Call of Duty: World at War [BLES00404] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Intro (https://www.emunewz.net/forum/forumdisplay.php?fid=197) +----- Thread: Call of Duty: World at War [BLES00404] (/showthread.php?tid=177410) |
Call of Duty: World at War [BLES00404] - GrantKane - 01-31-2017 Version https://github.com/RPCS3/rpcs3/commit/b7a7a5c58221f1377f434c15d10a53934ebeaae6 All settings by default. No LLE. Log is attached. P.S. This game has very good number RE: Call of Duty: World at War [BLES00404] - Annie - 02-01-2017 Requires libsre, ·! {PPU[0x1000006] Thread (_gcm_intr_thread)} Thread aborted ·! {PPU[0x1000001] Thread (SpursHdlr1)} Thread aborted Spurs thread crashes there at the end. RE: Call of Duty: World at War [BLES00404] - GrantKane - 02-01-2017 LLE: - libl10n.prx - libresc.prx - librtc.prx - libsail.prx - libsail_avi.prx - libsail_rec.prx - libspurs_jq.prx - libsre.prx Got the main menu, but the game stucks on loading after new game launch. RE: Call of Duty: World at War [BLES00404] - Talkashie - 02-20-2017 This is for the COD WaW Coop Demo, but I figured it would fit into this thread just the same... Game shows the video for the first level now, still crashes after loading though. RE: Call of Duty: World at War [BLES00404] - notq - 02-20-2017 Talkashie, nice font. RE: Call of Duty: World at War [BLES00404] - Annie - 02-23-2017 Game ID isn't the same, please make a new thread if there isn't one for that ID |