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Saigo no Yakusoku no Monogatari - NPJH50416 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65) +----- Thread: Saigo no Yakusoku no Monogatari - NPJH50416 (/showthread.php?tid=4406) |
RE: Saigo no Yakusoku no Monogatari - NPJH50416 [Encrypted] - hyakki - 10-24-2012 r2806 added scempeg debug log, for movie audio issue. RE: Saigo no Yakusoku no Monogatari - NPJH50416 [Encrypted] - gid15 - 10-24-2012 (10-24-2012, 09:16 AM)hyakki Wrote: r2806Has an "oma" file be generated? RE: Saigo no Yakusoku no Monogatari - NPJH50416 [Encrypted] - hyakki - 10-24-2012 yeah Mpeg-23244800\ ExtAudio-0.oma, 712kb no wav file is generated though RE: Saigo no Yakusoku no Monogatari - NPJH50416 [Encrypted] - gid15 - 10-24-2012 (10-24-2012, 12:39 PM)hyakki Wrote: yeahCan it be played by SonicStage or by any other Sony tool? RE: Saigo no Yakusoku no Monogatari - NPJH50416 [Encrypted] - hyakki - 10-24-2012 I couldn't get it to play. Code: Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F RE: Saigo no Yakusoku no Monogatari - NPJH50416 [Encrypted] - gid15 - 10-25-2012 From the header, this is mono Atrac3+ (byte at offset 0x22: 0x24 -> mono, 0x28 -> stereo). Currently no warning about Mono Atrac3+ is displayed when decoding audio from MPEG video (PSMF file), it is only logged when decoding directly Atrac (RIFF file). I will add the log message in the PSMF case too. RE: Saigo no Yakusoku no Monogatari - NPJH50416 [Encrypted] - hyakki - 10-25-2012 I was going to originally say maybe it was mono since most of the game audio was mono at3, but then I thought why would they use mono audio in video, I guess they did :p, oh well its not a big deal Thanks for taking a look win 32 bit render wrong - sum2012 - 12-11-2012 Game:Saigo no Yakusoku no Monogatari GameID:NPJH50416 Intel Core i7 2630QM 6gb DDR3 RAM Nvidia Geforce 540M Window 7 64 bit Home Premium Use same save file 32 bit 2 people fly on the floor http://img507.imageshack.us/img507/5219/39318908.jpg But 64 bit do not have this bug. http://img10.imageshack.us/img10/6267/40844078.jpg Attach 32 and 64 bit info and profiler of Rev2914 Please fix.Thanks. edit:add save file RE: win 32 bit render wrong - joxof - 12-11-2012 Windows xp or vista or 7 ? And I think JPCSP created using 64 bit os platform (I might be wrong) RE: win 32 bit render wrong - sum2012 - 12-11-2012 OS: Window 7 64 bit Home Premium Run on Windows 32 bit build and 64 bit build (12-11-2012, 03:26 PM)joxof Wrote: windows xp or vista or 7 ? |