUG ge glLoadMatrixf 95.0 -44.3 400.0 1.0
35906 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35906 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35906 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35906 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35906 GUI DEBUG ge jump old PC: 0x08BA6D9C, new PC: 0x08BA6DD0
35906 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
35906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35906 GUI DEBUG ge vaddr 08ba6da0
35906 GUI DEBUG ge prim triangle_strips 2x
35906 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
35906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35906 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6DA0
35906 GUI DEBUG ge checkMultiDraw at 0x08BA6DE0
35906 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
35906 GUI DEBUG ge base 09000000
35906 GUI DEBUG ge call old PC: 0x08BA6DE8, new PC: 0x091C93E8
35906 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
35906 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
35906 GUI DEBUG ge sceGuTexImage(level=0, X, X, texBufferWidth=256, hi(pointer=0x93c0fd0))
35906 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x963fac0))
35906 GUI DEBUG ge sceGuTexImage(level=0, width=256, height=32, X, X)
35906 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
35906 GUI DEBUG ge tflush (deferring to prim)
35906 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
35906 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
35906 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9641ac0))
35906 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
35906 GUI DEBUG ge ret old PC: 0x091C941C, new PC: 0x08BA6DE8
35906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35906 GUI DEBUG ge glLoadMatrixf 70.5 0.0 0.0 0.0
35906 GUI DEBUG ge glLoadMatrixf 0.0 70.5 0.0 0.0
35906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35906 GUI DEBUG ge glLoadMatrixf 151.9 153.6 200.0 1.0
35906 GUI DEBUG ge tflt 0x000101 redundant pure state cmd ignored
35906 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35906 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35906 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35906 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35906 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35906 GUI DEBUG ge material ambient a=0.5 (7F)
35906 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35906 GUI DEBUG ge base 08000000
35906 GUI DEBUG ge jump old PC: 0x08BA6E44, new PC: 0x08BA6E80
35906 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
35906 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35906 GUI DEBUG ge vaddr 08ba6e50
35906 GUI DEBUG ge Texture.hashCode: 8192 bytes
35906 GUI DEBUG ge tflush Reusing cached texture 46
35906 GUI DEBUG ge prim triangle_strips 2x
35906 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
35906 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35906 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6E50
35906 GUI DEBUG ge checkMultiDraw at 0x08BA6E90
35906 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35906 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35906 GUI DEBUG ge glLoadMatrixf 63.6 0.0 0.0 0.0
35906 GUI DEBUG ge glLoadMatrixf 0.0 63.6 0.0 0.0
35906 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35922 GUI DEBUG ge glLoadMatrixf 224.1 113.7 200.0 1.0
35922 GUI DEBUG ge tflt 0x000101 redundant pure state cmd ignored
35922 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35922 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35922 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35922 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35922 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35922 GUI DEBUG ge ama 0x00007F redundant pure state cmd ignored
35922 GUI DEBUG ge material specular r=0.1 g=0.1 b=0.1 (00131313)
35922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35922 GUI DEBUG ge jump old PC: 0x08BA6EEC, new PC: 0x08BA6F20
35922 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
35922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35922 GUI DEBUG ge vaddr 08ba6ef0
35922 GUI DEBUG ge prim triangle_strips 2x
35922 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
35922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35922 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6EF0
35922 GUI DEBUG ge checkMultiDraw at 0x08BA6F30
35922 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35922 GUI DEBUG ge glLoadMatrixf 70.5 0.0 0.0 0.0
35922 GUI DEBUG ge glLoadMatrixf 0.0 70.5 0.0 0.0
35922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35922 GUI DEBUG ge glLoadMatrixf 292.9 153.6 200.0 1.0
35922 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35922 GUI DEBUG ge tflt 0x000101 redundant pure state cmd ignored
35922 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35922 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35922 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35922 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35922 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35922 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35922 GUI DEBUG ge ama 0x00007F redundant pure state cmd ignored
35922 GUI DEBUG ge material specular r=0.0 g=0.0 b=0.0 (00000000)
35922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35922 GUI DEBUG ge jump old PC: 0x08BA6F8C, new PC: 0x08BA6FC0
35922 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
35922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35922 GUI DEBUG ge vaddr 08ba6f90
35922 GUI DEBUG ge prim triangle_strips 2x
35922 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
35922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35922 GUI DEBUG ge Not reading Vertex, all native at 0x08BA6F90
35922 GUI DEBUG ge checkMultiDraw at 0x08BA6FD0
35922 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35922 GUI DEBUG ge glLoadMatrixf 66.9 0.0 0.0 0.0
35922 GUI DEBUG ge glLoadMatrixf 0.0 66.9 0.0 0.0
35922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35922 GUI DEBUG ge glLoadMatrixf 189.8 132.7 200.0 1.0
35922 GUI DEBUG ge tflt 0x000101 redundant pure state cmd ignored
35922 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35922 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35922 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35922 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35922 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35922 GUI DEBUG ge ama 0x00007F redundant pure state cmd ignored
35922 GUI DEBUG ge material specular r=0.0 g=0.0 b=0.0 (00070707)
35922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35922 GUI DEBUG ge jump old PC: 0x08BA702C, new PC: 0x08BA7060
35922 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
35922 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35922 GUI DEBUG ge vaddr 08ba7030
35922 GUI DEBUG ge prim triangle_strips 2x
35922 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
35922 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35922 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7030
35922 GUI DEBUG ge checkMultiDraw at 0x08BA7070
35922 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35922 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35922 GUI DEBUG ge glLoadMatrixf 66.9 0.0 0.0 0.0
35922 GUI DEBUG ge glLoadMatrixf 0.0 66.9 0.0 0.0
35922 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35938 GUI DEBUG ge glLoadMatrixf 256.7 132.7 200.0 1.0
35938 GUI DEBUG ge tflt 0x000101 redundant pure state cmd ignored
35938 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35938 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35938 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35938 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35938 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35938 GUI DEBUG ge ama 0x00007F redundant pure state cmd ignored
35938 GUI DEBUG ge smc 0x070707 redundant pure state cmd ignored
