Resistance: Retribution - UCUS98668 - hyakki - 07-14-2010
Playable in r2810
Previous game history:
Locks up or crashes with out of memory error on loading screen
Jpcsp r1680
infinity loop
70979 [user_main] WARN memory - IGNORED: read32 - Invalid memory address : 0x2221C PC=08A566DC
70979 [user_main] WARN memory - IGNORED: read32 - Invalid memory address : 0x22220 PC=08A566DC
log.zip (Size: 186.52 KB / Downloads: 366)
RE: Resistance: Retribution - UCUS98668 - hyakki - 11-13-2010
tested with r1841
this gets in-game now and character is controllable, but eventually java crashes with "Exception in thread "user_main" java.lang.OutOfMemoryError: PermGen space"
![[Image: 2dcecle.jpg]](http://i52.tinypic.com/2dcecle.jpg) ![[Image: 2e3zgiw.jpg]](http://i54.tinypic.com/2e3zgiw.jpg)
![[Image: 16ib71f.jpg]](http://i56.tinypic.com/16ib71f.jpg)
RE: Resistance: Retribution - UCUS98668 - Alastor - 11-15-2010
Moved to Half playable .
RE: Resistance: Retribution - UCUS98668 - pmk - 11-16-2010
Resistance Retribution
http://www.youtube.com/watch?v=ApAFjnqPmVk
RE: Resistance: Retribution - UCUS98668 - BlackDaemon - 05-06-2011
Infrastructure connection test
r2110
Code: ...
33267 [VSyncThread] WARN hle.ThreadManForUser - sceKernelResumeThread SceUID=1c not suspended (status=2)
33454 [VSyncThread] WARN hle.ThreadManForUser - sceKernelResumeThread SceUID=1c not suspended (status=2)
33998 [VSyncThread] WARN hle.ThreadManForUser - sceKernelResumeThread SceUID=1c not suspended (status=2)
34075 [user_main] INFO hle.ThreadManForUser - DispatchThread disabled, not context switching to snd_tick_timer_thread(Status PSP_THREAD_READY, Wait None)
34102 [snd_stream_decode_thread_0] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/GAMEDATA/FRONTEND/MUSIC/MAINTHEME.AT3 flags = 1 permissions = 00
34125 [snd_stream_decode_thread_0] INFO hle.sceAtrac3plus - hleAtracSetData atracID=148, buffer=0x09159DC0, bufferSize=0xC800, fileSize=0x1FF24C
34126 [snd_stream_decode_thread_0] INFO hle - Decodable AT3 data detected.
34129 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/GAMEDATA/COMMON/STRINGS_A.BIN flags = 1 permissions = 00
34222 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/MEMPOP.HGZ flags = 1 permissions = 00
34227 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/MEMPOP.HOG flags = 1 permissions = 00
34233 [user_main] WARN hle.IoFileMgrForUser - stat - 'PSP_GAME/USRDIR/GAMEDATA/COMMON/MEMPOP.HOG' umd file not found
34233 [user_main] WARN hle.IoFileMgrForUser - stat - 'PSP_GAME/USRDIR/GAMEDATA/COMMON/MEMPOP.HGZ' umd file not found
34234 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/GAMEDATA/FRONTEND/NTSC/MEMPOP.HGZ flags = 1 permissions = 00
34240 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/GAMEDATA/FRONTEND/NTSC/MEMPOP.HOG flags = 1 permissions = 00
34255 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/MEMPOP.HGZ flags = 1 permissions = 00
34262 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/MEMPOP.HOG flags = 1 permissions = 00
34268 [user_main] WARN hle.IoFileMgrForUser - stat - 'PSP_GAME/USRDIR/GAMEDATA/COMMON/MEMPOP.HOG' umd file not found
34268 [user_main] WARN hle.IoFileMgrForUser - stat - 'PSP_GAME/USRDIR/GAMEDATA/COMMON/MEMPOP.HGZ' umd file not found
34269 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/MEMPOP.LUA flags = 1 permissions = 00
36805 [user_main] INFO hle.sceUtility - sceUtilitySavedataInitStart Address 0x09FFCE20, mode=11(LIST), gameName=UCUS98668, saveName=*, fileName=
