Log session start time Fri Aug 03 13:41:34 PDT 2012

Time Thread Level Category Message
0 GUI INFO memory Ignore invalid memory access: false
234 GUI INFO emu WARNING: Found unknown Windows version: Windows 7
234 GUI INFO emu Attempting to use default windows plug-in.
234 GUI INFO emu Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
437 GUI INFO controller Using default controller 'Twin USB Vibration Gamepad'
749 GUI INFO ge Using RenderingEngineLwjgl31
749 GUI INFO ge Using VBO
749 GUI INFO ge OpenGL version: 4.2.0
749 GUI INFO ge Shading Language version: 4.20 NVIDIA via Cg compiler
749 GUI INFO ge GL_CONTEXT_FLAGS: 0x0
749 GUI INFO ge GL_CONTEXT_PROFILE_MASK: 0x0
3682 GUI INFO emu Java version: 1.7.0_05 (1.7.0_05-b06)
3682 GUI INFO emu Java library path: lib\windows-amd64
3682 GUI INFO emu Jpcsp v0.6 2667
3682 GUI INFO emu UMD param.sfo : BOOTABLE = 1 CATEGORY = UG DISC_ID = ULUS10271 DISC_NUMBER = 1 DISC_TOTAL = 1 DISC_VERSION = 1.00 PARENTAL_LEVEL = 5 PSP_SYSTEM_VER = 3.30 REGION = 32768 TITLE = Radiant Mythology probably homebrew? false
3807 GUI INFO emu File EBOOT.OLD not found in directory.
3822 GUI INFO compiler Compiler MethodMaxInstructions: 100
4182 GUI WARN loader Encrypted file detected! (~PSP)
4182 GUI INFO loader Calling crypto engine for PRX.
5914 GUI INFO loader Found ModuleInfo name:'TOW_MAIN_ALFASYSTEM' version:0101 attr:00000006 gp:08dbaa10
5914 GUI INFO loader Found 252 unresolved imports
5914 GUI INFO loader 252 NIDS mapped
5914 GUI INFO hle.ThreadManForUser Audio threads disabled: false
5945 GUI INFO hle.sceDisplay Saving GE to Textures
5945 GUI INFO ge Only GE Graphics: false
5961 GUI INFO hle.sceAudio Audio ChReserve disabled: false
5961 GUI INFO hle.sceAudio Audio Blocking disabled: false
6127 GUI INFO hle.sceFont Loading font file 'jpn0.pgf'. Font='FTT-NewRodin Pro DB' Type='Regular'
6127 GUI INFO hle.sceFont Loading font file 'ltn0.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
6127 GUI INFO hle.sceFont Loading font file 'ltn1.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
6127 GUI INFO hle.sceFont Loading font file 'ltn2.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
6137 GUI INFO hle.sceFont Loading font file 'ltn3.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
6137 GUI INFO hle.sceFont Loading font file 'ltn4.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
6137 GUI INFO hle.sceFont Loading font file 'ltn5.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
6137 GUI INFO hle.sceFont Loading font file 'ltn6.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
6137 GUI INFO hle.sceFont Loading font file 'ltn7.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
6147 GUI INFO hle.sceFont Loading font file 'ltn8.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
6147 GUI INFO hle.sceFont Loading font file 'ltn9.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
6147 GUI INFO hle.sceFont Loading font file 'ltn10.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
6147 GUI INFO hle.sceFont Loading font file 'ltn11.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
6147 GUI INFO hle.sceFont Loading font file 'ltn12.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
6147 GUI INFO hle.sceFont Loading font file 'ltn13.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
6157 GUI INFO hle.sceFont Loading font file 'ltn14.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
6157 GUI INFO hle.sceFont Loading font file 'ltn15.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
6157 GUI INFO hle.sceFont Loading font file 'kr0.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
6167 GUI INFO emu Using the following settings:
6167 GUI INFO emu Configuration / Region
6167 GUI INFO emu Language [English]
6167 GUI INFO emu Button preference: ["X" for "Enter"]
6167 GUI INFO emu Daylight savings: [Off]
6167 GUI INFO emu Time zone offset in minutes (GMT+/-): [0]
6167 GUI INFO emu Time format: [12H]
6167 GUI INFO emu Date format: [YYYY-MM-DD]
6167 GUI INFO emu WLAN power saving mode: [On]
6167 GUI INFO emu Ad hoc channel: [Auto]
6167 GUI INFO emu Nickname: [hyakki]
6167 GUI INFO emu Configuration / Video
6167 GUI INFO emu [ ] Disable VBO (automatically disabled if not supported)
6167 GUI INFO emu [ ] Only GE graphics (not recommended for homebrew)
6167 GUI INFO emu [ ] Use vertex cache
6177 GUI INFO emu [ ] Use shaders (experimental)
6177 GUI INFO emu [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
6177 GUI INFO emu [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
6177 GUI INFO emu [ ] Enable VAO (only relevant when using shaders and vertex cache)
6177 GUI INFO emu [X] Enable saving GE screen to Textures instead of Memory
6177 GUI INFO emu [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
6177 GUI INFO emu [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
6177 GUI INFO emu [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
6177 GUI INFO emu [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
6177 GUI INFO emu [ ] Disable optimized VertexInfo reading (may improve compatibility)
6177 GUI INFO emu [X] Use Software Rendering (very experimental, not yet complete, slow)
6177 GUI INFO emu Configuration / Audio
6177 GUI INFO emu [ ] Disable audio threads
6177 GUI INFO emu [ ] Disable audio channels (not recommended)
6177 GUI INFO emu [ ] Disable audio blocking
6177 GUI INFO emu Configuration / Memory
6177 GUI INFO emu [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
6177 GUI INFO emu [ ] Ignore unmapped imports (not recommended)
6177 GUI INFO emu Configuration / Media
6177 GUI INFO emu [ ] Use Media Engine
6177 GUI INFO emu [ ] Extract media files to tmp folder
6177 GUI INFO emu [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
6177 GUI INFO emu [ ] Use debug font (disable flash0 fonts)
6177 GUI INFO emu Configuration / Compiler
6177 GUI INFO emu [X] Use compiler (dynarec)
6177 GUI INFO emu [X] Output profiler info to profiler.txt (only for compiler)
6177 GUI INFO emu [100] Maximum method size
6177 GUI INFO emu Configuration / Crypto
6187 GUI INFO emu [ ] Extract decrypted EBOOT.BIN files to the TMP folder
6187 GUI INFO emu [ ] Handle SAVEDATA in crypto mode
6187 GUI INFO emu [ ] Extract original PGD files to the TMP folder
6187 GUI INFO emu Configuration / Display
6187 GUI INFO emu Anti-aliasing: [OFF]
6187 GUI INFO emu Resolution: [Native]
6187 GUI INFO emu [ ] Start JPCSP in Full-Screen Exclusive Mode in the following runs
6187 GUI INFO hle.IoFileMgrForUser pspiofilemgr - filepath disc0/
6247 GUI INFO ge Using SoftwareRenderer
6257 GUI INFO ge Using RenderingEngineLwjgl31
6257 GUI INFO ge Using VBO
6257 GUI INFO ge OpenGL version: 4.2.0
6257 GUI INFO ge Shading Language version: 4.20 NVIDIA via Cg compiler
6257 GUI INFO ge GL_CONTEXT_FLAGS: 0x0
6257 GUI INFO ge GL_CONTEXT_PROFILE_MASK: 0x0
6267 GUI WARN hle.sceDisplay Saving GE to Textures has been automatically disabled: FBO is not supported by this OpenGL version
7677 Emu INFO runtime Using Compiler
7727 user_main INFO compiler Splitting _S1_2_8804228 (181/100)
7738 user_main INFO compiler Replacing CodeBlock at 0x08B70B74 by Native Code 'strlen'
7740 user_main INFO compiler Splitting _S1_2_8B6E6E0 (117/100)
7744 user_main INFO compiler Replacing CodeBlock at 0x08B6E300 by Native Code 'memset'
7764 user_main INFO compiler Splitting _S1_2_8B39BC0 (150/100)
7778 user_main INFO compiler Splitting _S1_2_8B50D54 (315/100)
7792 user_main INFO compiler Splitting _S1_2_8B51554 (111/100)
7801 user_main INFO compiler Splitting _S1_2_8B59C3C (130/100)
7810 user_main INFO compiler Replacing CodeBlock at 0x08B6DEEC by Native Code 'memcpy'
7830 user_main INFO compiler Replacing CodeBlock at 0x08B3F874 by Native Code 'nop'
7833 user_main INFO compiler Splitting _S1_2_8B3F9E0 (309/100)
7868 user_main INFO compiler Splitting _S1_2_88192C4 (4810/100)
7929 user_main INFO compiler Splitting _S1_2_88055DC (138/100)
7934 user_main INFO hle.LoadExecForUser sceKernelRegisterExitCallback SceUID=e
7935 user_main INFO compiler Splitting _S1_2_8805834 (473/100)
7947 user_main INFO compiler Replacing CodeBlock at 0x08AFA284 by Native Code 'nop'
7953 user_main INFO compiler Splitting _S1_2_8B6D838 (338/100)
7960 user_main INFO compiler Splitting _S1_2_8B6D610 (138/100)
7965 user_main INFO compiler Splitting _S1_2_8B1E3D8 (290/100)
7966 user_main INFO compiler Splitting _S1_2_8B1F900 (115/100)
7976 user_main INFO hle.scePower scePowerRegisterCallback slot=-1, SceUID=0x12
7986 user_main INFO compiler Replacing CodeBlock at 0x08B7937C by Native Code 'nop'
7986 user_main INFO compiler Replacing CodeBlock at 0x08B79384 by Native Code 'nop'
7986 user_main INFO compiler Splitting _S1_2_8B345BC (153/100)
8009 GUI INFO ge Compiling VertexInfoReader for GU_TRANSFORM_3D size=0
8035 user_main INFO compiler Splitting _S1_2_8B377BC (252/100)
8057 user_main INFO compiler Splitting _S1_2_8B36000 (231/100)
8067 GUI INFO ge Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
8106 GUI INFO ge Compiling Renderer LongLongKey(key1=0x81E067FFF7FCB97F, key2=0x18A7E07)
8144 user_main INFO compiler Splitting _S1_2_8B546C8 (104/100)
8155 FileReadTask INFO compiler Splitting _S1_2_8B06B0C (214/100)
8168 user_main INFO compiler Splitting _S1_2_8B6E000 (186/100)
8172 user_main INFO compiler Splitting _S1_2_8B0CA9C (160/100)
8187 user_main INFO hle.sceUtility sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
8188 user_main INFO hle.sceUtility sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded
8190 user_main INFO hle.sceUtility sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded
8193 user_main DEBUG hle.sceAudio sceAudioChReserve channel= -1 samplecount = 448 format = 0
8193 user_main DEBUG hle.sceAudio sceAudioChReserve channel= -1 samplecount = 256 format = 0
8194 user_main DEBUG hle.sceAudio sceAudioChReserve channel= -1 samplecount = 256 format = 0
8195 user_main DEBUG hle.sceAudio sceAudioChReserve channel= -1 samplecount = 256 format = 0
8197 user_main DEBUG hle.sceAudio sceAudioSetChannelDataLen channel=1, sampleCount=512
8210 cSoundManager INFO compiler Splitting _S1_2_8B17558 (103/100)
8218 cSoundManager INFO compiler Splitting _S1_2_8B2CDA4 (704/100)
8232 cSoundManager INFO compiler Splitting _S1_2_8B2F1E8 (388/100)
8239 cSoundManager INFO compiler Splitting _S1_2_8B2E980 (259/100)
8247 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8248 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
8250 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8253 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8253 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
8255 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8258 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8259 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
8260 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8266 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8266 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
8267 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8272 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8273 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
8274 cSoundManager DEBUG hle.sceAudio free buffer 11
8275 cSoundManager DEBUG hle.sceAudio free buffer 12
8276 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8280 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8281 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
8284 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8291 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8292 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
8293 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8296 cSoundManager DEBUG hle.sceAudio free buffer 13
8297 cSoundManager DEBUG hle.sceAudio free buffer 14
8297 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8298 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
8299 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8303 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8304 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
8304 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8307 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8308 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
8310 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8313 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8314 cSoundManager DEBUG hle.sceAudio free buffer 15
8314 cSoundManager DEBUG hle.sceAudio free buffer 12
8315 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=512, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
8318 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8322 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8323 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
8324 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8327 user_main INFO compiler Splitting _S1_2_880B6A0 (161/100)
8334 user_main INFO compiler Splitting _S1_2_88177E8 (111/100)
8337 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8338 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
8339 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8346 cSoundManager DEBUG hle.sceAudio free buffer 11
8346 cSoundManager DEBUG hle.sceAudio free buffer 14
8347 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8348 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
8349 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8353 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8353 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
8355 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8360 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8361 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
8362 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8367 cSoundManager DEBUG hle.sceAudio free buffer 13
8367 cSoundManager DEBUG hle.sceAudio free buffer 16
8368 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8370 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
8371 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8374 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8375 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
8376 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8379 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8379 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
8380 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8382 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8384 user_main INFO compiler Splitting _S1_2_8807294 (132/100)
8411 user_main INFO compiler Splitting _S1_2_8B17F8C (130/100)
8421 user_main DEBUG hle.sceAudio free buffer 12
8421 user_main DEBUG hle.sceAudio free buffer 15
8422 user_main DEBUG hle.sceAudio free buffer 17
8423 user_main DEBUG hle.sceAudio free buffer 14
8423 user_main DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=1024, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8423 user_main DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
8423 user_main DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8433 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8433 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
8433 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8443 cSoundManager DEBUG hle.sceAudio free buffer 11
8443 cSoundManager DEBUG hle.sceAudio free buffer 18
8445 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8446 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
8447 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8450 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8451 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
8453 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8456 cSoundManager DEBUG hle.sceAudio free buffer 16
8457 cSoundManager DEBUG hle.sceAudio free buffer 13
8459 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8460 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
8462 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8465 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8466 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
8470 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8473 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8474 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
8477 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8480 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8481 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
8484 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8488 cSoundManager DEBUG hle.sceAudio free buffer 19
8489 cSoundManager DEBUG hle.sceAudio free buffer 14
8489 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8491 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
8492 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8495 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8497 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
8499 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8502 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8520 cSoundManager DEBUG hle.sceAudio free buffer 17
8521 cSoundManager DEBUG hle.sceAudio free buffer 18
8522 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8522 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
8522 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8532 cSoundManager DEBUG hle.sceAudio free buffer 11
8533 cSoundManager DEBUG hle.sceAudio free buffer 13
8534 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8535 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
8536 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8539 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8542 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
8544 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8547 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8548 cSoundManager DEBUG hle.sceAudio free buffer 16
8549 cSoundManager DEBUG hle.sceAudio free buffer 15
8549 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=512, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
8549 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8559 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8561 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
8563 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8566 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8568 cSoundManager DEBUG hle.sceAudio free buffer 12
8569 cSoundManager DEBUG hle.sceAudio free buffer 14
8570 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=512, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
8571 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8575 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8577 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
8579 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8582 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8584 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
8586 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8589 cSoundManager DEBUG hle.sceAudio free buffer 19
8591 cSoundManager DEBUG hle.sceAudio free buffer 18
8593 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8594 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
8595 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8600 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8602 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
8606 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8609 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8623 cSoundManager DEBUG hle.sceAudio free buffer 13
8623 cSoundManager DEBUG hle.sceAudio free buffer 11
8625 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8626 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
8626 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8636 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8636 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
8636 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8646 cSoundManager DEBUG hle.sceAudio free buffer 15
8647 cSoundManager DEBUG hle.sceAudio free buffer 16
8649 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8650 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
8651 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8655 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8657 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
8657 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8667 cSoundManager DEBUG hle.sceAudio free buffer 14
8667 cSoundManager DEBUG hle.sceAudio free buffer 12
8667 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8667 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
8667 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8677 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8679 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
8681 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8710 cSoundManager DEBUG hle.sceAudio free buffer 17
8711 cSoundManager DEBUG hle.sceAudio free buffer 18
8712 cSoundManager DEBUG hle.sceAudio free buffer 19
8713 cSoundManager DEBUG hle.sceAudio free buffer 11
8714 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8715 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
8716 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8721 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8721 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
8721 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8731 cSoundManager DEBUG hle.sceAudio free buffer 13
8732 cSoundManager DEBUG hle.sceAudio free buffer 16
8733 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8734 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
8736 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8739 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8741 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
8743 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8747 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8748 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
8750 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8754 cSoundManager DEBUG hle.sceAudio free buffer 15
8755 cSoundManager DEBUG hle.sceAudio free buffer 12
8757 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8758 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
