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Silent Hill: Shattered Memories - ULUS10450 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Intro Games (https://www.emunewz.net/forum/forumdisplay.php?fid=67) +----- Thread: Silent Hill: Shattered Memories - ULUS10450 (/showthread.php?tid=1478) |
Silent Hill: Shattered Memories - ULUS10450 - hyakki - 07-13-2010 Jpcsp r1678 Game seems to get stuck in loop on first save screen (making profile) PARTIALceUtilitySavedataInitStart Address 0x09511A30, mode=17, gameName=ULUS10450, saveName=STORE.000, fileName=00000000 Savedata - Unsupported mode 17 -Tested with settings- General Use compiler = On Use shaders = Off Use Media Engine = On Use JPCSP Connector = On Compatibility :Video: Disable GE = Off Disable VBO = Off Only GE graphics = On Use Viewport = On Use vertex cache = Off :Audio: Disable audio = Off Disable audio threads = Off Disable audio channels = Off Disable audio blocking = Off :Memory: Ignore invalid memory access = Off Ignore unmapped imports = Off RE: Silent Hill: Shattered Memories - ULUS10450 [Encrypted] - hyakki - 07-13-2010 r1680 almost saves but now says there is not enough space. it creates the folder SAVEDATA\ULUS10450STORE.000 and file 00000000 on the hard drive. when i restart the game it says load failed data corrupted and has the name Error for that profile name. Code: 0 [main] INFO hle - PARTIAL __sceSasSetVoice: sasCore=0x08bec300, voice=7, vagAddr=0x09240310, size=0x00000430, loopmode=0 RE: Silent Hill: Shattered Memories - ULUS10450 [Encrypted] - Hykem - 07-15-2010 Any improvements in r1684? RE: Silent Hill: Shattered Memories - ULUS10450 [Encrypted] - hyakki - 07-15-2010 (07-15-2010, 06:12 PM)Hykem Wrote: Any improvements in r1684? yep now it saves properly after new game it just gets a whitescreen, but you can still press x and start -> skip cutscene then it crashes with Invalid memory address : 0x0 PC=08A9F5CC errors RE: Silent Hill: Shattered Memories - ULUS10450 [Encrypted] - beanclr - 04-09-2011 Half playable now. It get to the check list but all the questions are fade out. Background it black. Also no voice audio but bgm is great and looping without a cut. I'll try playing around with the settings. I only had GE and GE Textures on. Move topic? RE: Silent Hill: Shattered Memories - ULUS10450 [Encrypted] - hyakki - 09-01-2012 r2718 seems to be stuck on loading screen (when I tested another time in software mode it shows the spinning loading circle, in hardware mode it just shows a black screen), also on the main menu it says save data is corrupt but not sure if it hurts anything since it still shows the saved games. Silent Hill Shattered Memories [ULUS10450] - get stuck when trying to get in-game - Rigaton - 10-28-2012 Like the title of the topic says, Silent Hill Shattered Memories can't get in-game. There's also a lot of flashing problems during title screens and movies, but the main problem is that when you try to skip the main intro-video the game get stuck with fps blocked. RE: Silent Hill: Shattered Memories - ULUS10450 [Encrypted] - hyakki - 10-30-2012 retest @ r2810 Moved to intro games (since it has been broken for some time) you can fix the flicker with these settings, but the crash is still present. RE: Silent Hill: Shattered Memories - ULUS10450 [Encrypted] - hyakki - 11-15-2012 you can get past the loading screen freeze by disabling "Decode Audio files with sonic stage." attached info log with hle.sceAtrac3plus set to debug. besides for the audio/loading screen problem in game, screen is all black besides for the character, if I disable Saving GE screen to textures an image appears but stretched out. RE: Silent Hill: Shattered Memories - ULUS10450 [Encrypted] - hyakki - 11-16-2012 http://www.dailymotion.com/video/xv4ptv_shsm_videogames attached log from this video, plus a little further into game. got in-game to semi-work by keep toggling options, but still far from playable, when time comes to use the cell phone its just a black screen on the phone |