37401 [user_main] INFO hle.sceUtility - sceUtilitySavedataInitStart Address 0x09FFCEF0, mode=0(AUTOLOAD), gameName=UCUS98668, saveName=0000, fileName=DATA.BIN
37648 [user_main] INFO hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0200) PSP_MODULE_USB_PSPCM
37648 [user_main] WARN hle - Unsupported syscall 208E UsbStart 08DD3714 00000000 00000000
37649 [user_main] WARN hle - Unsupported syscall 208E UsbStart 08DD3724 0000000A 08DD3648
37649 [user_main] WARN hle - Unsupported syscall 2089 UsbActivate 000001CB 0000000A 08DD3648
41332 [user_main] WARN hle - Unsupported syscall 208A UsbDeactivate 08ED4990 03415002 08ED49A0
41333 [user_main] WARN hle - Unsupported syscall 208F UsbStop 08DD3724 00000000 00000000
41333 [user_main] WARN hle - Unsupported syscall 208F UsbStop 08DD3714 00000000 00000000
41334 [user_main] INFO hle.sceUtility - sceUtilityUnloadModule(module=0x0200) PSP_MODULE_USB_PSPCM unloaded
41534 [user_main] WARN hle.ThreadManForUser - sceKernelDeleteSema numWaitThreads 1
41534 [user_main] WARN hle.ThreadManForUser - sceKernelDeleteSema numWaitThreads 1
41535 [user_main] WARN hle.ThreadManForUser - sceKernelDeleteSema numWaitThreads 1
41535 [user_main] WARN hle.ThreadManForUser - sceKernelDeleteSema numWaitThreads 1
41537 [user_main] INFO stdout - SCREAM: Stopping sound system...
41636 [user_main] INFO stdout - SCREAM: Sound system stopped.
41642 [user_main] INFO hle.sceUtility - sceUtilityUnloadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS unloaded
41642 [user_main] INFO hle.sceUtility - sceUtilityUnloadModule(module=0x0301) PSP_MODULE_AV_SASCORE unloaded
41642 [user_main] INFO hle.sceUtility - sceUtilityUnloadModule(module=0x0300) PSP_MODULE_AV_AVCODEC unloaded
41647 [ModuleLoader] INFO hle.ModuleMgrForUser - sceKernelUnloadModule(uid=18)
41647 [ModuleLoader] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=c
41649 [GUI] WARN hle.sceDisplay - hleDisplaySetGeBuf bad params (4000000,0,0)
41654 [GUI] INFO hle.sceDisplay - hleDisplaySetGeBuf ok (4000000,512,1)
41662 [ModuleLoader] WARN hle.ModuleMgrForUser - UNIMPLEMENTED:ModuleMgrForUser_FEF27DC1 08817500 08817580 00000000
41754 [ModuleLoader] INFO emu - Found ModuleInfo name:'SpyWars' version:0101 attr:00000000 gp:00000000
41754 [ModuleLoader] INFO emu - Found 352 unresolved imports
41758 [ModuleLoader] WARN emu - Failed to map import at 0x08E4404C [0x37E1E274] Module 'sceNp'(attempt 1)
41758 [ModuleLoader] WARN emu - Failed to map import at 0x08E44054 [0x4B5C71C8] Module 'sceNp'(attempt 1)
41759 [ModuleLoader] WARN emu - Failed to map import at 0x08E4405C [0x633B5F71] Module 'sceNp'(attempt 1)
41759 [ModuleLoader] WARN emu - Failed to map import at 0x08E44064 [0x857B47D3] Module 'sceNp'(attempt 1)
41759 [ModuleLoader] WARN emu - Failed to map import at 0x08E4406C [0x3F1C1F70] Module 'sceNpAuth'(attempt 1)
41760 [ModuleLoader] WARN emu - Failed to map import at 0x08E44074 [0x4EC1F667] Module 'sceNpAuth'(attempt 1)
41760 [ModuleLoader] WARN emu - Failed to map import at 0x08E4407C [0xA1DE86F8] Module 'sceNpAuth'(attempt 1)
41761 [ModuleLoader] WARN emu - Failed to map import at 0x08E44084 [0xCD86A656] Module 'sceNpAuth'(attempt 1)
41761 [ModuleLoader] WARN emu - Failed to map import at 0x08E4408C [0x00ACFAC3] Module 'sceNpService'(attempt 1)
41761 [ModuleLoader] WARN emu - Failed to map import at 0x08E44094 [0x0F8F5821] Module 'sceNpService'(attempt 1)
41762 [ModuleLoader] WARN emu - Failed to map import at 0x08E4409C [0x4E851B10] Module 'sceNpService'(attempt 1)
41762 [ModuleLoader] WARN emu - Failed to map import at 0x08E440A4 [0x5F5E32AF] Module 'sceNpService'(attempt 1)
