Kenka Banchou 4 -ULJS00268 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65) +----- Thread: Kenka Banchou 4 -ULJS00268 (/showthread.php?tid=164023) |
Kenka Banchou 4 -ULJS00268 - sum2012 - 08-31-2014 r3600 then go inside. Raise ERROR memory - MyThread-Main - read32 - Invalid memory address: 0x0A000000 PC=0x0896396C RE: Kenka Banchou 4 -ULJS00268 - sum2012 - 05-21-2015 rc426800 no change RE: Kenka Banchou 4 -ULJS00268 - sum2012 - 10-24-2015 rf1a485d same problem RE: Kenka Banchou 4 -ULJS00268 - sum2012 - 08-06-2016 For the latetest version (e47fd83),it hang more earily. Code: 14:13:02 DEBUG hle.IoFileMgrForUser - MyThread-Disc - sceIoOpenAsync filename=0x09FEB080('disc0:/sce_lbn0x31581_size0xe9a0'), flags=0x1, permissions=0x0 First bad: 61ecddc It mean https://github.com/jpcsp/jpcsp/commit/61ecddc24341a39667e7d869934ef7ef583fcd03 has problem RE: Kenka Banchou 4 -ULJS00268 - gid15 - 08-16-2016 (08-06-2016, 06:16 AM)sum2012 Wrote: For the latetest version (e47fd83),it hang more earily.Thank you for reporting! I hope this is now fixed in 11e909b... RE: Kenka Banchou 4 -ULJS00268 - sum2012 - 08-18-2016 r19617d7 version Yes ,fixed ,now same as before error RE: Kenka Banchou 4 -ULJS00268 - sum2012 - 09-13-2016 edf2aca version can move to playable RE: Kenka Banchou 4 -ULJS00268 - gid15 - 09-13-2016 (09-13-2016, 12:55 PM)sum2012 Wrote: edf2aca versionGreat work sum2012 for your finding in edf2aca |