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Linger In Shadows [NPUA80009] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Nothing (https://www.emunewz.net/forum/forumdisplay.php?fid=227) +----- Thread: Linger In Shadows [NPUA80009] (/showthread.php?tid=158693) |
Linger In Shadows [NPUA80009] - BlackDaemon - 03-06-2014 Another one game, which shows texture in RSX debugger. RE: Linger In Shadows [NPUA80009] - LittleGrejmer - 03-06-2014 Loadable, have show black screen with at least 0.01 FPS RE: Linger In Shadows [NPUA80009] - ssshadow - 03-06-2014 (03-06-2014, 05:07 PM)LittleGrejmer Wrote: Loadable, have show black screen with at least 0.01 FPS That is true, but if the game actually loads textures I would still think it is interesting enough to post about. In this case it might actually have show something if those opengl errors didn't happen, for whatever reason. Consider loadable more like "something interesting happens.". For example, if a game in theory displays nothing but still plays audio I would say it's still loadable. RE: Linger In Shadows [NPUA80009] - Annie - 07-08-2016 Build: 71b21fe Doesn't open the GSFrame, throws the following exception Code: LDR: class fmt::exception thrown: PPUThread::cpu_init(): Out of stack memory RE: Linger In Shadows [NPUA80009] - nash67 - 08-12-2017 RPCS3 v0.0.3-5610-8c0672f3 nothing F {PPU[0x1000000] Thread (main_thread)} MEM: Access violation writing location 0x10000df8 RE: Linger In Shadows [NPUA80009] - Farseer - 08-18-2017 Moves to loadable in https://github.com/RPCS3/rpcs3/pull/2894 |