Full Auto 2: Battlelines - USA - ULUS10220 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65) +----- Thread: Full Auto 2: Battlelines - USA - ULUS10220 (/showthread.php?tid=1169) |
Full Auto 2: Battlelines - USA - ULUS10220 - BlackDaemon - 05-28-2010 Previous thread on JPCSP forum. Half-Playable, unfortunately i got errors during race. r1524 Running with dynarec compiler (log level set to INFO) Compability options used: Use Viewport RE: Full Auto 2: Battlelines - USA - ULUS10220 - raziel1000 - 12-16-2011 r2406: Playable, good speed and no error ingame. Moved to Playable. RE: Full Auto 2: Battlelines - USA - ULUS10220 - BlackDaemon - 04-03-2012 ADHOC connection test. r2506 Running with dynarec compiler (log level set to INFO) Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage |