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EmuNewz Network
Bleach: Heat the Soul 7 - UCJS10110 - Printable Version

+- EmuNewz Network (https://www.emunewz.net/forum)
+-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191)
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+---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54)
+----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65)
+----- Thread: Bleach: Heat the Soul 7 - UCJS10110 (/showthread.php?tid=2273)

Pages: 1 2 3 4 5 6


RE: Bleach Heat of the Soul 7 UCJS10110 (Encrypted) - HalloThere - 11-08-2010

Guys I got a decrpyted ISO of the game, and Intel core 2 duo @ 2ghz, 1gb ram (1024mb), 32-bit, Windows vista home premium.

When I load the ISO and click Run, here's what I get:

Code:
Running Jpcsp 32bit...
Exception in thread "GUI" javax.media.opengl.GLException: Method "glGenQueries"
not available
        at com.sun.opengl.impl.GLImpl.glGenQueries(GLImpl.java:5868)
        at jpcsp.graphics.RE.RenderingEngineJogl.genQuery(RenderingEngineJogl.ja
va:1045)
        at jpcsp.graphics.RE.BaseRenderingEngineProxy.genQuery(BaseRenderingEngi
neProxy.java:721)
        at jpcsp.graphics.RE.BaseRenderingEngineFunction.init(BaseRenderingEngin
eFunction.java:149)
        at jpcsp.graphics.RE.BaseRenderingEngineFunction.<init>(BaseRenderingEng
ineFunction.java:138)
        at jpcsp.graphics.RE.REFixedFunction.<init>(REFixedFunction.java:37)
        at jpcsp.graphics.RE.RenderingEngineFactory.createRenderingEngine(Render
ingEngineFactory.java:43)
        at jpcsp.HLE.modules150.sceDisplay.display(sceDisplay.java:1041)
        at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78
)
        at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
        at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:1
94)
        at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.
java:412)
        at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
        at javax.media.opengl.GLCanvas.paint(GLCanvas.java:277)
        at sun.awt.RepaintArea.paintComponent(Unknown Source)
        at sun.awt.RepaintArea.paint(Unknown Source)
        at sun.awt.windows.WComponentPeer.handleEvent(Unknown Source)
        at java.awt.Component.dispatchEventImpl(Unknown Source)
        at java.awt.Component.dispatchEvent(Unknown Source)
        at java.awt.EventQueue.dispatchEvent(Unknown Source)
        at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.run(Unknown Source)
Exception in thread "Async Display Thread" javax.media.opengl.GLException: javax
.media.opengl.GLException: Method "glGenQueries" not available
        at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)

        at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.
java:410)
        at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
        at jpcsp.HLE.modules150.sceDisplay$AsyncDisplayThread.run(sceDisplay.jav
a:199)
Caused by: javax.media.opengl.GLException: Method "glGenQueries" not available
        at com.sun.opengl.impl.GLImpl.glGenQueries(GLImpl.java:5868)
        at jpcsp.graphics.RE.RenderingEngineJogl.genQuery(RenderingEngineJogl.ja
va:1045)
        at jpcsp.graphics.RE.BaseRenderingEngineProxy.genQuery(BaseRenderingEngi
neProxy.java:721)
        at jpcsp.graphics.RE.BaseRenderingEngineFunction.init(BaseRenderingEngin
eFunction.java:149)
        at jpcsp.graphics.RE.BaseRenderingEngineFunction.<init>(BaseRenderingEng
ineFunction.java:138)
        at jpcsp.graphics.RE.REFixedFunction.<init>(REFixedFunction.java:37)
        at jpcsp.graphics.RE.RenderingEngineFactory.createRenderingEngine(Render
ingEngineFactory.java:43)
        at jpcsp.HLE.modules150.sceDisplay.display(sceDisplay.java:1041)
        at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78
)
        at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
        at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:1
94)
        at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GL
Canvas.java:452)
        at java.awt.event.InvocationEvent.dispatch(Unknown Source)
        at java.awt.EventQueue.dispatchEvent(Unknown Source)
        at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.run(Unknown Source)
Exception in thread "AWT-EventQueue-0" javax.media.opengl.GLException: Method "g
lGenQueries" not available
        at com.sun.opengl.impl.GLImpl.glGenQueries(GLImpl.java:5868)
        at jpcsp.graphics.RE.RenderingEngineJogl.genQuery(RenderingEngineJogl.ja
va:1045)
        at jpcsp.graphics.RE.BaseRenderingEngineProxy.genQuery(BaseRenderingEngi
neProxy.java:721)
        at jpcsp.graphics.RE.BaseRenderingEngineFunction.init(BaseRenderingEngin
eFunction.java:149)
        at jpcsp.graphics.RE.BaseRenderingEngineFunction.<init>(BaseRenderingEng
ineFunction.java:138)
        at jpcsp.graphics.RE.REFixedFunction.<init>(REFixedFunction.java:37)
        at jpcsp.graphics.RE.RenderingEngineFactory.createRenderingEngine(Render
ingEngineFactory.java:43)
        at jpcsp.HLE.modules150.sceDisplay.display(sceDisplay.java:1041)
        at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78
)
        at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
        at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:1
94)
        at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.
java:412)
        at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
        at javax.media.opengl.GLCanvas.paint(GLCanvas.java:277)
        at sun.awt.RepaintArea.paintComponent(Unknown Source)
        at sun.awt.RepaintArea.paint(Unknown Source)
        at sun.awt.windows.WComponentPeer.handleEvent(Unknown Source)
        at java.awt.Component.dispatchEventImpl(Unknown Source)
        at java.awt.Component.dispatchEvent(Unknown Source)
        at java.awt.EventQueue.dispatchEvent(Unknown Source)
        at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.run(Unknown Source)

