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Naruto Shippuden: Ultimate Ninja Heroes 3 - ULUS10518 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65) +----- Thread: Naruto Shippuden: Ultimate Ninja Heroes 3 - ULUS10518 (/showthread.php?tid=2157) |
RE: Naruto Shippuden: Ultimate Ninja Heroes 3 - ULUS10518 (Encrypted) - cakra danu s - 03-12-2011 so, how i can get that game.. thanx RE: Naruto Shippuden: Ultimate Ninja Heroes 3 - ULUS10518 (Encrypted) - zackdx - 03-17-2011 Can someone send me a naruto accel 3 JP save game ? My Save Data Got Corrupted Lost my 76 hour saved game RE: Naruto Shippuden: Ultimate Ninja Heroes 3 - ULUS10518 (Encrypted) - Kai3213 - 03-17-2011 (03-17-2011, 12:37 AM)zackdx Wrote: Can someone send me a naruto accel 3 JP save game ? gamefaqs is your friend. RE: Naruto Shippuden: Ultimate Ninja Heroes 3 - ULUS10518 (Encrypted) - zackdx - 03-17-2011 (03-17-2011, 01:52 AM)Kai3213 Wrote:(03-17-2011, 12:37 AM)zackdx Wrote: Can someone send me a naruto accel 3 JP save game ? No it´s not. Because the save is not working with jpcsp. I will try with naruto accel 3 US Naruto jp version not work very well. RE: Naruto Shippuden: Ultimate Ninja Heroes 3 - ULUS10518 (Encrypted) - cakra danu s - 03-22-2011 Can someone tell me.. where i can get the game?? i must buy in gamestation?? RE: Naruto Shippuden: Ultimate Ninja Heroes 3 - ULUS10518 (Encrypted) - Cyan - 03-25-2011 my naruto shippuden: Ultimate ninja 2 [eua] no game appears on the screen: bandai namco games bandai Now loading e the stop. screen.. black!! Help-me! please ^^ jpcsp v0.6 2041 my computer: intel core 2 duo 2.53 2G ram 2GB Inter turbo Nvidia geforce 9600M GT RE: Naruto Shippuden: Ultimate Ninja Heroes 3 - ULUS10518 (Encrypted) - axin391 - 06-24-2011 Any Help me i am new here, iam using jpcsp r2204 and there is weird sound coming when the dialog box saying put name, sorry for bad english RE: Naruto Shippuden: Ultimate Ninja Heroes 3 - ULUS10518 (Encrypted) - nash67 - 06-02-2013 using r 3199 after you enter you name the game keeps pausing with errors here is an info log could not get a debug log as it stays on a black screen with the debugger stuck in a loop RE: Naruto Shippuden: Ultimate Ninja Heroes 3 - ULUS10518 (Encrypted) - nash67 - 06-02-2013 here is a log with <logger name='hle.sceUtility' > <level value='debug' /> </logger <logger name='compiler'> <level value='debug' /> </logger> RE: Naruto Shippuden: Ultimate Ninja Heroes 3 - ULUS10518 (Encrypted) - sky*dragon - 06-03-2013 black screen at the point when you write your name 0 [MOTHER] INFO hle.sceDisplay - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=1, syncType=1 (blocking display output) 153 [movie_decode] INFO hle.sceMpeg - sceMpegInit 202 [movie_decode] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/movie/logo_cri.pmf flags = 1 permissions = 00 257 [movie_decode] INFO hle.scePsmf - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapEntriesNum=0, videoWidth=480, videoHeight=272 266 [movie_decode] INFO hle.scePsmf - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapEntriesNum=0, videoWidth=480, videoHeight=272 319 [movie_decode] INFO hle.sceDisplay - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=512, pixelformat=3, syncType=1 ok 423 [ROOT] INFO compiler - Replacing CodeBlock at 0x08809940 by Native Code 'sceGuCopyImage' 532 [movie_decode] INFO hle.sceDisplay - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=3, syncType=1 (blocking display output) 573 [movie_decode] INFO hle.sceMpeg - sceMpegFinish 706 [MOTHER] INFO hle.sceDisplay - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=1 ok 1100 [MOTHER] INFO hle.sceDisplay - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=1, syncType=1 (blocking display output) 1199 [movie_decode] INFO hle.sceMpeg - sceMpegInit 1201 [movie_decode] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/movie/logo_cc2.pmf flags = 1 permissions = 00 1214 [movie_decode] INFO hle.scePsmf - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapEntriesNum=0, videoWidth=480, videoHeight=272 1216 [movie_decode] INFO hle.scePsmf - Found PSMF MPEG audio stream data: streamID=0xBD, privateStreamID=0x0, unk1=0x20, unk2=0x4, audioChannelConfig=2, audioSampleFrequency=2 1218 [movie_decode] INFO hle.scePsmf - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapEntriesNum=0, videoWidth=480, videoHeight=272 1219 [movie_decode] INFO hle.scePsmf - Found PSMF MPEG audio stream data: streamID=0xBD, privateStreamID=0x0, unk1=0x20, unk2=0x4, audioChannelConfig=2, audioSampleFrequency=2 1242 [movie_decode] INFO hle.sceDisplay - sceDisplaySetFrameBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3, syncType=1 ok 1304 [movie_decode] INFO me - Using external audio 'tmp\ULUS10518\Mpeg-350208\ExtAudio-0.wav' 2484 [movie_decode] INFO hle.sceDisplay - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=3, syncType=1 (blocking display output) 2499 [movie_decode] INFO hle.sceMpeg - sceMpegFinish 2625 [MOTHER] INFO hle.sceDisplay - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=1 ok 4718 [MOTHER] WARN hle.IoFileMgrForUser - sceIoDopen 'ms0/PSP/SAVEDATA/ULUS105180000' not a directory! (could be missing) 4725 [MOTHER] WARN hle.IoFileMgrForUser - sceIoDopen 'ms0/PSP/SAVEDATA/ULUS105180001' not a directory! (could be missing) 4733 [MOTHER] WARN hle.IoFileMgrForUser - sceIoDopen 'ms0/PSP/SAVEDATA/ULUS105180002' not a directory! (could be missing) 4937 [CRI ADX Audio] INFO compiler - Replacing CodeBlock at 0x08838784 by Native Code 'nop' 5082 [MOTHER] INFO compiler - Replacing CodeBlock at 0x0880A444 by Native Code 'sceGuSetMatrix' 5148 [GUI] INFO ge - Compiling VertexInfoReader for GU_VERTEX_32BITF|GU_TRANSFORM_3D size=12 5155 [GUI] INFO ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=28 5180 [GUI] INFO ge - Compiling VertexInfoReader for GU_VERTEX_32BITF|GU_TRANSFORM_3D size=12 7723 [GUI] INFO ge - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=10 7728 [GUI] INFO ge - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=10 10072 [MOTHER] INFO compiler - Replacing CodeBlock at 0x0897D700 by Native Code 'nop' 10074 [MOTHER] INFO compiler - Replacing CodeBlock at 0x08965418 by Native Code 'nop' 10091 [MOTHER] INFO compiler - Replacing CodeBlock at 0x0897E288 by Native Code 'nop' 10109 [CriThread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data.cpk flags = 4001 permissions = 020644 10269 [MOTHER] INFO hle.sceUtility - sceUtilityMsgDialogInitStart 0x090C1EA4-0x090C2168: result 0x00000000 mode PSP_UTILITY_MSGDIALOG_MODE_TEXT errorValue 0x00000000 message 'Enter player name. Information entered may be exchanged with other users when in ad-hoc mode during wireless play. Please avoid entering personal information.' options 0x000000A1 buttonPressed 0x00000000 11718 [MOTHER] INFO hle.sceUtility - sceUtilityOskInitStart 0x090C250C-0x090C254C: desc='Enter player name.', inText='', outText='瑬戮灭', inputMode=0, inputAttr=0x0, outTextLength=128, outTextLimit=12 20614 [ROOT] INFO hle.sceUtility - hleUtilityOskDisplay returning 'sky*dragon' 20748 [ROOT] ERROR memory - write32 - Invalid memory address : 0x0 PC=08808300 |