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Dark Void Demo [NPEB90198] - Printable Version

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+----- Thread: Dark Void Demo [NPEB90198] (/showthread.php?tid=176208)



Dark Void Demo [NPEB90198] - Yagami Light9 - 12-11-2016

[b167b708]-Allow UE3 games to startup

*Screenshots from Rpcs3:
[Image: t2798672_1.png] [Image: t2798673_2.png] [Image: t2798674_3.png]


Code:
*without libaudio:
F {SPU[0x49] Thread (CellSpursKernel3)} class std::runtime_error thrown: Unknown STOP code: 0x0 (Out_MBox is empty)
(in file C:\rpcs3\rpcs3\Emu\Cell\SPUThread.cpp:1387)

F {SPU[0x48] Thread (CellSpursKernel2)} class std::runtime_error thrown: Unknown STOP code: 0x0 (Out_MBox is empty)
(in file C:\rpcs3\rpcs3\Emu\Cell\SPUThread.cpp:1387)

*with libaudio:
F {SPU[0x47] Thread (CellSpursKernel0)} class std::runtime_error thrown: Branch-to-self (0x00eec)
(in file C:\rpcs3\rpcs3\Emu\Cell\SPUASMJITRecompiler.cpp:2055)
Log: https://gist.github.com/SakataGintokiYT/ac800f9cf5e87af5553298ee46cf71bb
Log-libaudio: https://gist.github.com/SakataGintokiYT/5532d23d6ca90197b1ecba1e2e56f51e

=============================================================================
Settings :
*Render:
-DX12 / OpenGL
-1280x720
-VSync OFF
-Xaudio2
-Frame limit 'OFF'

*PPU Decoder:
-Interpreter (fast)

*SPU Decoder:
-Recompiler (ASMJIT)

LLE:
(http://pastebin.com/raw/5RuSzQyn)
-libfiber
-libl10n
-libresc
-librtc
-libspurs_jq
-libsre


RE: Dark Void Demo [NPEB90198] - digitaldude - 08-12-2017

rpcs3-v0.0.3-2017-08-10-de5fcce1_win64


Playable.


RE: Dark Void Demo [NPEB90198] - ssshadow - 08-12-2017

Moving to playable.