8759 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8763 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8764 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
8766 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8769 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8771 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
8771 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8781 cSoundManager DEBUG hle.sceAudio free buffer 14
8782 cSoundManager DEBUG hle.sceAudio free buffer 11
8783 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8784 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
8786 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8790 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8792 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
8794 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8797 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8811 cSoundManager DEBUG hle.sceAudio free buffer 19
8811 cSoundManager DEBUG hle.sceAudio free buffer 16
8813 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8814 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
8815 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8825 cSoundManager DEBUG hle.sceAudio free buffer 13
8825 cSoundManager DEBUG hle.sceAudio free buffer 18
8825 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8825 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
8825 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8835 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8837 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
8839 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8842 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8844 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
8846 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8849 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8862 cSoundManager DEBUG hle.sceAudio free buffer 12
8862 cSoundManager DEBUG hle.sceAudio free buffer 15
8864 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8864 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
8864 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8874 cSoundManager DEBUG hle.sceAudio free buffer 17
8874 cSoundManager DEBUG hle.sceAudio free buffer 11
8874 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8874 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
8874 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8884 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8885 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
8887 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8890 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8891 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
8894 cSoundManager DEBUG hle.sceAudio free buffer 14
8895 cSoundManager DEBUG hle.sceAudio free buffer 16
8896 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8899 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8901 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
8904 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8907 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8909 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
8911 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8915 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8929 cSoundManager DEBUG hle.sceAudio free buffer 18
8930 cSoundManager DEBUG hle.sceAudio free buffer 13
8931 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8931 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
8931 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8941 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8942 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
8944 cSoundManager DEBUG hle.sceAudio free buffer 19
8945 cSoundManager DEBUG hle.sceAudio free buffer 15
8947 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8950 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8952 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
8952 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8962 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8962 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
8962 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8972 cSoundManager DEBUG hle.sceAudio free buffer 11
8973 cSoundManager DEBUG hle.sceAudio free buffer 17
8974 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8974 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
8974 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8984 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8985 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
8987 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
8990 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9004 cSoundManager DEBUG hle.sceAudio free buffer 12
9005 cSoundManager DEBUG hle.sceAudio free buffer 16
9006 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9006 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9006 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9016 cSoundManager DEBUG hle.sceAudio free buffer 14
9017 cSoundManager DEBUG hle.sceAudio free buffer 13
9018 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9019 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9020 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9023 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9025 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9026 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9028 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9030 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9031 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9034 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9035 cSoundManager DEBUG hle.sceAudio free buffer 18
9037 cSoundManager DEBUG hle.sceAudio free buffer 15
9051 FileReadTask DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9052 FileReadTask DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9053 FileReadTask DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9063 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9065 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9065 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9075 cSoundManager DEBUG hle.sceAudio free buffer 19
9075 cSoundManager DEBUG hle.sceAudio free buffer 17
9075 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9075 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9075 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9085 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9086 cSoundManager DEBUG hle.sceAudio free buffer 11
9087 cSoundManager DEBUG hle.sceAudio free buffer 16
9087 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=512, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9088 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9090 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9091 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9091 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9094 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9095 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9096 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9098 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9111 cSoundManager DEBUG hle.sceAudio free buffer 13
9111 cSoundManager DEBUG hle.sceAudio free buffer 14
9112 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9112 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9113 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9117 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9117 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9118 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9120 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9133 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9146 FileReadTask DEBUG hle.sceAudio free buffer 12
9146 FileReadTask DEBUG hle.sceAudio free buffer 15
9147 FileReadTask DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9148 FileReadTask DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9148 FileReadTask DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9159 cSoundManager DEBUG hle.sceAudio free buffer 18
9159 cSoundManager DEBUG hle.sceAudio free buffer 17
9159 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9159 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9159 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9169 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9170 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9170 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9174 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9175 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9175 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9178 cSoundManager DEBUG hle.sceAudio free buffer 16
9178 cSoundManager DEBUG hle.sceAudio free buffer 11
9179 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9179 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9180 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9182 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9182 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9183 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9186 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9199 cSoundManager DEBUG hle.sceAudio free buffer 19
9199 cSoundManager DEBUG hle.sceAudio free buffer 14
9200 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9200 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9201 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9211 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9211 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9211 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9221 cSoundManager DEBUG hle.sceAudio free buffer 13
9221 cSoundManager DEBUG hle.sceAudio free buffer 15
9222 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9223 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9223 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9225 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9225 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9226 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9228 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9241 FileReadTask DEBUG hle.sceAudio free buffer 17
9241 FileReadTask DEBUG hle.sceAudio free buffer 18
9242 FileReadTask DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9242 FileReadTask DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9243 FileReadTask DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9253 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9253 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9253 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9263 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9276 cSoundManager DEBUG hle.sceAudio free buffer 12
9276 cSoundManager DEBUG hle.sceAudio free buffer 11
9276 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9277 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9277 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9288 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9288 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9288 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9298 cSoundManager DEBUG hle.sceAudio free buffer 16
9298 cSoundManager DEBUG hle.sceAudio free buffer 14
9299 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9299 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9300 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9302 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9302 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9303 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9305 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9318 cSoundManager DEBUG hle.sceAudio free buffer 19
9318 cSoundManager DEBUG hle.sceAudio free buffer 15
9318 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9319 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9319 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9330 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9330 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9330 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9340 cSoundManager DEBUG hle.sceAudio free buffer 13
9340 cSoundManager DEBUG hle.sceAudio free buffer 18
9341 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9341 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9342 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9345 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9345 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9346 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9348 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9361 cSoundManager DEBUG hle.sceAudio free buffer 17
9361 cSoundManager DEBUG hle.sceAudio free buffer 11
9361 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9362 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9362 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9364 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9364 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9364 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9374 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9387 cSoundManager DEBUG hle.sceAudio free buffer 12
9387 cSoundManager DEBUG hle.sceAudio free buffer 14
9387 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9388 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9388 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9399 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9399 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9399 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9409 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9422 cSoundManager DEBUG hle.sceAudio free buffer 16
9422 cSoundManager DEBUG hle.sceAudio free buffer 15
9422 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9423 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9423 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9435 cSoundManager DEBUG hle.sceAudio free buffer 19
9435 cSoundManager DEBUG hle.sceAudio free buffer 18
9435 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9435 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9435 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9445 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9445 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9446 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9448 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9448 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9449 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9451 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9464 cSoundManager DEBUG hle.sceAudio free buffer 13
9464 cSoundManager DEBUG hle.sceAudio free buffer 11
9464 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9465 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9465 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9476 cSoundManager DEBUG hle.sceAudio free buffer 17
9476 cSoundManager DEBUG hle.sceAudio free buffer 14
9476 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9476 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9476 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9486 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9486 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9487 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9489 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9489 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9490 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9492 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9505 cSoundManager DEBUG hle.sceAudio free buffer 12
9505 cSoundManager DEBUG hle.sceAudio free buffer 15
9505 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9506 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9506 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9517 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9517 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9517 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9527 cSoundManager DEBUG hle.sceAudio free buffer 18
9527 cSoundManager DEBUG hle.sceAudio free buffer 19
9528 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9528 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9529 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9531 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9532 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9532 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9534 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9547 cSoundManager DEBUG hle.sceAudio free buffer 16
9547 cSoundManager DEBUG hle.sceAudio free buffer 11
9547 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9548 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9548 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9559 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9559 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9559 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9569 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9582 cSoundManager DEBUG hle.sceAudio free buffer 14
9582 cSoundManager DEBUG hle.sceAudio free buffer 17
9582 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9583 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9583 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9585 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9585 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9585 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9595 cSoundManager DEBUG hle.sceAudio free buffer 13
9595 cSoundManager DEBUG hle.sceAudio free buffer 15
9596 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9596 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9596 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9598 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9598 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9599 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9601 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9614 cSoundManager DEBUG hle.sceAudio free buffer 12
9614 cSoundManager DEBUG hle.sceAudio free buffer 19
9614 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9615 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9615 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9626 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9626 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9626 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9636 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9649 cSoundManager DEBUG hle.sceAudio free buffer 18
9649 cSoundManager DEBUG hle.sceAudio free buffer 11
9650 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9650 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9651 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9661 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9661 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9661 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9671 cSoundManager DEBUG hle.sceAudio free buffer 16
9671 cSoundManager DEBUG hle.sceAudio free buffer 17
9672 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9672 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9672 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9675 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9675 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9676 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9678 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9691 cSoundManager DEBUG hle.sceAudio free buffer 14
9691 cSoundManager DEBUG hle.sceAudio free buffer 15
9692 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9692 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9692 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9704 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9704 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9704 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9714 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9727 cSoundManager DEBUG hle.sceAudio free buffer 13
9727 cSoundManager DEBUG hle.sceAudio free buffer 19
9727 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9728 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9729 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9731 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9732 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9733 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9743 cSoundManager DEBUG hle.sceAudio free buffer 12
9743 cSoundManager DEBUG hle.sceAudio free buffer 11
9744 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9745 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9746 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9749 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9750 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9751 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9754 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9767 cSoundManager DEBUG hle.sceAudio free buffer 18
9767 cSoundManager DEBUG hle.sceAudio free buffer 17
9768 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9769 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9769 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9779 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9779 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9779 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9789 cSoundManager DEBUG hle.sceAudio free buffer 16
9789 cSoundManager DEBUG hle.sceAudio free buffer 15
9790 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9791 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9792 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9794 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9795 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9796 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9798 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9811 cSoundManager DEBUG hle.sceAudio free buffer 14
9811 cSoundManager DEBUG hle.sceAudio free buffer 19
