Ninja Gaiden Sigma 2 [NPUB30852] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - General Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=194) +----- Thread: Ninja Gaiden Sigma 2 [NPUB30852] (/showthread.php?tid=180131) |
Ninja Gaiden Sigma 2 [NPUB30852] - ninja91 - 03-04-2017 Loading then intro, crash before the menu , DX12 Log end before crash RPCS3 v0.0.1-3-48b0583 Pre-Alpha U {PPU[0x1000005] Thread (_gcm_intr_thread) [0x01074cb8]} cellGcmSys TODO: cellGcmSetFlipImmediate(fid=0x1) E {PPU[0x100000f] Thread (thread_prx_load) [0x010761f8]} LDR: EDAT: D:/EmuCR-rpcs3-x64/dev_hdd0/game/NPUB30852/USRDIR/databin/prx/cmn_blood.sprx has invalid NPD header or already decrypted. F {PPU[0x100000f] Thread (thread_prx_load) [0x010b8558]} struct vm::access_violation thrown: Access violation writing address 0x10 _______________________________ Core i5 6600 Ram 16Go DDR4 2133 Nvidia GTX 960 Strix OC 2Go GDDR5 Windows 10 x64 RS2 RE: Ninja Gaiden Sigma 2 NPUB30852 - Annie - 03-07-2017 Not following submission guidelines, moved to general discussion. RE: Ninja Gaiden Sigma 2 NPUB30852 - ZEROx - 04-14-2017 Goes ingame now, footage taken from https://ci.appveyor.com/project/rpcs3/rpcs3/build/0.0.2-4434 Sorry for the badly taken screens PPU: Interpreter Fast (doesn't work on llvm because of fiber) SPU: AsmJit Render: OGL RE: Ninja Gaiden Sigma 2 NPUB30852 - Kroaton - 04-15-2017 https://www.youtube.com/watch?v=3kgD72pc3As RE: Ninja Gaiden Sigma 2 [NPUB30852] - Kazera - 08-02-2017 It reached a decent framerate with the latest official build but it crashes after a while. PPU: Recompiler (LLVM) SPU: AsmJit Render: Vulkan E {rsx::thread} RSX: Invalid RSX method 0x108 (arg=0xff000400) (in file Emu\RSX\rsx_methods.cpp:45) |