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Kingdom Hearts: Birth by Sleep - US - ULUS10505 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65) +----- Thread: Kingdom Hearts: Birth by Sleep - US - ULUS10505 (/showthread.php?tid=2214) |
RE: Kingdom Hearts: Birth by Sleep - US - ULUS10505 [encrypted] - Kai3213 - 01-28-2011 (01-28-2011, 05:10 PM)Pingutino Wrote: I've got 2 new Games for my birthday and i've created iso files of them. I tried to decrypt the Eboot.bin (Iso-tool/EDecrypt) but it doesn't work -.- . One of the game is Kingdom Hearts BBS Final Mix which needs OFW 6.31. Is there a way to decrypt the Eboot.bin files? And JPCSP doesn't show the opening video of the normal KHBBS and without Media Engine the game got stuck after 5 minutes or after choosing a character. Did you try PRXDecrypter? And post a log file for the regular KHBBS. Edit: The intro video works fine for me with the media engine and decode with sonic stage options enabled. I'm using rev 1969. RE: Kingdom Hearts: Birth by Sleep - US - ULUS10505 [encrypted] - Orphis - 01-28-2011 You'll maybe need a new version of prxdecrypter to support the new game. They change the key once in a while so the decrypter doesn't work on new files (and neither does the decrypter we have in jpcsp) RE: Kingdom Hearts: Birth by Sleep - US - ULUS10505 [encrypted] - Hykem - 01-28-2011 (01-28-2011, 05:48 PM)Orphis Wrote: You'll maybe need a new version of prxdecrypter to support the new game. They change the key once in a while so the decrypter doesn't work on new files (and neither does the decrypter we have in jpcsp) After firmware 6.30 Sony added ECDSA signing to all firmware files (on top of the original CMAC signing). Game files still only have CMAC signing, so you should still be able to check which tag it's EBOOT.BIN needs (the int value at offset 0xD0), but this tag needs to extracted and resolved from mesg_led.prx (just like all the others were), which is now ECDSA signed. Currently, all hopes rely in the remote chance that Sony could have made the same mistake in the PSP as with the PS3 (as in http://en.wikipedia.org/wiki/Elliptic_Curve_DSA#Signature_generation_algorithm ). ![]() RE: Kingdom Hearts: Birth by Sleep - US - ULUS10505 [encrypted] - Orphis - 01-29-2011 I doubt the original boot chain loader knows this kind of file, so the loader can be retrieved and the decryption keys can be found somehow. It just need some RE work... RE: Kingdom Hearts: Birth by Sleep - US - ULUS10505 [encrypted] - Hykem - 01-29-2011 (01-29-2011, 12:47 AM)Orphis Wrote: I doubt the original boot chain loader knows this kind of file, so the loader can be retrieved and the decryption keys can be found somehow. It just need some RE work... Indeed. I've already done some research on this and thanks to Mathieulh and Silverspring's recently posted findings (http://www.wololo.net/talk/viewtopic.php?f=5&t=1381&start=190#p20715 and http://www.wololo.net/talk/viewtopic.php?f=5&t=1381&sid=fc76ae23cddbb5684818af7a84f19fcd&start=300#p23979 ), it's quite possible that the latest firmwares employ a very similar scheme as the one used to generate and verify the IDStorage