Dante's Inferno [BLES00713] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Ingame (https://www.emunewz.net/forum/forumdisplay.php?fid=196) +----- Thread: Dante's Inferno [BLES00713] (/showthread.php?tid=188691) |
Dante's Inferno [BLES00713] - wffl - 06-08-2017 RPCS3 v0.0.2-5-9a801ce Alpha Ingame. RE: Dante's Inferno [BLES00713] - legend80 - 06-08-2017 I can't get past the initial loading spinner. What settings are you using? RE: Dante's Inferno [BLES00713] - wffl - 06-08-2017 (06-08-2017, 03:47 PM)legend80 Wrote: I can't get past the initial loading spinner. What settings are you using? Auto lib, PPU Interpreter/LLVM, SPU Asmjit, OpenGl/vulkan work for me. RE: Dante's Inferno [BLES00713] - ZEROx - 06-08-2017 he meant locoroco fix build, it goes ingame with PR2844 RE: Dante's Inferno [BLES00713] - legend80 - 06-09-2017 Same settings, today's build, still hang on initial spinner. Huh...wonder why this won't start for me. I'll keep trying... RE: Dante's Inferno [BLES00713] - wffl - 06-09-2017 I didnt use PR2844, used latest master. |