Ootake v2.40 Released - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Emunewz General Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=75) +--- Forum: Builds/Releases (https://www.emunewz.net/forum/forumdisplay.php?fid=77) +--- Thread: Ootake v2.40 Released (/showthread.php?tid=1049) |
Ootake v2.40 Released - Alastor - 05-08-2010 PC Engine (TurboGrafx 16) emulator Changes : - The pronunciation balance of the wave memory sound source has been deliberately adjusted. In the stage 2 of "Daimakaimura (Ghouls'n Ghosts)" etc., the problem was solved that the sound had shut somewhat oneself up compared with the version before (generated by v2.39). As a result, I think that tone quality improved more. - The speed and timing were brought close to the movement of a real machine. In "Dynastic Hero", the problem that the screen has fallen into disorder ( generated from recent Ver.) was solved. In the opening demo of "Tengai Makyou II", the problem that the lower side of the screen fell into disorder momentarily was solved. In "F1 Circus '92", the problem that the order display fell into disorder momentarily was solved. - When "DE-JA" is started, a part of CD-ROM access processing becomes slowness near a real machine. In the visual scene, the problem that the screen shakes was solved. * Sometimes falling into disorder when the screen is rewritten is similar to a real machine. - When you start the file of the image of the system card directly by not "CD-ROM" menu start but "Hu-Card" menu, operation changes into the CD-ROM mode (CD-DA Play, Save-filename at each game). - Additionally, a detailed part has been improved and corrected. http://www.ouma.jp/ootake/ |