35938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35938 GUI DEBUG ge jump old PC: 0x08BA70CC, new PC: 0x08BA7100
35938 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
35938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35938 GUI DEBUG ge vaddr 08ba70d0
35938 GUI DEBUG ge prim triangle_strips 2x
35938 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
35938 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35938 GUI DEBUG ge Not reading Vertex, all native at 0x08BA70D0
35938 GUI DEBUG ge checkMultiDraw at 0x08BA7110
35938 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
35938 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35938 GUI DEBUG ge base 09000000
35938 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35938 GUI DEBUG ge call old PC: 0x08BA7118, new PC: 0x091C74B0
35938 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
35938 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
35938 GUI DEBUG ge tbw0 0x090100 redundant pure state cmd ignored
35938 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x9585ec0))
35938 GUI DEBUG ge sceGuTexImage(level=0, width=256, height=128, X, X)
35938 GUI DEBUG ge tflt 0x000101 redundant pure state cmd ignored
35938 GUI DEBUG ge tflush (deferring to prim)
35938 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
35938 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
35938 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x958bec0))
35938 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
35938 GUI DEBUG ge ret old PC: 0x091C74E4, new PC: 0x08BA7118
35938 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35938 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35938 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
35938 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
35938 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35938 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35938 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35938 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35938 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35938 GUI DEBUG ge material ambient a=1.0 (FF)
35938 GUI DEBUG ge material specular r=0.0 g=0.0 b=0.0 (00000000)
35938 GUI DEBUG ge base 08000000
35938 GUI DEBUG ge jump old PC: 0x08BA7174, new PC: 0x08BA71B0
35938 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
35938 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35938 GUI DEBUG ge vaddr 08ba7180
35938 GUI DEBUG ge Texture.hashCode: 32768 bytes
35938 GUI DEBUG ge tflush Reusing cached texture 44
35938 GUI DEBUG ge prim triangle_strips 2x
35938 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
35938 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35938 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7180
35938 GUI DEBUG ge checkMultiDraw at 0x08BA71C0
35938 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35938 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35938 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35938 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35938 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
35938 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35938 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35938 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35938 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35938 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35938 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35953 GUI DEBUG ge jump old PC: 0x08BA721C, new PC: 0x08BA7250
35953 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
35953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35953 GUI DEBUG ge vaddr 08ba7220
35953 GUI DEBUG ge prim triangle_strips 2x
35953 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
35953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35953 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7220
35953 GUI DEBUG ge checkMultiDraw at 0x08BA7260
35953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
35953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35953 GUI DEBUG ge jump old PC: 0x08BA72BC, new PC: 0x08BA72F0
35953 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
35953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35953 GUI DEBUG ge vaddr 08ba72c0
35953 GUI DEBUG ge prim triangle_strips 2x
35953 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35953 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
35953 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35953 GUI DEBUG ge Not reading Vertex, all native at 0x08BA72C0
35953 GUI DEBUG ge checkMultiDraw at 0x08BA7300
35953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
35953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35953 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35953 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35953 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35953 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35953 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35953 GUI DEBUG ge jump old PC: 0x08BA735C, new PC: 0x08BA7390
35953 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
35953 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35953 GUI DEBUG ge vaddr 08ba7360
35953 GUI DEBUG ge prim triangle_strips 2x
35953 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
35953 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35953 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7360
35953 GUI DEBUG ge checkMultiDraw at 0x08BA73A0
35953 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35953 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35953 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35953 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35953 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
35953 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35953 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35953 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35969 GUI DEBUG ge jump old PC: 0x08BA73FC, new PC: 0x08BA7430
35969 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
35969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35969 GUI DEBUG ge vaddr 08ba7400
35969 GUI DEBUG ge prim triangle_strips 2x
35969 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
35969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35969 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7400
35969 GUI DEBUG ge checkMultiDraw at 0x08BA7440
35969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
35969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35969 GUI DEBUG ge jump old PC: 0x08BA749C, new PC: 0x08BA74D0
35969 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
35969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35969 GUI DEBUG ge vaddr 08ba74a0
35969 GUI DEBUG ge prim triangle_strips 2x
35969 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
35969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35969 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35969 GUI DEBUG ge Not reading Vertex, all native at 0x08BA74A0
35969 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35969 GUI DEBUG ge checkMultiDraw at 0x08BA74E0
35969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
35969 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35969 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35969 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35969 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35969 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35969 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35969 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35969 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35969 GUI DEBUG ge jump old PC: 0x08BA753C, new PC: 0x08BA7570
35969 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
35969 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35969 GUI DEBUG ge vaddr 08ba7540
35969 GUI DEBUG ge prim triangle_strips 2x
