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Wizardry Labyrinth of Lost Souls [NPUB30452] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Ingame (https://www.emunewz.net/forum/forumdisplay.php?fid=196) +----- Thread: Wizardry Labyrinth of Lost Souls [NPUB30452] (/showthread.php?tid=174309) |
Wizardry Labyrinth of Lost Souls [NPUB30452] - Annie - 02-28-2016 Using latest master as of now from https://github.com/RPCS3/rpcs3/commit/0e5c54709d7fa2a76b8944ca999b5b28a722be31 (AppVeyor's build) PPU Interpreter 1 SPU Interpreter 1 DirectX 12 / OpenGL OpenAL / XAudio2 LLE: cell_Sre Crashes with: Code: {rsx::thread} Exception: HRESULT = The parameter is incorrect. With OpenGL it crashes the emulator, StackTrace needs to be obtained using a debugger. Log: ![]() PS: http://www.emunewz.net/forum/showthread.php?tid=158590 This topic is wrong. Indicates same GameID but shows a different game? RE: Wizardry Labyrinth of Lost Souls [NPUB30452] - digitaldude - 03-15-2017 Goes ingame now and saves/loads too, maybe playable but there seem some graphic glitches.. |