keys' signature during the IPL stage, but this time to encrypt/decrypt other things too (firmware modules, DRMS like Mathieulh mentions in one post). This now involves reverse engineering KIRK CMD's 0x11 and 0x12, which should now be called from the new loader with a specific structure as header to process the firmware's modules decryption. RE: Kingdom Hearts: Birth by Sleep - US - ULUS10505 [encrypted] - saurers123 - 01-30-2011 Do you really have to decrypt it 3 times? and does the save work with the latest build r1969? just trying to make sure cause I'm getting confused already. ![]() EDIT: Oh, I've already got it played though I'm having a problem with the opening video(says faked mpeg video in ycbcr mode) and the background music doesn't work. Is there a way to fix this? I'm using the 64-bit build. RE: Kingdom Hearts: Birth by Sleep - US - ULUS10505 [encrypted] - Darth1701 - 01-30-2011 (01-30-2011, 10:06 AM)saurers123 Wrote: Do you really have to decrypt it 3 times? and does the save work with the latest build r1969? just trying to make sure cause I'm getting confused already. Use the 32-bit version even if you run it on a 64-bit OS. You also have to install the JRE for 32-bit. The 32-bit version has the advantage to be better tested and it has support for the Media Engine. For music install Sonic Stage 4.3 and activate it in the settings. RE: Kingdom Hearts: Birth by Sleep - US - ULUS10505 [encrypted] - saurers123 - 01-30-2011 (01-30-2011, 11:54 AM)Darth1701 Wrote:Thanks a lot! Though may I ask one more thing? Does the audio really lags during gameplay? Is there also a way to fix this?(01-30-2011, 10:06 AM)saurers123 Wrote: Do you really have to decrypt it 3 times? and does the save work with the latest build r1969? just trying to make sure cause I'm getting confused already. RE: Kingdom Hearts: Birth by Sleep - US - ULUS10505 [encrypted] - Codeur007 - 01-30-2011 Hello, i'm new here and i'm french, so, be gentle with my English. I've the 0.6 r1970 version of Jpcsp, and the iso of the game. When i run the iso by umd browser it says : "This game has been encrypted by the software publisher. (blablabla...)" I want the message from the first page, point "3)", how can i do ? Here's my batch file : @echo off set PATH=%PATH%;lib\;lib\windows-x86\ if NOT EXIST "%SystemRoot%\SysWOW64" goto JAVA32 set key=HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\JavaSoft\Java Runtime Environment goto JAVA :JAVA32 set key=HKEY_LOCAL_MACHINE\SOFTWARE\JavaSoft\Java Runtime Environment :JAVA set JAVA_VERSION= set JAVA_HOME= for /f "tokens=3* skip=2" %%a in ('reg query "%key%" /v CurrentVersion') do set JAVA_VERSION=%%a for /f "tokens=2* skip=2" %%a in ('reg query "%key%\%JAVA_VERSION%" /v JavaHome') do set JAVA_HOME=%%b if not exist "%JAVA_HOME%\bin\java.exe" goto JAVAMISSING echo Running Jpcsp 32bit... "%JAVA_HOME%\bin\java" -Xmx1024m -Xss12m -Djava.library.path=lib/windows-x86 -jar bin/jpcsp.jar goto END :JAVAMISSING echo The required version of Java has not been installed or isn't recognized. echo Go to http://java.sun.com to install the 32bit Java JRE. pause :END RE: Kingdom Hearts: Birth by Sleep - US - ULUS10505 [encrypted] - Pingutino - 01-30-2011 (01-28-2011, 05:34 PM)Kai3213 Wrote:My log- file(01-28-2011, 05:10 PM)Pingutino Wrote: I've got 2 new Games for my birthday and i've created iso files of them. I tried to decrypt the Eboot.bin (Iso-tool/EDecrypt) but it doesn't work -.