35969 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
35969 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35969 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7540
35969 GUI DEBUG ge checkMultiDraw at 0x08BA7580
35969 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35969 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35969 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35969 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35969 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
35985 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35985 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35985 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35985 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35985 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35985 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35985 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35985 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35985 GUI DEBUG ge jump old PC: 0x08BA75DC, new PC: 0x08BA7610
35985 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
35985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35985 GUI DEBUG ge vaddr 08ba75e0
35985 GUI DEBUG ge prim triangle_strips 2x
35985 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
35985 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35985 GUI DEBUG ge Not reading Vertex, all native at 0x08BA75E0
35985 GUI DEBUG ge checkMultiDraw at 0x08BA7620
35985 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35985 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35985 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35985 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
35985 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35985 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35985 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35985 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35985 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35985 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35985 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35985 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35985 GUI DEBUG ge jump old PC: 0x08BA767C, new PC: 0x08BA76B0
35985 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
35985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35985 GUI DEBUG ge vaddr 08ba7680
35985 GUI DEBUG ge prim triangle_strips 2x
35985 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
35985 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35985 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35985 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
35985 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7680
35985 GUI DEBUG ge checkMultiDraw at 0x08BA76C0
35985 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
35985 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
35985 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
35985 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
35985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
35985 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
35985 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
35985 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
35985 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
35985 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
35985 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
35985 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
35985 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
35985 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
35985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35985 GUI DEBUG ge jump old PC: 0x08BA771C, new PC: 0x08BA7750
35985 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
35985 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
35985 GUI DEBUG ge vaddr 08ba7720
35985 GUI DEBUG ge prim triangle_strips 2x
35985 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
35985 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
35985 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7720
35985 GUI DEBUG ge checkMultiDraw at 0x08BA7760
36000 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36000 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36000 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -3.0 1.0
36000 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36000 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36000 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36000 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36000 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36000 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36000 GUI DEBUG ge smc 0x000000 redundant pure state cmd ignored
36000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36000 GUI DEBUG ge jump old PC: 0x08BA77BC, new PC: 0x08BA77F0
36000 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
36000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36000 GUI DEBUG ge vaddr 08ba77c0
36000 GUI DEBUG ge prim triangle_strips 2x
36000 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
36000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36000 GUI DEBUG ge Not reading Vertex, all native at 0x08BA77C0
36000 GUI DEBUG ge checkMultiDraw at 0x08BA7800
36000 GUI DEBUG ge base 0x090000 pure state cmd has stopped integration in MultiDrawArrays
36000 GUI DEBUG ge base 09000000
36000 GUI DEBUG ge call old PC: 0x08BA7808, new PC: 0x091C93E8
36000 GUI DEBUG ge tmode 0x000001 redundant pure state cmd ignored
36000 GUI DEBUG ge tpsm 0x000005 redundant pure state cmd ignored
36000 GUI DEBUG ge tbw0 0x090100 redundant pure state cmd ignored
36000 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x963fac0))
36000 GUI DEBUG ge sceGuTexImage(level=0, width=256, height=32, X, X)
36000 GUI DEBUG ge sceGuTexFilter(min=1, mag=1) (mm#0)
36000 GUI DEBUG ge tflush (deferring to prim)
36000 GUI DEBUG ge cmode 0x00FF03 redundant pure state cmd ignored
36000 GUI DEBUG ge cbph 0x090000 redundant pure state cmd ignored
36000 GUI DEBUG ge sceGuClutLoad(X, lo(cbp=0x9641ac0))
36000 GUI DEBUG ge sceGuClutLoad(num_blocks=32, X)
36000 GUI DEBUG ge ret old PC: 0x091C941C, new PC: 0x08BA7808
36000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36000 GUI DEBUG ge glLoadMatrixf 62.1 0.0 0.0 0.0
36000 GUI DEBUG ge glLoadMatrixf 0.0 62.1 0.0 0.0
36000 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36000 GUI DEBUG ge glLoadMatrixf 224.5 81.7 -113.5 1.0
36000 GUI DEBUG ge sceGuTexFilter(min=0, mag=0) (mm#0)
36000 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36000 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36000 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36000 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36000 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36000 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36000 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36000 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36000 GUI DEBUG ge material specular r=0.1 g=0.1 b=0.1 (00191919)
36000 GUI DEBUG ge base 08000000
36000 GUI DEBUG ge jump old PC: 0x08BA7864, new PC: 0x08BA78A0
36000 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
36000 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36000 GUI DEBUG ge vaddr 08ba7870
36000 GUI DEBUG ge tflush Reusing cached texture 46
36000 GUI DEBUG ge prim triangle_strips 2x
36000 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
36000 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36000 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7870
36000 GUI DEBUG ge checkMultiDraw at 0x08BA78B0
36000 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36000 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36016 GUI DEBUG ge glLoadMatrixf 65.2 0.0 0.0 0.0
36016 GUI DEBUG ge glLoadMatrixf 0.0 65.2 0.0 0.0
36016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36016 GUI DEBUG ge glLoadMatrixf 191.1 98.5 -133.9 1.0
