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Soreyuke Burunyanman Portable - NPJH50656 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Half playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=66) +----- Thread: Soreyuke Burunyanman Portable - NPJH50656 (/showthread.php?tid=99585) Pages:
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Soreyuke Burunyanman Portable - NPJH50656 - sum2012 - 11-22-2012 R2871 opening movie black screen,sound is lag But if I directly play audio in \TMP\NPJH50656\Mpeg-28735488\ExtAudio-0.wav is not lag. I attach info for whole game.hle.sceMpeg and me debug for opening movie RE: Soreyuke Burunyanman Portable - NPJH50656 - sum2012 - 01-01-2013 Rev2956 Audio lag fixed video still black screen Attach <logger name='hle.sceMpeg'> <level value='debug' /> </logger> <logger name='hle.scePsmfPlayer'> <level value='debug' /> </logger> <logger name='hle.scePsmf'> <level value='debug' /> </logger> <logger name='compiler'> <level value='debug' /> </logger> debug log (I only log beginning of mpeg video because of size) RE: Soreyuke Burunyanman Portable - NPJH50656 - nash67 - 07-07-2013 using r 3301 still goes ingame the opening movie is still a black screen but you can hear the music here is an compiler log RE: Soreyuke Burunyanman Portable - NPJH50656 - sum2012 - 07-07-2013 Attach JPCSP tracer log with followin config Hope solve the video Code: sceMpegCreate 0xD8C5F121 7 RE: Soreyuke Burunyanman Portable - NPJH50656 - nash67 - 08-24-2013 using r 3365 still has the same problem here is an info log RE: Soreyuke Burunyanman Portable - NPJH50656 - sum2012 - 04-26-2014 r3503 Software renderer plugin still don't solve black screen in video,the audio has solved. RE: Soreyuke Burunyanman Portable - NPJH50656 - gid15 - 04-27-2014 (04-26-2014, 09:48 PM)sum2012 Wrote: r3503The handling of video textures has been improved with the external software renderer. This could affect this game as it is using sceDmacMemcpy. Could you test it again with r3504 and b81b519. RE: Soreyuke Burunyanman Portable - NPJH50656 - sum2012 - 04-27-2014 Well done fixed (04-27-2014, 10:38 AM)gid15 Wrote: The handling of video textures has been improved with the external software renderer. This could affect this game as it is using sceDmacMemcpy. Could you test it again with r3504 and b81b519. RE: Soreyuke Burunyanman Portable - NPJH50656 - gid15 - 04-27-2014 (04-27-2014, 01:33 PM)sum2012 Wrote: Well done fixedHmmm, the scaled screen doesn't look very good, only 1 pixel in each 2x2 square is filled. I've implemented a new improvement for scaled screens in r3506 and 8ff9a59. Could you retest? Thank you! RE: Soreyuke Burunyanman Portable - NPJH50656 - sum2012 - 04-27-2014 Yes improved (04-27-2014, 03:32 PM)gid15 Wrote: Hmmm, the scaled screen doesn't look very good, only 1 pixel in each 2x2 square is filled. |