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GCM commands - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Support & Issue Reporting (https://www.emunewz.net/forum/forumdisplay.php?fid=163) +---- Thread: GCM commands (/showthread.php?tid=159101) |
RE: GCM commands - Ekaseo - 03-19-2014 (03-18-2014, 07:27 PM)elisha464 Wrote: put the border color thing in the init of the GLTexture did some1 put it there? RE: GCM commands - makotech222 - 03-21-2014 How do you guys generally go about implementing these commands? I've thought about taking a look at writing some emulation code recently and i'm interested in how yo guys figure out what to do. RE: GCM commands - Ekaseo - 03-21-2014 (03-21-2014, 01:28 AM)makotech222 Wrote: How do you guys generally go about implementing these commands? I've thought about taking a look at writing some emulation code recently and i'm interested in how yo guys figure out what to do. try ps3 devwiki RE: GCM commands - logan - 03-21-2014 (03-21-2014, 01:28 AM)makotech222 Wrote: How do you guys generally go about implementing these commands? I've thought about taking a look at writing some emulation code recently and i'm interested in how yo guys figure out what to do. are you from ppsspp dev? RE: GCM commands - Ekaseo - 03-21-2014 (03-21-2014, 10:40 AM)logan Wrote:(03-21-2014, 01:28 AM)makotech222 Wrote: How do you guys generally go about implementing these commands? I've thought about taking a look at writing some emulation code recently and i'm interested in how yo guys figure out what to do. me? no... i aint no dev, im just interested in emulation with a little knowledge of coding (nowhere near the level of ppl developing this emu) RE: GCM commands - DragonNeos - 03-21-2014 @Ekaseo: logan was referring to makotech222 (he even quoted him in his post). RE: GCM commands - Ekaseo - 03-21-2014 (03-21-2014, 06:32 PM)DragonNeos Wrote: @Ekaseo: logan was referring to makotech222 (he even quoted him in his post). oh, i didnt notice that RE: GCM commands - makotech222 - 03-21-2014 (03-21-2014, 10:40 AM)logan Wrote:(03-21-2014, 01:28 AM)makotech222 Wrote: How do you guys generally go about implementing these commands? I've thought about taking a look at writing some emulation code recently and i'm interested in how yo guys figure out what to do. Yep. I only did the cwcheat stuff and unlocking the frame rate limit. RE: GCM commands - logan - 03-22-2014 (03-21-2014, 02:48 PM)Ekaseo Wrote:(03-21-2014, 10:40 AM)logan Wrote:(03-21-2014, 01:28 AM)makotech222 Wrote: How do you guys generally go about implementing these commands? I've thought about taking a look at writing some emulation code recently and i'm interested in how yo guys figure out what to do. ok.. I think you better be a beta tester..haha (03-21-2014, 11:06 PM)makotech222 Wrote:(03-21-2014, 10:40 AM)logan Wrote:(03-21-2014, 01:28 AM)makotech222 Wrote: How do you guys generally go about implementing these commands? I've thought about taking a look at writing some emulation code recently and i'm interested in how yo guys figure out what to do. wow, nice to see you in here.. Come on,lets building this emu much better.. RE: GCM commands - derpf - 03-24-2014 Is there documentation for the GCM functions or are you reverse engineering them? I'd like to get involved but I'm not sure where to start. |