41762 [ModuleLoader] WARN emu - Failed to map import at 0x08E440AC [0x66C64821] Module 'sceNpService'(attempt 1)
41762 [ModuleLoader] WARN emu - Failed to map import at 0x08E440B4 [0xBE22EEA3] Module 'sceNpService'(attempt 1)
41766 [ModuleLoader] INFO emu - 338 NIDS mapped
41766 [ModuleLoader] INFO emu - 14 remaining unmapped NIDS
43360 [SceModmgrStart] WARN hle - Unsupported syscall 2084 SysMemUserForUser_91DE343C 05000010 00000000 00000000
44446 [user_main] INFO hle.scePower - scePowerRegisterCallback slot=-1 SceUID=b8
44470 [user_main] INFO hle.scePower - scePowerRegisterCallback slot=-1 SceUID=b9
44470 [user_main] WARN hle.ThreadManForUser - hleKernelRegisterCallback(type=3) ready=true
44550 [user_main] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=ba
44555 [user_main] INFO stdout - MAIN - passed in AppID = 150092020
44565 [GUI] WARN hle.sceDisplay - hleDisplaySetGeBuf bad params (4000000,0,0)
44613 [GUI] INFO hle.sceDisplay - hleDisplaySetGeBuf ok (4044000,512,1)
44671 [GUI] WARN hle.sceDisplay - hleDisplaySetGeBuf bad params (4000000,0,0)
44680 [GUI] INFO hle.sceDisplay - hleDisplaySetGeBuf ok (4044000,512,1)
44708 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/RS_PVP/RSPVP.DAT flags = 1 permissions = 00
44733 [user_main] INFO hle.scePower - scePowerRegisterCallback slot=-1 SceUID=c6
45194 [user_main] INFO hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
45194 [user_main] INFO hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE
45195 [user_main] INFO hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS
45196 [user_main] INFO hle.sceSasCore - __sceSasInit(0x08F68F40, grain=256, maxVoices=32, outMode=0, sampleRate=44100)
45200 [user_main] WARN hle.sceSasCore - __sceSasGetOutputmode bad sasCoreUid 0x0
45201 [user_main] WARN hle.sceSasCore - __sceSasRevType bad sasCoreUid 0x0
45201 [user_main] WARN hle.sceSasCore - __sceSasGetOutputmode bad sasCoreUid 0x0
45202 [user_main] WARN hle.sceSasCore - __sceSasRevVON bad sasCoreUid 0x0
45202 [user_main] WARN hle.sceSasCore - __sceSasGetOutputmode bad sasCoreUid 0x0
45203 [user_main] WARN hle.sceSasCore - __sceSasRevEVOL bad sasCoreUid 0x0
45208 [snd_tick_timer_thread] WARN hle.sceSasCore - __sceSasGetEndFlag bad sasCoreUid 0x0
45210 [snd_tick_timer_thread] WARN hle.sceSasCore - __sceSasGetEndFlag bad sasCoreUid 0x0
45213 [snd_tick_timer_thread] WARN hle.sceSasCore - __sceSasCore bad sasCoreUid 0x0
45219 [snd_tick_timer_thread] INFO stdout - SCREAM: error from sceSasCore -> 80420100 waiting for 3ms and trying again
45221 [user_main] INFO stdout - SCREAM: error from sceSasCore -> 80420100 waiting for 3ms and trying again
45227 [user_main] INFO stdout - ==========================================================
45230 [snd_tick_timer_thread] WARN hle.sceSasCore - __sceSasCore bad sasCoreUid 0x0
45230 [snd_tick_timer_thread] INFO stdout - ==========================================================
SCREAM: error from sceSasCore -> 80420100 waiting for 3ms and trying
45233 [user_main] INFO stdout - SCREAM PSP (c)2006 Sony Computer Entertainment America
45236 [snd_tick_timer_thread] INFO stdout - again
45239 [user_main] INFO stdout - by Buzz Burrowes v2.2.0
45245 [snd_tick_timer_thread] WARN hle.sceSasCore - __sceSasCore bad sasCoreUid 0x0
45245 [snd_tick_timer_thread] INFO stdout - (built Jan 30 2008 at 13:48:08)
SCREAM: error from sceSasCore -> 80420100 waiting for 3ms and trying aga
45245 [user_main] INFO stdout - (built Jan 30 2008 at 13:48:08)
