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JoJo's Bizarre Adventure - Eyes of Heaven [BLJS10318] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Playable (https://www.emunewz.net/forum/forumdisplay.php?fid=195) +----- Thread: JoJo's Bizarre Adventure - Eyes of Heaven [BLJS10318] (/showthread.php?tid=174644) Pages:
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JoJo's Bizarre Adventure - Eyes of Heaven [BLJS10318] - Jinmar - 07-17-2016 [RPCS3 v0.0.0.6-4186-bfef7cb] Can't get any games to work with recent versions. LLE : CellAtrac_Library v1.1 libsmvd2_Library v1.1 CellSre_Library v1.1 CellSpursJq_Library v1.1 cellSaveData_Library Settings: -PPU - Interpreter 2 -SPU - Interpreter ASMJIT -DX12 -1280x720 -VSync -XAudio2 RE: JoJo's Bizarre Adventure - Eyes of Heaven [BLJS10318] - Annie - 07-17-2016 Can you post its log with the latest versions so regressions regarding this game get addressed? RE: JoJo's Bizarre Adventure - Eyes of Heaven [BLJS10318] - Jinmar - 07-17-2016 (07-17-2016, 08:35 PM)Annie Wrote: Can you post its log with the latest versions so regressions regarding this game get addressed? Here it is. This is the latest build : v0.0.1-3-2e5b01f Pre-Alpha EDIT : I'm using libsysutil_savedata but even without this module I get the same error. RE: JoJo's Bizarre Adventure - Eyes of Heaven [BLJS10318] - Annie - 07-17-2016 Seems it is missing PPU instructions that were removed from 0.0.0.6 to 0.0.0.9 in a PPU code refactoring there was ·W {PPU[0x115] Thread (nuscUpdate) [0x014a1678]} PPU: MFFS ·W {PPU[0x115] Thread (nuscUpdate) [0x014a166c]} PPU: MTFSF RE: JoJo's Bizarre Adventure - Eyes of Heaven [BLJS10318] - Jinmar - 07-18-2016 I get a similar issue with JoJo's Bizarre Adventure - All-Star Battle [BLSUS31405] RE: JoJo's Bizarre Adventure - Eyes of Heaven [BLJS10318] - Neilburst - 03-09-2017 is there anyway to boot this game? what are the settings? RE: JoJo's Bizarre Adventure - Eyes of Heaven [BLJS10318] - Sigma - 07-03-2017 rpcs3-v0.0.2-2017-06-30-726ec274 CPU: i7 4790k 4.0gHz LLE (Automatic load required libraries) Settings: -PPU - Recompiler (LLMV) -SPU - Recompiler (ASMJIT) -DX12 -Vulkan (GTX 1070) -1280x720 -Use GPU texture scaling -Invalidate Cache Every Frame. General Info: Completely playable from what I've tested so far. Free battle, story, options and all other sections are completely working. Runs at a solid 26ish-30FPS and did not have any visible stutters. There are some lighting issues during character introductions, dual heat attacks and team combos however is no where near game breaking and is just an annoyance more than anything. RPCS3.7z (Size: 1.51 MB / Downloads: 244) RE: JoJo's Bizarre Adventure - Eyes of Heaven [BLJS10318] - Jinmar - 07-04-2017 Indeed, it works great for me too (around 30 fps : min 22-23fps). It should be moved to Playable. There are only two issues : 1- Shadows don't display correctly on models (look at Koichi's stand, the firelug or the streetlight in the 3rd screenshot). 2- Sometimes FX-sounds become mute (related to 2 Warnings : PPU: MFFS and PPU:MTFSF). Dialog and background audio still work though. There is too much brightness. rpcs3-v0.0.2-6-b78e9b2 CPU: i5-4460 @3.20GHz LLE (Automatic load required libraries) Settings: -PPU - Recompiler (LLMV) -SPU - Recompiler (ASMJIT) -DX12 -Vulkan (GTX 960) -1280x720 -Use GPU texture scaling -Invalidate Cache Every Frame. RE: JoJo's Bizarre Adventure - Eyes of Heaven [BLJS10318] - Perfectly PLAYABLE - Sigma - 07-05-2017 How do you get those GIFs? Seems very helpful for displaying certain problems. (07-04-2017, 08:18 PM)Jinmar Wrote: Indeed, it works great for me too (around 30 fps : min 22-23fps). It should be moved to Playable. RE: JoJo's Bizarre Adventure - Eyes of Heaven [BLJS10318] - Perfectly PLAYABLE - Jinmar - 07-06-2017 I use Geforce Experience' Share function to record, and then I use giphy.com to get a gif from the video (max 15s). Use the BB Code [img] to display them. |