Valis: The Fantasm Soldier [NPJJ30033] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - General Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=194) +----- Thread: Valis: The Fantasm Soldier [NPJJ30033] (/showthread.php?tid=188328) |
Valis: The Fantasm Soldier [NPJJ30033] - Etokapa - 06-04-2017 Game: Valis: The Fantasm Soldier | Mugen Senshi Valis (夢幻戦士ヴァリス) [NPJJ30033] RPCS3 Version: v0.0.2-5366-e36f0793 Alpha | 04 June, 2017 | FW 4.81 Specs: i7-4770 | GTX 1080 | 24GB DDR3 | Windows 10 x64 Status: Playable (Beat first boss and played some of second level.) Core: Automatically load required libraries | Bind SPU threads to secondary cores | Lower SPU thread priority Graphics: 1280x720 | 16:9 | Frame limit Auto | Use GPU texture scaling Audio: XAudio2 Input/Output: XInput (Using an official PS3 controller with SCPToolkit drivers) Tested on 9 combinations of the Renderer, PPU, and SPU configurations. Yo dawg, I heard you like emulators, so I played an emulator in an emulator in your emulator. Also, I've never seen a NPJJ Title ID before. What does it mean? OPENGL OGL+Int(p)+Int(p): Ingame. Plays at 30FPS instead of 60. Audio stutters. OGL+Int(p)+Int(f): Ingame. Plays at 30FPS instead of 60. Slight audio stutter. Audio desynced with video. OGL+Int(p)+Rec(ASMJIT): Ingame. Plays at 30FPS instead of 60. Slight audio stutter. Audio desynced with video. OGL+Int(f)+Int(p): Ingame. Plays at 30FPS instead of 60. Audio stutters. OGL+Int(f)+Int(f): Ingame. Plays at 30FPS instead of 60. Slight audio stutter. Audio desynced with video. OGL+Int(f)+Rec(ASMJIT): Ingame. Plays at 30FPS instead of 60. OGL+Rec(LLVM)+Int(p): Playable. 60FPS. Audio stutters. OGL+Rec(LLVM)+Int(f): Playable. 60FPS. Slight audio stutters. OGL+Rec(LLVM)+Rec(ASMJIT): Playable. 60FPS. RE: Mugen Senshi Valis [NPJJ30033] - Annie - 06-05-2017 NPJJ are PS1 games. I'll be moving this one to General Discussion for now. RE: Mugen Senshi Valis [NPJJ30033] - ssshadow - 06-05-2017 Log file link isn't working. I would like to take a look at this... RE: Mugen Senshi Valis [NPJJ30033] - Etokapa - 06-05-2017 (06-05-2017, 03:23 PM)ssshadow Wrote: Log file link isn't working. I would like to take a look at this...Link updated. RE: Mugen Senshi Valis [NPJJ30033] - ssshadow - 06-07-2017 (06-05-2017, 03:21 PM)Annie Wrote: NPJJ are PS1 games. I'll be moving this one to General Discussion for now. A strange edge case. This game has an eboot and a content .sdat, it's not packed like a normal PS1 title. Best guess: this one is bundled with some custom PS1 emulator. |