- . One of the game is Kingdom Hearts BBS Final Mix which needs OFW 6.31. Is there a way to decrypt the Eboot.bin files? And JPCSP doesn't show the opening video of the normal KHBBS and without Media Engine the game got stuck after 5 minutes or after choosing a character. INFO emu - GUI - 2011-01-30 21:47:46,716 [GUI] WARN com.xuggle.xuggler - Error: no codec set for coder (../../../../../../../csrc/com/xuggle/xuggler/StreamCoder.cpp:686) INFO emu - GUI - AT3+ audio format is not yet supported by Jpcsp (file=PSP_GAME/SND0.AT3) INFO emu - GUI - 2011-01-30 21:47:47,834 [GUI] DEBUG com.xuggle.xuggler - Closing dangling StreamCoder (../../../../../../../csrc/com/xuggle/xuggler/StreamCoder.cpp:82) INFO emu - GUI - Java version: 1.6.0_23-ea (1.6.0_23-ea-b03) INFO emu - GUI - Jpcsp v0.6 1970 INFO emu - GUI - UMD param.sfo : APP_VER = 01.00 BOOTABLE = 1 CATEGORY = UG DISC_ID = ULES01441 DISC_NUMBER = 1 DISC_TOTAL = 1 DISC_VERSION = 1.00 DRIVER_PATH = GAMEDATA_ID = ULES01441 HRKGMP_VER = 19 PARENTAL_LEVEL = 5 PSP_SYSTEM_VER = 6.20 REGION = 32768 TITLE = KINGDOM HEARTS Birth by Sleep USE_USB = 0 probably homebrew? false INFO emu - GUI - Loading global compatibility settings INFO ge - GUI - Only GE Graphics: false INFO hle.sceMpeg - GUI - Media Engine enabled INFO hle.sceAudio - GUI - Audio ChReserve disabled: false INFO hle.sceAudio - GUI - Audio Blocking disabled: false INFO hle.ThreadManForUser - GUI - Audio threads disabled: true INFO memory - GUI - Ignore invalid memory access: false INFO emu - GUI - Unrecognized file format INFO emu - GUI - File magic 00 00 00 00 INFO emu - GUI - Found ModuleInfo name:'MainApp' version:0101 attr:00000000 gp:08bd9820 INFO emu - GUI - Found 281 imports from 27 modules WARN emu - GUI - Failed to map import at 0x08B300E8 [0x180F7B62] Module 'sceUtility'(attempt 1) WARN emu - GUI - Failed to map import at 0x08B300F0 [0x24AC31EB] Module 'sceUtility'(attempt 1) WARN emu - GUI - Failed to map import at 0x08B30108 [0x32E32DCB] Module 'sceUtility'(attempt 1) WARN emu - GUI - Failed to map import at 0x08B30120 [0x4AECD179] Module 'sceUtility'(attempt 1) WARN emu - GUI - Failed to map import at 0x08B30178 [0xB57E95D9] Module 'sceUtility'(attempt 1) INFO emu - GUI - 276 NIDS mapped INFO emu - GUI - 5 remaining unmapped NIDS INFO hle.IoFileMgrForUser - GUI - pspiofilemgr - filepath disc0/ INFO ge - GUI - Using RenderingEngineLwjgl15 INFO ge - GUI - OpenGL version: 2.1.8787 INFO ge - GUI - Shading Language version: 1.30 INFO ge - GUI - Using VBO WARN hle - root - Unsupported syscall 20EF SysMemUserForUser_35669D4C 06020010 09FFFE00 00000000 INFO hle.LoadExecForUser - user_main - sceKernelRegisterExitCallback SceUID=11 INFO hle.scePower - user_main - scePowerRegisterCallback slot=-1 SceUID=13 INFO hle.IoFileMgrForUser - DiscInfoBind - hleIoOpen filename = umd1: flags = 1 permissions = 00 INFO hle.IoFileMgrForUser - DiscInfoBind - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/BBS1.DAT flags = 40000001 permissions = 00 INFO hle - DiscInfoBind - decryptPGDFile(fileName='disc0:/PSP_GAME/USRDIR/BBS1.DAT', key=77b9de64cd1fc39279d190564728a378) INFO hle - DiscInfoBind - Using decrypted file tmp/ULES01441/umd/File-394144/PGDfile.raw.decrypted INFO hle.IoFileMgrForUser - DiscInfoBind - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/BBS2.DAT flags = 40000001 permissions = 00 INFO hle - DiscInfoBind - decryptPGDFile(fileName='disc0:/PSP_GAME/USRDIR/BBS2.DAT', key=8f67981eacf0717434b1a5f98a0cd18e) INFO hle - DiscInfoBind - Using decrypted file tmp/ULES01441/umd/File-496400/PGDfile.raw.decrypted INFO hle.IoFileMgrForUser - DiscInfoBind - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/BBS3.DAT flags = 40000001 permissions = 00 INFO hle - DiscInfoBind - decryptPGDFile(fileName='disc0:/PSP_GAME/USRDIR/BBS3.DAT', key=7f0067c280626625276e8c3eb8307345) INFO hle - DiscInfoBind - Using decrypted file tmp/ULES01441/umd/File-598704/PGDfile.raw.decrypted INFO hle.sceUtility - user_main - IGNORING ![]() INFO hle.sceUtility - user_main - IGNORING ![]() INFO hle.sceUtility - user_main - IGNORING ![]() INFO hle.sceUtility - user_main - IGNORING ![]() INFO hle.sceUtility - user_main - IGNORING ![]() INFO hle.sceSasCore - user_main - __sceSasInit(0x09F3C9C0, grain=512, maxVoices=32, outMode=0, sampleRate=44100) WARN hle.ThreadManForUser - user_main - sceKernelStartThread SceUID=37 name:'AUDIO MIXER THREAD' banned, not starting ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 ERROR emu - user_main - Problem using intBitsToFloat: 0xFF808080 != 0xFFC08080 INFO hle.sceUtility - user_main - sceUtilitySavedataInitStart Address 0x09948030, mode=8, gameName=ULES01441, saveName=<>, fileName=SYSTEM.DAT INFO hle.sceUtility - user_main - sceUtilitySavedataInitStart Address 0x09948030, mode=8, gameName=ULES01441, saveName=, fileName=SAVEDATA.DAT INFO hle.sceUtility - user_main - sceUtilitySavedataInitStart Address 0x09948030, mode=0, gameName=ULES01441, saveName=<>, fileName=SYSTEM.DAT INFO hle.IoFileMgrForUser - AsyncFileAccess - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/MODULE/TITLE.ELF flags = 1 permissions = 00 INFO hle.sceUtility - user_main - IGNORING ![]() INFO hle.sceMpeg - user_main - sceMpegInit INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = umd1: flags = 1 permissions = 00 WARN hle.ThreadManForUser - user_main - sceKernelStartThread SceUID=e2 name:'soundThread' banned, not starting ERROR hle - user_main - MediaEngine: No audio streams found! INFO hle.ThreadManForUser - GUI - ----------------------------- ThreadMan exit ----------------------------- INFO hle.ThreadManForUser - GUI - ThreadMan Statistics (137.367.631 cycles in 40,410s): WARN hle.ThreadManForUser - Sd::UpdateMSec - sceKernelCancelWakeupThread SceUID=cb) unknown thread WARN hle.ThreadManForUser - Sd::UpdateMSec - sceKernelWakeupThread SceUID=cb unknown thread INFO hle.ThreadManForUser - GUI - Thread 'user_main' 126.478.352 cycles (92,07%) WARN hle.ThreadManForUser - Sd::UpdateMSec - sceKernelCancelWakeupThread SceUID=33) unknown thread INFO