36016 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36016 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36016 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36016 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36016 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36016 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36016 GUI DEBUG ge material specular r=0.1 g=0.1 b=0.1 (000D0D0D)
36016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36016 GUI DEBUG ge jump old PC: 0x08BA790C, new PC: 0x08BA7940
36016 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
36016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36016 GUI DEBUG ge vaddr 08ba7910
36016 GUI DEBUG ge prim triangle_strips 2x
36016 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
36016 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36016 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7910
36016 GUI DEBUG ge checkMultiDraw at 0x08BA7950
36016 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36016 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36016 GUI DEBUG ge glLoadMatrixf 65.2 0.0 0.0 0.0
36016 GUI DEBUG ge glLoadMatrixf 0.0 65.2 0.0 0.0
36016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36016 GUI DEBUG ge glLoadMatrixf 256.3 98.5 -133.9 1.0
36016 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36016 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36016 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36016 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36016 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36016 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36016 GUI DEBUG ge smc 0x0D0D0D redundant pure state cmd ignored
36016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36016 GUI DEBUG ge jump old PC: 0x08BA79AC, new PC: 0x08BA79E0
36016 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
36016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36016 GUI DEBUG ge vaddr 08ba79b0
36016 GUI DEBUG ge prim triangle_strips 2x
36016 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
36016 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36016 GUI DEBUG ge Not reading Vertex, all native at 0x08BA79B0
36016 GUI DEBUG ge checkMultiDraw at 0x08BA79F0
36016 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36016 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36016 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36016 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36016 GUI DEBUG ge glLoadMatrixf 68.6 0.0 0.0 0.0
36016 GUI DEBUG ge glLoadMatrixf 0.0 68.6 0.0 0.0
36016 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36016 GUI DEBUG ge glLoadMatrixf 154.2 117.1 -156.3 1.0
36016 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36016 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36016 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36016 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36016 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36016 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36016 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36016 GUI DEBUG ge material specular r=0.0 g=0.0 b=0.0 (00010101)
36016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36016 GUI DEBUG ge jump old PC: 0x08BA7A4C, new PC: 0x08BA7A80
36016 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
36016 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36031 GUI DEBUG ge vaddr 08ba7a50
36031 GUI DEBUG ge prim triangle_strips 2x
36031 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
36031 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36031 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7A50
36031 GUI DEBUG ge checkMultiDraw at 0x08BA7A90
36031 GUI DEBUG ge mms 0x000000 has stopped integration in MultiDrawArrays
36031 GUI DEBUG ge sceGumMatrixMode GU_MODEL 0
36031 GUI DEBUG ge glLoadMatrixf 68.6 0.0 0.0 0.0
36031 GUI DEBUG ge glLoadMatrixf 0.0 68.6 0.0 0.0
36031 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36031 GUI DEBUG ge glLoadMatrixf 291.5 117.1 -156.3 1.0
36031 GUI DEBUG ge tflt 0x000000 redundant pure state cmd ignored
36031 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36031 GUI DEBUG ge pmskc 0x000000 redundant pure state cmd ignored
36031 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36031 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36031 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36031 GUI DEBUG ge ama 0x0000FF redundant pure state cmd ignored
36031 GUI DEBUG ge smc 0x010101 redundant pure state cmd ignored
36031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36031 GUI DEBUG ge jump old PC: 0x08BA7AEC, new PC: 0x08BA7B20
36031 GUI DEBUG ge vtype 0x000083 redundant pure state cmd ignored
36031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36031 GUI DEBUG ge vaddr 08ba7af0
36031 GUI DEBUG ge prim triangle_strips 2x
36031 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
36031 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36031 GUI DEBUG ge Not reading Vertex, all native at 0x08BA7AF0
36031 GUI DEBUG ge checkMultiDraw at 0x08BA7B30
36031 GUI DEBUG ge ret 0x000000 has stopped integration in MultiDrawArrays
36031 GUI DEBUG ge ret old PC: 0x08BA7B34, new PC: 0x08BA81A0
36031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36031 GUI DEBUG ge call old PC: 0x08BA81A8, new PC: 0x08BA7B3C
36031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36031 GUI DEBUG ge call old PC: 0x08BA7B44, new PC: 0x08A6B15C
36031 GUI DEBUG ge ate 0x000001 redundant pure state cmd ignored
36031 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36031 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
36031 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
36031 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
36031 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
36031 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
36031 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
36031 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
36031 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
36031 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
36031 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36031 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36031 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
36031 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36031 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
36031 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
36031 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36031 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BA7B44
36031 GUI DEBUG ge sceGuOffset(x=1808,y=1912)
36031 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
36031 GUI DEBUG ge sceGuTexOffset(u=0.0, v=0.0)
36031 GUI DEBUG ge sceGuTexScale(u=1.0, v=1.0)
36031 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36031 GUI DEBUG ge call old PC: 0x08BA7B68, new PC: 0x08AC9808
36031 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
36031 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
36031 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
36031 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
36047 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
36047 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
36047 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
36047 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
36047 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
36047 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
36047 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
36047 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
36047 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
36047 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
36047 GUI DEBUG ge vtype GU_NORMAL_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
36047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36047 GUI DEBUG ge vaddr 08af94b0