9812 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9813 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9814 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9817 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9818 cSoundManager DEBUG hle.sceAudio free buffer 13
9819 cSoundManager DEBUG hle.sceAudio free buffer 11
9820 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=512, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9821 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9823 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9824 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9825 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9827 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9828 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9829 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9832 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9845 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9858 FileReadTask DEBUG hle.sceAudio free buffer 12
9858 FileReadTask DEBUG hle.sceAudio free buffer 17
9858 FileReadTask DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9859 FileReadTask DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9859 FileReadTask DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9861 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9861 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9861 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9871 cSoundManager DEBUG hle.sceAudio free buffer 18
9871 cSoundManager DEBUG hle.sceAudio free buffer 15
9872 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9872 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9873 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9875 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9875 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9876 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9878 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9891 cSoundManager DEBUG hle.sceAudio free buffer 16
9891 cSoundManager DEBUG hle.sceAudio free buffer 19
9891 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9892 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9892 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9903 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9903 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9903 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9913 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9926 cSoundManager DEBUG hle.sceAudio free buffer 11
9926 cSoundManager DEBUG hle.sceAudio free buffer 13
9927 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9928 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9929 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9939 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9939 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9939 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9949 cSoundManager DEBUG hle.sceAudio free buffer 14
9949 cSoundManager DEBUG hle.sceAudio free buffer 17
9950 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9951 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9952 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9954 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9955 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9956 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9958 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9972 cSoundManager DEBUG hle.sceAudio free buffer 12
9972 cSoundManager DEBUG hle.sceAudio free buffer 15
9973 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9974 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9974 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9984 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9984 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
9984 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9994 cSoundManager DEBUG hle.sceAudio free buffer 18
9994 cSoundManager DEBUG hle.sceAudio free buffer 19
9995 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
9996 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
9997 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10000 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10001 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10002 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10005 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10018 cSoundManager DEBUG hle.sceAudio free buffer 16
10018 cSoundManager DEBUG hle.sceAudio free buffer 13
10019 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10020 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10020 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10030 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10030 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10030 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10040 cSoundManager DEBUG hle.sceAudio free buffer 11
10041 cSoundManager DEBUG hle.sceAudio free buffer 17
10042 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10043 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10043 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10049 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10050 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10051 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10053 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10067 FileReadTask DEBUG hle.sceAudio free buffer 14
10067 FileReadTask DEBUG hle.sceAudio free buffer 15
10068 FileReadTask DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10068 FileReadTask DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10069 FileReadTask DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10080 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10080 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10080 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10090 cSoundManager DEBUG hle.sceAudio free buffer 12
10090 cSoundManager DEBUG hle.sceAudio free buffer 19
10091 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10091 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10092 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10094 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10094 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10095 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10097 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10110 cSoundManager DEBUG hle.sceAudio free buffer 18
10110 cSoundManager DEBUG hle.sceAudio free buffer 13
10110 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10111 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10111 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10113 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10113 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10113 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10123 cSoundManager DEBUG hle.sceAudio free buffer 16
10123 cSoundManager DEBUG hle.sceAudio free buffer 17
10124 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10124 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10124 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10126 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10126 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10127 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10128 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10141 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10157 cSoundManager DEBUG hle.sceAudio free buffer 11
10157 cSoundManager DEBUG hle.sceAudio free buffer 15
10158 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10158 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10159 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10170 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10170 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10170 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10180 cSoundManager DEBUG hle.sceAudio free buffer 14
10180 cSoundManager DEBUG hle.sceAudio free buffer 19
10181 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10181 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10182 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10184 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10184 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10185 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10187 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10200 cSoundManager DEBUG hle.sceAudio free buffer 12
10200 cSoundManager DEBUG hle.sceAudio free buffer 13
10201 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10201 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10202 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10212 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10212 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10212 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10222 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10235 cSoundManager DEBUG hle.sceAudio free buffer 18
10235 cSoundManager DEBUG hle.sceAudio free buffer 17
10236 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10236 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10236 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10247 cSoundManager DEBUG hle.sceAudio free buffer 16
10247 cSoundManager DEBUG hle.sceAudio free buffer 15
10247 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10247 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10247 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10257 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10257 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10258 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10260 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10260 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10261 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10263 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10276 cSoundManager DEBUG hle.sceAudio free buffer 11
10276 cSoundManager DEBUG hle.sceAudio free buffer 19
10276 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10277 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10277 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10288 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10288 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10288 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10298 cSoundManager DEBUG hle.sceAudio free buffer 14
10298 cSoundManager DEBUG hle.sceAudio free buffer 13
10299 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10300 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10301 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10303 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10304 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10304 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10307 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10320 cSoundManager DEBUG hle.sceAudio free buffer 12
10320 cSoundManager DEBUG hle.sceAudio free buffer 17
10321 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10322 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10322 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10332 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10332 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10332 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10342 cSoundManager DEBUG hle.sceAudio free buffer 15
10342 cSoundManager DEBUG hle.sceAudio free buffer 16
10343 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10344 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10345 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10347 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10348 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10349 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10359 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10372 FileReadTask DEBUG hle.sceAudio free buffer 18
10372 FileReadTask DEBUG hle.sceAudio free buffer 19
10373 FileReadTask DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10374 FileReadTask DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10374 FileReadTask DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10384 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10384 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10384 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10394 cSoundManager DEBUG hle.sceAudio free buffer 11
10394 cSoundManager DEBUG hle.sceAudio free buffer 13
10395 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10396 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10397 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10399 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10400 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10401 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10403 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10416 cSoundManager DEBUG hle.sceAudio free buffer 14
10416 cSoundManager DEBUG hle.sceAudio free buffer 17
10417 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10418 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10418 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10428 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10428 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10428 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10438 cSoundManager DEBUG hle.sceAudio free buffer 12
10438 cSoundManager DEBUG hle.sceAudio free buffer 16
10439 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10440 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10441 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10443 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10444 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10445 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10447 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10460 cSoundManager DEBUG hle.sceAudio free buffer 15
10460 cSoundManager DEBUG hle.sceAudio free buffer 19
10461 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10462 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10462 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10465 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10466 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10467 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10469 cSoundManager DEBUG hle.sceAudio free buffer 18
10469 cSoundManager DEBUG hle.sceAudio free buffer 13
10470 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10471 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10472 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10474 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10475 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10475 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10478 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10491 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10504 cSoundManager DEBUG hle.sceAudio free buffer 11
10504 cSoundManager DEBUG hle.sceAudio free buffer 17
10505 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10506 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10506 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10516 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10516 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10516 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10526 cSoundManager DEBUG hle.sceAudio free buffer 14
10526 cSoundManager DEBUG hle.sceAudio free buffer 16
10527 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10528 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10529 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10531 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10532 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10532 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10535 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10548 cSoundManager DEBUG hle.sceAudio free buffer 12
10548 cSoundManager DEBUG hle.sceAudio free buffer 19
10548 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10549 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10549 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10551 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10551 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10551 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10561 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10574 FileReadTask DEBUG hle.sceAudio free buffer 15
10574 FileReadTask DEBUG hle.sceAudio free buffer 13
10574 FileReadTask DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10575 FileReadTask DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10575 FileReadTask DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10577 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10577 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10578 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10580 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10593 cSoundManager DEBUG hle.sceAudio free buffer 18
10593 cSoundManager DEBUG hle.sceAudio free buffer 17
10593 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10594 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10594 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10605 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10605 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10605 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10615 cSoundManager DEBUG hle.sceAudio free buffer 11
10615 cSoundManager DEBUG hle.sceAudio free buffer 16
10617 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10618 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10619 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10621 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10622 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10622 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10626 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10639 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10652 cSoundManager DEBUG hle.sceAudio free buffer 14
10652 cSoundManager DEBUG hle.sceAudio free buffer 19
10653 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10654 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10654 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10664 cSoundManager DEBUG hle.sceAudio free buffer 12
10664 cSoundManager DEBUG hle.sceAudio free buffer 13
10664 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10664 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10664 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10674 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10675 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10676 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10678 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10679 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10679 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10682 cSoundManager DEBUG hle.sceAudio free buffer 15
10682 cSoundManager DEBUG hle.sceAudio free buffer 17
10683 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10684 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10685 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10688 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10689 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10690 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10692 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10705 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10718 cSoundManager DEBUG hle.sceAudio free buffer 18
10718 cSoundManager DEBUG hle.sceAudio free buffer 16
10719 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10720 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10720 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10730 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10730 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10730 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10740 cSoundManager DEBUG hle.sceAudio free buffer 11
10740 cSoundManager DEBUG hle.sceAudio free buffer 19
10741 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10742 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10743 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10746 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10747 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10748 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10750 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10763 cSoundManager DEBUG hle.sceAudio free buffer 13
10763 cSoundManager DEBUG hle.sceAudio free buffer 12
10764 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10765 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10765 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10795 cSoundManager DEBUG hle.sceAudio free buffer 14
10795 cSoundManager DEBUG hle.sceAudio free buffer 17
10795 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10795 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10795 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10805 cSoundManager DEBUG hle.sceAudio free buffer 15
10805 cSoundManager DEBUG hle.sceAudio free buffer 16
10806 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10806 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10806 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10808 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10808 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10809 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10811 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10811 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10812 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10814 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10814 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10815 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10817 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10830 cSoundManager DEBUG hle.sceAudio free buffer 18
10830 cSoundManager DEBUG hle.sceAudio free buffer 19
