0.36.10 WIP - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Arcadeflex Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=128) +---- Forum: Arcadeflex WIP (https://www.emunewz.net/forum/forumdisplay.php?fid=223) +---- Thread: 0.36.10 WIP (/showthread.php?tid=167647) Pages:
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0.36.10 WIP - shadow - 02-19-2015 Finally fixed the issues with analog ports , now some drivers that needed analog ports for input started to work arkanoid Missile command moonwar 2 RE: 0.36.10 WIP - shadow - 02-20-2015 more work to pokey sound chip emulation , now Crystal Castles driver works RE: 0.36.10 WIP - shadow - 02-22-2015 added working goindol driver RE: 0.36.10 WIP - shadow - 02-22-2015 added working marineb driver RE: 0.36.10 WIP - shadow - 02-23-2015 Added working centiped driver On other news , hykem is now helping arcadeflex with it's m68000 cpu core so you might see some more interesting games soon or later RE: 0.36.10 WIP - Hykem - 02-24-2015 (02-23-2015, 06:04 PM)shadow Wrote: On other news , hykem is now helping arcadeflex with it's m68000 cpu core so you might see some more interesting games soon or later Hopefully. At least Golden Axe will have to work. RE: 0.36.10 WIP - shadow - 03-01-2015 Added working higemaru driver Added working fastfred driver Added working zodiack driver Updated kingofbox driver to playable status RE: 0.36.10 WIP - shadow - 03-02-2015 Added taitosj driver with most of the games working RE: 0.36.10 WIP - shadow - 03-05-2015 Added working blueprnt driver RE: 0.36.10 WIP - shadow - 03-21-2015 Added working kchamp driver |