Outland [NPEB00463] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Playable (https://www.emunewz.net/forum/forumdisplay.php?fid=195) +----- Thread: Outland [NPEB00463] (/showthread.php?tid=173923) |
Outland [NPEB00463] - BlackDaemon - 01-10-2016 Tested on recent master build. With OGL it's possible to go ingame, but works very unstable, and often crashes on loading screen. Requires libSre LLE'd. RE: Outland [NPEB00463] - BlackDaemon - 02-20-2017 Tested on recent master build v0.0.1-22c0f0d6 (PR #2405). Graphics improved, but still has some glitches and works unstable. One of game threads crashes Code: F {SPU[0x2000005] Thread (FMOD) [0x136cc]} class std::runtime_error thrown: Unknown/Illegal instruction (0x393b8a35) LLE used Code: - libac3dec.sprx RE: Outland [NPEB00463] - digitaldude - 05-27-2017 rpcs3-v0.0.2-2017-05-22-5f38098a_win64 It's pretty stable now. Need constant 60fps for good sound quality. Playable. |