10830 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10831 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10831 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10842 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10842 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10842 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10852 cSoundManager DEBUG hle.sceAudio free buffer 11
10852 cSoundManager DEBUG hle.sceAudio free buffer 12
10853 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10853 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10854 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10855 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10855 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10855 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10865 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10878 cSoundManager DEBUG hle.sceAudio free buffer 17
10878 cSoundManager DEBUG hle.sceAudio free buffer 16
10879 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10879 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10879 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10890 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10890 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10890 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10900 cSoundManager DEBUG hle.sceAudio free buffer 15
10900 cSoundManager DEBUG hle.sceAudio free buffer 14
10901 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10901 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10901 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10903 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10903 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10904 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10906 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10918 cSoundManager DEBUG hle.sceAudio free buffer 13
10919 cSoundManager DEBUG hle.sceAudio free buffer 19
10919 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10920 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10921 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10931 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10931 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10931 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10941 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10954 cSoundManager DEBUG hle.sceAudio free buffer 18
10954 cSoundManager DEBUG hle.sceAudio free buffer 12
10954 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10955 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10955 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10966 cSoundManager DEBUG hle.sceAudio free buffer 11
10966 cSoundManager DEBUG hle.sceAudio free buffer 16
10967 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10968 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10968 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10970 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10970 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10971 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10973 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10974 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
10974 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10976 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10989 cSoundManager DEBUG hle.sceAudio free buffer 17
10989 cSoundManager DEBUG hle.sceAudio free buffer 14
10990 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
10990 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
10991 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11002 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11003 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11003 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11006 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11019 cSoundManager DEBUG hle.sceAudio free buffer 15
11019 cSoundManager DEBUG hle.sceAudio free buffer 19
11020 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11020 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11021 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11032 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11033 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11033 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11036 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11049 cSoundManager DEBUG hle.sceAudio free buffer 13
11049 cSoundManager DEBUG hle.sceAudio free buffer 12
11050 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11051 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11051 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11062 cSoundManager DEBUG hle.sceAudio free buffer 16
11062 cSoundManager DEBUG hle.sceAudio free buffer 11
11062 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11062 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11062 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11072 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11073 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11074 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11076 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11077 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11077 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11079 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11092 cSoundManager DEBUG hle.sceAudio free buffer 18
11092 cSoundManager DEBUG hle.sceAudio free buffer 14
11092 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11093 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11093 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11095 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11095 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11095 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11105 cSoundManager DEBUG hle.sceAudio free buffer 17
11105 cSoundManager DEBUG hle.sceAudio free buffer 19
11105 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11106 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11106 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11108 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11108 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11108 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11110 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11123 cSoundManager DEBUG hle.sceAudio free buffer 15
11123 cSoundManager DEBUG hle.sceAudio free buffer 12
11123 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11124 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11124 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11135 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11135 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11136 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11138 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11151 cSoundManager DEBUG hle.sceAudio free buffer 11
11151 cSoundManager DEBUG hle.sceAudio free buffer 16
11151 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11152 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11152 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11163 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11163 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11164 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11166 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11179 cSoundManager DEBUG hle.sceAudio free buffer 13
11179 cSoundManager DEBUG hle.sceAudio free buffer 14
11179 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11180 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11180 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11182 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11182 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11182 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11192 cSoundManager DEBUG hle.sceAudio free buffer 18
11192 cSoundManager DEBUG hle.sceAudio free buffer 19
11192 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11193 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11193 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11195 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11195 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11195 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11197 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11210 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11222 cSoundManager DEBUG hle.sceAudio free buffer 17
11222 cSoundManager DEBUG hle.sceAudio free buffer 12
11222 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11223 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11223 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11234 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11235 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11235 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11238 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11251 cSoundManager DEBUG hle.sceAudio free buffer 15
11251 cSoundManager DEBUG hle.sceAudio free buffer 16
11252 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11253 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11253 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11264 cSoundManager DEBUG hle.sceAudio free buffer 11
11264 cSoundManager DEBUG hle.sceAudio free buffer 14
11264 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11264 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11264 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11278 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11279 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11280 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11282 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11283 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11283 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11285 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11298 FileReadTask DEBUG hle.sceAudio free buffer 13
11298 FileReadTask DEBUG hle.sceAudio free buffer 19
11298 FileReadTask DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11299 FileReadTask DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11299 FileReadTask DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11301 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11301 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11301 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11303 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11316 cSoundManager DEBUG hle.sceAudio free buffer 18
11316 cSoundManager DEBUG hle.sceAudio free buffer 12
11316 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11317 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11317 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11328 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11328 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11329 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11331 cSoundManager DEBUG hle.sceAudio free buffer 17
11331 cSoundManager DEBUG hle.sceAudio free buffer 16
11331 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11332 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11332 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11334 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11334 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11334 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11336 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11349 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11361 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11373 cSoundManager DEBUG hle.sceAudio free buffer 14
11373 cSoundManager DEBUG hle.sceAudio free buffer 11
11373 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11374 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11374 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11385 cSoundManager DEBUG hle.sceAudio free buffer 15
11385 cSoundManager DEBUG hle.sceAudio free buffer 19
11386 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11387 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11387 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11389 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11389 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11390 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11393 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11394 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11395 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11397 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11410 FileReadTask DEBUG hle.sceAudio free buffer 13
11410 FileReadTask DEBUG hle.sceAudio free buffer 12
11410 FileReadTask DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11411 FileReadTask DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11411 FileReadTask DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11423 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11423 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11423 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11433 cSoundManager DEBUG hle.sceAudio free buffer 18
11433 cSoundManager DEBUG hle.sceAudio free buffer 16
11434 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11434 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11434 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11436 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11436 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11437 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11438 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11451 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11463 cSoundManager DEBUG hle.sceAudio free buffer 17
11463 cSoundManager DEBUG hle.sceAudio free buffer 11
11463 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11464 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11464 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11485 cSoundManager DEBUG hle.sceAudio free buffer 19
11485 cSoundManager DEBUG hle.sceAudio free buffer 15
11485 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11485 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11485 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11495 cSoundManager DEBUG hle.sceAudio free buffer 14
11495 cSoundManager DEBUG hle.sceAudio free buffer 12
11495 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11496 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11496 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11498 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11498 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11499 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11500 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11500 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11501 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11503 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11503 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11503 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11505 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11518 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11531 cSoundManager DEBUG hle.sceAudio free buffer 13
11531 cSoundManager DEBUG hle.sceAudio free buffer 16
11531 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11532 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11532 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11543 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11543 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11544 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11546 cSoundManager DEBUG hle.sceAudio free buffer 18
11546 cSoundManager DEBUG hle.sceAudio free buffer 11
11546 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11547 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11547 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11549 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11549 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11550 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11551 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11564 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11577 cSoundManager DEBUG hle.sceAudio free buffer 15
11577 cSoundManager DEBUG hle.sceAudio free buffer 12
11577 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11578 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11578 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11589 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11589 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11590 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11592 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11605 FileReadTask DEBUG hle.sceAudio free buffer 14
11605 FileReadTask DEBUG hle.sceAudio free buffer 19
11605 FileReadTask DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11606 FileReadTask DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11606 FileReadTask DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11617 cSoundManager DEBUG hle.sceAudio free buffer 17
11617 cSoundManager DEBUG hle.sceAudio free buffer 16
11617 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11617 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11617 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11627 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11627 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11628 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11630 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11630 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11630 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11632 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11645 cSoundManager DEBUG hle.sceAudio free buffer 13
11645 cSoundManager DEBUG hle.sceAudio free buffer 11
11645 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11646 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11646 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11648 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11648 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11648 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11658 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11671 cSoundManager DEBUG hle.sceAudio free buffer 18
11671 cSoundManager DEBUG hle.sceAudio free buffer 12
11671 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11672 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11672 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11683 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11683 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11683 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11685 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11697 cSoundManager DEBUG hle.sceAudio free buffer 15
11697 cSoundManager DEBUG hle.sceAudio free buffer 19
11697 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11698 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11698 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11709 cSoundManager DEBUG hle.sceAudio free buffer 16
11709 cSoundManager DEBUG hle.sceAudio free buffer 17
11709 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11710 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11710 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11712 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11712 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11713 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11715 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11715 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11715 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11717 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11730 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11742 cSoundManager DEBUG hle.sceAudio free buffer 14
11742 cSoundManager DEBUG hle.sceAudio free buffer 11
11742 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11743 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11743 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11754 cSoundManager DEBUG hle.sceAudio free buffer 13
11754 cSoundManager DEBUG hle.sceAudio free buffer 12
11754 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11755 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11755 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11757 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11757 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11757 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11759 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11759 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11759 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11761 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11773 cSoundManager DEBUG hle.sceAudio free buffer 18
11773 cSoundManager DEBUG hle.sceAudio free buffer 19
11773 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11773 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11774 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11785 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11785 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11785 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11787 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11799 cSoundManager DEBUG hle.sceAudio free buffer 17
11799 cSoundManager DEBUG hle.sceAudio free buffer 16
11799 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11800 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11800 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11811 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11811 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11812 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11813 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11826 cSoundManager DEBUG hle.sceAudio free buffer 15
11826 cSoundManager DEBUG hle.sceAudio free buffer 11
11826 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11827 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11827 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11838 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11838 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11838 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11840 cSoundManager DEBUG hle.sceAudio free buffer 12