36047 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
36047 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BA7B68
36047 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
36047 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36047 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36047 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
36047 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
36047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
36047 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
36047 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
36047 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
36047 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
36047 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
36047 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
36047 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
36047 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
36047 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
36047 GUI DEBUG ge ret old PC: 0x08BA7BFC, new PC: 0x08BA81A8
36047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36047 GUI DEBUG ge call old PC: 0x08BA81B0, new PC: 0x08B973B4
36047 GUI DEBUG ge sceGuDisable(GU_TEXTURE_2D)
36047 GUI DEBUG ge sceGuDisable(GU_ALPHA_TEST)
36047 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
36047 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
36047 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
36047 GUI DEBUG ge alpha 0x000032 redundant pure state cmd ignored
36047 GUI DEBUG ge sfix 0x000000 redundant pure state cmd ignored
36047 GUI DEBUG ge dfix 0x000000 redundant pure state cmd ignored
36047 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36047 GUI DEBUG ge material ambient a=0.5 (77)
36047 GUI DEBUG ge vtype GU_VERTEX_16BIT|GU_TRANSFORM_2D size=6
36047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36047 GUI DEBUG ge vaddr 08a6b246
36047 GUI DEBUG ge prim sprites 1x
36047 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_S)
36047 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_T)
36047 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
36047 GUI DEBUG ge Not reading Vertex, all native at 0x08A6B246
36047 GUI DEBUG ge checkMultiDraw at 0x08B973EC
36047 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36047 GUI DEBUG ge ret 0x000000 has stopped integration in MultiDrawArrays
36047 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36047 GUI DEBUG ge ret old PC: 0x08B973F0, new PC: 0x08BA81B0
36047 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36047 GUI DEBUG ge call old PC: 0x08BA81B8, new PC: 0x08BA80CC
36047 GUI DEBUG ge sceGuEnable(GU_TEXTURE_2D)
36047 GUI DEBUG ge ate 0x000000 redundant pure state cmd ignored
36047 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
36047 GUI DEBUG ge ste 0x000000 redundant pure state cmd ignored
36047 GUI DEBUG ge sceGuDisable(GU_BLEND)
36063 GUI DEBUG ge amc 0xFFFFFF redundant pure state cmd ignored
36063 GUI DEBUG ge material ambient a=1.0 (FF)
36063 GUI DEBUG ge sceGuOffset(x=0,y=0)
36063 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
36063 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
36063 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
36063 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
36063 GUI DEBUG ge psm=0(PSM_5650)
36063 GUI DEBUG ge fbw fbp=4088000, fbw=256
36063 GUI DEBUG ge fbp fbp=4154000, fbw=256
36063 GUI DEBUG ge sceGuViewport(cx=2048, cy=2048, w=128, h=-128)
36063 GUI DEBUG ge sceGuViewport(cx=0, cy=0, w=128, h=-128)
36063 GUI DEBUG ge sceGuScissor(0,0,256,256)
36063 GUI DEBUG ge drawRegion(0,0,256,256)
36063 GUI DEBUG ge sceGuTexImage(level=0, X, X, texBufferWidth=512, hi(pointer=0x463fac0))
36063 GUI DEBUG ge sceGuTexImage(level=0, X, X, X, lo(pointer=0x4088000))
36063 GUI DEBUG ge sceGuTexImage(level=0, width=512, height=512, X, X)
36063 GUI DEBUG ge tflush (deferring to prim)
36063 GUI DEBUG ge sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
36063 GUI DEBUG ge sceGuTexMode(tpsm=3(PSM_8888), X, X, X)
36063 GUI DEBUG ge tflush (deferring to prim)
36063 GUI DEBUG ge vtype GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=10
36063 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36063 GUI DEBUG ge vaddr 08ac9854
36063 GUI DEBUG hle.sceDisplay hleDisplaySetGeBuf topaddr=0x04154000, bufferwidth=256, pixelformat=0, copyGE=true, with=480, height=272
36063 GUI DEBUG ge Copy GE Screen to Memory 0x04088000-0x04110000
36078 GUI DEBUG ge Reloading GE Memory (0x04154000-0x04176000) to screen (480x272)
36078 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36078 GUI DEBUG ge tflush 0x04088000, buffer_width=512 (512,512)
36078 GUI DEBUG ge tflush texture_storage=0x3(PSM_8888), tex_clut_mode=0x3, tex_clut_addr=0x09641AC0, texture_swizzle=false
36078 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36078 GUI DEBUG ge prim sprites 4x
36078 GUI DEBUG ge sceGuEnable(GU_SCISSOR_TEST)
36078 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_S)
36078 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_T)
36078 GUI DEBUG ge sceGuDisable(RE_COLOR_MATERIAL)
36078 GUI DEBUG ge Texture Mipmap base=0, max=0, textureNumMipmaps=0
36078 GUI DEBUG ge Not reading Vertex, all native at 0x08AC9854
36078 GUI DEBUG ge checkMultiDraw at 0x08BA8158
36078 GUI DEBUG ge offsetx 0x007100 pure state cmd has stopped integration in MultiDrawArrays
36078 GUI DEBUG ge sceGuOffset(x=1808,y=1912)
36078 GUI DEBUG ge sceGuViewport(cx=0, cy=0, w=240, h=-136)
36078 GUI DEBUG ge sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
36078 GUI DEBUG ge scissor1 0x000000 redundant pure state cmd ignored
36078 GUI DEBUG ge sceGuScissor(0,0,480,272)
36078 GUI DEBUG ge region1 0x000000 redundant pure state cmd ignored
36078 GUI DEBUG ge drawRegion(0,0,480,272)
36078 GUI DEBUG ge psm=3(PSM_8888)
36078 GUI DEBUG ge fbw fbp=154000, fbw=512
36078 GUI DEBUG ge fbp fbp=88000, fbw=512
36078 GUI DEBUG ge ret old PC: 0x08BA8190, new PC: 0x08BA81B8
36078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36078 GUI DEBUG ge call old PC: 0x08BA81C0, new PC: 0x08BA7F3C
36078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36078 GUI DEBUG ge call old PC: 0x08BA7F44, new PC: 0x08A6B15C
36078 GUI DEBUG ge sceGuEnable(GU_ALPHA_TEST)
36078 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36078 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
36078 GUI DEBUG ge ste 0x000000 redundant pure state cmd ignored
36078 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
36078 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
36078 GUI DEBUG ge sceGuEnable(GU_BLEND)
36078 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
36078 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
36078 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
36078 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
36078 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36078 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36078 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
36078 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
36078 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
36078 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BA7F44
36078 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
36078 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
36078 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
36078 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
36078 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
36078 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
36078 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
36078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36078 GUI DEBUG ge call old PC: 0x08BA7F68, new PC: 0x08AC9808
36078 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
36078 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
36078 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
