Emulators in Rust! - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: General Emulation Scene (https://www.emunewz.net/forum/forumdisplay.php?fid=94) +--- Forum: General Emulation Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=95) +--- Thread: Emulators in Rust! (/showthread.php?tid=174405) |
Emulators in Rust! - komawoyo - 03-23-2016 Has anyone considered rewriting one of the larger emulator projects (still in development) in rust code? I have followed smaller projects such as NES and gameboy emulators in rust and was just curious if anyone would be starting such project so i can follow. "performance, increase modularity... converted C++ code from 75,000 lines to 8,000 lines of rust in a weekend" https://youtu.be/CSYilkhDHzw?t=37m22s |