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Groovin' Blocks [NPUA30014] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Playable (https://www.emunewz.net/forum/forumdisplay.php?fid=195) +----- Thread: Groovin' Blocks [NPUA30014] (/showthread.php?tid=162383) Pages:
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RE: Groovin Blocks (NPUA30014) - Annie - 02-06-2016 I can't get the game to start up. Not using any LLE, tried using a few of the most used ones and would produce the same output. Log attached. Also, this (http://www.emunewz.net/forum/showthread.php?tid=160705) seems wrong. Different games with the same id :? RE: Groovin Blocks [NPUA30014] - tambre - 02-07-2016 (02-06-2016, 11:31 PM)Annie Wrote: I can't get the game to start up. I have fixed the ID for Superfrog and merged the 2 older Groovin' Blocks threads. I delete the one that used a hack, as it no longer seemed relevant. RE: Groovin' Blocks [NPUA30014] - Ekaseo - 04-25-2016 the game now works at stable 60fps, the music and textures are flawless too... but the game has one problem right now, after you reach about 1000 points, the blocks stop falling. RE: Groovin' Blocks [NPUA30014] - tambre - 04-25-2016 (04-25-2016, 02:24 PM)Ekaseo Wrote: the game now works at stable 60fps, the music and textures are flawless too... but the game has one problem right now, after you reach about 1000 points, the blocks stop falling. That's very interesting. Does this happen on all PPU/SPU backends? And do the blocks keep falling after 1000 points on a PS3? RE: Groovin' Blocks [NPUA30014] - Ekaseo - 04-25-2016 idk, i tested ppu and spu interpreter 2, and yes, the blocks should not stop falling, i think there was a slight change in the music as well. RE: Groovin' Blocks [NPUA30014] - Dante38490 - 04-25-2016 not for me, don't Playable with DX12, i have this Quote:{rsx::thread} RSX: FS build failed:\hlsl\FragmentProgram.hlsl(84,48-81): error X3037: constructors only defined for numeric base types But works with Vulkan RE: Groovin' Blocks [NPUA30014] - twdarkeh - 06-25-2017 No longer appears to have the stated problem. I'd personally call it playable. 60fps constant on interpreter. http://puu.sh/wtZFY.jpg Tested on RPCS3 v0.0.2-5338-677a04b0 Alpha |