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Medal of Honor: Warfighter [BLES01636] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Loadable (https://www.emunewz.net/forum/forumdisplay.php?fid=198) +----- Thread: Medal of Honor: Warfighter [BLES01636] (/showthread.php?tid=188452) |
Medal of Honor: Warfighter [BLES01636] - GrantKane - 06-06-2017 RPCS3 v0.0.2-6-8e64e9d Alpha Black screen only. Quote:·F 0:00:09.258577 {rsx::thread} class std::runtime_error thrown: Invalid location (offset=0x0, location=0xffffffff) RE: Medal of Honor: Warfighter [BLES01636] - Maxetto - 08-09-2017 Emulator Version: rpcs3-v0.0.3-5622 Game Status: Ingame PPU/SPU Decoder: Interpreter (Fast) [Will work with every option, anyway] GPU: OpenGL. Invalidate Cache Every Frame: false XAudio: Downmix to Stereo: false I/O: XInput System: Language: Italian, Enable /host_root/: true Everything else as Default configuration. FW used 4.81 Notes: 1. I needed to move game files from dev_hdd1 to dev_hdd0 because the game failed to generate the folder. 2. It seems that if you don't pause the game during the Campaign Intro (the quote on screen), you get stuck at "unimplemented instruction" (Log 1 shows that). 3. There's some glitched text (Event with Strict Rendering). |