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MediEvil: Resurrection - USA - UCUS98620 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Half playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=66) +----- Thread: MediEvil: Resurrection - USA - UCUS98620 (/showthread.php?tid=3076) |
RE: MediEvil: Resurrection - USA - UCUS98620 - BlackDaemon - 04-03-2012 ADHOC connection test. Host is created, but client cannot find it. r2506 Running with dynarec compiler (log level set to INFO) Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage RE: MediEvil: Resurrection - USA - UCUS98620 - BBF. - 07-01-2012 Today i have try to play game with JPCSP v.0.6 and game always stops at this point. Here is the picture. RE: MediEvil: Resurrection - USA - UCUS98620 - BBF. - 07-04-2012 (04-03-2012, 10:25 AM)BlackDaemon Wrote: ADHOC connection test. Host is created, but client cannot find it. Hi,I dont want to be boring but can you just take a sec and watch this video and tell me can I try to do anything to get this work. Thanks! http://www.youtube.com/watch?v=pq5xeJSwIdI&feature=plcp RE: MediEvil: Resurrection - USA - UCUS98620 - BlackDaemon - 07-05-2012 BBF. This game still have stack overflow issue. Maybe running on x64 JVM with higher, than "-Xss32m" could solve this issue, but i doubt. RE: MediEvil: Resurrection - USA - UCUS98620 - BBF. - 07-05-2012 (07-05-2012, 12:24 PM)BlackDaemon Wrote: BBF. Thanks,but I dont really understand what is this "-Xss32m" thing and do I need 64bit win. for x64 JVM? Actually I dont understand pretty much everything ![]() xD RE: MediEvil: Resurrection - USA - UCUS98620 - hyakki - 07-06-2012 -Xss32m is a command line parameter you can add it to the bat file command line next to -Xmx1024m , or if you use the launcher just click adv then you can set it there however I have limited it to 20megs (20000 kb) (I'll have to lift that limit now in the next version) RE: MediEvil: Resurrection - USA - UCUS98620 - BBF. - 07-07-2012 (07-05-2012, 12:24 PM)BlackDaemon Wrote: BBF. (07-06-2012, 01:57 AM)hyakki Wrote: -Xss32m is a command line parameter you can add it to the bat file command line next to -Xmx1024m , or if you use the launcher just click adv then you can set it there however I have limited it to 20megs (20000 kb) (I'll have to lift that limit now in the next version) Can anyone explain this better to me I dont understand this emulator very well ![]() RE: MediEvil: Resurrection - USA - UCUS98620 - BBF. - 07-09-2012 (07-05-2012, 12:24 PM)BlackDaemon Wrote: BBF. (07-06-2012, 01:57 AM)hyakki Wrote: -Xss32m is a command line parameter you can add it to the bat file command line next to -Xmx1024m , or if you use the launcher just click adv then you can set it there however I have limited it to 20megs (20000 kb) (I'll have to lift that limit now in the next version) After I have done this my emulator dont want to start if not exist "%JAVA_HOME%\bin\java.exe" goto JAVAMISSING echo Running Jpcsp 32bit... "%JAVA_HOME%\bin\java" -Xmx1024m-Xss32m -XX:MaxPermSize=128m -XX:ReservedCodeCacheSize=64m -Djava.library.path=lib/windows-x86 -jar bin/jpcsp.jar %* goto END RE: MediEvil: Resurrection - USA - UCUS98620 - hyakki - 07-10-2012 add a space infront of the - RE: MediEvil: Resurrection - USA - UCUS98620 - nash67 - 07-10-2012 if you add -Xss32m in the bat the game loads and goes ingame i just tried it |