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Assassin's Creed: Bloodlines - USA - ULUS10455 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65) +----- Thread: Assassin's Creed: Bloodlines - USA - ULUS10455 (/showthread.php?tid=1852) |
RE: Assassin's Creed: Bloodlines - USA - ULUS10455 - raziel1000 - 05-13-2017 (05-13-2017, 06:29 AM)gid15 Wrote: Could it be related to the file ms0SP/SAVEDATA/ULUS10455DAT/CACHE.BIN ? yep related to that file, that was a very old savedata, anyways it goes ingame when no data is installed, the first debug file is huge (i disabled sceAudio and sceSasCore and left ThreadManForUser on) is when the cache.bin is created, the second one is when i try to go ingame. RE: Assassin's Creed: Bloodlines - USA - ULUS10455 - gid15 - 05-13-2017 Code: 11:58:32 INFO hle.sceUtility - user_main - sceUtilitySavedataInitStart 0x08AF6300-0x08AF6900: Address 0x08AF6300, mode=14(MAKEDATA), gameName=ULUS10455DAT, saveName=, fileName=CACHE.BIN, secureVersion=0, saveNameList=[acdata] Unfortunately, this mode was not correctly implemented and always encrypted the saved data (analog to mode=MAKEDATASECURE). I've fixed it in 1e3d3f0, now the file will be saved unencrypted. RE: Assassin's Creed: Bloodlines - USA - ULUS10455 - raziel1000 - 05-13-2017 (05-13-2017, 07:34 PM)gid15 Wrote: Fixed! |