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Raiden IV: OverKill [NPUB31371] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Ingame (https://www.emunewz.net/forum/forumdisplay.php?fid=196) +----- Thread: Raiden IV: OverKill [NPUB31371] (/showthread.php?tid=164551) |
Raiden IV: OverKill [NPUB31371] - BlackDaemon - 10-06-2014 Tested on rpcs3 commit e4eecd247c. Works very slow, and have some graphics issues. To run game make sure to set "//dev_hdd0/" path in virtual path manager and pause "Multistream" thread to gain minor speedup. RE: Raiden IV: OverKill [NPUB31371] - ssshadow - 10-06-2014 That's supremely slow and broken... Do you need to have write color buffers on? RE: Raiden IV: OverKill [NPUB31371] - BlackDaemon - 10-06-2014 Yes, color buffers should be enabled, otherwise it won't display anything. RE: Raiden IV: OverKill [NPUB31371] - Annie - 02-09-2016 rpcs3-v0.0.0.6-460-g303a109 DirectX 12 Tried PPU 2 + SPU 2, PPU Recompiler + SPU Recompiler, PPU1 / PPU2 + SPU Recompiler Tried LLEing cellSre, cellFiber, cellSail, cellSpursJq Can't get ingame here, I got to the menu once by chance but it crashed when trying to clicking the Start button. Log without anything LLE'd attached. Trying with OpenGL outputs no video at all, black screen with audio output. Happened in all the last games I tried to run with OpenGL. RE: Raiden IV: OverKill [NPUB31371] - kd-11 - 02-10-2016 (02-09-2016, 10:21 PM)Annie Wrote: rpcs3-v0.0.0.6-460-g303a109 If you're having consistent failure using OpenGL backend, could you post a copy of the OpenGL log output please? Also, a description of your GPU hardware setup and drivers. RE: Raiden IV: OverKill [NPUB31371] - Annie - 02-10-2016 (02-10-2016, 05:58 PM)kd-11 Wrote:(02-09-2016, 10:21 PM)Annie Wrote: rpcs3-v0.0.0.6-460-g303a109 Sure, Attached the log with and three different games running on OpenGL who output video on DX12 but not on openGL. They do output the audio tho (on both dx12 and opengl). Code: Radeon Software Version - 15.12 Code: Radeon Settings Version - 2015.1204.1216.22046 Code: Graphics Card Manufacturer - Powered by AMD It's a MSI R9 280X 3GB GDDR5. RE: Raiden IV: OverKill [NPUB31371] - kd-11 - 02-11-2016 (02-10-2016, 06:37 PM)Annie Wrote:(02-10-2016, 05:58 PM)kd-11 Wrote:(02-09-2016, 10:21 PM)Annie Wrote: rpcs3-v0.0.0.6-460-g303a109 Thanks. Should be helpful. RE: Raiden IV: OverKill [NPUB31371] - Annie - 02-15-2016 (02-11-2016, 07:32 AM)kd-11 Wrote: Thanks. Should be helpful. The issue was solved in the latest commits (for me at least) Using https://github.com/Bigpet/rpcs3/releases/tag/v0.0.0.6-474-g3b7d0bc and I'm able to get video output on OpenGL on those 3 games I tested previously above. RE: Raiden IV: OverKill [NPUB31371] - tchoutchou - 08-04-2017 Test on rev556, archlinux, i7 4770k, r9 fury (mesa stable 17.1.5), OpenGl. It boots and goes ingame with gaphical glitches. It's then very slow and glitchy. The games speeds up after a while, then freezes with Code: F {rsx::thread} N2gl4glsl14link_exceptionE thrown: linkage failed: 'error: fragment shader input `tc2' has no matching output in the previous stage ![]() |