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Sonic Rivals 2 - ULES00940 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65) +----- Thread: Sonic Rivals 2 - ULES00940 (/showthread.php?tid=2426) |
RE: Sonic Rivals 2 [ULES00940] - NeKit - 03-08-2011 Hm, shaders now stopped to work at all on AMD, even without any other options. With CLUT and dynamic shader generation JPCSP gives same errors as before + java.nio.BufferOverflowException. Attached logs below: logs_2006.7z (Size: 3.73 KB / Downloads: 147) RE: Sonic Rivals 2 [ULES00940] - gid15 - 03-08-2011 (03-08-2011, 01:57 PM)NeKit Wrote: Hm, shaders now stopped to work at all on AMD, even without any other options. With CLUT and dynamic shader generation JPCSP gives same errors as before + java.nio.BufferOverflowException. Attached logs below:Could you try again with dynamic shaders on r2007 and post the resulting log file? RE: Sonic Rivals 2 [ULES00940] - NeKit - 03-08-2011 (03-08-2011, 05:00 PM)gid15 Wrote: Could you try again with dynamic shaders on r2007 and post the resulting log file? logs_2008.7z (Size: 3.97 KB / Downloads: 163) RE: Sonic Rivals 2 [ULES00940] - gid15 - 03-08-2011 (03-08-2011, 05:47 PM)NeKit Wrote:Thanks! ... and another try in r2009(03-08-2011, 05:00 PM)gid15 Wrote: Could you try again with dynamic shaders on r2007 and post the resulting log file? RE: Sonic Rivals 2 [ULES00940] - NeKit - 03-08-2011 (03-08-2011, 08:06 PM)gid15 Wrote: Thanks! ... and another try in r2009No that error now, but still black screen, even with only shaders enabled. They stopped to work after r2005 I think. logs_2009.7z (Size: 3.48 KB / Downloads: 158) RE: Sonic Rivals 2 [ULES00940] - NeKit - 03-09-2011 Tried with new AMD fixes on r2011. Speed is really nice now, but graphics becomes a mess with most objects can't be seen and blinking. RE: Sonic Rivals 2 - Sonic X - 10-28-2011 g'day there I've currently tried my Sonic Rivals 2 on the JPcsP rev 2364, but it is a tad slow when i get into the gameplay and there is no music why is that??? please let me know thanks, sonic x! RE: Sonic Rivals 2 - ULES00940 - raziel1000 - 05-08-2017 r4393: Playable. |