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Phantasy Star Portable 2 - NPJH50332 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Half playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=66) +----- Thread: Phantasy Star Portable 2 - NPJH50332 (/showthread.php?tid=33845) |
RE: Phantasy Star Portable 2 - NPJH50332 - IcemanSR - 06-18-2013 (06-18-2013, 10:47 AM)vmftm12 Wrote:(06-18-2013, 02:55 AM)IcemanSR Wrote: here is patch (v4.6) updated for latest svn r3242 There is a guide "how to compile" here http://www.emunewz.net/forum/showthread.php?tid=148326&pid=191086#pid191086 its easy 5 steps = 15 mins max ----------------------------------------- Game has some hle decoding issues,and no matter which build/revision/patch u use it will eventually crash ~25 min's of gameplay i can't help with that but there is a way to prevent from happening at all u need to turn off "decode audio files with sonic stage" sounds will still be in game,but there wont be any more bgm (background music) that will most certainly prevent crash,i tested for 1 hour and 25 minutes to verify it was steady and working no crashes.so turn it off untill fix is found. RE: Phantasy Star Portable 2 - NPJH50332 - gid15 - 06-19-2013 (06-18-2013, 02:55 AM)IcemanSR Wrote: here is patch (v4.6) updated for latest svn r3242This site is trying to install something on my computer. I won't download from there. Can you post a patch file? RE: Phantasy Star Portable 2 - NPJH50332 - Zekro - 06-19-2013 Mega installs a plugin for firefox and google chrome,be assured that you'll only install it once.Its a plugin that helps to download from mega,but I think google chrome doesn't need it RE: Phantasy Star Portable 2 - NPJH50332 - IcemanSR - 06-19-2013 (06-19-2013, 06:39 AM)gid15 Wrote:(06-18-2013, 02:55 AM)IcemanSR Wrote: here is patch (v4.6) updated for latest svn r3242This site is trying to install something on my computer. I won't download from there. Sure i broke down patch to only 3 file changes *videoengine Code: floatArgument = floatArgument/2; -rest in videoengine enables HD textures when using stencil and "ge to textures" without it textures are all pixelated *REShader changes in here speed up emulator to full 30fps when using stencil,without it speed is barrely 7fps on oc intel 4.4ghz *ThreadManForUser changes in here fixes controller autoclicking in this game --the only thing i am not able to pinpoint is flickering which appears when enter game,the only way to prevent flickering is to resize screen couple times till picture is nice and crisp and as above stated,if using sonic stage enabled it will crash emulator after precise time in hle ~25min's ,(bgm just hangs with error and crashes) no matter the revision or patch ![]() builds: x64 Code: https://mega.co.nz/#!gtZXQDaL!Y4WV5zs1YnnCjODbhdK0hFu-5ygHK8WKwmMnmNKjGW8 Code: https://mega.co.nz/#!o1R0mYaC!ViPPrUITq1Q0M338qlQvtDThCo9JViSRUmD7KpoWTe4 For End users *This game requires dumping flash fonts from psp,or words will be messy *Turn OFF SoundStage Decoding or game will crash! *Resize the screen few times will fix the flickering in order to enable HD textures ,ge textures and stencl test must be enabled! i tested a lot of games havent found any to be broken by this so it should be safe to use RE: Phantasy Star Portable 2 - NPJH50332 - vmftm12 - 06-20-2013 builds: x64 Code: https://mega.co.nz/#!gtZXQDaL!Y4WV5zs1YnnCjODbhdK0hFu-5ygHK8WKwmMnmNKjGW8 Code: https://mega.co.nz/#!o1R0mYaC!ViPPrUITq1Q0M338qlQvtDThCo9JViSRUmD7KpoWTe4 [/quote] Oh thank you The screen size 3x my eyes! RE: Phantasy Star Portable 2 - NPJH50332 - IcemanSR - 06-20-2013 (06-20-2013, 01:09 PM)vmftm12 Wrote: Oh thank you Just remember that this game MUST have "ge textures" and "stencil test" enabled (like shown in picture in my post) to have HD textures.no need to use stencil for any other game as far as i know RE: Phantasy Star Portable 2 - NPJH50332 - vmftm12 - 06-20-2013 Yo! Increasing the size of the screen with the mouse do not have flash! RE: Phantasy Star Portable 2 - NPJH50332 - IcemanSR - 06-20-2013 (06-20-2013, 05:11 PM)vmftm12 Wrote: Yo! Increasing the size of the screen with the mouse do not have flash! i said Do Not enable decoding with sonic stage it will crash!u can play game without background music Turn off sonicstage decoding and yes resize screen couple times will fix flickering,but thats rather anoying thing to do. RE: Phantasy Star Portable 2 - NPJH50332 - gid15 - 06-21-2013 (06-19-2013, 02:53 PM)IcemanSR Wrote: -rest in videoengine enables HD textures when using stencil and "ge to textures" without it textures are all pixelatedCould you try the following change in VideoEngine.java, line 5100: Code: if (Utilities.makePow2(geTexture.getWidth()) == width && Utilities.makePow2(geTexture.getHeight()) == height) { RE: Phantasy Star Portable 2 - NPJH50332 - IcemanSR - 06-21-2013 (06-21-2013, 09:47 AM)gid15 Wrote:(06-19-2013, 02:53 PM)IcemanSR Wrote: -rest in videoengine enables HD textures when using stencil and "ge to textures" without it textures are all pixelatedCould you try the following change in VideoEngine.java, line 5100: This is actually better,it allows hd textures without "stencil test" but it has slight new issue as shown in pictures http://imageshack.us/photo/my-images/198/0pyx.jpg/ http://imageshack.us/photo/my-images/341/u1yc.jpg/ now if u resize correctly those borders will allign properly to good but thats almost impossible to achieve cause of the screen flickering which also requires resizing untill it stops this is flickering issue with new borders http://imageshack.us/photo/my-images/405/dxfe.jpg/ if only that flickering can be found then resizing till borders are gone would not be too much of a problem |