Military Madness: Nectaris [NPUB30067] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Playable (https://www.emunewz.net/forum/forumdisplay.php?fid=195) +----- Thread: Military Madness: Nectaris [NPUB30067] (/showthread.php?tid=174333) |
Military Madness: Nectaris [NPUB30067] - BlackDaemon - 03-06-2016 Goes ingame on recent master build. Requires libSre LLE'd. RE: Military Madness: Nectaris [NPUB30067] - BlackDaemon - 02-11-2017 Tested on modded build v0.0.1-1669d0fd (PR #2352). Still goes ingame, requires minor hack in sceNp.cpp, for function "sceNpBasicGetEvent" to "return -1;". LLE used Code: - libac3dec.prx RE: Military Madness: Nectaris [NPUB30067] - digitaldude - 08-16-2017 rpcs3-v0.0.3-2017-08-10-de5fcce1_win64 Playable. RE: Military Madness: Nectaris [NPUB30067] - ssshadow - 08-16-2017 Moving to playable. |