The following warnings occurred: | |||||||||||||||
Warning [2] Undefined property: MyLanguage::$archive_pages - Line: 2 - File: printthread.php(287) : eval()'d code PHP 8.2.26 (Linux)
|
XBLAZE CODE : EMBRYO [BLUS31367] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Ingame (https://www.emunewz.net/forum/forumdisplay.php?fid=196) +----- Thread: XBLAZE CODE : EMBRYO [BLUS31367] (/showthread.php?tid=174193) Pages:
1
2
|
RE: XBLAZE CODE : EMBRYO [BLUS31367] - douggle - 02-04-2016 Thanks! RE: XBLAZE CODE : EMBRYO [BLUS31367] - douggle - 02-08-2016 On the DirectX 12 side I've tried several LLE module combinations and unfortunately the text still is garbled in game which is a shame since everything else works so smooth RE: XBLAZE CODE : EMBRYO [BLUS31367] - tambre - 02-08-2016 (02-08-2016, 06:59 PM)douggle Wrote: On the DirectX 12 side I've tried several LLE module combinations and unfortunately the text still is garbled in game which is a shame since everything else works so smooth Probably memory corruption or RSX emulation bug. |