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Phantasy Star Portable 2 - NPJH50332 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Half playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=66) +----- Thread: Phantasy Star Portable 2 - NPJH50332 (/showthread.php?tid=33845) |
RE: phantasy star portable 2 infinity-NPJH-50332 [Encrypted] - tiamat888 - 03-17-2012 okay i changed the xss value to 10000 with and the xmx value to 2024 and when i entered the level an error popped up RE: phantasy star portable 2 infinity-NPJH-50332 [Encrypted] - hyakki - 03-17-2012 try to delete the pgd files again its possible they got corrupted or didn't fully convert last time it crashed, if that doesn't work then I'm not sure what the problem is. RE: phantasy star portable 2 infinity-NPJH-50332 [Encrypted] - tiamat888 - 03-17-2012 okay got past the first room in a mission and then the error popped up. so we are getting somewhere thanks hyakki for the help? im just curious could it have anything to do with the settings because when i launch the game i see like blue lines appearing o the screen RE: phantasy star portable 2 infinity-NPJH-50332 [Encrypted] - tiamat888 - 03-19-2012 hyakki would playing with the settings work? RE: phantasy star portable 2 infinity-NPJH-50332 [Encrypted] - shion_chk - 04-16-2012 POWERRRRRRRRRRRRRRRR is shouted. It will work about 15 minutes *This is an emergency measure for debugging. set to xss is bigger. Exsample(edit to .bat) : -xss2048m -xmx3650m ![]() CAUTION: This arrangement makes debugging by Eclips impossible. such a huge stack is not supported. debugger will cause malfunction. r2529 run test (WARN log + movie 1080p) ![]() http://www.youtube.com/watch?v=Dv5fW5UYA9Q GE Screen test (jpeg + movie 1080p) *GE screen does not work. *This version is r2458+patch(VideoEngine and REshader) *thing for debugging by Radeon ttp://www.youtube.com/watch?v=smonqnGAOS8 java param (setting + log) option ![]() Garbage Collection log ![]() hs_err log *Memory: 4k page, physical 18865332k(510132k free), swap 18863428k(4796k free) *I think that adjustment is not enough. ![]() It cannot exceed 25 minutes, Probably it is a limit of a stack. *test which loops free missions and plays *xss(stack) 2048(MB) / 25(minute) = 81.92MB/1(minute) *Xss82MB = limit to 1 minute(ave). *Xss2048MB = limit to 25 minute(ave). *limit over -> "ERROR ge - Aborting current list processing due to too many errors(jpcsp debug window)" or "StackOverflow(Console window)" Please save and load briskly and reboot Jpcsp. For stack which is invisible spec:Core i7,HD7970,MEM18GB,Win7x64,JDK6/7,eclips,etc RE: phantasy star portable 2 infinity-NPJH-50332 [Encrypted] - tiamat888 - 04-18-2012 nice with a couple more updates it might be a playable game RE: phantasy star portable 2 infinity-NPJH-50332 [Encrypted] - tiamat888 - 04-29-2012 any progress with the newer jpcsp build? RE: phantasy star portable 2 infinity-NPJH-50332 [Encrypted] - shion_chk - 05-06-2012 When making Xss big, JRE7(JDK7) would be preferred. Jpcsp official Version Settings 1.JRE7 and Jpcsp install (r2529 or more) *http://jdk7.java.net/ 2.edit a bat file *exsample for 8GB memory systems *character creation is -Xss2048m or -Xss4095m -Xss768m -Xms1024m -Xmx2048m -XX:+UseTLAB -XX ![]() -XX:+UseParallelGC -XX:InitialSurvivorRatio=10 -XX:MinSurvivorRatio=10 -XX:TargetSurvivorRatio=90 -XX:+UseAdaptiveSizePolicy -XX:MaxTenuringThreshold=128 -XX:GCTimeRatio=19 3.Jpcsp Run and Setting Video Setting [+] Use Shaders [+] Disable UBO [+] Enable saving GE screen to Textures *Fast and Low compatibility [+] Disable optimized VertexInfo Reading Memory Setting [+] ignore invalid memory access Media Setting [+] Use Media Engine [+] Decode audio files with SonicStage 4.PSPo2i boot RE: phantasy star portable 2 infinity-NPJH-50332 [Encrypted] - tiamat888 - 05-07-2012 (05-06-2012, 06:58 PM)shion_chk Wrote: When making Xss big, does this mean its playable now? RE: phantasy star portable 2 infinity-NPJH-50332 [Encrypted] - shion_chk - 05-07-2012 Yes There is a problem of memory leak but it's possible to play *Until the limit of memory capacity. *Problem in stack (leak) *problem in blender (3D -> 2D Renderer processing camera is always level) |