36078 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
36078 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
36078 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
36078 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
36078 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
36078 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
36078 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
36078 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
36078 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
36078 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
36078 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
36078 GUI DEBUG ge vtype GU_NORMAL_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
36078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36078 GUI DEBUG ge vaddr 08af94b0
36078 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
36078 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BA7F68
36078 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
36078 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36078 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36078 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
36078 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
36078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
36078 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
36078 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
36078 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
36078 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
36078 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
36078 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
36078 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
36078 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
36078 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
36078 GUI DEBUG ge ret old PC: 0x08BA7FFC, new PC: 0x08BA81C0
36078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36078 GUI DEBUG ge call old PC: 0x08BA81C8, new PC: 0x08BA8004
36078 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36078 GUI DEBUG ge call old PC: 0x08BA800C, new PC: 0x08A6B15C
36078 GUI DEBUG ge ate 0x000001 redundant pure state cmd ignored
36078 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36078 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
36078 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
36078 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
36078 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
36078 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
36078 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
36094 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
36094 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
36094 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
36094 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36094 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36094 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36094 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
36094 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
36094 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
36094 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BA800C
36094 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
36094 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
36094 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
36094 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
36094 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
36094 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
36094 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
36094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36094 GUI DEBUG ge call old PC: 0x08BA8030, new PC: 0x08AC9808
36094 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
36094 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
36094 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
36094 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
36094 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
36094 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
36094 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
36094 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
36094 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
36094 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
36094 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
36094 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
36094 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
36094 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
36094 GUI DEBUG ge vtype 0x0001E0 redundant pure state cmd ignored
36094 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36094 GUI DEBUG ge vaddr 08af94b0
36110 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
36110 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BA8030
36110 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
36110 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36110 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36110 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36110 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
36110 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
36110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
36110 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
36110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
36110 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
36110 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
36110 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
36110 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
36110 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
36110 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
36110 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
36110 GUI DEBUG ge ret old PC: 0x08BA80C4, new PC: 0x08BA81C8
36110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36110 GUI DEBUG ge call old PC: 0x08BA81D0, new PC: 0x08BA7E74
36110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36110 GUI DEBUG ge call old PC: 0x08BA7E7C, new PC: 0x08A6B15C
36110 GUI DEBUG ge ate 0x000001 redundant pure state cmd ignored
36110 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36110 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
36110 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
36110 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
36110 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
36110 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
36110 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
36110 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
36110 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
36110 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
36110 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36110 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36110 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
36110 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
36110 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
36110 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BA7E7C
36110 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
36110 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
36110 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
36110 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
36110 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
36110 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
36110 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
36110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36110 GUI DEBUG ge call old PC: 0x08BA7EA0, new PC: 0x08AC9808
36110 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
36110 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
36110 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
36110 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
