Pain [BCES00548] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Intro (https://www.emunewz.net/forum/forumdisplay.php?fid=197) +----- Thread: Pain [BCES00548] (/showthread.php?tid=177413) |
Pain [BCES00548] - GrantKane - 01-31-2017 Version https://github.com/RPCS3/rpcs3/commit/b7a7a5c58221f1377f434c15d10a53934ebeaae6 All settings by default. No LLE. Log is attached. RE: Pain [BCES00548] - Annie - 02-01-2017 This one needs at least libsre, libsail and libl1on, see below the game trying to load modules on your log. You can LLE most of them though, so load the ones I said and try again. ·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_FS) ·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_NETCTL) ·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SYSUTIL_NP) ·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SYSUTIL_NP_COMMERCE2) ·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_HTTP) ·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SYSUTIL_SEARCH) ·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SYSUTIL_MUSIC) ·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SYSUTIL_NP_TROPHY) ·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SYSUTIL_GAME) ·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_L10N) ·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SAIL) ·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SYSUTIL_REC) ·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SYSUTIL_VIDEO_UPLOAD) ·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_VIDEO_EXPORT) ·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SYSUTIL_OSK_EXT) ·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_VOICE) ·W {PPU[0x1000000] Thread (main_thread) [0x00961ec8]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SPURS) Please do remind that this isn't plug and play and games need LLE libs loaded in order to progress - so don't report stuff without the proper LLE libraries loaded. RE: Pain [BCES00548] - GrantKane - 02-01-2017 I'm sorry, I just want to help developers by reports. But it's difficult because there is many LLEs without knowing them for certain games. LLE: - libsre - libsail - libl1on Now it stucks on the screen of saving to HDD. Log is attached. RE: Pain [BCES00548] - Annie - 02-01-2017 Spu unimplemented instruction there sadly. RE: Pain [BCES00548] - digitaldude - 08-13-2017 rpcs3-v0.0.3-2017-08-10-de5fcce1_win64 Intro. RE: Pain [BCES00548] - ssshadow - 08-17-2017 Moving to Intro. |