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Fired Up - UCES00015 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65) +----- Thread: Fired Up - UCES00015 (/showthread.php?tid=148193) Pages:
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Fired Up - UCES00015 - nash67 - 06-12-2013 Fired Up - UCES00015 using r 3229 goes ingame only problem so far is after you input your name in the profile it is supposed to ask you if you want to save or not but it skips it entirely and so it doesn't save your game here is an info log 18:56:47 WARN hle.IoFileMgrForUser - mainThread - sceIoUnassign alias=0x0898EFC0('pfat0:') 18:56:47 WARN hle.IoFileMgrForUser - mainThread - sceIoAssign alias=0x0898EFC0('pfat0:'), physicalDev=0x0898F000('msstor0p1:/'), filesystemDev=0x0898F00C('fatms0:'), mode=0x0, arg_addr=0x0, argSize=0x0 RE: Fired Up - UCES00015 - gid15 - 06-12-2013 (06-12-2013, 11:11 AM)nash67 Wrote: 18:56:47 WARN hle.IoFileMgrForUser - mainThread - sceIoUnassign alias=0x0898EFC0('pfat0:')Any improvement with r3231? RE: Fired Up - UCES00015 - nash67 - 06-13-2013 using r 3232 it saves now but it is still incorrect after you input your name is saves it automatically which is not right look at this video http://www.youtube.com/watch?v=7zhb9cbfor0 at 32 seconds where is says do you want to save or not this doesn't happen in Jpcsp here is an info log RE: Fired Up - UCES00015 - gid15 - 06-14-2013 (06-13-2013, 07:34 AM)nash67 Wrote: using r 3232This looks like the PS3 (remaster) version of the game RE: Fired Up - UCES00015 - nash67 - 06-14-2013 its the only video i could find but what you see on the video happens exactly on a real psp aswell RE: Fired Up - UCES00015 - gid15 - 06-14-2013 (06-14-2013, 08:09 AM)nash67 Wrote: its the only video i could find but what you see on the video happens exactly on a real psp aswellOK, could you generate a JpcspTrace including sceUtilitySavedataInitStart and sceUtilityOskInitStart? I would like to check if the game is explicitly asking for the confirmation or if this is a feature of some savedata mode. Thank you! RE: Fired Up - UCES00015 - nash67 - 06-14-2013 in my first post there is a JpcspTrace log in the log.zip RE: Fired Up - UCES00015 - gid15 - 06-14-2013 (06-14-2013, 08:32 AM)nash67 Wrote: in my first post there is a JpcspTrace log in the log.zipThank you, I missed it RE: Fired Up - UCES00015 - gid15 - 06-14-2013 (06-13-2013, 07:34 AM)nash67 Wrote: using r 3232The confirmation in case of save has now been implemented in r3233. RE: Fired Up - UCES00015 - nash67 - 06-15-2013 using r3236 fixed now works exactly like a real psp now thanks nash67 |