Call of Duty World at War [BLES00354] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Intro (https://www.emunewz.net/forum/forumdisplay.php?fid=197) +----- Thread: Call of Duty World at War [BLES00354] (/showthread.php?tid=177425) |
Call of Duty World at War [BLES00354] - aakh1361 - 02-01-2017 Video: OpenGL Audio: Convert to 16 bit: false Dump to file: false Renderer: XAudio2 Core: Hook static functions: false Load liblv2.sprx only: false Load libraries: - libresc.prx - libspurs_jq.prx - libsre.prx PPU Decoder: Interpreter (fast) SPU Decoder: Recompiler (ASMJIT) when load crash Error Quote:·E {PPU[0x100000a] Thread (Backend) [0x0038bdbc]} 'sys_semaphore_wait' failed with 0x8001000b : CELL_ETIMEDOUT RPCS3.7z (Size: 49.5 KB / Downloads: 125) |