& - Sora no Mukou de Saki Masuyou ni -[BLJM61131] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Playable (https://www.emunewz.net/forum/forumdisplay.php?fid=195) +----- Thread: & - Sora no Mukou de Saki Masuyou ni -[BLJM61131] (/showthread.php?tid=165537) |
'&' - Sora no Mukou de Sakimasu you ni - [BLJM61131] - pave - 07-05-2014 Shows loading screen with animation. Emulator crashes after a while. Sora no Mukou de Sakimasu you ni.zip (Size: 9.12 KB / Downloads: 192) (12-16-2014, 10:20 AM)derpf Wrote:(12-15-2014, 05:53 PM)Ru4slan Wrote: Game passed check game data.But game stop after resuming Exception: Access violation: addr = 0x0 (is_alive=1, last_syscall=0x7603d3db (cellMsgDialogOpen2)) Okay.Thanks. (12-16-2014, 10:20 AM)derpf Wrote:(12-15-2014, 05:53 PM)Ru4slan Wrote: Game passed check game data.But game stop after resuming Exception: Access violation: addr = 0x0 (is_alive=1, last_syscall=0x7603d3db (cellMsgDialogOpen2)) Game stopping on E {RSXThread} TODO: CELL_GCM_NV4097_INLINE_ARRAY(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x44340000, 0x0, 0x0, 0x3f800000, 0x44a00000, 0x44340000, 0x0, 0x3f800000, 0x3f800000, 0x44a00000, 0x0, 0x0, 0x3f800000, 0x0) and after check data. '&' - Sora No Mukou De Sakimasu You Ni [BLJM61131] - Darkriot - 09-09-2014 Just loading screen with 2-4 fps, after..it's crash and in the log interesting error (unimplemented stuff) Quote:HLE: W {PPU[1] Thread (CPUThread)[0x003d4094]} cellGcmSys warning: cellGcmMapMainMemory(ea=0x30c00000,size=0x100000,offset_addr=0x301f9508) best resolution: 1920x1080. (for more correctly image) Full log: https://www.sendspace.com/file/3gz3p1 P.S. I just realized that the games are now able to launch this Asian(cn,jp, etc.) RE: '&' - Sora No Mukou De Sakimasu You Ni [BLJM61131] - tambre - 09-09-2014 (09-09-2014, 02:45 PM)Darkriot Wrote: Just loading screen with 2-4 fps, after..it's crash and in the log interesting error (unimplemented stuff) If there's a .edat, have you tried decrypting it? Without .edat decrypted Arkedo games also give that error. Just an idea RE: '&' - Sora No Mukou De Sakimasu You Ni [BLJM61131] - Darkriot - 09-09-2014 (09-09-2014, 03:54 PM)tambre Wrote:(09-09-2014, 02:45 PM)Darkriot Wrote: Just loading screen with 2-4 fps, after..it's crash and in the log interesting error (unimplemented stuff) all decrypted already RE: '&' - Sora No Mukou De Sakimasu You Ni [BLJM61131] - Ru4slan - 09-09-2014 Many japan games showing black screen and loading screen.Hmm. RE: '&' - Sora No Mukou De Sakimasu You Ni [BLJM61131] - ZeCoxao - 09-09-2014 (09-09-2014, 04:29 PM)Ru4slan Wrote: Many japan games showing black screen and loading screen.Hmm. asians make games that are simply coded but hard to play xD RE: & - Sora no Mukou de Saki Masuyou ni -[BLJM61131] - BlackDaemon - 01-12-2016 Goes ingame with broken graphics on recent master build. RE: & - Sora no Mukou de Saki Masuyou ni -[BLJM61131] - BlackDaemon - 01-31-2017 Tested on recent master build v0.0.1-8-60bd2fb. Graphics improved since last test. LLE used Code: - libadec.prx RE: & - Sora no Mukou de Saki Masuyou ni -[BLJM61131] - digitaldude - 07-08-2017 rpcs3-v0.0.2-2017-07-08-a56c523e_win64 It's playable now. RE: & - Sora no Mukou de Saki Masuyou ni -[BLJM61131] - ssshadow - 07-08-2017 Moving to playable |