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Braid [NPUB30133] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Playable (https://www.emunewz.net/forum/forumdisplay.php?fid=195) +----- Thread: Braid [NPUB30133] (/showthread.php?tid=158261) |
RE: Braid [NPUB30133] - ssshadow - 06-18-2014 (06-18-2014, 07:36 AM)fenix0082 Wrote: amm, i have this error.. Those settings may not be needed any more. Post your log file and I will look closer at how to run the game later when I get home. RE: Braid [NPUB30133] - ssshadow - 06-18-2014 Alright, to make it work I have to skip pamf, and enable write depth and color buffer. The game will be a black screen for about one minute before it shows anything. It only works about half of the time too... When you get in, it is very slow and broken. You only see about 1/4 of the screen, and twice (that is, next to each other) for some reason RE: Braid [NPUB30133] - derpf - 06-19-2014 (06-18-2014, 10:41 PM)ssshadow Wrote: Alright, to make it work I have to skip pamf, and enable write depth and color buffer. The game will be a black screen for about one minute before it shows anything. It only works about half of the time too... Does playing with the resolution affect anything? RE: Braid [NPUB30133] - ssshadow - 06-19-2014 (06-19-2014, 12:18 PM)derpf Wrote:(06-18-2014, 10:41 PM)ssshadow Wrote: Alright, to make it work I have to skip pamf, and enable write depth and color buffer. The game will be a black screen for about one minute before it shows anything. It only works about half of the time too... Different resolutions show different things. I think 1920x1080 is best (as it shows the loading screen), but it still only displays a part of the image twice. http://imgur.com/lY5Lk3X Compare to https://www.youtube.com/watch?v=NdUyHi1i2h0 Here is the full log file https://mega.co.nz/#!0kFWSCoI!JCWzHyV8E7TFBDgI9GAxfe5IwbG-Frr4JGbKsJ-ej7I RE: Braid [NPUB30133] - jacky400 - 06-19-2014 Yep using the created FBO size as windows resolution would be best to display all stuffs. [W : RSXThread]: New FBO (1920x1080) RE: Braid [NPUB30133] - mr.devolver - 06-20-2014 Hello everyone, please don't get me wrong, I don't want to play a smart guy here, after all there is not a whole bunch of relevant technical stuff I can offer to the discussions here in the progress of the development of this emulator, I simply want to help here. I can't help it but those screens you guys are showing here remind me of interlaced videos, more info about that here. Now, maybe this is the thing and maybe it doesn't have anything to do with that, I don't know because I am not a professional in this matter, however perhaps the developers know better and will ultimately find the solution how to fix it. Like I said, I'm just trying to help, give some ideas others might be missing. Take care and good luck! RE: Braid [NPUB30133] - Bigpet - 06-20-2014 This has nothing to do with interlacing most likely. That is not done manually by games anymore, it's done by the OS. This looks a lot more like a wrong texture width/stride size http://msdn.microsoft.com/en-us/library/windows/desktop/aa473780(v=vs.85).aspx RE: Braid [NPUB30133] - jacky400 - 06-21-2014 Few more screenshots .I take me 15 mins to take them RE: Braid [NPUB30133] - Ru4slan - 06-21-2014 Wow.This is cool. RE: Braid [NPUB30133] - ssshadow - 06-21-2014 (06-21-2014, 03:59 PM)jacky400 Wrote: Few more screenshots .I take me 15 mins to take them Well, at last the game would (probably) be playable (ignoring performance) with a few graphics fixes... Also, you can press some button and open the game menu at about 5 fps, although it is just a brown screen with some black lines over it Although looking in the rsx debugger and then memory there at least seems to be some text loaded somewhere. |