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Fuel [BLES00570] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Ingame (https://www.emunewz.net/forum/forumdisplay.php?fid=196) +----- Thread: Fuel [BLES00570] (/showthread.php?tid=181466) |
Fuel [BLES00570] - GrantKane - 03-19-2017 RPCS3 v0.0.2-3-2b79a36 Alpha Quote:·F 0:00:19.085124 {SPU[0x2000001] Thread (AceCellSpursKernel1)} class std::runtime_error thrown: Branch-to-self (0x00eec) RE: Fuel [BLES00570] - calamity. - 07-31-2017 RPCS3 v0.0.3-5-0a4776d Alpha PPU : Recompiler LLVM SPU : Recompiler ASMJIT Load liblv2.sprx only ( Same results as loading automatically required libs ) GPU : OpenGL Cutscenes go like a charm but in main menu and ingame only 5 FPS, i guess that is lack due my low end GPU RPCS3 Log atached ![]() RE: Fuel [BLES00570] - bjakja - 08-05-2017 I tested it on Vulcan and I got constant freezes in menu I cannot even go to rally. On OpenGL It works with 3-5fps, some missing textures, and game sometime freezes. |