11840 cSoundManager DEBUG hle.sceAudio free buffer 13
11840 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11840 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11841 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11843 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11843 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11843 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11845 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11857 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11869 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11881 cSoundManager DEBUG hle.sceAudio free buffer 14
11881 cSoundManager DEBUG hle.sceAudio free buffer 19
11881 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11881 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11882 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11893 cSoundManager DEBUG hle.sceAudio free buffer 18
11893 cSoundManager DEBUG hle.sceAudio free buffer 16
11894 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11894 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11895 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11897 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11897 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11898 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11909 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11909 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11910 cSoundManager DEBUG hle.sceAudio free buffer 17
11910 cSoundManager DEBUG hle.sceAudio free buffer 11
11911 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11913 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11913 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11914 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11916 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11916 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11917 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11919 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11932 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11945 cSoundManager DEBUG hle.sceAudio free buffer 15
11945 cSoundManager DEBUG hle.sceAudio free buffer 13
11946 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11946 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11947 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11957 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11957 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11957 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11967 cSoundManager DEBUG hle.sceAudio free buffer 12
11967 cSoundManager DEBUG hle.sceAudio free buffer 19
11968 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11968 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11969 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11971 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11971 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11972 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11974 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11987 cSoundManager DEBUG hle.sceAudio free buffer 16
11987 cSoundManager DEBUG hle.sceAudio free buffer 18
11988 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11988 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
11989 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11999 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
11999 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
11999 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12009 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12022 FileReadTask DEBUG hle.sceAudio free buffer 14
12022 FileReadTask DEBUG hle.sceAudio free buffer 11
12023 FileReadTask DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12023 FileReadTask DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12024 FileReadTask DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12034 cSoundManager DEBUG hle.sceAudio free buffer 17
12034 cSoundManager DEBUG hle.sceAudio free buffer 13
12034 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12034 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
12034 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12044 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12044 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12045 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12047 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12047 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
12048 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12050 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12063 cSoundManager DEBUG hle.sceAudio free buffer 15
12063 cSoundManager DEBUG hle.sceAudio free buffer 19
12064 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12064 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12065 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12075 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12075 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
12075 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12085 cSoundManager DEBUG hle.sceAudio free buffer 12
12085 cSoundManager DEBUG hle.sceAudio free buffer 18
12086 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12086 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12087 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12098 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12098 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
12099 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12101 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12114 cSoundManager DEBUG hle.sceAudio free buffer 16
12114 cSoundManager DEBUG hle.sceAudio free buffer 11
12115 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12115 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12116 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12126 cSoundManager DEBUG hle.sceAudio free buffer 13
12126 cSoundManager DEBUG hle.sceAudio free buffer 17
12126 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12126 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
12126 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12136 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12136 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12137 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12139 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12139 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
12139 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12149 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12162 cSoundManager DEBUG hle.sceAudio free buffer 14
12162 cSoundManager DEBUG hle.sceAudio free buffer 19
12162 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12162 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12163 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12165 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12165 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
12165 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12167 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12179 cSoundManager DEBUG hle.sceAudio free buffer 15
12179 cSoundManager DEBUG hle.sceAudio free buffer 18
12179 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12180 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12180 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12182 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12182 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
12182 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12184 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12196 cSoundManager DEBUG hle.sceAudio free buffer 12
12196 cSoundManager DEBUG hle.sceAudio free buffer 11
12196 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12197 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12197 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12199 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12201 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
12201 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12203 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12215 cSoundManager DEBUG hle.sceAudio free buffer 17
12215 cSoundManager DEBUG hle.sceAudio free buffer 13
12215 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12216 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12216 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12218 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12218 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
12218 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12228 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12241 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12253 cSoundManager DEBUG hle.sceAudio free buffer 16
12253 cSoundManager DEBUG hle.sceAudio free buffer 19
12254 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12254 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12255 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12265 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12265 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
12265 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12275 cSoundManager DEBUG hle.sceAudio free buffer 14
12275 cSoundManager DEBUG hle.sceAudio free buffer 18
12276 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12276 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12277 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12279 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12279 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
12280 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12282 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12295 cSoundManager DEBUG hle.sceAudio free buffer 15
12295 cSoundManager DEBUG hle.sceAudio free buffer 11
12296 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12296 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12297 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12299 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12299 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
12300 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12302 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12315 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12328 FileReadTask DEBUG hle.sceAudio free buffer 12
12328 FileReadTask DEBUG hle.sceAudio free buffer 13
12329 FileReadTask DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12329 FileReadTask DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12330 FileReadTask DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12340 cSoundManager DEBUG hle.sceAudio free buffer 17
12340 cSoundManager DEBUG hle.sceAudio free buffer 19
12340 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12340 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
12340 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12350 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12350 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12351 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12353 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12353 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
12354 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12356 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12369 cSoundManager DEBUG hle.sceAudio free buffer 16
12369 cSoundManager DEBUG hle.sceAudio free buffer 18
12370 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12370 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12371 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12381 cSoundManager DEBUG hle.sceAudio free buffer 14
12381 cSoundManager DEBUG hle.sceAudio free buffer 11
12381 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12381 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
12381 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12391 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12391 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12392 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12394 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12394 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
12395 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12397 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12410 cSoundManager DEBUG hle.sceAudio free buffer 15
12410 cSoundManager DEBUG hle.sceAudio free buffer 13
12411 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12411 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12412 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12423 cSoundManager DEBUG hle.sceAudio free buffer 19
12423 cSoundManager DEBUG hle.sceAudio free buffer 17
12424 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12424 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
12425 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12427 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12427 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12428 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12430 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12430 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
12431 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12433 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12446 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12459 cSoundManager DEBUG hle.sceAudio free buffer 12
12459 cSoundManager DEBUG hle.sceAudio free buffer 18
12460 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12460 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12461 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12471 cSoundManager DEBUG hle.sceAudio free buffer 11
12471 cSoundManager DEBUG hle.sceAudio free buffer 14
12471 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12471 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
12471 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12481 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12481 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12482 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12484 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12484 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
12485 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12487 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12500 cSoundManager DEBUG hle.sceAudio free buffer 16
12500 cSoundManager DEBUG hle.sceAudio free buffer 13
12501 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12501 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12502 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12512 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12512 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
12512 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12522 cSoundManager DEBUG hle.sceAudio free buffer 17
12522 cSoundManager DEBUG hle.sceAudio free buffer 19
12523 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12523 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12524 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12526 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12526 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
12527 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12529 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12542 cSoundManager DEBUG hle.sceAudio free buffer 15
12542 cSoundManager DEBUG hle.sceAudio free buffer 18
12543 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12543 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12544 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12554 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12554 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
12554 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12564 cSoundManager DEBUG hle.sceAudio free buffer 14
12564 cSoundManager DEBUG hle.sceAudio free buffer 11
12565 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12565 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12566 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12568 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12568 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
12569 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12571 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12584 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12597 cSoundManager DEBUG hle.sceAudio free buffer 12
12597 cSoundManager DEBUG hle.sceAudio free buffer 13
12598 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12598 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12599 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12609 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12609 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
12609 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12619 cSoundManager DEBUG hle.sceAudio free buffer 16
12619 cSoundManager DEBUG hle.sceAudio free buffer 19
12620 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12620 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12621 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12623 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12624 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
12624 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12627 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12640 FileReadTask DEBUG hle.sceAudio free buffer 17
12641 FileReadTask DEBUG hle.sceAudio free buffer 18
12642 FileReadTask DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12642 FileReadTask DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12643 FileReadTask DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12653 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12653 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
12653 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12663 cSoundManager DEBUG hle.sceAudio free buffer 15
12663 cSoundManager DEBUG hle.sceAudio free buffer 11
12663 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12664 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12664 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12666 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12666 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
12666 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12668 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12680 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12692 cSoundManager DEBUG hle.sceAudio free buffer 14
12692 cSoundManager DEBUG hle.sceAudio free buffer 13
12692 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12692 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12693 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12704 cSoundManager DEBUG hle.sceAudio free buffer 12
12704 cSoundManager DEBUG hle.sceAudio free buffer 19
12705 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12705 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
12706 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12708 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12708 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12709 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12711 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12711 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
12712 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12714 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12727 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12740 FileReadTask DEBUG hle.sceAudio free buffer 16
12740 FileReadTask DEBUG hle.sceAudio free buffer 18
12741 FileReadTask DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12741 FileReadTask DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12741 FileReadTask DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12752 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12752 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
12752 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12762 cSoundManager DEBUG hle.sceAudio free buffer 17
12762 cSoundManager DEBUG hle.sceAudio free buffer 11
12763 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12764 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12764 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12766 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12766 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
12767 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12769 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12782 cSoundManager DEBUG hle.sceAudio free buffer 15
12782 cSoundManager DEBUG hle.sceAudio free buffer 13
12783 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12783 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12784 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12795 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12795 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
12795 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12805 cSoundManager DEBUG hle.sceAudio free buffer 19
12805 cSoundManager DEBUG hle.sceAudio free buffer 12
12805 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12806 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12806 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12808 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12808 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
12808 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12810 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12822 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12835 FileReadTask DEBUG hle.sceAudio free buffer 14
12835 FileReadTask DEBUG hle.sceAudio free buffer 18
12835 FileReadTask DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12836 FileReadTask DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12836 FileReadTask DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12838 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12838 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
