JPCSP Lag and Invisible Characters! - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Emunewz General Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=75) +--- Forum: General Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=78) +--- Thread: JPCSP Lag and Invisible Characters! (/showthread.php?tid=143838) |
JPCSP Lag and Invisible Characters! - KHFreak741 - 05-05-2013 Hey guys whenever I play Crisis Core on my JPCSP emu it lags! My specs are great compared to what I see at youtube of people running their emu at full speed... for some reason my jpcsp lags alot and whenever i play crisis core my character goes invisible sometimes for no reason can someone please help me? These are my specs: AMD FX 6300 6 Core ~ 3.5GHz 8GB CORSAIR VENGENCE RAM 1600MHz Radeon HD 7770 DDR3 1GB Windows 7 Ultimate 64 Bit Please help and tell me which settings I should use and also what should I do about the invisible characters. Thank you! This is how it looks like when the invisible characters thing happens.. it happens quite a lot! P.S Also sometimes it goes 30 fps but not steady 30 fps! Like it'll drop to like 15 fps alot RE: JPCSP Lag and Invisible Characters! - hyakki - 05-05-2013 make sure the ati drivers are up to date, and you have installed the latest java. RE: JPCSP Lag and Invisible Characters! - KHFreak741 - 05-06-2013 (05-05-2013, 09:41 PM)hyakki Wrote: make sure the ati drivers are up to date, and you have installed the latest java. I have the latest drivers but haven't checked java.. Can you recommend me some settings to enable on the emu? RE: JPCSP Lag and Invisible Characters! - KHFreak741 - 05-06-2013 (05-05-2013, 09:41 PM)hyakki Wrote: make sure the ati drivers are up to date, and you have installed the latest java. okay i downloaded java up to date and same with ati drivers... well i found some configuration online and i can keep a 30 fps but sometimes lowers to like 20 BUT the invisible characters are still there these are my settings VIDEO: Only GE Graphics Enable VAO Enable saving GE screen to Textures instead of Memory Enable Decoding of indexed textures (CLUT) Enable dynamic shader gen. Save Stencil to Memory MEMORY: Ignore Invalid memory access MEDIA: Use Media Engine Decode audio files with SonicStage COMPILER: Use compiler 50=Maximum method size And thats about it.. I can run Kingdom Hearts Birth by sleep without lag with these settings... but whenever i play Crisis core the characters sometimes become invisible just like I said before.. So can you please give me some suggestions on how to fix this? |