36110 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
36110 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
36110 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
36110 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
36110 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
36110 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
36110 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
36110 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
36110 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
36110 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
36110 GUI DEBUG ge vtype 0x0001E0 redundant pure state cmd ignored
36110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36110 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36110 GUI DEBUG ge vaddr 08af94b0
36110 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36110 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
36110 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BA7EA0
36110 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
36110 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36110 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36110 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
36110 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
36110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
36110 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
36110 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
36110 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
36110 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
36110 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
36110 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
36110 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
36110 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
36110 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
36110 GUI DEBUG ge ret old PC: 0x08BA7F34, new PC: 0x08BA81D0
36110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36110 GUI DEBUG ge call old PC: 0x08BA81D8, new PC: 0x08BA7DAC
36110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36110 GUI DEBUG ge call old PC: 0x08BA7DB4, new PC: 0x08A6B15C
36110 GUI DEBUG ge ate 0x000001 redundant pure state cmd ignored
36110 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36110 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
36110 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
36110 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
36110 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
36110 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
36110 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
36110 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
36110 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
36110 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
36110 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36110 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36110 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
36110 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
36110 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
36110 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BA7DB4
36110 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
36110 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
36110 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
36110 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
36110 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
36110 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
36110 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
36110 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36110 GUI DEBUG ge call old PC: 0x08BA7DD8, new PC: 0x08AC9808
36110 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
36110 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
36110 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
36110 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
36110 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
36110 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
36125 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
36125 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
36125 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
36125 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
36125 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
36125 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
36125 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
36125 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
36125 GUI DEBUG ge vtype 0x0001E0 redundant pure state cmd ignored
36125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36125 GUI DEBUG ge vaddr 08af94b0
36125 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
36125 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BA7DD8
36125 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
36125 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36125 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36125 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
36125 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
36125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
36125 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
36125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
36125 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
36125 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
36125 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
36125 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
36125 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
36125 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
36125 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
36125 GUI DEBUG ge ret old PC: 0x08BA7E6C, new PC: 0x08BA81D8
36125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36125 GUI DEBUG ge call old PC: 0x08BA81E0, new PC: 0x08BA7CE4
36125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36125 GUI DEBUG ge call old PC: 0x08BA7CEC, new PC: 0x08A6B15C
36125 GUI DEBUG ge ate 0x000001 redundant pure state cmd ignored
36125 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36125 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
36125 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
36125 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
36125 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
36125 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
36125 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
36125 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
36125 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
36125 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
36125 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36125 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36125 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
36125 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
36125 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
36125 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BA7CEC
36125 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
36125 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
36125 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
36125 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
36125 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
36125 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
36125 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
36125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36125 GUI DEBUG ge call old PC: 0x08BA7D10, new PC: 0x08AC9808
36125 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
36125 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
36125 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
36125 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
36125 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36125 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