12838 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12840 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12852 cSoundManager DEBUG hle.sceAudio free buffer 16
12852 cSoundManager DEBUG hle.sceAudio free buffer 11
12852 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12853 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12853 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12864 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12864 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
12865 cSoundManager DEBUG hle.sceAudio free buffer 17
12865 cSoundManager DEBUG hle.sceAudio free buffer 13
12865 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12867 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12867 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12867 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12869 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12869 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
12869 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12871 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12883 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12895 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12907 cSoundManager DEBUG hle.sceAudio free buffer 15
12907 cSoundManager DEBUG hle.sceAudio free buffer 12
12907 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12907 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12908 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12919 cSoundManager DEBUG hle.sceAudio free buffer 19
12919 cSoundManager DEBUG hle.sceAudio free buffer 18
12919 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12919 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
12920 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12922 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12922 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12922 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12924 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12924 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
12924 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12926 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12938 FileReadTask DEBUG hle.sceAudio free buffer 14
12938 FileReadTask DEBUG hle.sceAudio free buffer 11
12938 FileReadTask DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12938 FileReadTask DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12939 FileReadTask DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12941 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12941 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
12941 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12943 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12955 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12967 cSoundManager DEBUG hle.sceAudio free buffer 16
12967 cSoundManager DEBUG hle.sceAudio free buffer 13
12967 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12967 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12968 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12979 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12979 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
12979 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12981 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12993 cSoundManager DEBUG hle.sceAudio free buffer 17
12993 cSoundManager DEBUG hle.sceAudio free buffer 12
12993 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
12993 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
12994 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13005 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13005 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13006 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13008 cSoundManager DEBUG hle.sceAudio free buffer 18
13008 cSoundManager DEBUG hle.sceAudio free buffer 19
13008 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13009 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13009 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13012 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13012 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13013 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13015 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13028 cSoundManager DEBUG hle.sceAudio free buffer 15
13028 cSoundManager DEBUG hle.sceAudio free buffer 11
13029 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13029 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13030 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13041 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13041 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13042 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13044 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13057 cSoundManager DEBUG hle.sceAudio free buffer 14
13057 cSoundManager DEBUG hle.sceAudio free buffer 13
13058 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13058 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13059 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13069 cSoundManager DEBUG hle.sceAudio free buffer 16
13069 cSoundManager DEBUG hle.sceAudio free buffer 12
13069 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13069 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13069 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13079 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13079 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13080 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13082 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13082 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13082 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13094 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13107 cSoundManager DEBUG hle.sceAudio free buffer 17
13107 cSoundManager DEBUG hle.sceAudio free buffer 19
13108 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13108 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13109 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13119 cSoundManager DEBUG hle.sceAudio free buffer 18
13119 cSoundManager DEBUG hle.sceAudio free buffer 11
13119 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13119 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13119 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13129 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13129 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13130 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13132 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13132 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13133 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13144 cSoundManager DEBUG hle.sceAudio free buffer 15
13144 cSoundManager DEBUG hle.sceAudio free buffer 13
13145 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13145 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13146 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13147 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13147 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13148 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13150 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13163 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13176 cSoundManager DEBUG hle.sceAudio free buffer 12
13176 cSoundManager DEBUG hle.sceAudio free buffer 16
13177 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13177 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13178 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13188 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13188 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13188 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13198 cSoundManager DEBUG hle.sceAudio free buffer 14
13198 cSoundManager DEBUG hle.sceAudio free buffer 19
13199 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13199 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13200 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13202 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13202 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13202 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13205 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13218 cSoundManager DEBUG hle.sceAudio free buffer 11
13218 cSoundManager DEBUG hle.sceAudio free buffer 18
13218 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13219 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13219 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13230 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13230 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13230 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13232 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13244 cSoundManager DEBUG hle.sceAudio free buffer 17
13244 cSoundManager DEBUG hle.sceAudio free buffer 13
13244 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13245 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13245 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13256 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13256 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13257 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13258 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13270 cSoundManager DEBUG hle.sceAudio free buffer 15
13270 cSoundManager DEBUG hle.sceAudio free buffer 16
13270 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13271 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13271 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13282 cSoundManager DEBUG hle.sceAudio free buffer 12
13282 cSoundManager DEBUG hle.sceAudio free buffer 19
13282 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13283 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13283 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13285 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13285 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13285 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13287 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13287 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13288 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13290 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13302 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13314 cSoundManager DEBUG hle.sceAudio free buffer 14
13314 cSoundManager DEBUG hle.sceAudio free buffer 18
13314 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13314 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13315 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13316 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13316 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13316 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13326 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13338 cSoundManager DEBUG hle.sceAudio free buffer 11
13338 cSoundManager DEBUG hle.sceAudio free buffer 13
13339 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13339 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13339 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13350 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13350 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13350 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13360 cSoundManager DEBUG hle.sceAudio free buffer 17
13360 cSoundManager DEBUG hle.sceAudio free buffer 16
13361 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13361 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13362 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13364 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13364 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13365 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13367 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13380 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13393 cSoundManager DEBUG hle.sceAudio free buffer 19
13393 cSoundManager DEBUG hle.sceAudio free buffer 12
13394 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13394 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13395 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13417 cSoundManager DEBUG hle.sceAudio free buffer 15
13417 cSoundManager DEBUG hle.sceAudio free buffer 18
13418 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13418 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13418 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13420 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13420 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13420 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13422 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13422 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13422 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13424 cSoundManager DEBUG hle.sceAudio free buffer 14
13424 cSoundManager DEBUG hle.sceAudio free buffer 13
13424 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13424 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13425 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13427 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13427 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13427 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13429 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13441 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13453 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13465 FileReadTask DEBUG hle.sceAudio free buffer 11
13465 FileReadTask DEBUG hle.sceAudio free buffer 16
13465 FileReadTask DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13465 FileReadTask DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13466 FileReadTask DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13467 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13467 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13467 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13469 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13481 cSoundManager DEBUG hle.sceAudio free buffer 17
13481 cSoundManager DEBUG hle.sceAudio free buffer 12
13482 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13482 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13482 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13493 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13493 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13493 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13503 cSoundManager DEBUG hle.sceAudio free buffer 18
13503 cSoundManager DEBUG hle.sceAudio free buffer 15
13504 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13504 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13505 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13506 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13506 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13507 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13509 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13522 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13535 cSoundManager DEBUG hle.sceAudio free buffer 19
13535 cSoundManager DEBUG hle.sceAudio free buffer 13
13536 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13536 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13537 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13547 cSoundManager DEBUG hle.sceAudio free buffer 14
13547 cSoundManager DEBUG hle.sceAudio free buffer 16
13547 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13547 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13547 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13557 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13557 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13558 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13560 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13560 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13561 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13563 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13583 FileReadTask DEBUG hle.sceAudio free buffer 11
13583 FileReadTask DEBUG hle.sceAudio free buffer 12
13584 FileReadTask DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13584 FileReadTask DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13585 FileReadTask DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13595 cSoundManager DEBUG hle.sceAudio free buffer 17
13595 cSoundManager DEBUG hle.sceAudio free buffer 15
13595 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13595 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13595 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13605 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13605 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13606 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13608 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13608 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13609 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13611 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13624 cSoundManager DEBUG hle.sceAudio free buffer 18
13624 cSoundManager DEBUG hle.sceAudio free buffer 13
13625 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13625 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13626 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13636 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13636 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13636 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13646 cSoundManager DEBUG hle.sceAudio free buffer 16
13646 cSoundManager DEBUG hle.sceAudio free buffer 14
13646 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13647 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13648 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13658 cSoundManager DEBUG hle.sceAudio free buffer 19
13658 cSoundManager DEBUG hle.sceAudio free buffer 12
13659 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13659 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13660 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13662 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13662 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13663 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13665 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13665 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13666 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13668 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13681 cSoundManager DEBUG hle.sceAudio free buffer 15
13681 cSoundManager DEBUG hle.sceAudio free buffer 17
13682 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13682 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13683 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13693 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13693 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13693 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13703 cSoundManager DEBUG hle.sceAudio free buffer 11
13703 cSoundManager DEBUG hle.sceAudio free buffer 13
13704 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13704 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13705 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13707 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13707 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13708 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13710 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13723 cSoundManager DEBUG hle.sceAudio free buffer 18
13723 cSoundManager DEBUG hle.sceAudio free buffer 14
13723 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13724 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13724 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13735 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13735 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13736 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13737 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13749 cSoundManager DEBUG hle.sceAudio free buffer 12
13749 cSoundManager DEBUG hle.sceAudio free buffer 19
13749 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13750 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13750 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13761 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13761 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13761 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13763 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13775 FileReadTask DEBUG hle.sceAudio free buffer 16
13775 FileReadTask DEBUG hle.sceAudio free buffer 17
13775 FileReadTask DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13775 FileReadTask DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13776 FileReadTask DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13787 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13787 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13788 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13790 cSoundManager DEBUG hle.sceAudio free buffer 15
13790 cSoundManager DEBUG hle.sceAudio free buffer 13
13790 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13791 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13791 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13794 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13794 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13795 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13797 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13810 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13822 cSoundManager DEBUG hle.sceAudio free buffer 11
13822 cSoundManager DEBUG hle.sceAudio free buffer 14
13822 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13823 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13823 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13834 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13834 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13835 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13836 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13848 cSoundManager DEBUG hle.sceAudio free buffer 18
