EmuNewz Network
LEGO® Batman™: The Videogame - US - ULUS10380 - Printable Version

+- EmuNewz Network (https://www.emunewz.net/forum)
+-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191)
+--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51)
+---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54)
+----- Forum: JPCSP - Half playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=66)
+----- Thread: LEGO® Batman™: The Videogame - US - ULUS10380 (/showthread.php?tid=1284)



LEGO® Batman™: The Videogame - US - ULUS10380 - Darth1701 - 06-18-2010

History:
http://jpcsp.org/forum/viewtopic.php?f=28&t=7154

r1580

Compatibility:
Video: Use Viewport

The major problem with this game is that some of the bottom part of the picture is missing so you can't see all of the game action. Other than that it would be playable. Notice: The "videos" are not pre-rendered but all rendered with the game engine.


RE: LEGO® Batman™: The Videogame - US - ULUS10380 - Darth1701 - 06-21-2010

(06-18-2010, 08:41 AM)Darth1701 Wrote: History:
http://jpcsp.org/forum/viewtopic.php?f=28&t=7154

r1580

Compatibility:
Video: Use Viewport

The major problem with this game is that some of the bottom part of the picture is missing so you can't see all of the game action. Other than that it would be playable. Notice: The "videos" are not pre-rendered but all rendered with the game engine.

As with the other LEGO games:

Settings now:

r1586

works with Media Engine enabled (but movies are jumpy, jitters back and forth, not something you wanna watch for a longer period of time)

Compatibility:
Memory: Ignore invalid memory access

now you can see more of the actual gameplay but this has a price: You can't see the initial menu at the starting screen, you have to press X for New Game, ingame the menu is still not fully visible but better.

There are "real" movies also in the game, work with ME but jumpy

So, with all the trouble it's still only half-playable


RE: LEGO® Batman™: The Videogame - US - ULUS10380 - nash67 - 05-31-2013

using r 3190
game keeps pausing with errors
last worked in r 3181 and is broken from r 3182
here is an info log


RE: LEGO® Batman™: The Videogame - US - ULUS10380 - gid15 - 05-31-2013

(05-31-2013, 11:30 AM)nash67 Wrote: using r 3190
game keeps pausing with errors
last worked in r 3181 and is broken from r 3182
here is an info log
Is it possible the generate a complete DEBUG log until the first ERROR?


RE: LEGO® Batman™: The Videogame - US - ULUS10380 - nash67 - 05-31-2013

here is a debug log but it didnt even get to the first error
it is like it is stuck in a loop


RE: LEGO® Batman™: The Videogame - US - ULUS10380 - gid15 - 05-31-2013

(05-31-2013, 11:30 AM)nash67 Wrote: using r 3190
game keeps pausing with errors
last worked in r 3181 and is broken from r 3182
here is an info log
I found the issue by reviewing again the code change. Now hopefully fixed in r3191.

Thank you for identifying the exact revision Smile


RE: LEGO® Batman™: The Videogame - US - ULUS10380 - nash67 - 05-31-2013

using r 3193
goes ingame again
just has the graphic problems of not taking up the whole screen
here is an info log