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New DeSmuME revision 5191 - Printable Version

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New DeSmuME revision 5191 - Live Downloads - 05-10-2015

The revision 5191 of the emulator DeSmuME was released and built. Here are the download links:
windows-x86-32: http://rapidgator.net/file/b734f601039c6a63791421214cf2c098/DeSmuME-r5191-windows-x86-32.zip.html

Code:
GFX3D:
- Fix bug where the depth LUT wasn’t being generated correctly, causing the clear image depth buffer to malfunction. (Regression from r5187.)
- In SoftRasterizer, obsolete GFX3D_Zelda_Shadow_Depth_Hack for depth-equals tests. We’re now using a fixed tolerance of +/-0x200, according to GBATEK.
- In SoftRasterizer, z-depth is now calculated using the depth LUT instead of with << 9. This spreads the depth value more evenly across the range of [0 - 0x00FFFFFF]. This change will need additional testing.
- Do some small optimizations to SoftRasterizer.
- Do more code cleanup.
check out the Live Downloads section for more builds