Neo Angelique Special -JPN -ULJM05374 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Half playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=66) +----- Thread: Neo Angelique Special -JPN -ULJM05374 (/showthread.php?tid=147920) |
Neo Angelique Special -JPN -ULJM05374 - sum2012 - 06-02-2013 r3199 Code: 17:48:39 ERROR runtime - SndThread - Catched Throwable in RuntimeThread: RE: Neo Angelique Special -JPN -ULJM05374 - gid15 - 06-28-2013 It could be interesting for me to have a JpcspTrace with the following JpcspTrace.config: Code: sceAtracGetAtracID 0x780F88D1 1 RE: Neo Angelique Special -JPN -ULJM05374 - sum2012 - 06-28-2013 Attach,not sure correct config (06-28-2013, 07:43 AM)gid15 Wrote: It could be interesting for me to have a JpcspTrace with the following JpcspTrace.config: RE: Neo Angelique Special -JPN -ULJM05374 - gid15 - 06-28-2013 This is what I needed: Code: 00:40:46 SndThread - sceAtracGetRemainFrame 0x0, 0x09FBD7B4(0xFFFFFFFF) = 0x80630010 RE: Neo Angelique Special -JPN -ULJM05374 - sum2012 - 06-28-2013 Can move to intro section The name input screen have graphic probrem - nornal log Software render solve the probrem - software render log RE: Neo Angelique Special -JPN -ULJM05374 - sum2012 - 07-07-2013 r3301 [X] Use shaders [X] Enable the shader implementation for the "Stencil Test" (more accurate but slower) [X] Enable the shader implementation for the "Color Mask" (more accurate but slower) name input screen solved. Remain video flash (cannot take the picture) Can move to half playable section |