13849 cSoundManager DEBUG hle.sceAudio free buffer 19
13849 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13850 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13850 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13861 cSoundManager DEBUG hle.sceAudio free buffer 12
13861 cSoundManager DEBUG hle.sceAudio free buffer 17
13861 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13861 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13861 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13871 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13871 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13872 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13874 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13874 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13875 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13877 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13890 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13903 cSoundManager DEBUG hle.sceAudio free buffer 16
13903 cSoundManager DEBUG hle.sceAudio free buffer 13
13904 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13904 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13905 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13915 cSoundManager DEBUG hle.sceAudio free buffer 15
13915 cSoundManager DEBUG hle.sceAudio free buffer 14
13915 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13915 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13915 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13925 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13925 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13926 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13928 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13928 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13929 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13931 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13944 cSoundManager DEBUG hle.sceAudio free buffer 11
13944 cSoundManager DEBUG hle.sceAudio free buffer 19
13945 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13945 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13946 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13956 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13956 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13956 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13966 cSoundManager DEBUG hle.sceAudio free buffer 17
13966 cSoundManager DEBUG hle.sceAudio free buffer 12
13967 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13967 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13968 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13970 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13970 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13971 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13973 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13986 FileReadTask DEBUG hle.sceAudio free buffer 18
13986 FileReadTask DEBUG hle.sceAudio free buffer 13
13987 FileReadTask DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13987 FileReadTask DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
13987 FileReadTask DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13989 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13989 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
13989 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
13999 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14012 cSoundManager DEBUG hle.sceAudio free buffer 14
14012 cSoundManager DEBUG hle.sceAudio free buffer 15
14013 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14013 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14014 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14024 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14024 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
14024 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14034 cSoundManager DEBUG hle.sceAudio free buffer 16
14034 cSoundManager DEBUG hle.sceAudio free buffer 19
14035 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14035 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14036 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14038 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14038 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
14038 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14041 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14054 cSoundManager DEBUG hle.sceAudio free buffer 11
14054 cSoundManager DEBUG hle.sceAudio free buffer 12
14055 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14055 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14056 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14066 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14066 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
14066 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14076 cSoundManager DEBUG hle.sceAudio free buffer 17
14076 cSoundManager DEBUG hle.sceAudio free buffer 13
14077 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14077 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14078 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14080 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14080 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
14081 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14083 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14096 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14109 cSoundManager DEBUG hle.sceAudio free buffer 18
14109 cSoundManager DEBUG hle.sceAudio free buffer 15
14110 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14110 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14111 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14121 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14121 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
14121 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14131 cSoundManager DEBUG hle.sceAudio free buffer 14
14131 cSoundManager DEBUG hle.sceAudio free buffer 19
14132 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14132 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14133 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14135 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14135 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
14136 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14138 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14151 cSoundManager DEBUG hle.sceAudio free buffer 16
14151 cSoundManager DEBUG hle.sceAudio free buffer 12
14152 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14152 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14153 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14163 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14163 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
14163 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14173 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14186 FileReadTask DEBUG hle.sceAudio free buffer 11
14186 FileReadTask DEBUG hle.sceAudio free buffer 13
14186 FileReadTask DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14186 FileReadTask DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14187 FileReadTask DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14188 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14188 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
14188 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14198 cSoundManager DEBUG hle.sceAudio free buffer 17
14198 cSoundManager DEBUG hle.sceAudio free buffer 15
14199 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14199 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14200 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14202 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14202 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
14202 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14205 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14218 cSoundManager DEBUG hle.sceAudio free buffer 18
14218 cSoundManager DEBUG hle.sceAudio free buffer 19
14219 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14219 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14220 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14230 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14230 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
14230 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14240 cSoundManager DEBUG hle.sceAudio free buffer 14
14240 cSoundManager DEBUG hle.sceAudio free buffer 12
14241 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14241 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14242 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14244 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14244 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
14244 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14247 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14260 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14273 cSoundManager DEBUG hle.sceAudio free buffer 16
14273 cSoundManager DEBUG hle.sceAudio free buffer 13
14274 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14274 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14274 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14285 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14285 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
14285 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14295 cSoundManager DEBUG hle.sceAudio free buffer 11
14295 cSoundManager DEBUG hle.sceAudio free buffer 15
14296 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14296 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14297 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14299 cSoundManager DEBUG hle.sceAudio free buffer 17
14299 cSoundManager DEBUG hle.sceAudio free buffer 19
14300 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14300 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
14301 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14303 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14303 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14304 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14306 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14306 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
14307 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14309 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14322 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14335 cSoundManager DEBUG hle.sceAudio free buffer 18
14335 cSoundManager DEBUG hle.sceAudio free buffer 12
14336 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14336 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14337 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14347 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14347 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
14347 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14357 cSoundManager DEBUG hle.sceAudio free buffer 14
14357 cSoundManager DEBUG hle.sceAudio free buffer 13
14358 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14358 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14359 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14361 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14361 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
14362 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14364 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14377 cSoundManager DEBUG hle.sceAudio free buffer 16
14377 cSoundManager DEBUG hle.sceAudio free buffer 15
14378 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14378 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14379 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14381 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14381 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
14382 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14384 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14397 FileReadTask DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14410 FileReadTask DEBUG hle.sceAudio free buffer 19
14410 FileReadTask DEBUG hle.sceAudio free buffer 17
14411 FileReadTask DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14411 FileReadTask DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14412 FileReadTask DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14423 cSoundManager DEBUG hle.sceAudio free buffer 11
14423 cSoundManager DEBUG hle.sceAudio free buffer 12
14424 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14424 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
14425 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14427 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14427 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14427 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14430 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14430 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
14431 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14433 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14446 cSoundManager DEBUG hle.sceAudio free buffer 18
14446 cSoundManager DEBUG hle.sceAudio free buffer 13
14447 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14447 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14448 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14458 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14458 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
14458 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14468 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14481 cSoundManager DEBUG hle.sceAudio free buffer 14
14481 cSoundManager DEBUG hle.sceAudio free buffer 15
14482 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14482 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14483 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14494 cSoundManager DEBUG hle.sceAudio free buffer 16
14494 cSoundManager DEBUG hle.sceAudio free buffer 17
14495 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14495 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
14495 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14497 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14497 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14498 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14500 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14500 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
14501 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14503 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14516 cSoundManager DEBUG hle.sceAudio free buffer 12
14516 cSoundManager DEBUG hle.sceAudio free buffer 11
14517 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14517 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14518 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14529 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14529 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
14530 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14532 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14545 cSoundManager DEBUG hle.sceAudio free buffer 19
14545 cSoundManager DEBUG hle.sceAudio free buffer 13
14546 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14546 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14547 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14558 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14558 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
14559 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14561 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14574 cSoundManager DEBUG hle.sceAudio free buffer 18
14574 cSoundManager DEBUG hle.sceAudio free buffer 15
14575 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14575 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14576 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14587 cSoundManager DEBUG hle.sceAudio free buffer 17
14587 cSoundManager DEBUG hle.sceAudio free buffer 16
14587 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14587 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
14587 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14597 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14597 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14598 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14600 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14600 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
14601 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14603 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14616 cSoundManager DEBUG hle.sceAudio free buffer 14
14616 cSoundManager DEBUG hle.sceAudio free buffer 11
14617 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14617 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14618 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14629 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14629 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
14630 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14632 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14645 cSoundManager DEBUG hle.sceAudio free buffer 12
14645 cSoundManager DEBUG hle.sceAudio free buffer 13
14646 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14646 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14646 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14658 cSoundManager DEBUG hle.sceAudio free buffer 19
14658 cSoundManager DEBUG hle.sceAudio free buffer 15
14659 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14659 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
14659 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14662 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14662 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14663 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14665 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14665 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
14666 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14677 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14690 cSoundManager DEBUG hle.sceAudio free buffer 16
14690 cSoundManager DEBUG hle.sceAudio free buffer 17
14691 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14691 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14692 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14703 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14703 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
14704 cSoundManager DEBUG hle.sceAudio free buffer 18
14704 cSoundManager DEBUG hle.sceAudio free buffer 11
14705 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14707 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14707 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14707 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14710 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14710 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
14711 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14713 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14726 cSoundManager DEBUG hle.sceAudio free buffer 14
14726 cSoundManager DEBUG hle.sceAudio free buffer 13
14727 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14727 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14728 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14739 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14739 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
14740 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14742 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14755 cSoundManager DEBUG hle.sceAudio free buffer 15
14755 cSoundManager DEBUG hle.sceAudio free buffer 19
14756 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14756 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14757 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14768 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14768 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
14769 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14771 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14784 cSoundManager DEBUG hle.sceAudio free buffer 12
14784 cSoundManager DEBUG hle.sceAudio free buffer 17
14785 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14785 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14786 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14787 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14787 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
14787 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14797 cSoundManager DEBUG hle.sceAudio free buffer 16
14797 cSoundManager DEBUG hle.sceAudio free buffer 11
14798 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14798 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14799 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14801 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14801 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
14801 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14804 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14817 FileReadTask DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14829 FileReadTask DEBUG hle.sceAudio free buffer 18
14829 FileReadTask DEBUG hle.sceAudio free buffer 13
14830 FileReadTask DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14830 FileReadTask DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14831 FileReadTask DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14841 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14841 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
14841 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14851 cSoundManager DEBUG hle.sceAudio free buffer 14
14851 cSoundManager DEBUG hle.sceAudio free buffer 19