hle.ThreadManForUser - GUI - Thread 'Sd::UpdateVSync' 4.458.729 cycles ( 3,25%) WARN hle.ThreadManForUser - Sd::UpdateMSec - sceKernelWakeupThread SceUID=33 unknown thread INFO hle.ThreadManForUser - GUI - Thread 'AsyncFileAccess' 3.336.467 cycles ( 2,43%) WARN hle.ThreadManForUser - Sd::UpdateMSec - sceKernelCancelWakeupThread SceUID=c9) unknown thread INFO hle.ThreadManForUser - GUI - Thread 'Sd::UpdateMSec' 1.923.247 cycles ( 1,40%) WARN hle.ThreadManForUser - Sd::UpdateMSec - sceKernelWakeupThread SceUID=c9 unknown thread INFO hle.ThreadManForUser - GUI - Thread 'RsrcBuilder' 529.898 cycles ( 0,39%) INFO hle.ThreadManForUser - GUI - Thread 'readThread' 364.355 cycles ( 0,27%) INFO hle.ThreadManForUser - GUI - Thread 'FlipThread' 155.856 cycles ( 0,11%) INFO hle.ThreadManForUser - GUI - Thread 'idle0' 99.040 cycles ( 0,07%) INFO hle.ThreadManForUser - GUI - Thread 'DiscInfoBind' 21.483 cycles ( 0,02%) INFO hle.ThreadManForUser - GUI - Thread 'SceIofileAsync' 80 cycles ( 0,00%) INFO hle.ThreadManForUser - GUI - Thread 'root' 66 cycles ( 0,00%) INFO hle.ThreadManForUser - GUI - Thread 'displayThread' 27 cycles ( 0,00%) INFO hle.ThreadManForUser - GUI - Thread 'SceIofileAsync' 10 cycles ( 0,00%) INFO hle.ThreadManForUser - GUI - Thread 'CGra::Thread' 9 cycles ( 0,00%) INFO hle.ThreadManForUser - GUI - Thread 'SceIofileAsync' 4 cycles ( 0,00%) INFO hle.ThreadManForUser - GUI - Thread 'SceIofileAsync' 4 cycles ( 0,00%) INFO hle.ThreadManForUser - GUI - Thread 'SceIofileAsync' 4 cycles ( 0,00%) INFO hle.ThreadManForUser - GUI - Thread 'idle1' 0 cycles ( 0,00%) INFO hle.ThreadManForUser - GUI - Thread 'soundThread' 0 cycles ( 0,00%) INFO hle.ThreadManForUser - GUI - Thread 'AUDIO MIXER THREAD' 0 cycles ( 0,00%) INFO hle.sceDisplay - GUI - ----------------------------- sceDisplay exit ----------------------------- INFO hle.sceDisplay - GUI - sceDisplay Statistics: 3095 calls in 21,079s (avg=0,007s) INFO hle.sceDisplay - GUI - Copy GE to Memory: 0 calls INFO hle.sceDisplay - GUI - Copy Memory to GE: 1705 calls in 1,948s (avg=0,001s) INFO ge - GUI - VideoEngine Statistics: 1706 calls in 6,534s (avg=0,004s) INFO ge - GUI - 20 most time intensive Video commands: INFO ge - GUI - clear : 6805 calls in 2,045s (avg=0,301ms) INFO ge - GUI - prim : 11811 calls in 1,339s (avg=0,113ms) INFO ge - GUI - finish : 1706 calls in 0,075s (avg=0,044ms) INFO ge - GUI - proj : 272161 calls in 0,047s (avg=0,173us) INFO ge - GUI - tfunc : 34673 calls in 0,045s (avg=0,001ms) INFO ge - GUI - end : 1706 calls in 0,045s (avg=0,026ms) INFO ge - GUI - fcol : 6805 calls in 0,036s (avg=0,005ms) INFO ge - GUI - model : 204121 calls in 0,035s (avg=0,171us) INFO ge - GUI - view : 224533 calls in 0,031s (avg=0,138us) INFO ge - GUI - atst : 21461 calls in 0,029s (avg=0,001ms) INFO ge - GUI - alc : 6805 calls in 0,025s (avg=0,004ms) INFO ge - GUI - fface : 17011 calls in 0,024s (avg=0,001ms) INFO ge - GUI - alc0 : 6805 calls in 0,024s (avg=0,004ms) INFO ge - GUI - zte : 35493 calls in 0,023s (avg=0,648us) INFO ge - GUI - alpha : 11694 calls in 0,022s (avg=0,002ms) INFO ge - GUI - emc : 6805 calls in 0,021s (avg=0,003ms) INFO ge - GUI - fge : 27217 