36125 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36125 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
36125 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
36125 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
36125 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
36125 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
36125 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
36125 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
36125 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
36125 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
36125 GUI DEBUG ge vtype 0x0001E0 redundant pure state cmd ignored
36125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36125 GUI DEBUG ge vaddr 08af94b0
36125 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
36125 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BA7D10
36125 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
36125 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36125 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36125 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
36125 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
36125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
36125 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
36125 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
36125 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
36125 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
36125 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
36125 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
36125 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
36125 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
36125 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
36125 GUI DEBUG ge ret old PC: 0x08BA7DA4, new PC: 0x08BA81E0
36125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36125 GUI DEBUG ge call old PC: 0x08BA81E8, new PC: 0x08BA7C04
36125 GUI DEBUG ge ret old PC: 0x08BA7C08, new PC: 0x08BA81E8
36125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36125 GUI DEBUG ge call old PC: 0x08BA81F0, new PC: 0x08BA7C10
36125 GUI DEBUG ge ret old PC: 0x08BA7C14, new PC: 0x08BA81F0
36125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36125 GUI DEBUG ge call old PC: 0x08BA81F8, new PC: 0x08BA7C1C
36125 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36125 GUI DEBUG ge call old PC: 0x08BA7C24, new PC: 0x08A6B15C
36125 GUI DEBUG ge ate 0x000001 redundant pure state cmd ignored
36125 GUI DEBUG ge atst 0xFF0006 redundant pure state cmd ignored
36125 GUI DEBUG ge zte 0x000000 redundant pure state cmd ignored
36125 GUI DEBUG ge sceGuDisable(GU_STENCIL_TEST)
36125 GUI DEBUG ge cte 0x000000 redundant pure state cmd ignored
36125 GUI DEBUG ge tme 0x000001 redundant pure state cmd ignored
36125 GUI DEBUG ge abe 0x000001 redundant pure state cmd ignored
36125 GUI DEBUG ge sceGuDisable(GU_LIGHTING)
36125 GUI DEBUG ge zmsk 0x000001 redundant pure state cmd ignored
36125 GUI DEBUG ge bce 0x000000 redundant pure state cmd ignored
36125 GUI DEBUG ge fge 0x000000 redundant pure state cmd ignored
36141 GUI DEBUG ge sop 0x000000 redundant pure state cmd ignored
36141 GUI DEBUG ge stst 0xFF0001 redundant pure state cmd ignored
36141 GUI DEBUG ge tfunc 0x000100 redundant pure state cmd ignored
36141 GUI DEBUG ge pmska 0x000000 redundant pure state cmd ignored
36141 GUI DEBUG ge cmat 0x000003 redundant pure state cmd ignored
36141 GUI DEBUG ge ret old PC: 0x08A6B1A0, new PC: 0x08BA7C24
36141 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
36141 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
36141 GUI DEBUG ge sceGuEnable(GU_STENCIL_TEST)
36141 GUI DEBUG ge uoffset 0x000000 redundant pure state cmd ignored
36141 GUI DEBUG ge voffset 0x000000 redundant pure state cmd ignored
36141 GUI DEBUG ge uscale 0x3F8000 redundant pure state cmd ignored
36141 GUI DEBUG ge vscale 0x3F8000 redundant pure state cmd ignored
36141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36141 GUI DEBUG ge call old PC: 0x08BA7C48, new PC: 0x08AC9808
36141 GUI DEBUG ge sceGuEnable(GU_LIGHTING)
36141 GUI DEBUG ge alc 0xFFFFFF redundant pure state cmd ignored
36141 GUI DEBUG ge ala 0x0000FF redundant pure state cmd ignored
36141 GUI DEBUG ge lxp0 0x000000 redundant pure state cmd ignored
36141 GUI DEBUG ge lyp0 0xBF8000 redundant pure state cmd ignored
36141 GUI DEBUG ge lzp0 0x000000 redundant pure state cmd ignored
36141 GUI DEBUG ge lt0 0x000001 redundant pure state cmd ignored
36141 GUI DEBUG ge dlc0 0xFFFFFF redundant pure state cmd ignored
36141 GUI DEBUG ge slc0 0xFFFFFF redundant pure state cmd ignored
36141 GUI DEBUG ge emc 0x000000 redundant pure state cmd ignored
36141 GUI DEBUG ge spow 0x000000 redundant pure state cmd ignored
36141 GUI DEBUG ge lmode 0x000001 redundant pure state cmd ignored
36141 GUI DEBUG ge lte0 0x000001 redundant pure state cmd ignored
36141 GUI DEBUG ge lte1 0x000000 redundant pure state cmd ignored
36141 GUI DEBUG ge vtype 0x0001E0 redundant pure state cmd ignored
36141 GUI DEBUG ge base 0x080000 redundant pure state cmd ignored
36141 GUI DEBUG ge vaddr 08af94b0
36141 GUI DEBUG ge prim type 3 unsufficient number of vertex 1
36141 GUI DEBUG ge ret old PC: 0x08AC9854, new PC: 0x08BA7C48
36141 GUI DEBUG ge sceGumMatrixMode GU_VIEW 0
36141 GUI DEBUG ge glLoadMatrixf 1.0 0.0 0.0 0.0
36141 GUI DEBUG ge glLoadMatrixf 0.0 1.0 0.0 0.0
36141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 1.0 0.0
36141 GUI DEBUG ge glLoadMatrixf -0.0 -0.0 0.0 1.0
36141 GUI DEBUG ge sceGumMatrixMode GU_PROJECTION 0
36141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 0.0 0.0
36141 GUI DEBUG ge glLoadMatrixf 0.0 -0.0 0.0 0.0
36141 GUI DEBUG ge glLoadMatrixf 0.0 0.0 -0.0 0.0
36141 GUI DEBUG ge glLoadMatrixf -1.0 1.0 0.0 1.0
36141 GUI DEBUG ge zscale 0xC6FFFF redundant pure state cmd ignored
36141 GUI DEBUG ge zpos 0x46FFFF redundant pure state cmd ignored
36141 GUI DEBUG ge nearz 0x000000 redundant pure state cmd ignored
36141 GUI DEBUG ge farz 0x00FFFF redundant pure state cmd ignored
36141 GUI DEBUG ge offsetx 0x007100 redundant pure state cmd ignored
36141 GUI DEBUG ge offsety 0x007780 redundant pure state cmd ignored
36141 GUI DEBUG ge ret old PC: 0x08BA7CDC, new PC: 0x08BA81F8
36141 GUI DEBUG ge finish (0)
36141 GUI DEBUG ge end pc=0x8ba8200
36141 GUI DEBUG hle.sceDisplay hleDisplaySetGeBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3, copyGE=true, with=480, height=272
36141 GUI DEBUG ge Copy GE Screen to Memory 0x04154000-0x04176000
36141 MyThread-Sound-Sub0 DEBUG hle.sceDisplay sceDisplayGetAccumulatedHcount returning 562279 (currentHcount=268)
36141 GUI DEBUG ge Reloading GE Memory (0x04088000-0x04110000) to screen (480x272)
36141 GUI DEBUG ge FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0xe, status=PSP_GE_LIST_DRAWING, pc=0x08BA8200, stall=0x00000000])
36141 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_S)
36141 GUI DEBUG ge sceGuDisable(RE_TEXTURE_GEN_T)
36141 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36141 GUI DEBUG ge GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
36141 MyThread-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartMultiCB cycleNum=1
36141 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36156 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36156 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36156 MyThread-Main DEBUG hle.sceDisplay sceDisplaySetFrameBuf(topaddr=0x04088000, bufferwidth=512, pixelformat=3, syncType=0)
36172 MyThread-Main DEBUG hle.sceDisplay sceDisplayGetAccumulatedHcount returning 562603 (currentHcount=21)
36172 MyThread-Main DEBUG hle.sceDisplay sceDisplayGetAccumulatedHcount returning 562651 (currentHcount=69)
36188 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36188 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36203 user_main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB
36219 MyThread-Sound-Main DEBUG hle.sceDisplay sceDisplayWaitVblankStartCB