14852 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14852 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14853 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14855 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14855 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
14856 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14858 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14871 cSoundManager DEBUG hle.sceAudio free buffer 15
14871 cSoundManager DEBUG hle.sceAudio free buffer 17
14872 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14872 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14873 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14907 cSoundManager DEBUG hle.sceAudio free buffer 12
14907 cSoundManager DEBUG hle.sceAudio free buffer 11
14908 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14908 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
14909 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14911 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14911 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14911 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14914 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14914 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
14915 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14917 cSoundManager DEBUG hle.sceAudio free buffer 16
14917 cSoundManager DEBUG hle.sceAudio free buffer 13
14917 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14917 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14918 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14920 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14920 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
14920 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14922 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14934 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14947 cSoundManager DEBUG hle.sceAudio free buffer 18
14947 cSoundManager DEBUG hle.sceAudio free buffer 19
14947 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14948 cSoundManager DEBUG hle.sceAudio free buffer 14
14948 cSoundManager DEBUG hle.sceAudio free buffer 17
14948 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14948 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14950 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14950 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
14950 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14960 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14960 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14960 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14962 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14962 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
14962 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14964 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14977 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14990 cSoundManager DEBUG hle.sceAudio free buffer 11
14990 cSoundManager DEBUG hle.sceAudio free buffer 12
14991 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
14991 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
14992 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15003 cSoundManager DEBUG hle.sceAudio free buffer 15
15003 cSoundManager DEBUG hle.sceAudio free buffer 13
15004 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15004 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
15005 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15007 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15007 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
15008 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15009 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15009 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
15009 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15011 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15024 cSoundManager DEBUG hle.sceAudio free buffer 16
15024 cSoundManager DEBUG hle.sceAudio free buffer 17
15024 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15025 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
15025 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15027 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15027 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
15027 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15037 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15050 cSoundManager DEBUG hle.sceAudio free buffer 14
15050 cSoundManager DEBUG hle.sceAudio free buffer 19
15050 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15051 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
15051 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15062 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15062 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
15063 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15064 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15077 cSoundManager DEBUG hle.sceAudio free buffer 18
15077 cSoundManager DEBUG hle.sceAudio free buffer 12
15078 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15078 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
15078 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15089 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15089 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
15089 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15099 cSoundManager DEBUG hle.sceAudio free buffer 13
15099 cSoundManager DEBUG hle.sceAudio free buffer 15
15099 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15100 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
15100 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15102 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15102 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
15102 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15104 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15116 FileReadTask DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15128 FileReadTask DEBUG hle.sceAudio free buffer 11
15128 FileReadTask DEBUG hle.sceAudio free buffer 17
15129 FileReadTask DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15129 FileReadTask DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
15129 FileReadTask DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15131 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15131 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
15131 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15141 cSoundManager DEBUG hle.sceAudio free buffer 16
15141 cSoundManager DEBUG hle.sceAudio free buffer 19
15141 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15142 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
15142 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15144 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15144 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
15144 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15146 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15158 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15170 cSoundManager DEBUG hle.sceAudio free buffer 14
15170 cSoundManager DEBUG hle.sceAudio free buffer 12
15170 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15170 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
15171 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15182 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15182 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
15182 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15184 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15196 cSoundManager DEBUG hle.sceAudio free buffer 18
15196 cSoundManager DEBUG hle.sceAudio free buffer 15
15197 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15197 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
15198 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15208 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15208 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
15208 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15218 cSoundManager DEBUG hle.sceAudio free buffer 13
15218 cSoundManager DEBUG hle.sceAudio free buffer 17
15219 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15219 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
15220 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15222 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15222 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
15223 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15225 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15238 cSoundManager DEBUG hle.sceAudio free buffer 11
15238 cSoundManager DEBUG hle.sceAudio free buffer 19
15239 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15239 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
15240 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15251 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15251 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
15252 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15254 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15267 cSoundManager DEBUG hle.sceAudio free buffer 16
15267 cSoundManager DEBUG hle.sceAudio free buffer 12
15268 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15268 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
15269 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15279 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15279 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
15279 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15289 cSoundManager DEBUG hle.sceAudio free buffer 14
15289 cSoundManager DEBUG hle.sceAudio free buffer 15
15290 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15290 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
15291 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15293 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15293 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
15294 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15296 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15309 cSoundManager DEBUG hle.sceAudio free buffer 18
15309 cSoundManager DEBUG hle.sceAudio free buffer 17
15310 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15310 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
15311 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15321 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15321 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
15321 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15331 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15344 cSoundManager DEBUG hle.sceAudio free buffer 13
15344 cSoundManager DEBUG hle.sceAudio free buffer 19
15345 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15345 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
15346 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15347 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15347 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
15348 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15359 cSoundManager DEBUG hle.sceAudio free buffer 11
15359 cSoundManager DEBUG hle.sceAudio free buffer 12
15360 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15360 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
15361 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15362 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15363 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
15364 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15366 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15379 cSoundManager DEBUG hle.sceAudio free buffer 16
15379 cSoundManager DEBUG hle.sceAudio free buffer 15
15380 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15380 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
15381 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15391 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15391 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
15391 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15401 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15414 cSoundManager DEBUG hle.sceAudio free buffer 14
15414 cSoundManager DEBUG hle.sceAudio free buffer 17
15415 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15415 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
15415 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15426 cSoundManager DEBUG hle.sceAudio free buffer 18
15426 cSoundManager DEBUG hle.sceAudio free buffer 19
15426 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15426 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
15426 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15436 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15436 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
15437 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15439 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15439 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
15440 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15442 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15455 cSoundManager DEBUG hle.sceAudio free buffer 13
15455 cSoundManager DEBUG hle.sceAudio free buffer 12
15456 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15456 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
15457 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15467 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15467 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
15467 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15477 cSoundManager DEBUG hle.sceAudio free buffer 11
15477 cSoundManager DEBUG hle.sceAudio free buffer 15
15478 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15478 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
15479 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15481 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15481 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
15482 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15484 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15497 cSoundManager DEBUG hle.sceAudio free buffer 16
15497 cSoundManager DEBUG hle.sceAudio free buffer 17
15498 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15498 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
15499 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15509 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15509 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
15509 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15519 cSoundManager DEBUG hle.sceAudio free buffer 19
15519 cSoundManager DEBUG hle.sceAudio free buffer 18
15520 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15520 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
15521 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15523 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15523 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
15524 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15526 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15539 FileReadTask DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15552 FileReadTask DEBUG hle.sceAudio free buffer 14
15552 FileReadTask DEBUG hle.sceAudio free buffer 12
15553 FileReadTask DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15553 FileReadTask DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
15554 FileReadTask DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15564 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15564 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
15564 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15574 cSoundManager DEBUG hle.sceAudio free buffer 13
15574 cSoundManager DEBUG hle.sceAudio free buffer 15
15575 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15575 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
15576 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15578 cSoundManager DEBUG hle.sceAudio free buffer 11
15578 cSoundManager DEBUG hle.sceAudio free buffer 17
15578 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15579 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
15580 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15582 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15582 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
15583 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15585 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15585 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
15586 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15588 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15601 cSoundManager DEBUG hle.sceAudio free buffer 16
15601 cSoundManager DEBUG hle.sceAudio free buffer 18
15602 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15602 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
15603 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15613 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15613 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
15613 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15623 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15636 FileReadTask DEBUG hle.sceAudio free buffer 19
15636 FileReadTask DEBUG hle.sceAudio free buffer 12
15637 FileReadTask DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15637 FileReadTask DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
15638 FileReadTask DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15649 cSoundManager DEBUG hle.sceAudio free buffer 14
15649 cSoundManager DEBUG hle.sceAudio free buffer 15
15650 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15650 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
15651 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15653 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15653 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
15654 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15656 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15656 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
15657 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15659 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15672 cSoundManager DEBUG hle.sceAudio free buffer 17
15672 cSoundManager DEBUG hle.sceAudio free buffer 11
15673 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15673 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
15674 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15684 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15684 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
15684 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15694 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15707 cSoundManager DEBUG hle.sceAudio free buffer 13
15707 cSoundManager DEBUG hle.sceAudio free buffer 18
15708 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15708 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
15709 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15719 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15719 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
15719 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15729 cSoundManager DEBUG hle.sceAudio free buffer 16
15729 cSoundManager DEBUG hle.sceAudio free buffer 12
15730 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15730 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
15731 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15733 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15733 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
15734 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=16, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15736 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15749 cSoundManager DEBUG hle.sceAudio free buffer 15
15749 cSoundManager DEBUG hle.sceAudio free buffer 14
15750 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15750 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
15751 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=14, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15762 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15762 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
15763 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15765 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15778 cSoundManager DEBUG hle.sceAudio free buffer 19
15778 cSoundManager DEBUG hle.sceAudio free buffer 11
15779 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15779 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
15780 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15790 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15790 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
15790 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=19, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15800 cSoundManager DEBUG hle.sceAudio free buffer 17
15800 cSoundManager DEBUG hle.sceAudio free buffer 18
15801 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15801 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
15802 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=18, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15804 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15804 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0C3C0)
15805 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=17, SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15807 cSoundManager DEBUG hle.sceAudio sceAudioOutputPannedBlocking[blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[1](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15820 cSoundManager DEBUG hle.sceAudio free buffer 13
15820 cSoundManager DEBUG hle.sceAudio free buffer 12
15821 cSoundManager DEBUG hle.sceAudio hleAudioBlockingOutput SoundChannel[1](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
15821 cSoundManager DEBUG hle.sceAudio doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x08E0D3C0)
15822 cSoundManager DEBUG hle.sceAudio alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
38793 GUI INFO hle.ThreadManForUser ----------------------------- ThreadMan exit -----------------------------