Tokimeki Memorial 4 - JAP - NPJH50127 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65) +----- Thread: Tokimeki Memorial 4 - JAP - NPJH50127 (/showthread.php?tid=1322) |
Tokimeki Memorial 4 - JAP - NPJH50127 - Darth1701 - 06-23-2010 History: http://jpcsp.org/forum/viewtopic.php?f=29&t=7349 r1605 Compatibility: Misc: Ignore Unmapped Imports Video: Use Viewport Looks better now, hangs after the scene at the door (last picture) RE: Tokimeki Memorial 4 - JAP - NPJH50127 [encrypted] - sc2000 - 12-23-2010 r1923 playable I've finished the game Still have some problems: No voice and the bottom of the figure is cut off (2nd picture) RE: Tokimeki Memorial 4 - JAP - NPJH50127 [encrypted] - Darth1701 - 12-30-2010 r1945 Settings: Use Media Engine + Decode with SonicStage I can confirm what sc2000 posted (thanks!), I only would suggest to use r1933+ because HiMDRenderer crashed before at every voice (and this was really annoying), Voice is not played, Movie plays well, Music is OK but does not loop RE: Tokimeki Memorial 4 - JAP - NPJH50127 [encrypted] - minipig2 - 04-22-2011 2097 test don'k work log.rar (Size: 6.63 KB / Downloads: 156) 2096 can run game but Anime Character have some problems btw game voice is mono at3 format, so no voice RE: Tokimeki Memorial 4 - JAP - NPJH50127 [encrypted] - sc2000 - 05-28-2011 r2156 BGM looping only once It`s still not fixed RE: Tokimeki Memorial 4 - JAP - NPJH50127 - onelight - 08-29-2015 Tested with r21e6501 game cant loading in INFO-log.zip (Size: 6.9 KB / Downloads: 151) game can loading in after add <logger name='hle.sceUtility'> <level value='debug' /> </logger> to LogSettings.xml sceUtility-DEBUG-log.zip (Size: 13.79 KB / Downloads: 148) RE: Tokimeki Memorial 4 - JAP - NPJH50127 - gid15 - 09-04-2015 Code: 09:57:47 DEBUG hle.sceUtility - InitGame - sceUtilitySavedataShutdownStart RE: Tokimeki Memorial 4 - JAP - NPJH50127 - onelight - 09-04-2015 (09-04-2015, 04:49 AM)gid15 Wrote: Think you, now it load in. |