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Calling All Cars [NPUA80088] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Loadable (https://www.emunewz.net/forum/forumdisplay.php?fid=198) +----- Thread: Calling All Cars [NPUA80088] (/showthread.php?tid=177641) |
Calling All Cars [NPUA80088] - aakh1361 - 02-03-2017 Video: OpenGL Audio: Convert to 16 bit: false Dump to file: false Renderer: XAudio2 Core: Hook static functions: false Load liblv2.sprx only: false Load libraries: - libresc.prx - libsre.prx PPU Decoder: Interpreter (precise) SPU Decoder: Interpreter (precise) Quote:F {SPU[0x2000001] Thread (CellSpursKernel1) [0x02a48]} class std::runtime_error thrown: Unknown/illegal channel (ch=1 [$SPU_WrEventMask], value=0x2) RE: Calling All Cars [NPUA80088] - nash67 - 08-21-2017 RPCS3 v0.0.3-3-c85806c nothing E {PPU[0x1000001] Thread (gamedata thread) [0x00426ea0]} cellGame: cellHddGameCheck(version=0, dirName=“NPUA80088”, errDialog=1, funcStat=*0x4123b0, container=1) E {PPU[0x1000001] Thread (gamedata thread) [0x00426ea0]} PPU: Stack inconsistency (addr=0xd00448f0, SP=0x0, size=0x1450) E {PPU[0x1000001] Thread (gamedata thread) [0x00426ea0]} PPU: Stack inconsistency (addr=0xd0045d48, SP=0x0, size=0x10) F {PPU[0x1000001] Thread (gamedata thread) [0x0020eebc]} MEM: Access violation reading location 0x28 |