PayDay 2 [BLES01902] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Ingame (https://www.emunewz.net/forum/forumdisplay.php?fid=196) +----- Thread: PayDay 2 [BLES01902] (/showthread.php?tid=180888) |
PayDay 2 [BLES01902] - GrantKane - 03-12-2017 RPCS3 v0.0.2-3-b70a1ed Alpha Quote:·F 0:08:08.394999 {rsx::thread} class gl::glsl::link_exception thrown: linkage failed: 'Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. RE: PayDay 2 [BLES01902] - JJDSG - 03-16-2017 PAYDAY 2 Now Playable On RPCS3 v0.0.2-5011 Core- PPU Decoder - Interpreter(fast) SPU Decoder - Recompiler(ASMJIT) Hook Static Functions - true Auto LLE Graphics- Render - Vulkan Resolution - 1280 x 720 Aspect Ratio - 16:9 Frame Limit - 30 Audio- Audio Out - XAudio2 RE: PayDay 2 [BLES01902] - Annie - 03-17-2017 Not playable if colors are totally broken. Missing log and commit version. Moving to Ingame. RE: PayDay 2 [BLES01902] - dannyloic33 - 07-17-2017 the game is playable now http://imgur.com/a/FWtux using the build linked in the post about persona 5 being playable ppu interpeter / spu recompiler / vulkan RE: PayDay 2 [BLES01902] - Annie - 07-17-2017 Not a master build, so still unplayable Also missing log if it was a valid report |