EmuNewz Network
Fuel [BLES00570] - Printable Version

+- EmuNewz Network (https://www.emunewz.net/forum)
+-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47)
+--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172)
+---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193)
+----- Forum: RPCS3 - Commercial Games - Ingame (https://www.emunewz.net/forum/forumdisplay.php?fid=196)
+----- Thread: Fuel [BLES00570] (/showthread.php?tid=181466)



Fuel [BLES00570] - GrantKane - 03-19-2017

RPCS3 v0.0.2-3-2b79a36 Alpha
Quote:·F 0:00:19.085124 {SPU[0x2000001] Thread (AceCellSpursKernel1)} class std::runtime_error thrown: Branch-to-self (0x00eec)
(in file C:\rpcs3\rpcs3\Emu\Cell\SPUASMJITRecompiler.cpp:2147)



RE: Fuel [BLES00570] - calamity. - 07-31-2017

RPCS3 v0.0.3-5-0a4776d Alpha
PPU : Recompiler LLVM
SPU : Recompiler ASMJIT
Load liblv2.sprx only ( Same results as loading automatically required libs )
GPU : OpenGL
Cutscenes go like a charm but in main menu and ingame only 5 FPS, i guess that is lack due my low end GPU
RPCS3 Log atached Blush



RE: Fuel [BLES00570] - bjakja - 08-05-2017

I tested it on Vulcan and I got constant freezes in menu I cannot even go to rally. On OpenGL It works with 3-5fps, some missing textures, and game sometime freezes.