calls in 0,020s (avg=0,735us) INFO ge - GUI - zmsk : 29313 calls in 0,019s (avg=0,648us) INFO ge - GUI - fdist : 6805 calls in 0,019s (avg=0,003ms) INFO ge - GUI - lte : 22114 calls in 0,018s (avg=0,814us) INFO ge - GUI - Vertex: 11811 calls in 0,821s (avg=0,070ms) INFO ge - GUI - Vertex Reading: 11811 calls in 0,276s (avg=0,023ms) INFO ge - GUI - glDrawArrays: 11811 calls in 0,267s (avg=0,023ms) INFO ge - GUI - Wait for GE Signal completion: 1635 calls in 0,462s (avg=0,283ms) INFO ge - GUI - Wait on stall: 373 calls in 0,073s (avg=0,196ms) INFO ge - GUI - Lookup in TextureCache: 1563 calls in 0,216s (avg=0,138ms) INFO ge - GUI - Lookup in VertexCache: 0 calls INFO emu - GUI - Texture Cache Statistics: TotalHits=1563, SuccessfulHits=1559 (99,74%), NotPresentHits=4 (0,26%), ChangedHits=0 (0,00%), EntriesRemoved=0, MaxSizeUsed=4 (0,40%) INFO emu - GUI - Vertex Cache Statistics: Cache deactivated INFO emu - GUI - Syscall: 127664 calls in 3,981s (avg=0,031ms) CPU -1865,803s INFO emu - GUI - 20 most time intensive Syscalls: INFO emu - GUI - sceMpegRingbufferPut : 1341 calls in 11,805s (avg=0,009s) CPU 0,390s INFO emu - GUI - sceMpegGetAtracAu : 18 calls in 1,224s (avg=0,068s) CPU 0,281s INFO emu - GUI - sceIoRead : 1344 calls in 0,601s (avg=0,447ms) CPU 0,172s INFO emu - GUI - sceKernelUnlockMutex : 20104 calls in 0,413s (avg=0,021ms) CPU 0,390s INFO emu - GUI - sceGeListUpdateStallAddr : 6808 calls in 0,279s (avg=0,041ms) CPU 0,078s INFO emu - GUI - sceKernelLockMutexCB : 16504 calls in 0,216s (avg=0,013ms) CPU 0,156s INFO emu - GUI - sceKernelCpuResumeIntr : 15350 calls in 0,114s (avg=0,007ms) CPU 0,094s INFO emu - GUI - sceKernelCpuSuspendIntr : 15350 calls in 0,097s (avg=0,006ms) CPU 0,078s INFO emu - GUI - sceIoReadAsync : 18 calls in 0,081s (avg=0,005s) CPU 0,078s INFO emu - GUI - sceIoGetstat : 206 calls in 0,065s (avg=0,316ms) CPU 0,031s INFO emu - GUI - sceKernelLockMutex : 3600 calls in 0,063s (avg=0,017ms) CPU 0,047s INFO emu - GUI - sceMpegGetAvcAu : 735 calls in 0,062s (avg=0,084ms) CPU 0,031s INFO emu - GUI - sceGeDrawSync : 1733 calls in 0,061s (avg=0,035ms) CPU 0,016s INFO emu - GUI - sceKernelWaitSemaCB : 1708 calls in 0,051s (avg=0,030ms) CPU 0,047s INFO emu - GUI - sceGeListEnQueue : 1706 calls in 0,048s (avg=0,028ms) CPU 0,078s INFO emu - GUI - sceKernelSleepThread : 5305 calls in 0,043s (avg=0,008ms) CPU 0,031s INFO emu - GUI - sceDisplayGetFrameBuf : 1705 calls in 0,038s (avg=0,022ms) CPU 0,062s INFO emu - GUI - sceKernelSignalSema : 3327 calls in 0,036s (avg=0,011ms) CPU 0,000s INFO emu - GUI - sceKernelWaitSema : 1620 calls in 0,036s (avg=0,022ms) CPU 0,016s INFO emu - GUI - sceMpegAvcDecodeYCbCr : 10 calls in 0,028s (avg=0,003s) CPU 0,031s INFO emu - GUI - Total execution time: 32,158s INFO emu - GUI - PSP CPU time: 1876,377s (5834,9%) INFO emu - GUI - Display time: 21,079s (65,5%) INFO emu - GUI - Syscall time: -1865,803s (-5802,0%) INFO emu - GUI - Elapsed time per frame: 0,019s: INFO emu - GUI - Display time: 0,012 INFO emu - GUI - PSP CPU time: 1,100 (80520 instr) INFO emu - GUI - Display Speed: 53,05 FPS INFO emu - GUI - PSP CPU Speed: 0,07MHz (73208 instructions per second) |