Help? Sad


RE: Bleach Heat of the Soul 7 UCJS10110 (Encrypted) - HalloThere - 11-13-2010

Uh - And I can't run any of the games, it's just not that.


RE: Bleach Heat of the Soul 7 UCJS10110 (Encrypted) - gid15 - 11-13-2010

Could you post a log file at INFO level, it is displaying your OpenGL version and I've added additional debug information in r1840.

You can also try to update your graphics card driver.


RE: Bleach Heat of the Soul 7 UCJS10110 (Encrypted) - HalloThere - 11-14-2010

Um, No idea what you are talking about, since I updated my drivers recently I guess.

OpenGL stuff worked fine with me. It's just JPCSP giving me problems. I'll try anyway.


RE: Bleach Heat of the Soul 7 UCJS10110 (Encrypted) - Karen - 12-02-2010

i have this game and tried....so it won't hurt to put my experience here....

1 - the game is really slow(weird, since i have tried heat the soul 5 and it worked in the same speed as it works in the psp)

2 - the voices all work, but no music at all(that goes for both games, but well...maybe i did something wrong with the decode thing, i don't really understand that stuff)

3 - saves do work


RE: Bleach Heat of the Soul 7 UCJS10110 (Encrypted) - el-ilhami - 01-23-2011

where i can download ??


RE: Bleach Heat of the Soul 7 UCJS10110 (Encrypted) - Kai3213 - 01-23-2011

(01-23-2011, 04:39 PM)el-ilhami Wrote: where i can download ??

Oh man, didn't your parents ever tell you that stealing is bad? When you download a game without paying for it that's piracy ( which is stealing copyrighted works). And that's a no go on this forum. In the future, even if you continue your pirating ways, don't ask! Look for it yourself.


RE: Bleach Heat of the Soul 7 UCJS10110 (Encrypted) - Labrax - 09-05-2011

Why slow ? i get full fps in menu, 60-35 fps in game, video setting enable GE screen to texture [Image: bleach.jpg]
[Image: bleach_fighting.jpg] [Image: espada.jpg] [Image: fight.jpg]


RE: Bleach Heat of the Soul 7 UCJS10110 (Encrypted) - Zekro - 09-05-2011

the speed depends on the pc you are using.You will get that speed but other users get less fps cause of their computer.Also it seems its imposible to load an encrypted savegame in this game.It loadsthe characters that you don't have but you can't see the default characters


RE: Bleach Heat of the Soul 7 UCJS10110 (Encrypted) - Labrax - 09-06-2011

I think My specs is mid end PC : intel core 2 duo E7400 VGA: nvidia geforce 9300 gs 256mb RAM:2GB