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Harem Tengoku da to Omottara Yandere Jigoku Datta [BLJS10266] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Playable (https://www.emunewz.net/forum/forumdisplay.php?fid=195) +----- Thread: Harem Tengoku da to Omottara Yandere Jigoku Datta [BLJS10266] (/showthread.php?tid=163424) |
Harem Tengoku da to Omottara Yandere Jigoku Datta [BLJS10266] - Alexander9000 - 07-14-2014 With this game i get many FPS around 30-60 ![]() and before that, i getting this message ![]() http://pastebin.com/SCXqsqJ1 all code with yellow color RE: Harem Tengoku da to Omottara Yandere Jigoku Datta JPN Version [BLJS-10266] - ssshadow - 07-14-2014 For the record that second screenshot basically says "installing trophy data" RE: Harem Tengoku da to Omottara Yandere Jigoku Datta [BLJS10266] - Nekotekina - 07-14-2014 This plays intro video but with no picture. Nothing interesting, I didn't even upload these fixes. RE: Harem Tengoku da to Omottara Yandere Jigoku Datta [BLJS10266] - Alexander9000 - 07-15-2014 Yeah its true, i tried to use debugger RSX but i could not get any picture. But i thought to upload this game in any case thinking it was still interesting. RE: Harem Tengoku da to Omottara Yandere Jigoku Datta [BLJS10266] - Alexander9000 - 08-09-2014 Some image now i get with fps average 7-11 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LOG :http://www.mediafire.com/view/x8fw588cwno0has/ps3log.rtf RE: Harem Tengoku da to Omottara Yandere Jigoku Datta [BLJS10266] - Alexander9000 - 08-12-2014 now some colorful textures ![]() ![]() ![]() ![]() ![]() ![]() ![]() I hope that soon the game you get to have the intro. ![]() RE: Harem Tengoku da to Omottara Yandere Jigoku Datta [BLJS10266] - Alexander9000 - 08-18-2014 Now I get the audio ![]() plus this ![]() RE: Harem Tengoku da to Omottara Yandere Jigoku Datta [BLJS10266] - Dante38490 - 08-19-2014 (08-19-2014, 12:12 AM)AlexAltea Wrote: @Alexander9000: Can you try it again with the lastest release? BlackDaemon asked me to implement some unimplemented RSX method that appears on this game as well and I just pushed the changes. Thanks. nop nothing ^^ Log Look RSX error ![]() error loop RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_SHADER_PACKER(0x0) RSX: W {RSXThread} NV4097_SET_RENDER_ENABLE: Offset=000000, Mode=1 RSX: W {RSXThread} TODO: NV4097_SET_ZPASS_PIXEL_COUNT_ENABLE: 0 RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TWO_SIDE_LIGHT_EN(0x0) RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TWO_SIDE_LIGHT_EN(0x0) RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0 RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 101 RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4020 RE: Harem Tengoku da to Omottara Yandere Jigoku Datta [BLJS10266] - Alexander9000 - 08-19-2014 (08-19-2014, 12:12 AM)AlexAltea Wrote: @Alexander9000: Can you try it again with the lastest release? BlackDaemon asked me to implement some unimplemented RSX method that appears on this game as well and I just pushed the changes. Thanks. Rpcs3 version (20140818)I tried to different settings(core and graphic) but seem there isn't significant changes the original setting that i used before are: PPU , SPU interpreter plus color/depth buffer. RE: Harem Tengoku da to Omottara Yandere Jigoku Datta [BLJS10266] - BlackDaemon - 08-19-2014 Hmm....just checked both games, and they does display stuff for me. ![]() |