45251 [snd_tick_timer_thread] INFO stdout - in
45251 [user_main] INFO stdout - ==========================================================
45257 [user_main] INFO stdout - Sound Tick Thread Priority: 36
45261 [snd_tick_timer_thread] WARN hle.sceSasCore - __sceSasCore bad sasCoreUid 0x0
45261 [snd_tick_timer_thread] INFO stdout - Sound Tick Thread Priority: 36
SCREAM: error from sceSasCore -> 80420100 waiting for 3ms and trying again
45263 [user_main] INFO stdout - ==========================================================
45269 [user_main] INFO stdout -
45271 [snd_tick_timer_thread] WARN hle.sceSasCore - __sceSasCore bad sasCoreUid 0x0
45271 [snd_tick_timer_thread] INFO stdout -
SCREAM: error from sceSasCore -> 80420100 waiting for 3ms and trying again
45283 [snd_tick_timer_thread] WARN hle.sceSasCore - __sceSasCore bad sasCoreUid 0x0
45283 [snd_tick_timer_thread] INFO stdout - SCREAM: error from sceSasCore -> 80420100 waiting for 3ms and trying again
45298 [snd_tick_timer_thread] WARN hle.sceSasCore - __sceSasCore bad sasCoreUid 0x0
45298 [snd_tick_timer_thread] INFO stdout - SCREAM: error from sceSasCore -> 80420100 waiting for 3ms and trying again
45316 [snd_tick_timer_thread] WARN hle.sceSasCore - __sceSasCore bad sasCoreUid 0x0
45316 [snd_tick_timer_thread] INFO stdout - SCREAM: error from sceSasCore -> 80420100 waiting for 3ms and trying again
45324 [snd_tick_timer_thread] WARN hle.sceSasCore - __sceSasCore bad sasCoreUid 0x0
...
RE: Resistance: Retribution - UCUS98668 - littleone - 08-31-2011
r2298
sometimes it play and sometimes its playable @ fps=9 + corrupted textures ,i have the same thing with GOW ghost of sparta ,so maybe its related to ati ,maybe someone with nvidia could get better preform
btw ,i get this error 0x80110305 when trying to load the save profile.
r2300
now at least i can see the hero half face textured
b4 i could play it but now black screen with bad textures and low fps.
RE: Resistance: Retribution - UCUS98668 - hyakki - 04-04-2012
r2511 adhoc test
both server & client are able to join game
RE: Resistance: Retribution - UCUS98668 - hyakki - 10-08-2012
r2759
intro movie has no audio (I think it used to work in the past, if I recall correctly)
menu has no bgm audio (bgm works ok in game though)
keeps looping this in the log
Code: 51119 [snd_stream_decode_thread_0] INFO hle.sceAtrac3plus - hleAtracSetData atracID=0, buffer=0x09159DC0, readSize=0xC800, bufferSize=0xC800, fileSize=0x1FF24C
51119 [snd_stream_decode_thread_0] INFO hle - Decodable AT3 data detected.
51128 [snd_stream_decode_thread_0] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/GAMEDATA/FRONTEND/MUSIC/CHIMERATHEME.AT3 flags = 1 permissions = 00
51140 [snd_stream_decode_thread_0] INFO hle.sceAtrac3plus - hleAtracSetData atracID=0, buffer=0x09159DC0, readSize=0xC800, bufferSize=0xC800, fileSize=0x10B64C
51140 [snd_stream_decode_thread_0] INFO hle - Decodable AT3 data detected.
51153 [snd_stream_decode_thread_0] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/GAMEDATA/FRONTEND/MUSIC/GRAYSONSTHEME.AT3 flags = 1 permissions = 00
On one scene it's supposed to be a dark room + flashlight but it's all white,
other then that I completed one level without any major problems.
log/profiler is from about 30 min gameplay
RE: Resistance: Retribution - UCUS98668 - ZEROx - 10-24-2012
Intro video now has sound, and broken by VertexCache graphics is also fixed
I think it's Playable now
RE: Resistance: Retribution - UCUS98668 - gid15 - 10-24-2012
Moved to Playable.
|